mirror of
https://git.FreeBSD.org/ports.git
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ea8c8ec7da
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3 to GCC 9.1 under most circumstances now after revision 507371. This includes ports - with USE_GCC=yes or USE_GCC=any, - with USES=fortran, - using Mk/bsd.octave.mk which in turn features USES=fortran, and - with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang, c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib plus, everything INDEX-11 shows with a dependency on lang/gcc9 now. PR: 238330
86 lines
2.2 KiB
Makefile
86 lines
2.2 KiB
Makefile
# $FreeBSD$
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PORTNAME= mednafen
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PORTVERSION= 1.22.1
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PORTREVISION= 1
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PORTEPOCH= 1
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CATEGORIES= emulators games
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MASTER_SITES= https://mednafen.github.io/releases/files/
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MAINTAINER= acm@FreeBSD.org
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COMMENT= Portable multi-system emulator
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LICENSE= GPLv2+
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LICENSE_FILE= ${WRKSRC}/COPYING
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LIB_DEPENDS= libcdio.so:sysutils/libcdio \
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libsndfile.so:audio/libsndfile \
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libvorbis.so:audio/libvorbis
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BROKEN_sparc64= fails to compile due to internal compiler error
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GNU_CONFIGURE= yes
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USE_SDL= sdl2 net2
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USE_GL= gl glu
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CPPFLAGS+= -I${LOCALBASE}/include
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LDFLAGS+= -L${LOCALBASE}/lib
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WRKSRC= ${WRKDIR}/${PORTNAME}
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SUB_FILES= pkg-message
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CONFIGURE_ARGS+=--disable-alsa --disable-alsatest \
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--with-sdl-prefix=${LOCALBASE}
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USES= compiler:c++11-lib cpe iconv pkgconfig:build tar:xz
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CPE_VENDOR= david_shadoff
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OPTIONS_DEFINE= NLS DOCS JACK
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OPTIONS_MULTI= EMU
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OPTIONS_MULTI_EMU= GB GBA LINX MD NES NGP PCE PCFX PSX SMS SWAN VB
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OPTIONS_DEFAULT= GB GBA LINX MD NES NGP PCE PCFX PSX SMS SWAN VB
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GB_DESC= build with GameBoy emulation
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GBA_DESC= build with GameBoy Advance emulation
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LINX_DESC= build with Atari Lynx emulation
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MD_DESC= build with Sega Genesis/MegaDrive emulation
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NES_DESC= build with Nintendo Entertainment System emulation
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NGP_DESC= build with Neo Geo Pocket emulation
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PCE_DESC= build with PC Engine (TurboGrafx 16) emulation
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PCFX_DESC= build with PC-FX emulation
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PSX_DESC= build with Playstation emulation
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SMS_DESC= build with SMS+GG emulation
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SWAN_DESC= build with WonderSWan emulation
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VB_DESC= build with Virtual Boy emulation
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JACK_DESC= support the JACK audio API
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OPTIONS_SUB= yes
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NLS_USES= gettext
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NLS_CONFIGURE_ENABLE=nls
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JACK_LIB_DEPENDS=libjack.so:audio/jack
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JACK_CONFIGURE_ENABLE=jack
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GB_CONFIGURE_ENABLE=gb
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GBA_CONFIGURE_ENABLE=gba
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LINX_CONFIGURE_ENABLE=lynx
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MD_CONFIGURE_ENABLE=md
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NES_CONFIGURE_ENABLE=nes
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NGP_CONFIGURE_ENABLE=ngp
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PCE_CONFIGURE_ENABLE=pce
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PCFX_CONFIGURE_ENABLE=pcfx
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PSX_CONFIGURE_ENABLE=psx
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SMS_CONFIGURE_ENABLE=sms
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SWAN_CONFIGURE_ENABLE=wswan
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VB_CONFIGURE_ENABLE=vb
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pre-configure:
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@${REINPLACE_CMD} -e 's|/usr/local|${LOCALBASE}|g' \
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-e 's|/usr/X11R6|${LOCALBASE}|g' \
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${WRKSRC}/configure
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post-install:
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@${MKDIR} ${STAGEDIR}${DOCSDIR}
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@${INSTALL_DATA} ${WRKSRC}/Documentation/mednafen.html ${STAGEDIR}${DOCSDIR}
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.include <bsd.port.mk>
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