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mirror of https://git.FreeBSD.org/ports.git synced 2024-12-08 02:15:08 +00:00
freebsd-ports/games/megaglest/Makefile
John Marino ad62adf904 games/megaglest: Fix code to allow Clang to build it again
Not only was the previous commit unsavory, it didn't work due to conflict
between libc++ and libstdc++.  The added patch from miniz upstream fixes
the breakage.

Suggested by:	jbeich
2015-04-13 07:06:08 +00:00

74 lines
2.3 KiB
Makefile

# Created by: Sven Moeller <smoeller@nichthelfer.de>
# $FreeBSD$
PORTNAME= megaglest
PORTVERSION= 3.9.0.4
PORTREVISION= 7
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/${PORTNAME}_3.9.0/
DISTNAME= ${PORTNAME}-source-${PORTVERSION}
MAINTAINER= rnejdl@ringofsaturn.com
COMMENT= Open source 3D real-time strategy game
LIB_DEPENDS= libcurl.so:${PORTSDIR}/ftp/curl \
libjpeg.so:${PORTSDIR}/graphics/jpeg \
libpng.so:${PORTSDIR}/graphics/png \
libxerces-c.so:${PORTSDIR}/textproc/xerces-c3 \
libftgl.so:${PORTSDIR}/graphics/ftgl \
libvorbis.so:${PORTSDIR}/audio/libvorbis
BUILD_DEPENDS= ${LOCALBASE}/include/libircclient.h:${PORTSDIR}/irc/libircclient \
${LOCALBASE}/include/miniupnpc/miniupnpc.h:${PORTSDIR}/net/miniupnpc
RUN_DEPENDS= ${DATADIR}/tutorials/2_basic_tutorial/2_basic_tutorial.xml:${PORTSDIR}/games/megaglest-data
SUB_FILES= pkg-message
USES= cmake compiler:c++11-lib display:build dos2unix lua \
openal:al,alut pkgconfig tar:xz
USE_GL= glew gl glu
USE_SDL= yes
USE_WX= 3.0
USE_CXXSTD= c++11
WX_UNICODE= yes
CFLAGS+= -I${LOCALBASE}/include
LDFLAGS+= -L${LOCALBASE}/lib -lssl -lcrypto
WRKSRC= ${WRKDIR}/${PORTNAME}-3.9.0
OPTIONS_DEFINE= EDITOR DOCS
OPTIONS_SUB= yes
EDITOR_DESC= Install MegaGlest Editor
.include <bsd.port.options.mk>
post-patch:
@${REINPLACE_CMD} -e 's,/usr/local/include/lua51,${LUA_INCDIR},g ; \
s,/usr/local/lib/lua51,${LUA_LIBDIR},g ; \
s,lua5.2,lua-${LUA_VER},g' \
${WRKSRC}/mk/cmake/Modules/FindLUA.cmake
do-install:
${STRIP_CMD} ${WRKSRC}/source/glest_game/megaglest
@${MKDIR} ${STAGEDIR}${DATADIR}
${INSTALL_PROGRAM} ${WRKSRC}/source/glest_game/megaglest ${STAGEDIR}${PREFIX}/bin/${PORTNAME}
.for f in glest.ini glestkeys.ini servers.ini
${INSTALL_DATA} ${WRKSRC}/${f} ${STAGEDIR}${DATADIR}
.endfor
.if ${PORT_OPTIONS:MDOCS}
@${MKDIR} ${STAGEDIR}${DOCSDIR}
. for f in AUTHORS.source_code.txt CHANGELOG.txt README.txt COPYRIGHT.source_code.txt
${INSTALL_DATA} ${WRKSRC}/${f} ${STAGEDIR}${DOCSDIR}
. endfor
.endif
.if ${PORT_OPTIONS:MEDITOR}
${INSTALL_PROGRAM} ${WRKSRC}/source/glest_map_editor/megaglest_editor ${STAGEDIR}${PREFIX}/bin/megaglest_editor
.endif
.include <bsd.port.pre.mk>
.if ${ARCH} == "ia64" || ${ARCH} == "powerpc" || ${ARCH} == "sparc64"
BROKEN= Does not compile on ia64, powerpc, or sparc64: unrecognized compiler flags
.endif
.include <bsd.port.post.mk>