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66
gnu/games/chess/DOCUMENTATION/ARTICLE
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66
gnu/games/chess/DOCUMENTATION/ARTICLE
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@ -0,0 +1,66 @@
|
||||
[This article was reproduced from a GNU Bulletin.]
|
||||
|
||||
GNU Chess
|
||||
by Stuart Cracraft
|
||||
copyright 1987 Stuart Cracraft
|
||||
|
||||
|
||||
GNU Chess is a communal chess program. Contributors donate their
|
||||
time and effort in order to make it a stronger, better, sleeker program.
|
||||
Contributions take many forms: interfaces to high-resolution displays,
|
||||
opening book treatises, speedups of the underlying algorithms, additions
|
||||
of extra heuristics. These contributions are then distributed to the
|
||||
large user-base so that all may enjoy the fruits of our labor. The
|
||||
original and continuing purpose of this project is to permanently end
|
||||
the rampant hoarding of computer chess software that has been the
|
||||
case for the past 20 years.
|
||||
|
||||
Many people have contributed to GNU Chess. Their contributions have
|
||||
improved the program from being a patzer (weak program) to being a
|
||||
grandpatzer (decently strong program). In its growth since initial
|
||||
release, GNU Chess has gone from approximately class D to expert
|
||||
strength. It beats the Fidelity Excel commercial unit rather handily.
|
||||
|
||||
GNU Chess's structure is a hybrid of the Shannon Type-A and
|
||||
Type-B methods. It conducts a full-width search to a fixed-depth
|
||||
and then continues with a quiescence search for many more ply.
|
||||
This quiescence search helps the program find positions which
|
||||
can be safely evaluated and which are not too turbulent. If
|
||||
a terminal position is too turbulent, the evaluation will be
|
||||
highly inaccurate. Additional searching by investigating series
|
||||
of captures, checks, and other potentially imbalance-producing
|
||||
moves is quite helpful.
|
||||
|
||||
GNU Chess will sacrifice pieces in order to reach known winning
|
||||
endings. Also, it uses a trade-down bonus to encourage the stronger
|
||||
side to trade off certain types of pieces thus reaching a more
|
||||
simplified and therefore ostensibly "clearer" position.
|
||||
|
||||
GNU Chess has certain types of knowledge regarding easier endgames.
|
||||
This allows it to play these endings somewhat better than might be
|
||||
expected.
|
||||
|
||||
GNU Chess has time heuristics that it uses to improve its handling
|
||||
of time-controls and hasten its making of "obvious" moves.
|
||||
|
||||
GNU Chess is interfaced to the SUN Windows and X Windows
|
||||
display protocols and can display its pieces in elaborate format,
|
||||
similar to chess diagrams.
|
||||
|
||||
GNU Chess has an opening book which consists of many variations
|
||||
from MCO (Modern Chess Openings).
|
||||
|
||||
For comparison purposes, GNU Chess running on a VAX 8650 is
|
||||
stronger than the famous Chess 4.5 running on a CDC 6400.
|
||||
|
||||
We wish to acknowledge the contributions of the following
|
||||
individuals: (in alphabetical order) Jim Aspnes, Wayne Christopher,
|
||||
Steve Dougherty, David Goldberg, Richard Greenblatt, David Kittinger,
|
||||
Richard Stallman, John Stanback, and Ken Thompson.
|
||||
|
||||
Contact information: The author may be reached by a variety of
|
||||
methods. Via U.S. mail: Stuart Cracraft, 5 Via Amistosa, Suite G,
|
||||
Rancho Santa Margarita, Ca. 92688 USA.
|
||||
By Internet: 'cracraft at wheaties.ai.mit.edu'
|
||||
The author may also be contacted via the Free Software Foundation, Inc.
|
||||
675 Massachusetts Ave.,Cambridge MA 02139.
|
123
gnu/games/chess/DOCUMENTATION/ARTICLE.2
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123
gnu/games/chess/DOCUMENTATION/ARTICLE.2
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@ -0,0 +1,123 @@
|
||||
|
||||
|
||||
GNU Chess: Experiences Learned
|
||||
with Communal Sharing
|
||||
by Stuart Cracraft
|
||||
(and contributors to the GNU Project)
|
||||
|
||||
|
||||
Limited sharing has characterized the computer chess community
|
||||
for the past two decades. Occasional research articles give hints
|
||||
and suggestions for useful features, but rarely reveal the real
|
||||
details of the critically important advances. We will here
|
||||
describe an effort underway (titled "GNU Chess") to create a more
|
||||
open and friendly environment of sharing.
|
||||
|
||||
GNU Chess is part of Project GNU, a large-scale effort in which
|
||||
the philosophical goals are far-reaching. We will not go into any
|
||||
great depth about these goals as they relate to the larger pro-
|
||||
ject, because these are described elsewhere [1]. However, we will
|
||||
mention the basic issues and the changes we hope to encourage.
|
||||
|
||||
The start of the GNU Chess project was a natural result of the
|
||||
experiences gleaned in writing a chess program. While the author
|
||||
was at a progressive academic location [2], he was able to con-
|
||||
ceive the idea of a communal chess program only after much heart-
|
||||
ache. During the period of writing the initial version (which
|
||||
has since undergone many improvements and whole revisions), it
|
||||
became clear that the best features and most useful hints, the
|
||||
very best of the heuristics, were hidden and difficult to find in
|
||||
the literature.
|
||||
|
||||
Sprinkled across many books, research papers, magazine articles,
|
||||
accumulated in the community, during the past 25 years, there was
|
||||
literally a void of true, empirical programs. Locating usable
|
||||
programs was difficult. Many programs were the result of academic
|
||||
work in "ivory towers", and hence were inaccessible to the common
|
||||
man. Other programs were sequestered in research think-tanks. Na-
|
||||
turally, developers of commercial programs carefully guarded
|
||||
their source in order to protect their investment. On the other
|
||||
hand, a few chess program source listings had actually been pub-
|
||||
lished, but these were not really very strong, often written in a
|
||||
non-general language, and frequently more pedantic than practi-
|
||||
cal.
|
||||
|
||||
The idea of a reasonably strong communal program solidified.
|
||||
When we refer to a communal program, we do not regard this as
|
||||
public-domain software. Rather, we refer to a program which is
|
||||
under the shared authority of a number of individuals, the prin-
|
||||
cipal contributors. These individuals have experienced and real-
|
||||
ized the positive results of a sharing community and the rapid
|
||||
improvements that come through contributing in such a community.
|
||||
Further, these individuals devote time and energy to coordinating
|
||||
the contributions of other individuals. While they exercise a
|
||||
certain editorial right, this is usually not exercised arbitrari-
|
||||
ly; instead, a discussion is often undertaken.
|
||||
|
||||
Eventually, a working C program that played chess was available.
|
||||
The coordinating institution for Project GNU [3], accepted our
|
||||
suggestion of inclusion of a chess program in the GNU distribu-
|
||||
tion. Initial distribution of GNU Chess commenced in October of
|
||||
1986. Interest in the project increased rapidly.
|
||||
|
||||
Contributions came in from many places and people. Interfaces to
|
||||
X-windows and SUN-windows were donated, thus allowing very fancy
|
||||
chess fonts on bit-mapped screens. Also, contributions involving
|
||||
large portions of opening books such as MCO and collections of
|
||||
master games were added to the distribution. Additionally,
|
||||
tree-search modifications and heuristics were provided, and occa-
|
||||
sionally even entire rewrites.
|
||||
|
||||
The program advanced in strength by several USCF class intervals
|
||||
during a period of less than one year. During this time, many
|
||||
unusual features and enhancements were added to the program, usu-
|
||||
ally under the coordination of two or more people, with one work-
|
||||
ing in a distant-advisory capacity to the other. Frequently, gra-
|
||||
duate students would give up significant time from their thesis
|
||||
work to devote energy to contributing. Their corporate counter-
|
||||
parts would often give up project time to make their donation.
|
||||
|
||||
Contributors would often enter the project in a very forceful way
|
||||
and then having made their contribution, learn the viability of
|
||||
communal sharing once others had stepped in and contributed to
|
||||
them, thus providing considerable reinforcement. Frequently, con-
|
||||
tributors would then go into "hibernation" for a long period of
|
||||
time, but most of them remained open to contributing and were
|
||||
helpful when asked to reprogram their particular contribution in
|
||||
a more recent version.
|
||||
|
||||
GNU Chess has made great strides in relatively little time. It
|
||||
has run on many different hardware architectures and has been
|
||||
compiled by a number of C compilers [4]. A sampling of the com-
|
||||
puters on which the program has run is: National 32032, Vax
|
||||
11/750, 8550, 8600, 8650, Motorola 68020, CCI 5/32, CCI 6/32
|
||||
(tahoe), Cray XMP.
|
||||
|
||||
It is our belief that GNU Chess will stimulate graduate research
|
||||
in computer chess theory and practice. When students are able to
|
||||
easily obtain a state-of-the-art program in order to test out
|
||||
their ideas, they will no longer need to reinvent the wheel. The
|
||||
students will be able to investigate their research areas much
|
||||
more thoroughly, because they will spend more time on the specif-
|
||||
ic research areas they are concerned about. Basically, GNU Chess
|
||||
"frees up" time in order to get on to more fundamental issues.
|
||||
|
||||
We also feel that as other researchers gain trust in the GNU
|
||||
Chess project, they will be more likely to release their results
|
||||
directly and rapidly, through journal articles, or directly to
|
||||
the GNU project, and in fact become contributors and join the
|
||||
present list [5]. At the very least, a communal, ever-growing
|
||||
program will encourage the few "closeted" researchers to be some-
|
||||
what more open in their approach to disseminating advances.
|
||||
|
||||
In whatever form it takes, the progress toward elaboration of
|
||||
machine chess is ongoing, and we hope that GNU chess will be
|
||||
helpful to the community. Copies of GNU Chess source and "book",
|
||||
as well as additional experimental code are available from the
|
||||
Free Software Foundation [3] or the author [6].
|
||||
|
||||
|
||||
[1] The GNU Manifesto, Richard Stallman, Free Software Foundation, Inc.
|
||||
|
||||
[2] University of Southern California, Information Sciences Institute.
|
||||
|
362
gnu/games/chess/DOCUMENTATION/CHANGES
Normal file
362
gnu/games/chess/DOCUMENTATION/CHANGES
Normal file
@ -0,0 +1,362 @@
|
||||
GNU CHESS HISTORY
|
||||
(#include "../version.h")
|
||||
|
||||
August 1, 1989 -- Jay Scott
|
||||
He proofread the opening book and made
|
||||
corrections.
|
||||
|
||||
June 21, 1989 -- Hes @log-se.sv
|
||||
He contributed new move generation routines (move.c move.h) to speedup
|
||||
move generation and the overall program, by about 15-30%
|
||||
|
||||
June 9, 1989 -- Tim Radzy (unet!nplab4!radz@ames.arc.nasa.gov)
|
||||
He fixed a bug in xchess/board.c. In a post-game new-game situation,
|
||||
castling wouldn't be permitted under circumstances. Tim made
|
||||
it possible to castle again.
|
||||
|
||||
May 12, 1989 -- Joe Garbarini (garbarini%kegger@circus.llnl.gov)
|
||||
Recommended changes to documentation vis a vis chesstool usage.
|
||||
|
||||
May 5, 1989 -- Jouko Holopainen (jhol@tolsun.oulu.fi)
|
||||
Wrote code to support underpromotion.
|
||||
Changed interface to accept ECO/Informator style moves.
|
||||
|
||||
April 30, 1989 -- Various GNU contributors
|
||||
setlinebuf() modification for xchess/chesstool.
|
||||
check for zero division in time printout.
|
||||
|
||||
January 17, 1989 -- Anders Thulin
|
||||
Provided extensive addition to the opening book for his
|
||||
favorite opening the Vienna Game. This was drawn from ECO.
|
||||
|
||||
November 23, 1988 -- Stuart Cracraft
|
||||
Installed new version of Xchess that is better debugged, works on
|
||||
the next version of X. Thanks to Wayne Christopher and Arturo Perez.
|
||||
|
||||
August 28, 1988 -- Stuart Cracraft
|
||||
Removed a sacrifice line from the Giuoco Piano entry in the opening
|
||||
book; the program didn't seem to like the positions it got from this line.
|
||||
|
||||
December 30, 1987 -- John Stanback
|
||||
Wrote a short blurb on the heuristics contained in GNU Chess. It resides
|
||||
in the subdirectory DOCUMENTATION as the file HEURISTICS.
|
||||
|
||||
December 17, 1987 -- John Stanback
|
||||
Modified criteria for positional evaluation in quiescence search
|
||||
to include positions in which the estimated score lies within
|
||||
the alpha-beta window; fixed a bug in the king proximity to pawns heuristic;
|
||||
fixed a bug involving passed pawn heuristics;
|
||||
|
||||
December 16, 1987 -- Stuart Cracraft
|
||||
Added automatic 'list' upon exit (both in display, non-display, and
|
||||
chesstool mode); command-line setting of tournament time controls
|
||||
bug fixed.
|
||||
|
||||
December 14, 1987 -- John Stanback
|
||||
GNU defeated the commercial product 'Fidelity Excellence' 5.5-4.5 in
|
||||
a 10-game match. It was running at about 500 nodes per second (typical
|
||||
of its speed on a VAX 8650) and this would indicate its strength
|
||||
would be about USCF 1875-1900.
|
||||
|
||||
December 4, 1987 -- John Stanback
|
||||
Man page added. Command line arguments now specify regular clock
|
||||
settings if so desired (useful for SUN players). Thinking
|
||||
on opponent's time is now disabled by default. Estimated
|
||||
rating is 1850 at 500 nodes per second.
|
||||
|
||||
October 20, 1987 -- Stuart Cracraft
|
||||
Fixed GNU/SUN interaction. Chesstool and its features now
|
||||
seem to fully work.
|
||||
|
||||
October 5, 1987 -- Ken Thompson
|
||||
GNU beat Belle (actually drew due to a bug, but
|
||||
Ken kept GNU playing through to the win) while
|
||||
running on a Cray XMP-48. In this 3-1 time handicap game
|
||||
Belle outsearched Cray GNU by 10-1 (even with the handicap).
|
||||
|
||||
September 26, 1987 -- John Stanback at HP
|
||||
Hash table functioning. Thinking on opponent's
|
||||
time functioning.
|
||||
|
||||
August 20, 1987 -- Mike Meyer at Berkeley
|
||||
Mike ran GNU Chess on a Cray 1 supercomputer.
|
||||
The system was very heavily loaded, so the
|
||||
program was not as speedy as with the Cray below.
|
||||
|
||||
August 16, 1987 -- David Goldberg at SUN
|
||||
He added "chesstool" support so that this
|
||||
version of GNU Chess can run under the
|
||||
display manager "chesstool".
|
||||
|
||||
August 15, 1987 -- John Stanback at HP
|
||||
Hash tables, more heuristics, a modified
|
||||
search which is more efficient. He also
|
||||
discovered a bug in the piece-exchanger. This
|
||||
would cause the program to exchange pieces suboptimally.
|
||||
With this fix, the program should play much
|
||||
more strongly.
|
||||
|
||||
August 13, 1987 -- Ken Thompson at Bell Labs
|
||||
Ken ran GNU Chess on a Cray XMP supercomputer
|
||||
(among other processors). The program got
|
||||
about 3000-4000 chess positions per second
|
||||
which is comprable to today's fastest bit-slice
|
||||
commercial machines. Also, he had GNU Chess
|
||||
play two games against Belle.
|
||||
|
||||
July 19, 1987 -- Jay Scott & John Stanback
|
||||
Many positional heuristics have been added.
|
||||
|
||||
July 18, 1987 -- Stuart Cracraft
|
||||
Improvements have been made to the opening
|
||||
book. It is mostly an MCO book, containing
|
||||
major variations from many of the major openings
|
||||
and particularly in-depth on Sicilian.
|
||||
|
||||
May 11, 1987 -- John Stanback at HP
|
||||
He donated his chess program, a fairly mature
|
||||
and strong program.
|
||||
|
||||
May 1, 1987 -- Stuart Cracraft
|
||||
He added several bug fixes various people
|
||||
had reported. He also changed makemove() so that
|
||||
the calling syntax is makemove(movelist,index,board)
|
||||
rather than makemove(move,board). Having the latter
|
||||
tickled a bug in at least one manufacturer's C-compiler,
|
||||
so rather than write fancy code, we simplified it.
|
||||
|
||||
April 25, 1987-- Jim Aspnes at MIT
|
||||
He added all sorts of useful capabilities,
|
||||
including positional evaluation in the tree
|
||||
search using a table-driven algorithm,
|
||||
modifying transposition table code in order
|
||||
to work properly, though it doesn't improve
|
||||
speed too much, checkmates/stalemates detected
|
||||
in the search, en passant captures allowed,
|
||||
detect repeated positions, iterative deepening,
|
||||
quicker quiescence search, tournament time controls,
|
||||
sqattacked sped up by a factor of 4, compile-time
|
||||
debugging options.
|
||||
|
||||
January 2, 1987 -- Stuart Cracraft
|
||||
He added a few more Tal games to the collection.
|
||||
|
||||
January 2, 1987 -- Jim Aspnes at MIT
|
||||
He contributed MCO variations for the Catalan,
|
||||
Queen's Indian, and Reti openings.
|
||||
|
||||
December 29, 1986 -- Jim Aspnes at MIT
|
||||
He contributed all MCO variations of the Najdorf
|
||||
to the opening book. He also contributed a LISP
|
||||
macro (written in GNU Emacs Lisp) to convert
|
||||
xchess game formats to GNU Chess opening book
|
||||
format.
|
||||
|
||||
December 14, 1986 -- Ken Thompson at Bell Labs
|
||||
He contributed almost 200 games by Tal to
|
||||
our collection of Tal-games, bringing the
|
||||
total number of Tal positions in the book
|
||||
to 10,692. Total book positions now 13,207.
|
||||
These reside in bookin, bookin.bdg, bookin.tal.
|
||||
Note that presently, only bookin and bookin.tal
|
||||
can be used. The new Tal positions came in a
|
||||
slightly different format, which we have chosen
|
||||
to adopt as our standard format. All book
|
||||
games in bookin and bookin.bdg will gradually
|
||||
change into the new standard format.
|
||||
|
||||
December 11, 1986 -- Stuart Cracraft
|
||||
Added "averages" for node-count per move,
|
||||
cpu per move, rate per move to list_history
|
||||
and write_history.
|
||||
New version of Xchess installed.
|
||||
Started typing in Tal games into "bookin.tal".
|
||||
Added "total book positions" printout to "book"
|
||||
and "enter" statistics printout.
|
||||
|
||||
December 10, 1986 -- Stuart Cracraft
|
||||
Implemented aspiration search in normal
|
||||
alpha-beta search. Speedups of 3% to 40%
|
||||
have been noticed in most positions.
|
||||
Occasionally a slower search will result,
|
||||
but it is thought these are worth the
|
||||
usual speedups.
|
||||
|
||||
December 9, 1986 -- Stuart Cracraft
|
||||
Fixed minor bug in write_history()
|
||||
Added another Tal game, 2nd game of 1st world
|
||||
championship match with Botvinnik, a Benoni.
|
||||
|
||||
December 9, 1986 -- Stuart Cracraft
|
||||
Enhanced parallelism. All parallel processors
|
||||
now communicate via a shared data file and
|
||||
are kept running (in idle loops watching the
|
||||
shared data file). This saves us a few seconds
|
||||
on each move since the 'rsh' need not be invoked
|
||||
more than once (at the beginning). Since the
|
||||
shared data file is now implemented, we will
|
||||
next work towards a "parallel anarchy" in which
|
||||
any processor can use any other processor in
|
||||
order to reduce its search. The current scheme
|
||||
with the program being only as fast as its slowest
|
||||
processor, is quite inefficient.
|
||||
|
||||
December 1, 1986 -- Jim Aspnes at MIT
|
||||
Added a couple of Master games from
|
||||
Modern Chess Openings 12 (a Fischer game,
|
||||
and a Matanovic game).
|
||||
|
||||
November 30, 1986 -- Stuart Cracraft
|
||||
Added parallelism. Can now handle multiple
|
||||
processors (sharing same disk). Later we will
|
||||
add the capability to use processors not sharing
|
||||
the same disk. Modified README and MAN-PAGE.
|
||||
|
||||
November 26, 1986 -- Stuart Cracraft
|
||||
Fixed a few bugs in book-mailing mechanism.
|
||||
Fixed a bug regarding situations where only
|
||||
one move is available.
|
||||
Fixed a bug in read_history() that caused
|
||||
Black queenside castles to be mishandled.
|
||||
|
||||
November 25, 1986 -- Stuart Cracraft
|
||||
Added two pawn heuristics. Reward pawns moving into
|
||||
a phalanx of pawns. A phalanx is two or more
|
||||
horizontally-connected pawns. Likewise, penalize
|
||||
pawns leaving a phalanx of pawns. The penalty for
|
||||
leaving is a little more than the reward for
|
||||
entering.
|
||||
|
||||
November 24, 1986 -- Stuart Cracraft
|
||||
A user reported an unbelievable bug. Investigation
|
||||
of this bug led to the discovery that GNU Chess was
|
||||
not picking the move judged best by the tree search
|
||||
in all cases. This resulted in the bug showing
|
||||
itself which further showed that the program was
|
||||
selecting an inferior move. This may result in an
|
||||
improvement to the program's play.
|
||||
|
||||
November 24, 1986 -- Stuart Cracraft
|
||||
Added two heuristics. Penalize king moves if
|
||||
the king hasn't castled yet. Also, penalize pawn
|
||||
moves which produce doubled pawns. Should
|
||||
probably have something for isolated pawns
|
||||
too.
|
||||
|
||||
November 23, 1986 -- Wayne Christopher at Berkeley
|
||||
New version of X chess display front-end.
|
||||
Fixed bugs include multiple pieces, runs
|
||||
on SUNS & Bobcats, loads saved games.
|
||||
|
||||
November 23, 1986 -- Stuart Cracraft
|
||||
Cleaned up some minor bugs regarding history.
|
||||
Added "Illegal command" error message at Wayne's
|
||||
request.
|
||||
|
||||
November 22, 1986 -- David Goldberg at SUN Microsystems
|
||||
He complained that GNU Chess was memory-hungry.
|
||||
A few minor modifications to hash.c reduced
|
||||
uninitialized data space 87% and text space
|
||||
12%. This should make it easier for GNU Chess
|
||||
to run on small computers.
|
||||
|
||||
November 22, 1986 -- Stuart Cracraft
|
||||
"read" command was working, but needed
|
||||
additional tweaking so that history
|
||||
array would be printed by list_history().
|
||||
|
||||
November 19, 1986 -- Stuart Cracraft
|
||||
Added "read" command which reads a history
|
||||
file (game listing) and restores the board
|
||||
to as if the person was still playing that.
|
||||
particular game. Generally cleaned up
|
||||
history mechanism, made it more orthogonal.
|
||||
Revised README. Added doc to MAN-PAGE.
|
||||
|
||||
November 16, 1986 -- Stuart Cracraft
|
||||
More opening book bugs found and fixed.
|
||||
Added capability to accept abbreviated-algebraic notation
|
||||
for entering "book" games from files.
|
||||
Added approximately 2500 new positions to
|
||||
opening book from games involving the
|
||||
opening called Blackmar-Diemer Gambit,
|
||||
a hoary line developed by Diemer in
|
||||
Germany years ago.
|
||||
|
||||
November 15, 1986 -- Wayne Christopher at Berkeley
|
||||
He modified the move generator, resulting in
|
||||
a 28% speedup.
|
||||
|
||||
November 14, 1986 -- Stuart Cracraft
|
||||
He documented a lot of the GNU Chess modules
|
||||
with brief comments for each function. More
|
||||
extensive internal documentation may go in
|
||||
later.
|
||||
|
||||
November 14, 1986 -- Wayne Christopher at Berkeley
|
||||
He created the Xchess interface for
|
||||
GNU Chess to have windowing with X windows.
|
||||
|
||||
November 14, 1986 -- Stuart Cracraft
|
||||
He added a "randomization" feature to
|
||||
the opening book. This will cause the
|
||||
program to select randomly from alternate
|
||||
variations whenever -DBEST is removed
|
||||
from Makefile's CFLAGS. If this is not
|
||||
removed, the opening play selects the
|
||||
first move found in the book as it appears
|
||||
"in order" in the human-readable book.
|
||||
|
||||
November 14, 1986 -- David Goldberg at SUN Microsystems
|
||||
He responded to a query about dbm(3) which
|
||||
eventually resulted in the fixing of a subtle
|
||||
bug in the book code which was causing the
|
||||
program to sometimes hash to the incorrect
|
||||
address and thereby produce a book move which
|
||||
didn't even exist in the book. Thanks David!
|
||||
|
||||
November 14, 1986 -- Stuart Cracraft
|
||||
He added the "oboard" routine in util.c. This
|
||||
is the reverse of the already extant "iboard"
|
||||
(same module). These two routines translate
|
||||
between GNU Chess internal format and
|
||||
Forsythe notation.
|
||||
|
||||
November 10, 1986 -- Stuart Cracraft
|
||||
He added the "enter" command. This causes
|
||||
the current game to be entered in the book.
|
||||
Then, GNU Chess tries to mail this new entry
|
||||
to the book maintainers (for inclusion in
|
||||
the master copy of the book).
|
||||
|
||||
November 9, 1986 -- Stuart Cracraft
|
||||
He added code for an opening book. MAN-PAGE
|
||||
and README were modified accordingly.
|
||||
|
||||
November 8, 1986 -- Stuart Cracraft
|
||||
Checks and mates are now noticed at ply-1.
|
||||
This is a more complete fix to the Oct 31 fix.
|
||||
|
||||
October 31, 1986 -- Stuart Cracraft
|
||||
First attempt at fix to bug which causes
|
||||
program to check human's king when program
|
||||
itself is in check.
|
||||
|
||||
October 31, 1986 -- Mly at MIT
|
||||
Reported a bug which caused program to crash
|
||||
when an illegal human move was played. Fixed.
|
||||
Also, program was unable to play as White. Fixed.
|
||||
|
||||
October 22, 1986 -- Stuart Cracraft
|
||||
Pps now rewards moves which liberate bishops.
|
||||
|
||||
October 19, 1986 -- Stuart Cracraft
|
||||
Added bitmapper routines to distribution.
|
||||
Added version notice.
|
||||
|
||||
October 19, 1986 -- David Goldberg at SUN Microsystems
|
||||
Interfaced GNU Chess with SUN's chesstool.
|
||||
|
||||
October 18, 1986 -- Initial release date.
|
||||
|
||||
|
123
gnu/games/chess/DOCUMENTATION/COPYING
Normal file
123
gnu/games/chess/DOCUMENTATION/COPYING
Normal file
@ -0,0 +1,123 @@
|
||||
GNU CHESS GENERAL PUBLIC LICENSE
|
||||
|
||||
Copyright (C) 1986,1987 Free Software Foundation, Inc.
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license, but changing it is not allowed.
|
||||
|
||||
The license agreements of most software companies keep you at the
|
||||
mercy of those companies. By contrast, our general public license is
|
||||
intended to give everyone the right to share GNU Chess. To make
|
||||
sure that you get the rights we want you to have, we need to make
|
||||
restrictions that forbid anyone to deny you these rights or to ask you
|
||||
to surrender the rights. Hence this license agreement.
|
||||
|
||||
Specifically, we want to make sure that you have the right to give
|
||||
away copies of GNU Chess, that you receive source code or else can get it
|
||||
if you want it, that you can change GNU Chess or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To make sure that everyone has such rights, we have to forbid you to
|
||||
deprive anyone else of these rights. For example, if you distribute
|
||||
copies of GNU Chess, you must give the recipients all the rights that you
|
||||
have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must tell them their rights.
|
||||
|
||||
Also, for our own protection, we must make certain that everyone
|
||||
finds out that there is no warranty for GNU Chess. If GNU Chess is
|
||||
modified by someone else and passed on, we want its recipients to know
|
||||
that what they have is not what we distributed, so that any problems
|
||||
introduced by others will not reflect on our reputation.
|
||||
|
||||
Therefore the Free Software Foundation, Inc. makes the following
|
||||
terms which say what you must do to be allowed to distribute or change
|
||||
GNU Chess.
|
||||
|
||||
COPYING POLICIES
|
||||
|
||||
1. You may copy and distribute verbatim copies of GNU Chess source
|
||||
code as you receive it, in any medium, provided that you conspicuously
|
||||
and appropriately publish on each file a valid copyright notice
|
||||
"Copyright (C) 1986,1987 Free Software Foundation, Inc.", containing the
|
||||
year of last change for the file in question; keep intact the notices
|
||||
on all files that refer to this License Agreement and to the absence
|
||||
of any warranty; and give any other recipients of the GNU Chess
|
||||
program a copy of this License Agreement along with the program.
|
||||
|
||||
2. You may modify your copy or copies of GNU Chess source code or
|
||||
any portion of it, and copy and distribute such modifications under
|
||||
the terms of Paragraph 1 above, provided that you also do the following:
|
||||
|
||||
a) cause the modified files to carry prominent notices stating
|
||||
who last changed such files and the date of any change; and
|
||||
|
||||
b) cause the whole of any work that you distribute or publish,
|
||||
that in whole or in part contains or is a derivative of GNU Chess
|
||||
or any part thereof, to be freely distributed
|
||||
and licensed to all third parties on terms identical to those
|
||||
contained in this License Agreement (except that you may choose
|
||||
to grant more extensive warranty protection to third parties,
|
||||
at your option).
|
||||
|
||||
c) if the modified program serves as a text editor, cause it
|
||||
when started running in the simplest and usual way, to print
|
||||
an announcement including a valid copyright notice ("Copyright
|
||||
(C)", the year of authorship, and all copyright owners' names),
|
||||
saying that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of
|
||||
this License Agreement.
|
||||
|
||||
3. You may copy and distribute GNU Chess or any portion of it in
|
||||
compiled, executable or object code form under the terms of Paragraphs
|
||||
1 and 2 above provided that you do the following:
|
||||
|
||||
a) cause each such copy of GNU Chess to be accompanied by the
|
||||
corresponding machine-readable source code; or
|
||||
|
||||
b) cause each such copy of GNU Chess to be accompanied by a
|
||||
written offer, with no time limit, to give any third party
|
||||
free (except for a nominal shipping charge) machine readable
|
||||
copy of the corresponding source code; or
|
||||
|
||||
c) in the case of a recipient of GNU Chess in compiled, executable
|
||||
or object code form (without the corresponding source code) you
|
||||
shall cause copies you distribute to be accompanied by a copy
|
||||
of the written offer of source code which you received along
|
||||
with the copy of GNU Chess.
|
||||
|
||||
4. You may not copy, sublicense, distribute or transfer GNU Chess
|
||||
except as expressly provided under this License Agreement. Any attempt
|
||||
otherwise to copy, sublicense, distribute or transfer GNU Chess is void and
|
||||
your rights to use GNU Chess under this License agreement shall be
|
||||
automatically terminated. However, parties who have received computer
|
||||
software programs from you with this License Agreement will not have
|
||||
their licenses terminated so long as such parties remain in full compliance.
|
||||
|
||||
Your comments and suggestions about our licensing policies and our
|
||||
software are welcome! Please contact the Free Software Foundation, Inc.,
|
||||
1000 Mass Ave, Cambridge, MA 02138, or call (617) 876-3296.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
BECAUSE GNU CHESS IS LICENSED FREE OF CHARGE, WE PROVIDE ABSOLUTELY
|
||||
NO WARRANTY, TO THE EXTENT PERMITTED BY APPLICABLE STATE LAW. EXCEPT
|
||||
WHEN OTHERWISE STATED IN WRITING, FREE SOFTWARE FOUNDATION, INC,
|
||||
AND/OR OTHER PARTIES PROVIDE GNU CHESS "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
PROGRAM IS WITH YOU. SHOULD THE GNU CHESS PROGRAM PROVE DEFECTIVE,
|
||||
YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW WILL FREE SOFTWARE
|
||||
FOUNDATION, INC., AND/OR ANY OTHER PARTY WHO MAY MODIFY AND
|
||||
REDISTRIBUTE GNU CHESS AS PERMITTED ABOVE, BE LIABLE TO YOU FOR
|
||||
DAMAGES, INCLUDING ANY LOST PROFITS, LOST MONIES, OR OTHER SPECIAL,
|
||||
INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR
|
||||
INABILITY TO USE (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA
|
||||
BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY THIRD PARTIES OR A
|
||||
FAILURE OF THE PROGRAM TO OPERATE WITH PROGRAMS NOT DISTRIBUTED BY
|
||||
FREE SOFTWARE FOUNDATION, INC.) THE PROGRAM, EVEN IF YOU HAVE BEEN
|
||||
ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, OR FOR ANY CLAIM BY ANY
|
||||
OTHER PARTY.
|
||||
======================================================================
|
34
gnu/games/chess/DOCUMENTATION/GENERAL
Normal file
34
gnu/games/chess/DOCUMENTATION/GENERAL
Normal file
@ -0,0 +1,34 @@
|
||||
GNU Chess
|
||||
|
||||
Copyright (C) 1987 Stuart Cracraft
|
||||
(Copying permission notice at the end.)
|
||||
|
||||
GNU Chess is your program (as long as you follow the copyright and
|
||||
licensing rules listed in the file COPYING). Your contributioinspire current and future software
|
||||
developers.
|
||||
|
||||
This document
|
||||
-------------
|
||||
This document is not meant to be a an introduction to computer chess.
|
||||
The following books are excellent introductions and treatises.
|
||||
They are listed in order of difficulty:
|
||||
|
||||
Computer Chess (2nd edition), by David Welsh and Boris Bazcynski
|
||||
The Joy of Computer Chess, by David Levy
|
||||
Chess Skill in Man and Machine (2nd edition), by Peter Frey
|
||||
|
||||
|
||||
Current Distribution
|
||||
--------------------
|
||||
The most recent distribution of GNU Chess contains the following
|
||||
main-level files and directories:
|
||||
|
||||
Filename Purpose
|
||||
------------------------------------------------------
|
||||
README Pointer to main README below.
|
||||
gnuchess.c Most recent version of GNU Chess
|
||||
nondsp.c Non-display interface, and chesstool/xchess interface
|
||||
uxdsp.c Unix (curses) display interface
|
||||
ansidsp.c ANSI display interface
|
||||
gnuchess.book Most recent version of opening book
|
||||
|
122
gnu/games/chess/DOCUMENTATION/HEURISTICS
Normal file
122
gnu/games/chess/DOCUMENTATION/HEURISTICS
Normal file
@ -0,0 +1,122 @@
|
||||
This file contains a description of GNU's heuristics.
|
||||
Copyright (C) 1986, 1987 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of CHESS.
|
||||
|
||||
CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
CHESS, but only under the conditions described in the
|
||||
CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
-- requested by main author
|
||||
Heuristic descriptions for CHESS.
|
||||
|
||||
Revision: 12-16-87
|
||||
|
||||
Copyright (c) 1987 by John Stanback
|
||||
|
||||
Here is a brief description of the heuristics used in the positional
|
||||
evaluator of the GNU Chess program. Many heuristics are functions of the
|
||||
stage of the game which is based on the total non-pawn material remaining
|
||||
for both sides.
|
||||
|
||||
|
||||
PAWNS
|
||||
The material value of a pawn is 100 points. Isolated pawns get a
|
||||
penalty depending on which file they occupy:
|
||||
(12,14,16,20,20,16,14,12) for files (a..h).
|
||||
Doubled pawns (which are not also isolated) get a penalty of 12
|
||||
points. Backward pawns (defined simply as not being defended by a
|
||||
pawn with the square in front also not defended by a a pawn) are
|
||||
penalized 6 points. A 4 point penalty is also invoked for each attack
|
||||
by the opponent to a backward pawn and for a backward pawn on a
|
||||
half-open file. Pawn Advancement in the centre is given a bonus of
|
||||
about 4 points per rank in the opening increasing to about 8 points
|
||||
per rank in the ending. Advancement on the edges is given a lower
|
||||
bonus. Pawns on the e and d files and on the 2nd rank are given a 10
|
||||
point penalty. An additional penalty of 15 points is invoked if these
|
||||
pawns are also blocked. Pawns within 2 squares of the king are given
|
||||
a 10 point bonus. Passed pawns are given a bonus for increasing rank
|
||||
which is a function of stage of the game and of whether the opponent
|
||||
blocks or attacks one or more squares in front of the pawn or if the
|
||||
opponents king is in the square of the pawn. This bonus ranges from
|
||||
about 15 points for a pawn on the second rank up to about 300 points
|
||||
for a passed pawn on the 7th rank which can't be stopped from
|
||||
queening.
|
||||
|
||||
|
||||
KNIGHTS
|
||||
The material value of a knight is 330 points. The main heuristic for
|
||||
knights is a bonus for proximity to the centre. This varies from 0
|
||||
points in the corners to 30 points in the centre. Knights are also
|
||||
given a bonus for being within 2 squares of each enemy piece. This
|
||||
bonus is a function of the stage of the game, equalling 4 points in
|
||||
the end game. A penalty of 1 point per square is given for distance
|
||||
from either king. A bonus of up to 8 points (depends on stage) is
|
||||
given for knights which can't be driven away by enemy pawns.
|
||||
|
||||
|
||||
BISHOPS
|
||||
The material value of a bishop is 330 points. Bishops are given a
|
||||
bonus as material falls off the board equalling 10 points in the end
|
||||
game. Bishops get a bonus for mobility and Xray mobility thru pieces
|
||||
but not pawns. This bonus ranges from -4 points for a totally blocked
|
||||
bishop up to 18 points for a bishop attacking 12 or more squares.
|
||||
Xray attacks on an enemy R,Q,K or any undefended piece are given an 8
|
||||
point bonus. Bishops are given a bonus of 14 points if they lie on
|
||||
the edge of the board up to 22 points if the lie in the centre. A
|
||||
bishop is given a bonus of up to 5 points for each attack to a square
|
||||
adjacent to the enemy king.
|
||||
|
||||
|
||||
ROOKS
|
||||
The material value of a rook is 520 points. Rook mobility is handled
|
||||
similiarly to bishops with a bonus of 0 points if blocked up to 20
|
||||
points if attacking 12 squares or more. A bonus of 8 points for Xray
|
||||
attacks is handled as it is for bishops. Rooks are given a bonus of
|
||||
10 points for occupying a file with no friendly pawns and a bonus of
|
||||
4 points if no enemy pawns lie on that file. After the opening Rooks
|
||||
are penalized slightly depending on "taxicab" distance to the enemy
|
||||
king.
|
||||
|
||||
|
||||
QUEENS
|
||||
The material value of a queen is 980 points. The only heuristic for a
|
||||
queen is that after the opening it is penalized slightly for
|
||||
"taxicab" distance to the enemy king.
|
||||
|
||||
|
||||
KINGS
|
||||
Kings are given a penalty for proximity to the centre in the opening
|
||||
and a bonus for proximity to the centre in the endgame. The penalty
|
||||
is about 24 points for being in the centre in the opening with a
|
||||
bonus of about 36 points for being in the centre in the endgame.
|
||||
Kings are penalized for lying on an open or half-open file or if the
|
||||
adjacent file closest to the corner is open or half-open. This
|
||||
penalty is up to 23 points in the opening and goes to zero in the end
|
||||
game. The King is penalized up to 8 points if there are no pawns
|
||||
immediately adjacent. A penalty is invoked depending on the number of
|
||||
"safe" checks available by the opponent. This penalty ranges from 6
|
||||
points for one such check to 50 points for 4 or more. Depending on
|
||||
game stage, Kings are given up to 10 points for castling and a
|
||||
penalty of up to 40 points for moving before castling.
|
||||
|
||||
|
||||
SPECIAL
|
||||
If more than one piece is "hung" (attacked and not defended or
|
||||
attacked by an enemy piece of lower value) an extra penalty of 10
|
||||
points is invoked for that side and the search may be extended one
|
||||
ply. Pinned or trapped pieces are treated similarly. A special mating
|
||||
routine is used if one side has only a king and the other has mating
|
||||
material.
|
||||
|
161
gnu/games/chess/DOCUMENTATION/MAN-PAGE
Normal file
161
gnu/games/chess/DOCUMENTATION/MAN-PAGE
Normal file
@ -0,0 +1,161 @@
|
||||
.TH Chess GNU
|
||||
.SH NAME
|
||||
Chess \- GNU Chess
|
||||
.SH SYNOPSIS
|
||||
.B Chess
|
||||
[
|
||||
.B arg1 arg2
|
||||
]
|
||||
.SH DESCRIPTION
|
||||
.I Chess
|
||||
plays a game of chess against the user or it plays against itself.
|
||||
.PP
|
||||
.I Chess
|
||||
has a simple alpha-numeric board display or it can be compiled for
|
||||
use with the CHESSTOOL program on a SUN workstation.
|
||||
The program gets its opening moves from the file gnuchess.book which
|
||||
should be located in the same directory as gnuchess.
|
||||
To invoke the prgram, type 'gnuchess' or type 'chesstool gnuchess'
|
||||
on a SUN workstation where 'CHESSTOOL' is installed.
|
||||
The 'gnuchess' command can be followed by up to 2 command line arguments.
|
||||
If one argument is given it determines the programs search time in
|
||||
seconds. If two arguments are given, they will be used to set tournament
|
||||
time controls with the first argument being the number of moves and the second
|
||||
being the total clock time in minutes. Thus, entering 'chess 60 5' will set
|
||||
the clocks for 5 minutes (300 seconds) for the first 60 moves.
|
||||
If no argument is given the program will prompt the user for level of
|
||||
play.
|
||||
For use with CHESSTOOL, see the documentation on that program.
|
||||
.PP
|
||||
Once
|
||||
.I Chess
|
||||
is invoked, the program will display the board and prompt the user
|
||||
for a move. To enter a move, use the notation 'e2e4' where the first
|
||||
letter-number pair indicates the origination square
|
||||
and the second letter-number pair indicates the destination square.
|
||||
An alternative is to use the notation 'nf3' where
|
||||
the first letter indicates the piece type (p,n,b,r,q,k).
|
||||
To castle, type the origin and destination squares
|
||||
of the king just as you would do for a regular move, or type
|
||||
"o-o" for kingside castling and "o-o-o" for queenside.
|
||||
.SH COMMANDS
|
||||
.PP
|
||||
In addition to legal moves, the following commands are available as responses.
|
||||
.PP
|
||||
.I beep
|
||||
-- causes the program to beep after each move.
|
||||
.PP
|
||||
.I bd
|
||||
-- updates the current board position on the display.
|
||||
.PP
|
||||
.I book
|
||||
-- turns off use of the opening library.
|
||||
.PP
|
||||
.I both
|
||||
-- causes the computer to play both sides of a chess game.
|
||||
.PP
|
||||
.I black
|
||||
-- causes the computer to take the black pieces with the move
|
||||
and begin searching.
|
||||
.PP
|
||||
.I level
|
||||
-- allows the user to set time controls such as
|
||||
60 moves in 5 minutes etc. In tournament mode, the program will
|
||||
vary the time it takes for each
|
||||
move depending on the situation. If easy mode is disabled (using
|
||||
the 'easy' command), the program
|
||||
will often respond with its move immediately, saving time on
|
||||
its clock for use later on.
|
||||
.PP
|
||||
.I depth
|
||||
-- allows the user to change the
|
||||
search depth of the program. The maximum depth is 29 ply.
|
||||
Normally the depth is set to 29 and the computer terminates
|
||||
its search based on elapsed time rather than depth.
|
||||
Using the depth command allows setting depth to say
|
||||
4 ply and setting response time to a large number such as
|
||||
9999 seconds. The program will then search until all moves
|
||||
have been examined to a depth of 4 ply (with extensions up
|
||||
to 11 additional ply for sequences of checks and captures).
|
||||
.PP
|
||||
.I easy
|
||||
-- toggles easy mode (thinking on opponents time)
|
||||
on and off. The default is easy mode ON. If easy mode is disabled,
|
||||
the user must enter a 'break' or '^C' to get the programs
|
||||
attention before entering each move.
|
||||
.PP
|
||||
.I edit
|
||||
-- allows the user to set up a board position.
|
||||
In this mode, the '#' command will clear the board, the 'c'
|
||||
command will toggle piece color, and the '.' command will exit
|
||||
setup mode. Pieces are entered by typing a letter (p,n,b,r,q,k) for
|
||||
the piece followed by the coordinate. For example "pb3" would
|
||||
place a pawn on square b3.
|
||||
.PP
|
||||
.I force
|
||||
-- allows the user to enter moves for both
|
||||
sides. To get the program to play after a sequence of moves
|
||||
has been entered use the 'white' or 'black' commands.
|
||||
.PP
|
||||
.I get
|
||||
-- retrieves a game from disk. The program will
|
||||
prompt the user for a file name.
|
||||
.PP
|
||||
.I help
|
||||
-- displays a short description of the commands.
|
||||
.PP
|
||||
.I hint
|
||||
-- causes the program to supply the user with
|
||||
its predicted move.
|
||||
.PP
|
||||
.I list
|
||||
-- writes the game moves and some statistics
|
||||
on search depth, nodes, and time to the file 'chess.lst'.
|
||||
.PP
|
||||
.I new
|
||||
-- starts a new game.
|
||||
.PP
|
||||
.I post
|
||||
-- causes the program to display the principle
|
||||
variation and the score during the search. A score of
|
||||
100 is equivalent to a 1 pawn advantage for the computer.
|
||||
.PP
|
||||
.I random
|
||||
-- causes the program to randomize its move
|
||||
selection slightly.
|
||||
.PP
|
||||
.I reverse
|
||||
-- causes the board display to be reversed. That
|
||||
is, the white pieces will now appear at the top of the board.
|
||||
.PP
|
||||
.I quit
|
||||
-- exits the game.
|
||||
.PP
|
||||
.I save
|
||||
-- saves a game to disk. The program will prompt
|
||||
the user for a file name.
|
||||
.PP
|
||||
.I switch
|
||||
-- causes the program to switch places with
|
||||
the opponent and begin searching.
|
||||
.PP
|
||||
.I undo
|
||||
-- undoes the last move whether it was the computer's
|
||||
or the human's. You may also type "remove". This is equivalent
|
||||
to two "undo's" (e.g. retract one move for each side).
|
||||
.PP
|
||||
.I white
|
||||
-- causes the computer to take the white pieces
|
||||
with the move and begin searching.
|
||||
.SH BUGS
|
||||
.PP
|
||||
Pawn promotion to pieces other than a queen is not allowed.
|
||||
En-Passant does not work properly with CHESSTOOOL.
|
||||
The transposition table may not work properly in some
|
||||
positions so the default is to turn this off.
|
||||
.fi
|
||||
.SH SEE ALSO
|
||||
.nf
|
||||
chesstool(6)
|
||||
.fi
|
||||
|
15
gnu/games/chess/Makefile
Normal file
15
gnu/games/chess/Makefile
Normal file
@ -0,0 +1,15 @@
|
||||
# @(#)Makefile 5.4 (Berkeley) 5/11/90
|
||||
|
||||
PROG= chess
|
||||
SRCS= gnuchess.c uxdsp.c move.c
|
||||
CFLAGS+=-DNEWMOVE=12
|
||||
MAN6= chess.0
|
||||
DPADD= ${LIBCURSES} ${LIBTERM}
|
||||
LDADD= -lcurses -ltermlib
|
||||
HIDEGAME=hidegame
|
||||
|
||||
beforeinstall:
|
||||
install -c -o ${BINOWN} -g ${BINGRP} -m 444 ${.CURDIR}/gnuchess.book \
|
||||
${DESTDIR}/usr/share/games
|
||||
|
||||
.include <bsd.prog.mk>
|
124
gnu/games/chess/Xchess/COPYING
Normal file
124
gnu/games/chess/Xchess/COPYING
Normal file
@ -0,0 +1,124 @@
|
||||
|
||||
GNU X-CHESS GENERAL PUBLIC LICENSE
|
||||
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license, but changing it is not allowed.
|
||||
|
||||
The license agreements of most software companies keep you at the
|
||||
mercy of those companies. By contrast, our general public license is
|
||||
intended to give everyone the right to share GNU X-Chess. To make
|
||||
sure that you get the rights we want you to have, we need to make
|
||||
restrictions that forbid anyone to deny you these rights or to ask you
|
||||
to surrender the rights. Hence this license agreement.
|
||||
|
||||
Specifically, we want to make sure that you have the right to give
|
||||
away copies of GNU X-Chess, that you receive source code or else can get it
|
||||
if you want it, that you can change GNU X-Chess or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To make sure that everyone has such rights, we have to forbid you to
|
||||
deprive anyone else of these rights. For example, if you distribute
|
||||
copies of GNU X-Chess, you must give the recipients all the rights that you
|
||||
have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must tell them their rights.
|
||||
|
||||
Also, for our own protection, we must make certain that everyone
|
||||
finds out that there is no warranty for GNU X-Chess. If GNU X-Chess is
|
||||
modified by someone else and passed on, we want its recipients to know
|
||||
that what they have is not what we distributed, so that any problems
|
||||
introduced by others will not reflect on our reputation.
|
||||
|
||||
Therefore the Free Software Foundation, Inc. makes the following
|
||||
terms which say what you must do to be allowed to distribute or change
|
||||
GNU X-Chess.
|
||||
|
||||
COPYING POLICIES
|
||||
|
||||
1. You may copy and distribute verbatim copies of GNU X-Chess source
|
||||
code as you receive it, in any medium, provided that you conspicuously
|
||||
and appropriately publish on each file a valid copyright notice
|
||||
"Copyright (C) 1986 Free Software Foundation, Inc.", containing the
|
||||
year of last change for the file in question; keep intact the notices
|
||||
on all files that refer to this License Agreement and to the absence
|
||||
of any warranty; and give any other recipients of the GNU X-Chess
|
||||
program a copy of this License Agreement along with the program.
|
||||
|
||||
2. You may modify your copy or copies of GNU X-Chess source code or
|
||||
any portion of it, and copy and distribute such modifications under
|
||||
the terms of Paragraph 1 above, provided that you also do the following:
|
||||
|
||||
a) cause the modified files to carry prominent notices stating
|
||||
who last changed such files and the date of any change; and
|
||||
|
||||
b) cause the whole of any work that you distribute or publish,
|
||||
that in whole or in part contains or is a derivative of GNU X-Chess
|
||||
or any part thereof, to be freely distributed
|
||||
and licensed to all third parties on terms identical to those
|
||||
contained in this License Agreement (except that you may choose
|
||||
to grant more extensive warranty protection to third parties,
|
||||
at your option).
|
||||
|
||||
c) if the modified program serves as a text editor, cause it
|
||||
when started running in the simplest and usual way, to print
|
||||
an announcement including a valid copyright notice ("Copyright
|
||||
(C)", the year of authorship, and all copyright owners' names),
|
||||
saying that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of
|
||||
this License Agreement.
|
||||
|
||||
3. You may copy and distribute GNU X-Chess or any portion of it in
|
||||
compiled, executable or object code form under the terms of Paragraphs
|
||||
1 and 2 above provided that you do the following:
|
||||
|
||||
a) cause each such copy of GNU X-Chess to be accompanied by the
|
||||
corresponding machine-readable source code; or
|
||||
|
||||
b) cause each such copy of GNU X-Chess to be accompanied by a
|
||||
written offer, with no time limit, to give any third party
|
||||
free (except for a nominal shipping charge) machine readable
|
||||
copy of the corresponding source code; or
|
||||
|
||||
c) in the case of a recipient of GNU X-Chess in compiled, executable
|
||||
or object code form (without the corresponding source code) you
|
||||
shall cause copies you distribute to be accompanied by a copy
|
||||
of the written offer of source code which you received along
|
||||
with the copy of GNU X-Chess.
|
||||
|
||||
4. You may not copy, sublicense, distribute or transfer GNU X-Chess
|
||||
except as expressly provided under this License Agreement. Any attempt
|
||||
otherwise to copy, sublicense, distribute or transfer GNU X-Chess is void and
|
||||
your rights to use GNU X-Chess under this License agreement shall be
|
||||
automatically terminated. However, parties who have received computer
|
||||
software programs from you with this License Agreement will not have
|
||||
their licenses terminated so long as such parties remain in full compliance.
|
||||
|
||||
Your comments and suggestions about our licensing policies and our
|
||||
software are welcome! Please contact the Free Software Foundation, Inc.,
|
||||
1000 Mass Ave, Cambridge, MA 02138, or call (617) 876-3296.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
BECAUSE GNU X-CHESS IS LICENSED FREE OF CHARGE, WE PROVIDE ABSOLUTELY
|
||||
NO WARRANTY, TO THE EXTENT PERMITTED BY APPLICABLE STATE LAW. EXCEPT
|
||||
WHEN OTHERWISE STATED IN WRITING, FREE SOFTWARE FOUNDATION, INC,
|
||||
AND/OR OTHER PARTIES PROVIDE GNU X-CHESS "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
PROGRAM IS WITH YOU. SHOULD THE GNU X-CHESS PROGRAM PROVE DEFECTIVE,
|
||||
YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW WILL FREE SOFTWARE
|
||||
FOUNDATION, INC., AND/OR ANY OTHER PARTY WHO MAY MODIFY AND
|
||||
REDISTRIBUTE GNU X-CHESS AS PERMITTED ABOVE, BE LIABLE TO YOU FOR
|
||||
DAMAGES, INCLUDING ANY LOST PROFITS, LOST MONIES, OR OTHER SPECIAL,
|
||||
INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR
|
||||
INABILITY TO USE (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA
|
||||
BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY THIRD PARTIES OR A
|
||||
FAILURE OF THE PROGRAM TO OPERATE WITH PROGRAMS NOT DISTRIBUTED BY
|
||||
FREE SOFTWARE FOUNDATION, INC.) THE PROGRAM, EVEN IF YOU HAVE BEEN
|
||||
ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, OR FOR ANY CLAIM BY ANY
|
||||
OTHER PARTY.
|
||||
======================================================================
|
136
gnu/games/chess/Xchess/Makefile
Normal file
136
gnu/games/chess/Xchess/Makefile
Normal file
@ -0,0 +1,136 @@
|
||||
# RCS Info: $Revision: 1.5 $ on $Date: 86/11/26 12:09:19 $
|
||||
# $Source: /users/faustus/xchess/RCS/Makefile,v $
|
||||
# Copyright (c) 1985 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
#
|
||||
# Makefile for xchess.
|
||||
|
||||
#CC = cc -O -m68010 -L/pub.MC68010/lib -L/usr.MC68010/lib
|
||||
CC = cc -O
|
||||
|
||||
CFILES =\
|
||||
board.c\
|
||||
button.c\
|
||||
clock.c\
|
||||
control.c\
|
||||
jail.c\
|
||||
message.c\
|
||||
parse.c\
|
||||
popup.c\
|
||||
program.c\
|
||||
record.c\
|
||||
std.c\
|
||||
valid.c\
|
||||
window.c\
|
||||
XCircle.c
|
||||
|
||||
COBJS =\
|
||||
board.o\
|
||||
button.o\
|
||||
clock.o\
|
||||
control.o\
|
||||
jail.o\
|
||||
message.o\
|
||||
parse.o\
|
||||
popup.o\
|
||||
program.o\
|
||||
record.o\
|
||||
std.o\
|
||||
valid.o\
|
||||
window.o\
|
||||
XCircle.o
|
||||
|
||||
HFILES =\
|
||||
std.h\
|
||||
xchess.h
|
||||
|
||||
SOURCE = $(CFILES)
|
||||
|
||||
ALLFILES = $(SOURCE) $(HFILES)
|
||||
|
||||
INCLUDE = -I.
|
||||
|
||||
DEFINES = -DDEF_PROGRAM=\"gnuchess\"
|
||||
|
||||
CFLAGS = $(DEFINES) $(INCLUDE)
|
||||
LINTFLAGS = -u -z -lc -DLINT $(DEFINES) $(INCLUDE)
|
||||
LINTLIB = ../lib/llib-lX.ln
|
||||
#LDFLAGS = -L/usr2/X/lib -z -lX -lm
|
||||
LDFLAGS = -loldX -lX11 -z -lX -lm
|
||||
GPLDFLAGS = -z -loldX -lX11 -lXMenu_p -lX -lm_p -g -pg
|
||||
|
||||
.c.o: $*.c
|
||||
$(CC) $(CFLAGS) -c $*.c
|
||||
.s.o: $*.s
|
||||
$(CC) $(CFLAGS) -c $*.s
|
||||
|
||||
all: xchess scrollText.o
|
||||
@echo "All done."
|
||||
|
||||
everything: all tags depend lint wc
|
||||
@echo "All done."
|
||||
|
||||
xchess: xchess.o $(COBJS) scrollText.o
|
||||
$(CC) -o xchess xchess.o $(COBJS) scrollText.o \
|
||||
$(LDFLAGS)
|
||||
|
||||
scrollText.o: scrollText.h scrollText.c
|
||||
|
||||
gpxchess: xchess.o $(COBJS)
|
||||
$(CC) -o gpxchess xchess.o $(COBJS) scrollText/libScroll.a \
|
||||
$(GPLDFLAGS)
|
||||
|
||||
lint: $(SOURCE)
|
||||
lint $(LINTFLAGS) $(SOURCE) $(LINTLIB) | \
|
||||
grep -v "multiply declared"
|
||||
|
||||
qgrind: $(ALLFILES)
|
||||
qgrind -lc $(ALLFILES)
|
||||
|
||||
vgrind: $(ALLFILES)
|
||||
vgrind -lc $(ALLFILES)
|
||||
|
||||
opt: all
|
||||
|
||||
reopt: all
|
||||
|
||||
install: all
|
||||
|
||||
source: $(SOURCE)
|
||||
|
||||
tags: $(ALLFILES)
|
||||
ctags -w -t *.c *.h > /dev/null 2>&1
|
||||
|
||||
wc: $(ALLFILES)
|
||||
@wc $(ALLFILES)
|
||||
|
||||
print: $(ALLFILES)
|
||||
@pr $(ALLFILES)
|
||||
|
||||
clean:
|
||||
rm -f *.o *.a *.out xchess tags foo tmp
|
||||
|
||||
tar:
|
||||
tar -cf xchess.tar Makefile *.h *.c *.bitmap *.icon *.cur *.1\
|
||||
scrollText/Makefile scrollText/*.h scrollText/*.c scrollText/*.1\
|
||||
scrollText/*.3
|
||||
|
||||
$(ALLFILES):
|
||||
co $@
|
||||
|
||||
depend: $(SOURCE)
|
||||
cc -M $(CFLAGS) $(CFILES) > makedep
|
||||
echo '/^# DO NOT DELETE THIS LINE/+2,$$d' >eddep
|
||||
echo '$$r makedep' >>eddep
|
||||
echo 'w' >>eddep
|
||||
ed - Makefile < eddep
|
||||
rm eddep makedep
|
||||
echo '# DEPENDENCIES MUST END AT END OF FILE' >> Makefile
|
||||
echo '# IF YOU PUT STUFF HERE IT WILL GO AWAY' >> Makefile
|
||||
echo '# see make depend above' >> Makefile
|
||||
|
||||
#-----------------------------------------------------------------
|
||||
# DO NOT DELETE THIS LINE -- make depend uses it
|
||||
# DEPENDENCIES MUST END AT END OF FILE
|
||||
|
||||
xchess.o $(COBJS): $(HFILES)
|
||||
|
34
gnu/games/chess/Xchess/ScrollText
Normal file
34
gnu/games/chess/Xchess/ScrollText
Normal file
@ -0,0 +1,34 @@
|
||||
Subject: File: scrollText.h
|
||||
|
||||
/*
|
||||
* Scrollable Text Window Header File
|
||||
*
|
||||
* David Harrison
|
||||
* University of California, Berkeley
|
||||
* 1986
|
||||
*
|
||||
* This file contains definitions for a scrollable text window
|
||||
* with scroll bar support.
|
||||
*/
|
||||
|
||||
int TxtGrab();
|
||||
/* Take hold of a previously created window */
|
||||
|
||||
#define TXT_NO_COLOR -1
|
||||
|
||||
int TxtAddFont();
|
||||
/* Loads a new font for use later */
|
||||
int TxtWinP();
|
||||
/* Returns non-zero value if the window is text window */
|
||||
int TxtClear();
|
||||
/* Clears text window and resets text buffer */
|
||||
|
||||
int TxtWriteStr();
|
||||
/* Writes a string to window with immediate update */
|
||||
int TxtJamStr();
|
||||
/* Write a string without causing update to screen */
|
||||
|
||||
int TxtRepaint();
|
||||
/* Repaints entire scrollable text window */
|
||||
int TxtFilter();
|
||||
/* Handles events related to text window */
|
162
gnu/games/chess/Xchess/XCircle.c
Normal file
162
gnu/games/chess/Xchess/XCircle.c
Normal file
@ -0,0 +1,162 @@
|
||||
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.2 $ on $Date: 86/11/23 17:17:04 $
|
||||
* $Source: /users/faustus/xchess/RCS/XCircle.c,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* Permission is granted to do anything with this code except sell it
|
||||
* or remove this message.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/X10.h>
|
||||
#include <math.h>
|
||||
|
||||
#define PI 3.1415926535897932384
|
||||
|
||||
#define MAXVERTS 1000
|
||||
|
||||
void
|
||||
XCircle(win, x, y, rad, start, end, width, height, pixel, func, planes)
|
||||
Window win;
|
||||
int x, y, rad;
|
||||
double start, end;
|
||||
int pixel;
|
||||
int width, height;
|
||||
int func, planes;
|
||||
{
|
||||
Vertex verts[MAXVERTS];
|
||||
double xp, yp, ang;
|
||||
int lx, ly, xpt, ypt, i;
|
||||
double gradincr = 2 / (double) rad;
|
||||
int bk = 0;
|
||||
|
||||
while (end >= PI * 2)
|
||||
end -= PI * 2;
|
||||
while (start >= PI * 2)
|
||||
start -= PI * 2;
|
||||
while (end < 0)
|
||||
end += PI * 2;
|
||||
while (start < 0)
|
||||
start += PI * 2;
|
||||
if (end == start) {
|
||||
if (end < gradincr)
|
||||
end = end + PI * 2 - gradincr / 2;
|
||||
else
|
||||
end -= gradincr / 2;
|
||||
}
|
||||
for (ang = start, i = 0; i < MAXVERTS; ) {
|
||||
|
||||
xp = x + rad * cos(ang);
|
||||
yp = y + rad * sin(ang);
|
||||
|
||||
xpt = xp;
|
||||
ypt = yp;
|
||||
|
||||
if (!i || (lx != xpt) || (ly != ypt)) {
|
||||
verts[i].x = xpt;
|
||||
verts[i].y = ypt;
|
||||
verts[i].flags = 0;
|
||||
i++;
|
||||
}
|
||||
lx = xpt;
|
||||
ly = ypt;
|
||||
if (bk)
|
||||
break;
|
||||
if (((ang < end) && (ang + gradincr > end)) || ((end < start)
|
||||
&& (ang + gradincr > 2 * PI)
|
||||
&& (ang + gradincr - 2 * PI > end))) {
|
||||
ang = end;
|
||||
bk = 1;
|
||||
} else if (ang == end) {
|
||||
break;
|
||||
} else {
|
||||
ang += gradincr;
|
||||
}
|
||||
if (ang >= PI * 2)
|
||||
ang -= PI * 2;
|
||||
}
|
||||
|
||||
/* Now draw the thing.. */
|
||||
XDraw(win, verts, i, width, height, pixel, func, planes);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef notdef VertexCurved is screwed up
|
||||
|
||||
void
|
||||
XCircle(win, x, y, rad, start, end, width, height, pixel, func, planes)
|
||||
Window win;
|
||||
int x, y, rad;
|
||||
double start, end;
|
||||
int pixel;
|
||||
int width, height;
|
||||
int func, planes;
|
||||
{
|
||||
Vertex verts[7];
|
||||
int i, j, sv, ev;
|
||||
int dp = 0;
|
||||
|
||||
for (i = j = 0 ; i < 4; i++) {
|
||||
verts[j].x = x + rad * cos((double) (PI * i / 2));
|
||||
verts[j].y = y + rad * sin((double) (PI * i / 2));
|
||||
verts[j].flags = VertexCurved;
|
||||
if ((start >= PI * i / 2) && (start < PI * (i + 1) / 2) &&
|
||||
(start != end)) {
|
||||
j++;
|
||||
verts[j].x = x + rad * cos(start);
|
||||
verts[j].y = y + rad * sin(start);
|
||||
verts[j].flags = VertexCurved;
|
||||
sv = j;
|
||||
} else if ((end >= PI * i / 2) && (end < PI * (i + 1) / 2)
|
||||
&& (start != end)) {
|
||||
j++;
|
||||
verts[j].x = x + rad * cos(end);
|
||||
verts[j].y = y + rad * sin(end);
|
||||
verts[j].flags = VertexCurved;
|
||||
ev = j;
|
||||
}
|
||||
j++;
|
||||
}
|
||||
verts[0].flags |= VertexStartClosed;
|
||||
verts[j].x = verts[0].x;
|
||||
verts[j].y = verts[0].y;
|
||||
verts[j].flags = (verts[0].flags & ~VertexStartClosed) |
|
||||
VertexEndClosed;
|
||||
for (i = 0; i < 15; i++) {
|
||||
if (dp)
|
||||
verts[i % 7].flags |= VertexDontDraw;
|
||||
if (i % 7 == ev)
|
||||
dp = 1;
|
||||
else if (i % 7 == sv)
|
||||
dp = 0;
|
||||
}
|
||||
XDraw(win, verts, j + 1, width, height, pixel, func, planes);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
#endif notdef
|
||||
|
71
gnu/games/chess/Xchess/bishop.bitmap
Normal file
71
gnu/games/chess/Xchess/bishop.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define bishop_width 80
|
||||
#define bishop_height 80
|
||||
static char bishop_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x8f,
|
||||
0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x8f, 0x0f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x8f, 0x0f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x80, 0x0f, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x9f,
|
||||
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x7f, 0x10, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x7f, 0x10, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xf8, 0xff, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xfc, 0xff, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff,
|
||||
0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x23, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xf8, 0x67, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0xf8, 0x47, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x80, 0xff, 0xf8, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
|
||||
0x1f, 0xc0, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x1f, 0xc0,
|
||||
0x5f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x1f, 0xc0, 0x5f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xf8, 0x7f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xe0, 0xff, 0xf8, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xe0, 0xff, 0xf8, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0,
|
||||
0xff, 0xf8, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xf8,
|
||||
0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xf8, 0x7f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xf8, 0xff, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xf8, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8,
|
||||
0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xf0, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0,
|
||||
0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff,
|
||||
0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0x3f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x80, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
|
||||
0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff,
|
||||
0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x07, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xfe, 0xfd, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0xf8,
|
||||
0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x72, 0x70, 0x02, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x72, 0x70, 0x02, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xfa, 0xf8, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xfe, 0xfd, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x04, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xc0, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x80, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x0f,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x1f, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x3f, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xf0, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xf8, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x1f,
|
||||
0xfc, 0xfd, 0xc1, 0xff, 0x01, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xfd,
|
||||
0xff, 0xff, 0x07, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xf8, 0xff, 0xff,
|
||||
0x3f, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0x00,
|
||||
0x00, 0xc0, 0xff, 0xff, 0x3f, 0xf0, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x80,
|
||||
0x0f, 0xf0, 0x0f, 0xc0, 0x7f, 0x00, 0x1f, 0x00, 0x00, 0xc0, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
71
gnu/games/chess/Xchess/bishop_mask.bitmap
Normal file
71
gnu/games/chess/Xchess/bishop_mask.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define bishop_mask_width 80
|
||||
#define bishop_mask_height 80
|
||||
static char bishop_mask_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x80, 0x8f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xc0, 0xdf, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xdf,
|
||||
0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xdf, 0x1f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xdf, 0x1f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xc0, 0xdf, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x80, 0x8f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xc0, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff,
|
||||
0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x3f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x3f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xfe, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff,
|
||||
0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xc0, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0,
|
||||
0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xf0, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8,
|
||||
0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xfc, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc,
|
||||
0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff,
|
||||
0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xf8, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8,
|
||||
0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x7f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xe0, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
|
||||
0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff,
|
||||
0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x1f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x80, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
|
||||
0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff,
|
||||
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x07, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x80, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
|
||||
0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff,
|
||||
0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x1f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xe0, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0,
|
||||
0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x3f,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x7f, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xfc, 0x3f, 0xfc, 0xff, 0xe3, 0xff, 0x03, 0x00, 0x00, 0x00, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x7f, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0x01, 0x00, 0xf8, 0xff, 0xff, 0xff, 0xfd, 0xff, 0xff, 0xff, 0x01,
|
||||
0x00, 0xf8, 0xff, 0xff, 0xff, 0xfd, 0xff, 0xff, 0xff, 0x01, 0x00, 0xe0,
|
||||
0xff, 0xff, 0x7f, 0xf8, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xf0, 0x1f, 0xf8,
|
||||
0x1f, 0xe0, 0xff, 0x80, 0xff, 0x00, 0x00, 0xf0, 0x01, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xf8, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
71
gnu/games/chess/Xchess/bishop_outline.bitmap
Normal file
71
gnu/games/chess/Xchess/bishop_outline.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define bishop_outline_width 80
|
||||
#define bishop_outline_height 80
|
||||
static char bishop_outline_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x8d,
|
||||
0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x88, 0x08, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x8d, 0x0d, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x80, 0x0f, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x98,
|
||||
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x10, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x40, 0x10, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x18, 0xc0, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x08, 0x80, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x0c, 0x80, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x80,
|
||||
0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x22, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x07, 0x66, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x05, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x80, 0x01, 0x05, 0x4c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
|
||||
0xe0, 0x3d, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x20,
|
||||
0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xe0, 0x3d, 0x50, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x05, 0x70, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x05, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x20, 0x00, 0x05, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20,
|
||||
0x00, 0x05, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x05,
|
||||
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x05, 0x40, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x07, 0xc0, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x08, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08,
|
||||
0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00,
|
||||
0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0xc0, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x10, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
|
||||
0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00,
|
||||
0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x30, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x80, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
|
||||
0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00,
|
||||
0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x07, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x07,
|
||||
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8e, 0x8d, 0x03, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8e, 0x8d, 0x03, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x06, 0x07, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x02, 0x02, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x04, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x0c, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xc0, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x80, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x08,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x18, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x30, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x30, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x18, 0xc7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x1f,
|
||||
0x0c, 0x85, 0xc1, 0xff, 0x01, 0x00, 0x00, 0x00, 0x0e, 0xf0, 0x87, 0x0d,
|
||||
0x7f, 0x00, 0x07, 0x00, 0x00, 0xc0, 0x03, 0x00, 0xc0, 0x08, 0x00, 0x00,
|
||||
0x3c, 0x00, 0x00, 0x70, 0x00, 0x00, 0xe0, 0x18, 0x00, 0x00, 0xe0, 0x00,
|
||||
0x00, 0xc0, 0xf8, 0x1f, 0x38, 0x70, 0xc0, 0xff, 0x31, 0x00, 0x00, 0x80,
|
||||
0x0f, 0xf0, 0x0f, 0xc0, 0x7f, 0x00, 0x1f, 0x00, 0x00, 0xc0, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
15
gnu/games/chess/Xchess/bishop_small.bitmap
Normal file
15
gnu/games/chess/Xchess/bishop_small.bitmap
Normal file
@ -0,0 +1,15 @@
|
||||
|
||||
#define bishop_small_width 32
|
||||
#define bishop_small_height 32
|
||||
static char bishop_small_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x1c, 0x00, 0x00, 0x70, 0x1c, 0x00,
|
||||
0x00, 0x70, 0x1c, 0x00, 0x00, 0x20, 0x08, 0x00, 0x00, 0x60, 0x16, 0x00,
|
||||
0x00, 0x60, 0x22, 0x00, 0x00, 0xf0, 0x23, 0x00, 0x00, 0xf0, 0x21, 0x00,
|
||||
0x00, 0xf8, 0x21, 0x00, 0x00, 0xf8, 0x23, 0x00, 0x00, 0xf8, 0x23, 0x00,
|
||||
0x00, 0xf8, 0x27, 0x00, 0x00, 0x38, 0x27, 0x00, 0x00, 0x3c, 0x2f, 0x00,
|
||||
0x00, 0x0c, 0x2c, 0x00, 0x00, 0x0e, 0x3c, 0x00, 0x00, 0x3e, 0x3f, 0x00,
|
||||
0x00, 0x3e, 0x3f, 0x00, 0x00, 0x3e, 0x3f, 0x00, 0x00, 0x3e, 0x3f, 0x00,
|
||||
0x00, 0xfe, 0x7f, 0x00, 0x00, 0xfe, 0x7f, 0x00, 0x00, 0xfe, 0x7f, 0x00,
|
||||
0x00, 0xfe, 0x7f, 0x00, 0x00, 0xfe, 0x7f, 0x00, 0x00, 0xfe, 0x7f, 0x00,
|
||||
0x00, 0xfe, 0x7f, 0x00, 0x00, 0xfe, 0x7f, 0x00, 0xe0, 0xff, 0xff, 0x07,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
15
gnu/games/chess/Xchess/bishop_small_outline.bitmap
Normal file
15
gnu/games/chess/Xchess/bishop_small_outline.bitmap
Normal file
@ -0,0 +1,15 @@
|
||||
|
||||
#define bishop_small_outline_width 32
|
||||
#define bishop_small_outline_height 32
|
||||
static char bishop_small_outline_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x1c, 0x00, 0x00, 0x50, 0x14, 0x00,
|
||||
0x00, 0x70, 0x1c, 0x00, 0x00, 0x20, 0x08, 0x00, 0x00, 0x60, 0x16, 0x00,
|
||||
0x00, 0x60, 0x22, 0x00, 0x00, 0xf0, 0x23, 0x00, 0x00, 0x10, 0x21, 0x00,
|
||||
0x00, 0x18, 0x21, 0x00, 0x00, 0x08, 0x23, 0x00, 0x00, 0x08, 0x22, 0x00,
|
||||
0x00, 0x08, 0x26, 0x00, 0x00, 0x08, 0x24, 0x00, 0x00, 0xcc, 0x2c, 0x00,
|
||||
0x00, 0xc4, 0x28, 0x00, 0x00, 0xf6, 0x3b, 0x00, 0x00, 0xf2, 0x23, 0x00,
|
||||
0x00, 0xc2, 0x20, 0x00, 0x00, 0xc2, 0x20, 0x00, 0x00, 0xc2, 0x20, 0x00,
|
||||
0x00, 0xc2, 0x60, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x02, 0x40, 0x00,
|
||||
0x00, 0x02, 0x40, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x02, 0x40, 0x00,
|
||||
0x00, 0x02, 0x40, 0x00, 0x00, 0x02, 0x40, 0x00, 0xe0, 0xff, 0xff, 0x07,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
179
gnu/games/chess/Xchess/board.c
Normal file
179
gnu/games/chess/Xchess/board.c
Normal file
@ -0,0 +1,179 @@
|
||||
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.4 $ on $Date: 86/11/23 17:17:15 $
|
||||
* $Source: /users/faustus/xchess/RCS/board.c,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* Permission is granted to do anything with this code except sell it
|
||||
* or remove this message.
|
||||
*
|
||||
* Stuff to deal with the board.
|
||||
*/
|
||||
|
||||
#include "xchess.h"
|
||||
|
||||
board *chessboard;
|
||||
|
||||
void
|
||||
board_setup()
|
||||
{
|
||||
chessboard = alloc(board);
|
||||
board_init(chessboard);
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
board_init(b)
|
||||
board *b;
|
||||
{
|
||||
int i, j;
|
||||
|
||||
for (i = 0; i < 2; i++)
|
||||
for (j = 0; j < SIZE; j++)
|
||||
b->square[i][j].color = BLACK;
|
||||
for (i = 2; i < 6; i++)
|
||||
for (j = 0; j < SIZE; j++)
|
||||
b->square[i][j].color = NONE;
|
||||
for (i = 6; i < 8; i++)
|
||||
for (j = 0; j < SIZE; j++)
|
||||
b->square[i][j].color = WHITE;
|
||||
for (i = 0; i < SIZE; i++)
|
||||
b->square[1][i].type = b->square[6][i].type =
|
||||
PAWN;
|
||||
b->square[0][0].type = b->square[7][0].type = ROOK;
|
||||
b->square[0][1].type = b->square[7][1].type = KNIGHT;
|
||||
b->square[0][2].type = b->square[7][2].type = BISHOP;
|
||||
b->square[0][3].type = b->square[7][3].type = QUEEN;
|
||||
b->square[0][4].type = b->square[7][4].type = KING;
|
||||
b->square[0][5].type = b->square[7][5].type = BISHOP;
|
||||
b->square[0][6].type = b->square[7][6].type = KNIGHT;
|
||||
b->square[0][7].type = b->square[7][7].type = ROOK;
|
||||
b->black_cant_castle_k = false;
|
||||
b->black_cant_castle_q = false;
|
||||
b->white_cant_castle_k = false;
|
||||
b->white_cant_castle_q = false;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
board_drawall()
|
||||
{
|
||||
int i, j;
|
||||
|
||||
for (i = 0; i < SIZE; i++)
|
||||
for (j = 0; j < SIZE; j++)
|
||||
if (chessboard->square[i][j].color != NONE) {
|
||||
win_drawpiece(&chessboard->square[i][j], i,
|
||||
j, WHITE);
|
||||
if (!oneboard)
|
||||
win_drawpiece(&chessboard->square[i][j],
|
||||
i, j, BLACK);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
board_move(b, m)
|
||||
board *b;
|
||||
move *m;
|
||||
{
|
||||
switch (m->type) {
|
||||
|
||||
case MOVE:
|
||||
case CAPTURE:
|
||||
b->square[m->fromy][m->fromx].color = NONE;
|
||||
b->square[m->toy][m->tox].color = m->piece.color;
|
||||
b->square[m->toy][m->tox].type = m->piece.type;
|
||||
if ((m->piece.type == PAWN) && (((m->piece.color == BLACK) &&
|
||||
(m->toy == 7)) || ((m->piece.color == WHITE) &&
|
||||
(m->toy == 0))))
|
||||
b->square[m->toy][m->tox].type = QUEEN;
|
||||
if (m->enpassant)
|
||||
b->square[m->toy + ((m->piece.color == WHITE) ? 1 :
|
||||
-1)][m->tox].color = NONE;
|
||||
break;
|
||||
|
||||
case KCASTLE:
|
||||
if (m->piece.color == WHITE) {
|
||||
b->square[7][5].color = m->piece.color;
|
||||
b->square[7][5].type = ROOK;
|
||||
b->square[7][6].color = m->piece.color;
|
||||
b->square[7][6].type = KING;
|
||||
b->square[7][4].color = NONE;
|
||||
b->square[7][7].color = NONE;
|
||||
} else {
|
||||
b->square[0][5].color = m->piece.color;
|
||||
b->square[0][5].type = ROOK;
|
||||
b->square[0][6].color = m->piece.color;
|
||||
b->square[0][6].type = KING;
|
||||
b->square[0][4].color = NONE;
|
||||
b->square[0][7].color = NONE;
|
||||
}
|
||||
break;
|
||||
|
||||
case QCASTLE:
|
||||
if (m->piece.color == WHITE) {
|
||||
b->square[7][3].color = m->piece.color;
|
||||
b->square[7][3].type = ROOK;
|
||||
b->square[7][2].color = m->piece.color;
|
||||
b->square[7][2].type = KING;
|
||||
b->square[7][4].color = NONE;
|
||||
b->square[7][0].color = NONE;
|
||||
} else {
|
||||
b->square[0][3].color = m->piece.color;
|
||||
b->square[0][3].type = ROOK;
|
||||
b->square[0][2].color = m->piece.color;
|
||||
b->square[0][2].type = KING;
|
||||
b->square[0][4].color = NONE;
|
||||
b->square[0][0].color = NONE;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
fprintf(stderr, "Bad move type %d\n", m->type);
|
||||
}
|
||||
|
||||
if (m->piece.type == KING) {
|
||||
if (m->piece.color == WHITE)
|
||||
b->white_cant_castle_q =
|
||||
b->white_cant_castle_k= true;
|
||||
else
|
||||
b->black_cant_castle_q =
|
||||
b->black_cant_castle_k= true;
|
||||
} else if (m->piece.type == ROOK) {
|
||||
if (m->piece.color == WHITE) {
|
||||
if (m->fromx == 0)
|
||||
b->white_cant_castle_q = true;
|
||||
else if (m->fromx == 7)
|
||||
b->white_cant_castle_k = true;
|
||||
} else {
|
||||
if (m->fromx == 0)
|
||||
b->black_cant_castle_q = true;
|
||||
else if (m->fromx == 7)
|
||||
b->black_cant_castle_k = true;
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
337
gnu/games/chess/Xchess/button.c
Normal file
337
gnu/games/chess/Xchess/button.c
Normal file
@ -0,0 +1,337 @@
|
||||
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.4 $ on $Date: 86/11/26 12:09:41 $
|
||||
* $Source: /users/faustus/xchess/RCS/button.c,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* Permission is granted to do anything with this code except sell it
|
||||
* or remove this message.
|
||||
*
|
||||
* Do stuff with the buttons.
|
||||
* The configuration we're using is: Draw Back Pause
|
||||
* Resign Fwd Flip
|
||||
* Reset Save Easy (Switch)
|
||||
*/
|
||||
|
||||
#include "xchess.h"
|
||||
|
||||
typedef enum choice { NOCHOICE, DRAW, RESIGN, REPLAY, SWITCH, FORE, SAVE,
|
||||
STOP, FLIP, RESTART, EASY } choice;
|
||||
|
||||
static struct but {
|
||||
char *label;
|
||||
int x, y;
|
||||
int width, height;
|
||||
choice which;
|
||||
} buts[] = {
|
||||
{ "Draw", 0, 20, 108, 29, DRAW } ,
|
||||
{ "Back", 109, 20, 108, 29, REPLAY } ,
|
||||
{ "Pause", 219, 20, 108, 29, STOP } ,
|
||||
{ "Resign", 0, 50, 108, 29, RESIGN } ,
|
||||
{ "Fwd", 109, 50, 108, 29, FORE } ,
|
||||
{ "Flip", 219, 50, 108, 29, FLIP } ,
|
||||
{ "Reset", 0, 80, 108, 29, RESTART } ,
|
||||
{ "Save", 109, 80, 108, 29, SAVE } ,
|
||||
#define EASY_OFFSET 8
|
||||
{ "Switch", 219, 80, 108, 29, SWITCH }
|
||||
/* { "NoEasy", 219, 80, 108, 29, EASY }*/
|
||||
} ;
|
||||
static int easy = 1;
|
||||
|
||||
void
|
||||
button_draw(win)
|
||||
windata *win;
|
||||
{
|
||||
int i, x, numbuts = sizeof (buts) / sizeof (struct but);
|
||||
|
||||
XSetState(win->display, DefaultGC(win->display, 0),
|
||||
win->border.pixel, WhitePixel(win->display, 0),
|
||||
GXcopy, AllPlanes);
|
||||
XSetLineAttributes(win->display, DefaultGC(win->display, 0),
|
||||
BORDER_WIDTH, LineSolid, CapButt,
|
||||
JoinMiter);
|
||||
|
||||
XDrawLine(win->display, win->buttonwin,
|
||||
DefaultGC(win->display, 0),
|
||||
0, 29, BUTTON_WIDTH, 29);
|
||||
XDrawLine(win->display, win->buttonwin,
|
||||
DefaultGC(win->display, 0),
|
||||
0, 60, BUTTON_WIDTH, 60);
|
||||
XDrawLine(win->display, win->buttonwin,
|
||||
DefaultGC(win->display, 0),
|
||||
108, 0, 108, BUTTON_HEIGHT);
|
||||
XDrawLine(win->display, win->buttonwin,
|
||||
DefaultGC(win->display, 0),
|
||||
219, 0, 219, BUTTON_HEIGHT);
|
||||
|
||||
XSetFont(win->display, DefaultGC(win->display, 0), win->large->fid);
|
||||
XSetForeground(win->display, DefaultGC(win->display, 0),
|
||||
win->textcolor.pixel);
|
||||
XSetBackground(win->display, DefaultGC(win->display, 0),
|
||||
win->textback.pixel);
|
||||
|
||||
for (i = 0; i < numbuts; i++) {
|
||||
x = (buts[i].width -
|
||||
XTextWidth(win->large, buts[i].label,
|
||||
strlen(buts[i].label))) / 2;
|
||||
|
||||
XDrawImageString(win->display, win->buttonwin,
|
||||
DefaultGC(win->display, 0),
|
||||
buts[i].x + x, buts[i].y, buts[i].label,
|
||||
strlen(buts[i].label));
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
button_service(win, event)
|
||||
windata *win;
|
||||
XEvent *event;
|
||||
{
|
||||
XKeyEvent *ev = &event->xkey;
|
||||
choice c;
|
||||
int i, numbuts = sizeof (buts) / sizeof (struct but);
|
||||
char *s;
|
||||
|
||||
ev->y += 15;
|
||||
for (i = 0; i < numbuts; i++)
|
||||
if ((ev->x >= buts[i].x) && (ev->x <= buts[i].x +
|
||||
buts[i].width) && (ev->y >= buts[i].y) &&
|
||||
(ev->y <= buts[i].y + buts[i].height)) {
|
||||
c = buts[i].which;
|
||||
break;
|
||||
}
|
||||
if ((i == numbuts) || (c == NOCHOICE)) {
|
||||
message_add(win, "Bad choice.\n", true);
|
||||
return;
|
||||
}
|
||||
|
||||
if (loading_flag && (c != STOP)) {
|
||||
message_add(win, "You can only use PAUSE now\n", true);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (c) {
|
||||
case DRAW:
|
||||
if (!oneboard) {
|
||||
message_add(win, "Just a sec...\n", false);
|
||||
if (!pop_question(((win == win1) ? win2 : win1),
|
||||
"The other player wants\nto call the game a draw.\nDo you agree?\n")) {
|
||||
message_add(win,
|
||||
"The other player declines the draw\n", false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
message_add(win1, "Draw agreed.\n", false);
|
||||
if (!oneboard)
|
||||
message_add(win2, "Draw agreed.\n", false);
|
||||
cleanup("Draw agreed.");
|
||||
break;
|
||||
|
||||
case RESIGN:
|
||||
if (!pop_question(win, "Are you sure\nyou want to resign?"))
|
||||
return;
|
||||
if ((oneboard && !progflag) || (nexttomove == win->color)) {
|
||||
if (nexttomove == WHITE)
|
||||
s = "White resigns.";
|
||||
else
|
||||
s = "Black resigns.";
|
||||
if (oneboard) {
|
||||
message_add(win, s, false);
|
||||
message_add(win, "\n", false);
|
||||
} else {
|
||||
message_add(win1, s, false);
|
||||
message_add(win, "\n", false);
|
||||
message_add(win2, s, false);
|
||||
message_add(win, "\n", false);
|
||||
}
|
||||
sleep(5);
|
||||
cleanup(s);
|
||||
} else {
|
||||
message_add(win, "It's not your turn.\n", true);
|
||||
}
|
||||
break;
|
||||
|
||||
case REPLAY:
|
||||
if (!oneboard) {
|
||||
message_add(win, "Just a sec...\n", false);
|
||||
if (!pop_question(((win == win1) ? win2 : win1),
|
||||
"The other player wants\nto take back his last move.\nDo you let him?\n")) {
|
||||
message_add(win,
|
||||
"The other player refuses...\n", false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (!moves) {
|
||||
message_add(win, "Can't back up...\n", true);
|
||||
break;
|
||||
}
|
||||
message_add(win1, "Replaying...\n", false);
|
||||
if (!oneboard)
|
||||
message_add(win2, "Replaying...\n", false);
|
||||
replay();
|
||||
if (progflag)
|
||||
replay();
|
||||
break;
|
||||
|
||||
case FORE:
|
||||
if (!oneboard) {
|
||||
message_add(win, "Just a sec...\n", false);
|
||||
if (!pop_question(((win == win1) ? win2 : win1),
|
||||
"The other player wants\nto do a 'fore'.\nIs that ok with you?\n")) {
|
||||
message_add(win,
|
||||
"The other player refuses...\n", false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (!foremoves) {
|
||||
message_add(win, "Can't go forward...\n", true);
|
||||
break;
|
||||
}
|
||||
message_add(win1, "Moving forward...\n", false);
|
||||
if (!oneboard)
|
||||
message_add(win2, "Moving forward...\n", false);
|
||||
forward();
|
||||
break;
|
||||
|
||||
case SWITCH:
|
||||
message_add(win, "You can't switch yet.\n", false);
|
||||
break;
|
||||
|
||||
case SAVE:
|
||||
if (saveflag) {
|
||||
message_add(win,
|
||||
"Game is already being logged in file '", true);
|
||||
message_add(win, record_file, true);
|
||||
message_add(win, "'.\n", true);
|
||||
} else {
|
||||
message_add(win, "Saving game to file '", false);
|
||||
message_add(win, record_file, false);
|
||||
message_add(win, "'.\n", false);
|
||||
record_save();
|
||||
}
|
||||
break;
|
||||
|
||||
case STOP:
|
||||
if (loading_flag) {
|
||||
loading_paused = (loading_paused ? false : true);
|
||||
message_add(win, loading_paused ?
|
||||
"Stopped.\nHit 'Pause' again to restart.\n" :
|
||||
"Restarted.\n", false);
|
||||
} else if (clock_started) {
|
||||
if (!oneboard) {
|
||||
message_add(win, "Just a sec...\n", false);
|
||||
if (!pop_question(((win == win1) ? win2 : win1),
|
||||
"The other player wants\nto stop the clock.\nDo you let him?\n")) {
|
||||
message_add(win,
|
||||
"The other player refuses to pause.\n",
|
||||
false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
message_add(win1,
|
||||
"Clock stopped.\nHit 'Pause' again to restart.\n",
|
||||
false);
|
||||
if (!oneboard)
|
||||
message_add(win2,
|
||||
"Clock stopped.\nHit 'Pause' again to restart.\n",
|
||||
false);
|
||||
clock_started = false;
|
||||
} else {
|
||||
if (!oneboard) {
|
||||
message_add(win, "Just a sec...\n", false);
|
||||
if (!pop_question(((win == win1) ? win2 : win1),
|
||||
"The other player wants\nto start the clock again.\nIs that ok?\n")) {
|
||||
message_add(win,
|
||||
"The other player refuses to resume.\n",
|
||||
false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
message_add(win1, "Clock restarted.\n", false);
|
||||
if (!oneboard)
|
||||
message_add(win2, "Clock restarted.\n", false);
|
||||
clock_started = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case FLIP:
|
||||
message_add(win, "Flipping window...\n", false);
|
||||
win->flipped = win->flipped ? false : true;
|
||||
win_redraw(win, (XEvent *) NULL);
|
||||
break;
|
||||
|
||||
case RESTART:
|
||||
if (!oneboard) {
|
||||
message_add(win, "Just a sec...\n", false);
|
||||
if (!pop_question(((win == win1) ? win2 : win1),
|
||||
"The other player wants\nto restart the game.\nDo you agree?\n")) {
|
||||
message_add(win,
|
||||
"The other player refuses to reset\n", false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
message_add(win, "Restarting game.\n", false);
|
||||
restart();
|
||||
break;
|
||||
case EASY:
|
||||
if (oneboard) {
|
||||
int x;
|
||||
if (easy)
|
||||
easy = 0;
|
||||
else
|
||||
easy = 1;
|
||||
|
||||
if (easy)
|
||||
buts[EASY_OFFSET].label = " Easy ";
|
||||
else
|
||||
buts[EASY_OFFSET].label = "NoEasy";
|
||||
|
||||
program_easy(easy);
|
||||
|
||||
x = (buts[EASY_OFFSET].width -
|
||||
XTextWidth(win->large,
|
||||
buts[EASY_OFFSET].label,
|
||||
strlen(buts[EASY_OFFSET].label))) / 2;
|
||||
|
||||
XSetFont(win->display, DefaultGC(win->display,
|
||||
0), win->large->fid);
|
||||
XSetForeground(win->display,
|
||||
DefaultGC(win->display, 0),
|
||||
win->textcolor.pixel);
|
||||
XSetBackground(win->display,
|
||||
DefaultGC(win->display, 0),
|
||||
win->textback.pixel);
|
||||
|
||||
XDrawImageString(win->display,
|
||||
win->buttonwin,
|
||||
DefaultGC(win->display, 0),
|
||||
buts[EASY_OFFSET].x + x,
|
||||
buts[EASY_OFFSET].y,
|
||||
buts[EASY_OFFSET].label,
|
||||
strlen(buts[EASY_OFFSET].label));
|
||||
}
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
291
gnu/games/chess/Xchess/clock.c
Normal file
291
gnu/games/chess/Xchess/clock.c
Normal file
@ -0,0 +1,291 @@
|
||||
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.4 $ on $Date: 86/11/26 12:09:47 $
|
||||
* $Source: /users/faustus/xchess/RCS/clock.c,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* Permission is granted to do anything with this code except sell it
|
||||
* or remove this message.
|
||||
*
|
||||
* Do stuff with the clocks. The way things work is as follows. We call
|
||||
* clock_init to draw the clocks initially, but they don't actually start
|
||||
* running until we call clock_switch for the first time.
|
||||
*/
|
||||
|
||||
#include "xchess.h"
|
||||
|
||||
int movesperunit = 0;
|
||||
int timeunit = 0;
|
||||
bool clock_started = false;
|
||||
int whiteseconds, blackseconds;
|
||||
|
||||
static bool white_running = true;
|
||||
static long lastwhite, lastblack;
|
||||
static bool firstmove = true;
|
||||
|
||||
extern void dohands(), hilight();
|
||||
|
||||
#define PI 3.1415926535897932384
|
||||
|
||||
void
|
||||
clock_draw(win, col)
|
||||
windata *win;
|
||||
color col;
|
||||
{
|
||||
int i;
|
||||
char buf[BSIZE];
|
||||
int x = CLOCK_WIDTH / 2, y = CLOCK_WIDTH / 2;
|
||||
int xp, yp;
|
||||
int rad = CLOCK_WIDTH / 2 - 10;
|
||||
Window w = ((col == WHITE) ? win->wclockwin : win->bclockwin);
|
||||
|
||||
/* Draw a clock face and the hands. */
|
||||
XCircle(w, x, y, rad, 0.0, 0.0, 1, 1, win->textcolor.pixel, GXcopy,
|
||||
AllPlanes);
|
||||
rad -= 8;
|
||||
|
||||
XSetFont(win->display, DefaultGC(win->display, 0),
|
||||
win->small->fid);
|
||||
XSetForeground(win->display, DefaultGC(win->display, 0),
|
||||
win->textcolor.pixel);
|
||||
XSetBackground(win->display, DefaultGC(win->display, 0),
|
||||
win->textback.pixel);
|
||||
for (i = 1; i <= 12; i++) {
|
||||
xp = x + rad * cos(PI * 3 / 2 + i * PI / 6) - 4;
|
||||
yp = y + rad * sin(PI * 3 / 2 + i * PI / 6) - 5;
|
||||
sprintf(buf, "%d", i);
|
||||
XDrawString(win->display, w, DefaultGC(win->display, 0),
|
||||
xp, yp, buf, strlen(buf));
|
||||
}
|
||||
|
||||
dohands(win, col);
|
||||
|
||||
if (white_running) {
|
||||
hilight(win, WHITE, true);
|
||||
hilight(win, BLACK, false);
|
||||
} else {
|
||||
hilight(win, WHITE, false);
|
||||
hilight(win, BLACK, true);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
clock_init(win, col)
|
||||
windata *win;
|
||||
color col;
|
||||
{
|
||||
whiteseconds = blackseconds = 0;
|
||||
clock_started = false;
|
||||
firstmove = true;
|
||||
clock_draw(win, col);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
clock_update()
|
||||
{
|
||||
int now = time((long *) NULL);
|
||||
int i;
|
||||
|
||||
if (!clock_started) {
|
||||
lastwhite = lastblack = now;
|
||||
return;
|
||||
}
|
||||
|
||||
if (white_running) {
|
||||
whiteseconds += now - lastwhite;
|
||||
lastwhite = now;
|
||||
dohands(win1, WHITE);
|
||||
if (!oneboard)
|
||||
dohands(win2, WHITE);
|
||||
if (timeunit) {
|
||||
i = whiteseconds / timeunit;
|
||||
if ((i > 0) && (whiteseconds > i * timeunit) &&
|
||||
(whiteseconds < i * timeunit + 10) &&
|
||||
(movesperunit * i > movenum)) {
|
||||
message_add(win1,
|
||||
"White has exceeded his time limit\n",
|
||||
true);
|
||||
if (!oneboard) {
|
||||
message_add(win2,
|
||||
"White has exceeded his time limit\n",
|
||||
true);
|
||||
}
|
||||
timeunit = 0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
blackseconds += now - lastblack;
|
||||
lastblack = now;
|
||||
dohands(win1, BLACK);
|
||||
if (!oneboard)
|
||||
dohands(win2, BLACK);
|
||||
if (timeunit) {
|
||||
i = blackseconds / timeunit;
|
||||
if ((i > 0) && (blackseconds > i * timeunit) &&
|
||||
(blackseconds < i * timeunit + 10) &&
|
||||
(movesperunit * i > movenum)) {
|
||||
message_add(win1,
|
||||
"Black has exceeded his time limit\n",
|
||||
true);
|
||||
if (!oneboard) {
|
||||
message_add(win2,
|
||||
"Black has exceeded his time limit\n",
|
||||
true);
|
||||
}
|
||||
timeunit = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
clock_switch()
|
||||
{
|
||||
if (firstmove) {
|
||||
clock_started = true;
|
||||
firstmove = false;
|
||||
lastwhite = lastblack = time((long *) NULL);
|
||||
}
|
||||
if (white_running) {
|
||||
white_running = false;
|
||||
lastblack = time((long *) NULL);
|
||||
hilight(win1, WHITE, false);
|
||||
hilight(win1, BLACK, true);
|
||||
if (!oneboard) {
|
||||
hilight(win2, WHITE, false);
|
||||
hilight(win2, BLACK, true);
|
||||
}
|
||||
} else {
|
||||
white_running = true;
|
||||
lastwhite = time((long *) NULL);
|
||||
hilight(win1, WHITE, true);
|
||||
hilight(win1, BLACK, false);
|
||||
if (!oneboard) {
|
||||
hilight(win2, WHITE, true);
|
||||
hilight(win2, BLACK, false);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
static void
|
||||
dohands(win, col)
|
||||
windata *win;
|
||||
color col;
|
||||
{
|
||||
int cx = CLOCK_WIDTH / 2, cy = CLOCK_WIDTH / 2;
|
||||
double *h = (col == WHITE) ? win->whitehands : win->blackhands;
|
||||
Window w = (col == WHITE) ? win->wclockwin : win->bclockwin;
|
||||
long secs = (col == WHITE) ? whiteseconds : blackseconds;
|
||||
int rad, x, y, i;
|
||||
|
||||
/* First erase the old hands. */
|
||||
XSetState(win->display, DefaultGC(win->display, 0),
|
||||
win->textback.pixel, win->textback.pixel,
|
||||
GXcopy, AllPlanes);
|
||||
|
||||
rad = CLOCK_WIDTH / 2 - 30;
|
||||
for (i = 0; i < 3; i++) {
|
||||
x = cx + rad * sin(PI - h[i]);
|
||||
y = cy + rad * cos(PI - h[i]);
|
||||
XSetLineAttributes(win->display,
|
||||
DefaultGC(win->display, 0),
|
||||
i, LineSolid, 0, 0);
|
||||
XDrawLine(win->display, w, DefaultGC(win->display, 0),
|
||||
cx, cy, x, y);
|
||||
rad -= 8;
|
||||
}
|
||||
|
||||
h[0] = (secs % 60) * 2 * PI / 60;
|
||||
h[1] = ((secs / 60) % 60) * 2 * PI / 60;
|
||||
h[2] = ((secs / 3600) % 12) * 2 * PI / 12;
|
||||
|
||||
/* Now draw the new ones. */
|
||||
|
||||
XSetState(win->display, DefaultGC(win->display, 0),
|
||||
win->textcolor.pixel, win->textback.pixel,
|
||||
GXcopy, AllPlanes);
|
||||
|
||||
rad = CLOCK_WIDTH / 2 - 30;
|
||||
for (i = 0; i < 3; i++) {
|
||||
x = cx + rad * sin(PI - h[i]);
|
||||
y = cy + rad * cos(PI - h[i]);
|
||||
XSetLineAttributes(win->display,
|
||||
DefaultGC(win->display, 0),
|
||||
i, LineSolid, 0, 0);
|
||||
XDrawLine(win->display, w, DefaultGC(win->display, 0),
|
||||
cx, cy, x, y);
|
||||
rad -= 8;
|
||||
}
|
||||
XFlush(win->display);
|
||||
return;
|
||||
}
|
||||
|
||||
static void
|
||||
hilight(win, col, on)
|
||||
windata *win;
|
||||
color col;
|
||||
bool on;
|
||||
{
|
||||
Window w = (col == WHITE) ? win->wclockwin : win->bclockwin;
|
||||
char *s = (col == WHITE) ? " WHITE " : " BLACK ";
|
||||
int x;
|
||||
|
||||
|
||||
x = XTextWidth(win->large, s, strlen(s));
|
||||
if (on)
|
||||
XSetState(win->display, DefaultGC(win->display, 0),
|
||||
win->textback.pixel,
|
||||
win->textcolor.pixel,
|
||||
GXcopy,
|
||||
AllPlanes);
|
||||
else
|
||||
XSetState(win->display, DefaultGC(win->display, 0),
|
||||
win->textcolor.pixel,
|
||||
win->textback.pixel,
|
||||
GXcopy, AllPlanes);
|
||||
|
||||
XSetLineAttributes(win->display, DefaultGC(win->display, 0),
|
||||
BORDER_WIDTH, LineSolid, CapButt, JoinMiter);
|
||||
XSetFont(win->display, DefaultGC(win->display, 0),
|
||||
win->large->fid);
|
||||
|
||||
XDrawLine(win->display, w, DefaultGC(win->display, 0),
|
||||
0, CLOCK_HEIGHT - 26,
|
||||
CLOCK_WIDTH, CLOCK_HEIGHT - 26);
|
||||
|
||||
XDrawImageString(win->display, w, DefaultGC(win->display, 0),
|
||||
(CLOCK_WIDTH - x) / 2, CLOCK_HEIGHT,
|
||||
s, strlen(s));
|
||||
|
||||
if (on)
|
||||
XSetState(win->display, DefaultGC(win->display, 0),
|
||||
win->textcolor.pixel,
|
||||
win->textback.pixel,
|
||||
GXcopy, AllPlanes);
|
||||
return;
|
||||
}
|
||||
|
515
gnu/games/chess/Xchess/control.c
Normal file
515
gnu/games/chess/Xchess/control.c
Normal file
@ -0,0 +1,515 @@
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.4 $ on $Date: 86/11/23 17:17:32 $
|
||||
* $Source: /users/faustus/xchess/RCS/control.c,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* Permission is granted to do anything with this code except sell it
|
||||
* or remove this message.
|
||||
*
|
||||
* Deal with input from the user.
|
||||
*/
|
||||
|
||||
#include "xchess.h"
|
||||
|
||||
move *moves;
|
||||
move *foremoves;
|
||||
color nexttomove = WHITE;
|
||||
bool noisyflag = false;
|
||||
|
||||
move *lastmove;
|
||||
static move *thismove;
|
||||
|
||||
static void screen_move();
|
||||
|
||||
void
|
||||
button_pressed(event, win)
|
||||
XEvent *event;
|
||||
windata *win;
|
||||
{
|
||||
int x, y;
|
||||
XKeyEvent *ev = (XKeyEvent *) event;
|
||||
|
||||
if (!oneboard && (win->color != nexttomove)) {
|
||||
message_add(win, "Wrong player!\n", true);
|
||||
return;
|
||||
}
|
||||
if (progflag && (nexttomove == (blackflag ? WHITE : BLACK))) {
|
||||
message_add(win, "Wait for the computer...\n", true);
|
||||
return;
|
||||
}
|
||||
if (loading_flag) {
|
||||
message_add(win, "You'd better not do that now...\n", true);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Figure out what piece he is pointing at. */
|
||||
x = ev->x / (SQUARE_WIDTH + BORDER_WIDTH);
|
||||
y = ev->y / (SQUARE_HEIGHT + BORDER_WIDTH);
|
||||
|
||||
if (win->flipped) {
|
||||
y = SIZE - y - 1;
|
||||
x = SIZE - x - 1;
|
||||
}
|
||||
|
||||
if ((x < 0) || (x >= SIZE) || (y < 0) || (y >= SIZE)) {
|
||||
fprintf(stderr, "Bad coords (%d, %d)\n", x, y);
|
||||
return;
|
||||
}
|
||||
|
||||
if (oneboard && (chessboard->square[y][x].color != nexttomove)) {
|
||||
message_add(win, "Wrong player!\n", true);
|
||||
return;
|
||||
} else if (!oneboard && (chessboard->square[y][x].color !=
|
||||
win->color)) {
|
||||
message_add(win, "Can't move that\n", true);
|
||||
return;
|
||||
}
|
||||
|
||||
thismove = alloc(move);
|
||||
thismove->fromx = x;
|
||||
thismove->fromy = y;
|
||||
thismove->piece.color = chessboard->square[y][x].color;
|
||||
thismove->piece.type = chessboard->square[y][x].type;
|
||||
|
||||
if (debug)
|
||||
fprintf(stderr, "%s selected his %s at (%d, %d)...\n",
|
||||
colornames[(int) thismove->piece.color],
|
||||
piecenames[(int) thismove->piece.type],
|
||||
thismove->fromy, thismove->fromx);
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
button_released(event, win)
|
||||
XEvent *event;
|
||||
windata *win;
|
||||
{
|
||||
int x, y;
|
||||
XKeyEvent *ev = (XKeyEvent *) event;
|
||||
|
||||
if (!thismove) {
|
||||
/* fprintf(stderr, "Error: button hasn't been pressed\n"); */
|
||||
return;
|
||||
}
|
||||
if (loading_flag)
|
||||
return;
|
||||
|
||||
/* Figure out what piece he is pointing at. */
|
||||
x = ev->x / (SQUARE_WIDTH + BORDER_WIDTH);
|
||||
y = ev->y / (SQUARE_HEIGHT + BORDER_WIDTH);
|
||||
|
||||
if (win->flipped) {
|
||||
y = SIZE - y - 1;
|
||||
x = SIZE - x - 1;
|
||||
}
|
||||
|
||||
if ((x < 0) || (x >= SIZE) || (y < 0) || (y >= SIZE)) {
|
||||
fprintf(stderr, "Bad coords (%d, %d)\n", x, y);
|
||||
return;
|
||||
}
|
||||
|
||||
if ((thismove->fromx == x) && (thismove->fromy == y)) {
|
||||
message_add(win, "Hey, you touch it, you move it, buddy.\n",
|
||||
true);
|
||||
return;
|
||||
}
|
||||
if (chessboard->square[y][x].color == thismove->piece.color) {
|
||||
message_add(win, "Can't put one piece on top of another\n",
|
||||
true);
|
||||
return;
|
||||
}
|
||||
|
||||
thismove->tox = x;
|
||||
thismove->toy = y;
|
||||
thismove->taken.color = chessboard->square[y][x].color;
|
||||
thismove->taken.type = chessboard->square[y][x].type;
|
||||
if (thismove->taken.color != NONE)
|
||||
thismove->type = CAPTURE;
|
||||
else if ((thismove->piece.type == KING) && (thismove->fromx == 4) &&
|
||||
(thismove->tox == 6) &&
|
||||
(thismove->toy == thismove->fromy))
|
||||
thismove->type = KCASTLE;
|
||||
else if ((thismove->piece.type == KING) && (thismove->tox == 2) &&
|
||||
(thismove->fromx == 4) &&
|
||||
(thismove->toy == thismove->fromy))
|
||||
thismove->type = QCASTLE;
|
||||
else
|
||||
thismove->type = MOVE;
|
||||
|
||||
/* Now check the en-passant case... */
|
||||
if ((thismove->type == MOVE) && ((thismove->tox == thismove->fromx + 1)
|
||||
|| (thismove->tox == thismove->fromx - 1)) &&
|
||||
(thismove->piece.type == PAWN) && lastmove &&
|
||||
(lastmove->tox == lastmove->fromx) && (lastmove->fromx
|
||||
== thismove->tox) && ((lastmove->fromy + lastmove->toy)
|
||||
/ 2 == thismove->toy)) {
|
||||
thismove->type = CAPTURE;
|
||||
thismove->enpassant = true;
|
||||
thismove->taken = lastmove->piece;
|
||||
}
|
||||
|
||||
if (!valid_move(thismove, chessboard)) {
|
||||
message_add(win, "Invalid move.\n", true);
|
||||
return;
|
||||
}
|
||||
|
||||
if (debug)
|
||||
fprintf(stderr, "\t... and moved it to (%d, %d), type %s\n",
|
||||
thismove->toy, thismove->tox,
|
||||
movetypenames[(int) thismove->type]);
|
||||
move_piece(thismove);
|
||||
|
||||
if (thismove->check) {
|
||||
message_add(win1, "Check.\n", true);
|
||||
if (!oneboard) {
|
||||
message_add(win2, "Check.\n", true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!moves)
|
||||
moves = lastmove = thismove;
|
||||
else
|
||||
lastmove = lastmove->next = thismove;
|
||||
|
||||
if (progflag)
|
||||
program_send(thismove);
|
||||
|
||||
thismove = NULL;
|
||||
nexttomove = ((nexttomove == WHITE) ? BLACK : WHITE);
|
||||
clock_switch();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
prog_move(m)
|
||||
move *m;
|
||||
{
|
||||
if (debug)
|
||||
fprintf(stderr, "program moves from (%d, %d) to (%d, %d)\n",
|
||||
m->fromy, m->fromx, m->toy, m->tox);
|
||||
move_piece(m);
|
||||
|
||||
if (!moves)
|
||||
moves = lastmove = m;
|
||||
else
|
||||
lastmove = lastmove->next = m;
|
||||
|
||||
nexttomove = ((nexttomove == WHITE) ? BLACK : WHITE);
|
||||
clock_switch();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
move_piece(m)
|
||||
move *m;
|
||||
{
|
||||
/* Update the screen... */
|
||||
screen_move(m);
|
||||
|
||||
/* Move the piece on the board... */
|
||||
board_move(chessboard, m);
|
||||
|
||||
/* And record it... */
|
||||
record_move(m);
|
||||
|
||||
if (noisyflag) {
|
||||
XBell(win1->display, 50);
|
||||
XBell(win2->display, 50);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
static void
|
||||
screen_move(m)
|
||||
move *m;
|
||||
{
|
||||
piece pp;
|
||||
|
||||
switch (m->type) {
|
||||
case CAPTURE:
|
||||
jail_add(&m->taken);
|
||||
/* FALLTHRU */
|
||||
|
||||
case MOVE:
|
||||
win_erasepiece(m->fromy, m->fromx, WHITE);
|
||||
if (win_flashmove)
|
||||
win_flash(m, WHITE);
|
||||
win_drawpiece(&m->piece, m->toy, m->tox, WHITE);
|
||||
if (m->enpassant)
|
||||
win_erasepiece(m->toy + ((m->piece.color == WHITE) ?
|
||||
1 : -1), m->tox, WHITE);
|
||||
if (!oneboard) {
|
||||
win_erasepiece(m->fromy, m->fromx, BLACK);
|
||||
if (win_flashmove)
|
||||
win_flash(m, BLACK);
|
||||
win_drawpiece(&m->piece, m->toy, m->tox, BLACK);
|
||||
if (m->enpassant)
|
||||
win_erasepiece(m->toy + ((m->piece.color ==
|
||||
WHITE) ? 1 : -1), m->tox, WHITE);
|
||||
}
|
||||
if ((m->piece.type == PAWN) && (((m->piece.color == BLACK) &&
|
||||
(m->toy == 7)) || ((m->piece.color == WHITE) &&
|
||||
(m->toy == 0)))) {
|
||||
pp.color = m->piece.color;
|
||||
pp.type = QUEEN;
|
||||
win_drawpiece(&pp, m->toy, m->tox, WHITE);
|
||||
if (!oneboard)
|
||||
win_drawpiece(&m->piece, m->toy, m->tox, BLACK);
|
||||
}
|
||||
break;
|
||||
|
||||
case KCASTLE:
|
||||
if (m->piece.color == WHITE) {
|
||||
win_erasepiece(7, 4, WHITE);
|
||||
win_erasepiece(7, 7, WHITE);
|
||||
if (win_flashmove)
|
||||
win_flash(m, WHITE);
|
||||
win_drawpiece(&m->piece, 7, 6, WHITE);
|
||||
win_drawpiece(&chessboard->square[7][7], 7, 5, WHITE);
|
||||
if (!oneboard) {
|
||||
win_erasepiece(7, 4, BLACK);
|
||||
win_erasepiece(7, 7, BLACK);
|
||||
if (win_flashmove)
|
||||
win_flash(m, BLACK);
|
||||
win_drawpiece(&m->piece, 7, 6, BLACK);
|
||||
win_drawpiece(&chessboard->square[7][7], 7, 5,
|
||||
BLACK);
|
||||
}
|
||||
} else {
|
||||
win_erasepiece(0, 4, WHITE);
|
||||
win_erasepiece(0, 7, WHITE);
|
||||
if (win_flashmove)
|
||||
win_flash(m, WHITE);
|
||||
win_drawpiece(&m->piece, 0, 6, WHITE);
|
||||
win_drawpiece(&chessboard->square[0][7], 0, 5, WHITE);
|
||||
if (!oneboard) {
|
||||
win_erasepiece(0, 4, BLACK);
|
||||
win_erasepiece(0, 7, BLACK);
|
||||
if (win_flashmove)
|
||||
win_flash(m, BLACK);
|
||||
win_drawpiece(&m->piece, 0, 6, BLACK);
|
||||
win_drawpiece(&chessboard->square[0][7], 0, 5,
|
||||
BLACK);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case QCASTLE:
|
||||
if (m->piece.color == WHITE) {
|
||||
win_erasepiece(7, 4, WHITE);
|
||||
win_erasepiece(7, 0, WHITE);
|
||||
if (win_flashmove)
|
||||
win_flash(m, WHITE);
|
||||
win_drawpiece(&m->piece, 7, 2, WHITE);
|
||||
win_drawpiece(&chessboard->square[7][0], 7, 3, WHITE);
|
||||
if (!oneboard) {
|
||||
win_erasepiece(7, 4, BLACK);
|
||||
win_erasepiece(7, 0, BLACK);
|
||||
if (win_flashmove)
|
||||
win_flash(m, BLACK);
|
||||
win_drawpiece(&m->piece, 7, 2, BLACK);
|
||||
win_drawpiece(&chessboard->square[7][7], 7, 3,
|
||||
BLACK);
|
||||
}
|
||||
} else {
|
||||
win_erasepiece(0, 4, WHITE);
|
||||
win_erasepiece(0, 0, WHITE);
|
||||
if (win_flashmove)
|
||||
win_flash(m, WHITE);
|
||||
win_drawpiece(&m->piece, 0, 2, WHITE);
|
||||
win_drawpiece(&chessboard->square[0][0], 0, 3, WHITE);
|
||||
if (!oneboard) {
|
||||
win_erasepiece(0, 4, BLACK);
|
||||
win_erasepiece(0, 0, BLACK);
|
||||
if (win_flashmove)
|
||||
win_flash(m, BLACK);
|
||||
win_drawpiece(&m->piece, 0, 2, BLACK);
|
||||
win_drawpiece(&chessboard->square[0][7], 0, 3,
|
||||
BLACK);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
fprintf(stderr, "Bad move type %d\n", m->type);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
/* Retract the last move made... */
|
||||
|
||||
void
|
||||
replay()
|
||||
{
|
||||
move *m = lastmove, bm;
|
||||
|
||||
memset(&bm, 0, sizeof(bm));
|
||||
switch (m->type) {
|
||||
case MOVE:
|
||||
bm.type = MOVE;
|
||||
bm.piece = m->piece;
|
||||
bm.fromx = m->tox;
|
||||
bm.fromy = m->toy;
|
||||
bm.tox = m->fromx;
|
||||
bm.toy = m->fromy;
|
||||
board_move(chessboard, &bm);
|
||||
screen_move(&bm);
|
||||
break;
|
||||
|
||||
case CAPTURE:
|
||||
bm.type = MOVE;
|
||||
bm.piece = m->piece;
|
||||
bm.fromx = m->tox;
|
||||
bm.fromy = m->toy;
|
||||
bm.tox = m->fromx;
|
||||
bm.toy = m->fromy;
|
||||
board_move(chessboard, &bm);
|
||||
screen_move(&bm);
|
||||
chessboard->square[m->toy][m->tox] = m->taken;
|
||||
bm.piece = m->taken;
|
||||
bm.fromx = bm.tox = m->tox;
|
||||
bm.fromy = bm.toy = m->toy;
|
||||
screen_move(&bm);
|
||||
jail_remove(&m->taken);
|
||||
break;
|
||||
|
||||
case KCASTLE:
|
||||
bm.type = MOVE;
|
||||
bm.piece.type = KING;
|
||||
bm.piece.color = m->piece.color;
|
||||
bm.fromx = 6;
|
||||
bm.tox = 4;
|
||||
bm.fromy = bm.toy = (m->piece.color == WHITE) ? 7 : 0;
|
||||
board_move(chessboard, &bm);
|
||||
screen_move(&bm);
|
||||
bm.type = MOVE;
|
||||
bm.piece.type = ROOK;
|
||||
bm.piece.color = m->piece.color;
|
||||
bm.fromx = 5;
|
||||
bm.tox = 7;
|
||||
bm.fromy = bm.toy = (m->piece.color == WHITE) ? 7 : 0;
|
||||
board_move(chessboard, &bm);
|
||||
screen_move(&bm);
|
||||
if (m->piece.color == WHITE)
|
||||
chessboard->white_cant_castle_k = false;
|
||||
else
|
||||
chessboard->black_cant_castle_k = false;
|
||||
break;
|
||||
|
||||
case QCASTLE:
|
||||
bm.type = MOVE;
|
||||
bm.piece.type = KING;
|
||||
bm.piece.color = m->piece.color;
|
||||
bm.fromx = 2;
|
||||
bm.tox = 4;
|
||||
bm.fromy = bm.toy = (m->piece.color == WHITE) ? 7 : 0;
|
||||
board_move(chessboard, &bm);
|
||||
screen_move(&bm);
|
||||
bm.type = MOVE;
|
||||
bm.piece.type = ROOK;
|
||||
bm.piece.color = m->piece.color;
|
||||
bm.fromx = 3;
|
||||
bm.tox = 0;
|
||||
bm.fromy = bm.toy = (m->piece.color == WHITE) ? 7 : 0;
|
||||
board_move(chessboard, &bm);
|
||||
screen_move(&bm);
|
||||
if (m->piece.color == WHITE)
|
||||
chessboard->white_cant_castle_q = false;
|
||||
else
|
||||
chessboard->black_cant_castle_q = false;
|
||||
break;
|
||||
}
|
||||
record_back();
|
||||
|
||||
nexttomove = ((nexttomove == WHITE) ? BLACK : WHITE);
|
||||
clock_switch();
|
||||
|
||||
if (!moves->next) {
|
||||
moves->next = foremoves;
|
||||
foremoves = moves;
|
||||
moves = lastmove = NULL;
|
||||
} else {
|
||||
for (m = moves; m->next; m = m->next)
|
||||
lastmove = m;
|
||||
lastmove->next->next = foremoves;
|
||||
foremoves = lastmove->next;
|
||||
lastmove->next = NULL;
|
||||
}
|
||||
|
||||
if (progflag)
|
||||
program_undo();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
/* Put back the last move undone. */
|
||||
|
||||
void
|
||||
forward()
|
||||
{
|
||||
prog_move(foremoves);
|
||||
foremoves = foremoves->next;
|
||||
return;
|
||||
}
|
||||
|
||||
/* End the game. */
|
||||
|
||||
void
|
||||
cleanup(s)
|
||||
char *s;
|
||||
{
|
||||
if (progflag)
|
||||
program_end();
|
||||
record_end(s);
|
||||
XSync(win1->display, 0);
|
||||
if (!oneboard) {
|
||||
XSync(win2->display, 0);
|
||||
}
|
||||
exit(0);
|
||||
}
|
||||
|
||||
void
|
||||
restart()
|
||||
{
|
||||
moves = lastmove = thismove = NULL;
|
||||
nexttomove = WHITE;
|
||||
|
||||
clock_init(win1, WHITE);
|
||||
clock_init(win1, BLACK);
|
||||
jail_init(win1);
|
||||
if (!oneboard) {
|
||||
clock_init(win2, WHITE);
|
||||
clock_init(win2, BLACK);
|
||||
jail_init(win2);
|
||||
}
|
||||
board_init(chessboard);
|
||||
win_restart();
|
||||
record_reset();
|
||||
if (progflag) {
|
||||
program_end();
|
||||
program_init(progname);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
327
gnu/games/chess/Xchess/jail.c
Normal file
327
gnu/games/chess/Xchess/jail.c
Normal file
@ -0,0 +1,327 @@
|
||||
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.3 $ on $Date: 86/11/26 12:09:54 $
|
||||
* $Source: /users/faustus/xchess/RCS/jail.c,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* Permission is granted to do anything with this code except sell it
|
||||
* or remove this message.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "xchess.h"
|
||||
|
||||
#include "pawn_small.bitmap"
|
||||
#include "rook_small.bitmap"
|
||||
#include "knight_small.bitmap"
|
||||
#include "bishop_small.bitmap"
|
||||
#include "queen_small.bitmap"
|
||||
#include "king_small.bitmap"
|
||||
|
||||
#include "pawn_small_outline.bitmap"
|
||||
#include "rook_small_outline.bitmap"
|
||||
#include "knight_small_outline.bitmap"
|
||||
#include "bishop_small_outline.bitmap"
|
||||
#include "queen_small_outline.bitmap"
|
||||
#include "king_small_outline.bitmap"
|
||||
|
||||
static bool pos[32];
|
||||
|
||||
static piecetype pcs[] = { KING, QUEEN, ROOK, ROOK, BISHOP, BISHOP, KNIGHT,
|
||||
KNIGHT, PAWN, PAWN, PAWN, PAWN, PAWN, PAWN, PAWN, PAWN } ;
|
||||
|
||||
extern int piecepos();
|
||||
extern char *bitsget();
|
||||
|
||||
void
|
||||
jail_init(win)
|
||||
windata *win;
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 32; i++)
|
||||
pos[i] = false;
|
||||
jail_draw(win);
|
||||
return;
|
||||
}
|
||||
|
||||
#define JAIL_HEADER "Captured Pieces"
|
||||
|
||||
void
|
||||
jail_draw(win)
|
||||
windata *win;
|
||||
{
|
||||
int i;
|
||||
char *bits;
|
||||
Pixmap tmpPM;
|
||||
piece p;
|
||||
|
||||
i = XTextWidth(win->large, JAIL_HEADER, strlen(JAIL_HEADER));
|
||||
XSetFont(win->display, DefaultGC(win->display, 0),
|
||||
win->large->fid);
|
||||
XSetForeground(win->display, DefaultGC(win->display, 0),
|
||||
win->textcolor.pixel);
|
||||
XSetBackground(win->display, DefaultGC(win->display, 0),
|
||||
win->textback.pixel);
|
||||
|
||||
XDrawImageString(win->display, win->jailwin,
|
||||
DefaultGC(win->display, 0),
|
||||
(JAIL_WIDTH - i) / 2, 20, JAIL_HEADER,
|
||||
strlen(JAIL_HEADER));
|
||||
|
||||
XSetForeground(win->display, DefaultGC(win->display, 0),
|
||||
win->blackpiece.pixel);
|
||||
XSetBackground(win->display, DefaultGC(win->display, 0),
|
||||
win->textback.pixel);
|
||||
XSetFillStyle(win->display, DefaultGC(win->display, 0),
|
||||
FillSolid);
|
||||
XSetFunction(win->display, DefaultGC(win->display, 0),
|
||||
GXcopy);
|
||||
|
||||
for (i = 0; i < 16; i++)
|
||||
if (pos[i]) {
|
||||
p.color = WHITE;
|
||||
p.type = pcs[i];
|
||||
bits = bitsget(&p);
|
||||
tmpPM = XCreateBitmapFromData(win->display,
|
||||
win->jailwin, bits,
|
||||
32, 32);
|
||||
|
||||
XCopyPlane(win->display, tmpPM, win->jailwin,
|
||||
DefaultGC(win->display, 0),
|
||||
0, 0, 32, 32,
|
||||
5 + (i % 8) * 32, 25 + (i / 8) * 32,
|
||||
1);
|
||||
XFreePixmap(win->display, tmpPM);
|
||||
} else {
|
||||
XFillRectangle(win->display, win->jailwin,
|
||||
DefaultGC(win->display, 0),
|
||||
5 + (i % 8) * 32,
|
||||
25 + (i / 8) * 32,
|
||||
32, 32);
|
||||
}
|
||||
for (i = 0; i < 16; i++)
|
||||
if (pos[i + 16]) {
|
||||
p.color = BLACK;
|
||||
p.type = pcs[i];
|
||||
bits = bitsget(&p);
|
||||
tmpPM = XCreateBitmapFromData(win->display,
|
||||
win->jailwin, bits,
|
||||
32, 32);
|
||||
|
||||
XCopyPlane(win->display, tmpPM, win->jailwin,
|
||||
DefaultGC(win->display, 0),
|
||||
0, 0, 32, 32,
|
||||
5 + (i % 8) * 32, 94 + (i / 8) * 32,
|
||||
1);
|
||||
XFreePixmap(win->display, tmpPM);
|
||||
} else {
|
||||
XFillRectangle(win->display, win->jailwin,
|
||||
DefaultGC(win->display, 0),
|
||||
5 + (i % 8) * 32, 94 + (i / 8) * 32,
|
||||
32, 32);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
jail_add(p)
|
||||
piece *p;
|
||||
{
|
||||
int i = piecepos(p, false);
|
||||
char *bits;
|
||||
Pixmap tmpPM;
|
||||
|
||||
pos[i] = true;
|
||||
|
||||
bits = bitsget(p);
|
||||
|
||||
XSetState(win1->display, DefaultGC(win1->display, 0),
|
||||
win1->blackpiece.pixel,
|
||||
win1->textback.pixel,
|
||||
GXcopy,
|
||||
AllPlanes);
|
||||
|
||||
tmpPM = XCreateBitmapFromData(win1->display,
|
||||
win1->jailwin, bits,
|
||||
32, 32);
|
||||
|
||||
XCopyPlane(win1->display, tmpPM, win1->jailwin,
|
||||
DefaultGC(win1->display, 0),
|
||||
0, 0, 32, 32,
|
||||
5 + (i % 8) * 32, ((i >= 16) ? 30 : 25) + (i / 8) * 32,
|
||||
1);
|
||||
XFreePixmap(win1->display, tmpPM);
|
||||
|
||||
if (!oneboard) {
|
||||
XSetState(win2->display, DefaultGC(win2->display, 0),
|
||||
win2->blackpiece.pixel,
|
||||
win2->textback.pixel,
|
||||
GXcopy,
|
||||
AllPlanes);
|
||||
|
||||
|
||||
tmpPM = XCreateBitmapFromData(win2->display,
|
||||
win2->jailwin, bits,
|
||||
32, 32);
|
||||
|
||||
XCopyPlane(win2->display, tmpPM, win2->jailwin,
|
||||
DefaultGC(win2->display, 0),
|
||||
0, 0, 32, 32,
|
||||
5 + (i % 8) * 32, ((i >= 16) ? 30 : 25) + (i / 8) * 32,
|
||||
1);
|
||||
XFreePixmap(win2->display, tmpPM);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
jail_remove(p)
|
||||
piece *p;
|
||||
{
|
||||
int i = piecepos(p, true);
|
||||
|
||||
pos[i] = false;
|
||||
|
||||
|
||||
XSetForeground(win1->display,
|
||||
DefaultGC(win1->display, 0),
|
||||
win1->blackpiece.pixel);
|
||||
XSetBackground(win1->display,
|
||||
DefaultGC(win1->display, 0),
|
||||
win1->textback.pixel);
|
||||
XSetFillStyle(win1->display,
|
||||
DefaultGC(win1->display, 0),
|
||||
FillSolid);
|
||||
|
||||
XFillRectangle(win1->display, win1->jailwin,
|
||||
DefaultGC(win1->display, 0),
|
||||
5 + (i % 8) * 32,
|
||||
((i >= 16) ? 30 : 25) + (i / 8) * 32,
|
||||
32, 32);
|
||||
|
||||
if (!oneboard) {
|
||||
XSetForeground(win2->display,
|
||||
DefaultGC(win2->display, 0),
|
||||
win2->blackpiece.pixel);
|
||||
XSetBackground(win2->display,
|
||||
DefaultGC(win2->display, 0),
|
||||
win2->textback.pixel);
|
||||
XSetFillStyle(win2->display,
|
||||
DefaultGC(win2->display, 0),
|
||||
FillSolid);
|
||||
|
||||
XFillRectangle(win2->display, win2->jailwin,
|
||||
DefaultGC(win2->display, 0),
|
||||
5 + (i % 8) * 32,
|
||||
((i >= 16) ? 30 : 25) + (i / 8) * 32,
|
||||
32, 32);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
static char *bitsget(p)
|
||||
piece *p;
|
||||
{
|
||||
char *bits;
|
||||
|
||||
switch (p->type) {
|
||||
case PAWN:
|
||||
bits = (p->color == WHITE) ? pawn_small_outline_bits :
|
||||
pawn_small_bits;
|
||||
break;
|
||||
|
||||
case ROOK:
|
||||
bits = (p->color == WHITE) ? rook_small_outline_bits :
|
||||
rook_small_bits;
|
||||
break;
|
||||
|
||||
case KNIGHT:
|
||||
bits = (p->color == WHITE) ? knight_small_outline_bits :
|
||||
knight_small_bits;
|
||||
break;
|
||||
|
||||
case BISHOP:
|
||||
bits = (p->color == WHITE) ? bishop_small_outline_bits :
|
||||
bishop_small_bits;
|
||||
break;
|
||||
|
||||
case QUEEN:
|
||||
bits = (p->color == WHITE) ? queen_small_outline_bits :
|
||||
queen_small_bits;
|
||||
break;
|
||||
|
||||
case KING:
|
||||
bits = (p->color == WHITE) ? king_small_outline_bits :
|
||||
king_small_bits;
|
||||
break;
|
||||
}
|
||||
return (bits);
|
||||
}
|
||||
|
||||
static int
|
||||
piecepos(p, there)
|
||||
piece *p;
|
||||
bool there;
|
||||
{
|
||||
int i, base = (p->color == WHITE) ? 0 : 16;
|
||||
|
||||
switch (p->type) {
|
||||
case PAWN:
|
||||
for (i = base + 8; (i < base + 15) && pos[i]; i++)
|
||||
;
|
||||
if (there && !pos[i])
|
||||
i--;
|
||||
break;
|
||||
|
||||
case KING:
|
||||
/* Hmm... */
|
||||
i = base;
|
||||
break;
|
||||
|
||||
case QUEEN:
|
||||
i = base + 1;
|
||||
break;
|
||||
|
||||
case ROOK:
|
||||
i = base + 2;
|
||||
if ((there && pos[i + 1]) || (!there && pos[i]))
|
||||
i++;
|
||||
break;
|
||||
|
||||
case BISHOP:
|
||||
i = base + 4;
|
||||
if ((there && pos[i + 1]) || (!there && pos[i]))
|
||||
i++;
|
||||
break;
|
||||
|
||||
case KNIGHT:
|
||||
i = base + 6;
|
||||
if ((there && pos[i + 1]) || (!there && pos[i]))
|
||||
i++;
|
||||
break;
|
||||
}
|
||||
return (i);
|
||||
}
|
71
gnu/games/chess/Xchess/king.bitmap
Normal file
71
gnu/games/chess/Xchess/king.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define king_width 80
|
||||
#define king_height 80
|
||||
static char king_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x80, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x03,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x0f, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x0f, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xe0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x1f,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x30, 0x18, 0x00, 0xfc, 0x1f, 0x00,
|
||||
0x00, 0xfe, 0x7f, 0x00, 0xb8, 0x3b, 0x00, 0xff, 0x7f, 0x00, 0x00, 0xff,
|
||||
0xff, 0x00, 0xb8, 0x3b, 0x80, 0xff, 0xff, 0x00, 0x80, 0xff, 0xff, 0x03,
|
||||
0xb8, 0x3b, 0xe0, 0xff, 0xff, 0x01, 0xc0, 0xff, 0xff, 0x0f, 0xb8, 0x3b,
|
||||
0xf0, 0xff, 0xff, 0x03, 0xe0, 0xff, 0xff, 0x1f, 0xb8, 0x3b, 0xf8, 0xff,
|
||||
0xf8, 0x07, 0xe0, 0x1f, 0xc0, 0x3f, 0xb8, 0x3b, 0xfc, 0x07, 0xe2, 0x07,
|
||||
0xf0, 0xcf, 0x9f, 0x7f, 0x30, 0x18, 0xfe, 0xf3, 0xcf, 0x0f, 0xf0, 0xe7,
|
||||
0x3f, 0xfe, 0xf0, 0x1f, 0x7e, 0xfc, 0xdf, 0x0f, 0xf0, 0xf3, 0xff, 0xfc,
|
||||
0xf1, 0x1f, 0x3f, 0xff, 0x9f, 0x0f, 0xf8, 0xfb, 0xff, 0xfd, 0xf3, 0x9f,
|
||||
0xbf, 0xff, 0xbf, 0x1f, 0xf8, 0xf9, 0xff, 0xf9, 0xe3, 0x8f, 0xdf, 0xff,
|
||||
0x3f, 0x1f, 0xf8, 0xfd, 0xff, 0xf3, 0xef, 0xcf, 0xcf, 0xff, 0x7f, 0x1f,
|
||||
0xf8, 0xfd, 0xff, 0xe7, 0xef, 0xef, 0xef, 0xff, 0x7f, 0x1f, 0xfc, 0xfd,
|
||||
0xff, 0xcf, 0xff, 0xff, 0xe7, 0x3f, 0x7c, 0x3f, 0xfc, 0x3c, 0xfc, 0xdf,
|
||||
0xff, 0xfe, 0xf3, 0x3d, 0x7c, 0x3f, 0xfc, 0x3e, 0xfc, 0x9e, 0x7f, 0xfc,
|
||||
0xf9, 0x39, 0x7c, 0x3f, 0xfc, 0x3e, 0x7c, 0xbe, 0x3f, 0xf8, 0xf9, 0x3b,
|
||||
0x7c, 0x3f, 0xfc, 0x3e, 0x78, 0x3f, 0x7f, 0xfc, 0xfc, 0x3b, 0x7f, 0x3f,
|
||||
0xfc, 0xfe, 0x7b, 0x7f, 0xff, 0xfe, 0xfe, 0x9b, 0x7f, 0x3f, 0xf8, 0xfe,
|
||||
0xbb, 0x7f, 0xfe, 0x7f, 0xfe, 0xdb, 0x79, 0x1f, 0xf8, 0xfe, 0xb3, 0xff,
|
||||
0xfe, 0x7f, 0xff, 0xcb, 0x7c, 0x1f, 0xf8, 0x9e, 0xb7, 0xff, 0xfe, 0x7f,
|
||||
0xff, 0x2b, 0x3e, 0x1f, 0xf8, 0x3e, 0xa6, 0xff, 0xfc, 0x7f, 0xff, 0xa3,
|
||||
0xbf, 0x1f, 0xf8, 0xfe, 0xa8, 0xff, 0xfd, 0x3e, 0xff, 0xd3, 0xbf, 0x1f,
|
||||
0xf8, 0xfd, 0x83, 0xff, 0x7d, 0xbc, 0xff, 0xc3, 0xbf, 0x1f, 0xf0, 0xfd,
|
||||
0x8f, 0xff, 0x39, 0xb8, 0xff, 0xe3, 0xbf, 0x1f, 0xf0, 0xfd, 0x9f, 0xff,
|
||||
0x7b, 0xbc, 0xff, 0xf1, 0x9f, 0x0f, 0xf0, 0xf9, 0xbf, 0xff, 0xfb, 0xbe,
|
||||
0xff, 0xfd, 0xdf, 0x0f, 0xf0, 0xfb, 0x3f, 0xff, 0xf3, 0x9f, 0xff, 0xfd,
|
||||
0xdf, 0x0f, 0xf0, 0xf3, 0x7f, 0xff, 0xf7, 0xdf, 0xff, 0xfc, 0xdf, 0x0f,
|
||||
0xe0, 0xf7, 0x7f, 0xfe, 0xf7, 0xdf, 0xff, 0xfe, 0xdf, 0x07, 0xe0, 0xf7,
|
||||
0xff, 0xfe, 0xf7, 0xdf, 0x7f, 0xfe, 0xcf, 0x07, 0xe0, 0xe7, 0xff, 0xfe,
|
||||
0xf7, 0xdf, 0x7f, 0xff, 0xef, 0x07, 0xc0, 0xef, 0xff, 0xfc, 0xef, 0xee,
|
||||
0x7f, 0xff, 0xe7, 0x03, 0xc0, 0xcf, 0xff, 0xfd, 0x6f, 0xec, 0x3f, 0xff,
|
||||
0xf7, 0x03, 0x80, 0xdf, 0xff, 0xf9, 0xef, 0xee, 0xbf, 0xff, 0xf3, 0x01,
|
||||
0x80, 0x9f, 0xff, 0xfb, 0xef, 0xef, 0x9f, 0xff, 0xfb, 0x01, 0x00, 0xbf,
|
||||
0xff, 0xfb, 0xef, 0xef, 0xdf, 0xff, 0xf9, 0x00, 0x00, 0x7e, 0xff, 0xf3,
|
||||
0xef, 0xef, 0xdf, 0xff, 0x7e, 0x00, 0x00, 0x7e, 0xfe, 0xff, 0xef, 0xef,
|
||||
0xff, 0x7f, 0x7e, 0x00, 0x00, 0xfc, 0xfc, 0xff, 0xef, 0xef, 0xff, 0x7f,
|
||||
0x3f, 0x00, 0x00, 0xfc, 0xf9, 0xff, 0xef, 0xef, 0xff, 0x3f, 0x1f, 0x00,
|
||||
0x00, 0xf8, 0xfb, 0x03, 0xe0, 0x0f, 0x00, 0x9f, 0x1f, 0x00, 0x00, 0xf0,
|
||||
0x03, 0xf8, 0xff, 0xff, 0x7f, 0xc0, 0x0f, 0x00, 0x00, 0xe0, 0xff, 0xbf,
|
||||
0xf7, 0xde, 0xfb, 0xff, 0x07, 0x00, 0x00, 0xc0, 0xff, 0x1d, 0x63, 0x8c,
|
||||
0x71, 0xff, 0x03, 0x00, 0x00, 0x80, 0xef, 0xb8, 0xf7, 0xde, 0x3b, 0xee,
|
||||
0x01, 0x00, 0x00, 0x00, 0xc7, 0xfd, 0xff, 0xff, 0x7f, 0xc7, 0x00, 0x00,
|
||||
0x00, 0x00, 0xee, 0xff, 0x00, 0x00, 0xfc, 0x6f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xfe, 0x03, 0xfe, 0xff, 0x01, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x06, 0xf8,
|
||||
0x7f, 0xfc, 0x7f, 0x60, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x1f, 0xf0,
|
||||
0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0xc6, 0xff, 0x07, 0xc0, 0xff, 0x63,
|
||||
0x00, 0x00, 0x00, 0x00, 0x06, 0xff, 0x1f, 0xf0, 0xff, 0x60, 0x00, 0x00,
|
||||
0x00, 0x00, 0x06, 0xfc, 0x7f, 0xfc, 0x3f, 0x60, 0x00, 0x00, 0x00, 0x00,
|
||||
0x06, 0xff, 0xff, 0xff, 0xff, 0x60, 0x00, 0x00, 0x00, 0x00, 0xc6, 0xff,
|
||||
0x00, 0x00, 0xfc, 0x63, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x03, 0xfe, 0xff,
|
||||
0x01, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x06, 0xf8, 0xff, 0xff, 0x7f, 0x60,
|
||||
0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
71
gnu/games/chess/Xchess/king_mask.bitmap
Normal file
71
gnu/games/chess/Xchess/king_mask.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define king_mask_width 80
|
||||
#define king_mask_height 80
|
||||
static char king_mask_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xc0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x1f,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xf8, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x3f,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x3f, 0x00, 0xf8, 0x3f, 0x00, 0xfe,
|
||||
0x3f, 0x00, 0x00, 0xff, 0xff, 0x00, 0xfc, 0x3f, 0x80, 0xff, 0x7f, 0x00,
|
||||
0x80, 0xff, 0xff, 0x01, 0xfc, 0x7f, 0xc0, 0xff, 0xff, 0x00, 0xc0, 0xff,
|
||||
0xff, 0x07, 0xfc, 0x7f, 0xe0, 0xff, 0xff, 0x01, 0xe0, 0xff, 0xff, 0x1f,
|
||||
0xfc, 0x7f, 0xf8, 0xff, 0xff, 0x07, 0xe0, 0xff, 0xff, 0x3f, 0xfc, 0x7f,
|
||||
0xfc, 0xff, 0xff, 0x0f, 0xf0, 0xff, 0xff, 0x7f, 0xfc, 0x7f, 0xfe, 0xff,
|
||||
0xff, 0x0f, 0xf8, 0xff, 0xff, 0xff, 0xfc, 0x7f, 0xff, 0xff, 0xff, 0x1f,
|
||||
0xf8, 0xff, 0xff, 0xff, 0xfd, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf8, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0xfc, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0x7f, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0x7f, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f,
|
||||
0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0x7f, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f,
|
||||
0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0x3f, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0x3f, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f,
|
||||
0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0xfc, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0xf8, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0x1f, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0x1f, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f,
|
||||
0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0xf0, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0x0f, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0x07, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07,
|
||||
0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0xc0, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0x80, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x7f, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00,
|
||||
0x00, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0xfc,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x00, 0xf8, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x07, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x03, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0x00,
|
||||
0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00,
|
||||
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00,
|
||||
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
71
gnu/games/chess/Xchess/king_outline.bitmap
Normal file
71
gnu/games/chess/Xchess/king_outline.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define king_outline_width 80
|
||||
#define king_outline_height 80
|
||||
static char king_outline_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x40, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x1c,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x70, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x40, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x40, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x3c,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x20, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x0c, 0x60, 0x00, 0xfc, 0x1f, 0x00,
|
||||
0x00, 0x0e, 0x70, 0x00, 0x84, 0x43, 0x00, 0x07, 0x70, 0x00, 0x00, 0x03,
|
||||
0xc0, 0x00, 0xc4, 0x46, 0x80, 0x01, 0xc0, 0x00, 0x80, 0x01, 0x80, 0x03,
|
||||
0x44, 0x44, 0xe0, 0x00, 0x80, 0x01, 0xc0, 0x00, 0x00, 0x0e, 0x44, 0x44,
|
||||
0x30, 0x00, 0x00, 0x03, 0x60, 0x00, 0x00, 0x18, 0x44, 0x44, 0x18, 0x00,
|
||||
0x07, 0x06, 0x20, 0xe0, 0x3f, 0x30, 0xc4, 0x46, 0x0c, 0xf8, 0x1d, 0x04,
|
||||
0x30, 0x30, 0x60, 0x60, 0x8c, 0x63, 0x06, 0x0c, 0x30, 0x0c, 0x10, 0x18,
|
||||
0xc0, 0xc1, 0x08, 0x20, 0x82, 0x03, 0x20, 0x0c, 0x10, 0x0c, 0x00, 0x83,
|
||||
0x09, 0x20, 0xc3, 0x00, 0x60, 0x08, 0x18, 0x04, 0x00, 0x02, 0x8b, 0xa3,
|
||||
0x41, 0x00, 0x40, 0x18, 0x08, 0x06, 0x00, 0x06, 0x7a, 0xb6, 0x20, 0x00,
|
||||
0xc0, 0x10, 0x08, 0x02, 0x00, 0x0c, 0x3e, 0x7c, 0x30, 0x00, 0x80, 0x10,
|
||||
0x08, 0x02, 0x00, 0x18, 0x18, 0x18, 0x10, 0x00, 0x80, 0x10, 0x0c, 0x02,
|
||||
0x00, 0x30, 0x00, 0x00, 0x18, 0xc0, 0x83, 0x30, 0x04, 0xc3, 0x03, 0x20,
|
||||
0x00, 0x01, 0x0c, 0xc2, 0x83, 0x20, 0x04, 0xc1, 0x03, 0x61, 0x80, 0x03,
|
||||
0x06, 0xc6, 0x83, 0x20, 0x04, 0xc1, 0x83, 0x41, 0xc0, 0x07, 0x06, 0xc4,
|
||||
0x83, 0x20, 0x04, 0xc1, 0x87, 0xc0, 0x80, 0x03, 0x03, 0xc4, 0x80, 0x20,
|
||||
0x0c, 0x01, 0x84, 0x80, 0x00, 0x01, 0x01, 0x64, 0x80, 0x30, 0x08, 0x01,
|
||||
0x44, 0x80, 0x01, 0x80, 0x01, 0x24, 0x86, 0x10, 0x08, 0x01, 0x4c, 0x00,
|
||||
0x01, 0x80, 0x00, 0x34, 0x83, 0x10, 0x08, 0x61, 0x48, 0x00, 0x01, 0x80,
|
||||
0x00, 0xd4, 0xc1, 0x10, 0x08, 0xc1, 0x59, 0x00, 0x03, 0x80, 0x00, 0x5c,
|
||||
0x40, 0x10, 0x08, 0x01, 0x57, 0x00, 0x02, 0xc1, 0x00, 0x2c, 0x40, 0x10,
|
||||
0x18, 0x02, 0x7c, 0x00, 0x82, 0x43, 0x00, 0x3c, 0x40, 0x18, 0x10, 0x02,
|
||||
0x70, 0x00, 0xc6, 0x47, 0x00, 0x1c, 0x40, 0x18, 0x10, 0x02, 0x60, 0x00,
|
||||
0x84, 0x43, 0x00, 0x0e, 0x60, 0x08, 0x10, 0x06, 0x40, 0x00, 0x04, 0x41,
|
||||
0x00, 0x02, 0x20, 0x08, 0x10, 0x04, 0xc0, 0x00, 0x0c, 0x60, 0x00, 0x02,
|
||||
0x20, 0x0c, 0x30, 0x0c, 0x80, 0x00, 0x08, 0x20, 0x00, 0x03, 0x20, 0x0c,
|
||||
0x20, 0x08, 0x80, 0x01, 0x08, 0x20, 0x00, 0x01, 0x20, 0x04, 0x20, 0x08,
|
||||
0x00, 0x01, 0x08, 0x20, 0x80, 0x01, 0x30, 0x04, 0x60, 0x18, 0x00, 0x01,
|
||||
0x08, 0x20, 0x80, 0x00, 0x10, 0x06, 0x40, 0x10, 0x00, 0x03, 0x10, 0x11,
|
||||
0x80, 0x00, 0x18, 0x02, 0xc0, 0x30, 0x00, 0x02, 0x90, 0x13, 0xc0, 0x00,
|
||||
0x08, 0x03, 0x80, 0x20, 0x00, 0x06, 0x10, 0x11, 0x40, 0x00, 0x04, 0x01,
|
||||
0x80, 0x61, 0x00, 0x04, 0x10, 0x10, 0x60, 0x00, 0x84, 0x01, 0x00, 0x41,
|
||||
0x00, 0x04, 0x10, 0x10, 0x20, 0x00, 0xc6, 0x00, 0x00, 0x83, 0x00, 0x0c,
|
||||
0x10, 0x10, 0x20, 0x00, 0x41, 0x00, 0x00, 0x82, 0x01, 0x00, 0x10, 0x10,
|
||||
0x00, 0x80, 0x61, 0x00, 0x00, 0x06, 0x01, 0x00, 0x10, 0x10, 0x00, 0x80,
|
||||
0x30, 0x00, 0x00, 0x0c, 0x01, 0x00, 0x10, 0x10, 0x00, 0xc0, 0x10, 0x00,
|
||||
0x00, 0x18, 0x02, 0xff, 0x1f, 0xf0, 0xff, 0x60, 0x18, 0x00, 0x00, 0x30,
|
||||
0xfe, 0x01, 0x00, 0x00, 0x80, 0x3f, 0x0c, 0x00, 0x00, 0x20, 0x00, 0x40,
|
||||
0x08, 0x21, 0x04, 0x00, 0x06, 0x00, 0x00, 0xc0, 0x00, 0xe2, 0x9c, 0x73,
|
||||
0x8e, 0x00, 0x03, 0x00, 0x00, 0x80, 0x11, 0x47, 0x08, 0x21, 0xc4, 0x11,
|
||||
0x01, 0x00, 0x00, 0x00, 0x3b, 0x02, 0x00, 0x00, 0x80, 0xb8, 0x00, 0x00,
|
||||
0x00, 0x00, 0x12, 0x00, 0xff, 0xff, 0x03, 0x90, 0x00, 0x00, 0x00, 0x00,
|
||||
0x02, 0xfc, 0x01, 0x00, 0xfe, 0xc0, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x07,
|
||||
0x80, 0x03, 0x80, 0x5f, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0xe0, 0x0f,
|
||||
0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x00, 0xf8, 0x3f, 0x00, 0x5c,
|
||||
0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0xe0, 0x0f, 0x00, 0x5f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xfa, 0x03, 0x80, 0x03, 0xc0, 0x5f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xfa, 0x00, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x00,
|
||||
0xff, 0xff, 0x03, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x02, 0xfc, 0x01, 0x00,
|
||||
0xfe, 0x40, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x07, 0x00, 0x00, 0x80, 0x5f,
|
||||
0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00,
|
||||
0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
15
gnu/games/chess/Xchess/king_small.bitmap
Normal file
15
gnu/games/chess/Xchess/king_small.bitmap
Normal file
@ -0,0 +1,15 @@
|
||||
|
||||
#define king_small_width 32
|
||||
#define king_small_height 32
|
||||
static char king_small_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xe0, 0x00, 0x00, 0x80, 0x9f, 0x00, 0x00, 0x70, 0x20, 0x00,
|
||||
0x00, 0x0c, 0x40, 0x00, 0x00, 0x02, 0x80, 0x01, 0x80, 0x01, 0x00, 0x03,
|
||||
0x40, 0x00, 0x00, 0x06, 0x40, 0x60, 0x30, 0x08, 0x20, 0x60, 0x30, 0x10,
|
||||
0x20, 0x00, 0x00, 0x60, 0x20, 0x00, 0x00, 0x40, 0x10, 0x00, 0x00, 0x80,
|
||||
0x10, 0x00, 0x02, 0x80, 0x10, 0x00, 0x01, 0x80, 0x10, 0x01, 0x01, 0x80,
|
||||
0x10, 0x03, 0x1f, 0x84, 0x10, 0x02, 0x00, 0x84, 0x10, 0x06, 0x00, 0x86,
|
||||
0x20, 0x1c, 0x00, 0x42, 0x20, 0xf0, 0xff, 0x43, 0x20, 0x00, 0x00, 0x40,
|
||||
0x40, 0x00, 0x00, 0x20, 0x40, 0x00, 0x00, 0x20, 0x80, 0x01, 0x00, 0x18,
|
||||
0x00, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
15
gnu/games/chess/Xchess/king_small_outline.bitmap
Normal file
15
gnu/games/chess/Xchess/king_small_outline.bitmap
Normal file
@ -0,0 +1,15 @@
|
||||
|
||||
#define king_small_outline_width 32
|
||||
#define king_small_outline_height 32
|
||||
static char king_small_outline_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x90, 0x00, 0x06, 0x10, 0xb1, 0x00,
|
||||
0x22, 0x12, 0xe1, 0x00, 0x24, 0x92, 0x9f, 0x00, 0x40, 0x72, 0xa0, 0x50,
|
||||
0x04, 0x0e, 0x40, 0x50, 0x40, 0x02, 0x80, 0x71, 0xc8, 0x01, 0x00, 0x73,
|
||||
0xd8, 0x00, 0x00, 0x46, 0xd8, 0x60, 0x30, 0x08, 0xa0, 0x60, 0x30, 0x10,
|
||||
0x20, 0x00, 0x00, 0x60, 0x20, 0x00, 0x00, 0x40, 0x10, 0x00, 0x00, 0x80,
|
||||
0x10, 0x00, 0x02, 0x80, 0x10, 0x00, 0x01, 0x80, 0x10, 0x01, 0x01, 0x80,
|
||||
0x10, 0x03, 0x1f, 0x84, 0x10, 0x02, 0x00, 0x84, 0x10, 0x06, 0x00, 0x86,
|
||||
0x20, 0x1c, 0x00, 0x42, 0x20, 0xf0, 0xff, 0x43, 0x20, 0x00, 0x00, 0x40,
|
||||
0x40, 0x00, 0x00, 0x20, 0x40, 0x00, 0x00, 0x20, 0x80, 0x01, 0x00, 0x18,
|
||||
0x00, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
71
gnu/games/chess/Xchess/knight.bitmap
Normal file
71
gnu/games/chess/Xchess/knight.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define knight_width 80
|
||||
#define knight_height 80
|
||||
static char knight_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x18, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
|
||||
0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xe0, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xe0, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xbf, 0xff,
|
||||
0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x7f, 0xfe, 0x0f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0xf8, 0xff, 0x01, 0x00, 0x00,
|
||||
0x00, 0x00, 0xe0, 0x0f, 0xfc, 0xe3, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xf0, 0xe1, 0xf3, 0xcf, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xfd,
|
||||
0xff, 0x1f, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x3f, 0xfe, 0x7f,
|
||||
0xfe, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xff, 0x1f, 0xfe, 0xff, 0xfc, 0x07,
|
||||
0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xf1, 0x7f, 0x00, 0x00,
|
||||
0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xe7, 0x1f, 0x00, 0x00, 0x00, 0xe0,
|
||||
0xff, 0xff, 0xff, 0xff, 0xcf, 0xff, 0x03, 0x00, 0x00, 0xf0, 0xff, 0xff,
|
||||
0xff, 0xff, 0x9f, 0x3f, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0xff,
|
||||
0x3f, 0xff, 0x07, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0xff, 0x7f, 0xfe,
|
||||
0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfc, 0x07, 0x00,
|
||||
0x00, 0xfe, 0xff, 0xff, 0xff, 0x7f, 0xfe, 0xfd, 0x01, 0x00, 0x00, 0xff,
|
||||
0xff, 0xff, 0xff, 0x3f, 0xff, 0xfb, 0x1f, 0x00, 0x00, 0xff, 0xff, 0xff,
|
||||
0xff, 0xbf, 0xff, 0xf3, 0x03, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0x9f,
|
||||
0xff, 0xf7, 0x3f, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xff, 0xef,
|
||||
0x07, 0x00, 0xc0, 0xff, 0xff, 0xff, 0x7f, 0xf3, 0xff, 0xcf, 0x7f, 0x00,
|
||||
0xe0, 0xff, 0xff, 0xff, 0x1f, 0xfd, 0xff, 0xdf, 0x07, 0x00, 0xe0, 0xff,
|
||||
0xff, 0xff, 0x83, 0xff, 0xf3, 0x9f, 0xff, 0x00, 0xf0, 0xff, 0xff, 0x7f,
|
||||
0x80, 0xff, 0xf9, 0xbf, 0x0f, 0x00, 0xf0, 0xff, 0xff, 0x00, 0x80, 0x7f,
|
||||
0xfc, 0x7f, 0xff, 0x01, 0xf8, 0x3f, 0x7f, 0x00, 0x80, 0x81, 0xff, 0x7f,
|
||||
0x1e, 0x00, 0x18, 0x9f, 0x3f, 0x00, 0xc0, 0xff, 0xff, 0x7f, 0xfe, 0x07,
|
||||
0x98, 0x8f, 0x1f, 0x00, 0xc0, 0xff, 0xcf, 0x7f, 0x3e, 0x00, 0xf8, 0x87,
|
||||
0x0f, 0x00, 0xe0, 0xff, 0xe3, 0xff, 0xfe, 0x07, 0xf0, 0xc3, 0x07, 0x00,
|
||||
0xf0, 0x1f, 0xfc, 0xff, 0x3c, 0x00, 0xf0, 0xe1, 0x03, 0x00, 0xf0, 0xc0,
|
||||
0xff, 0xff, 0xfc, 0x0f, 0x60, 0xe0, 0x01, 0x00, 0xf8, 0xff, 0xff, 0xff,
|
||||
0x7c, 0x00, 0x00, 0xf0, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0xfc, 0x0f,
|
||||
0x00, 0x70, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0x7c, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xf9, 0x0f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0xff, 0xf9, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff,
|
||||
0xff, 0xff, 0xf9, 0x0f, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff,
|
||||
0xf9, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xf9, 0x1f,
|
||||
0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xf1, 0x01, 0x00, 0x00,
|
||||
0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xf1, 0x3f, 0x00, 0x00, 0x00, 0xf0,
|
||||
0xff, 0xff, 0xff, 0xff, 0xf3, 0x01, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff,
|
||||
0xff, 0xff, 0xf3, 0x3f, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0xff,
|
||||
0xf3, 0x01, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xf3, 0x3f,
|
||||
0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xf3, 0x01, 0x00, 0x00,
|
||||
0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0x3f, 0x00, 0x00, 0x00, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xf3, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xf3, 0x3f, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xf3, 0x01, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0x3f,
|
||||
0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0x01, 0x00, 0x00,
|
||||
0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0x3f, 0x00, 0x00, 0xe0, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xf3, 0x01, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xf3, 0x3f, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xf3, 0x01, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0x3f,
|
||||
0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0x01, 0x00, 0x00,
|
||||
0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0x3f, 0x00, 0x00, 0xfc, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xf3, 0x01, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xf3, 0x3f, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xf3, 0x01, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0x3f,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
71
gnu/games/chess/Xchess/knight_mask.bitmap
Normal file
71
gnu/games/chess/Xchess/knight_mask.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define knight_mask_width 80
|
||||
#define knight_mask_height 80
|
||||
static char knight_mask_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9c, 0x0f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xbe, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xfe, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xfc, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc,
|
||||
0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x7f, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xf0, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc,
|
||||
0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0x03,
|
||||
0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00,
|
||||
0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xfc, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0x00,
|
||||
0x00, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0xf8,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0xfc, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x0f, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x0f, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00,
|
||||
0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x80, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0xc0, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x7f, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x7f, 0x00, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
|
||||
0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0xf8, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0xf8, 0xff, 0xff, 0xff,
|
||||
0xc7, 0xff, 0xff, 0xff, 0xff, 0x01, 0xfc, 0xff, 0xff, 0xff, 0xc1, 0xff,
|
||||
0xff, 0xff, 0xff, 0x03, 0xfc, 0xff, 0xff, 0x01, 0xc0, 0xff, 0xff, 0xff,
|
||||
0xff, 0x0f, 0xfc, 0xff, 0xff, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x0f,
|
||||
0xfc, 0xff, 0x7f, 0x00, 0xf0, 0xff, 0xff, 0xff, 0xff, 0x0f, 0xfc, 0xdf,
|
||||
0x3f, 0x00, 0xf8, 0xff, 0xff, 0xff, 0xff, 0x0f, 0xfc, 0xef, 0x1f, 0x00,
|
||||
0xf8, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf8, 0xf7, 0x0f, 0x00, 0xfc, 0xff,
|
||||
0xff, 0xff, 0xff, 0x1f, 0xf8, 0xfb, 0x07, 0x00, 0xfc, 0xff, 0xff, 0xff,
|
||||
0xff, 0x1f, 0xf0, 0xf9, 0x03, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0x1f,
|
||||
0x00, 0xf8, 0x01, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0xf8,
|
||||
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x80,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0x1f, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f,
|
||||
0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00,
|
||||
0x00, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0xfc,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0x7f, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f,
|
||||
0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00,
|
||||
0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xc0, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0x7f, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f,
|
||||
0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00,
|
||||
0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xf8, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0x7f, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f,
|
||||
0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0x7f, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f,
|
||||
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
71
gnu/games/chess/Xchess/knight_outline.bitmap
Normal file
71
gnu/games/chess/Xchess/knight_outline.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define knight_outline_width 80
|
||||
#define knight_outline_height 80
|
||||
static char knight_outline_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x18, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
|
||||
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf9, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x0f, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0xf8, 0x01, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x20, 0x00, 0xe0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20,
|
||||
0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x80,
|
||||
0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x08, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0xf8, 0x01, 0x00, 0x00,
|
||||
0x00, 0x00, 0xe0, 0xf0, 0x01, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x30, 0x58, 0x07, 0x00, 0xc0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x18, 0x4c,
|
||||
0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x78, 0x07, 0x00,
|
||||
0x00, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x23, 0xe0, 0x01, 0x00, 0x00, 0x04,
|
||||
0x00, 0x00, 0x00, 0x80, 0x11, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00,
|
||||
0x00, 0xc0, 0x08, 0x00, 0x00, 0x40, 0x00, 0x10, 0x00, 0x00, 0x00, 0x60,
|
||||
0x04, 0x00, 0x00, 0x40, 0x00, 0xf0, 0x03, 0x00, 0x00, 0x30, 0x02, 0x00,
|
||||
0x00, 0x60, 0x00, 0x20, 0x00, 0x00, 0x00, 0x18, 0x01, 0x00, 0x00, 0x20,
|
||||
0x00, 0xe0, 0x07, 0x00, 0x00, 0x8c, 0x00, 0x00, 0x00, 0x20, 0x00, 0x80,
|
||||
0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x20, 0x00, 0x80, 0x07, 0x00,
|
||||
0x00, 0x26, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x01, 0x00, 0x00, 0x13,
|
||||
0x00, 0x00, 0x00, 0x10, 0x10, 0x00, 0x1f, 0x00, 0x00, 0x09, 0x40, 0x00,
|
||||
0x00, 0x18, 0x08, 0x00, 0x02, 0x00, 0x80, 0x05, 0xc0, 0x00, 0x00, 0x0c,
|
||||
0x0c, 0x00, 0x3e, 0x00, 0x80, 0x00, 0x80, 0x00, 0xc0, 0x03, 0x06, 0x00,
|
||||
0x04, 0x00, 0xc0, 0x00, 0x80, 0x01, 0x70, 0x01, 0xc3, 0x00, 0x7c, 0x00,
|
||||
0x60, 0x00, 0x00, 0x03, 0x1e, 0x81, 0x41, 0x00, 0x04, 0x00, 0x20, 0x00,
|
||||
0x00, 0xce, 0x83, 0x61, 0x60, 0x00, 0xfc, 0x00, 0x30, 0x00, 0x80, 0x7f,
|
||||
0x80, 0x1c, 0x30, 0x00, 0x08, 0x00, 0x10, 0xe0, 0xc1, 0x00, 0x80, 0x07,
|
||||
0x10, 0x00, 0xf8, 0x01, 0x18, 0x30, 0x61, 0x00, 0x80, 0x00, 0x08, 0x00,
|
||||
0x10, 0x00, 0x08, 0x98, 0x31, 0x00, 0xc0, 0x00, 0x0c, 0x00, 0xf0, 0x07,
|
||||
0x08, 0x8c, 0x18, 0x00, 0x40, 0x00, 0x03, 0x00, 0x20, 0x00, 0x18, 0x86,
|
||||
0x0c, 0x00, 0x60, 0xc0, 0x01, 0x00, 0xe0, 0x07, 0x10, 0xc3, 0x06, 0x00,
|
||||
0x30, 0x30, 0x00, 0x00, 0x20, 0x00, 0xf0, 0x61, 0x02, 0x00, 0x10, 0x1e,
|
||||
0x00, 0x00, 0xe0, 0x0f, 0x60, 0x30, 0x02, 0x00, 0x98, 0x03, 0x00, 0x00,
|
||||
0x40, 0x00, 0x00, 0x10, 0x02, 0x00, 0x0c, 0x00, 0x00, 0x00, 0xc0, 0x0f,
|
||||
0x00, 0xb0, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0xc0,
|
||||
0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xc0, 0x0f, 0x00, 0x00, 0x00, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00,
|
||||
0x00, 0x00, 0x80, 0x0f, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00,
|
||||
0x80, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1f,
|
||||
0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
|
||||
0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x30,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f,
|
||||
0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
|
||||
0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f,
|
||||
0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
|
||||
0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x01, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f,
|
||||
0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
|
||||
0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x04, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x01, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
15
gnu/games/chess/Xchess/knight_small.bitmap
Normal file
15
gnu/games/chess/Xchess/knight_small.bitmap
Normal file
@ -0,0 +1,15 @@
|
||||
|
||||
#define knight_small_width 32
|
||||
#define knight_small_height 32
|
||||
static char knight_small_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x80, 0x00, 0x00, 0xee, 0x7f, 0x02,
|
||||
0x00, 0xfe, 0x7f, 0x01, 0x00, 0xff, 0xff, 0x04, 0x00, 0xff, 0xff, 0x02,
|
||||
0x80, 0xff, 0xff, 0x09, 0xc0, 0xfc, 0xff, 0x07, 0xe0, 0xfc, 0xff, 0x11,
|
||||
0xe0, 0xff, 0xff, 0x0d, 0xe0, 0xff, 0xff, 0x03, 0xf0, 0xff, 0xff, 0x3f,
|
||||
0xf0, 0xff, 0xff, 0x03, 0xf0, 0xff, 0xff, 0x7f, 0xf8, 0xff, 0xff, 0x07,
|
||||
0xfc, 0xc7, 0xff, 0x7f, 0xfe, 0xc1, 0xff, 0x07, 0xfa, 0xc1, 0xff, 0x7f,
|
||||
0xce, 0xc0, 0xff, 0x07, 0x6c, 0xc0, 0xff, 0x7f, 0x28, 0xe0, 0xff, 0x07,
|
||||
0x00, 0xe0, 0xff, 0x7f, 0x00, 0xe0, 0xff, 0x0f, 0x00, 0xf0, 0xff, 0x7f,
|
||||
0x00, 0xf0, 0xff, 0x0f, 0x00, 0xf0, 0xff, 0x7f, 0x00, 0xf8, 0xff, 0x0f,
|
||||
0x00, 0xf8, 0xff, 0x7f, 0x00, 0xfc, 0xff, 0x0f, 0x00, 0xff, 0xff, 0x7f,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
15
gnu/games/chess/Xchess/knight_small_outline.bitmap
Normal file
15
gnu/games/chess/Xchess/knight_small_outline.bitmap
Normal file
@ -0,0 +1,15 @@
|
||||
|
||||
#define knight_small_outline_width 32
|
||||
#define knight_small_outline_height 32
|
||||
static char knight_small_outline_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x80, 0x00, 0x00, 0xee, 0x7f, 0x02,
|
||||
0x00, 0x3a, 0x40, 0x01, 0x00, 0x03, 0xc0, 0x04, 0x00, 0x01, 0x80, 0x02,
|
||||
0x80, 0x01, 0x80, 0x09, 0xc0, 0x0c, 0x00, 0x07, 0x60, 0x0c, 0x00, 0x11,
|
||||
0x20, 0x00, 0x00, 0x0d, 0x20, 0x00, 0x00, 0x03, 0x30, 0x00, 0x00, 0x3e,
|
||||
0x10, 0x00, 0x00, 0x02, 0x10, 0x00, 0x00, 0x7e, 0x18, 0x7c, 0x00, 0x04,
|
||||
0x0c, 0x47, 0x00, 0x7c, 0x06, 0x41, 0x00, 0x04, 0xf2, 0x41, 0x00, 0x7c,
|
||||
0xde, 0x40, 0x00, 0x04, 0x6c, 0x40, 0x00, 0x7c, 0x28, 0x60, 0x00, 0x04,
|
||||
0x00, 0x20, 0x00, 0x7c, 0x00, 0x20, 0x00, 0x08, 0x00, 0x30, 0x00, 0x78,
|
||||
0x00, 0x10, 0x00, 0x08, 0x00, 0x10, 0x00, 0x78, 0x00, 0x18, 0x00, 0x08,
|
||||
0x00, 0x08, 0x00, 0x78, 0x00, 0x0c, 0x00, 0x08, 0x00, 0xff, 0xff, 0x7f,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
101
gnu/games/chess/Xchess/message.c
Normal file
101
gnu/games/chess/Xchess/message.c
Normal file
@ -0,0 +1,101 @@
|
||||
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.4 $ on $Date: 86/11/26 12:10:22 $
|
||||
* $Source: /users/faustus/xchess/RCS/message.c,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* Permission is granted to do anything with this code except sell it
|
||||
* or remove this message.
|
||||
*
|
||||
* Do stuff with the message window. Font 0 is the normal font, font 1
|
||||
* is large, and font 2 is normal red.
|
||||
*/
|
||||
|
||||
#include "xchess.h"
|
||||
|
||||
#define MESSAGE_HEADER "\n1 XChess Messages0\n"
|
||||
|
||||
void
|
||||
message_init(win)
|
||||
windata *win;
|
||||
{
|
||||
TxtGrab(win->display, win->messagewin, "xchess", win->medium,
|
||||
win->textback.pixel, win->textcolor.pixel,
|
||||
win->cursorcolor.pixel);
|
||||
TxtAddFont(win->display, win->messagewin, 1, win->large, win->textcolor.pixel);
|
||||
TxtAddFont(win->display, win->messagewin, 2, win->medium, win->errortext.pixel);
|
||||
TxtAddFont(win->display, win->messagewin, 3, win->medium, win->playertext.pixel);
|
||||
|
||||
TxtWriteStr(win->display, win->messagewin, MESSAGE_HEADER);
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
message_add(win, string, err)
|
||||
windata *win;
|
||||
char *string;
|
||||
bool err;
|
||||
{
|
||||
if (err) {
|
||||
TxtWriteStr(win->display, win->messagewin, "2");
|
||||
TxtWriteStr(win->display, win->messagewin, string);
|
||||
TxtWriteStr(win->display, win->messagewin, "0");
|
||||
XBell(win->display, 50);
|
||||
} else
|
||||
TxtWriteStr(win->display, win->messagewin, string);
|
||||
|
||||
XSync(win->display, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
message_send(win, event)
|
||||
windata *win;
|
||||
XEvent *event;
|
||||
{
|
||||
XKeyEvent *ev = &event->xkey;
|
||||
KeySym keysym;
|
||||
windata *ow = (win == win1) ? win2 : win1;
|
||||
char buf[BSIZE], *s;
|
||||
int i;
|
||||
|
||||
i = XLookupString(ev, buf, sizeof(buf) - 1, &keysym, &s);
|
||||
buf[i] = '\0';
|
||||
for (s = buf; *s; s++)
|
||||
if (*s == '\r')
|
||||
*s = '\n';
|
||||
else if (*s == '\177')
|
||||
*s = '';
|
||||
|
||||
TxtWriteStr(win->display, win->messagewin, "3");
|
||||
TxtWriteStr(win->display, win->messagewin, buf);
|
||||
TxtWriteStr(win->display, win->messagewin, "0");
|
||||
XSync(win->display, 0);
|
||||
if (ow) {
|
||||
TxtWriteStr(ow->display, ow->messagewin, "3");
|
||||
TxtWriteStr(ow->display, ow->messagewin, buf);
|
||||
TxtWriteStr(ow->display, ow->messagewin, "0");
|
||||
XSync(ow->display, 0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
386
gnu/games/chess/Xchess/parse.c
Normal file
386
gnu/games/chess/Xchess/parse.c
Normal file
@ -0,0 +1,386 @@
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.2 $ on $Date: 86/11/23 17:17:59 $
|
||||
* $Source: /users/faustus/xchess/RCS/parse.c,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* Permission is granted to do anything with this code except sell it
|
||||
* or remove this message.
|
||||
*
|
||||
* Parse a sequence of chess moves...
|
||||
*/
|
||||
|
||||
#include "xchess.h"
|
||||
|
||||
bool loading_flag = false;
|
||||
bool loading_paused = false;
|
||||
|
||||
static char *line;
|
||||
|
||||
/* Load a record file in. This returns a number of things -- the board, the
|
||||
* list of moves, and whose turn it is.
|
||||
*/
|
||||
|
||||
void
|
||||
load_game(file)
|
||||
char *file;
|
||||
{
|
||||
FILE *fp;
|
||||
char buf[BSIZE];
|
||||
bool eflag;
|
||||
move *m;
|
||||
board *tmpboard = alloc(board);
|
||||
|
||||
if (eq(file, "xchess.game") && saveflag) {
|
||||
message_add(win1,
|
||||
"Oops, I just overwrote the\nfile xchess.game...\n",
|
||||
true);
|
||||
message_add(win1, "I hope you had another copy.\n", true);
|
||||
return;
|
||||
}
|
||||
if (!(fp = fopen(file, "r"))) {
|
||||
perror(file);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Get a few lines... */
|
||||
fgets(buf, BSIZE, fp);
|
||||
message_add(win1, buf, false);
|
||||
if (!oneboard)
|
||||
message_add(win2, buf, false);
|
||||
|
||||
fgets(buf, BSIZE, fp);
|
||||
message_add(win1, buf, false);
|
||||
if (!oneboard)
|
||||
message_add(win2, buf, false);
|
||||
|
||||
fgets(buf, BSIZE, fp);
|
||||
if (eq(buf, "\tenglish\n"))
|
||||
eflag = true;
|
||||
else if (eq(buf, "\talgebraic\n"))
|
||||
eflag = false;
|
||||
else {
|
||||
fprintf(stderr, "Can't decide whether this is english...\n");
|
||||
return;
|
||||
}
|
||||
|
||||
board_init(tmpboard);
|
||||
line = NULL;
|
||||
m = parse_file(fp, tmpboard, eflag);
|
||||
tfree(tmpboard);
|
||||
|
||||
/* Now apply these moves to the board we were given... */
|
||||
loading_flag = true;
|
||||
while (m) {
|
||||
if (!quickflag)
|
||||
XSync(win1->display, 0);
|
||||
win_process(true);
|
||||
if (!quickflag)
|
||||
sleep(1);
|
||||
if (!loading_paused) {
|
||||
prog_move(m);
|
||||
m = m->next;
|
||||
}
|
||||
}
|
||||
loading_flag = false;
|
||||
if (line)
|
||||
message_add(win1, line, false);
|
||||
|
||||
while (fgets(buf, BSIZE, fp))
|
||||
message_add(win1, buf, false);
|
||||
|
||||
fclose(fp);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
/* Given a starting position (usually the beginning board configuration),
|
||||
* read in a file of moves.
|
||||
*/
|
||||
|
||||
move *
|
||||
parse_file(fp, b, english)
|
||||
FILE *fp;
|
||||
board *b;
|
||||
bool english;
|
||||
{
|
||||
move *mvs = NULL, *end = NULL;
|
||||
char buf[BSIZE], *s, *t;
|
||||
|
||||
while (fgets(buf, BSIZE, fp)) {
|
||||
if (*buf == '#')
|
||||
continue;
|
||||
s = buf;
|
||||
|
||||
/* The move number... */
|
||||
if (!(t = gettok(&s)))
|
||||
break;
|
||||
if (!isdigit(*t)) {
|
||||
line = copy(buf);
|
||||
break;
|
||||
}
|
||||
|
||||
if (!(t = gettok(&s)))
|
||||
break;
|
||||
if (end)
|
||||
end = end->next = (english ? parse_move(b, t, WHITE) :
|
||||
parse_imove(b, t, WHITE));
|
||||
else
|
||||
mvs = end = (english ? parse_move(b, t, WHITE) :
|
||||
parse_imove(b, t, WHITE));
|
||||
if (!end) {
|
||||
fprintf(stderr, "Can't parse %s\n", buf);
|
||||
return (NULL);
|
||||
}
|
||||
board_move(b, end);
|
||||
|
||||
if (!(t = gettok(&s)))
|
||||
break;
|
||||
if (end)
|
||||
end = end->next = (english ? parse_move(b, t, BLACK) :
|
||||
parse_imove(b, t, BLACK));
|
||||
else
|
||||
mvs = end = (english ? parse_move(b, t, BLACK) :
|
||||
parse_imove(b, t, BLACK));
|
||||
if (!end) {
|
||||
fprintf(stderr, "Can't parse %s\n", buf);
|
||||
return (NULL);
|
||||
}
|
||||
board_move(b, end);
|
||||
}
|
||||
|
||||
return (mvs);
|
||||
}
|
||||
|
||||
/* Parse a move. The move format accepted is as follows -
|
||||
* move: spec-spec
|
||||
* capture: specxspec
|
||||
* kcastle: 2 o's
|
||||
* qcastle: 3 o's
|
||||
* A spec is either piece/pos, piece, or just pos. A pos consists of a column
|
||||
* name followed by a row number. If the column name is kr, kn, kb, k, q,
|
||||
* qb, qn, or qr, then the row number is according to the english system,
|
||||
* or if it is a-h then it is according to the international system.
|
||||
*
|
||||
*** As of now the spec must include the position.
|
||||
*/
|
||||
|
||||
move *
|
||||
parse_move(b, str, w)
|
||||
board *b;
|
||||
char *str;
|
||||
color w;
|
||||
{
|
||||
move *m = alloc(move);
|
||||
char *s;
|
||||
char spec1[16], spec2[16];
|
||||
int i, j;
|
||||
|
||||
if (debug) fprintf(stderr, "parsing %s\n", str);
|
||||
|
||||
/* Check for castles. */
|
||||
for (s = str, i = 0; *s; s++)
|
||||
if ((*s == 'o') || (*s == 'O'))
|
||||
i++;
|
||||
if (i == 2) {
|
||||
m->type = KCASTLE;
|
||||
m->piece.type = KING;
|
||||
m->piece.color = w;
|
||||
return (m);
|
||||
} else if (i == 3) {
|
||||
m->type = QCASTLE;
|
||||
m->piece.type = KING;
|
||||
m->piece.color = w;
|
||||
return (m);
|
||||
}
|
||||
if (index(str, '-'))
|
||||
m->type = MOVE;
|
||||
else if (index(str, 'x'))
|
||||
m->type = CAPTURE;
|
||||
else
|
||||
return (NULL);
|
||||
for (i = 0; str[i]; i++)
|
||||
if ((str[i] == 'x') || (str[i] == '-'))
|
||||
break;
|
||||
else
|
||||
spec1[i] = str[i];
|
||||
spec1[i] = '\0';
|
||||
for (i++, j = 0; str[i]; i++, j++)
|
||||
if ((str[i] == 'x') || (str[i] == '-'))
|
||||
break;
|
||||
else
|
||||
spec2[j] = str[i];
|
||||
spec2[j] = '\0';
|
||||
|
||||
/* Now decode the specifications. */
|
||||
s = spec1;
|
||||
switch (*s) {
|
||||
case 'p': case 'P':
|
||||
m->piece.type = PAWN; break;
|
||||
case 'r': case 'R':
|
||||
m->piece.type = ROOK; break;
|
||||
case 'n': case 'N':
|
||||
m->piece.type = KNIGHT; break;
|
||||
case 'b': case 'B':
|
||||
m->piece.type = BISHOP; break;
|
||||
case 'q': case 'Q':
|
||||
m->piece.type = QUEEN; break;
|
||||
case 'k': case 'K':
|
||||
m->piece.type = KING; break;
|
||||
default:
|
||||
return (NULL);
|
||||
}
|
||||
m->piece.color = w;
|
||||
s += 2;
|
||||
|
||||
/* Now get the {q,k}{,b,n,r}n string... */
|
||||
if ((s[0] == 'q') && (s[1] == 'r'))
|
||||
m->fromx = 0, s += 2;
|
||||
else if ((s[0] == 'q') && (s[1] == 'n'))
|
||||
m->fromx = 1, s += 2;
|
||||
else if ((s[0] == 'q') && (s[1] == 'b'))
|
||||
m->fromx = 2, s += 2;
|
||||
else if ((s[0] == 'q') && isdigit(s[1]))
|
||||
m->fromx = 3, s += 1;
|
||||
else if ((s[0] == 'k') && isdigit(s[1]))
|
||||
m->fromx = 4, s += 1;
|
||||
else if ((s[0] == 'k') && (s[1] == 'b'))
|
||||
m->fromx = 5, s += 2;
|
||||
else if ((s[0] == 'k') && (s[1] == 'n'))
|
||||
m->fromx = 6, s += 2;
|
||||
else if ((s[0] == 'k') && (s[1] == 'r'))
|
||||
m->fromx = 7, s += 2;
|
||||
m->fromy = ((w == WHITE) ? (SIZE - atoi(s)) : (atoi(s) - 1));
|
||||
|
||||
if ((b->square[m->fromy][m->fromx].color != w) ||
|
||||
(b->square[m->fromy][m->fromx].type != m->piece.type)) {
|
||||
fprintf(stderr, "Error: bad stuff\n");
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
s = spec2;
|
||||
if (m->type == CAPTURE) {
|
||||
switch (*s) {
|
||||
case 'p': case 'P':
|
||||
m->taken.type = PAWN; break;
|
||||
case 'r': case 'R':
|
||||
m->taken.type = ROOK; break;
|
||||
case 'n': case 'N':
|
||||
m->taken.type = KNIGHT; break;
|
||||
case 'b': case 'B':
|
||||
m->taken.type = BISHOP; break;
|
||||
case 'q': case 'Q':
|
||||
m->taken.type = QUEEN; break;
|
||||
case 'k': case 'K':
|
||||
m->taken.type = KING; break;
|
||||
default:
|
||||
return (NULL);
|
||||
}
|
||||
m->taken.color = ((w == WHITE) ? BLACK : WHITE);
|
||||
s += 2;
|
||||
}
|
||||
|
||||
/* Now get the {q,k}{,b,n,r}n string... */
|
||||
if ((s[0] == 'q') && (s[1] == 'r'))
|
||||
m->tox = 0, s += 2;
|
||||
else if ((s[0] == 'q') && (s[1] == 'n'))
|
||||
m->tox = 1, s += 2;
|
||||
else if ((s[0] == 'q') && (s[1] == 'b'))
|
||||
m->tox = 2, s += 2;
|
||||
else if ((s[0] == 'q') && isdigit(s[1]))
|
||||
m->tox = 3, s += 1;
|
||||
else if ((s[0] == 'k') && isdigit(s[1]))
|
||||
m->tox = 4, s += 1;
|
||||
else if ((s[0] == 'k') && (s[1] == 'b'))
|
||||
m->tox = 5, s += 2;
|
||||
else if ((s[0] == 'k') && (s[1] == 'n'))
|
||||
m->tox = 6, s += 2;
|
||||
else if ((s[0] == 'k') && (s[1] == 'r'))
|
||||
m->tox = 7, s += 2;
|
||||
m->toy = ((w == WHITE) ? (SIZE - atoi(s)) : (atoi(s) - 1));
|
||||
|
||||
if ((m->type == CAPTURE) && ((b->square[m->toy][m->tox].color !=
|
||||
m->taken.color) || (b->square[m->toy][m->tox].type !=
|
||||
m->taken.type))) {
|
||||
fprintf(stderr, "Error: bad stuff\n");
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
return (m);
|
||||
}
|
||||
|
||||
/* Parse an algebraic notation move. This is a lot easier... */
|
||||
|
||||
move *
|
||||
parse_imove(b, buf, w)
|
||||
board *b;
|
||||
char *buf;
|
||||
color w;
|
||||
{
|
||||
char *s;
|
||||
move *m = alloc(move);
|
||||
int n;
|
||||
|
||||
if (debug) fprintf(stderr, "(alg) parsing %s\n", buf);
|
||||
|
||||
for (s = buf, n = 0; *s; s++)
|
||||
if ((*s == 'o') || (*s == 'O'))
|
||||
n++;
|
||||
s = buf;
|
||||
|
||||
if (n == 2)
|
||||
m->type = KCASTLE;
|
||||
else if (n == 3)
|
||||
m->type = QCASTLE;
|
||||
else {
|
||||
m->fromx = *s++ - 'a';
|
||||
m->fromy = SIZE - (*s++ - '0');
|
||||
m->tox = *s++ - 'a';
|
||||
m->toy = SIZE - (*s++ - '0');
|
||||
m->piece = b->square[m->fromy][m->fromx];
|
||||
m->taken = b->square[m->toy][m->tox];
|
||||
if (m->taken.color == NONE)
|
||||
m->type = MOVE;
|
||||
else
|
||||
m->type = CAPTURE;
|
||||
/* for pawns we must account for en passant */
|
||||
if (m->piece.type == PAWN) {
|
||||
if (m->type == MOVE && m->fromx != m->tox) {
|
||||
m->enpassant = 1;
|
||||
m->type = CAPTURE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (m->piece.color != w) {
|
||||
fprintf(stderr, "Error: parse_imove: piece of wrong color!\n");
|
||||
return (NULL);
|
||||
}
|
||||
if ((m->piece.type == KING) && (m->fromy == m->toy) && (m->fromx == 4)
|
||||
&& (m->tox == 6))
|
||||
m->type = KCASTLE;
|
||||
else if ((m->piece.type == KING) && (m->fromy == m->toy) &&
|
||||
(m->fromx == 4) && (m->tox == 2))
|
||||
m->type = QCASTLE;
|
||||
|
||||
return (m);
|
||||
}
|
||||
|
71
gnu/games/chess/Xchess/pawn.bitmap
Normal file
71
gnu/games/chess/Xchess/pawn.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define pawn_width 80
|
||||
#define pawn_height 80
|
||||
static char pawn_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x80, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x7f,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xf8, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xf8, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff,
|
||||
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x01, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xe0, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xc0, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff,
|
||||
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x03, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x0f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xe0, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8,
|
||||
0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff,
|
||||
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x01, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x01, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xf8, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xf8, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff,
|
||||
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x07, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x07, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xfe, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff,
|
||||
0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x3f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xe0, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0,
|
||||
0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff,
|
||||
0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xf8, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8,
|
||||
0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff,
|
||||
0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0x03,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xf0, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0,
|
||||
0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff,
|
||||
0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xc0, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
|
||||
0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff,
|
||||
0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x3f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xfe, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xfc, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff,
|
||||
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00,
|
||||
0x80, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x03, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0x00,
|
||||
0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00,
|
||||
0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x1f, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
71
gnu/games/chess/Xchess/pawn_mask.bitmap
Normal file
71
gnu/games/chess/Xchess/pawn_mask.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define pawn_mask_width 80
|
||||
#define pawn_mask_height 80
|
||||
static char pawn_mask_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xf0, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff,
|
||||
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x01, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x03, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xfc, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xfc, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff,
|
||||
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x03, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x03, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xfc, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xfc, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff,
|
||||
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x07, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xfc, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc,
|
||||
0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff,
|
||||
0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x03, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x07, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xfc, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xfe, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff,
|
||||
0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x0f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x80, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
|
||||
0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff,
|
||||
0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xf0, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8,
|
||||
0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff,
|
||||
0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0x07,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xfc, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc,
|
||||
0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff,
|
||||
0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0x07,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xfc, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8,
|
||||
0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff,
|
||||
0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0x03,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xf0, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0,
|
||||
0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x7f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff,
|
||||
0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0x0f,
|
||||
0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0xf0, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x0f, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x00,
|
||||
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x80, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x3f, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x3f, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00,
|
||||
0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
71
gnu/games/chess/Xchess/pawn_outline.bitmap
Normal file
71
gnu/games/chess/Xchess/pawn_outline.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define pawn_outline_width 80
|
||||
#define pawn_outline_height 80
|
||||
static char pawn_outline_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x80, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x70,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0xc0, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x80, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x18, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x08, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x08, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x80, 0x01, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x80, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x30, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xe0, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xc0, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff,
|
||||
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x03, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x0e, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x80, 0x03, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xe0, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8,
|
||||
0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x01, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x08, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x08, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x04, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x02, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x03, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00,
|
||||
0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x20, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20,
|
||||
0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00,
|
||||
0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x08, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08,
|
||||
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00,
|
||||
0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x02,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10,
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00,
|
||||
0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x80, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
|
||||
0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
|
||||
0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x30, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x06, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1f, 0x00, 0xff, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x78, 0xc0, 0x81, 0x07, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x07, 0xc0, 0x7f, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00,
|
||||
0x80, 0x01, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x00,
|
||||
0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00,
|
||||
0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00,
|
||||
0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x02, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x18, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
15
gnu/games/chess/Xchess/pawn_small.bitmap
Normal file
15
gnu/games/chess/Xchess/pawn_small.bitmap
Normal file
@ -0,0 +1,15 @@
|
||||
|
||||
#define pawn_small_width 32
|
||||
#define pawn_small_height 32
|
||||
static char pawn_small_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xf0, 0x0f, 0x00,
|
||||
0x00, 0xf8, 0x1f, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0xf8, 0x1f, 0x00,
|
||||
0x00, 0xf8, 0x1f, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0xf0, 0x0f, 0x00,
|
||||
0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x80, 0xff, 0xff, 0x01,
|
||||
0x80, 0xff, 0xff, 0x01, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00,
|
||||
0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00,
|
||||
0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00,
|
||||
0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00,
|
||||
0x00, 0xf0, 0x0f, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0xfc, 0x3f, 0x00,
|
||||
0x00, 0xff, 0xff, 0x00, 0xe0, 0xff, 0xff, 0x07, 0xf0, 0xff, 0xff, 0x0f,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
15
gnu/games/chess/Xchess/pawn_small_outline.bitmap
Normal file
15
gnu/games/chess/Xchess/pawn_small_outline.bitmap
Normal file
@ -0,0 +1,15 @@
|
||||
|
||||
#define pawn_small_outline_width 32
|
||||
#define pawn_small_outline_height 32
|
||||
static char pawn_small_outline_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0x30, 0x0c, 0x00,
|
||||
0x00, 0x18, 0x18, 0x00, 0x00, 0x08, 0x10, 0x00, 0x00, 0x08, 0x10, 0x00,
|
||||
0x00, 0x08, 0x10, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x30, 0x0c, 0x00,
|
||||
0x00, 0x20, 0x04, 0x00, 0x00, 0x20, 0x04, 0x00, 0x80, 0x3f, 0xfc, 0x01,
|
||||
0x80, 0x3f, 0xfc, 0x01, 0x00, 0x20, 0x04, 0x00, 0x00, 0x20, 0x04, 0x00,
|
||||
0x00, 0x20, 0x04, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x20, 0x04, 0x00,
|
||||
0x00, 0x20, 0x04, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x20, 0x04, 0x00,
|
||||
0x00, 0x20, 0x04, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x20, 0x04, 0x00,
|
||||
0x00, 0xf0, 0x0f, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x0c, 0x30, 0x00,
|
||||
0x00, 0x07, 0xe0, 0x00, 0xe0, 0x01, 0x80, 0x07, 0xf0, 0xff, 0xff, 0x0f,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
112
gnu/games/chess/Xchess/popup.c
Normal file
112
gnu/games/chess/Xchess/popup.c
Normal file
@ -0,0 +1,112 @@
|
||||
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.2 $ on $Date: 86/11/26 12:10:38 $
|
||||
* $Source: /users/faustus/xchess/RCS/popup.c,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* faustus@cad.berkeley.edu, ucbvax!faustus
|
||||
* Permission is granted to modify and re-distribute this code in any manner
|
||||
* as long as this notice is preserved. All standard disclaimers apply.
|
||||
*
|
||||
* A simple pop-up menu system.
|
||||
*/
|
||||
|
||||
#include "xchess.h"
|
||||
|
||||
/* Open a small window with some text in it and two buttons -- yes and no.
|
||||
* Use black and white pixel, and the medium font.
|
||||
*/
|
||||
|
||||
bool
|
||||
pop_question(win, text)
|
||||
windata *win;
|
||||
char *text;
|
||||
{
|
||||
char *s, *t;
|
||||
int nlines = 1, ncols = 0, i = 0, j;
|
||||
int x, y;
|
||||
Window w;
|
||||
bool ch;
|
||||
XEvent ev;
|
||||
|
||||
for (s = text; *s; s++) {
|
||||
if ((*s == '\n') && s[1])
|
||||
nlines++;
|
||||
if ((*s == '\n') || !s[1]) {
|
||||
if (i > ncols)
|
||||
ncols = i;
|
||||
i = 0;
|
||||
} else
|
||||
i++;
|
||||
}
|
||||
|
||||
if (ncols < 12)
|
||||
ncols = 12;
|
||||
nlines += 4;
|
||||
ncols += 4;
|
||||
|
||||
x = (BASE_WIDTH - ncols * win->medium->max_bounds.width) / 2;
|
||||
y = (BASE_HEIGHT - nlines * win->medium->max_bounds.ascent) / 2;
|
||||
|
||||
w = XCreateSimpleWindow(win->display, win->basewin,
|
||||
x, y, ncols * win->medium->max_bounds.width,
|
||||
nlines * win->medium->ascent,
|
||||
BORDER_WIDTH, win->border.pixel,
|
||||
win->textback.pixel);
|
||||
XMapRaised(win->display, w);
|
||||
XSetFont(win->display, DefaultGC(win->display, 0),
|
||||
win->medium->fid);
|
||||
|
||||
for (i = 0, s = text; i < nlines - 4; i++) {
|
||||
for (t = s, j = 0; *t && (*t != '\n'); t++, j++)
|
||||
;
|
||||
XDrawString(win->display, w, DefaultGC(win->display, 0),
|
||||
(ncols - j) / 2 * win->medium->max_bounds.width,
|
||||
(i + 1) * win->medium->ascent,
|
||||
s, j);
|
||||
s = t + 1;
|
||||
}
|
||||
XDrawString(win->display, w, DefaultGC(win->display, 0),
|
||||
(ncols - 8) * win->medium->max_bounds.width / 4,
|
||||
(nlines - 2) * win->medium->ascent,
|
||||
"YES", 3);
|
||||
XDrawString(win->display, w, DefaultGC(win->display, 0),
|
||||
(ncols - 4) * win->medium->max_bounds.width * 3 / 4,
|
||||
(nlines - 2) * win->medium->ascent,
|
||||
"NO", 2);
|
||||
|
||||
XSync(win->display, 0);
|
||||
XSelectInput(win->display, w, ButtonPressMask);
|
||||
XWindowEvent(win->display, w, ButtonPressMask, &ev);
|
||||
x = ev.xkey.x;
|
||||
y = ev.xkey.y;
|
||||
|
||||
if (x > ncols * win->medium->max_bounds.width / 2)
|
||||
ch = false;
|
||||
else
|
||||
ch = true;
|
||||
|
||||
XDestroyWindow(win->display, w);
|
||||
XSync(win->display, 0);
|
||||
return (ch);
|
||||
}
|
||||
|
200
gnu/games/chess/Xchess/program.c
Normal file
200
gnu/games/chess/Xchess/program.c
Normal file
@ -0,0 +1,200 @@
|
||||
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.2 $ on $Date: 86/11/23 17:18:10 $
|
||||
* $Source: /users/faustus/xchess/RCS/program.c,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* Permission is granted to do anything with this code except sell it
|
||||
* or remove this message.
|
||||
*
|
||||
* The interface to whichever chess playing program we are using...
|
||||
*/
|
||||
|
||||
#include "xchess.h"
|
||||
#include <signal.h>
|
||||
#include <sys/time.h>
|
||||
|
||||
static int pid;
|
||||
static FILE *from;
|
||||
static FILE *to;
|
||||
static bool easy = 1;
|
||||
|
||||
bool
|
||||
program_init(name)
|
||||
char *name;
|
||||
{
|
||||
int toprog[2], fromprog[2];
|
||||
char buf[BSIZE];
|
||||
char time[10];
|
||||
char moves[10];
|
||||
|
||||
pipe(toprog);
|
||||
pipe(fromprog);
|
||||
|
||||
if (!(pid = fork())) {
|
||||
/* Start up the program. */
|
||||
dup2(toprog[0], 0);
|
||||
dup2(fromprog[1], 1);
|
||||
close(toprog[0]);
|
||||
close(toprog[1]);
|
||||
close(fromprog[0]);
|
||||
close(fromprog[1]);
|
||||
sprintf (time, "%d", timeunit/60);
|
||||
sprintf (moves, "%d", movesperunit);
|
||||
if (proghost)
|
||||
execl("/usr/ucb/rsh", "rsh", proghost, name,
|
||||
moves, time,
|
||||
(char *) NULL);
|
||||
else
|
||||
execl(name, name, moves, time, (char *) NULL);
|
||||
perror(name);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
close(toprog[0]);
|
||||
close(fromprog[1]);
|
||||
|
||||
from = fdopen(fromprog[0], "r");
|
||||
setbuf(from, NULL);
|
||||
to = fdopen(toprog[1], "w");
|
||||
setbuf(to, NULL);
|
||||
|
||||
/* Get the first line... */
|
||||
fgets(buf, BSIZE, from);
|
||||
if (debug)
|
||||
fprintf(stderr, "program says %s", buf);
|
||||
if (blackflag) {
|
||||
fputs("switch\n", to);
|
||||
fflush(to);
|
||||
fgets(buf, BSIZE, from);
|
||||
if (debug)
|
||||
fprintf(stderr, "program says %s", buf);
|
||||
message_add(win1, "GNU Chess playing white\n", false);
|
||||
} else
|
||||
message_add(win1, "GNU Chess playing black\n", false);
|
||||
|
||||
return (true);
|
||||
}
|
||||
|
||||
void
|
||||
program_end()
|
||||
{
|
||||
fclose(from);
|
||||
fclose(to);
|
||||
kill(pid, SIGTERM);
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
program_send(m)
|
||||
move *m;
|
||||
{
|
||||
char buf[BSIZE];
|
||||
|
||||
if ((m->type == MOVE) || (m->type == CAPTURE))
|
||||
sprintf(buf, "%c%d%c%d\n", 'a' + m->fromx, SIZE - m->fromy,
|
||||
'a' + m->tox, SIZE - m->toy);
|
||||
else if (m->type == KCASTLE)
|
||||
strcpy(buf, (m->piece.color == WHITE) ? "e1g1\n" : "e8g8\n");
|
||||
else if (m->type == QCASTLE)
|
||||
strcpy(buf, (m->piece.color == WHITE) ? "e1c1\n" : "e8c8\n");
|
||||
|
||||
if (debug)
|
||||
fprintf(stderr, "sending program %s", buf);
|
||||
if (!easy)
|
||||
kill (pid, SIGINT);
|
||||
|
||||
fputs(buf, to);
|
||||
fflush(to);
|
||||
|
||||
/* One junk line... */
|
||||
fgets(buf, BSIZE, from);
|
||||
if (debug)
|
||||
fprintf(stderr, "program says %s", buf);
|
||||
return;
|
||||
}
|
||||
|
||||
move *
|
||||
program_get()
|
||||
{
|
||||
int rfd = (1 << fileno(from)), wfd = 0, xfd = 0;
|
||||
static struct timeval notime = { 0, 0 };
|
||||
char buf[BSIZE], *s;
|
||||
move *m;
|
||||
int i;
|
||||
|
||||
/* Do a poll... */
|
||||
|
||||
if (!(i = select(32, &rfd, &wfd, &xfd, ¬ime)) &&
|
||||
!from->_cnt) { /* Bad stuff... */
|
||||
if (debug)
|
||||
fprintf(stderr, "poll: nothing\n");
|
||||
return (NULL);
|
||||
}
|
||||
if (i == -1) {
|
||||
perror("select");
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
fgets(buf, BSIZE, from);
|
||||
if (*buf == '\n' || *buf == '\0') {
|
||||
message_add(win1, "program died", false);
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
if (debug)
|
||||
fprintf(stderr, "got from program %s", buf);
|
||||
|
||||
for (s = buf; !isalpha(*s); s++)
|
||||
;
|
||||
m = parse_imove(chessboard, s, nexttomove);
|
||||
if (m == NULL)
|
||||
return (NULL);
|
||||
|
||||
if (!valid_move(m, chessboard)) {
|
||||
fprintf(stderr, "Error: move %s is invalid!!\n", buf);
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
/*
|
||||
fgets(buf, BSIZE, from);
|
||||
if (debug)
|
||||
fprintf(stderr, "program says %s", buf);
|
||||
*/
|
||||
message_add(win1, buf, false);
|
||||
return (m);
|
||||
}
|
||||
|
||||
void
|
||||
program_undo()
|
||||
{
|
||||
fputs("undo\n", to);
|
||||
return;
|
||||
}
|
||||
void
|
||||
program_easy (mode)
|
||||
bool mode;
|
||||
|
||||
{
|
||||
fputs("easy\n", to);
|
||||
easy = mode;
|
||||
}
|
71
gnu/games/chess/Xchess/queen.bitmap
Normal file
71
gnu/games/chess/Xchess/queen.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define queen_width 80
|
||||
#define queen_height 80
|
||||
static char queen_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x80, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x01, 0x80, 0x01, 0x00, 0x07,
|
||||
0x00, 0x00, 0x00, 0x00, 0xf0, 0x01, 0x80, 0x01, 0x80, 0x0f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xf0, 0x01, 0xc0, 0x03, 0x80, 0x0f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xe0, 0x00, 0xc0, 0x03, 0x80, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00,
|
||||
0xc0, 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x00, 0xc0, 0x03,
|
||||
0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x00, 0xc0, 0x03, 0x00, 0x03,
|
||||
0x00, 0x00, 0x00, 0x00, 0xc0, 0x00, 0xc0, 0x03, 0x00, 0x03, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0x01, 0xc0, 0x03, 0x80, 0x03, 0x00, 0x00, 0x00, 0x00,
|
||||
0xc0, 0x01, 0xc0, 0x03, 0x80, 0x03, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01,
|
||||
0xe0, 0x07, 0x80, 0x03, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x03, 0xe0, 0x07,
|
||||
0xc0, 0x03, 0x00, 0x00, 0x1c, 0x00, 0xc0, 0x03, 0xe0, 0x07, 0xc0, 0x03,
|
||||
0x00, 0x00, 0x3e, 0x00, 0xc0, 0x03, 0xe0, 0x07, 0xc0, 0x03, 0x00, 0x0e,
|
||||
0x3e, 0x00, 0xc0, 0x07, 0xe0, 0x07, 0xe0, 0x03, 0x00, 0x1f, 0x3e, 0x00,
|
||||
0xc0, 0x07, 0xe0, 0x07, 0xe0, 0x03, 0x00, 0x1f, 0x3c, 0x00, 0xc0, 0x07,
|
||||
0xe0, 0x07, 0xe0, 0x03, 0x00, 0x1f, 0x70, 0x00, 0xc0, 0x0f, 0xe0, 0x07,
|
||||
0xf0, 0x03, 0x00, 0x0e, 0x60, 0x00, 0xc0, 0x0f, 0xe0, 0x07, 0xf0, 0x03,
|
||||
0x00, 0x03, 0xe0, 0x00, 0xc0, 0x0f, 0xf0, 0x0f, 0xf0, 0x03, 0x80, 0x03,
|
||||
0xc0, 0x01, 0xc0, 0x1f, 0xf0, 0x0f, 0xf8, 0x03, 0x80, 0x01, 0xc0, 0x01,
|
||||
0xc0, 0x1f, 0xf0, 0x0f, 0xf8, 0x03, 0xc0, 0x01, 0xc0, 0x03, 0xc0, 0x1f,
|
||||
0xf0, 0x0f, 0xf8, 0x03, 0xe0, 0x01, 0xc0, 0x07, 0xc0, 0x1f, 0xf0, 0x0f,
|
||||
0xf8, 0x03, 0xe0, 0x01, 0xc0, 0x07, 0xc0, 0x3f, 0xf0, 0x0f, 0xfc, 0x03,
|
||||
0xf0, 0x01, 0xc0, 0x0f, 0xc0, 0x3f, 0xf0, 0x0f, 0xfc, 0x03, 0xf8, 0x01,
|
||||
0x80, 0x1f, 0xc0, 0x3f, 0xf0, 0x0f, 0xfc, 0x03, 0xf8, 0x01, 0x80, 0x1f,
|
||||
0xc0, 0x7f, 0xf0, 0x0f, 0xfe, 0x03, 0xfc, 0x01, 0x80, 0x3f, 0xc0, 0x7f,
|
||||
0xf8, 0x1f, 0xfe, 0x03, 0xfc, 0x00, 0x80, 0x3f, 0xc0, 0x7f, 0xf8, 0x1f,
|
||||
0xfe, 0x03, 0xfe, 0x00, 0x80, 0x7f, 0xc0, 0xff, 0xf8, 0x1f, 0xff, 0x03,
|
||||
0xff, 0x00, 0x80, 0xff, 0xc0, 0xff, 0xf8, 0x1f, 0xff, 0x03, 0xff, 0x00,
|
||||
0x00, 0xff, 0xc0, 0xff, 0xf8, 0x1f, 0xff, 0x83, 0xff, 0x00, 0x00, 0xff,
|
||||
0xc1, 0xff, 0xf9, 0x9f, 0xff, 0x83, 0xff, 0x00, 0x00, 0xff, 0xc3, 0xff,
|
||||
0xf9, 0x9f, 0xff, 0xc3, 0xff, 0x00, 0x00, 0xff, 0xc3, 0xff, 0xf9, 0x9f,
|
||||
0xff, 0xe3, 0x7f, 0x00, 0x00, 0xff, 0xc7, 0xff, 0xff, 0xff, 0xff, 0xe3,
|
||||
0x7f, 0x00, 0x00, 0xff, 0xcf, 0xff, 0xff, 0xff, 0xff, 0xf3, 0x7f, 0x00,
|
||||
0x00, 0xfe, 0xcf, 0xff, 0xff, 0xff, 0xff, 0xfb, 0x7f, 0x00, 0x00, 0xfe,
|
||||
0xdf, 0xff, 0xff, 0xff, 0xff, 0xfb, 0x7f, 0x00, 0x00, 0xfe, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x7f, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x7f, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00,
|
||||
0x00, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0xfc,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0xfc, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0xfc, 0xff, 0xff, 0x01, 0x80,
|
||||
0xff, 0xff, 0x3f, 0x00, 0x00, 0xf8, 0xff, 0x03, 0xfc, 0x3f, 0xc0, 0xff,
|
||||
0x1f, 0x00, 0x00, 0xf0, 0x01, 0xf8, 0x7f, 0xfe, 0x1f, 0x80, 0x1f, 0x00,
|
||||
0x00, 0x30, 0xfc, 0xff, 0x1f, 0xf8, 0xff, 0x3f, 0x0c, 0x00, 0x00, 0xe0,
|
||||
0xe7, 0xff, 0x07, 0xe0, 0xff, 0xe7, 0x07, 0x00, 0x00, 0xc0, 0x81, 0xff,
|
||||
0x1f, 0xf8, 0xff, 0x81, 0x03, 0x00, 0x00, 0x80, 0x00, 0xfe, 0x7f, 0xfe,
|
||||
0x7f, 0x00, 0x03, 0x00, 0x00, 0x80, 0x81, 0xff, 0xff, 0xff, 0xff, 0x81,
|
||||
0x01, 0x00, 0x00, 0x00, 0xe7, 0xff, 0x01, 0x80, 0xff, 0xe7, 0x00, 0x00,
|
||||
0x00, 0x00, 0xff, 0x03, 0xfc, 0x3f, 0xc0, 0xff, 0x00, 0x00, 0x00, 0x80,
|
||||
0x01, 0xf8, 0xff, 0xff, 0x1f, 0x80, 0x01, 0x00, 0x00, 0x80, 0xfc, 0xff,
|
||||
0xff, 0xff, 0xff, 0x3f, 0x01, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x01, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x03, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0x00,
|
||||
0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0xe0,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0xe0, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
71
gnu/games/chess/Xchess/queen_mask.bitmap
Normal file
71
gnu/games/chess/Xchess/queen_mask.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define queen_mask_width 80
|
||||
#define queen_mask_height 80
|
||||
static char queen_mask_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xe0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x07,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x07, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x07, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xf0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x60, 0x00, 0xf0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x01,
|
||||
0xc0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x03, 0xc0, 0x03,
|
||||
0xc0, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x03, 0xc0, 0x03, 0xc0, 0x1f,
|
||||
0x00, 0x00, 0x00, 0x00, 0xf8, 0x03, 0xe0, 0x07, 0xc0, 0x1f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xf8, 0x03, 0xe0, 0x07, 0xc0, 0x1f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xf8, 0x01, 0xe0, 0x07, 0xc0, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x01,
|
||||
0xe0, 0x07, 0xc0, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x01, 0xe0, 0x07,
|
||||
0x80, 0x07, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x01, 0xe0, 0x07, 0x80, 0x07,
|
||||
0x00, 0x00, 0x00, 0x00, 0xe0, 0x03, 0xe0, 0x07, 0x80, 0x07, 0x00, 0x00,
|
||||
0x00, 0x00, 0xe0, 0x03, 0xf0, 0x0f, 0xc0, 0x07, 0x00, 0x00, 0x00, 0x00,
|
||||
0xe0, 0x07, 0xf0, 0x0f, 0xc0, 0x07, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x07,
|
||||
0xf0, 0x0f, 0xc0, 0x07, 0x00, 0x00, 0x7e, 0x00, 0xe0, 0x07, 0xf0, 0x0f,
|
||||
0xe0, 0x07, 0x00, 0x00, 0x7f, 0x00, 0xe0, 0x0f, 0xf0, 0x0f, 0xe0, 0x07,
|
||||
0x00, 0x1f, 0x7f, 0x00, 0xe0, 0x0f, 0xf0, 0x0f, 0xe0, 0x07, 0x80, 0x3f,
|
||||
0x7f, 0x00, 0xe0, 0x0f, 0xf0, 0x0f, 0xf0, 0x07, 0x80, 0x3f, 0x7f, 0x00,
|
||||
0xe0, 0x0f, 0xf0, 0x0f, 0xf0, 0x07, 0x80, 0x3f, 0xff, 0x00, 0xe0, 0x1f,
|
||||
0xf0, 0x0f, 0xf0, 0x07, 0x80, 0x3f, 0xfe, 0x00, 0xe0, 0x1f, 0xf0, 0x0f,
|
||||
0xf8, 0x07, 0x80, 0x1f, 0xfc, 0x01, 0xe0, 0x1f, 0xf8, 0x1f, 0xf8, 0x07,
|
||||
0x80, 0x1f, 0xf0, 0x03, 0xe0, 0x3f, 0xf8, 0x1f, 0xf8, 0x07, 0xc0, 0x0f,
|
||||
0xf0, 0x07, 0xe0, 0x3f, 0xf8, 0x1f, 0xfc, 0x07, 0xe0, 0x03, 0xe0, 0x07,
|
||||
0xe0, 0x3f, 0xf8, 0x1f, 0xfc, 0x07, 0xf0, 0x03, 0xe0, 0x0f, 0xe0, 0x7f,
|
||||
0xf8, 0x1f, 0xfc, 0x07, 0xf0, 0x03, 0xe0, 0x1f, 0xe0, 0x7f, 0xf8, 0x1f,
|
||||
0xfc, 0x07, 0xf8, 0x03, 0xe0, 0x1f, 0xe0, 0x7f, 0xf8, 0x1f, 0xfe, 0x07,
|
||||
0xf8, 0x03, 0xe0, 0x3f, 0xe0, 0x7f, 0xf8, 0x1f, 0xfe, 0x07, 0xfc, 0x03,
|
||||
0xe0, 0x3f, 0xe0, 0xff, 0xf8, 0x1f, 0xfe, 0x07, 0xfe, 0x03, 0xc0, 0x7f,
|
||||
0xe0, 0xff, 0xfc, 0x3f, 0xff, 0x07, 0xfe, 0x03, 0xc0, 0xff, 0xe0, 0xff,
|
||||
0xfd, 0x3f, 0xff, 0x07, 0xff, 0x03, 0xc0, 0xff, 0xe1, 0xff, 0xfd, 0xff,
|
||||
0xff, 0x87, 0xff, 0x03, 0xc0, 0xff, 0xe3, 0xff, 0xff, 0xff, 0xff, 0x87,
|
||||
0xff, 0x01, 0xc0, 0xff, 0xe7, 0xff, 0xff, 0xff, 0xff, 0xc7, 0xff, 0x01,
|
||||
0xc0, 0xff, 0xe7, 0xff, 0xff, 0xff, 0xff, 0xc7, 0xff, 0x01, 0x80, 0xff,
|
||||
0xef, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xff, 0x01, 0x80, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xe7, 0xff, 0x01, 0x80, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xf7, 0xff, 0x01, 0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
|
||||
0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00,
|
||||
0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xfe,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xfe, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x7f, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x7f, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00,
|
||||
0x00, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0xf8,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x00, 0xf0, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x07, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x07, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0x00,
|
||||
0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0xc0,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0xc0, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x03, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x07, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0x00,
|
||||
0x00, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00, 0xf0,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00, 0xf0, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
71
gnu/games/chess/Xchess/queen_outline.bitmap
Normal file
71
gnu/games/chess/Xchess/queen_outline.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define queen_outline_width 80
|
||||
#define queen_outline_height 80
|
||||
static char queen_outline_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x03, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x02, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x60, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x80, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x01, 0x80, 0x01, 0x00, 0x07,
|
||||
0x00, 0x00, 0x00, 0x00, 0x10, 0x01, 0x80, 0x01, 0x80, 0x0d, 0x00, 0x00,
|
||||
0x00, 0x00, 0xb0, 0x01, 0xc0, 0x03, 0x80, 0x08, 0x00, 0x00, 0x00, 0x00,
|
||||
0xe0, 0x00, 0x40, 0x02, 0x80, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00,
|
||||
0x40, 0x02, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x40, 0x02,
|
||||
0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x40, 0x02, 0x00, 0x03,
|
||||
0x00, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x40, 0x02, 0x00, 0x03, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0x01, 0x40, 0x02, 0x80, 0x03, 0x00, 0x00, 0x00, 0x00,
|
||||
0x40, 0x01, 0x40, 0x02, 0x80, 0x02, 0x00, 0x00, 0x00, 0x00, 0x40, 0x01,
|
||||
0x60, 0x06, 0x80, 0x02, 0x00, 0x00, 0x00, 0x00, 0x40, 0x03, 0x20, 0x04,
|
||||
0xc0, 0x02, 0x00, 0x00, 0x1c, 0x00, 0x40, 0x02, 0x20, 0x04, 0x40, 0x02,
|
||||
0x00, 0x00, 0x36, 0x00, 0x40, 0x02, 0x20, 0x04, 0x40, 0x02, 0x00, 0x0e,
|
||||
0x22, 0x00, 0x40, 0x06, 0x20, 0x04, 0x60, 0x02, 0x00, 0x1b, 0x36, 0x00,
|
||||
0x40, 0x04, 0x20, 0x04, 0x20, 0x02, 0x00, 0x11, 0x3c, 0x00, 0x40, 0x04,
|
||||
0x20, 0x04, 0x20, 0x02, 0x00, 0x1b, 0x70, 0x00, 0x40, 0x0c, 0x20, 0x04,
|
||||
0x30, 0x02, 0x00, 0x0e, 0x60, 0x00, 0x40, 0x08, 0x20, 0x04, 0x10, 0x02,
|
||||
0x00, 0x03, 0xe0, 0x00, 0x40, 0x08, 0x30, 0x0c, 0x10, 0x02, 0x80, 0x03,
|
||||
0xc0, 0x01, 0x40, 0x18, 0x10, 0x08, 0x18, 0x02, 0x80, 0x01, 0x40, 0x01,
|
||||
0x40, 0x10, 0x10, 0x08, 0x08, 0x02, 0xc0, 0x01, 0x40, 0x03, 0x40, 0x10,
|
||||
0x10, 0x08, 0x08, 0x02, 0x60, 0x01, 0x40, 0x06, 0x40, 0x10, 0x10, 0x08,
|
||||
0x08, 0x02, 0x20, 0x01, 0x40, 0x04, 0x40, 0x30, 0x10, 0x08, 0x0c, 0x02,
|
||||
0x30, 0x01, 0xc0, 0x0c, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x18, 0x01,
|
||||
0x80, 0x18, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x08, 0x01, 0x80, 0x10,
|
||||
0x40, 0x60, 0x10, 0x08, 0x06, 0x02, 0x8c, 0x01, 0x80, 0x30, 0x40, 0x40,
|
||||
0x18, 0x18, 0x02, 0x02, 0x84, 0x00, 0x80, 0x20, 0x40, 0x40, 0x08, 0x10,
|
||||
0x02, 0x02, 0x86, 0x00, 0x80, 0x60, 0x40, 0xc0, 0x08, 0x10, 0x03, 0x02,
|
||||
0x83, 0x00, 0x80, 0xc1, 0x40, 0x80, 0x08, 0x10, 0x01, 0x02, 0x81, 0x00,
|
||||
0x00, 0x81, 0x40, 0x80, 0x08, 0x10, 0x01, 0x82, 0x81, 0x00, 0x00, 0x81,
|
||||
0x41, 0x80, 0x09, 0x90, 0x01, 0x82, 0x80, 0x00, 0x00, 0x01, 0x43, 0x00,
|
||||
0x09, 0x90, 0x00, 0xc2, 0xc0, 0x00, 0x00, 0x01, 0x42, 0x00, 0x09, 0x90,
|
||||
0x00, 0x62, 0x40, 0x00, 0x00, 0x01, 0x46, 0x00, 0x0f, 0xf0, 0x00, 0x22,
|
||||
0x40, 0x00, 0x00, 0x03, 0x4c, 0x00, 0x00, 0x00, 0x00, 0x32, 0x40, 0x00,
|
||||
0x00, 0x02, 0x48, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x40, 0x00, 0x00, 0x02,
|
||||
0x58, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x40, 0x00, 0x00, 0x02, 0x70, 0x00,
|
||||
0x00, 0x00, 0x00, 0x0e, 0x40, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x40, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x60, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00,
|
||||
0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x04,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x04, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x0c, 0x00, 0x00, 0xfe, 0x7f,
|
||||
0x00, 0x00, 0x30, 0x00, 0x00, 0x18, 0x00, 0xfc, 0x03, 0xc0, 0x3f, 0x00,
|
||||
0x10, 0x00, 0x00, 0x10, 0xfe, 0x07, 0x80, 0x01, 0xe0, 0x7f, 0x18, 0x00,
|
||||
0x00, 0x30, 0x03, 0x00, 0xe0, 0x07, 0x00, 0xc0, 0x0c, 0x00, 0x00, 0x60,
|
||||
0x18, 0x00, 0xf8, 0x1f, 0x00, 0x18, 0x06, 0x00, 0x00, 0x40, 0x7e, 0x00,
|
||||
0xe0, 0x07, 0x00, 0x7e, 0x02, 0x00, 0x00, 0x40, 0xff, 0x01, 0x80, 0x01,
|
||||
0x80, 0xff, 0x02, 0x00, 0x00, 0x40, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x7e,
|
||||
0x02, 0x00, 0x00, 0xc0, 0x18, 0x00, 0xfe, 0x7f, 0x00, 0x18, 0x03, 0x00,
|
||||
0x00, 0x80, 0x00, 0xfc, 0x03, 0xc0, 0x3f, 0x00, 0x01, 0x00, 0x00, 0x80,
|
||||
0xfe, 0x07, 0x00, 0x00, 0xe0, 0x7f, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x01, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x03, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00,
|
||||
0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x60,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0xe0, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
15
gnu/games/chess/Xchess/queen_small.bitmap
Normal file
15
gnu/games/chess/Xchess/queen_small.bitmap
Normal file
@ -0,0 +1,15 @@
|
||||
|
||||
#define queen_small_width 32
|
||||
#define queen_small_height 32
|
||||
static char queen_small_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
|
||||
0x00, 0x80, 0x00, 0x00, 0x80, 0x80, 0x80, 0x00, 0x80, 0x80, 0x80, 0x00,
|
||||
0x80, 0x81, 0xc0, 0x00, 0x80, 0x81, 0xc0, 0x00, 0x00, 0xc1, 0x41, 0x00,
|
||||
0x00, 0xc1, 0x41, 0x00, 0x02, 0xc3, 0x61, 0x20, 0x06, 0xc3, 0x61, 0x30,
|
||||
0x04, 0xc3, 0x61, 0x10, 0x0c, 0xc3, 0x61, 0x18, 0x08, 0xc7, 0x71, 0x08,
|
||||
0x18, 0xc6, 0x31, 0x0c, 0x38, 0xc6, 0x31, 0x0e, 0x30, 0xce, 0x39, 0x06,
|
||||
0x70, 0xce, 0x39, 0x07, 0x60, 0xee, 0x3b, 0x03, 0xe0, 0xee, 0xbb, 0x03,
|
||||
0xe0, 0xff, 0xff, 0x03, 0xc0, 0xff, 0xff, 0x01, 0xc0, 0xff, 0xff, 0x01,
|
||||
0x80, 0xff, 0xff, 0x00, 0x80, 0xff, 0xff, 0x00, 0x00, 0xff, 0x7f, 0x00,
|
||||
0x80, 0xff, 0xff, 0x00, 0xf0, 0xff, 0xff, 0x07, 0xf0, 0xff, 0xff, 0x07,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
15
gnu/games/chess/Xchess/queen_small_outline.bitmap
Normal file
15
gnu/games/chess/Xchess/queen_small_outline.bitmap
Normal file
@ -0,0 +1,15 @@
|
||||
|
||||
#define queen_small_outline_width 32
|
||||
#define queen_small_outline_height 32
|
||||
static char queen_small_outline_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
|
||||
0x00, 0x80, 0x00, 0x00, 0x80, 0x80, 0x80, 0x00, 0x80, 0x80, 0x80, 0x00,
|
||||
0x80, 0x81, 0xc0, 0x00, 0x80, 0x81, 0xc0, 0x00, 0x00, 0xc1, 0x41, 0x00,
|
||||
0x00, 0x41, 0x41, 0x00, 0x02, 0x43, 0x61, 0x20, 0x06, 0x43, 0x61, 0x30,
|
||||
0x04, 0x43, 0x61, 0x10, 0x0c, 0x43, 0x61, 0x18, 0x08, 0x47, 0x71, 0x08,
|
||||
0x18, 0x46, 0x31, 0x0c, 0x38, 0x46, 0x31, 0x0e, 0x30, 0x4e, 0x39, 0x06,
|
||||
0x70, 0x4e, 0x29, 0x07, 0x60, 0x6a, 0x2b, 0x03, 0xe0, 0x2a, 0xab, 0x03,
|
||||
0xe0, 0x3b, 0xee, 0x03, 0x40, 0x00, 0x00, 0x01, 0xc0, 0x00, 0x80, 0x01,
|
||||
0x80, 0xfc, 0x9f, 0x00, 0x80, 0x01, 0xc0, 0x00, 0x00, 0x01, 0x40, 0x00,
|
||||
0x80, 0xfd, 0xdf, 0x00, 0xf0, 0x00, 0x80, 0x07, 0xf0, 0xff, 0xff, 0x07,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
315
gnu/games/chess/Xchess/record.c
Normal file
315
gnu/games/chess/Xchess/record.c
Normal file
@ -0,0 +1,315 @@
|
||||
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.4 $ on $Date: 86/11/23 17:18:20 $
|
||||
* $Source: /users/faustus/xchess/RCS/record.c,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* Permission is granted to do anything with this code except sell it
|
||||
* or remove this message.
|
||||
*
|
||||
* Deal with recording moves.
|
||||
*/
|
||||
|
||||
#include "xchess.h"
|
||||
|
||||
#undef smartass
|
||||
|
||||
bool record_english = true;
|
||||
char *record_file = DEF_RECORD_FILE;
|
||||
int movenum = 0;
|
||||
bool saveflag = false;
|
||||
|
||||
static char *colnames[] = { "qr", "qn", "qb", "q", "k", "kb", "kn", "kr" } ;
|
||||
static char *pcnames[] = { "P", "R", "N", "B", "Q", "K" } ;
|
||||
|
||||
static char *movestring();
|
||||
static char *tstring();
|
||||
static FILE *backup;
|
||||
|
||||
#define RECORD_HEADER "\n1 XChess Game Record0\n"
|
||||
|
||||
void
|
||||
record_init(win)
|
||||
windata *win;
|
||||
{
|
||||
int i;
|
||||
|
||||
i = XTextWidth(win->medium, RECORD_HEADER,
|
||||
sizeof(RECORD_HEADER) - 1);
|
||||
i = (40 * win->small->max_bounds.width - i *
|
||||
win->medium->max_bounds.width) /
|
||||
win->medium->max_bounds.width / 2;
|
||||
TxtGrab(win->display, win->recwin, "xchess", win->small, win->textback.pixel,
|
||||
win->textcolor.pixel, win->cursorcolor.pixel);
|
||||
TxtAddFont(win->display, win->recwin, 1, win->medium, win->textcolor.pixel);
|
||||
for (; i > 0; i++)
|
||||
TxtWriteStr(win->display, win->recwin, " ");
|
||||
TxtWriteStr(win->display, win->recwin, RECORD_HEADER);
|
||||
|
||||
if (saveflag) {
|
||||
if (!(backup = fopen(record_file, "w"))) {
|
||||
perror(record_file);
|
||||
saveflag = false;
|
||||
} else {
|
||||
fprintf(backup, "X Chess -- %s\n", datestring());
|
||||
if (dispname2)
|
||||
fprintf(backup, "\tWhite on %s, black on %s\n",
|
||||
dispname1, dispname2);
|
||||
else
|
||||
fprintf(backup, "\tGame played on %s\n",
|
||||
dispname1);
|
||||
fprintf(backup, "\t%s\n", record_english ? "english" :
|
||||
"algebraic");
|
||||
fflush(backup);
|
||||
}
|
||||
}
|
||||
|
||||
movenum = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
record_reset()
|
||||
{
|
||||
TxtWriteStr(win1->display, win1->recwin, "\n\n1 New Game0\n\n");
|
||||
if (!oneboard) {
|
||||
TxtWriteStr(win2->display, win2->recwin, "\n\n1 New Game0\n\n");
|
||||
}
|
||||
movenum = 0;
|
||||
if (saveflag) {
|
||||
fprintf(backup, "\n\nNew Game\n\n");
|
||||
fflush(backup);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
record_end(s)
|
||||
char *s;
|
||||
{
|
||||
char buf[BSIZE];
|
||||
|
||||
sprintf(buf, "\n%s\n", s);
|
||||
TxtWriteStr(win1->display, win1->recwin, s);
|
||||
if (!oneboard) {
|
||||
TxtWriteStr(win2->display, win2->recwin, s);
|
||||
}
|
||||
if (saveflag) {
|
||||
fprintf(backup, "\n%s\n", s);
|
||||
fprintf(backup, "Time: white: %s, ", tstring(whiteseconds));
|
||||
fprintf(backup, "black: %s\n", tstring(blackseconds));
|
||||
fclose(backup);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
record_save()
|
||||
{
|
||||
move *m;
|
||||
FILE *fp;
|
||||
int i;
|
||||
char *s;
|
||||
|
||||
if (!(fp = fopen(record_file, "w"))) {
|
||||
perror(record_file);
|
||||
return;
|
||||
}
|
||||
fprintf(fp, "X Chess -- %s\n", datestring());
|
||||
if (dispname2)
|
||||
fprintf(fp, "\tWhite on %s, black on %s\n",
|
||||
dispname1, dispname2);
|
||||
else
|
||||
fprintf(fp, "\tGame played on %s\n", dispname1);
|
||||
fprintf(fp, "\t%s\n", record_english ? "english" : "algebraic");
|
||||
|
||||
for (m = moves, i = 1; m; i++) {
|
||||
s = movestring(m);
|
||||
fprintf(fp, "%2d. %-16s ", i, s);
|
||||
m = m->next;
|
||||
if (m)
|
||||
s = movestring(m);
|
||||
else
|
||||
s = "";
|
||||
fprintf(fp, "%s\n", s);
|
||||
if (m)
|
||||
m = m->next;
|
||||
}
|
||||
fclose(fp);
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
record_move(m)
|
||||
move *m;
|
||||
{
|
||||
char *s, buf[BSIZE];
|
||||
|
||||
s = movestring(m);
|
||||
|
||||
if (m->piece.color == WHITE) {
|
||||
movenum++;
|
||||
sprintf(buf, "%2d. %-16s ", movenum, s);
|
||||
} else {
|
||||
sprintf(buf, "%s\n", s);
|
||||
}
|
||||
TxtWriteStr(win1->display, win1->recwin, buf);
|
||||
if (!oneboard) {
|
||||
TxtWriteStr(win2->display, win2->recwin, buf);
|
||||
}
|
||||
if (saveflag) {
|
||||
fprintf(backup, "%s", buf);
|
||||
fflush(backup);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
record_back()
|
||||
{
|
||||
extern move *lastmove;
|
||||
move *m = lastmove;
|
||||
char *s = movestring(m);
|
||||
char buf[BSIZE];
|
||||
long i;
|
||||
|
||||
if (m->piece.color == WHITE) {
|
||||
sprintf(buf, "%2d. %-16s ", movenum, s);
|
||||
} else {
|
||||
sprintf(buf, "%s\n", s);
|
||||
}
|
||||
s = buf;
|
||||
for (i = 0; *s != '\0'; i++)
|
||||
*s++ = ''; /* control H, backspace */
|
||||
|
||||
TxtWriteStr(win1->display, win1->recwin, buf);
|
||||
if (!oneboard) {
|
||||
TxtWriteStr(win2->display, win2->recwin, buf);
|
||||
}
|
||||
|
||||
if (nexttomove == BLACK)
|
||||
movenum--;
|
||||
if (saveflag) {
|
||||
fseek(backup, -i, 1);
|
||||
fflush(backup);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
static char *
|
||||
movestring(m)
|
||||
move *m;
|
||||
{
|
||||
int fy, ty;
|
||||
static char buf[BSIZE];
|
||||
|
||||
if (!record_english || (m->piece.color == WHITE)) {
|
||||
fy = SIZE - m->fromy;
|
||||
ty = SIZE - m->toy;
|
||||
} else {
|
||||
fy = m->fromy + 1;
|
||||
ty = m->toy + 1;
|
||||
}
|
||||
|
||||
switch (m->type) {
|
||||
case MOVE:
|
||||
if (record_english)
|
||||
sprintf(buf, "%s/%s%d-%s%d%s", pcnames[(int) m->piece.
|
||||
type], colnames[m->fromx], fy,
|
||||
colnames[m->tox], ty, m->check ? "+" :
|
||||
"");
|
||||
else
|
||||
sprintf(buf, "%c%d%c%d", 'a' + m->fromx, fy, 'a' +
|
||||
m->tox, ty);
|
||||
break;
|
||||
case CAPTURE:
|
||||
if (record_english)
|
||||
sprintf(buf, "%s/%s%dx%s/%s%d%s%s",
|
||||
pcnames[(int) m->piece.type],
|
||||
colnames[m->fromx], fy,
|
||||
pcnames[(int) m->taken.type],
|
||||
colnames[m->tox], ty,
|
||||
m->enpassant ? "e.p." : "",
|
||||
m->check ? "+" : "");
|
||||
else
|
||||
sprintf(buf, "%c%d%c%d", 'a' + m->fromx, fy, 'a' +
|
||||
m->tox, ty);
|
||||
break;
|
||||
|
||||
case KCASTLE:
|
||||
if (record_english)
|
||||
sprintf(buf, "O-O%s", m->check ? "ch" : "");
|
||||
else if (m->piece.color == WHITE)
|
||||
strcpy(buf, "e1g1");
|
||||
else
|
||||
strcpy(buf, "e8g8");
|
||||
break;
|
||||
|
||||
case QCASTLE:
|
||||
if (record_english)
|
||||
sprintf(buf, "O-O-O%s", m->check ? "ch" : "");
|
||||
else if (m->piece.color == WHITE)
|
||||
strcpy(buf, "e1c1");
|
||||
else
|
||||
strcpy(buf, "e8c8");
|
||||
break;
|
||||
|
||||
default:
|
||||
sprintf(buf, "something strange");
|
||||
break;
|
||||
}
|
||||
if ((m->piece.type == PAWN) && (((m->piece.color == BLACK) &&
|
||||
(m->toy == 7)) || ((m->piece.color == WHITE) &&
|
||||
(m->toy == 0))))
|
||||
strcat(buf, "(Q)");
|
||||
|
||||
#ifdef smartass
|
||||
if (!(random() % 50))
|
||||
strcat(buf, "?");
|
||||
else if (!(random() % 50))
|
||||
strcat(buf, "!");
|
||||
else if (!(random() % 500))
|
||||
strcat(buf, "???");
|
||||
else if (!(random() % 500))
|
||||
strcat(buf, "!!!");
|
||||
#endif smartass
|
||||
|
||||
return (buf);
|
||||
}
|
||||
|
||||
static char *
|
||||
tstring(s)
|
||||
int s;
|
||||
{
|
||||
static char buf[64];
|
||||
|
||||
if (s > 3600)
|
||||
sprintf(buf, "%dh %dm %ds", s / 3600, (s % 3600) / 60, s % 60);
|
||||
else if (s > 60)
|
||||
sprintf(buf, "%dm %ds", (s % 3600) / 60, s % 60);
|
||||
else
|
||||
sprintf(buf, "%ds", s);
|
||||
return (buf);
|
||||
}
|
||||
|
71
gnu/games/chess/Xchess/rook.bitmap
Normal file
71
gnu/games/chess/Xchess/rook.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define rook_width 80
|
||||
#define rook_height 80
|
||||
static char rook_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xf8, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x01, 0xf8, 0xff, 0x00, 0x3c,
|
||||
0x00, 0x00, 0x00, 0x80, 0xff, 0x01, 0xf8, 0xff, 0x00, 0xfc, 0x0f, 0x00,
|
||||
0x00, 0xc0, 0xff, 0x01, 0xf8, 0xff, 0x00, 0xfc, 0x1f, 0x00, 0x00, 0xc0,
|
||||
0xff, 0x01, 0xf8, 0xff, 0x00, 0xfc, 0x1f, 0x00, 0x00, 0xc0, 0xff, 0x01,
|
||||
0xf8, 0xff, 0x00, 0xfc, 0x1f, 0x00, 0x00, 0xc0, 0xff, 0x01, 0xff, 0xff,
|
||||
0x07, 0xfc, 0x1f, 0x00, 0x00, 0xc0, 0xff, 0xfd, 0x01, 0x00, 0xfc, 0xfd,
|
||||
0x1f, 0x00, 0x00, 0xc0, 0xff, 0x07, 0xfc, 0xff, 0x01, 0xff, 0x1f, 0x00,
|
||||
0x00, 0xc0, 0x1f, 0xf0, 0xff, 0xff, 0x7f, 0xc0, 0x1f, 0x00, 0x00, 0x40,
|
||||
0xc0, 0xff, 0x07, 0x00, 0xff, 0x1f, 0x10, 0x00, 0x00, 0xc0, 0xff, 0x1f,
|
||||
0xf0, 0x7f, 0xc0, 0xff, 0x1f, 0x00, 0x00, 0xc0, 0x7f, 0xc0, 0xfd, 0xff,
|
||||
0x1d, 0xf0, 0x1f, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xfd, 0xff, 0xfd, 0x1f,
|
||||
0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xfd, 0xff, 0xfd, 0x1f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0xff, 0xfd, 0xff, 0xfd, 0x1f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xc0, 0xff, 0xfd, 0xff, 0xfd, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff,
|
||||
0xfd, 0xff, 0xfd, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xfd, 0xff,
|
||||
0xfd, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xfd, 0xff, 0xfd, 0x1f,
|
||||
0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xfd, 0xff, 0xfd, 0x1f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0xff, 0xfd, 0xff, 0xfd, 0x1f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xc0, 0x7f, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00,
|
||||
0xff, 0xfe, 0x07, 0x10, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xfe,
|
||||
0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xfe, 0xff, 0x1f,
|
||||
0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xfe, 0xff, 0x1f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0xff, 0xff, 0xfe, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xc0, 0xff, 0xff, 0xfe, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff,
|
||||
0xff, 0xfe, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xfe,
|
||||
0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xfe, 0xff, 0x1f,
|
||||
0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xfe, 0xff, 0x1f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0xff, 0xff, 0xfe, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xc0, 0xff, 0xff, 0xfe, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff,
|
||||
0x0f, 0x80, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0xe0, 0x3f,
|
||||
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xfd, 0xff, 0xfd, 0x1f,
|
||||
0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xfd, 0xff, 0xfd, 0x1f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0xff, 0xfd, 0xff, 0xfd, 0x1f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xc0, 0xff, 0xfd, 0xff, 0xfd, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff,
|
||||
0xfd, 0xff, 0xfd, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xfd, 0xff,
|
||||
0xfd, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xfd, 0xff, 0xfd, 0x1f,
|
||||
0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xfd, 0xff, 0xfd, 0x1f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0xff, 0xfd, 0xff, 0xfd, 0x1f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xc0, 0xff, 0xfd, 0xff, 0xfd, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff,
|
||||
0xfd, 0xff, 0xfd, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
|
||||
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xfd, 0xff, 0x1f,
|
||||
0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xfd, 0xff, 0x1f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0xff, 0xff, 0xfd, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xc0, 0xff, 0xff, 0xfd, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff,
|
||||
0xff, 0xfd, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xfd,
|
||||
0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xfd, 0xff, 0x1f,
|
||||
0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xfd, 0xff, 0x1f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0xff, 0xff, 0xfd, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xc0, 0xff, 0xff, 0xfd, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff,
|
||||
0xff, 0xfd, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xfd,
|
||||
0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x10,
|
||||
0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00,
|
||||
0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x07, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00,
|
||||
0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x60,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x20, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x20, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x3f, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
71
gnu/games/chess/Xchess/rook_mask.bitmap
Normal file
71
gnu/games/chess/Xchess/rook_mask.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define rook_mask_width 80
|
||||
#define rook_mask_height 80
|
||||
static char rook_mask_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xfc, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xfc, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x03, 0xfc, 0xff,
|
||||
0x01, 0x7e, 0x00, 0x00, 0x00, 0xc0, 0xff, 0x03, 0xfc, 0xff, 0x01, 0xfe,
|
||||
0x1f, 0x00, 0x00, 0xe0, 0xff, 0x03, 0xfc, 0xff, 0x01, 0xfe, 0x3f, 0x00,
|
||||
0x00, 0xe0, 0xff, 0x03, 0xfc, 0xff, 0x01, 0xfe, 0x3f, 0x00, 0x00, 0xe0,
|
||||
0xff, 0x03, 0xfc, 0xff, 0x1f, 0xfe, 0x3f, 0x00, 0x00, 0xe0, 0xff, 0x83,
|
||||
0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x3f, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x3f, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00,
|
||||
0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0xe0,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0xe0, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x3f, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x3f, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff,
|
||||
0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff,
|
||||
0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f,
|
||||
0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff,
|
||||
0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff,
|
||||
0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f,
|
||||
0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff,
|
||||
0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff,
|
||||
0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f,
|
||||
0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff,
|
||||
0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff,
|
||||
0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f,
|
||||
0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff,
|
||||
0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff,
|
||||
0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f,
|
||||
0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff,
|
||||
0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff,
|
||||
0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f,
|
||||
0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff,
|
||||
0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff,
|
||||
0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f,
|
||||
0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00,
|
||||
0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00,
|
||||
0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff,
|
||||
0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff,
|
||||
0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x01, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0x00,
|
||||
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x0f, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x1f, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00,
|
||||
0x00, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xf0,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xf0, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x7f, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x7f, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00,
|
||||
0x00, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
71
gnu/games/chess/Xchess/rook_outline.bitmap
Normal file
71
gnu/games/chess/Xchess/rook_outline.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define rook_outline_width 80
|
||||
#define rook_outline_height 80
|
||||
static char rook_outline_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xf8, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x80,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x01, 0x08, 0x80, 0x00, 0x3c,
|
||||
0x00, 0x00, 0x00, 0x80, 0x3f, 0x01, 0x08, 0x80, 0x00, 0xe4, 0x0f, 0x00,
|
||||
0x00, 0xc0, 0x00, 0x01, 0x08, 0x80, 0x00, 0x04, 0x18, 0x00, 0x00, 0x40,
|
||||
0x00, 0x01, 0x08, 0x80, 0x00, 0x04, 0x10, 0x00, 0x00, 0x40, 0x00, 0x01,
|
||||
0x08, 0x80, 0x00, 0x04, 0x10, 0x00, 0x00, 0x40, 0x00, 0x01, 0x0f, 0x80,
|
||||
0x07, 0x04, 0x10, 0x00, 0x00, 0x40, 0x00, 0xfd, 0x01, 0x00, 0xfc, 0x05,
|
||||
0x10, 0x00, 0x00, 0x40, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x10, 0x00,
|
||||
0x00, 0x40, 0x00, 0x00, 0xfc, 0xff, 0x01, 0x00, 0x10, 0x00, 0x00, 0x40,
|
||||
0x00, 0xf0, 0x07, 0x00, 0x7f, 0x00, 0x10, 0x00, 0x00, 0x40, 0xc0, 0x1f,
|
||||
0x00, 0x00, 0xc0, 0x1f, 0x10, 0x00, 0x00, 0xc0, 0x7f, 0x00, 0x02, 0x00,
|
||||
0x02, 0xf0, 0x1f, 0x00, 0x00, 0x00, 0x40, 0x00, 0x02, 0x00, 0x02, 0x10,
|
||||
0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x02, 0x00, 0x02, 0x10, 0x00, 0x00,
|
||||
0x00, 0x00, 0x40, 0x00, 0x02, 0x00, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00,
|
||||
0x40, 0x00, 0x02, 0x00, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00,
|
||||
0x02, 0x00, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x02, 0x00,
|
||||
0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x02, 0x00, 0x02, 0x10,
|
||||
0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x02, 0x00, 0x02, 0x10, 0x00, 0x00,
|
||||
0x00, 0x00, 0x40, 0x00, 0x02, 0x00, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00,
|
||||
0x40, 0x80, 0xff, 0xff, 0x0f, 0x10, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff,
|
||||
0x00, 0x01, 0xf8, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x01,
|
||||
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x01, 0x00, 0x10,
|
||||
0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x01, 0x00, 0x10, 0x00, 0x00,
|
||||
0x00, 0x00, 0x40, 0x00, 0x00, 0x01, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00,
|
||||
0x40, 0x00, 0x00, 0x01, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00,
|
||||
0x00, 0x01, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x01,
|
||||
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x01, 0x00, 0x10,
|
||||
0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x01, 0x00, 0x10, 0x00, 0x00,
|
||||
0x00, 0x00, 0x40, 0x00, 0x00, 0x01, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00,
|
||||
0x40, 0x00, 0x00, 0x01, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00,
|
||||
0xf0, 0x7f, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0x1f, 0xc0,
|
||||
0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x02, 0x00, 0x02, 0x10,
|
||||
0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x02, 0x00, 0x02, 0x10, 0x00, 0x00,
|
||||
0x00, 0x00, 0x40, 0x00, 0x02, 0x00, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00,
|
||||
0x40, 0x00, 0x02, 0x00, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00,
|
||||
0x02, 0x00, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x02, 0x00,
|
||||
0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x02, 0x00, 0x02, 0x10,
|
||||
0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x02, 0x00, 0x02, 0x10, 0x00, 0x00,
|
||||
0x00, 0x00, 0x40, 0x00, 0x02, 0x00, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00,
|
||||
0x40, 0x00, 0x02, 0x00, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00,
|
||||
0x02, 0x00, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff,
|
||||
0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x02, 0x00, 0x10,
|
||||
0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x02, 0x00, 0x10, 0x00, 0x00,
|
||||
0x00, 0x00, 0x40, 0x00, 0x00, 0x02, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00,
|
||||
0x40, 0x00, 0x00, 0x02, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00,
|
||||
0x00, 0x02, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x02,
|
||||
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x02, 0x00, 0x10,
|
||||
0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x02, 0x00, 0x10, 0x00, 0x00,
|
||||
0x00, 0x00, 0x40, 0x00, 0x00, 0x02, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00,
|
||||
0x40, 0x00, 0x00, 0x02, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00,
|
||||
0x00, 0x02, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x02,
|
||||
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0x1f,
|
||||
0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00,
|
||||
0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x07, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00,
|
||||
0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x60,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x20, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x20, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x3f, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
15
gnu/games/chess/Xchess/rook_small.bitmap
Normal file
15
gnu/games/chess/Xchess/rook_small.bitmap
Normal file
@ -0,0 +1,15 @@
|
||||
|
||||
#define rook_small_width 32
|
||||
#define rook_small_height 32
|
||||
static char rook_small_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xc0, 0x73, 0xce, 0x03, 0xc0, 0x73, 0xce, 0x03, 0xc0, 0x73, 0xce, 0x03,
|
||||
0xc0, 0x73, 0xce, 0x03, 0xc0, 0xff, 0xff, 0x03, 0x00, 0xff, 0xff, 0x00,
|
||||
0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00,
|
||||
0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00,
|
||||
0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00,
|
||||
0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00,
|
||||
0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00,
|
||||
0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00,
|
||||
0xe0, 0xff, 0xff, 0x07, 0xe0, 0xff, 0xff, 0x07, 0xe0, 0xff, 0xff, 0x07,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
15
gnu/games/chess/Xchess/rook_small_outline.bitmap
Normal file
15
gnu/games/chess/Xchess/rook_small_outline.bitmap
Normal file
@ -0,0 +1,15 @@
|
||||
|
||||
#define rook_small_outline_width 32
|
||||
#define rook_small_outline_height 32
|
||||
static char rook_small_outline_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xc0, 0x73, 0xce, 0x03, 0x40, 0x52, 0x4a, 0x02, 0x40, 0x52, 0x4a, 0x02,
|
||||
0x40, 0x52, 0x4a, 0x02, 0xc0, 0xff, 0xff, 0x03, 0x00, 0x01, 0x80, 0x00,
|
||||
0x00, 0x01, 0x80, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x01, 0x80, 0x00,
|
||||
0x00, 0x01, 0x80, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x01, 0x80, 0x00,
|
||||
0x00, 0x01, 0x80, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x01, 0x80, 0x00,
|
||||
0x00, 0x01, 0x80, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x01, 0x80, 0x00,
|
||||
0x00, 0x01, 0x80, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x01, 0x80, 0x00,
|
||||
0x00, 0x01, 0x80, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x01, 0x80, 0x00,
|
||||
0xe0, 0xff, 0xff, 0x07, 0x20, 0x00, 0x00, 0x04, 0xe0, 0xff, 0xff, 0x07,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
1858
gnu/games/chess/Xchess/scrollText.c
Normal file
1858
gnu/games/chess/Xchess/scrollText.c
Normal file
File diff suppressed because it is too large
Load Diff
32
gnu/games/chess/Xchess/scrollText.h
Normal file
32
gnu/games/chess/Xchess/scrollText.h
Normal file
@ -0,0 +1,32 @@
|
||||
/*
|
||||
* Scrollable Text Window Header File
|
||||
*
|
||||
* David Harrison
|
||||
* University of California, Berkeley
|
||||
* 1986
|
||||
*
|
||||
* This file contains definitions for a scrollable text window
|
||||
* with scroll bar support.
|
||||
*/
|
||||
|
||||
int TxtGrab();
|
||||
/* Take hold of a previously created window */
|
||||
|
||||
#define TXT_NO_COLOR -1
|
||||
|
||||
int TxtAddFont();
|
||||
/* Loads a new font for use later */
|
||||
int TxtWinP();
|
||||
/* Returns non-zero value if the window is text window */
|
||||
int TxtClear();
|
||||
/* Clears text window and resets text buffer */
|
||||
|
||||
int TxtWriteStr();
|
||||
/* Writes a string to window with immediate update */
|
||||
int TxtJamStr();
|
||||
/* Write a string without causing update to screen */
|
||||
|
||||
int TxtRepaint();
|
||||
/* Repaints entire scrollable text window */
|
||||
int TxtFilter();
|
||||
/* Handles events related to text window */
|
1858
gnu/games/chess/Xchess/scrollText/scrollText.c
Normal file
1858
gnu/games/chess/Xchess/scrollText/scrollText.c
Normal file
File diff suppressed because it is too large
Load Diff
32
gnu/games/chess/Xchess/scrollText/scrollText.h
Normal file
32
gnu/games/chess/Xchess/scrollText/scrollText.h
Normal file
@ -0,0 +1,32 @@
|
||||
/*
|
||||
* Scrollable Text Window Header File
|
||||
*
|
||||
* David Harrison
|
||||
* University of California, Berkeley
|
||||
* 1986
|
||||
*
|
||||
* This file contains definitions for a scrollable text window
|
||||
* with scroll bar support.
|
||||
*/
|
||||
|
||||
int TxtGrab();
|
||||
/* Take hold of a previously created window */
|
||||
|
||||
#define TXT_NO_COLOR -1
|
||||
|
||||
int TxtAddFont();
|
||||
/* Loads a new font for use later */
|
||||
int TxtWinP();
|
||||
/* Returns non-zero value if the window is text window */
|
||||
int TxtClear();
|
||||
/* Clears text window and resets text buffer */
|
||||
|
||||
int TxtWriteStr();
|
||||
/* Writes a string to window with immediate update */
|
||||
int TxtJamStr();
|
||||
/* Write a string without causing update to screen */
|
||||
|
||||
int TxtRepaint();
|
||||
/* Repaints entire scrollable text window */
|
||||
int TxtFilter();
|
||||
/* Handles events related to text window */
|
71
gnu/games/chess/Xchess/shade.bitmap
Normal file
71
gnu/games/chess/Xchess/shade.bitmap
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
#define shade_width 80
|
||||
#define shade_height 80
|
||||
static char shade_bits[] = {
|
||||
0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x22, 0x22,
|
||||
0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x11, 0x11, 0x11, 0x11,
|
||||
0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88,
|
||||
0x88, 0x88, 0x88, 0x88, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44,
|
||||
0x44, 0x44, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,
|
||||
0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x88, 0x88,
|
||||
0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x44, 0x44, 0x44, 0x44,
|
||||
0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,
|
||||
0x22, 0x22, 0x22, 0x22, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11,
|
||||
0x11, 0x11, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88,
|
||||
0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x22, 0x22,
|
||||
0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x11, 0x11, 0x11, 0x11,
|
||||
0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88,
|
||||
0x88, 0x88, 0x88, 0x88, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44,
|
||||
0x44, 0x44, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,
|
||||
0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x88, 0x88,
|
||||
0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x44, 0x44, 0x44, 0x44,
|
||||
0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,
|
||||
0x22, 0x22, 0x22, 0x22, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11,
|
||||
0x11, 0x11, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88,
|
||||
0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x22, 0x22,
|
||||
0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x11, 0x11, 0x11, 0x11,
|
||||
0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88,
|
||||
0x88, 0x88, 0x88, 0x88, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44,
|
||||
0x44, 0x44, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,
|
||||
0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x88, 0x88,
|
||||
0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x44, 0x44, 0x44, 0x44,
|
||||
0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,
|
||||
0x22, 0x22, 0x22, 0x22, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11,
|
||||
0x11, 0x11, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88,
|
||||
0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x22, 0x22,
|
||||
0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x11, 0x11, 0x11, 0x11,
|
||||
0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88,
|
||||
0x88, 0x88, 0x88, 0x88, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44,
|
||||
0x44, 0x44, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,
|
||||
0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x88, 0x88,
|
||||
0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x44, 0x44, 0x44, 0x44,
|
||||
0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,
|
||||
0x22, 0x22, 0x22, 0x22, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11,
|
||||
0x11, 0x11, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88,
|
||||
0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x22, 0x22,
|
||||
0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x11, 0x11, 0x11, 0x11,
|
||||
0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88,
|
||||
0x88, 0x88, 0x88, 0x88, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44,
|
||||
0x44, 0x44, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,
|
||||
0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x88, 0x88,
|
||||
0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x44, 0x44, 0x44, 0x44,
|
||||
0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,
|
||||
0x22, 0x22, 0x22, 0x22, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11,
|
||||
0x11, 0x11, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88,
|
||||
0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x22, 0x22,
|
||||
0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x11, 0x11, 0x11, 0x11,
|
||||
0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88,
|
||||
0x88, 0x88, 0x88, 0x88, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44,
|
||||
0x44, 0x44, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,
|
||||
0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x88, 0x88,
|
||||
0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x44, 0x44, 0x44, 0x44,
|
||||
0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,
|
||||
0x22, 0x22, 0x22, 0x22, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11,
|
||||
0x11, 0x11, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88,
|
||||
0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x22, 0x22,
|
||||
0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x11, 0x11, 0x11, 0x11,
|
||||
0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88,
|
||||
0x88, 0x88, 0x88, 0x88, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44,
|
||||
0x44, 0x44, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,
|
||||
0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x88, 0x88,
|
||||
0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88};
|
425
gnu/games/chess/Xchess/std.c
Normal file
425
gnu/games/chess/Xchess/std.c
Normal file
@ -0,0 +1,425 @@
|
||||
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.1 $ on $Date: 86/11/01 17:08:40 $
|
||||
* $Source: /users/faustus/xchess/RCS/std.c,v $
|
||||
* Copyright (c) 1985 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
*
|
||||
* Utility routines.
|
||||
*/
|
||||
|
||||
#include "std.h"
|
||||
|
||||
#ifndef IBMPC
|
||||
#include <sys/types.h>
|
||||
#endif not IBMPC
|
||||
#ifdef UNIX
|
||||
#include <signal.h>
|
||||
#include <pwd.h>
|
||||
#endif UNIX
|
||||
#ifdef BSD
|
||||
#include <sys/time.h>
|
||||
#include <sys/resource.h>
|
||||
#endif BSD
|
||||
|
||||
extern char **environ;
|
||||
|
||||
bool
|
||||
prefix(p, s)
|
||||
register char *p, *s;
|
||||
{
|
||||
while (*p && (*p == *s))
|
||||
p++, s++;
|
||||
if (!*p)
|
||||
return (true);
|
||||
else
|
||||
return (false);
|
||||
}
|
||||
|
||||
/* Create a copy of a string. */
|
||||
|
||||
char *
|
||||
copy(str)
|
||||
char *str;
|
||||
{
|
||||
char *p, *tmalloc();
|
||||
|
||||
p = tmalloc(strlen(str) + 1);
|
||||
strcpy(p, str);
|
||||
return(p);
|
||||
}
|
||||
|
||||
/* Determine whether sub is a substring of str. */
|
||||
|
||||
bool
|
||||
substring(sub, str)
|
||||
register char *str, *sub;
|
||||
{
|
||||
register char *s;
|
||||
|
||||
while(*str) {
|
||||
if(*str == *sub) {
|
||||
for(s = sub; *s; s++)
|
||||
if(*s != *str++)
|
||||
break;
|
||||
if(*s == '\0')
|
||||
return (true);
|
||||
}
|
||||
str++;
|
||||
}
|
||||
return (false);
|
||||
}
|
||||
|
||||
/* Malloc num bytes and initialize to zero. Fatal error if the space can't
|
||||
* be malloc'd.
|
||||
*/
|
||||
|
||||
char *
|
||||
tmalloc(num)
|
||||
register int num;
|
||||
{
|
||||
register char *s;
|
||||
char *malloc();
|
||||
|
||||
s = malloc((unsigned) num);
|
||||
if (!s) {
|
||||
fatal("malloc: can't allocate %d bytes", num);
|
||||
}
|
||||
bzero(s, num);
|
||||
return(s);
|
||||
}
|
||||
|
||||
char *
|
||||
trealloc(ptr, num)
|
||||
char *ptr;
|
||||
int num;
|
||||
{
|
||||
register char *s;
|
||||
char *realloc();
|
||||
|
||||
s = realloc(ptr, (unsigned) num);
|
||||
if (!s) {
|
||||
fatal("realloc: can't allocate %d bytes", num);
|
||||
}
|
||||
/* Well, this won't be zeroed... Too bad... */
|
||||
return(s);
|
||||
}
|
||||
|
||||
/* Append one character to a string. Don't check for overflow. */
|
||||
|
||||
void
|
||||
appendc(s, c)
|
||||
char *s, c;
|
||||
{
|
||||
while (*s)
|
||||
s++;
|
||||
*s++ = c;
|
||||
*s = '\0';
|
||||
return;
|
||||
}
|
||||
|
||||
int
|
||||
scannum(str)
|
||||
char *str;
|
||||
{
|
||||
int i = 0;
|
||||
|
||||
while(isdigit(*str))
|
||||
i = i * 10 + *(str++) - '0';
|
||||
return(i);
|
||||
}
|
||||
|
||||
/* Case insensitive prefix. */
|
||||
|
||||
bool
|
||||
ciprefix(p, s)
|
||||
register char *p, *s;
|
||||
{
|
||||
while (*p) {
|
||||
if ((isupper(*p) ? tolower(*p) : *p) !=
|
||||
(isupper(*s) ? tolower(*s) : *s))
|
||||
return(false);
|
||||
p++;
|
||||
s++;
|
||||
}
|
||||
return (true);
|
||||
}
|
||||
|
||||
/* Case insensitive strcmp... */
|
||||
|
||||
bool
|
||||
cieq(p, s)
|
||||
register char *p, *s;
|
||||
{
|
||||
while (*p) {
|
||||
if ((isupper(*p) ? tolower(*p) : *p) !=
|
||||
(isupper(*s) ? tolower(*s) : *s))
|
||||
return(false);
|
||||
p++;
|
||||
s++;
|
||||
}
|
||||
return (!*s);
|
||||
}
|
||||
|
||||
#ifdef BSD
|
||||
|
||||
/* Return the date. Return value is static data. */
|
||||
|
||||
char *
|
||||
datestring()
|
||||
{
|
||||
register char *tzn;
|
||||
struct tm *tp;
|
||||
static char tbuf[40];
|
||||
char *ap;
|
||||
struct timeval tv;
|
||||
struct timezone tz;
|
||||
char *timezone(), *asctime();
|
||||
int i;
|
||||
struct tm *localtime();
|
||||
|
||||
(void) gettimeofday(&tv, &tz);
|
||||
tp = localtime((time_t *) &tv.tv_sec);
|
||||
ap = asctime(tp);
|
||||
tzn = timezone(tz.tz_minuteswest, tp->tm_isdst);
|
||||
sprintf(tbuf, "%.20s", ap);
|
||||
if (tzn)
|
||||
strcat(tbuf, tzn);
|
||||
strcat(tbuf, ap + 19);
|
||||
i = strlen(tbuf);
|
||||
tbuf[i - 1] = '\0';
|
||||
return (tbuf);
|
||||
}
|
||||
|
||||
#else BSD
|
||||
|
||||
/* Give it a try... */
|
||||
|
||||
char *
|
||||
datestring()
|
||||
{
|
||||
long i;
|
||||
static char buf[64];
|
||||
|
||||
i = time(0);
|
||||
strcpy(buf, ctime(&i));
|
||||
buf[strlen(buf) - 1] = '\0'; /* Kill the nl. */
|
||||
return (buf);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/* How many seconds have elapsed in running time. */
|
||||
|
||||
int
|
||||
seconds()
|
||||
{
|
||||
#ifdef BSD
|
||||
struct rusage ruse;
|
||||
|
||||
getrusage(RUSAGE_SELF, &ruse);
|
||||
return (ruse.ru_utime.tv_sec);
|
||||
#else BSD
|
||||
#endif BSD
|
||||
}
|
||||
|
||||
/* A few things that may not exist on non-unix systems. */
|
||||
|
||||
#ifndef BSD
|
||||
|
||||
#ifndef index
|
||||
|
||||
char *
|
||||
index(s, c)
|
||||
register char *s;
|
||||
register char c;
|
||||
{
|
||||
while ((*s != c) && (*s != '\0'))
|
||||
s++;
|
||||
if (*s == '\0')
|
||||
return ((char *) 0);
|
||||
else
|
||||
return (s);
|
||||
}
|
||||
|
||||
#endif not index
|
||||
|
||||
#ifndef rindex
|
||||
|
||||
char *
|
||||
rindex(s, c)
|
||||
register char *s;
|
||||
register char c;
|
||||
{
|
||||
register char *t;
|
||||
|
||||
for (t = s; *t != '\0'; t++);
|
||||
while ((*t != c) && (t != s))
|
||||
t--;
|
||||
if (t == s)
|
||||
return ((char *) 0);
|
||||
else
|
||||
return (t);
|
||||
}
|
||||
|
||||
#endif not rindex
|
||||
|
||||
#ifndef bcopy
|
||||
|
||||
void
|
||||
bcopy(from, to, num)
|
||||
register char *from, *to;
|
||||
register int num;
|
||||
{
|
||||
while (num-- > 0)
|
||||
*to++ = *from++;
|
||||
return;
|
||||
}
|
||||
|
||||
#endif not bcopy
|
||||
|
||||
#ifndef bzero
|
||||
|
||||
void
|
||||
bzero(ptr, num)
|
||||
register char *ptr;
|
||||
register int num;
|
||||
{
|
||||
while (num-- > 0)
|
||||
*ptr++ = '\0';
|
||||
return;
|
||||
}
|
||||
|
||||
#endif not bzero
|
||||
|
||||
/* This might not be around... If not then forget about sorting... */
|
||||
|
||||
void qsort() {}
|
||||
|
||||
#endif BSD
|
||||
|
||||
char *
|
||||
gettok(s)
|
||||
char **s;
|
||||
{
|
||||
char buf[BSIZE];
|
||||
int i = 0;
|
||||
|
||||
while (isspace(**s))
|
||||
(*s)++;
|
||||
if (!**s)
|
||||
return (NULL);
|
||||
while (**s && !isspace(**s))
|
||||
buf[i++] = *(*s)++;
|
||||
buf[i] = '\0';
|
||||
while (isspace(**s))
|
||||
(*s)++;
|
||||
return (copy(buf));
|
||||
}
|
||||
|
||||
/* Die horribly. */
|
||||
|
||||
/* VARARGS1 */
|
||||
void
|
||||
fatal(s, args)
|
||||
char *s;
|
||||
{
|
||||
fputs("Internal Error: ", stderr);
|
||||
_doprnt(s, &args, stderr);
|
||||
putc('\n', stderr);
|
||||
|
||||
kill(getpid(), SIGIOT);
|
||||
/* NOTREACHED */
|
||||
}
|
||||
|
||||
void
|
||||
setenv(name, value)
|
||||
char *name, *value;
|
||||
{
|
||||
int i;
|
||||
char **xx, *s;
|
||||
|
||||
s = tmalloc(strlen(name) + 2);
|
||||
sprintf(s, "%s=", name);
|
||||
|
||||
/* Copy the old environment... */
|
||||
for (i = 0; environ[i]; i++)
|
||||
if (prefix(s, environ[i]))
|
||||
break;
|
||||
if (!environ[i]) {
|
||||
xx = (char **) tmalloc((i + 2) * sizeof (char *));
|
||||
for (i = 0; environ[i]; i++)
|
||||
xx[i] = environ[i];
|
||||
xx[i + 1] = NULL;
|
||||
environ = xx;
|
||||
} else
|
||||
xx = environ;
|
||||
|
||||
xx[i] = tmalloc(strlen(name) + strlen(value) + 2);
|
||||
sprintf(xx[i], "%s=%s", name, value);
|
||||
return;
|
||||
}
|
||||
|
||||
char *
|
||||
getusername()
|
||||
{
|
||||
int i = getuid();
|
||||
struct passwd *pw = getpwuid(i);
|
||||
|
||||
return (pw ? pw->pw_name : NULL);
|
||||
}
|
||||
|
||||
char *
|
||||
gethome()
|
||||
{
|
||||
int i = getuid();
|
||||
struct passwd *pw = getpwuid(i);
|
||||
|
||||
return (pw ? pw->pw_dir : "/strange");
|
||||
}
|
||||
|
||||
char *
|
||||
tildexpand(s)
|
||||
char *s;
|
||||
{
|
||||
struct passwd *pw;
|
||||
char *n, buf[64];
|
||||
int i;
|
||||
|
||||
if (*s != '~')
|
||||
return (copy(s));
|
||||
|
||||
for (s++, i = 0; *s != '/'; s++, i++)
|
||||
buf[i] = *s;
|
||||
buf[i] = '\0';
|
||||
if (!i)
|
||||
pw = getpwuid(getuid());
|
||||
else
|
||||
pw = getpwnam(buf);
|
||||
if (!pw)
|
||||
return (s);
|
||||
n = tmalloc(strlen(s) + strlen(pw->pw_dir) + 1);
|
||||
strcpy(n, pw->pw_dir);
|
||||
strcat(n, s);
|
||||
return (n);
|
||||
}
|
||||
|
105
gnu/games/chess/Xchess/std.h
Normal file
105
gnu/games/chess/Xchess/std.h
Normal file
@ -0,0 +1,105 @@
|
||||
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.2 $ on $Date: 86/11/23 17:18:32 $
|
||||
* $Source: /users/faustus/xchess/RCS/std.h,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
*
|
||||
* Standard definitions.
|
||||
*/
|
||||
|
||||
#define UNIX
|
||||
#define BSD
|
||||
|
||||
#ifndef FILE
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
#ifndef isalpha
|
||||
#include <ctype.h>
|
||||
#endif
|
||||
#ifndef HUGE
|
||||
#include <math.h>
|
||||
#endif
|
||||
#include <strings.h>
|
||||
|
||||
typedef int bool;
|
||||
|
||||
#define false 0
|
||||
#define true 1
|
||||
|
||||
/* Externs defined in std.c */
|
||||
|
||||
extern char *tmalloc();
|
||||
extern char *trealloc();
|
||||
extern char *copy();
|
||||
extern char *datestring();
|
||||
extern char *getusername();
|
||||
extern char *gethome();
|
||||
extern char *gettok();
|
||||
extern char *tildexpand();
|
||||
extern void fatal();
|
||||
extern void setenv();
|
||||
extern void appendc();
|
||||
extern int scannum();
|
||||
extern int seconds();
|
||||
extern bool prefix();
|
||||
extern bool ciprefix();
|
||||
extern bool cieq();
|
||||
extern bool substring();
|
||||
|
||||
/* Externs from libc */
|
||||
|
||||
extern char *getenv();
|
||||
extern int errno;
|
||||
extern char *sys_errlist[];
|
||||
|
||||
/* Should use BSIZE instead of BUFSIZ... */
|
||||
|
||||
#define BSIZE 512
|
||||
|
||||
/* Some standard macros. */
|
||||
|
||||
#define eq(a,b) (!strcmp((a), (b)))
|
||||
#define isalphanum(c) (isalpha(c) || isdigit(c))
|
||||
#define alloc(strname) ((struct strname *) tmalloc(sizeof(struct strname)))
|
||||
#define tfree(ptr) { if (ptr) free((char *) ptr); ptr = 0; }
|
||||
#define hexnum(c) ((((c) >= '0') && ((c) <= '9')) ? ((c) - '0') : ((((c) >= \
|
||||
'a') && ((c) <= 'f')) ? ((c) - 'a' + 10) : ((((c) >= 'A') && \
|
||||
((c) <= 'F')) ? ((c) - 'A' + 10) : 0)))
|
||||
|
||||
#ifndef BSD
|
||||
#define random rand
|
||||
#define srandom srand
|
||||
#endif BSD
|
||||
|
||||
#ifdef VMS
|
||||
|
||||
#define EXIT_NORMAL 1
|
||||
#define EXIT_BAD 0
|
||||
|
||||
#else VMS
|
||||
|
||||
#define EXIT_NORMAL 0
|
||||
#define EXIT_BAD 1
|
||||
|
||||
#endif VMS
|
||||
|
264
gnu/games/chess/Xchess/valid.c
Normal file
264
gnu/games/chess/Xchess/valid.c
Normal file
@ -0,0 +1,264 @@
|
||||
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.3 $ on $Date: 86/11/23 17:18:35 $
|
||||
* $Source: /users/faustus/xchess/RCS/valid.c,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* Permission is granted to do anything with this code except sell it
|
||||
* or remove this message.
|
||||
*
|
||||
* Validate a move.
|
||||
*/
|
||||
|
||||
#include "xchess.h"
|
||||
|
||||
extern bool ischeck(), couldmove();
|
||||
|
||||
bool
|
||||
valid_move(m, b)
|
||||
move *m;
|
||||
board *b;
|
||||
{
|
||||
board tb;
|
||||
|
||||
/* First check that the piece can make the move at all... */
|
||||
if (!couldmove(m, b))
|
||||
return (false);
|
||||
|
||||
/* Now see if the king is in check now. */
|
||||
bcopy((char *) b, (char *) &tb, sizeof (board));
|
||||
board_move(&tb, m);
|
||||
if (ischeck(&tb, m->piece.color))
|
||||
return (false);
|
||||
|
||||
if (ischeck(&tb, ((m->piece.color == WHITE) ? BLACK : WHITE)))
|
||||
m->check = true;
|
||||
|
||||
return (true);
|
||||
}
|
||||
|
||||
static bool
|
||||
couldmove(m, b)
|
||||
move *m;
|
||||
board *b;
|
||||
{
|
||||
int x, y;
|
||||
|
||||
switch (m->type) {
|
||||
case KCASTLE:
|
||||
if ((m->piece.color == WHITE) && (b->white_cant_castle_k) ||
|
||||
(m->piece.color == BLACK) &&
|
||||
(b->black_cant_castle_k))
|
||||
return (false);
|
||||
if ((b->square[m->fromy][5].color != NONE) ||
|
||||
(b->square[m->fromy][6].color != NONE))
|
||||
return (false);
|
||||
if (ischeck(b, m->piece.color))
|
||||
return (false);
|
||||
break;
|
||||
|
||||
case QCASTLE:
|
||||
if ((m->piece.color == WHITE) && (b->white_cant_castle_q) ||
|
||||
(m->piece.color == BLACK) &&
|
||||
(b->black_cant_castle_q))
|
||||
return (false);
|
||||
if ((b->square[m->fromy][1].color != NONE) ||
|
||||
(b->square[m->fromy][2].color != NONE) ||
|
||||
(b->square[m->fromy][3].color != NONE))
|
||||
return (false);
|
||||
if (ischeck(b, m->piece.color))
|
||||
return (false);
|
||||
break;
|
||||
|
||||
case MOVE:
|
||||
case CAPTURE:
|
||||
/* There is one special case here, that of taking a pawn
|
||||
* en passant. In this case we change the move field to
|
||||
* CAPTURE if it's ok.
|
||||
*/
|
||||
switch (m->piece.type) {
|
||||
case PAWN:
|
||||
if ((m->type == MOVE) && (m->fromx == m->tox)) {
|
||||
/* A normal move. */
|
||||
if ((m->piece.color == WHITE) && (m->fromy ==
|
||||
m->toy + 1))
|
||||
break;
|
||||
if ((m->piece.color == WHITE) && (m->fromy ==
|
||||
6) && (m->toy == 4) &&
|
||||
(b->square[5][m->fromx].color
|
||||
== NONE))
|
||||
break;
|
||||
if ((m->piece.color == BLACK) && (m->fromy ==
|
||||
m->toy - 1))
|
||||
break;
|
||||
if ((m->piece.color == BLACK) && (m->fromy ==
|
||||
1) && (m->toy == 3) &&
|
||||
(b->square[2][m->fromx].color
|
||||
== NONE))
|
||||
break;
|
||||
return (false);
|
||||
} else if (m->type == CAPTURE) {
|
||||
if ((((m->piece.color == WHITE) && (m->fromy ==
|
||||
m->toy + 1)) || ((m->piece.color ==
|
||||
BLACK) && (m->fromy == m->toy -
|
||||
1))) && ((m->fromx == m->tox + 1) ||
|
||||
(m->fromx == m->tox - 1)))
|
||||
break;
|
||||
/* Now maybe it's enpassant... We've already
|
||||
* checked for some of these things in the
|
||||
* calling routine.
|
||||
*/
|
||||
if (m->enpassant) {
|
||||
if (b->square[(m->piece.color == WHITE)
|
||||
? 3 : 4][m->tox].color ==
|
||||
((m->piece.color == WHITE) ?
|
||||
BLACK : WHITE))
|
||||
break;
|
||||
}
|
||||
return (false);
|
||||
}
|
||||
return (false);
|
||||
|
||||
case ROOK:
|
||||
if (m->fromx == m->tox) {
|
||||
for (y = m->fromy + ((m->fromy > m->toy) ? -1 :
|
||||
1); y != m->toy; y += ((m->fromy
|
||||
> m->toy) ? -1 : 1))
|
||||
if (b->square[y][m->tox].color != NONE)
|
||||
return (false);
|
||||
break;
|
||||
}
|
||||
if (m->fromy == m->toy) {
|
||||
for (x = m->fromx + ((m->fromx > m->tox) ? -1 :
|
||||
1); x != m->tox; x += ((m->fromx
|
||||
> m->tox) ? -1 : 1))
|
||||
if (b->square[m->toy][x].color != NONE)
|
||||
return (false);
|
||||
break;
|
||||
}
|
||||
return (false);
|
||||
|
||||
case KNIGHT:
|
||||
x = m->fromx - m->tox;
|
||||
y = m->fromy - m->toy;
|
||||
if ((((x == 2) || (x == -2)) &&
|
||||
((y == 1) || (y == -1))) ||
|
||||
(((x == 1) || (x == -1)) &&
|
||||
((y == 2) || (y == -2))))
|
||||
break;
|
||||
return (false);
|
||||
|
||||
case BISHOP:
|
||||
x = m->fromx - m->tox;
|
||||
y = m->fromy - m->toy;
|
||||
if ((x != y) && (x != - y))
|
||||
return (false);
|
||||
for (x = m->fromx + ((m->fromx > m->tox) ? -1 : 1), y =
|
||||
m->fromy + ((m->fromy > m->toy) ? -1 :
|
||||
1); x != m->tox;
|
||||
x += ((m->fromx > m->tox) ? -1 : 1),
|
||||
y += ((m->fromy > m->toy) ? -1 : 1))
|
||||
if (b->square[y][x].color != NONE)
|
||||
return (false);
|
||||
break;
|
||||
|
||||
case QUEEN:
|
||||
if (m->fromx == m->tox) {
|
||||
for (y = m->fromy + ((m->fromy > m->toy) ? -1 :
|
||||
1); y != m->toy; y += ((m->fromy
|
||||
> m->toy) ? -1 : 1))
|
||||
if (b->square[y][m->tox].color != NONE)
|
||||
return (false);
|
||||
break;
|
||||
}
|
||||
if (m->fromy == m->toy) {
|
||||
for (x = m->fromx + ((m->fromx > m->tox) ? -1 :
|
||||
1); x != m->tox; x += ((m->fromx
|
||||
> m->tox) ? -1 : 1))
|
||||
if (b->square[m->toy][x].color != NONE)
|
||||
return (false);
|
||||
break;
|
||||
}
|
||||
x = m->fromx - m->tox;
|
||||
y = m->fromy - m->toy;
|
||||
if ((x != y) && (x != - y))
|
||||
return (false);
|
||||
for (x = m->fromx + ((m->fromx > m->tox) ? -1 : 1), y =
|
||||
m->fromy + ((m->fromy > m->toy) ? -1 :
|
||||
1); x != m->tox;
|
||||
x += ((m->fromx > m->tox) ? -1 : 1),
|
||||
y += ((m->fromy > m->toy) ? -1 : 1))
|
||||
if (b->square[y][x].color != NONE)
|
||||
return (false);
|
||||
break;
|
||||
|
||||
case KING:
|
||||
x = m->fromx - m->tox;
|
||||
y = m->fromy - m->toy;
|
||||
if ((x >= -1) && (x <= 1) && (y >= -1) && (y <= 1))
|
||||
break;
|
||||
return (false);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return (true);
|
||||
}
|
||||
|
||||
/* Say whether either king is in check... If move is non-NULL, say whether he
|
||||
* in in check after the move takes place. We do this in a rather stupid way.
|
||||
*/
|
||||
|
||||
static bool
|
||||
ischeck(b, col)
|
||||
board *b;
|
||||
color col;
|
||||
{
|
||||
int x, y, kx, ky;
|
||||
move ch;
|
||||
|
||||
for (x = 0; x < SIZE; x++)
|
||||
for (y = 0; y < SIZE; y++)
|
||||
if ((b->square[y][x].color == col) &&
|
||||
(b->square[y][x].type == KING)) {
|
||||
kx = x;
|
||||
ky = y;
|
||||
}
|
||||
|
||||
for (x = 0; x < SIZE; x++)
|
||||
for (y = 0; y < SIZE; y++)
|
||||
if (b->square[y][x].color == ((col == WHITE) ?
|
||||
BLACK : WHITE)) {
|
||||
ch.type = CAPTURE;
|
||||
ch.piece.color = b->square[y][x].color;
|
||||
ch.piece.type = b->square[y][x].type;
|
||||
ch.fromx = x;
|
||||
ch.fromy = y;
|
||||
ch.tox = kx;
|
||||
ch.toy = ky;
|
||||
ch.enpassant = false;
|
||||
if (couldmove(&ch, b))
|
||||
return (true);
|
||||
}
|
||||
|
||||
return (false);
|
||||
}
|
||||
|
952
gnu/games/chess/Xchess/window.c
Normal file
952
gnu/games/chess/Xchess/window.c
Normal file
@ -0,0 +1,952 @@
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.5 $ on $Date: 86/11/26 12:11:15 $
|
||||
* $Source: /users/faustus/xchess/RCS/window.c,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* Permission is granted to do anything with this code except sell it
|
||||
* or remove this message.
|
||||
*
|
||||
* Deal with the two (or one) windows.
|
||||
*/
|
||||
|
||||
#include "xchess.h"
|
||||
#include <X11/Xutil.h>
|
||||
#include <sys/time.h>
|
||||
|
||||
#include "pawn.bitmap"
|
||||
#include "rook.bitmap"
|
||||
#include "knight.bitmap"
|
||||
#include "bishop.bitmap"
|
||||
#include "queen.bitmap"
|
||||
#include "king.bitmap"
|
||||
|
||||
#include "pawn_outline.bitmap"
|
||||
#include "rook_outline.bitmap"
|
||||
#include "knight_outline.bitmap"
|
||||
#include "bishop_outline.bitmap"
|
||||
#include "queen_outline.bitmap"
|
||||
#include "king_outline.bitmap"
|
||||
|
||||
#include "pawn_mask.bitmap"
|
||||
#include "rook_mask.bitmap"
|
||||
#include "knight_mask.bitmap"
|
||||
#include "bishop_mask.bitmap"
|
||||
#include "queen_mask.bitmap"
|
||||
#include "king_mask.bitmap"
|
||||
|
||||
#include "shade.bitmap"
|
||||
|
||||
#include "xchess.cur"
|
||||
#include "xchess_mask.cur"
|
||||
|
||||
#include "xchess.icon"
|
||||
|
||||
windata *win1, *win2;
|
||||
bool win_flashmove = false;
|
||||
|
||||
extern bool setup();
|
||||
extern void service(), drawgrid(), icon_refresh();
|
||||
|
||||
bool
|
||||
win_setup(disp1, disp2)
|
||||
char *disp1, *disp2;
|
||||
{
|
||||
win1 = alloc(windata);
|
||||
if (!oneboard)
|
||||
win2 = alloc(windata);
|
||||
|
||||
if (!setup(disp1, win1) || (!oneboard && !setup(disp2, win2)))
|
||||
return (false);
|
||||
|
||||
if (blackflag) {
|
||||
win1->color = BLACK;
|
||||
win1->flipped = true;
|
||||
} else
|
||||
win1->color = WHITE;
|
||||
win_drawboard(win1);
|
||||
|
||||
if (!oneboard) {
|
||||
win2->color = BLACK;
|
||||
win2->flipped = true;
|
||||
win_drawboard(win2);
|
||||
}
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
/* Draw the chess board... */
|
||||
|
||||
void
|
||||
win_drawboard(win)
|
||||
windata *win;
|
||||
{
|
||||
int i, j;
|
||||
|
||||
drawgrid(win);
|
||||
|
||||
/* Now toss on the squares... */
|
||||
for (i = 0; i < SIZE; i++)
|
||||
for (j = 0; j < SIZE; j++)
|
||||
win_erasepiece(j, i, win->color);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
/* Draw one piece. */
|
||||
|
||||
void
|
||||
win_drawpiece(p, y, x, wnum)
|
||||
piece *p;
|
||||
int y, x;
|
||||
color wnum;
|
||||
{
|
||||
char *bits, *maskbits, *outline;
|
||||
windata *win;
|
||||
char buf[BSIZE];
|
||||
XImage *tmpImage;
|
||||
Pixmap tmpPM, maskPM;
|
||||
XGCValues gc;
|
||||
|
||||
if (oneboard || (wnum == win1->color))
|
||||
win = win1;
|
||||
else
|
||||
win = win2;
|
||||
|
||||
if (win->flipped) {
|
||||
y = SIZE - y - 1;
|
||||
x = SIZE - x - 1;
|
||||
}
|
||||
|
||||
/*
|
||||
if (debug)
|
||||
fprintf(stderr, "draw a %s at (%d, %d) on board %d\n",
|
||||
piecenames[(int) p->type], y, x, wnum);
|
||||
*/
|
||||
|
||||
if ((x < 0) || (x > 7) || (y < 0) || (y > 7)) exit(1);
|
||||
|
||||
switch (p->type) {
|
||||
case PAWN:
|
||||
bits = pawn_bits;
|
||||
maskbits = pawn_mask_bits;
|
||||
outline = pawn_outline_bits;
|
||||
break;
|
||||
|
||||
case ROOK:
|
||||
bits = rook_bits;
|
||||
maskbits = rook_mask_bits;
|
||||
outline = rook_outline_bits;
|
||||
break;
|
||||
|
||||
case KNIGHT:
|
||||
bits = knight_bits;
|
||||
maskbits = knight_mask_bits;
|
||||
outline = knight_outline_bits;
|
||||
break;
|
||||
|
||||
case BISHOP:
|
||||
bits = bishop_bits;
|
||||
maskbits = bishop_mask_bits;
|
||||
outline = bishop_outline_bits;
|
||||
break;
|
||||
|
||||
case QUEEN:
|
||||
bits = queen_bits;
|
||||
maskbits = queen_mask_bits;
|
||||
outline = queen_outline_bits;
|
||||
break;
|
||||
|
||||
case KING:
|
||||
bits = king_bits;
|
||||
maskbits = king_mask_bits;
|
||||
outline = king_outline_bits;
|
||||
break;
|
||||
|
||||
default:
|
||||
fprintf(stderr,
|
||||
"Internal Error: win_drawpiece: bad piece type %d\n",
|
||||
p->type);
|
||||
}
|
||||
|
||||
/* There are two things we can do... If this is a black and white
|
||||
* display, we have to shade the square and use an outline if the piece
|
||||
* is white. We also have to use a mask... Since we don't want
|
||||
* to use up too many bitmaps, create the mask bitmap, put the bits,
|
||||
* and then destroy it.
|
||||
*/
|
||||
if (win->bnw && (p->color == WHITE))
|
||||
bits = outline;
|
||||
if (win->bnw && !iswhite(win, x, y)) {
|
||||
XSetState(win->display, DefaultGC(win->display, 0),
|
||||
BlackPixel(win->display, 0),
|
||||
WhitePixel(win->display, 0), GXcopy, AllPlanes);
|
||||
|
||||
tmpPM = XCreateBitmapFromData(win->display, win->boardwin,
|
||||
shade_bits, SQUARE_WIDTH, SQUARE_HEIGHT);
|
||||
|
||||
XCopyPlane(win->display, tmpPM, win->boardwin, DefaultGC(win->display, 0),
|
||||
0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH),
|
||||
y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
|
||||
|
||||
XFreePixmap(win->display, tmpPM);
|
||||
|
||||
XSetFunction(win->display, DefaultGC(win->display, 0),
|
||||
GXandInverted);
|
||||
maskPM = XCreateBitmapFromData(win->display, win->boardwin,
|
||||
maskbits, SQUARE_WIDTH, SQUARE_HEIGHT);
|
||||
XCopyPlane(win->display, maskPM, win->boardwin, DefaultGC(win->display, 0),
|
||||
0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH),
|
||||
y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
|
||||
XFreePixmap(win->display, maskPM);
|
||||
|
||||
XSetFunction(win->display, DefaultGC(win->display, 0),
|
||||
GXor);
|
||||
tmpPM = XCreateBitmapFromData(win->display, win->boardwin,
|
||||
bits, SQUARE_WIDTH, SQUARE_HEIGHT);
|
||||
XCopyPlane(win->display, tmpPM, win->boardwin, DefaultGC(win->display, 0),
|
||||
0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH),
|
||||
y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
|
||||
XFreePixmap(win->display, tmpPM);
|
||||
|
||||
XSetFunction(win->display, DefaultGC(win->display, 0), GXcopy);
|
||||
|
||||
} else if (win->bnw){
|
||||
XSetState(win->display, DefaultGC(win->display, 0),
|
||||
BlackPixel(win->display, 0),
|
||||
WhitePixel(win->display, 0), GXcopy, AllPlanes);
|
||||
|
||||
tmpPM = XCreateBitmapFromData(win->display, win->boardwin,
|
||||
bits, SQUARE_WIDTH, SQUARE_HEIGHT);
|
||||
XCopyPlane(win->display, tmpPM, win->boardwin, DefaultGC(win->display, 0),
|
||||
0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH),
|
||||
y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
|
||||
XFreePixmap(win->display, tmpPM);
|
||||
} else {
|
||||
XSetState(win->display, DefaultGC(win->display, 0),
|
||||
((p->color == WHITE) ? win->whitepiece.pixel :
|
||||
win->blackpiece.pixel),
|
||||
(iswhite(win, x, y) ? win->whitesquare.pixel :
|
||||
win->blacksquare.pixel),
|
||||
GXcopy, AllPlanes);
|
||||
tmpPM = XCreateBitmapFromData(win->display, win->boardwin,
|
||||
bits, SQUARE_WIDTH, SQUARE_HEIGHT);
|
||||
XCopyPlane(win->display, tmpPM, win->boardwin, DefaultGC(win->display, 0),
|
||||
0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH),
|
||||
y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
|
||||
XFreePixmap(win->display, tmpPM);
|
||||
}
|
||||
|
||||
if (!record_english) {
|
||||
gc.foreground = win->textcolor.pixel;
|
||||
if (iswhite(win, x, y) || win->bnw)
|
||||
gc.background = win->whitesquare.pixel;
|
||||
else
|
||||
gc.background = win->blacksquare.pixel;
|
||||
|
||||
gc.font = win->small->fid;
|
||||
|
||||
XChangeGC(win->display, DefaultGC(win->display, 0),
|
||||
GCForeground | GCBackground | GCFont, &gc);
|
||||
|
||||
if (!x) {
|
||||
sprintf(buf, " %d", SIZE - y);
|
||||
XDrawImageString(win->display, win->boardwin,
|
||||
DefaultGC(win->display, 0),
|
||||
1, (y + 1) * (SQUARE_HEIGHT +
|
||||
BORDER_WIDTH) - BORDER_WIDTH +
|
||||
win->small->max_bounds.ascent - 1, buf, 2);
|
||||
}
|
||||
if (y == SIZE - 1) {
|
||||
sprintf(buf, "%c", 'A' + x);
|
||||
XDrawImageString(win->display, win->boardwin,
|
||||
DefaultGC(win->display, 0),
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH) + 1,
|
||||
SIZE * (SQUARE_HEIGHT + BORDER_WIDTH) - BORDER_WIDTH +
|
||||
win->small->max_bounds.ascent - 1, buf, 1);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
win_erasepiece(y, x, wnum)
|
||||
int y, x;
|
||||
color wnum;
|
||||
{
|
||||
windata *win;
|
||||
char buf[BSIZE];
|
||||
XGCValues gc;
|
||||
Pixmap tmpPM;
|
||||
|
||||
if (oneboard || (wnum == win1->color))
|
||||
win = win1;
|
||||
else
|
||||
win = win2;
|
||||
|
||||
if (win->flipped) {
|
||||
y = SIZE - y - 1;
|
||||
x = SIZE - x - 1;
|
||||
}
|
||||
|
||||
/*
|
||||
if (debug)
|
||||
fprintf(stderr, "erase square (%d, %d) on board %d\n", y, x,
|
||||
wnum);
|
||||
*/
|
||||
|
||||
if ((x < 0) || (x > 7) || (y < 0) || (y > 7)) exit(1);
|
||||
|
||||
if (win->bnw && !iswhite(win, x, y)) {
|
||||
XSetState(win->display, DefaultGC(win->display, 0),
|
||||
BlackPixel(win->display, 0),
|
||||
WhitePixel(win->display, 0), GXcopy, AllPlanes);
|
||||
tmpPM = XCreateBitmapFromData(win->display, win->boardwin,
|
||||
shade_bits, SQUARE_WIDTH, SQUARE_HEIGHT);
|
||||
|
||||
XCopyPlane(win->display, tmpPM, win->boardwin, DefaultGC(win->display, 0),
|
||||
0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH),
|
||||
y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
|
||||
|
||||
XFreePixmap(win->display, tmpPM);
|
||||
} else {
|
||||
XSetFillStyle(win->display, DefaultGC(win->display, 0),
|
||||
FillSolid);
|
||||
XSetForeground(win->display, DefaultGC(win->display, 0),
|
||||
iswhite(win, x, y) ? win->whitesquare.pixel :
|
||||
win->blacksquare.pixel);
|
||||
XFillRectangle(win->display, win->boardwin,
|
||||
DefaultGC(win->display, 0),
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH),
|
||||
y * (SQUARE_HEIGHT + BORDER_WIDTH),
|
||||
SQUARE_WIDTH, SQUARE_HEIGHT);
|
||||
}
|
||||
|
||||
if (!record_english) {
|
||||
gc.foreground = win->textcolor.pixel;
|
||||
if (iswhite(win, x, y) || win->bnw)
|
||||
gc.background = win->whitesquare.pixel;
|
||||
else
|
||||
gc.background = win->blacksquare.pixel;
|
||||
|
||||
gc.font = win->small->fid;
|
||||
|
||||
XChangeGC(win->display, DefaultGC(win->display, 0),
|
||||
GCForeground | GCBackground | GCFont, &gc);
|
||||
|
||||
if (!x) {
|
||||
sprintf(buf, " %d", SIZE - y);
|
||||
XDrawImageString(win->display, win->boardwin,
|
||||
DefaultGC(win->display, 0),
|
||||
1, (y + 1) * (SQUARE_HEIGHT +
|
||||
BORDER_WIDTH) - BORDER_WIDTH +
|
||||
win->small->max_bounds.ascent - 1, buf, 2);
|
||||
}
|
||||
if (y == SIZE - 1) {
|
||||
sprintf(buf, "%c", 'A' + x);
|
||||
XDrawImageString(win->display, win->boardwin,
|
||||
DefaultGC(win->display, 0),
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH) + 1,
|
||||
SIZE * (SQUARE_HEIGHT + BORDER_WIDTH) - BORDER_WIDTH +
|
||||
win->small->max_bounds.ascent - 1, buf, 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
win_flash(m, wnum)
|
||||
move *m;
|
||||
color wnum;
|
||||
{
|
||||
windata *win;
|
||||
int sx, sy, ex, ey, i;
|
||||
|
||||
if (oneboard || (wnum == win1->color))
|
||||
win = win1;
|
||||
else
|
||||
win = win2;
|
||||
|
||||
if (win->flipped) {
|
||||
sx = SIZE - m->fromx - 1;
|
||||
sy = SIZE - m->fromy - 1;
|
||||
ex = SIZE - m->tox - 1;
|
||||
ey = SIZE - m->toy - 1;
|
||||
} else {
|
||||
sx = m->fromx;
|
||||
sy = m->fromy;
|
||||
ex = m->tox;
|
||||
ey = m->toy;
|
||||
}
|
||||
sx = sx * (SQUARE_WIDTH + BORDER_WIDTH) + SQUARE_WIDTH / 2;
|
||||
sy = sy * (SQUARE_HEIGHT + BORDER_WIDTH) + SQUARE_HEIGHT / 2;
|
||||
ex = ex * (SQUARE_WIDTH + BORDER_WIDTH) + SQUARE_WIDTH / 2;
|
||||
ey = ey * (SQUARE_HEIGHT + BORDER_WIDTH) + SQUARE_HEIGHT / 2;
|
||||
|
||||
XSetFunction(win->display, DefaultGC(win->display, 0), GXinvert);
|
||||
XSetLineAttributes(win->display, DefaultGC(win->display, 0),
|
||||
0, LineSolid, 0, 0);
|
||||
for (i = 0; i < num_flashes * 2; i++) {
|
||||
XDrawLine(win->display,win->boardwin,
|
||||
DefaultGC(win->display, 0),
|
||||
sx, sy, ex, ey);
|
||||
}
|
||||
|
||||
XSetFunction(win->display, DefaultGC(win->display, 0), GXcopy);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Handle input from the players. */
|
||||
|
||||
void
|
||||
win_process(quick)
|
||||
bool quick;
|
||||
{
|
||||
int i, rfd = 0, wfd = 0, xfd = 0;
|
||||
struct timeval timeout;
|
||||
|
||||
timeout.tv_sec = 0;
|
||||
timeout.tv_usec = (quick ? 0 : 500000);
|
||||
|
||||
if (XPending(win1->display))
|
||||
service(win1);
|
||||
if (!oneboard) {
|
||||
if (XPending(win1->display))
|
||||
service(win2);
|
||||
}
|
||||
|
||||
if (oneboard)
|
||||
rfd = 1 << win1->display->fd;
|
||||
else
|
||||
rfd = (1 << win1->display->fd) | (1 << win2->display->fd);
|
||||
if (!(i = select(32, &rfd, &wfd, &xfd, &timeout)))
|
||||
return;
|
||||
if (i == -1) {
|
||||
perror("select");
|
||||
exit(1);
|
||||
}
|
||||
if (rfd & (1 << win1->display->fd))
|
||||
service(win1);
|
||||
if (!oneboard && (rfd & (1 << win2->display->fd)))
|
||||
service(win2);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
static void
|
||||
service(win)
|
||||
windata *win;
|
||||
{
|
||||
XEvent ev;
|
||||
|
||||
while(XPending(win->display)) {
|
||||
XNextEvent(win->display, &ev);
|
||||
if (TxtFilter(win->display, &ev))
|
||||
continue;
|
||||
|
||||
if (ev.xany.window == win->boardwin) {
|
||||
switch (ev.type) {
|
||||
case ButtonPress:
|
||||
button_pressed(&ev, win);
|
||||
break;
|
||||
|
||||
case ButtonRelease:
|
||||
button_released(&ev, win);
|
||||
break;
|
||||
|
||||
case Expose:
|
||||
/* Redraw... */
|
||||
win_redraw(win, &ev);
|
||||
break;
|
||||
|
||||
case 0:
|
||||
case NoExpose:
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "Bad event type %d\n", ev.type);
|
||||
exit(1);
|
||||
}
|
||||
} else if (ev.xany.window == win->wclockwin) {
|
||||
switch (ev.type) {
|
||||
case Expose:
|
||||
clock_draw(win, WHITE);
|
||||
break;
|
||||
|
||||
case 0:
|
||||
case NoExpose:
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "Bad event type %d\n", ev.type);
|
||||
exit(1);
|
||||
}
|
||||
} else if (ev.xany.window == win->bclockwin) {
|
||||
switch (ev.type) {
|
||||
case Expose:
|
||||
clock_draw(win, BLACK);
|
||||
break;
|
||||
|
||||
case 0:
|
||||
case NoExpose:
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "Bad event type %d\n", ev.type);
|
||||
exit(1);
|
||||
}
|
||||
} else if (ev.xany.window == win->jailwin) {
|
||||
switch (ev.type) {
|
||||
case Expose:
|
||||
jail_draw(win);
|
||||
break;
|
||||
|
||||
case 0:
|
||||
case NoExpose:
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "Bad event type %d\n", ev.type);
|
||||
exit(1);
|
||||
}
|
||||
} else if (ev.xany.window == win->buttonwin) {
|
||||
switch (ev.type) {
|
||||
case ButtonPress:
|
||||
button_service(win, &ev);
|
||||
break;
|
||||
|
||||
case Expose:
|
||||
button_draw(win);
|
||||
break;
|
||||
|
||||
case 0:
|
||||
case NoExpose:
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "Bad event type %d\n", ev.type);
|
||||
exit(1);
|
||||
}
|
||||
} else if (ev.xany.window == win->icon) {
|
||||
icon_refresh(win);
|
||||
} else if (ev.xany.window == win->basewin) {
|
||||
message_send(win, &ev);
|
||||
} else {
|
||||
fprintf(stderr, "Internal Error: service: bad win\n");
|
||||
fprintf(stderr, "window = %d, event = %d\n", ev.xany.window,
|
||||
ev.type);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
win_redraw(win, event)
|
||||
windata *win;
|
||||
XEvent *event;
|
||||
{
|
||||
XExposeEvent *ev = &event->xexpose;
|
||||
int x1, y1, x2, y2, i, j;
|
||||
|
||||
drawgrid(win);
|
||||
if (ev) {
|
||||
x1 = ev->x / (SQUARE_WIDTH + BORDER_WIDTH);
|
||||
y1 = ev->y / (SQUARE_HEIGHT + BORDER_WIDTH);
|
||||
x2 = (ev->x + ev->width) / (SQUARE_WIDTH + BORDER_WIDTH);
|
||||
y2 = (ev->y + ev->height) / (SQUARE_HEIGHT + BORDER_WIDTH);
|
||||
} else {
|
||||
x1 = 0;
|
||||
y1 = 0;
|
||||
x2 = SIZE - 1;
|
||||
y2 = SIZE - 1;
|
||||
}
|
||||
|
||||
if (x1 < 0) x1 = 0;
|
||||
if (y1 < 0) y1 = 0;
|
||||
if (x2 < 0) x2 = 0;
|
||||
if (y2 < 0) y2 = 0;
|
||||
if (x1 > SIZE - 1) x1 = SIZE - 1;
|
||||
if (y1 > SIZE - 1) y1 = SIZE - 1;
|
||||
if (x2 > SIZE - 1) x2 = SIZE - 1;
|
||||
if (y2 > SIZE - 1) y2 = SIZE - 1;
|
||||
|
||||
if (win->flipped) {
|
||||
y1 = SIZE - y2 - 1;
|
||||
y2 = SIZE - y1 - 1;
|
||||
x1 = SIZE - x2 - 1;
|
||||
x2 = SIZE - x1 - 1;
|
||||
}
|
||||
|
||||
for (i = x1; i <= x2; i++)
|
||||
for (j = y1; j <= y2; j++) {
|
||||
if (chessboard->square[j][i].color == NONE)
|
||||
win_erasepiece(j, i, WHITE);
|
||||
else
|
||||
win_drawpiece(&chessboard->square[j][i], j, i,
|
||||
WHITE);
|
||||
if (!oneboard) {
|
||||
if (chessboard->square[j][i].color == NONE)
|
||||
win_erasepiece(j, i, BLACK);
|
||||
else
|
||||
win_drawpiece(&chessboard->square[j][i],
|
||||
j, i, BLACK);
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
static bool
|
||||
setup(dispname, win)
|
||||
char *dispname;
|
||||
windata *win;
|
||||
{
|
||||
char buf[BSIZE], *s;
|
||||
Pixmap bm, bmask;
|
||||
Cursor cur;
|
||||
extern char *program, *recfile;
|
||||
XSizeHints xsizes;
|
||||
|
||||
|
||||
if (!(win->display = XOpenDisplay(dispname)))
|
||||
return (false);
|
||||
|
||||
|
||||
/* Now get boolean defaults... */
|
||||
if ((s = XGetDefault(win->display, program, "noisy")) && eq(s, "on"))
|
||||
noisyflag = true;
|
||||
if ((s = XGetDefault(win->display, program, "savemoves")) && eq(s, "on"))
|
||||
saveflag = true;
|
||||
if ((s = XGetDefault(win->display, program, "algebraic")) && eq(s, "on"))
|
||||
record_english = false;
|
||||
if ((s = XGetDefault(win->display, program, "blackandwhite")) && eq(s, "on"))
|
||||
bnwflag = true;
|
||||
if ((s = XGetDefault(win->display, program, "quickrestore")) && eq(s, "on"))
|
||||
quickflag = true;
|
||||
if ((s = XGetDefault(win->display, program, "flash")) && eq(s, "on"))
|
||||
win_flashmove = true;
|
||||
|
||||
/* ... numeric variables ... */
|
||||
if (s = XGetDefault(win->display, program, "numflashes"))
|
||||
num_flashes = atoi(s);
|
||||
if (s = XGetDefault(win->display, program, "flashsize"))
|
||||
flash_size = atoi(s);
|
||||
|
||||
/* ... and strings. */
|
||||
if (s = XGetDefault(win->display, program, "progname"))
|
||||
progname = s;
|
||||
if (s = XGetDefault(win->display, program, "proghost"))
|
||||
proghost = s;
|
||||
if (s = XGetDefault(win->display, program, "recordfile"))
|
||||
recfile = s;
|
||||
if (s = XGetDefault(win->display, program, "blackpiece"))
|
||||
black_piece_color = s;
|
||||
if (s = XGetDefault(win->display, program, "whitepiece"))
|
||||
white_piece_color = s;
|
||||
if (s = XGetDefault(win->display, program, "blacksquare"))
|
||||
black_square_color = s;
|
||||
if (s = XGetDefault(win->display, program, "whitesquare"))
|
||||
white_square_color = s;
|
||||
if (s = XGetDefault(win->display, program, "bordercolor"))
|
||||
border_color = s;
|
||||
if (s = XGetDefault(win->display, program, "textcolor"))
|
||||
text_color = s;
|
||||
if (s = XGetDefault(win->display, program, "textback"))
|
||||
text_back = s;
|
||||
if (s = XGetDefault(win->display, program, "errortext"))
|
||||
error_text = s;
|
||||
if (s = XGetDefault(win->display, program, "playertext"))
|
||||
player_text = s;
|
||||
if (s = XGetDefault(win->display, program, "cursorcolor"))
|
||||
cursor_color = s;
|
||||
|
||||
if ((DisplayPlanes(win->display, 0) == 1) || bnwflag)
|
||||
win->bnw = true;
|
||||
|
||||
/* Allocate colors... */
|
||||
if (win->bnw) {
|
||||
win->blackpiece.pixel = BlackPixel (win->display, 0);
|
||||
win->whitepiece.pixel = WhitePixel (win->display, 0);
|
||||
win->blacksquare.pixel = BlackPixel (win->display, 0);
|
||||
win->whitesquare.pixel = WhitePixel (win->display, 0);
|
||||
win->border.pixel = BlackPixel (win->display, 0);
|
||||
win->textcolor.pixel = BlackPixel (win->display, 0);
|
||||
win->textback.pixel = WhitePixel (win->display, 0);
|
||||
win->playertext.pixel = BlackPixel (win->display, 0);
|
||||
win->errortext.pixel = BlackPixel (win->display, 0);
|
||||
win->cursorcolor.pixel = BlackPixel (win->display, 0) ;
|
||||
} else {
|
||||
if (!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
black_piece_color, &win->blackpiece) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
white_piece_color, &win->whitepiece) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
black_square_color, &win->blacksquare) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
white_square_color, &win->whitesquare) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
border_color, &win->border) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
text_color, &win->textcolor) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
text_back, &win->textback) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
error_text, &win->errortext) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
player_text, &win->playertext) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
cursor_color, &win->cursorcolor) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->blackpiece) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->whitepiece) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->blacksquare) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->whitesquare) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->border) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->textcolor) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->textback) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->errortext) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->playertext) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->cursorcolor))
|
||||
fprintf(stderr, "Can't get colors...\n");
|
||||
}
|
||||
|
||||
/* Get fonts... */
|
||||
if ((win->small = XLoadQueryFont(win->display,SMALL_FONT)) ==
|
||||
NULL)
|
||||
fprintf(stderr, "Can't get small font...\n");
|
||||
|
||||
if ((win->medium = XLoadQueryFont(win->display,MEDIUM_FONT))
|
||||
== NULL)
|
||||
fprintf(stderr, "Can't get medium font...\n");
|
||||
|
||||
if ((win->large = XLoadQueryFont(win->display,LARGE_FONT)) ==
|
||||
NULL)
|
||||
fprintf(stderr, "Can't get large font...\n");
|
||||
|
||||
|
||||
/* Create the windows... */
|
||||
|
||||
win->basewin =
|
||||
XCreateSimpleWindow(win->display,DefaultRootWindow(win->display),
|
||||
BASE_XPOS, BASE_YPOS,
|
||||
BASE_WIDTH, BASE_HEIGHT, 0,
|
||||
BlackPixel(win->display, 0),
|
||||
WhitePixel(win->display, 0));
|
||||
win->boardwin = XCreateSimpleWindow(win->display,win->basewin,
|
||||
BOARD_XPOS, BOARD_YPOS,
|
||||
BOARD_WIDTH, BOARD_HEIGHT,
|
||||
BORDER_WIDTH,
|
||||
win->border.pixel,
|
||||
WhitePixel(win->display, 0));
|
||||
win->recwin = XCreateSimpleWindow(win->display,win->basewin,
|
||||
RECORD_XPOS, RECORD_YPOS,
|
||||
RECORD_WIDTH, RECORD_HEIGHT,
|
||||
BORDER_WIDTH, win->border.pixel,
|
||||
win->textback.pixel);
|
||||
win->jailwin = XCreateSimpleWindow(win->display,win->basewin,
|
||||
JAIL_XPOS, JAIL_YPOS,
|
||||
JAIL_WIDTH, JAIL_HEIGHT,
|
||||
BORDER_WIDTH,
|
||||
win->border.pixel,
|
||||
win->textback.pixel);
|
||||
win->wclockwin = XCreateSimpleWindow(win->display,win->basewin,
|
||||
WCLOCK_XPOS, WCLOCK_YPOS,
|
||||
CLOCK_WIDTH, CLOCK_HEIGHT,
|
||||
BORDER_WIDTH, win->border.pixel,
|
||||
win->textback.pixel);
|
||||
win->bclockwin = XCreateSimpleWindow(win->display,win->basewin,
|
||||
BCLOCK_XPOS, BCLOCK_YPOS,
|
||||
CLOCK_WIDTH, CLOCK_HEIGHT,
|
||||
BORDER_WIDTH, win->border.pixel,
|
||||
win->textback.pixel);
|
||||
win->messagewin = XCreateSimpleWindow(win->display,win->basewin,
|
||||
MESS_XPOS, MESS_YPOS,
|
||||
MESS_WIDTH, MESS_HEIGHT,
|
||||
BORDER_WIDTH, win->border.pixel,
|
||||
win->textback.pixel);
|
||||
win->buttonwin = XCreateSimpleWindow(win->display,win->basewin,
|
||||
BUTTON_XPOS, BUTTON_YPOS,
|
||||
BUTTON_WIDTH, BUTTON_HEIGHT,
|
||||
BORDER_WIDTH, win->border.pixel,
|
||||
win->textback.pixel);
|
||||
|
||||
/* Let's define an icon... */
|
||||
win->iconpixmap = XCreatePixmapFromBitmapData(win->display,
|
||||
win->basewin, icon_bits,
|
||||
icon_width, icon_height,
|
||||
win->blacksquare.pixel,
|
||||
win->whitesquare.pixel,
|
||||
1);
|
||||
xsizes.flags = PSize | PMinSize | PPosition;
|
||||
xsizes.min_width = BASE_WIDTH;
|
||||
xsizes.min_height = BASE_HEIGHT;
|
||||
xsizes.x = BASE_XPOS;
|
||||
xsizes.y = BASE_YPOS;
|
||||
XSetStandardProperties(win->display, win->basewin,
|
||||
program, program, win->iconpixmap,
|
||||
0, NULL, &xsizes);
|
||||
|
||||
bm = XCreateBitmapFromData(win->display,
|
||||
win->basewin, xchess_bits,
|
||||
xchess_width, xchess_height);
|
||||
bmask = XCreateBitmapFromData(win->display,
|
||||
win->basewin, xchess_mask_bits,
|
||||
xchess_width, xchess_height);
|
||||
cur = XCreatePixmapCursor(win->display, bm, bmask,
|
||||
&win->cursorcolor,
|
||||
&WhitePixel(win->display, 0),
|
||||
xchess_x_hot, xchess_y_hot);
|
||||
XFreePixmap(win->display, bm);
|
||||
XFreePixmap(win->display, bmask);
|
||||
|
||||
XDefineCursor(win->display,win->basewin, cur);
|
||||
|
||||
XMapSubwindows(win->display,win->basewin);
|
||||
XMapRaised(win->display,win->basewin);
|
||||
|
||||
XSelectInput(win->display,win->basewin, KeyPressMask);
|
||||
XSelectInput(win->display,win->boardwin,
|
||||
ButtonPressMask | ButtonReleaseMask | ExposureMask);
|
||||
XSelectInput(win->display,win->recwin,
|
||||
ButtonReleaseMask | ExposureMask);
|
||||
XSelectInput(win->display,win->jailwin, ExposureMask);
|
||||
XSelectInput(win->display,win->wclockwin, ExposureMask);
|
||||
XSelectInput(win->display,win->bclockwin, ExposureMask);
|
||||
XSelectInput(win->display,win->messagewin,
|
||||
ButtonReleaseMask | ExposureMask);
|
||||
XSelectInput(win->display,win->buttonwin,
|
||||
ButtonPressMask | ExposureMask);
|
||||
|
||||
message_init(win);
|
||||
record_init(win);
|
||||
button_draw(win);
|
||||
jail_init(win);
|
||||
clock_init(win, WHITE);
|
||||
clock_init(win, BLACK);
|
||||
if (timeunit) {
|
||||
if (timeunit > 1800)
|
||||
sprintf(buf, "%d moves every %.2lg hours.\n",
|
||||
movesperunit, ((double) timeunit) / 3600);
|
||||
else if (timeunit > 30)
|
||||
sprintf(buf, "%d moves every %.2lg minutes.\n",
|
||||
movesperunit, ((double) timeunit) / 60);
|
||||
else
|
||||
sprintf(buf, "%d moves every %d seconds.\n",
|
||||
movesperunit, timeunit);
|
||||
message_add(win, buf, false);
|
||||
}
|
||||
return (true);
|
||||
}
|
||||
|
||||
static void
|
||||
drawgrid(win)
|
||||
windata *win;
|
||||
{
|
||||
int i;
|
||||
XGCValues gc;
|
||||
|
||||
gc.function = GXcopy;
|
||||
gc.plane_mask = AllPlanes;
|
||||
gc.foreground = win->border.pixel;
|
||||
gc.line_width = 0;
|
||||
gc.line_style = LineSolid;
|
||||
|
||||
XChangeGC(win->display,
|
||||
DefaultGC(win->display, 0),
|
||||
GCFunction | GCPlaneMask | GCForeground |
|
||||
GCLineWidth | GCLineStyle, &gc);
|
||||
|
||||
/* Draw the lines... horizontal, */
|
||||
for (i = 1; i < SIZE; i++)
|
||||
XDrawLine(win->display, win->boardwin,
|
||||
DefaultGC(win->display, 0), 0,
|
||||
i * (SQUARE_WIDTH + BORDER_WIDTH) -
|
||||
BORDER_WIDTH / 2,
|
||||
SIZE * (SQUARE_WIDTH + BORDER_WIDTH),
|
||||
i * (SQUARE_WIDTH + BORDER_WIDTH) -
|
||||
BORDER_WIDTH / 2);
|
||||
|
||||
/* and vertical... */
|
||||
for (i = 1; i < SIZE; i++)
|
||||
XDrawLine(win->display, win->boardwin,
|
||||
DefaultGC(win->display, 0),
|
||||
i * (SQUARE_WIDTH + BORDER_WIDTH) -
|
||||
BORDER_WIDTH / 2, 0,
|
||||
i * (SQUARE_WIDTH + BORDER_WIDTH) -
|
||||
BORDER_WIDTH / 2,
|
||||
SIZE * (SQUARE_WIDTH + BORDER_WIDTH));
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
win_restart()
|
||||
{
|
||||
win1->flipped = false;
|
||||
win_redraw(win1, (XEvent *) NULL);
|
||||
if (!oneboard) {
|
||||
win2->flipped = true;
|
||||
win_redraw(win2, (XEvent *) NULL);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
static void
|
||||
icon_refresh(win)
|
||||
windata *win;
|
||||
{
|
||||
XCopyArea(win->display, win->iconpixmap, win->icon,
|
||||
DefaultGC(win->display, 0),
|
||||
0, 0, icon_width, icon_height, 0, 0);
|
||||
return;
|
||||
}
|
||||
|
928
gnu/games/chess/Xchess/window.c.bm
Normal file
928
gnu/games/chess/Xchess/window.c.bm
Normal file
@ -0,0 +1,928 @@
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.5 $ on $Date: 86/11/26 12:11:15 $
|
||||
* $Source: /users/faustus/xchess/RCS/window.c,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* Permission is granted to do anything with this code except sell it
|
||||
* or remove this message.
|
||||
*
|
||||
* Deal with the two (or one) windows.
|
||||
*/
|
||||
|
||||
#include "xchess.h"
|
||||
#include <sys/time.h>
|
||||
|
||||
#include "pawn.bitmap"
|
||||
#include "rook.bitmap"
|
||||
#include "knight.bitmap"
|
||||
#include "bishop.bitmap"
|
||||
#include "queen.bitmap"
|
||||
#include "king.bitmap"
|
||||
|
||||
#include "pawn_outline.bitmap"
|
||||
#include "rook_outline.bitmap"
|
||||
#include "knight_outline.bitmap"
|
||||
#include "bishop_outline.bitmap"
|
||||
#include "queen_outline.bitmap"
|
||||
#include "king_outline.bitmap"
|
||||
|
||||
#include "pawn_mask.bitmap"
|
||||
#include "rook_mask.bitmap"
|
||||
#include "knight_mask.bitmap"
|
||||
#include "bishop_mask.bitmap"
|
||||
#include "queen_mask.bitmap"
|
||||
#include "king_mask.bitmap"
|
||||
|
||||
#include "shade.bitmap"
|
||||
|
||||
#include "xchess.cur"
|
||||
#include "xchess_mask.cur"
|
||||
|
||||
#include "xchess.icon"
|
||||
|
||||
windata *win1, *win2;
|
||||
bool win_flashmove = false;
|
||||
|
||||
extern bool setup();
|
||||
extern void service(), drawgrid(), icon_refresh();
|
||||
|
||||
bool
|
||||
win_setup(disp1, disp2)
|
||||
char *disp1, *disp2;
|
||||
{
|
||||
win1 = alloc(windata);
|
||||
if (!oneboard)
|
||||
win2 = alloc(windata);
|
||||
|
||||
if (!setup(disp1, win1) || (!oneboard && !setup(disp2, win2)))
|
||||
return (false);
|
||||
|
||||
if (blackflag) {
|
||||
win1->color = BLACK;
|
||||
win1->flipped = true;
|
||||
} else
|
||||
win1->color = WHITE;
|
||||
win_drawboard(win1);
|
||||
|
||||
if (!oneboard) {
|
||||
win2->color = BLACK;
|
||||
win2->flipped = true;
|
||||
win_drawboard(win2);
|
||||
}
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
/* Draw the chess board... */
|
||||
|
||||
void
|
||||
win_drawboard(win)
|
||||
windata *win;
|
||||
{
|
||||
int i, j;
|
||||
|
||||
drawgrid(win);
|
||||
|
||||
/* Now toss on the squares... */
|
||||
for (i = 0; i < SIZE; i++)
|
||||
for (j = 0; j < SIZE; j++)
|
||||
win_erasepiece(j, i, win->color);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
/* Draw one piece. */
|
||||
|
||||
void
|
||||
win_drawpiece(p, y, x, wnum)
|
||||
piece *p;
|
||||
int y, x;
|
||||
color wnum;
|
||||
{
|
||||
char *bits, *maskbits, *outline;
|
||||
windata *win;
|
||||
char buf[BSIZE];
|
||||
XImage *tmpImage;
|
||||
Pixmap tmpPM, maskPM;
|
||||
XGCValues gc;
|
||||
|
||||
if (oneboard || (wnum == win1->color))
|
||||
win = win1;
|
||||
else
|
||||
win = win2;
|
||||
|
||||
if (win->flipped) {
|
||||
y = SIZE - y - 1;
|
||||
x = SIZE - x - 1;
|
||||
}
|
||||
|
||||
/*
|
||||
if (debug)
|
||||
fprintf(stderr, "draw a %s at (%d, %d) on board %d\n",
|
||||
piecenames[(int) p->type], y, x, wnum);
|
||||
*/
|
||||
|
||||
if ((x < 0) || (x > 7) || (y < 0) || (y > 7)) exit(1);
|
||||
|
||||
switch (p->type) {
|
||||
case PAWN:
|
||||
bits = pawn_bits;
|
||||
maskbits = pawn_mask_bits;
|
||||
outline = pawn_outline_bits;
|
||||
break;
|
||||
|
||||
case ROOK:
|
||||
bits = rook_bits;
|
||||
maskbits = rook_mask_bits;
|
||||
outline = rook_outline_bits;
|
||||
break;
|
||||
|
||||
case KNIGHT:
|
||||
bits = knight_bits;
|
||||
maskbits = knight_mask_bits;
|
||||
outline = knight_outline_bits;
|
||||
break;
|
||||
|
||||
case BISHOP:
|
||||
bits = bishop_bits;
|
||||
maskbits = bishop_mask_bits;
|
||||
outline = bishop_outline_bits;
|
||||
break;
|
||||
|
||||
case QUEEN:
|
||||
bits = queen_bits;
|
||||
maskbits = queen_mask_bits;
|
||||
outline = queen_outline_bits;
|
||||
break;
|
||||
|
||||
case KING:
|
||||
bits = king_bits;
|
||||
maskbits = king_mask_bits;
|
||||
outline = king_outline_bits;
|
||||
break;
|
||||
|
||||
default:
|
||||
fprintf(stderr,
|
||||
"Internal Error: win_drawpiece: bad piece type %d\n",
|
||||
p->type);
|
||||
}
|
||||
|
||||
/* There are two things we can do... If this is a black and white
|
||||
* display, we have to shade the square and use an outline if the piece
|
||||
* is white. We also have to use a mask... Since we don't want
|
||||
* to use up too many bitmaps, create the mask bitmap, put the bits,
|
||||
* and then destroy it.
|
||||
*/
|
||||
if (win->bnw && (p->color == WHITE))
|
||||
bits = outline;
|
||||
if (win->bnw && !iswhite(win, x, y)) {
|
||||
XSetState(win->display, DefaultGC(win->display, 0),
|
||||
BlackPixel(win->display, 0),
|
||||
WhitePixel(win->display, 0), GXcopy, AllPlanes);
|
||||
|
||||
tmpPM = XCreateBitmapFromData(win->display, win->boardwin,
|
||||
shade_bits, SQUARE_WIDTH, SQUARE_HEIGHT);
|
||||
|
||||
XCopyPlane(win->display, tmpPM, win->boardwin, DefaultGC(win->display, 0),
|
||||
0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH),
|
||||
y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
|
||||
|
||||
XFreePixmap(win->display, tmpPM);
|
||||
|
||||
XSetFunction(win->display, DefaultGC(win->display, 0),
|
||||
GXandInverted);
|
||||
maskPM = XCreateBitmapFromData(win->display, win->boardwin,
|
||||
maskbits, SQUARE_WIDTH, SQUARE_HEIGHT);
|
||||
XCopyPlane(win->display, maskPM, win->boardwin, DefaultGC(win->display, 0),
|
||||
0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH),
|
||||
y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
|
||||
XFreePixmap(win->display, maskPM);
|
||||
|
||||
XSetFunction(win->display, DefaultGC(win->display, 0),
|
||||
GXor);
|
||||
tmpPM = XCreateBitmapFromData(win->display, win->boardwin,
|
||||
bits, SQUARE_WIDTH, SQUARE_HEIGHT);
|
||||
XCopyPlane(win->display, tmpPM, win->boardwin, DefaultGC(win->display, 0),
|
||||
0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH),
|
||||
y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
|
||||
XFreePixmap(win->display, tmpPM);
|
||||
|
||||
XSetFunction(win->display, DefaultGC(win->display, 0), GXcopy);
|
||||
|
||||
} else if (win->bnw){
|
||||
XSetState(win->display, DefaultGC(win->display, 0),
|
||||
BlackPixel(win->display, 0),
|
||||
WhitePixel(win->display, 0), GXcopy, AllPlanes);
|
||||
|
||||
tmpPM = XCreateBitmapFromData(win->display, win->boardwin,
|
||||
bits, SQUARE_WIDTH, SQUARE_HEIGHT);
|
||||
XCopyPlane(win->display, tmpPM, win->boardwin, DefaultGC(win->display, 0),
|
||||
0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH),
|
||||
y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
|
||||
XFreePixmap(win->display, tmpPM);
|
||||
} else {
|
||||
XSetState(win->display, DefaultGC(win->display, 0),
|
||||
((p->color == WHITE) ? win->whitepiece.pixel :
|
||||
win->blackpiece.pixel),
|
||||
(iswhite(win, x, y) ? win->whitesquare.pixel :
|
||||
win->blacksquare.pixel),
|
||||
GXcopy, AllPlanes);
|
||||
tmpPM = XCreateBitmapFromData(win->display, win->boardwin,
|
||||
bits, SQUARE_WIDTH, SQUARE_HEIGHT);
|
||||
XCopyPlane(win->display, tmpPM, win->boardwin, DefaultGC(win->display, 0),
|
||||
0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH),
|
||||
y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
|
||||
XFreePixmap(win->display, tmpPM);
|
||||
}
|
||||
|
||||
if (!record_english) {
|
||||
gc.foreground = win->textcolor.pixel;
|
||||
if (iswhite(win, x, y) || win->bnw)
|
||||
gc.background = win->whitesquare.pixel;
|
||||
else
|
||||
gc.background = win->blacksquare.pixel;
|
||||
|
||||
gc.font = win->small->fid;
|
||||
|
||||
XChangeGC(win->display, DefaultGC(win->display, 0),
|
||||
GCForeground | GCBackground | GCFont, &gc);
|
||||
|
||||
if (!x) {
|
||||
sprintf(buf, " %d", SIZE - y);
|
||||
XDrawImageString(win->display, win->boardwin,
|
||||
DefaultGC(win->display, 0),
|
||||
1, (y + 1) * (SQUARE_HEIGHT +
|
||||
BORDER_WIDTH) - BORDER_WIDTH +
|
||||
win->small->max_bounds.ascent - 1, buf, 2);
|
||||
}
|
||||
if (y == SIZE - 1) {
|
||||
sprintf(buf, "%c", 'A' + x);
|
||||
XDrawImageString(win->display, win->boardwin,
|
||||
DefaultGC(win->display, 0),
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH) + 1,
|
||||
SIZE * (SQUARE_HEIGHT + BORDER_WIDTH) - BORDER_WIDTH +
|
||||
win->small->max_bounds.ascent - 1, buf, 1);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
win_erasepiece(y, x, wnum)
|
||||
int y, x;
|
||||
color wnum;
|
||||
{
|
||||
windata *win;
|
||||
char buf[BSIZE];
|
||||
XGCValues gc;
|
||||
Pixmap tmpPM;
|
||||
|
||||
if (oneboard || (wnum == win1->color))
|
||||
win = win1;
|
||||
else
|
||||
win = win2;
|
||||
|
||||
if (win->flipped) {
|
||||
y = SIZE - y - 1;
|
||||
x = SIZE - x - 1;
|
||||
}
|
||||
|
||||
/*
|
||||
if (debug)
|
||||
fprintf(stderr, "erase square (%d, %d) on board %d\n", y, x,
|
||||
wnum);
|
||||
*/
|
||||
|
||||
if ((x < 0) || (x > 7) || (y < 0) || (y > 7)) exit(1);
|
||||
|
||||
if (win->bnw && !iswhite(win, x, y)) {
|
||||
XSetState(win->display, DefaultGC(win->display, 0),
|
||||
BlackPixel(win->display, 0),
|
||||
WhitePixel(win->display, 0), GXcopy, AllPlanes);
|
||||
tmpPM = XCreateBitmapFromData(win->display, win->boardwin,
|
||||
shade_bits, SQUARE_WIDTH, SQUARE_HEIGHT);
|
||||
|
||||
XCopyPlane(win->display, tmpPM, win->boardwin, DefaultGC(win->display, 0),
|
||||
0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH),
|
||||
y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
|
||||
|
||||
XFreePixmap(win->display, tmpPM);
|
||||
} else {
|
||||
XSetFillStyle(win->display, DefaultGC(win->display, 0),
|
||||
FillSolid);
|
||||
XSetForeground(win->display, DefaultGC(win->display, 0),
|
||||
iswhite(win, x, y) ? win->whitesquare.pixel :
|
||||
win->blacksquare.pixel);
|
||||
XFillRectangle(win->display, win->boardwin,
|
||||
DefaultGC(win->display, 0),
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH),
|
||||
y * (SQUARE_HEIGHT + BORDER_WIDTH),
|
||||
SQUARE_WIDTH, SQUARE_HEIGHT);
|
||||
}
|
||||
|
||||
if (!record_english) {
|
||||
gc.foreground = win->textcolor.pixel;
|
||||
if (iswhite(win, x, y) || win->bnw)
|
||||
gc.background = win->whitesquare.pixel;
|
||||
else
|
||||
gc.background = win->blacksquare.pixel;
|
||||
|
||||
gc.font = win->small->fid;
|
||||
|
||||
XChangeGC(win->display, DefaultGC(win->display, 0),
|
||||
GCForeground | GCBackground | GCFont, &gc);
|
||||
|
||||
if (!x) {
|
||||
sprintf(buf, " %d", SIZE - y);
|
||||
XDrawImageString(win->display, win->boardwin,
|
||||
DefaultGC(win->display, 0),
|
||||
1, (y + 1) * (SQUARE_HEIGHT +
|
||||
BORDER_WIDTH) - BORDER_WIDTH +
|
||||
win->small->max_bounds.ascent - 1, buf, 2);
|
||||
}
|
||||
if (y == SIZE - 1) {
|
||||
sprintf(buf, "%c", 'A' + x);
|
||||
XDrawImageString(win->display, win->boardwin,
|
||||
DefaultGC(win->display, 0),
|
||||
x * (SQUARE_WIDTH + BORDER_WIDTH) + 1,
|
||||
SIZE * (SQUARE_HEIGHT + BORDER_WIDTH) - BORDER_WIDTH +
|
||||
win->small->max_bounds.ascent - 1, buf, 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
win_flash(m, wnum)
|
||||
move *m;
|
||||
color wnum;
|
||||
{
|
||||
windata *win;
|
||||
int sx, sy, ex, ey, i;
|
||||
|
||||
if (oneboard || (wnum == win1->color))
|
||||
win = win1;
|
||||
else
|
||||
win = win2;
|
||||
|
||||
if (win->flipped) {
|
||||
sx = SIZE - m->fromx - 1;
|
||||
sy = SIZE - m->fromy - 1;
|
||||
ex = SIZE - m->tox - 1;
|
||||
ey = SIZE - m->toy - 1;
|
||||
} else {
|
||||
sx = m->fromx;
|
||||
sy = m->fromy;
|
||||
ex = m->tox;
|
||||
ey = m->toy;
|
||||
}
|
||||
sx = sx * (SQUARE_WIDTH + BORDER_WIDTH) + SQUARE_WIDTH / 2;
|
||||
sy = sy * (SQUARE_HEIGHT + BORDER_WIDTH) + SQUARE_HEIGHT / 2;
|
||||
ex = ex * (SQUARE_WIDTH + BORDER_WIDTH) + SQUARE_WIDTH / 2;
|
||||
ey = ey * (SQUARE_HEIGHT + BORDER_WIDTH) + SQUARE_HEIGHT / 2;
|
||||
|
||||
for (i = 0; i < num_flashes * 2; i++)
|
||||
XDrawLine(win->display,win->boardwin,
|
||||
DefaultGC(win->display, 0),
|
||||
sx, sy, ex, ey);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Handle input from the players. */
|
||||
|
||||
void
|
||||
win_process(quick)
|
||||
bool quick;
|
||||
{
|
||||
int i, rfd = 0, wfd = 0, xfd = 0;
|
||||
struct timeval timeout;
|
||||
|
||||
timeout.tv_sec = 0;
|
||||
timeout.tv_usec = (quick ? 0 : 500000);
|
||||
|
||||
if (XPending(win1->display))
|
||||
service(win1);
|
||||
if (!oneboard) {
|
||||
if (XPending(win1->display))
|
||||
service(win2);
|
||||
}
|
||||
|
||||
if (oneboard)
|
||||
rfd = 1 << win1->display->fd;
|
||||
else
|
||||
rfd = (1 << win1->display->fd) | (1 << win2->display->fd);
|
||||
if (!(i = select(32, &rfd, &wfd, &xfd, &timeout)))
|
||||
return;
|
||||
if (i == -1) {
|
||||
perror("select");
|
||||
exit(1);
|
||||
}
|
||||
if (rfd & (1 << win1->display->fd))
|
||||
service(win1);
|
||||
if (!oneboard && (rfd & (1 << win2->display->fd)))
|
||||
service(win2);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
static void
|
||||
service(win)
|
||||
windata *win;
|
||||
{
|
||||
XEvent ev;
|
||||
|
||||
while(XPending(win->display)) {
|
||||
XNextEvent(win->display, &ev);
|
||||
if (TxtFilter(win->display, &ev))
|
||||
continue;
|
||||
|
||||
if (ev.xany.window == win->boardwin) {
|
||||
switch (ev.type) {
|
||||
case ButtonPress:
|
||||
button_pressed(&ev, win);
|
||||
break;
|
||||
|
||||
case ButtonRelease:
|
||||
button_released(&ev, win);
|
||||
break;
|
||||
|
||||
case Expose:
|
||||
/* Redraw... */
|
||||
win_redraw(win, &ev);
|
||||
break;
|
||||
|
||||
case 0:
|
||||
case NoExpose:
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "Bad event type %d\n", ev.type);
|
||||
exit(1);
|
||||
}
|
||||
} else if (ev.xany.window == win->wclockwin) {
|
||||
switch (ev.type) {
|
||||
case Expose:
|
||||
clock_draw(win, WHITE);
|
||||
break;
|
||||
|
||||
case 0:
|
||||
case NoExpose:
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "Bad event type %d\n", ev.type);
|
||||
exit(1);
|
||||
}
|
||||
} else if (ev.xany.window == win->bclockwin) {
|
||||
switch (ev.type) {
|
||||
case Expose:
|
||||
clock_draw(win, BLACK);
|
||||
break;
|
||||
|
||||
case 0:
|
||||
case NoExpose:
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "Bad event type %d\n", ev.type);
|
||||
exit(1);
|
||||
}
|
||||
} else if (ev.xany.window == win->jailwin) {
|
||||
switch (ev.type) {
|
||||
case Expose:
|
||||
jail_draw(win);
|
||||
break;
|
||||
|
||||
case 0:
|
||||
case NoExpose:
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "Bad event type %d\n", ev.type);
|
||||
exit(1);
|
||||
}
|
||||
} else if (ev.xany.window == win->buttonwin) {
|
||||
switch (ev.type) {
|
||||
case ButtonPress:
|
||||
button_service(win, &ev);
|
||||
break;
|
||||
|
||||
case Expose:
|
||||
button_draw(win);
|
||||
break;
|
||||
|
||||
case 0:
|
||||
case NoExpose:
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "Bad event type %d\n", ev.type);
|
||||
exit(1);
|
||||
}
|
||||
} else if (ev.xany.window == win->icon) {
|
||||
icon_refresh(win);
|
||||
} else if (ev.xany.window == win->basewin) {
|
||||
message_send(win, &ev);
|
||||
} else {
|
||||
fprintf(stderr, "Internal Error: service: bad win\n");
|
||||
fprintf(stderr, "window = %d, event = %d\n", ev.xany.window,
|
||||
ev.type);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
win_redraw(win, event)
|
||||
windata *win;
|
||||
XEvent *event;
|
||||
{
|
||||
XExposeEvent *ev = &event->xexpose;
|
||||
int x1, y1, x2, y2, i, j;
|
||||
|
||||
drawgrid(win);
|
||||
if (ev) {
|
||||
x1 = ev->x / (SQUARE_WIDTH + BORDER_WIDTH);
|
||||
y1 = ev->y / (SQUARE_HEIGHT + BORDER_WIDTH);
|
||||
x2 = (ev->x + ev->width) / (SQUARE_WIDTH + BORDER_WIDTH);
|
||||
y2 = (ev->y + ev->height) / (SQUARE_HEIGHT + BORDER_WIDTH);
|
||||
} else {
|
||||
x1 = 0;
|
||||
y1 = 0;
|
||||
x2 = SIZE - 1;
|
||||
y2 = SIZE - 1;
|
||||
}
|
||||
|
||||
if (x1 < 0) x1 = 0;
|
||||
if (y1 < 0) y1 = 0;
|
||||
if (x2 < 0) x2 = 0;
|
||||
if (y2 < 0) y2 = 0;
|
||||
if (x1 > SIZE - 1) x1 = SIZE - 1;
|
||||
if (y1 > SIZE - 1) y1 = SIZE - 1;
|
||||
if (x2 > SIZE - 1) x2 = SIZE - 1;
|
||||
if (y2 > SIZE - 1) y2 = SIZE - 1;
|
||||
|
||||
if (win->flipped) {
|
||||
y1 = SIZE - y2 - 1;
|
||||
y2 = SIZE - y1 - 1;
|
||||
x1 = SIZE - x2 - 1;
|
||||
x2 = SIZE - x1 - 1;
|
||||
}
|
||||
|
||||
for (i = x1; i <= x2; i++)
|
||||
for (j = y1; j <= y2; j++) {
|
||||
if (chessboard->square[j][i].color == NONE)
|
||||
win_erasepiece(j, i, WHITE);
|
||||
else
|
||||
win_drawpiece(&chessboard->square[j][i], j, i,
|
||||
WHITE);
|
||||
if (!oneboard) {
|
||||
if (chessboard->square[j][i].color == NONE)
|
||||
win_erasepiece(j, i, BLACK);
|
||||
else
|
||||
win_drawpiece(&chessboard->square[j][i],
|
||||
j, i, BLACK);
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
static bool
|
||||
setup(dispname, win)
|
||||
char *dispname;
|
||||
windata *win;
|
||||
{
|
||||
char buf[BSIZE], *s;
|
||||
Pixmap bm, bmask;
|
||||
Cursor cur;
|
||||
extern char *program, *recfile;
|
||||
|
||||
|
||||
if (!(win->display = XOpenDisplay(dispname)))
|
||||
return (false);
|
||||
|
||||
|
||||
/* Now get boolean defaults... */
|
||||
if ((s = XGetDefault(win->display, program, "noisy")) && eq(s, "on"))
|
||||
noisyflag = true;
|
||||
if ((s = XGetDefault(win->display, program, "savemoves")) && eq(s, "on"))
|
||||
saveflag = true;
|
||||
if ((s = XGetDefault(win->display, program, "algebraic")) && eq(s, "on"))
|
||||
record_english = false;
|
||||
if ((s = XGetDefault(win->display, program, "blackandwhite")) && eq(s, "on"))
|
||||
bnwflag = true;
|
||||
if ((s = XGetDefault(win->display, program, "quickrestore")) && eq(s, "on"))
|
||||
quickflag = true;
|
||||
if ((s = XGetDefault(win->display, program, "flash")) && eq(s, "on"))
|
||||
win_flashmove = true;
|
||||
|
||||
/* ... numeric variables ... */
|
||||
if (s = XGetDefault(win->display, program, "numflashes"))
|
||||
num_flashes = atoi(s);
|
||||
if (s = XGetDefault(win->display, program, "flashsize"))
|
||||
flash_size = atoi(s);
|
||||
|
||||
/* ... and strings. */
|
||||
if (s = XGetDefault(win->display, program, "progname"))
|
||||
progname = s;
|
||||
if (s = XGetDefault(win->display, program, "proghost"))
|
||||
proghost = s;
|
||||
if (s = XGetDefault(win->display, program, "recordfile"))
|
||||
recfile = s;
|
||||
if (s = XGetDefault(win->display, program, "blackpiece"))
|
||||
black_piece_color = s;
|
||||
if (s = XGetDefault(win->display, program, "whitepiece"))
|
||||
white_piece_color = s;
|
||||
if (s = XGetDefault(win->display, program, "blacksquare"))
|
||||
black_square_color = s;
|
||||
if (s = XGetDefault(win->display, program, "whitesquare"))
|
||||
white_square_color = s;
|
||||
if (s = XGetDefault(win->display, program, "bordercolor"))
|
||||
border_color = s;
|
||||
if (s = XGetDefault(win->display, program, "textcolor"))
|
||||
text_color = s;
|
||||
if (s = XGetDefault(win->display, program, "textback"))
|
||||
text_back = s;
|
||||
if (s = XGetDefault(win->display, program, "errortext"))
|
||||
error_text = s;
|
||||
if (s = XGetDefault(win->display, program, "playertext"))
|
||||
player_text = s;
|
||||
if (s = XGetDefault(win->display, program, "cursorcolor"))
|
||||
cursor_color = s;
|
||||
|
||||
if ((DisplayPlanes(win->display, 0) == 1) || bnwflag)
|
||||
win->bnw = true;
|
||||
|
||||
/* Allocate colors... */
|
||||
if (win->bnw) {
|
||||
win->blackpiece.pixel = BlackPixel (win->display, 0);
|
||||
win->whitepiece.pixel = WhitePixel (win->display, 0);
|
||||
win->blacksquare.pixel = BlackPixel (win->display, 0);
|
||||
win->whitesquare.pixel = WhitePixel (win->display, 0);
|
||||
win->border.pixel = BlackPixel (win->display, 0);
|
||||
win->textcolor.pixel = BlackPixel (win->display, 0);
|
||||
win->textback.pixel = WhitePixel (win->display, 0);
|
||||
win->playertext.pixel = BlackPixel (win->display, 0);
|
||||
win->errortext.pixel = BlackPixel (win->display, 0);
|
||||
win->cursorcolor.pixel = BlackPixel (win->display, 0) ;
|
||||
} else {
|
||||
if (!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
black_piece_color, &win->blackpiece) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
white_piece_color, &win->whitepiece) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
black_square_color, &win->blacksquare) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
white_square_color, &win->whitesquare) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
border_color, &win->border) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
text_color, &win->textcolor) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
text_back, &win->textback) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
error_text, &win->errortext) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
player_text, &win->playertext) ||
|
||||
!XParseColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
cursor_color, &win->cursorcolor) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->blackpiece) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->whitepiece) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->blacksquare) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->whitesquare) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->border) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->textcolor) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->textback) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->errortext) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->playertext) ||
|
||||
!XAllocColor(win->display,
|
||||
DefaultColormap(win->display, 0),
|
||||
&win->cursorcolor))
|
||||
fprintf(stderr, "Can't get color...\n");
|
||||
}
|
||||
|
||||
/* Get fonts... */
|
||||
win->small = XLoadQueryFont(win->display,SMALL_FONT);
|
||||
win->medium = XLoadQueryFont(win->display,MEDIUM_FONT);
|
||||
win->large = XLoadQueryFont(win->display,LARGE_FONT);
|
||||
|
||||
/* Create the windows... */
|
||||
|
||||
win->basewin =
|
||||
XCreateSimpleWindow(win->display,DefaultRootWindow(win->display),
|
||||
BASE_XPOS, BASE_YPOS,
|
||||
BASE_WIDTH, BASE_HEIGHT, 0,
|
||||
BlackPixel(win->display, 0),
|
||||
WhitePixel(win->display, 0));
|
||||
win->boardwin = XCreateSimpleWindow(win->display,win->basewin,
|
||||
BOARD_XPOS, BOARD_YPOS,
|
||||
BOARD_WIDTH, BOARD_HEIGHT,
|
||||
BORDER_WIDTH,
|
||||
win->border.pixel,
|
||||
WhitePixel(win->display, 0));
|
||||
win->recwin = XCreateSimpleWindow(win->display,win->basewin,
|
||||
RECORD_XPOS, RECORD_YPOS,
|
||||
RECORD_WIDTH, RECORD_HEIGHT,
|
||||
BORDER_WIDTH, win->border.pixel,
|
||||
win->textback.pixel);
|
||||
win->jailwin = XCreateSimpleWindow(win->display,win->basewin,
|
||||
JAIL_XPOS, JAIL_YPOS,
|
||||
JAIL_WIDTH, JAIL_HEIGHT,
|
||||
BORDER_WIDTH,
|
||||
win->border.pixel,
|
||||
win->textback.pixel);
|
||||
win->wclockwin = XCreateSimpleWindow(win->display,win->basewin,
|
||||
WCLOCK_XPOS, WCLOCK_YPOS,
|
||||
CLOCK_WIDTH, CLOCK_HEIGHT,
|
||||
BORDER_WIDTH, win->border.pixel,
|
||||
win->textback.pixel);
|
||||
win->bclockwin = XCreateSimpleWindow(win->display,win->basewin,
|
||||
BCLOCK_XPOS, BCLOCK_YPOS,
|
||||
CLOCK_WIDTH, CLOCK_HEIGHT,
|
||||
BORDER_WIDTH, win->border.pixel,
|
||||
win->textback.pixel);
|
||||
win->messagewin = XCreateSimpleWindow(win->display,win->basewin,
|
||||
MESS_XPOS, MESS_YPOS,
|
||||
MESS_WIDTH, MESS_HEIGHT,
|
||||
BORDER_WIDTH, win->border.pixel,
|
||||
win->textback.pixel);
|
||||
win->buttonwin = XCreateSimpleWindow(win->display,win->basewin,
|
||||
BUTTON_XPOS, BUTTON_YPOS,
|
||||
BUTTON_WIDTH, BUTTON_HEIGHT,
|
||||
BORDER_WIDTH, win->border.pixel,
|
||||
win->textback.pixel);
|
||||
|
||||
/* Let's define an icon... */
|
||||
win->iconpixmap = XCreatePixmapFromBitmapData(win->display,
|
||||
win->basewin, icon_bits,
|
||||
icon_width, icon_height,
|
||||
win->blacksquare.pixel,
|
||||
win->whitesquare.pixel,
|
||||
1);
|
||||
|
||||
bm = XCreateBitmapFromData(win->display,
|
||||
win->basewin, xchess_bits,
|
||||
xchess_width, xchess_height);
|
||||
bmask = XCreateBitmapFromData(win->display,
|
||||
win->basewin, xchess_mask_bits,
|
||||
xchess_width, xchess_height);
|
||||
cur = XCreatePixmapCursor(win->display, bm, bmask,
|
||||
&win->cursorcolor,
|
||||
&WhitePixel(win->display, 0),
|
||||
xchess_x_hot, xchess_y_hot);
|
||||
XFreePixmap(win->display, bm);
|
||||
XFreePixmap(win->display, bmask);
|
||||
|
||||
XDefineCursor(win->display,win->basewin, cur);
|
||||
|
||||
XMapSubwindows(win->display,win->basewin);
|
||||
XMapRaised(win->display,win->basewin);
|
||||
|
||||
XSelectInput(win->display,win->basewin, KeyPressMask);
|
||||
XSelectInput(win->display,win->boardwin,
|
||||
ButtonPressMask | ButtonReleaseMask | ExposureMask);
|
||||
XSelectInput(win->display,win->recwin,
|
||||
ButtonReleaseMask | ExposureMask);
|
||||
XSelectInput(win->display,win->jailwin, ExposureMask);
|
||||
XSelectInput(win->display,win->wclockwin, ExposureMask);
|
||||
XSelectInput(win->display,win->bclockwin, ExposureMask);
|
||||
XSelectInput(win->display,win->messagewin,
|
||||
ButtonReleaseMask | ExposureMask);
|
||||
XSelectInput(win->display,win->buttonwin,
|
||||
ButtonPressMask | ExposureMask);
|
||||
|
||||
message_init(win);
|
||||
record_init(win);
|
||||
button_draw(win);
|
||||
jail_init(win);
|
||||
clock_init(win, WHITE);
|
||||
clock_init(win, BLACK);
|
||||
if (timeunit) {
|
||||
if (timeunit > 1800)
|
||||
sprintf(buf, "%d moves every %.2lg hours.\n",
|
||||
movesperunit, ((double) timeunit) / 3600);
|
||||
else if (timeunit > 30)
|
||||
sprintf(buf, "%d moves every %.2lg minutes.\n",
|
||||
movesperunit, ((double) timeunit) / 60);
|
||||
else
|
||||
sprintf(buf, "%d moves every %d seconds.\n",
|
||||
movesperunit, timeunit);
|
||||
message_add(win, buf, false);
|
||||
}
|
||||
|
||||
return (true);
|
||||
}
|
||||
|
||||
static void
|
||||
drawgrid(win)
|
||||
windata *win;
|
||||
{
|
||||
int i;
|
||||
XGCValues gc;
|
||||
|
||||
gc.function = GXcopy;
|
||||
gc.plane_mask = AllPlanes;
|
||||
gc.foreground = win->border.pixel;
|
||||
gc.line_width = 0;
|
||||
gc.line_style = LineSolid;
|
||||
|
||||
XChangeGC(win->display,
|
||||
DefaultGC(win->display, 0),
|
||||
GCFunction | GCPlaneMask | GCForeground |
|
||||
GCLineWidth | GCLineStyle, &gc);
|
||||
|
||||
/* Draw the lines... horizontal, */
|
||||
for (i = 1; i < SIZE; i++)
|
||||
XDrawLine(win->display, win->boardwin,
|
||||
DefaultGC(win->display, 0), 0,
|
||||
i * (SQUARE_WIDTH + BORDER_WIDTH) -
|
||||
BORDER_WIDTH / 2,
|
||||
SIZE * (SQUARE_WIDTH + BORDER_WIDTH),
|
||||
i * (SQUARE_WIDTH + BORDER_WIDTH) -
|
||||
BORDER_WIDTH / 2);
|
||||
|
||||
/* and vertical... */
|
||||
for (i = 1; i < SIZE; i++)
|
||||
XDrawLine(win->display, win->boardwin,
|
||||
DefaultGC(win->display, 0),
|
||||
i * (SQUARE_WIDTH + BORDER_WIDTH) -
|
||||
BORDER_WIDTH / 2, 0,
|
||||
i * (SQUARE_WIDTH + BORDER_WIDTH) -
|
||||
BORDER_WIDTH / 2,
|
||||
SIZE * (SQUARE_WIDTH + BORDER_WIDTH));
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
win_restart()
|
||||
{
|
||||
win1->flipped = false;
|
||||
win_redraw(win1, (XEvent *) NULL);
|
||||
if (!oneboard) {
|
||||
win2->flipped = true;
|
||||
win_redraw(win2, (XEvent *) NULL);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
static void
|
||||
icon_refresh(win)
|
||||
windata *win;
|
||||
{
|
||||
XCopyArea(win->display, win->iconpixmap, win->icon,
|
||||
DefaultGC(win->display, 0),
|
||||
0, 0, icon_width, icon_height, 0, 0);
|
||||
return;
|
||||
}
|
||||
|
217
gnu/games/chess/Xchess/xchess.1
Normal file
217
gnu/games/chess/Xchess/xchess.1
Normal file
@ -0,0 +1,217 @@
|
||||
|
||||
.TH XCHESS 1 "14 Nov 1986" "X Version 10"
|
||||
.SH NAME
|
||||
xchess \- X chess display
|
||||
.SH SYNOPSIS
|
||||
.B xchess
|
||||
[ option ... ] [ white-display ] [ black-display ]
|
||||
.SH DESCRIPTION
|
||||
.PP
|
||||
.B xchess
|
||||
is a chess display program which allows players to play a game on either
|
||||
one or two displays, or play a chess-playing program. It uses the
|
||||
.B X
|
||||
window system. If one or no display names are given, it will open up one
|
||||
window and both black and white at the same board. If two displays are
|
||||
given,
|
||||
.B xchess
|
||||
will accept moves from each player in his turn. Black's board will be drawn
|
||||
with his pieces at the bottom.
|
||||
.PP
|
||||
.B xchess
|
||||
will not allow a player to make an illegal move. It accepts all legal moves,
|
||||
including castling and pawn capture \fIen passant\fR.
|
||||
.SH OPTIONS
|
||||
.TP 8
|
||||
.B -d
|
||||
Turn on debugging.
|
||||
.TP 8
|
||||
.B -f record-file
|
||||
Use \fBrecord-file\fR for saving the game when the \fBSave\fR button is
|
||||
selected, or if the \fB-s\fR flag is given. The default is "xchess.game".
|
||||
.TP 8
|
||||
.B -r saved-game
|
||||
Start with the position at the end of the saved game in the named file.
|
||||
This file may be the result of the \fBSave\fR command, and may be in
|
||||
either English or International format. When reading moves, one move
|
||||
it made per second.
|
||||
.TP 8
|
||||
.B -q
|
||||
Don't pause for a second every time a move is made when a game is being
|
||||
restored.
|
||||
.TP 8
|
||||
.B -v
|
||||
Whenever a piece is moved, outline the path with a "lightning bolt".
|
||||
This option and the \fB-n\fR option are useful if you don't want to miss
|
||||
an opponent's move when he makes it.
|
||||
.TP 8
|
||||
.B -i
|
||||
Use International format for recording moves (squares numbered 1-8, a-h)
|
||||
as opposed to English (e.g, \fIp/k4xp/q5\fR).
|
||||
.TP 8
|
||||
.B -t moves/timeunit
|
||||
Allows \fBtimeunit\fR seconds for every \fBmoves\fR moves. If either player
|
||||
exceeds this allowance both recieve a message saying informing them of
|
||||
this fact.
|
||||
.TP 8
|
||||
.B -c
|
||||
Play the computer.
|
||||
.B xchess
|
||||
will start up a chess-playing program (currently the only one it knows
|
||||
how to talk to is \fBGNU Chess\fR).
|
||||
.TP 8
|
||||
.B -p program
|
||||
The name of the program to use if the \fB-c\fR option is given. The
|
||||
default is "/usr/public/gnuchess". Note that \fBgnuchess\fR must be
|
||||
compiled with the \fIcompat\fR flag (in the file "main.c") set to 1.
|
||||
.TP 8
|
||||
.B -b
|
||||
If the \fB-c\fR flag was given, have the computer play white.
|
||||
.TP 8
|
||||
.B -bnw
|
||||
If the display has more than one display plane (i.e, is color), pretend
|
||||
it's black and white.
|
||||
.TP 8
|
||||
.B -s
|
||||
Save the moves in the record file as they are made. This is useful if
|
||||
you don't want your game to be lost when \fBxchess\fR core dumps.
|
||||
.TP 8
|
||||
.B -n
|
||||
Be noisy \- beep after every move is made.
|
||||
.TP 8
|
||||
.B -h host
|
||||
Run GNU Chess on the specified \fBhost\fR.
|
||||
.TP 8
|
||||
.B -R
|
||||
Randomly chose who plays white and who plays black, if two displays are
|
||||
given.
|
||||
.SH CONTROLS
|
||||
.PP
|
||||
The window is divided up into several sub-windows. The pieces are moved by
|
||||
pushing down any mouse button on top of the piece, moving to the destination
|
||||
square, and releasing it. Castling is done by moving the king to the
|
||||
right square. If you push down on a piece and then let the button
|
||||
up without moving it, you must move that piece. ("Touch it, move it.")
|
||||
.PP
|
||||
The progress of the game is listed in the "Game Record" window. Error
|
||||
messages and such things are printed in the "Message" window. Both these
|
||||
windows have scroll bars that you can use to move around.
|
||||
There are also windows for clocks and for a record of the pieces captured.
|
||||
.PP
|
||||
If you type any keys in the window, the text will go into the message
|
||||
window of both players. This provides a simple communication facility.
|
||||
.PP
|
||||
There are 9 buttons in the control window. They are as follows:
|
||||
.TP 8
|
||||
.B Draw
|
||||
Both players must push this button to agree on a draw (just one is ok
|
||||
if only one display is being used).
|
||||
.TP 8
|
||||
.B Resign
|
||||
The player whose turn it is to move resigns.
|
||||
.TP 8
|
||||
.B Reset
|
||||
Start over from the beginning.
|
||||
.TP 8
|
||||
.B Back
|
||||
Retract a move. If two displays are being used the other player will be
|
||||
asked to confirm this.
|
||||
.TP 8
|
||||
.B Fwd
|
||||
This will re-play the most recently retracted move. This button in conjunction
|
||||
with \fBBack\fR is useful for "scrolling around" in a saved game.
|
||||
.TP 8
|
||||
.B Save
|
||||
Save the game in the record file.
|
||||
.TP 8
|
||||
.B Flip
|
||||
Rotate the board so that Black will have his pieces at the bottom.
|
||||
.TP 8
|
||||
.B Switch
|
||||
Change the mapping of boards to players.
|
||||
.TP 8
|
||||
.B Pause
|
||||
This button has two functions. When a game is being restored, pieces will
|
||||
be moved once a second. Hitting \fBPause\fR will stop this process, and
|
||||
hitting it again will restart it. During the time that it is stopped no
|
||||
other action can be made except restarting it. While a game is being played,
|
||||
\fBPause\fR will stop the clock and restart it.
|
||||
.SH DEFAULTS
|
||||
.PP
|
||||
\fBxchess\fR uses the following \fI.Xdefaults\fR:
|
||||
.TP 8
|
||||
.B Noisy
|
||||
The -n flag.
|
||||
.TP 8
|
||||
.B SaveMoves
|
||||
The -s flag.
|
||||
.TP 8
|
||||
.B Algebraic
|
||||
The -i flag.
|
||||
.TP 8
|
||||
.B BlackAndWhite
|
||||
The -bnw flag.
|
||||
.TP 8
|
||||
.B QuickRestore
|
||||
The -q flag.
|
||||
.TP 8
|
||||
.B Flash
|
||||
The -v flag.
|
||||
.TP 8
|
||||
.B NumFlashes
|
||||
How many times to flash the move. The default is 5.
|
||||
.TP 8
|
||||
.B FlashWidth
|
||||
How big to make the lightning bolt. The default is 10 pixels.
|
||||
.TP 8
|
||||
.B ProgName
|
||||
The -p option. This may also be changed in the Makefile (-DDEF_PROG_NAME).
|
||||
.TP 8
|
||||
.B ProgHost
|
||||
The -h option.
|
||||
.TP 8
|
||||
.B RecordFile
|
||||
The -f option.
|
||||
.TP 8
|
||||
.B BlackPiece
|
||||
The color of the black pieces.
|
||||
.TP 8
|
||||
.B WhitePiece
|
||||
The color of the white pieces.
|
||||
.TP 8
|
||||
.B BorderColor
|
||||
The color of the borders.
|
||||
.TP 8
|
||||
.B BlackSquare
|
||||
The color of the black squares.
|
||||
.TP 8
|
||||
.B WhiteSquare
|
||||
The color of the white squares.
|
||||
.TP 8
|
||||
.B TextColor
|
||||
The color of routine messages and the move record text.
|
||||
.TP 8
|
||||
.B ErrorText
|
||||
The color of error messages.
|
||||
.TP 8
|
||||
.B PlayerText
|
||||
The color of player-entered text.
|
||||
.TP 8
|
||||
.B TextBack
|
||||
The background color for the two text windows.
|
||||
.TP 8
|
||||
.B CursorColor
|
||||
The color of the mouse and the text cursors.
|
||||
.SH "SEE ALSO"
|
||||
X(8), gnuchess(1), chess(5)
|
||||
.SH AUTHOR
|
||||
Wayne A. Christopher (faustus@ic.berkeley.edu)
|
||||
.SH BUGS
|
||||
.PP
|
||||
Checkmate and stalemate are not detected, so the appropriate player must resign
|
||||
or agree to a draw respectively.
|
||||
.PP
|
||||
\fBSwitch\fR doesn't work.
|
||||
.PP
|
||||
If you are playing \fBgnuchess\fR, and you select Undo a few times so that it
|
||||
is \fBgnuchess\fR's turn to move, it won't do anything.
|
205
gnu/games/chess/Xchess/xchess.c
Normal file
205
gnu/games/chess/Xchess/xchess.c
Normal file
@ -0,0 +1,205 @@
|
||||
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.2 $ on $Date: 89/04/28 08:44:02 $
|
||||
* $Source: /usr/local/src/source/X.V11R3/contrib/games/xchess/Xchess/RCS/xchess.c,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* Permission is granted to do anything with this code except sell it
|
||||
* or remove this message.
|
||||
*/
|
||||
|
||||
#define USAGE "xchess [ -d ] [ -f recordfile ] [ -r savedfile ] [ -i ]\n\
|
||||
\t[ -t moves/timeunit ] [ -c ] [ -p program ] [ -b ] [ -bnw ] [ -s ]\n\
|
||||
\t[ -n ] [ -h host ] [ -v ] [ -R ] [ whitedisplay ] [ blackdisplay ]"
|
||||
|
||||
#include <signal.h>
|
||||
#include "xchess.h"
|
||||
|
||||
bool debug = false;
|
||||
bool oneboard = false;
|
||||
bool bnwflag = false;
|
||||
bool progflag = false;
|
||||
bool blackflag = false;
|
||||
bool quickflag = false;
|
||||
|
||||
char *progname = DEF_PROGRAM;
|
||||
char *proghost = NULL;
|
||||
char *piecenames[] = { "pawn", "rook", "knight", "bishop", "queen", "king" } ;
|
||||
char *colornames[] = { "white", "black", "none" } ;
|
||||
char *movetypenames[] = { "move", "qcastle", "kcastle", "capture" } ;
|
||||
char *dispname1 = NULL, *dispname2 = NULL;
|
||||
|
||||
char *black_piece_color = BLACK_PIECE_COLOR;
|
||||
char *white_piece_color = WHITE_PIECE_COLOR;
|
||||
char *black_square_color = BLACK_SQUARE_COLOR;
|
||||
char *white_square_color = WHITE_SQUARE_COLOR;
|
||||
char *border_color = BORDER_COLOR;
|
||||
char *text_color = TEXT_COLOR;
|
||||
char *text_back = TEXT_BACK;
|
||||
char *error_text = ERROR_TEXT;
|
||||
char *player_text = PLAYER_TEXT;
|
||||
char *cursor_color = CURSOR_COLOR;
|
||||
|
||||
int num_flashes = NUM_FLASHES;
|
||||
int flash_size = FLASH_SIZE;
|
||||
char *program;
|
||||
char *recfile = NULL;
|
||||
|
||||
#ifdef notdef
|
||||
/*
|
||||
* Serves no purpose.
|
||||
*/
|
||||
die () {
|
||||
fprintf(stderr, "child proc changed status?!\n");
|
||||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
main(ac, av)
|
||||
char **av;
|
||||
{
|
||||
bool randflag = false;
|
||||
move *m;
|
||||
char *s;
|
||||
|
||||
program = av[0];
|
||||
|
||||
#ifdef notdef
|
||||
signal(SIGCHLD, die);
|
||||
#endif
|
||||
|
||||
/* Process args. */
|
||||
av++; ac--;
|
||||
while (ac > 0 && **av == '-') {
|
||||
if (eq(*av, "-d")) {
|
||||
debug = true;
|
||||
} else if (eq(*av, "-f")) {
|
||||
av++; ac--;
|
||||
if (*av)
|
||||
record_file = *av;
|
||||
else
|
||||
goto usage;
|
||||
} else if (eq(*av, "-r")) {
|
||||
av++; ac--;
|
||||
if (*av)
|
||||
recfile = *av;
|
||||
else
|
||||
goto usage;
|
||||
} else if (eq(*av, "-i")) {
|
||||
record_english = false;
|
||||
} else if (eq(*av, "-R")) {
|
||||
randflag = true;
|
||||
} else if (eq(*av, "-v")) {
|
||||
win_flashmove = true;
|
||||
} else if (eq(*av, "-q")) {
|
||||
quickflag = true;
|
||||
} else if (eq(*av, "-t")) {
|
||||
av++; ac--;
|
||||
if (*av) {
|
||||
movesperunit = atoi(*av);
|
||||
if (s = index(*av, '/'))
|
||||
timeunit = atoi(s + 1) * 60;
|
||||
else
|
||||
timeunit = 60;
|
||||
} else
|
||||
goto usage;
|
||||
} else if (eq(*av, "-p")) {
|
||||
av++; ac--;
|
||||
if (*av)
|
||||
progname = *av;
|
||||
else
|
||||
goto usage;
|
||||
} else if (eq(*av, "-h")) {
|
||||
av++; ac--;
|
||||
if (*av)
|
||||
proghost = *av;
|
||||
else
|
||||
goto usage;
|
||||
} else if (eq(*av, "-b")) {
|
||||
blackflag = true;
|
||||
} else if (eq(*av, "-c")) {
|
||||
progflag = true;
|
||||
} else if (eq(*av, "-bnw")) {
|
||||
bnwflag = true;
|
||||
} else if (eq(*av, "-s")) {
|
||||
saveflag = true;
|
||||
} else if (eq(*av, "-n")) {
|
||||
noisyflag = true;
|
||||
} else
|
||||
goto usage;
|
||||
av++; ac--;
|
||||
}
|
||||
if (ac > 0)
|
||||
dispname1 = av[0];
|
||||
if (ac > 1)
|
||||
dispname2 = av[1];
|
||||
if (ac > 2)
|
||||
goto usage;
|
||||
|
||||
if (!dispname2)
|
||||
oneboard = true;
|
||||
|
||||
srandom(getpid());
|
||||
|
||||
if (!oneboard && randflag && (random() % 2)) {
|
||||
s = dispname1;
|
||||
dispname1 = dispname2;
|
||||
dispname2 = s;
|
||||
}
|
||||
|
||||
if (!dispname1)
|
||||
dispname1 = getenv("DISPLAY");
|
||||
|
||||
/* Set up the board. */
|
||||
board_setup();
|
||||
|
||||
/* Create the windows. */
|
||||
win_setup(dispname1, dispname2);
|
||||
|
||||
board_drawall();
|
||||
|
||||
/* Start the program if necessary. */
|
||||
if (progflag)
|
||||
if (!program_init(progname))
|
||||
exit(1);
|
||||
|
||||
if (recfile)
|
||||
load_game(recfile);
|
||||
|
||||
/* Go into a loop of prompting players alternately for moves, checking
|
||||
* them, and updating things.
|
||||
*/
|
||||
for (;;) {
|
||||
win_process(false);
|
||||
clock_update();
|
||||
if (progflag && ((!blackflag && (nexttomove == BLACK)) ||
|
||||
(blackflag && (nexttomove == WHITE)))) {
|
||||
m = program_get();
|
||||
if (m)
|
||||
prog_move(m);
|
||||
}
|
||||
}
|
||||
|
||||
usage: fprintf(stderr, "Usage: %s\n", USAGE);
|
||||
exit(1);
|
||||
}
|
||||
|
197
gnu/games/chess/Xchess/xchess.c.150
Normal file
197
gnu/games/chess/Xchess/xchess.c.150
Normal file
@ -0,0 +1,197 @@
|
||||
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.5 $ on $Date: 86/11/26 12:11:32 $
|
||||
* $Source: /users/faustus/xchess/RCS/xchess.c,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* Permission is granted to do anything with this code except sell it
|
||||
* or remove this message.
|
||||
*/
|
||||
|
||||
#define USAGE "xchess [ -d ] [ -f recordfile ] [ -r savedfile ] [ -i ]\n\
|
||||
\t[ -t moves/timeunit ] [ -c ] [ -p program ] [ -b ] [ -bnw ] [ -s ]\n\
|
||||
\t[ -n ] [ -h host ] [ -v ] [ -R ] [ whitedisplay ] [ blackdisplay ]"
|
||||
|
||||
#include <signal.h>
|
||||
#include "xchess.h"
|
||||
|
||||
bool debug = false;
|
||||
bool oneboard = false;
|
||||
bool bnwflag = false;
|
||||
bool progflag = false;
|
||||
bool blackflag = false;
|
||||
bool quickflag = false;
|
||||
|
||||
char *progname = DEF_PROGRAM;
|
||||
char *proghost = NULL;
|
||||
char *piecenames[] = { "pawn", "rook", "knight", "bishop", "queen", "king" } ;
|
||||
char *colornames[] = { "white", "black", "none" } ;
|
||||
char *movetypenames[] = { "move", "qcastle", "kcastle", "capture" } ;
|
||||
char *dispname1 = NULL, *dispname2 = NULL;
|
||||
|
||||
char *black_piece_color = BLACK_PIECE_COLOR;
|
||||
char *white_piece_color = WHITE_PIECE_COLOR;
|
||||
char *black_square_color = BLACK_SQUARE_COLOR;
|
||||
char *white_square_color = WHITE_SQUARE_COLOR;
|
||||
char *border_color = BORDER_COLOR;
|
||||
char *text_color = TEXT_COLOR;
|
||||
char *text_back = TEXT_BACK;
|
||||
char *error_text = ERROR_TEXT;
|
||||
char *player_text = PLAYER_TEXT;
|
||||
char *cursor_color = CURSOR_COLOR;
|
||||
|
||||
int num_flashes = NUM_FLASHES;
|
||||
int flash_size = FLASH_SIZE;
|
||||
char *program;
|
||||
char *recfile = NULL;
|
||||
|
||||
die () {
|
||||
fprintf(stderr, "child proc changed status?!\n");
|
||||
}
|
||||
|
||||
void
|
||||
main(ac, av)
|
||||
char **av;
|
||||
{
|
||||
bool randflag = false;
|
||||
move *m;
|
||||
char *s;
|
||||
|
||||
program = av[0];
|
||||
|
||||
signal(SIGCHLD, die);
|
||||
/* Process args. */
|
||||
av++; ac--;
|
||||
while (ac > 0 && **av == '-') {
|
||||
if (eq(*av, "-d")) {
|
||||
debug = true;
|
||||
} else if (eq(*av, "-f")) {
|
||||
av++; ac--;
|
||||
if (*av)
|
||||
record_file = *av;
|
||||
else
|
||||
goto usage;
|
||||
} else if (eq(*av, "-r")) {
|
||||
av++; ac--;
|
||||
if (*av)
|
||||
recfile = *av;
|
||||
else
|
||||
goto usage;
|
||||
} else if (eq(*av, "-i")) {
|
||||
record_english = false;
|
||||
} else if (eq(*av, "-R")) {
|
||||
randflag = true;
|
||||
} else if (eq(*av, "-v")) {
|
||||
win_flashmove = true;
|
||||
} else if (eq(*av, "-q")) {
|
||||
quickflag = true;
|
||||
} else if (eq(*av, "-t")) {
|
||||
av++; ac--;
|
||||
if (*av) {
|
||||
movesperunit = atoi(*av);
|
||||
if (s = index(*av, '/'))
|
||||
timeunit = atoi(s + 1) * 60;
|
||||
else
|
||||
timeunit = 60;
|
||||
} else
|
||||
goto usage;
|
||||
} else if (eq(*av, "-p")) {
|
||||
av++; ac--;
|
||||
if (*av)
|
||||
progname = *av;
|
||||
else
|
||||
goto usage;
|
||||
} else if (eq(*av, "-h")) {
|
||||
av++; ac--;
|
||||
if (*av)
|
||||
proghost = *av;
|
||||
else
|
||||
goto usage;
|
||||
} else if (eq(*av, "-b")) {
|
||||
blackflag = true;
|
||||
} else if (eq(*av, "-c")) {
|
||||
progflag = true;
|
||||
} else if (eq(*av, "-bnw")) {
|
||||
bnwflag = true;
|
||||
} else if (eq(*av, "-s")) {
|
||||
saveflag = true;
|
||||
} else if (eq(*av, "-n")) {
|
||||
noisyflag = true;
|
||||
} else
|
||||
goto usage;
|
||||
av++; ac--;
|
||||
}
|
||||
if (ac > 0)
|
||||
dispname1 = av[0];
|
||||
if (ac > 1)
|
||||
dispname2 = av[1];
|
||||
if (ac > 2)
|
||||
goto usage;
|
||||
|
||||
if (!dispname2)
|
||||
oneboard = true;
|
||||
|
||||
srandom(getpid());
|
||||
|
||||
if (!oneboard && randflag && (random() % 2)) {
|
||||
s = dispname1;
|
||||
dispname1 = dispname2;
|
||||
dispname2 = s;
|
||||
}
|
||||
|
||||
if (!dispname1)
|
||||
dispname1 = getenv("DISPLAY");
|
||||
|
||||
/* Set up the board. */
|
||||
board_setup();
|
||||
|
||||
/* Create the windows. */
|
||||
win_setup(dispname1, dispname2);
|
||||
|
||||
board_drawall();
|
||||
|
||||
/* Start the program if necessary. */
|
||||
if (progflag)
|
||||
if (!program_init(progname))
|
||||
exit(1);
|
||||
|
||||
if (recfile)
|
||||
load_game(recfile);
|
||||
|
||||
/* Go into a loop of prompting players alternately for moves, checking
|
||||
* them, and updating things.
|
||||
*/
|
||||
for (;;) {
|
||||
win_process(false);
|
||||
clock_update();
|
||||
if (progflag && ((!blackflag && (nexttomove == BLACK)) ||
|
||||
(blackflag && (nexttomove == WHITE)))) {
|
||||
m = program_get();
|
||||
if (m)
|
||||
prog_move(m);
|
||||
}
|
||||
}
|
||||
|
||||
usage: fprintf(stderr, "Usage: %s\n", USAGE);
|
||||
exit(1);
|
||||
}
|
||||
|
9
gnu/games/chess/Xchess/xchess.cur
Normal file
9
gnu/games/chess/Xchess/xchess.cur
Normal file
@ -0,0 +1,9 @@
|
||||
|
||||
#define xchess_width 16
|
||||
#define xchess_height 16
|
||||
#define xchess_x_hot 9
|
||||
#define xchess_y_hot 8
|
||||
static char xchess_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0xf8, 0x00, 0xfe, 0x80, 0xff,
|
||||
0xc0, 0xff, 0x60, 0xff, 0xb0, 0xfd, 0xd8, 0x66, 0x6c, 0x3b, 0x76, 0x1d,
|
||||
0x98, 0x1d, 0xcc, 0x0c, 0x60, 0x00, 0x00, 0x00};
|
8
gnu/games/chess/Xchess/xchess.game
Normal file
8
gnu/games/chess/Xchess/xchess.game
Normal file
@ -0,0 +1,8 @@
|
||||
|
||||
X Chess -- Sun Sep 18 18:01:17 EDT 1988
|
||||
Game played on pitcairn:0
|
||||
english
|
||||
1. P/kb2-kb4 P/k2-k3
|
||||
2. P/k2-k4
|
||||
Draw agreed.
|
||||
Time: white: 6s, black: 43s
|
301
gnu/games/chess/Xchess/xchess.h
Normal file
301
gnu/games/chess/Xchess/xchess.h
Normal file
@ -0,0 +1,301 @@
|
||||
|
||||
/* This file contains code for X-CHESS.
|
||||
Copyright (C) 1986 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of X-CHESS.
|
||||
|
||||
X-CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the X-CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
X-CHESS, but only under the conditions described in the
|
||||
X-CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with X-CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies. */
|
||||
|
||||
|
||||
/* RCS Info: $Revision: 1.5 $ on $Date: 86/11/26 12:11:39 $
|
||||
* $Source: /users/faustus/xchess/RCS/xchess.h,v $
|
||||
* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
|
||||
* Permission is granted to do anything with this code except sell it
|
||||
* or remove this message.
|
||||
*
|
||||
* Definitions for the X chess program.
|
||||
*/
|
||||
|
||||
#include "std.h"
|
||||
#include <X11/Xlib.h>
|
||||
#include "scrollText/scrollText.h"
|
||||
|
||||
#define SIZE 8
|
||||
|
||||
typedef enum piecetype { PAWN, ROOK, KNIGHT, BISHOP, QUEEN, KING } piecetype;
|
||||
typedef enum movetype { MOVE, QCASTLE, KCASTLE, CAPTURE } movetype;
|
||||
typedef enum color { WHITE, BLACK, NONE } color;
|
||||
|
||||
typedef struct piece {
|
||||
enum piecetype type;
|
||||
enum color color;
|
||||
} piece;
|
||||
|
||||
/* The board has y=0 and black at the top... This probably isn't the best
|
||||
* place to keep track of who can castle, but it's part of the game state...
|
||||
*/
|
||||
|
||||
typedef struct board {
|
||||
piece square[SIZE][SIZE];
|
||||
bool white_cant_castle_k;
|
||||
bool white_cant_castle_q;
|
||||
bool black_cant_castle_k;
|
||||
bool black_cant_castle_q;
|
||||
} board;
|
||||
|
||||
typedef struct move {
|
||||
movetype type;
|
||||
piece piece;
|
||||
piece taken;
|
||||
int fromx, fromy;
|
||||
int tox, toy;
|
||||
struct move *next;
|
||||
bool enpassant;
|
||||
bool check;
|
||||
} move;
|
||||
|
||||
#define iswhite(win, i, j) (!(((i) + (j)) % 2))
|
||||
|
||||
/* Stuff for the display. */
|
||||
|
||||
typedef struct windata {
|
||||
Display *display;
|
||||
Window basewin;
|
||||
Window boardwin;
|
||||
Window recwin;
|
||||
Window wclockwin;
|
||||
Window bclockwin;
|
||||
Window messagewin;
|
||||
Window buttonwin;
|
||||
Window jailwin;
|
||||
Window icon;
|
||||
Pixmap iconpixmap;
|
||||
XColor blackpiece;
|
||||
XColor whitepiece;
|
||||
XColor blacksquare;
|
||||
XColor whitesquare;
|
||||
XColor border;
|
||||
XColor textcolor;
|
||||
XColor textback;
|
||||
XColor errortext;
|
||||
XColor playertext;
|
||||
XColor cursorcolor;
|
||||
XFontStruct *small;
|
||||
XFontStruct *medium;
|
||||
XFontStruct *large;
|
||||
bool bnw;
|
||||
color color;
|
||||
bool flipped;
|
||||
double whitehands[3];
|
||||
double blackhands[3];
|
||||
char *txtassoc;
|
||||
} windata;
|
||||
|
||||
#define SMALL_FONT "6x10"
|
||||
#define MEDIUM_FONT "8x13"
|
||||
#define LARGE_FONT "9x15"
|
||||
#define JAIL_FONT "6x10"
|
||||
|
||||
#define SQUARE_WIDTH 80
|
||||
#define SQUARE_HEIGHT 80
|
||||
|
||||
#define BORDER_WIDTH 3
|
||||
|
||||
#define BOARD_WIDTH 8 * SQUARE_WIDTH + 7 * BORDER_WIDTH
|
||||
#define BOARD_HEIGHT 8 * SQUARE_HEIGHT + 7 * BORDER_WIDTH
|
||||
#define BOARD_XPOS 0
|
||||
#define BOARD_YPOS 0
|
||||
|
||||
#define RECORD_WIDTH 265 /* 40 chars * 6 pixels / character. */
|
||||
#define RECORD_HEIGHT 433
|
||||
#define RECORD_XPOS BOARD_WIDTH + BORDER_WIDTH
|
||||
#define RECORD_YPOS 0
|
||||
|
||||
#define JAIL_WIDTH RECORD_WIDTH
|
||||
#define JAIL_HEIGHT 163
|
||||
#define JAIL_XPOS RECORD_XPOS
|
||||
#define JAIL_YPOS RECORD_YPOS + RECORD_HEIGHT + BORDER_WIDTH
|
||||
|
||||
#define CLOCK_WIDTH 131
|
||||
#define CLOCK_HEIGHT 131 + BORDER_WIDTH + 20
|
||||
#define WCLOCK_XPOS RECORD_XPOS
|
||||
#define WCLOCK_YPOS RECORD_HEIGHT + JAIL_HEIGHT + BORDER_WIDTH * 2
|
||||
#define BCLOCK_XPOS WCLOCK_XPOS + CLOCK_WIDTH + BORDER_WIDTH
|
||||
#define BCLOCK_YPOS WCLOCK_YPOS
|
||||
|
||||
#define MESS_WIDTH 329
|
||||
#define MESS_HEIGHT 92
|
||||
#define MESS_XPOS 0
|
||||
#define MESS_YPOS BOARD_HEIGHT + BORDER_WIDTH
|
||||
|
||||
#define BUTTON_WIDTH MESS_WIDTH
|
||||
#define BUTTON_HEIGHT MESS_HEIGHT
|
||||
#define BUTTON_XPOS MESS_WIDTH + BORDER_WIDTH
|
||||
#define BUTTON_YPOS MESS_YPOS
|
||||
|
||||
#define BASE_WIDTH BOARD_WIDTH + RECORD_WIDTH + BORDER_WIDTH * 3
|
||||
#define BASE_HEIGHT BOARD_HEIGHT + MESS_HEIGHT + BORDER_WIDTH * 3
|
||||
|
||||
#define BASE_XPOS 50
|
||||
#define BASE_YPOS 50
|
||||
|
||||
#define BLACK_PIECE_COLOR "#202020"
|
||||
#define WHITE_PIECE_COLOR "#FFFFCC"
|
||||
#define BLACK_SQUARE_COLOR "#77A26D"
|
||||
#define WHITE_SQUARE_COLOR "#C8C365"
|
||||
#define BORDER_COLOR "#902E39"
|
||||
#define TEXT_COLOR "#006D6D"
|
||||
#define TEXT_BACK "#FFFFDD"
|
||||
#define ERROR_TEXT "Red"
|
||||
#define PLAYER_TEXT "Blue"
|
||||
#define CURSOR_COLOR "#FF606F"
|
||||
|
||||
#define DEF_RECORD_FILE "xchess.game"
|
||||
|
||||
#define NUM_FLASHES 5
|
||||
#define FLASH_SIZE 10
|
||||
|
||||
/* xchess.c */
|
||||
|
||||
extern void main();
|
||||
extern bool debug;
|
||||
extern char *progname;
|
||||
extern char *proghost;
|
||||
extern char *piecenames[];
|
||||
extern char *colornames[];
|
||||
extern char *movetypenames[];
|
||||
extern char *dispname1, *dispname2;
|
||||
extern bool oneboard;
|
||||
extern bool bnwflag;
|
||||
extern bool progflag;
|
||||
extern bool blackflag;
|
||||
extern bool quickflag;
|
||||
extern int num_flashes;
|
||||
extern int flash_size;
|
||||
extern char *black_piece_color;
|
||||
extern char *white_piece_color;
|
||||
extern char *black_square_color;
|
||||
extern char *white_square_color;
|
||||
extern char *border_color;
|
||||
extern char *text_color;
|
||||
extern char *text_back;
|
||||
extern char *error_text;
|
||||
extern char *player_text;
|
||||
extern char *cursor_color;
|
||||
|
||||
/* board.c */
|
||||
|
||||
extern void board_setup();
|
||||
extern void board_drawall();
|
||||
extern void board_move();
|
||||
extern board *chessboard;
|
||||
extern void board_init();
|
||||
|
||||
/* window.c */
|
||||
|
||||
extern bool win_setup();
|
||||
extern void win_redraw();
|
||||
extern void win_restart();
|
||||
extern void win_drawboard();
|
||||
extern void win_drawpiece();
|
||||
extern void win_erasepiece();
|
||||
extern void win_process();
|
||||
extern void win_flash();
|
||||
extern windata *win1, *win2;
|
||||
extern bool win_flashmove;
|
||||
|
||||
/* control.c */
|
||||
|
||||
extern void button_pressed();
|
||||
extern void button_released();
|
||||
extern void move_piece();
|
||||
extern void prog_move();
|
||||
extern move *moves;
|
||||
extern move *foremoves;
|
||||
extern color nexttomove;
|
||||
extern void replay();
|
||||
extern void forward();
|
||||
extern void cleanup();
|
||||
extern void restart();
|
||||
extern bool noisyflag;
|
||||
|
||||
/* valid.c */
|
||||
|
||||
extern bool valid_move();
|
||||
|
||||
/* record.c */
|
||||
|
||||
extern void record_move();
|
||||
extern void record_reset();
|
||||
extern void record_save();
|
||||
extern void record_back();
|
||||
extern void record_init();
|
||||
extern void record_end();
|
||||
extern bool record_english;
|
||||
extern char *record_file;
|
||||
extern int movenum;
|
||||
extern bool saveflag;
|
||||
|
||||
/* message.c */
|
||||
|
||||
extern void message_init();
|
||||
extern void message_add();
|
||||
extern void message_send();
|
||||
|
||||
/* clock.c */
|
||||
|
||||
extern void clock_init();
|
||||
extern void clock_draw();
|
||||
extern void clock_update();
|
||||
extern void clock_switch();
|
||||
extern bool clock_started;
|
||||
extern int movesperunit;
|
||||
extern int timeunit;
|
||||
extern int whiteseconds;
|
||||
extern int blackseconds;
|
||||
|
||||
/* button.c */
|
||||
|
||||
extern void button_draw();
|
||||
extern void button_service();
|
||||
|
||||
/* jail.c */
|
||||
|
||||
extern void jail_init();
|
||||
extern void jail_draw();
|
||||
extern void jail_add();
|
||||
extern void jail_remove();
|
||||
|
||||
/* program.c */
|
||||
extern bool program_init();
|
||||
extern void program_end();
|
||||
extern void program_send();
|
||||
extern void program_undo();
|
||||
extern move *program_get();
|
||||
|
||||
/* parse.c */
|
||||
|
||||
extern void load_game();
|
||||
extern move *parse_file();
|
||||
extern move *parse_move();
|
||||
extern move *parse_imove();
|
||||
extern bool loading_flag;
|
||||
extern bool loading_paused;
|
||||
|
||||
/* popup.c */
|
||||
|
||||
extern bool pop_question();
|
||||
|
28
gnu/games/chess/Xchess/xchess.icon
Normal file
28
gnu/games/chess/Xchess/xchess.icon
Normal file
@ -0,0 +1,28 @@
|
||||
|
||||
#define icon_width 48
|
||||
#define icon_height 48
|
||||
static char icon_bits[] = {
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80,
|
||||
0xc1, 0xff, 0xff, 0xff, 0xff, 0x83, 0x41, 0x00, 0x00, 0x00, 0x00, 0x82,
|
||||
0x41, 0xf0, 0xf0, 0xf0, 0xf0, 0x82, 0x41, 0xf0, 0xf0, 0xf0, 0xf0, 0x82,
|
||||
0x41, 0xf0, 0xf0, 0xf0, 0xf0, 0x82, 0x41, 0xf0, 0xf0, 0xf0, 0xf0, 0x82,
|
||||
0x41, 0x0f, 0x0f, 0x0f, 0x0f, 0x82, 0x41, 0x0f, 0x0f, 0x0f, 0x0f, 0x82,
|
||||
0x41, 0x0f, 0x0f, 0x0f, 0x0f, 0x82, 0x41, 0x0f, 0x0f, 0x0f, 0x0f, 0x82,
|
||||
0x41, 0xf0, 0xf0, 0xf0, 0xf0, 0x82, 0x41, 0xf0, 0xf0, 0xf0, 0xf0, 0x82,
|
||||
0x41, 0xf0, 0xf0, 0xf0, 0xf0, 0x82, 0x41, 0xf0, 0xf0, 0xf0, 0xf0, 0x82,
|
||||
0x41, 0x0f, 0x0f, 0x0f, 0x0f, 0x82, 0x41, 0x0f, 0x0f, 0x0f, 0x0f, 0x82,
|
||||
0x41, 0x0f, 0x0f, 0x0f, 0x0f, 0x82, 0x41, 0x0f, 0x0f, 0x0f, 0x0f, 0x82,
|
||||
0x41, 0xf0, 0xf0, 0xf0, 0xf0, 0x82, 0x41, 0xf0, 0xf0, 0xf0, 0xf0, 0x82,
|
||||
0x41, 0xf0, 0xf0, 0xf0, 0xf0, 0x82, 0x41, 0xf0, 0xf0, 0xf0, 0xf0, 0x82,
|
||||
0x41, 0x0f, 0x0f, 0x0f, 0x0f, 0x82, 0x41, 0x0f, 0x0f, 0x0f, 0x0f, 0x82,
|
||||
0x41, 0x0f, 0x0f, 0x0f, 0x0f, 0x82, 0x41, 0x0f, 0x0f, 0x0f, 0x0f, 0x82,
|
||||
0x41, 0xf0, 0xf0, 0xf0, 0xf0, 0x82, 0x41, 0xf0, 0xf0, 0xf0, 0xf0, 0x82,
|
||||
0x41, 0xf0, 0xf0, 0xf0, 0xf0, 0x82, 0x41, 0xf0, 0xf0, 0xf0, 0xf0, 0x82,
|
||||
0x41, 0x0f, 0x0f, 0x0f, 0x0f, 0x82, 0x41, 0x0f, 0x0f, 0x0f, 0x0f, 0x82,
|
||||
0x41, 0x0f, 0x0f, 0x0f, 0x0f, 0x82, 0x41, 0x0f, 0x0f, 0x0f, 0x0f, 0x82,
|
||||
0x41, 0x00, 0x00, 0x00, 0x00, 0x82, 0xc1, 0xff, 0xff, 0xff, 0xff, 0x83,
|
||||
0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x41, 0xc4, 0x89, 0x3c, 0xcf, 0x83,
|
||||
0x41, 0x24, 0x88, 0x04, 0x41, 0x80, 0x81, 0x22, 0x88, 0x04, 0x41, 0x80,
|
||||
0x01, 0x21, 0xf8, 0x1c, 0xcf, 0x83, 0x81, 0x22, 0x88, 0x04, 0x08, 0x82,
|
||||
0x41, 0x24, 0x88, 0x04, 0x08, 0x82, 0x41, 0xc4, 0x89, 0x3c, 0xcf, 0x83,
|
||||
0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
|
7
gnu/games/chess/Xchess/xchess_mask.cur
Normal file
7
gnu/games/chess/Xchess/xchess_mask.cur
Normal file
@ -0,0 +1,7 @@
|
||||
|
||||
#define xchess_mask_width 16
|
||||
#define xchess_mask_height 16
|
||||
static char xchess_mask_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0xf8, 0x00, 0xfe, 0x80, 0xff,
|
||||
0xc0, 0xff, 0x60, 0xff, 0xb0, 0xfd, 0xd8, 0x66, 0x6c, 0x3b, 0x76, 0x1d,
|
||||
0x98, 0x1d, 0xcc, 0x0c, 0x60, 0x00, 0x00, 0x00};
|
3878
gnu/games/chess/gnuchess.book
Normal file
3878
gnu/games/chess/gnuchess.book
Normal file
File diff suppressed because it is too large
Load Diff
2307
gnu/games/chess/gnuchess.c
Normal file
2307
gnu/games/chess/gnuchess.c
Normal file
File diff suppressed because it is too large
Load Diff
97
gnu/games/chess/gnuchess.h
Normal file
97
gnu/games/chess/gnuchess.h
Normal file
@ -0,0 +1,97 @@
|
||||
/*
|
||||
This file contains code for CHESS.
|
||||
Copyright (C) 1986, 1987, 1988 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of CHESS.
|
||||
|
||||
CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
CHESS, but only under the conditions described in the
|
||||
CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies.
|
||||
*/
|
||||
|
||||
|
||||
/* Header file for GNU CHESS */
|
||||
|
||||
#define neutral 2
|
||||
#define white 0
|
||||
#define black 1
|
||||
#define no_piece 0
|
||||
#define pawn 1
|
||||
#define knight 2
|
||||
#define bishop 3
|
||||
#define rook 4
|
||||
#define queen 5
|
||||
#define king 6
|
||||
#define pxx " PNBRQK"
|
||||
#define qxx " pnbrqk"
|
||||
#define rxx "12345678"
|
||||
#define cxx "abcdefgh"
|
||||
#define check 0x0001
|
||||
#define capture 0x0002
|
||||
#define draw 0x0004
|
||||
#define promote 0x0008
|
||||
#define cstlmask 0x0010
|
||||
#define epmask 0x0020
|
||||
#define exact 0x0040
|
||||
#define pwnthrt 0x0080
|
||||
#define maxdepth 30
|
||||
#define true 1
|
||||
#define false 0
|
||||
|
||||
struct leaf
|
||||
{
|
||||
short f,t,score,reply;
|
||||
unsigned short flags;
|
||||
};
|
||||
struct GameRec
|
||||
{
|
||||
unsigned short gmove;
|
||||
short score,depth,time,piece,color;
|
||||
long nodes;
|
||||
};
|
||||
struct TimeControlRec
|
||||
{
|
||||
short moves[2];
|
||||
long clock[2];
|
||||
};
|
||||
struct BookEntry
|
||||
{
|
||||
struct BookEntry *next;
|
||||
unsigned short *mv;
|
||||
};
|
||||
|
||||
extern char mvstr1[5],mvstr2[5];
|
||||
extern struct leaf Tree[2000],*root;
|
||||
extern short TrPnt[maxdepth],board[64],color[64];
|
||||
extern short row[64],column[64],locn[8][8];
|
||||
extern short atak[2][64],PawnCnt[2][8];
|
||||
extern short castld[2],kingmoved[2];
|
||||
extern short c1,c2,*atk1,*atk2,*PC1,*PC2;
|
||||
extern short mate,post,opponent,computer,Sdepth,Awindow,Bwindow,dither;
|
||||
extern long ResponseTime,ExtraTime,Level,et,et0,time0,cputimer,ft;
|
||||
extern long NodeCnt,evrate,ETnodes,EvalNodes,HashCnt;
|
||||
extern short quit,reverse,bothsides,hashflag,InChk,player,force,easy,beep,meter;
|
||||
extern short timeout,xwndw;
|
||||
extern struct GameRec GameList[240];
|
||||
extern short GameCnt,Game50,epsquare,lpost,rcptr,contempt;
|
||||
extern short MaxSearchDepth;
|
||||
extern struct BookEntry *Book;
|
||||
extern struct TimeControlRec TimeControl;
|
||||
extern short TCflag,TCmoves,TCminutes,OperatorTime;
|
||||
extern short otherside[3];
|
||||
extern short Stboard[64];
|
||||
extern short Stcolor[64];
|
||||
extern unsigned short hint,PrVar[maxdepth];
|
||||
|
||||
#define HZ 60
|
357
gnu/games/chess/move.c
Normal file
357
gnu/games/chess/move.c
Normal file
@ -0,0 +1,357 @@
|
||||
/* move generator hes@log-sv.se 890318
|
||||
Modified: 890606 NEWMOVE Levels 1-6 for easier debugging */
|
||||
#include "move.h"
|
||||
#include "gnuchess.h"
|
||||
|
||||
short distdata[64][64];
|
||||
short taxidata[64][64];
|
||||
|
||||
void Initialize_dist() {
|
||||
register short a,b,d,di;
|
||||
|
||||
/* init taxi and dist data */
|
||||
for(a=0;a<64;a++)
|
||||
for(b=0;b<64;b++) {
|
||||
d = abs(column[a]-column[b]);
|
||||
di = abs(row[a]-row[b]);
|
||||
taxidata[a][b] = d + di;
|
||||
distdata[a][b] = (d > di ? d : di);
|
||||
};
|
||||
}
|
||||
|
||||
#if (NEWMOVE > 1)
|
||||
struct sqdata posdata[3][8][64][64];
|
||||
|
||||
static short direc[8][8] = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0, /* no_piece = 0 */
|
||||
-10,-11, -9, 0, 0, 0, 0, 0, /* wpawn = 1 */
|
||||
-21,-19,-12, -8, 21, 19, 12, 8, /* knight = 2 */
|
||||
-11, -9, 11, 9, 0, 0, 0, 0, /* bishop = 3 */
|
||||
-10, -1, 10, 1, 0, 0, 0, 0, /* rook = 4 */
|
||||
-11, -9,-10, -1, 11, 9, 10, 1, /* queen = 5 */
|
||||
-11, -9,-10, -1, 11, 9, 10, 1, /* king = 6 */
|
||||
0, 0, 0, 0, 0, 0, 0, 0};/* no_piece = 7 */
|
||||
|
||||
static short dc[3] = {-1,1,0};
|
||||
|
||||
static short max_steps [8] = {0,2,1,7,7,7,1,0};
|
||||
|
||||
static short unmap[120] = {
|
||||
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
|
||||
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
|
||||
-1, 0, 1, 2, 3, 4, 5, 6, 7,-1,
|
||||
-1, 8, 9,10,11,12,13,14,15,-1,
|
||||
-1,16,17,18,19,20,21,22,23,-1,
|
||||
-1,24,25,26,27,28,29,30,31,-1,
|
||||
-1,32,33,34,35,36,37,38,39,-1,
|
||||
-1,40,41,42,43,44,45,46,47,-1,
|
||||
-1,48,49,50,51,52,53,54,55,-1,
|
||||
-1,56,57,58,59,60,61,62,63,-1,
|
||||
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
|
||||
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1};
|
||||
|
||||
void Initialize_moves() {
|
||||
short c,ptyp,po,p0,d,di,s;
|
||||
struct sqdata *p;
|
||||
short dest[8][8];
|
||||
short steps[8];
|
||||
short sorted[8];
|
||||
|
||||
/* init posdata */
|
||||
for(c=0;c<3;c++)
|
||||
for(ptyp=0;ptyp<8;ptyp++)
|
||||
for(po=0;po<64;po++)
|
||||
for(p0=0;p0<64;p0++) {
|
||||
posdata[c][ptyp][po][p0].nextpos = po;
|
||||
posdata[c][ptyp][po][p0].nextdir = po;
|
||||
};
|
||||
/* dest is a function of dir and step */
|
||||
for(c=0;c<2;c++)
|
||||
for(ptyp=1;ptyp<7;ptyp++)
|
||||
for(po=21;po<99;po++)
|
||||
if (unmap[po] >= 0) {
|
||||
p = posdata[c][ptyp][unmap[po]];
|
||||
for(d=0;d<8;d++) {
|
||||
dest[d][0] = unmap[po];
|
||||
if (dc[c]*direc[ptyp][d] != 0) {
|
||||
p0=po;
|
||||
for(s=0;s<max_steps[ptyp];s++) {
|
||||
p0 = p0 + dc[c]*direc[ptyp][d];
|
||||
/* break if (off board) or
|
||||
(pawns move two steps from home square) */
|
||||
if (unmap[p0] < 0 ||
|
||||
(ptyp == pawn && s>0 && (d>0 || Stboard[unmap[po]] != ptyp)))
|
||||
break;
|
||||
else
|
||||
dest[d][s] = unmap[p0];
|
||||
}
|
||||
}
|
||||
else s=0;
|
||||
/* sort dest in number of steps order */
|
||||
steps[d] = s;
|
||||
for(di=d;di>0;di--)
|
||||
if (steps[sorted[di-1]] < s)
|
||||
sorted[di] = sorted[di-1];
|
||||
else
|
||||
break;
|
||||
sorted[di] = d;
|
||||
}
|
||||
/* update posdata, pawns have two threads (capture and no capture) */
|
||||
p0=unmap[po];
|
||||
if (ptyp == pawn) {
|
||||
for(s=0;s<steps[0];s++) {
|
||||
p[p0].nextpos = dest[0][s];
|
||||
p0 = dest[0][s];
|
||||
}
|
||||
p0=unmap[po];
|
||||
for(d=1;d<3;d++) {
|
||||
p[p0].nextdir = dest[d][0];
|
||||
p0 = dest[d][0];
|
||||
}
|
||||
}
|
||||
else {
|
||||
p[p0].nextdir = dest[sorted[0]][0];
|
||||
for(d=0;d<8;d++)
|
||||
for(s=0;s<steps[sorted[d]];s++) {
|
||||
p[p0].nextpos = dest[sorted[d]][s];
|
||||
p0 = dest[sorted[d]][s];
|
||||
if (d < 7)
|
||||
p[p0].nextdir = dest[sorted[d+1]][0];
|
||||
/* else is already initialised */
|
||||
}
|
||||
}
|
||||
#ifdef DEBUG
|
||||
printf("Ptyp:%d Position:%d\n{",ptyp,unmap[po]);
|
||||
for(p0=0;p0<63;p0++) printf("%d,",p[p0].nextpos);
|
||||
printf("%d};\n",p[63].nextpos);
|
||||
for(p0=0;p0<63;p0++) printf("%d,",p[p0].nextdir);
|
||||
printf("%d};\n",p[63].nextdir);
|
||||
#endif DEBUG
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#if (NEWMOVE > 2)
|
||||
int SqAtakd(sq,side)
|
||||
short sq,side;
|
||||
|
||||
/*
|
||||
See if any piece with color 'side' ataks sq. First check pawns
|
||||
Then Queen, Bishop, Rook and King and last Knight.
|
||||
*/
|
||||
|
||||
{
|
||||
register short u;
|
||||
register struct sqdata *p;
|
||||
|
||||
p = posdata[1-side][pawn][sq];
|
||||
u = p[sq].nextdir; /* follow captures thread */
|
||||
while (u != sq) {
|
||||
if (board[u] == pawn && color[u] == side) return(true);
|
||||
u = p[u].nextdir;
|
||||
}
|
||||
/* king capture */
|
||||
if (distance(sq,PieceList[side][0]) == 1) return(true);
|
||||
/* try a queen bishop capture */
|
||||
p = posdata[side][bishop][sq];
|
||||
u = p[sq].nextpos;
|
||||
while (u != sq) {
|
||||
if (color[u] == neutral) {
|
||||
u = p[u].nextpos;
|
||||
}
|
||||
else {
|
||||
if (color[u] == side &&
|
||||
(board[u] == queen || board[u] == bishop))
|
||||
return(true);
|
||||
u = p[u].nextdir;
|
||||
}
|
||||
}
|
||||
/* try a queen rook capture */
|
||||
p = posdata[side][rook][sq];
|
||||
u = p[sq].nextpos;
|
||||
while (u != sq) {
|
||||
if (color[u] == neutral) {
|
||||
u = p[u].nextpos;
|
||||
}
|
||||
else {
|
||||
if (color[u] == side &&
|
||||
(board[u] == queen || board[u] == rook))
|
||||
return(true);
|
||||
u = p[u].nextdir;
|
||||
}
|
||||
}
|
||||
/* try a knight capture */
|
||||
p = posdata[side][knight][sq];
|
||||
u = p[sq].nextpos;
|
||||
while (u != sq) {
|
||||
if (color[u] == neutral) {
|
||||
u = p[u].nextpos;
|
||||
}
|
||||
else {
|
||||
if (color[u] == side && board[u] == knight) return(true);
|
||||
u = p[u].nextdir;
|
||||
}
|
||||
}
|
||||
return(false);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if (NEWMOVE > 3)
|
||||
BRscan(sq,s,mob)
|
||||
short sq,*s,*mob;
|
||||
/*
|
||||
Find Bishop and Rook mobility, XRAY attacks, and pins. Increment the
|
||||
hung[] array if a pin is found.
|
||||
*/
|
||||
{
|
||||
register short u,piece,pin;
|
||||
register struct sqdata *p;
|
||||
short *Kf;
|
||||
|
||||
Kf = Kfield[c1];
|
||||
*mob = 0;
|
||||
piece = board[sq];
|
||||
p = posdata[color[sq]][piece][sq];
|
||||
u = p[sq].nextpos;
|
||||
pin = -1; /* start new direction */
|
||||
while (u != sq) {
|
||||
*s += Kf[u];
|
||||
if (color[u] == neutral) {
|
||||
(*mob)++;
|
||||
if (p[u].nextpos == p[u].nextdir) pin = -1; /* oops new direction */
|
||||
u = p[u].nextpos;
|
||||
}
|
||||
else if (pin < 0) {
|
||||
if (board[u] == pawn || board[u] == king)
|
||||
u = p[u].nextdir;
|
||||
else {
|
||||
if (p[u].nextpos != p[u].nextdir)
|
||||
pin = u; /* not on the edge and on to find a pin */
|
||||
u = p[u].nextpos;
|
||||
}
|
||||
}
|
||||
else if (color[u] == c2 && (board[u] > piece || atk2[u] == 0))
|
||||
{
|
||||
if (color[pin] == c2)
|
||||
{
|
||||
*s += PINVAL;
|
||||
if (atk2[pin] == 0 ||
|
||||
atk1[pin] > control[board[pin]]+1)
|
||||
++hung[c2];
|
||||
}
|
||||
else *s += XRAY;
|
||||
pin = -1; /* new direction */
|
||||
u = p[u].nextdir;
|
||||
}
|
||||
else {
|
||||
pin = -1; /* new direction */
|
||||
u = p[u].nextdir;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if (NEWMOVE >= 5)
|
||||
CaptureList(side,xside,ply)
|
||||
short side,xside,ply;
|
||||
{
|
||||
register short u,sq;
|
||||
register struct sqdata *p;
|
||||
short i,piece,*PL;
|
||||
struct leaf *node;
|
||||
|
||||
TrPnt[ply+1] = TrPnt[ply];
|
||||
node = &Tree[TrPnt[ply]];
|
||||
PL = PieceList[side];
|
||||
for (i = 0; i <= PieceCnt[side]; i++)
|
||||
{
|
||||
sq = PL[i];
|
||||
piece = board[sq];
|
||||
p = posdata[side][piece][sq];
|
||||
if (piece == pawn) {
|
||||
u = p[sq].nextdir; /* follow captures thread */
|
||||
while (u != sq) {
|
||||
if (color[u] == xside) {
|
||||
node->f = sq; node->t = u;
|
||||
node->flags = capture;
|
||||
if (u < 8 || u > 55)
|
||||
{
|
||||
node->flags |= promote;
|
||||
node->score = valueQ;
|
||||
}
|
||||
else
|
||||
node->score = value[board[u]] + svalue[board[u]] - piece;
|
||||
++node;
|
||||
++TrPnt[ply+1];
|
||||
}
|
||||
u = p[u].nextdir;
|
||||
}
|
||||
}
|
||||
else {
|
||||
u = p[sq].nextpos;
|
||||
while (u != sq) {
|
||||
if (color[u] == neutral)
|
||||
u = p[u].nextpos;
|
||||
else {
|
||||
if (color[u] == xside) {
|
||||
node->f = sq; node->t = u;
|
||||
node->flags = capture;
|
||||
node->score = value[board[u]] + svalue[board[u]] - piece;
|
||||
++node;
|
||||
++TrPnt[ply+1];
|
||||
}
|
||||
u = p[u].nextdir;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if (NEWMOVE > 5)
|
||||
GenMoves(ply,sq,side,xside)
|
||||
short ply,sq,side,xside;
|
||||
|
||||
/*
|
||||
Generate moves for a piece. The moves are taken from the
|
||||
precalulated array posdata. If the board is free, next move
|
||||
is choosen from nextpos else from nextdir.
|
||||
*/
|
||||
|
||||
{
|
||||
register short u,piece;
|
||||
register struct sqdata *p;
|
||||
|
||||
piece = board[sq];
|
||||
p = posdata[side][piece][sq];
|
||||
if (piece == pawn) {
|
||||
u = p[sq].nextdir; /* follow captures thread */
|
||||
while (u != sq) {
|
||||
if (color[u] == xside) LinkMove(ply,sq,u,xside);
|
||||
u = p[u].nextdir;
|
||||
}
|
||||
u = p[sq].nextpos; /* and follow no captures thread */
|
||||
while (u != sq) {
|
||||
if (color[u] == neutral && (u != sq+16 || color[u-8] == neutral)
|
||||
&& (u != sq-16 || color[u+8] == neutral)) {
|
||||
LinkMove(ply,sq,u,xside);
|
||||
}
|
||||
u = p[u].nextpos;
|
||||
}
|
||||
}
|
||||
else {
|
||||
u = p[sq].nextpos;
|
||||
while (u != sq) {
|
||||
if (color[u] == neutral) {
|
||||
LinkMove(ply,sq,u,xside);
|
||||
u = p[u].nextpos;
|
||||
}
|
||||
else {
|
||||
if (color[u] == xside) LinkMove(ply,sq,u,xside);
|
||||
u = p[u].nextdir;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
81
gnu/games/chess/move.h
Normal file
81
gnu/games/chess/move.h
Normal file
@ -0,0 +1,81 @@
|
||||
/* header file for move generator hes 890318
|
||||
Modified: 890510 minor bug fixed in Newataks
|
||||
890606 NEWMOVE levels 1-6 */
|
||||
|
||||
#if (NEWMOVE >= 1)
|
||||
extern short distdata[64][64];
|
||||
extern short taxidata[64][64];
|
||||
|
||||
#define taxicab(a,b) taxidata[a][b]
|
||||
#define distance(a,b) distdata[a][b]
|
||||
|
||||
extern void Initialize_dist();
|
||||
#endif
|
||||
|
||||
#if (NEWMOVE >= 2)
|
||||
struct sqdata {
|
||||
short nextpos;
|
||||
short nextdir;
|
||||
};
|
||||
extern struct sqdata posdata[3][8][64][64];
|
||||
|
||||
extern void Initialize_moves();
|
||||
|
||||
#define ataks(side,a)\
|
||||
{\
|
||||
register short u,c,sq;\
|
||||
register struct sqdata *p;\
|
||||
short i,piece,*PL;\
|
||||
\
|
||||
for (u = 64; u; a[--u] = 0); \
|
||||
PL = PieceList[side];\
|
||||
for (i = 0; i <= PieceCnt[side]; i++)\
|
||||
{\
|
||||
sq = PL[i];\
|
||||
piece = board[sq];\
|
||||
c = control[piece];\
|
||||
p = posdata[side][piece][sq];\
|
||||
if (piece == pawn) {\
|
||||
u = p[sq].nextdir; /* follow captures thread */\
|
||||
while (u != sq) {\
|
||||
a[u] = ++a[u] | c;\
|
||||
u = p[u].nextdir;\
|
||||
}\
|
||||
}\
|
||||
else {\
|
||||
u = p[sq].nextpos;\
|
||||
while (u != sq) {\
|
||||
a[u] = ++a[u] | c;\
|
||||
if (color[u] == neutral)\
|
||||
u = p[u].nextpos;\
|
||||
else\
|
||||
u = p[u].nextdir;\
|
||||
}\
|
||||
}\
|
||||
}\
|
||||
}
|
||||
#endif
|
||||
|
||||
#if (NEWMOVE >= 3)
|
||||
extern short PieceList[2][16];
|
||||
|
||||
extern int Sqatakd();
|
||||
#endif
|
||||
|
||||
#if (NEWMOVE > 3)
|
||||
extern short Kfield[2][64],PINVAL,control[7],hung[2],XRAY;
|
||||
|
||||
extern BRscan();
|
||||
#endif
|
||||
|
||||
#if (NEWMOVE > 4)
|
||||
#define valueQ 1100
|
||||
|
||||
extern short PieceCnt[2],value[7],svalue[64];
|
||||
|
||||
extern CaptureList();
|
||||
#endif
|
||||
|
||||
#if (NEWMOVE > 5)
|
||||
extern GenMoves();
|
||||
#endif
|
791
gnu/games/chess/nondsp.c
Normal file
791
gnu/games/chess/nondsp.c
Normal file
@ -0,0 +1,791 @@
|
||||
/*
|
||||
UNIX & MSDOS NON-DISPLAY, AND CHESSTOOL interface for Chess
|
||||
|
||||
Revision: 4-25-88
|
||||
|
||||
Copyright (C) 1986, 1987, 1988 Free Software Foundation, Inc.
|
||||
Copyright (c) 1988 John Stanback
|
||||
|
||||
This file is part of CHESS.
|
||||
|
||||
CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
CHESS, but only under the conditions described in the
|
||||
CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies.
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
#ifdef MSDOS
|
||||
#include <dos.h>
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
#else
|
||||
#include <sys/param.h>
|
||||
#include <sys/times.h>
|
||||
#include <sys/file.h>
|
||||
struct tms tmbuf1,tmbuf2;
|
||||
int TerminateSearch(),Die();
|
||||
#endif MSDOS
|
||||
|
||||
#include "gnuchess.h"
|
||||
#ifdef NEWMOVE
|
||||
#include "move.h"
|
||||
#endif
|
||||
|
||||
#define printz printf
|
||||
#define scanz scanf
|
||||
int mycnt1,mycnt2;
|
||||
|
||||
|
||||
Initialize()
|
||||
{
|
||||
mycnt1 = mycnt2 = 0;
|
||||
#ifndef MSDOS
|
||||
#endif
|
||||
#ifdef CHESSTOOL
|
||||
setlinebuf(stdout);
|
||||
/*
|
||||
setvbuf(stdout,NULL,_IOLBF,BUFSIZ);
|
||||
*/
|
||||
printf("Chess\n");
|
||||
if (Level == 0 && !TCflag) Level = 15;
|
||||
#endif CHESSTOOL
|
||||
}
|
||||
|
||||
ExitChess()
|
||||
{
|
||||
ListGame();
|
||||
exit(0);
|
||||
}
|
||||
|
||||
#ifndef MSDOS
|
||||
Die()
|
||||
{
|
||||
char s[80];
|
||||
printz("Abort? ");
|
||||
scanz("%s",s);
|
||||
if (strcmp(s,"yes") == 0) ExitChess();
|
||||
}
|
||||
|
||||
TerminateSearch()
|
||||
{
|
||||
timeout = true;
|
||||
bothsides = false;
|
||||
}
|
||||
#endif MSDOS
|
||||
|
||||
|
||||
InputCommand()
|
||||
|
||||
/*
|
||||
Process the users command. If easy mode is OFF (the computer is
|
||||
thinking on opponents time) and the program is out of book, then make
|
||||
the 'hint' move on the board and call SelectMove() to find a response.
|
||||
The user terminates the search by entering ^C (quit siqnal) before
|
||||
entering a command. If the opponent does not make the hint move, then
|
||||
set Sdepth to zero.
|
||||
*/
|
||||
|
||||
{
|
||||
int i;
|
||||
short ok,tmp;
|
||||
long cnt,rate,t1,t2;
|
||||
unsigned short mv;
|
||||
char s[80];
|
||||
|
||||
ok = quit = false;
|
||||
player = opponent;
|
||||
ft = 0;
|
||||
if (hint > 0 && !easy && Book == NULL)
|
||||
{
|
||||
fflush(stdout);
|
||||
time0 = time((long *)0);
|
||||
algbr(hint>>8,hint & 0xFF,false);
|
||||
strcpy(s,mvstr1);
|
||||
tmp = epsquare;
|
||||
if (VerifyMove(s,1,&mv))
|
||||
{
|
||||
SelectMove(computer,2);
|
||||
VerifyMove(mvstr1,2,&mv);
|
||||
if (Sdepth > 0) Sdepth--;
|
||||
}
|
||||
ft = time((long *)0) - time0;
|
||||
epsquare = tmp;
|
||||
}
|
||||
|
||||
#ifndef MSDOS
|
||||
#endif
|
||||
while (!(ok || quit))
|
||||
{
|
||||
PromptForMove();
|
||||
i = scanz("%s",s);
|
||||
if (i == EOF || s[0] == 0) ExitChess();
|
||||
player = opponent;
|
||||
ok = VerifyMove(s,0,&mv);
|
||||
if (ok && mv != hint)
|
||||
{
|
||||
Sdepth = 0;
|
||||
ft = 0;
|
||||
}
|
||||
|
||||
if (strcmp(s,"bd") == 0)
|
||||
{
|
||||
ClrScreen();
|
||||
UpdateDisplay(0,0,1,0);
|
||||
}
|
||||
if (strcmp(s,"quit") == 0) quit = true;
|
||||
if (strcmp(s,"post") == 0) post = !post;
|
||||
if (strcmp(s,"set") == 0) EditBoard();
|
||||
if (strcmp(s,"go") == 0) ok = true;
|
||||
if (strcmp(s,"help") == 0) help();
|
||||
if (strcmp(s,"force") == 0) force = !force;
|
||||
if (strcmp(s,"book") == 0) Book = NULL;
|
||||
if (strcmp(s,"new") == 0) NewGame();
|
||||
if (strcmp(s,"list") == 0) ListGame();
|
||||
if (strcmp(s,"level") == 0) SelectLevel();
|
||||
if (strcmp(s,"hash") == 0) hashflag = !hashflag;
|
||||
if (strcmp(s,"beep") == 0) beep = !beep;
|
||||
if (strcmp(s,"Awindow") == 0) ChangeAlphaWindow();
|
||||
if (strcmp(s,"Bwindow") == 0) ChangeBetaWindow();
|
||||
if (strcmp(s,"rcptr") == 0) rcptr = !rcptr;
|
||||
if (strcmp(s,"hint") == 0) GiveHint();
|
||||
if (strcmp(s,"zero") == 0) ZeroTTable();
|
||||
if (strcmp(s,"both") == 0)
|
||||
{
|
||||
bothsides = !bothsides;
|
||||
Sdepth = 0;
|
||||
SelectMove(opponent,1);
|
||||
ok = true;
|
||||
}
|
||||
if (strcmp(s,"reverse") == 0)
|
||||
{
|
||||
reverse = !reverse;
|
||||
ClrScreen();
|
||||
UpdateDisplay(0,0,1,0);
|
||||
}
|
||||
if (strcmp(s,"switch") == 0)
|
||||
{
|
||||
computer = otherside[computer];
|
||||
opponent = otherside[opponent];
|
||||
force = false;
|
||||
Sdepth = 0;
|
||||
ok = true;
|
||||
}
|
||||
if (strcmp(s,"white") == 0)
|
||||
{
|
||||
computer = white; opponent = black;
|
||||
ok = true; force = false;
|
||||
Sdepth = 0;
|
||||
}
|
||||
if (strcmp(s,"black") == 0)
|
||||
{
|
||||
computer = black; opponent = white;
|
||||
ok = true; force = false;
|
||||
Sdepth = 0;
|
||||
}
|
||||
if (strcmp(s,"undo") == 0 && GameCnt >= 0) Undo();
|
||||
if (strcmp(s,"remove") == 0 && GameCnt >= 1)
|
||||
{
|
||||
Undo(); Undo();
|
||||
}
|
||||
if (strcmp(s,"get") == 0) GetGame();
|
||||
if (strcmp(s,"save") == 0) SaveGame();
|
||||
if (strcmp(s,"depth") == 0) ChangeSearchDepth();
|
||||
if (strcmp(s,"random") == 0) dither = 6;
|
||||
if (strcmp(s,"easy") == 0) easy = !easy;
|
||||
if (strcmp(s,"contempt") == 0) SetContempt();
|
||||
if (strcmp(s,"xwndw") == 0) ChangeXwindow();
|
||||
if (strcmp(s,"test") == 0)
|
||||
{
|
||||
t1 = time(0);
|
||||
cnt = 0;
|
||||
for (i = 0; i < 10000; i++)
|
||||
{
|
||||
MoveList(opponent,2);
|
||||
cnt += TrPnt[3] - TrPnt[2];
|
||||
}
|
||||
t2 = time(0);
|
||||
rate = cnt / (t2-t1);
|
||||
printz("cnt= %ld rate= %ld\n",cnt,rate);
|
||||
}
|
||||
}
|
||||
|
||||
ElapsedTime(1);
|
||||
if (force)
|
||||
{
|
||||
computer = opponent; opponent = otherside[computer];
|
||||
}
|
||||
#ifndef MSDOS
|
||||
(void) times(&tmbuf1);
|
||||
#ifdef CHESSTOOL
|
||||
printf("%d. %s\n",++mycnt2,s);
|
||||
#endif CHESSTOOL
|
||||
#endif MSDOS
|
||||
}
|
||||
|
||||
|
||||
help()
|
||||
{
|
||||
ClrScreen();
|
||||
printz("CHESS command summary\n");
|
||||
printz("g1f3 move from g1 to f3\n");
|
||||
printz("nf3 move knight to f3\n");
|
||||
printz("o-o castle king side\n");
|
||||
printz("o-o-o castle queen side\n");
|
||||
printz("set edit board\n");
|
||||
printz("switch sides with computer\n");
|
||||
printz("white computer plays white\n");
|
||||
printz("black computer plays black\n");
|
||||
printz("reverse board display\n");
|
||||
printz("both computer match\n");
|
||||
printz("random randomize play\n");
|
||||
printz("undo undo last move\n");
|
||||
printz("time change level\n");
|
||||
printz("depth set search depth\n");
|
||||
printz("post principle variation\n");
|
||||
printz("hint suggest a move\n");
|
||||
printz("bd redraw board\n");
|
||||
printz("clock set time control\n");
|
||||
printz("force enter game moves\n");
|
||||
printz("list game to chess.lst\n");
|
||||
printz("save game to file\n");
|
||||
printz("get game from file\n");
|
||||
printz("new start new game\n");
|
||||
printz("quit exit CHESS\n");
|
||||
printz("Computer: ");
|
||||
if (computer == white) printz("WHITE\n"); else printz("BLACK\n");
|
||||
printz("Opponent: ");
|
||||
if (opponent == white) printz("WHITE\n"); else printz("BLACK\n");
|
||||
printz("Response time: %ld",Level," sec.\n");
|
||||
printz("Easy mode: ");
|
||||
if (easy) printz("ON\n"); else printz("OFF\n");
|
||||
printz("Depth: %d\n",MaxSearchDepth);
|
||||
printz("Random: ");
|
||||
if (dither) printz("ON\n"); else printz("OFF\n");
|
||||
printz("Transposition table: ");
|
||||
if (hashflag) printz("ON\n"); else printz("OFF\n");
|
||||
UpdateDisplay(0,0,1,0);
|
||||
}
|
||||
|
||||
|
||||
EditBoard()
|
||||
|
||||
/*
|
||||
Set up a board position. Pieces are entered by typing the piece
|
||||
followed by the location. For example, Nf3 will place a knight on
|
||||
square f3.
|
||||
*/
|
||||
|
||||
{
|
||||
short a,r,c,sq;
|
||||
char s[80];
|
||||
|
||||
ClrScreen();
|
||||
UpdateDisplay(0,0,1,0);
|
||||
printz(". exit to main\n");
|
||||
printz("# clear board\n");
|
||||
printz("enter piece & location: \n");
|
||||
|
||||
a = white;
|
||||
do
|
||||
{
|
||||
scanz("%s",s);
|
||||
if (s[0] == '#')
|
||||
{
|
||||
for (sq = 0; sq < 64; sq++)
|
||||
{
|
||||
board[sq] = no_piece; color[sq] = neutral;
|
||||
}
|
||||
UpdateDisplay(0,0,1,0);
|
||||
}
|
||||
if (s[0] == 'c' || s[0] == 'C') a = otherside[a];
|
||||
c = s[1]-'a'; r = s[2]-'1';
|
||||
if ((c >= 0) && (c < 8) && (r >= 0) && (r < 8))
|
||||
{
|
||||
sq = locn[r][c];
|
||||
color[sq] = a;
|
||||
if (s[0] == 'p') board[sq] = pawn;
|
||||
else if (s[0] == 'n') board[sq] = knight;
|
||||
else if (s[0] == 'b') board[sq] = bishop;
|
||||
else if (s[0] == 'r') board[sq] = rook;
|
||||
else if (s[0] == 'q') board[sq] = queen;
|
||||
else if (s[0] == 'k') board[sq] = king;
|
||||
else { board[sq] = no_piece; color[sq] = neutral; }
|
||||
}
|
||||
}
|
||||
while (s[0] != '.');
|
||||
if (board[4] != king) kingmoved[white] = 10;
|
||||
if (board[60] != king) kingmoved[black] = 10;
|
||||
GameCnt = -1; Game50 = 0; Sdepth = 0;
|
||||
InitializeStats();
|
||||
ClrScreen();
|
||||
UpdateDisplay(0,0,1,0);
|
||||
}
|
||||
|
||||
|
||||
ShowDepth(ch)
|
||||
char ch;
|
||||
{
|
||||
}
|
||||
|
||||
ShowResults(score,bstline,ch)
|
||||
short score;
|
||||
unsigned short bstline[];
|
||||
char ch;
|
||||
{
|
||||
#ifndef CHESSTOOL
|
||||
register int i;
|
||||
printz("%2d%c %5d %4ld %7ld ",Sdepth,ch,score,et,NodeCnt);
|
||||
for (i = 1; bstline[i] > 0; i++)
|
||||
{
|
||||
algbr((short)(bstline[i] >> 8),(short)(bstline[i] & 0xFF),false);
|
||||
if (i == 9 || i == 17) printz("\n ");
|
||||
printz("%5s ",mvstr1);
|
||||
}
|
||||
printz("\n");
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
SearchStartStuff(side)
|
||||
short side;
|
||||
{
|
||||
#ifndef MSDOS
|
||||
#endif
|
||||
#ifndef CHESSTOOL
|
||||
printz("\nMove# %d Target= %ld Clock: %ld\n",
|
||||
TCmoves-TimeControl.moves[side]+1,
|
||||
ResponseTime,TimeControl.clock[side]);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
OutputMove()
|
||||
{
|
||||
#ifdef CHESSTOOL
|
||||
printz("%d. ... %s\n",++mycnt1,mvstr1);
|
||||
if (root->flags & draw)
|
||||
{
|
||||
printz("Draw\n");
|
||||
ListGame();
|
||||
exit(0);
|
||||
}
|
||||
if (root->score == -9999)
|
||||
{
|
||||
if (opponent == white) printz("White\n"); else printz("Black\n");
|
||||
ListGame();
|
||||
exit(0);
|
||||
}
|
||||
if (root->score == 9998)
|
||||
{
|
||||
if (computer == white) printz("White\n"); else printz("Black\n");
|
||||
ListGame();
|
||||
exit(0);
|
||||
}
|
||||
#else
|
||||
printz("Nodes= %ld Eval= %ld Hash= %ld Rate= %ld ",
|
||||
NodeCnt,EvalNodes,HashCnt,evrate);
|
||||
printz("CPU= %.2ld:%.2ld.%.2ld\n\n",
|
||||
cputimer/6000,(cputimer % 6000)/100,cputimer % 100);
|
||||
|
||||
if (root->flags & epmask) UpdateDisplay(0,0,1,0);
|
||||
else UpdateDisplay(root->f,root->t,0,root->flags & cstlmask);
|
||||
printz("My move is: %s\n\n",mvstr1);
|
||||
if (beep) printz("%c",7);
|
||||
|
||||
if (root->flags & draw) printz("Draw game!\n");
|
||||
else if (root->score == -9999) printz("opponent mates!\n");
|
||||
else if (root->score == 9998) printz("computer mates!\n");
|
||||
else if (root->score < -9000) printz("opponent will soon mate!\n");
|
||||
else if (root->score > 9000) printz("computer will soon mate!\n");
|
||||
#endif CHESSTOOL
|
||||
}
|
||||
|
||||
|
||||
ElapsedTime(iop)
|
||||
short iop;
|
||||
|
||||
/*
|
||||
Determine the time that has passed since the search was started. If
|
||||
the elapsed time exceeds the target (ResponseTime+ExtraTime) then set
|
||||
timeout to true which will terminate the search.
|
||||
*/
|
||||
|
||||
{
|
||||
et = time((long *)0) - time0;
|
||||
if (et < 0) et = 0;
|
||||
ETnodes += 50;
|
||||
if (et > et0 || iop == 1)
|
||||
{
|
||||
if (et > ResponseTime+ExtraTime && Sdepth > 1) timeout = true;
|
||||
et0 = et;
|
||||
if (iop == 1)
|
||||
{
|
||||
time0 = time((long *)0); et0 = 0;
|
||||
}
|
||||
#ifdef MSDOS
|
||||
cputimer = 100*et;
|
||||
if (et > 0) evrate = NodeCnt/(et+ft); else evrate = 0;
|
||||
if (kbhit() && Sdepth > 1)
|
||||
{
|
||||
timeout = true;
|
||||
bothsides = false;
|
||||
}
|
||||
#else
|
||||
(void) times(&tmbuf2);
|
||||
cputimer = 100*(tmbuf2.tms_utime - tmbuf1.tms_utime) / HZ;
|
||||
if (cputimer > 0) evrate = (100*NodeCnt)/(cputimer+100*ft);
|
||||
else evrate = 0;
|
||||
#endif MSDOS
|
||||
ETnodes = NodeCnt + 50;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
SetTimeControl()
|
||||
{
|
||||
if (TCflag)
|
||||
{
|
||||
TimeControl.moves[white] = TimeControl.moves[black] = TCmoves;
|
||||
TimeControl.clock[white] = TimeControl.clock[black] = 60*(long)TCminutes;
|
||||
}
|
||||
else
|
||||
{
|
||||
TimeControl.moves[white] = TimeControl.moves[black] = 0;
|
||||
TimeControl.clock[white] = TimeControl.clock[black] = 0;
|
||||
Level = 60*(long)TCminutes;
|
||||
}
|
||||
et = 0;
|
||||
ElapsedTime(1);
|
||||
}
|
||||
|
||||
|
||||
ClrScreen()
|
||||
{
|
||||
#ifndef CHESSTOOL
|
||||
printz("\n");
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
UpdateDisplay(f,t,flag,iscastle)
|
||||
short f,t,flag,iscastle;
|
||||
{
|
||||
#ifndef CHESSTOOL
|
||||
short r,c,l;
|
||||
if (flag)
|
||||
{
|
||||
printz("\n");
|
||||
for (r = 7; r >= 0; r--)
|
||||
{
|
||||
for (c = 0; c <= 7; c++)
|
||||
{
|
||||
if (reverse) l = locn[7-r][7-c]; else l = locn[r][c];
|
||||
if (color[l] == neutral) printz(" -");
|
||||
else if (color[l] == white) printz(" %c",qxx[board[l]]);
|
||||
else printz(" %c",pxx[board[l]]);
|
||||
}
|
||||
printz("\n");
|
||||
}
|
||||
printz("\n");
|
||||
}
|
||||
#endif CHESSTOOL
|
||||
}
|
||||
|
||||
|
||||
GetOpenings()
|
||||
|
||||
/*
|
||||
Read in the Opening Book file and parse the algebraic notation for a
|
||||
move into an unsigned integer format indicating the from and to
|
||||
square. Create a linked list of opening lines of play, with
|
||||
entry->next pointing to the next line and entry->move pointing to a
|
||||
chunk of memory containing the moves. More Opening lines of up to 256
|
||||
half moves may be added to gnuchess.book.
|
||||
*/
|
||||
|
||||
{
|
||||
FILE *fd;
|
||||
int c,i,j,side;
|
||||
char buffr[2048];
|
||||
struct BookEntry *entry;
|
||||
unsigned short mv,*mp,tmp[100];
|
||||
|
||||
if ((fd = fopen("gnuchess.book","r")) != NULL)
|
||||
{
|
||||
/*
|
||||
setvbuf(fd,buffr,_IOFBF,2048);
|
||||
*/
|
||||
Book = NULL;
|
||||
i = 0; side = white;
|
||||
while ((c = parse(fd,&mv,side)) >= 0)
|
||||
if (c == 1)
|
||||
{
|
||||
tmp[++i] = mv;
|
||||
side = otherside[side];
|
||||
}
|
||||
else if (c == 0 && i > 0)
|
||||
{
|
||||
entry = (struct BookEntry *)malloc(sizeof(struct BookEntry));
|
||||
mp = (unsigned short *)malloc((i+1)*sizeof(unsigned short));
|
||||
entry->mv = mp;
|
||||
entry->next = Book;
|
||||
Book = entry;
|
||||
for (j = 1; j <= i; j++) *(mp++) = tmp[j];
|
||||
*mp = 0;
|
||||
i = 0; side = white;
|
||||
}
|
||||
fclose(fd);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int parse(fd,mv,side)
|
||||
FILE *fd;
|
||||
unsigned short *mv;
|
||||
short side;
|
||||
{
|
||||
int c,i,r1,r2,c1,c2;
|
||||
char s[100];
|
||||
while ((c = getc(fd)) == ' ');
|
||||
i = 0; s[0] = c;
|
||||
while (c != ' ' && c != '\n' && c != EOF) s[++i] = c = getc(fd);
|
||||
s[++i] = '\0';
|
||||
if (c == EOF) return(-1);
|
||||
if (s[0] == '!' || i < 3)
|
||||
{
|
||||
while (c != '\n' && c != EOF) c = getc(fd);
|
||||
return(0);
|
||||
}
|
||||
if (s[4] == 'o')
|
||||
if (side == black) *mv = 0x3C3A; else *mv = 0x0402;
|
||||
else if (s[0] == 'o')
|
||||
if (side == black) *mv = 0x3C3E; else *mv = 0x0406;
|
||||
else
|
||||
{
|
||||
c1 = s[0] - 'a'; r1 = s[1] - '1';
|
||||
c2 = s[2] - 'a'; r2 = s[3] - '1';
|
||||
*mv = (locn[r1][c1]<<8) + locn[r2][c2];
|
||||
}
|
||||
return(1);
|
||||
}
|
||||
|
||||
|
||||
GetGame()
|
||||
{
|
||||
FILE *fd;
|
||||
char fname[40];
|
||||
int c;
|
||||
short sq;
|
||||
unsigned short m;
|
||||
|
||||
printz("Enter file name: ");
|
||||
scanz("%s",fname);
|
||||
if (fname[0] == '\0') strcpy(fname,"chess.000");
|
||||
if ((fd = fopen(fname,"r")) != NULL)
|
||||
{
|
||||
fscanf(fd,"%hd%hd%hd",&computer,&opponent,&Game50);
|
||||
fscanf(fd,"%hd%hd%hd%hd",
|
||||
&castld[white],&castld[black],
|
||||
&kingmoved[white],&kingmoved[black]);
|
||||
fscanf(fd,"%hd%hd",&TCflag,&OperatorTime);
|
||||
fscanf(fd,"%ld%ld%hd%hd",
|
||||
&TimeControl.clock[white],&TimeControl.clock[black],
|
||||
&TimeControl.moves[white],&TimeControl.moves[black]);
|
||||
for (sq = 0; sq < 64; sq++)
|
||||
{
|
||||
fscanf(fd,"%hd",&m);
|
||||
board[sq] = (m >> 8); color[sq] = (m & 0xFF);
|
||||
if (color[sq] == 0) color[sq] = neutral; else --color[sq];
|
||||
}
|
||||
GameCnt = -1; c = '?';
|
||||
while (c != EOF)
|
||||
{
|
||||
++GameCnt;
|
||||
c = fscanf(fd,"%hd%hd%hd%ld%hd%hd%hd",&GameList[GameCnt].gmove,
|
||||
&GameList[GameCnt].score,&GameList[GameCnt].depth,
|
||||
&GameList[GameCnt].nodes,&GameList[GameCnt].time,
|
||||
&GameList[GameCnt].piece,&GameList[GameCnt].color);
|
||||
if (GameList[GameCnt].color == 0) GameList[GameCnt].color = neutral;
|
||||
else --GameList[GameCnt].color;
|
||||
}
|
||||
GameCnt--;
|
||||
if (TimeControl.clock[white] > 0) TCflag = true;
|
||||
computer--; opponent--;
|
||||
}
|
||||
fclose(fd);
|
||||
InitializeStats();
|
||||
UpdateDisplay(0,0,1,0);
|
||||
Sdepth = 0;
|
||||
}
|
||||
|
||||
|
||||
SaveGame()
|
||||
{
|
||||
FILE *fd;
|
||||
char fname[40];
|
||||
short sq,i,c;
|
||||
|
||||
printz("Enter file name: ");
|
||||
scanz("%s",fname);
|
||||
|
||||
if (fname[0] == '\0' || access(fname,W_OK) == -1) strcpy(fname,"chess.000");
|
||||
fd = fopen(fname,"w");
|
||||
fprintf(fd,"%d %d %d\n",computer+1,opponent+1,Game50);
|
||||
fprintf(fd,"%d %d %d %d\n",
|
||||
castld[white],castld[black],kingmoved[white],kingmoved[black]);
|
||||
fprintf(fd,"%d %d\n",TCflag,OperatorTime);
|
||||
fprintf(fd,"%ld %ld %d %d\n",
|
||||
TimeControl.clock[white],TimeControl.clock[black],
|
||||
TimeControl.moves[white],TimeControl.moves[black]);
|
||||
for (sq = 0; sq < 64; sq++)
|
||||
{
|
||||
if (color[sq] == neutral) c = 0; else c = color[sq]+1;
|
||||
fprintf(fd,"%d\n",256*board[sq] + c);
|
||||
}
|
||||
for (i = 0; i <= GameCnt; i++)
|
||||
{
|
||||
if (GameList[i].color == neutral) c = 0;
|
||||
else c = GameList[i].color + 1;
|
||||
fprintf(fd,"%d %d %d %ld %d %d %d\n",
|
||||
GameList[i].gmove,GameList[i].score,GameList[i].depth,
|
||||
GameList[i].nodes,GameList[i].time,
|
||||
GameList[i].piece,c);
|
||||
}
|
||||
fclose(fd);
|
||||
}
|
||||
|
||||
|
||||
ListGame()
|
||||
{
|
||||
FILE *fd;
|
||||
short i,f,t;
|
||||
fd = fopen("chess.lst","w");
|
||||
fprintf(fd,"\n");
|
||||
fprintf(fd," score depth nodes time ");
|
||||
fprintf(fd," score depth nodes time\n");
|
||||
for (i = 0; i <= GameCnt; i++)
|
||||
{
|
||||
f = GameList[i].gmove>>8; t = (GameList[i].gmove & 0xFF);
|
||||
algbr(f,t,false);
|
||||
if ((i % 2) == 0) fprintf(fd,"\n"); else fprintf(fd," ");
|
||||
fprintf(fd,"%5s %5d %2d %6ld %5d",mvstr1,
|
||||
GameList[i].score,GameList[i].depth,
|
||||
GameList[i].nodes,GameList[i].time);
|
||||
}
|
||||
fprintf(fd,"\n\n");
|
||||
fclose(fd);
|
||||
}
|
||||
|
||||
|
||||
Undo()
|
||||
|
||||
/*
|
||||
Undo the most recent half-move.
|
||||
*/
|
||||
|
||||
{
|
||||
short f,t;
|
||||
f = GameList[GameCnt].gmove>>8;
|
||||
t = GameList[GameCnt].gmove & 0xFF;
|
||||
if (board[t] == king && distance(t,f) > 1)
|
||||
castle(GameList[GameCnt].color,f,t,2);
|
||||
else
|
||||
{
|
||||
board[f] = board[t]; color[f] = color[t];
|
||||
board[t] = GameList[GameCnt].piece;
|
||||
color[t] = GameList[GameCnt].color;
|
||||
if (board[f] == king) --kingmoved[color[f]];
|
||||
}
|
||||
if (TCflag) ++TimeControl.moves[color[f]];
|
||||
GameCnt--; mate = false; Sdepth = 0;
|
||||
UpdateDisplay(0,0,1,0);
|
||||
InitializeStats();
|
||||
}
|
||||
|
||||
|
||||
ShowMessage(s)
|
||||
char *s;
|
||||
{
|
||||
#ifndef CHESSTOOL
|
||||
printz("%s\n");
|
||||
#endif CHESSTOOL
|
||||
}
|
||||
|
||||
ShowSidetomove()
|
||||
{
|
||||
}
|
||||
|
||||
PromptForMove()
|
||||
{
|
||||
#ifndef CHESSTOOL
|
||||
printz("\nYour move is? ");
|
||||
#endif CHESSTOOL
|
||||
}
|
||||
|
||||
|
||||
ShowCurrentMove(pnt,f,t)
|
||||
short pnt,f,t;
|
||||
{
|
||||
}
|
||||
|
||||
ChangeAlphaWindow()
|
||||
{
|
||||
printz("window: ");
|
||||
scanz("%hd",&Awindow);
|
||||
}
|
||||
|
||||
ChangeBetaWindow()
|
||||
{
|
||||
printz("window: ");
|
||||
scanz("%hd",&Bwindow);
|
||||
}
|
||||
|
||||
GiveHint()
|
||||
{
|
||||
algbr((short)(hint>>8),(short)(hint & 0xFF),false);
|
||||
printz("try %s\n",mvstr1);
|
||||
}
|
||||
|
||||
|
||||
SelectLevel()
|
||||
{
|
||||
OperatorTime = 30000;
|
||||
printz("Enter #moves #minutes: ");
|
||||
scanz("%hd %hd",&TCmoves,&TCminutes);
|
||||
printz("Operator time= ");
|
||||
scanz("%hd",&OperatorTime);
|
||||
TCflag = (TCmoves > 1);
|
||||
SetTimeControl();
|
||||
}
|
||||
|
||||
|
||||
ChangeSearchDepth()
|
||||
{
|
||||
printz("depth= ");
|
||||
scanz("%hd",&MaxSearchDepth);
|
||||
}
|
||||
|
||||
SetContempt()
|
||||
{
|
||||
printz("contempt= ");
|
||||
scanz("%hd",&contempt);
|
||||
}
|
||||
|
||||
ChangeXwindow()
|
||||
{
|
||||
printz("xwndw= ");
|
||||
scanz("%hd",&xwndw);
|
||||
}
|
36
gnu/games/chess/pathnames.h
Normal file
36
gnu/games/chess/pathnames.h
Normal file
@ -0,0 +1,36 @@
|
||||
/*-
|
||||
* Copyright (c) 1990 The Regents of the University of California.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 3. All advertising materials mentioning features or use of this software
|
||||
* must display the following acknowledgement:
|
||||
* This product includes software developed by the University of
|
||||
* California, Berkeley and its contributors.
|
||||
* 4. Neither the name of the University nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
* SUCH DAMAGE.
|
||||
*
|
||||
* @(#)pathnames.h 5.1 (Berkeley) 5/2/90
|
||||
*/
|
||||
|
||||
#define _PATH_CHESSBOOK "/usr/share/games/gnuchess.book"
|
933
gnu/games/chess/uxdsp.c
Normal file
933
gnu/games/chess/uxdsp.c
Normal file
@ -0,0 +1,933 @@
|
||||
/*
|
||||
ALPHA interface for CHESS
|
||||
|
||||
Revision: 4-25-88
|
||||
|
||||
Copyright (C) 1986, 1987, 1988 Free Software Foundation, Inc.
|
||||
Copyright (c) 1988 John Stanback
|
||||
|
||||
This file is part of CHESS.
|
||||
|
||||
CHESS is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY. No author or distributor
|
||||
accepts responsibility to anyone for the consequences of using it
|
||||
or for whether it serves any particular purpose or works at all,
|
||||
unless he says so in writing. Refer to the CHESS General Public
|
||||
License for full details.
|
||||
|
||||
Everyone is granted permission to copy, modify and redistribute
|
||||
CHESS, but only under the conditions described in the
|
||||
CHESS General Public License. A copy of this license is
|
||||
supposed to have been given to you along with CHESS so you
|
||||
can know your rights and responsibilities. It should be in a
|
||||
file named COPYING. Among other things, the copyright notice
|
||||
and this notice must be preserved on all copies.
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
#include <sys/param.h>
|
||||
#include <sys/times.h>
|
||||
#include <sys/file.h>
|
||||
#include <curses.h>
|
||||
#include <signal.h>
|
||||
#include "gnuchess.h"
|
||||
#ifdef NEWMOVE
|
||||
#include "move.h"
|
||||
#endif
|
||||
#include "pathnames.h"
|
||||
|
||||
struct tms tmbuf1,tmbuf2;
|
||||
void TerminateSearch(),Die();
|
||||
|
||||
#define scanz fflush(stdout),scanw
|
||||
#define printz printw
|
||||
|
||||
|
||||
Initialize()
|
||||
{
|
||||
signal(SIGINT,Die); signal(SIGQUIT,Die);
|
||||
initscr();
|
||||
crmode();
|
||||
}
|
||||
|
||||
|
||||
ExitChess()
|
||||
{
|
||||
nocrmode();
|
||||
endwin();
|
||||
exit(0);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
Die()
|
||||
{
|
||||
char s[80];
|
||||
signal(SIGINT,SIG_IGN);
|
||||
signal(SIGQUIT,SIG_IGN);
|
||||
ShowMessage("Abort? ");
|
||||
scanz("%s",s);
|
||||
if (strcmp(s,"yes") == 0) ExitChess();
|
||||
signal(SIGINT,Die); signal(SIGQUIT,Die);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
TerminateSearch()
|
||||
{
|
||||
signal(SIGINT,SIG_IGN);
|
||||
signal(SIGQUIT,SIG_IGN);
|
||||
timeout = true;
|
||||
bothsides = false;
|
||||
signal(SIGINT,Die); signal(SIGQUIT,Die);
|
||||
}
|
||||
|
||||
|
||||
InputCommand()
|
||||
|
||||
/*
|
||||
Process the users command. If easy mode is OFF (the computer is
|
||||
thinking on opponents time) and the program is out of book, then make
|
||||
the 'hint' move on the board and call SelectMove() to find a response.
|
||||
The user terminates the search by entering ^C (quit siqnal) before
|
||||
entering a command. If the opponent does not make the hint move, then
|
||||
set Sdepth to zero.
|
||||
*/
|
||||
|
||||
{
|
||||
short ok,i,tmp;
|
||||
long cnt,rate,t1,t2;
|
||||
unsigned short mv;
|
||||
char s[80];
|
||||
|
||||
ok = quit = false;
|
||||
player = opponent;
|
||||
ShowSidetomove();
|
||||
ft = 0;
|
||||
if (hint > 0 && !easy && Book == NULL)
|
||||
{
|
||||
fflush(stdout);
|
||||
time0 = time((long *)0);
|
||||
algbr(hint>>8,hint & 0xFF,false);
|
||||
strcpy(s,mvstr1);
|
||||
tmp = epsquare;
|
||||
if (VerifyMove(s,1,&mv))
|
||||
{
|
||||
PromptForMove();
|
||||
SelectMove(computer,2);
|
||||
VerifyMove(mvstr1,2,&mv);
|
||||
if (Sdepth > 0) Sdepth--;
|
||||
}
|
||||
ft = time((time_t *)0) - time0;
|
||||
epsquare = tmp;
|
||||
}
|
||||
|
||||
signal(SIGINT,Die); signal(SIGQUIT,Die);
|
||||
while (!(ok || quit))
|
||||
{
|
||||
PromptForMove();
|
||||
scanz("%s",s);
|
||||
player = opponent;
|
||||
ok = VerifyMove(s,0,&mv);
|
||||
if (ok && mv != hint)
|
||||
{
|
||||
Sdepth = 0;
|
||||
ft = 0;
|
||||
}
|
||||
|
||||
if (strcmp(s,"bd") == 0)
|
||||
{
|
||||
ClrScreen();
|
||||
UpdateDisplay(0,0,1,0);
|
||||
}
|
||||
if (strcmp(s,"quit") == 0) quit = true;
|
||||
if (strcmp(s,"post") == 0) post = !post;
|
||||
if (strcmp(s,"edit") == 0) EditBoard();
|
||||
if (strcmp(s,"go") == 0) ok = true;
|
||||
if (strcmp(s,"help") == 0) help();
|
||||
if (strcmp(s,"force") == 0) force = !force;
|
||||
if (strcmp(s,"book") == 0) Book = NULL;
|
||||
if (strcmp(s,"undo") == 0 && GameCnt >= 0) Undo();
|
||||
if (strcmp(s,"new") == 0) NewGame();
|
||||
if (strcmp(s,"list") == 0) ListGame();
|
||||
if (strcmp(s,"level") == 0) SelectLevel();
|
||||
if (strcmp(s,"hash") == 0) hashflag = !hashflag;
|
||||
if (strcmp(s,"beep") == 0) beep = !beep;
|
||||
if (strcmp(s,"Awindow") == 0) ChangeAlphaWindow();
|
||||
if (strcmp(s,"Bwindow") == 0) ChangeBetaWindow();
|
||||
if (strcmp(s,"hint") == 0) GiveHint();
|
||||
if (strcmp(s,"both") == 0)
|
||||
{
|
||||
bothsides = !bothsides;
|
||||
Sdepth = 0;
|
||||
SelectMove(opponent,1);
|
||||
ok = true;
|
||||
}
|
||||
if (strcmp(s,"reverse") == 0)
|
||||
{
|
||||
reverse = !reverse;
|
||||
ClrScreen();
|
||||
UpdateDisplay(0,0,1,0);
|
||||
}
|
||||
if (strcmp(s,"switch") == 0)
|
||||
{
|
||||
computer = otherside[computer];
|
||||
opponent = otherside[opponent];
|
||||
force = false;
|
||||
Sdepth = 0;
|
||||
ok = true;
|
||||
}
|
||||
if (strcmp(s,"white") == 0)
|
||||
{
|
||||
computer = white; opponent = black;
|
||||
ok = true; force = false;
|
||||
Sdepth = 0;
|
||||
}
|
||||
if (strcmp(s,"black") == 0)
|
||||
{
|
||||
computer = black; opponent = white;
|
||||
ok = true; force = false;
|
||||
Sdepth = 0;
|
||||
}
|
||||
if (strcmp(s,"remove") == 0 && GameCnt >= 1)
|
||||
{
|
||||
Undo(); Undo();
|
||||
}
|
||||
if (strcmp(s,"get") == 0) GetGame();
|
||||
if (strcmp(s,"save") == 0) SaveGame();
|
||||
if (strcmp(s,"depth") == 0) ChangeSearchDepth();
|
||||
if (strcmp(s,"random") == 0) dither = 6;
|
||||
if (strcmp(s,"easy") == 0) easy = !easy;
|
||||
if (strcmp(s,"contempt") == 0) SetContempt();
|
||||
if (strcmp(s,"xwndw") == 0) ChangeXwindow();
|
||||
if (strcmp(s,"test") == 0)
|
||||
{
|
||||
t1 = time(0);
|
||||
cnt = 0;
|
||||
for (i = 0; i < 10000; i++)
|
||||
{
|
||||
MoveList(opponent,2);
|
||||
cnt += TrPnt[3] - TrPnt[2];
|
||||
}
|
||||
t2 = time(0);
|
||||
rate = cnt / (t2-t1);
|
||||
gotoXY(50,24);
|
||||
printz("cnt= %ld rate= %ld",cnt,rate);
|
||||
ClrEoln();
|
||||
}
|
||||
if (strcmp(s,"p") == 0) ShowPostnValues();
|
||||
if (strcmp(s,"debug") == 0) DoDebug();
|
||||
}
|
||||
|
||||
ClearMessage();
|
||||
ElapsedTime(1);
|
||||
if (force)
|
||||
{
|
||||
computer = opponent; opponent = otherside[computer];
|
||||
}
|
||||
(void) times(&tmbuf1);
|
||||
signal(SIGINT,TerminateSearch); signal(SIGQUIT,TerminateSearch);
|
||||
}
|
||||
|
||||
|
||||
EditBoard()
|
||||
|
||||
/*
|
||||
Set up a board position. Pieces are entered by typing the piece
|
||||
followed by the location. For example, Nf3 will place a knight on
|
||||
square f3.
|
||||
*/
|
||||
|
||||
{
|
||||
short a,r,c,sq;
|
||||
char s[80];
|
||||
|
||||
ClrScreen();
|
||||
UpdateDisplay(0,0,1,0);
|
||||
gotoXY(50,2); printz(". Exit to main");
|
||||
gotoXY(50,3); printz("# Clear board");
|
||||
gotoXY(49,5); printz("Enter piece & location: ");
|
||||
a = white;
|
||||
do
|
||||
{
|
||||
gotoXY(73,5); ClrEoln(); scanz("%s",s);
|
||||
if (s[0] == '#')
|
||||
{
|
||||
for (sq = 0; sq < 64; sq++)
|
||||
{
|
||||
board[sq] = no_piece; color[sq] = neutral;
|
||||
}
|
||||
UpdateDisplay(0,0,1,0);
|
||||
}
|
||||
if (s[0] == 'c' || s[0] == 'C') a = otherside[a];
|
||||
c = s[1]-'a'; r = s[2]-'1';
|
||||
if ((c >= 0) && (c < 8) && (r >= 0) && (r < 8))
|
||||
{
|
||||
sq = locn[r][c];
|
||||
color[sq] = a;
|
||||
if (s[0] == 'p') board[sq] = pawn;
|
||||
else if (s[0] == 'n') board[sq] = knight;
|
||||
else if (s[0] == 'b') board[sq] = bishop;
|
||||
else if (s[0] == 'r') board[sq] = rook;
|
||||
else if (s[0] == 'q') board[sq] = queen;
|
||||
else if (s[0] == 'k') board[sq] = king;
|
||||
else { board[sq] = no_piece; color[sq] = neutral; }
|
||||
DrawPiece(sq);
|
||||
}
|
||||
}
|
||||
while (s[0] != '.');
|
||||
if (board[4] != king) kingmoved[white] = 10;
|
||||
if (board[60] != king) kingmoved[black] = 10;
|
||||
GameCnt = -1; Game50 = 0; Sdepth = 0;
|
||||
InitializeStats();
|
||||
ClrScreen();
|
||||
UpdateDisplay(0,0,1,0);
|
||||
}
|
||||
|
||||
|
||||
help()
|
||||
{
|
||||
ClrScreen();
|
||||
gotoXY(28,1); printz("CHESS command summary");
|
||||
gotoXY(1,3); printz("g1f3 move from g1 to f3");
|
||||
gotoXY(1,4); printz("nf3 move knight to f3");
|
||||
gotoXY(1,5); printz("o-o castle king side");
|
||||
gotoXY(1,6); printz("o-o-o castle queen side");
|
||||
gotoXY(1,7); printz("edit edit board");
|
||||
gotoXY(1,8); printz("switch sides with computer");
|
||||
gotoXY(1,9); printz("white computer plays white");
|
||||
gotoXY(1,10); printz("black computer plays black");
|
||||
gotoXY(1,11); printz("reverse board display");
|
||||
gotoXY(1,12); printz("both computer match");
|
||||
gotoXY(1,13); printz("random randomize play");
|
||||
gotoXY(1,14); printz("undo undo last move");
|
||||
gotoXY(42,3); printz("level change level");
|
||||
gotoXY(42,4); printz("depth set search depth");
|
||||
gotoXY(42,5); printz("post principle variation");
|
||||
gotoXY(42,6); printz("hint suggest a move");
|
||||
gotoXY(42,7); printz("bd redraw board");
|
||||
gotoXY(42,8); printz("force enter game moves");
|
||||
gotoXY(42,9); printz("list game to chess.lst");
|
||||
gotoXY(42,10); printz("save game to file");
|
||||
gotoXY(42,11); printz("get game from file");
|
||||
gotoXY(42,12); printz("new start new game");
|
||||
gotoXY(42,13); printz("quit exit CHESS");
|
||||
gotoXY(10,21); printz("Computer: ");
|
||||
if (computer == white) printz("WHITE"); else printz("BLACK");
|
||||
gotoXY(10,22); printz("Opponent: ");
|
||||
if (opponent == white) printz("WHITE"); else printz("BLACK");
|
||||
gotoXY(10,23); printz("Level: %ld",Level," sec.");
|
||||
gotoXY(10,24); printz("Easy mode: ");
|
||||
if (easy) printz("ON"); else printz("OFF");
|
||||
gotoXY(40,21); printz("Depth: %d",MaxSearchDepth);
|
||||
gotoXY(40,22); printz("Random: ");
|
||||
if (dither) printz("ON"); else printz("OFF");
|
||||
gotoXY(40,23); printz("Transposition table: ");
|
||||
if (hashflag) printz("ON"); else printz("OFF");
|
||||
refresh();
|
||||
while (getchar() != 27);
|
||||
ClrScreen();
|
||||
UpdateDisplay(0,0,1,0);
|
||||
}
|
||||
|
||||
|
||||
ShowDepth(ch)
|
||||
char ch;
|
||||
{
|
||||
gotoXY(50,4); printz("Depth= %d%c ",Sdepth,ch); ClrEoln();
|
||||
}
|
||||
|
||||
|
||||
ShowResults(score,bstline,ch)
|
||||
short score;
|
||||
unsigned short bstline[];
|
||||
char ch;
|
||||
{
|
||||
short d,e,ply;
|
||||
if (post && player == computer)
|
||||
{
|
||||
e = lpost;
|
||||
gotoXY(50,5); printz("Score= %d",score); ClrEoln();
|
||||
d = 8; gotoXY(50,d); ClrEoln();
|
||||
for (ply = 1; bstline[ply] > 0; ply++)
|
||||
{
|
||||
algbr(bstline[ply] >> 8,bstline[ply] & 0xFF,false);
|
||||
if (ply == 5 || ply == 9 || ply == 13 || ply == 17)
|
||||
{
|
||||
gotoXY(50,++d); ClrEoln();
|
||||
}
|
||||
printz("%5s ",mvstr1);
|
||||
}
|
||||
ClrEoln();
|
||||
lpost = d;
|
||||
while (++d <= e)
|
||||
{
|
||||
gotoXY(50,d); ClrEoln();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
SearchStartStuff(side)
|
||||
short side;
|
||||
{
|
||||
short i;
|
||||
signal(SIGINT,TerminateSearch); signal(SIGQUIT,TerminateSearch);
|
||||
if (player == computer)
|
||||
for (i = 5; i < 14; i++)
|
||||
{
|
||||
gotoXY(50,i); ClrEoln();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
OutputMove()
|
||||
{
|
||||
if (root->flags & epmask) UpdateDisplay(0,0,1,0);
|
||||
else UpdateDisplay(root->f,root->t,0,root->flags & cstlmask);
|
||||
gotoXY(50,17); printz("My move is: %s",mvstr1);
|
||||
if (beep) putchar(7);
|
||||
ClrEoln();
|
||||
|
||||
gotoXY(50,24);
|
||||
if (root->flags & draw) printz("Draw game!");
|
||||
else if (root->score == -9999) printz("opponent mates!");
|
||||
else if (root->score == 9998) printz("computer mates!");
|
||||
else if (root->score < -9000) printz("opponent will soon mate!");
|
||||
else if (root->score > 9000) printz("computer will soon mate!");
|
||||
ClrEoln();
|
||||
|
||||
if (post)
|
||||
{
|
||||
gotoXY(50,22); printz("Nodes= %6ld",NodeCnt); ClrEoln();
|
||||
gotoXY(50,23); printz("Nodes/Sec= %4ld",evrate); ClrEoln();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
ElapsedTime(iop)
|
||||
|
||||
/*
|
||||
Determine the time that has passed since the search was started. If
|
||||
the elapsed time exceeds the target (ResponseTime+ExtraTime) then set
|
||||
timeout to true which will terminate the search.
|
||||
*/
|
||||
|
||||
short iop;
|
||||
{
|
||||
et = time((time_t *)0) - time0;
|
||||
if (et < 0) et = 0;
|
||||
ETnodes += 50;
|
||||
if (et > et0 || iop == 1)
|
||||
{
|
||||
if (et > ResponseTime+ExtraTime && Sdepth > 1) timeout = true;
|
||||
et0 = et;
|
||||
if (iop == 1)
|
||||
{
|
||||
time0 = time((time_t *)0); et0 = 0;
|
||||
}
|
||||
(void) times(&tmbuf2);
|
||||
cputimer = 100*(tmbuf2.tms_utime - tmbuf1.tms_utime) / HZ;
|
||||
if (cputimer > 0) evrate = (100*NodeCnt)/(cputimer+100*ft);
|
||||
else evrate = 0;
|
||||
ETnodes = NodeCnt + 50;
|
||||
UpdateClocks();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
UpdateClocks()
|
||||
{
|
||||
short m,s;
|
||||
m = et/60; s = (et - 60*m);
|
||||
if (TCflag)
|
||||
{
|
||||
m = (TimeControl.clock[player] - et) / 60;
|
||||
s = TimeControl.clock[player] - et - 60*m;
|
||||
}
|
||||
if (m < 0) m = 0;
|
||||
if (s < 0) s = 0;
|
||||
if (player == white)
|
||||
if (reverse) gotoXY(20,2); else gotoXY(20,23);
|
||||
else
|
||||
if (reverse) gotoXY(20,23); else gotoXY(20,2);
|
||||
printz("%d:%2d ",m,s);
|
||||
if (post)
|
||||
{
|
||||
gotoXY(50,22); printz("Nodes= %6ld",NodeCnt);
|
||||
gotoXY(50,23); printz("Nodes/Sec= %4ld",evrate);
|
||||
}
|
||||
refresh();
|
||||
}
|
||||
|
||||
|
||||
|
||||
SetTimeControl()
|
||||
{
|
||||
if (TCflag)
|
||||
{
|
||||
TimeControl.moves[white] = TimeControl.moves[black] = TCmoves;
|
||||
TimeControl.clock[white] = TimeControl.clock[black] = 60*(long)TCminutes;
|
||||
}
|
||||
else
|
||||
{
|
||||
TimeControl.moves[white] = TimeControl.moves[black] = 0;
|
||||
TimeControl.clock[white] = TimeControl.clock[black] = 0;
|
||||
Level = 60*(long)TCminutes;
|
||||
}
|
||||
et = 0;
|
||||
ElapsedTime(1);
|
||||
}
|
||||
|
||||
|
||||
gotoXY(x,y)
|
||||
short x,y;
|
||||
{
|
||||
move(y-1,x-1);
|
||||
}
|
||||
|
||||
|
||||
ClrScreen()
|
||||
{
|
||||
clear(); refresh();
|
||||
}
|
||||
|
||||
|
||||
ClrEoln()
|
||||
{
|
||||
clrtoeol(); refresh();
|
||||
}
|
||||
|
||||
|
||||
DrawPiece(sq)
|
||||
short sq;
|
||||
{
|
||||
short r,c; char x;
|
||||
if (reverse) r = 7-row[sq]; else r = row[sq];
|
||||
if (reverse) c = 7-column[sq]; else c = column[sq];
|
||||
if (color[sq] == black) x = '*'; else x = ' ';
|
||||
gotoXY(5+5*c,5+2*(7-r)); printz("%c%c ",x,pxx[board[sq]]);
|
||||
}
|
||||
|
||||
|
||||
UpdateDisplay(f,t,flag,iscastle)
|
||||
short f,t,flag,iscastle;
|
||||
{
|
||||
short i,l,z;
|
||||
if (flag)
|
||||
{
|
||||
gotoXY(56,2); printz("CHESS");
|
||||
i = 3;
|
||||
gotoXY(3,++i);
|
||||
printz("|----|----|----|----|----|----|----|----|");
|
||||
while (i<19)
|
||||
{
|
||||
gotoXY(1,++i);
|
||||
if (reverse) z = (i/2)-1; else z = 10-(i/2);
|
||||
printz("%d | | | | | | | | |",z);
|
||||
gotoXY(3,++i);
|
||||
if (i < 19)
|
||||
printz("+----+----+----+----+----+----+----+----+");
|
||||
}
|
||||
printz("|----|----|----|----|----|----|----|----|");
|
||||
gotoXY(3,21);
|
||||
if (reverse) printz(" h g f e d c b a");
|
||||
else printz(" a b c d e f g h");
|
||||
if (reverse) gotoXY(5,23); else gotoXY(5,2);
|
||||
if (computer == black) printz("Computer"); else printz("Human ");
|
||||
if (reverse) gotoXY(5,2); else gotoXY(5,23);
|
||||
if (computer == white) printz("Computer"); else printz("Human ");
|
||||
for (l = 0; l < 64; l++) DrawPiece(l);
|
||||
}
|
||||
else
|
||||
{
|
||||
DrawPiece(f); DrawPiece(t);
|
||||
if (iscastle)
|
||||
if (t > f)
|
||||
{ DrawPiece(f+3); DrawPiece(t-1); }
|
||||
else
|
||||
{ DrawPiece(f-4); DrawPiece(t+1); }
|
||||
}
|
||||
refresh();
|
||||
}
|
||||
|
||||
|
||||
GetOpenings()
|
||||
|
||||
/*
|
||||
Read in the Opening Book file and parse the algebraic notation for a
|
||||
move into an unsigned integer format indicating the from and to
|
||||
square. Create a linked list of opening lines of play, with
|
||||
entry->next pointing to the next line and entry->move pointing to a
|
||||
chunk of memory containing the moves. More Opening lines of up to 256
|
||||
half moves may be added to gnuchess.book.
|
||||
*/
|
||||
|
||||
{
|
||||
FILE *fd;
|
||||
int c,i,j,side;
|
||||
struct BookEntry *entry;
|
||||
unsigned short mv,*mp,tmp[100];
|
||||
|
||||
if ((fd = fopen(_PATH_CHESSBOOK,"r")) != NULL)
|
||||
{
|
||||
Book = NULL;
|
||||
i = 0; side = white;
|
||||
while ((c = parse(fd,&mv,side)) >= 0)
|
||||
if (c == 1)
|
||||
{
|
||||
tmp[++i] = mv;
|
||||
side = otherside[side];
|
||||
}
|
||||
else if (c == 0 && i > 0)
|
||||
{
|
||||
entry = (struct BookEntry *)malloc(sizeof(struct BookEntry));
|
||||
mp = (unsigned short *)malloc((i+1)*sizeof(unsigned short));
|
||||
entry->mv = mp;
|
||||
entry->next = Book;
|
||||
Book = entry;
|
||||
for (j = 1; j <= i; j++) *(mp++) = tmp[j];
|
||||
*mp = 0;
|
||||
i = 0; side = white;
|
||||
}
|
||||
fclose(fd);
|
||||
}
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "\nchess: can't read %s.\n", _PATH_CHESSBOOK);
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int parse(fd,mv,side)
|
||||
FILE *fd;
|
||||
unsigned short *mv;
|
||||
short side;
|
||||
{
|
||||
int c,i,r1,r2,c1,c2;
|
||||
char s[100];
|
||||
while ((c = getc(fd)) == ' ');
|
||||
i = 0; s[0] = c;
|
||||
while (c != ' ' && c != '\n' && c != EOF) s[++i] = c = getc(fd);
|
||||
s[++i] = '\0';
|
||||
if (c == EOF) return(-1);
|
||||
if (s[0] == '!' || i < 3)
|
||||
{
|
||||
while (c != '\n' && c != EOF) c = getc(fd);
|
||||
return(0);
|
||||
}
|
||||
if (s[4] == 'o')
|
||||
if (side == black) *mv = 0x3C3A; else *mv = 0x0402;
|
||||
else if (s[0] == 'o')
|
||||
if (side == black) *mv = 0x3C3E; else *mv = 0x0406;
|
||||
else
|
||||
{
|
||||
c1 = s[0] - 'a'; r1 = s[1] - '1';
|
||||
c2 = s[2] - 'a'; r2 = s[3] - '1';
|
||||
*mv = (locn[r1][c1]<<8) + locn[r2][c2];
|
||||
}
|
||||
return(1);
|
||||
}
|
||||
|
||||
|
||||
GetGame()
|
||||
{
|
||||
FILE *fd;
|
||||
char fname[40];
|
||||
int c;
|
||||
short sq;
|
||||
unsigned short m;
|
||||
|
||||
ShowMessage("File name: ");
|
||||
scanz("%s",fname);
|
||||
if (fname[0] == '\0') strcpy(fname,"chess.000");
|
||||
if ((fd = fopen(fname,"r")) != NULL)
|
||||
{
|
||||
fscanf(fd,"%hd%hd%hd",&computer,&opponent,&Game50);
|
||||
fscanf(fd,"%hd%hd%hd%hd",
|
||||
&castld[white],&castld[black],
|
||||
&kingmoved[white],&kingmoved[black]);
|
||||
fscanf(fd,"%hd%hd",&TCflag,&OperatorTime);
|
||||
fscanf(fd,"%ld%ld%hd%hd",
|
||||
&TimeControl.clock[white],&TimeControl.clock[black],
|
||||
&TimeControl.moves[white],&TimeControl.moves[black]);
|
||||
for (sq = 0; sq < 64; sq++)
|
||||
{
|
||||
fscanf(fd,"%hd",&m);
|
||||
board[sq] = (m >> 8); color[sq] = (m & 0xFF);
|
||||
if (color[sq] == 0) color[sq] = neutral; else --color[sq];
|
||||
}
|
||||
GameCnt = -1; c = '?';
|
||||
while (c != EOF)
|
||||
{
|
||||
++GameCnt;
|
||||
c = fscanf(fd,"%hd%hd%hd%ld%hd%hd%hd",&GameList[GameCnt].gmove,
|
||||
&GameList[GameCnt].score,&GameList[GameCnt].depth,
|
||||
&GameList[GameCnt].nodes,&GameList[GameCnt].time,
|
||||
&GameList[GameCnt].piece,&GameList[GameCnt].color);
|
||||
if (GameList[GameCnt].color == 0) GameList[GameCnt].color = neutral;
|
||||
else --GameList[GameCnt].color;
|
||||
}
|
||||
GameCnt--;
|
||||
if (TimeControl.clock[white] > 0) TCflag = true;
|
||||
computer--; opponent--;
|
||||
}
|
||||
fclose(fd);
|
||||
InitializeStats();
|
||||
UpdateDisplay(0,0,1,0);
|
||||
Sdepth = 0;
|
||||
}
|
||||
|
||||
|
||||
SaveGame()
|
||||
{
|
||||
FILE *fd;
|
||||
char fname[40];
|
||||
short sq,i,c;
|
||||
|
||||
ShowMessage("File name: ");
|
||||
scanz("%s",fname);
|
||||
|
||||
if (fname[0] == '\0' || access(fname,W_OK) == -1) strcpy(fname,"chess.000");
|
||||
fd = fopen(fname,"w");
|
||||
fprintf(fd,"%d %d %d\n",computer+1,opponent+1,Game50);
|
||||
fprintf(fd,"%d %d %d %d\n",
|
||||
castld[white],castld[black],kingmoved[white],kingmoved[black]);
|
||||
fprintf(fd,"%d %d\n",TCflag,OperatorTime);
|
||||
fprintf(fd,"%ld %ld %d %d\n",
|
||||
TimeControl.clock[white],TimeControl.clock[black],
|
||||
TimeControl.moves[white],TimeControl.moves[black]);
|
||||
for (sq = 0; sq < 64; sq++)
|
||||
{
|
||||
if (color[sq] == neutral) c = 0; else c = color[sq]+1;
|
||||
fprintf(fd,"%d\n",256*board[sq] + c);
|
||||
}
|
||||
for (i = 0; i <= GameCnt; i++)
|
||||
{
|
||||
if (GameList[i].color == neutral) c = 0;
|
||||
else c = GameList[i].color + 1;
|
||||
fprintf(fd,"%d %d %d %ld %d %d %d\n",
|
||||
GameList[i].gmove,GameList[i].score,GameList[i].depth,
|
||||
GameList[i].nodes,GameList[i].time,
|
||||
GameList[i].piece,c);
|
||||
}
|
||||
fclose(fd);
|
||||
}
|
||||
|
||||
|
||||
ListGame()
|
||||
{
|
||||
FILE *fd;
|
||||
short i,f,t;
|
||||
fd = fopen("chess.lst","w");
|
||||
fprintf(fd,"\n");
|
||||
fprintf(fd," score depth nodes time ");
|
||||
fprintf(fd," score depth nodes time\n");
|
||||
for (i = 0; i <= GameCnt; i++)
|
||||
{
|
||||
f = GameList[i].gmove>>8; t = (GameList[i].gmove & 0xFF);
|
||||
algbr(f,t,false);
|
||||
if ((i % 2) == 0) fprintf(fd,"\n"); else fprintf(fd," ");
|
||||
fprintf(fd,"%5s %5d %2d %6ld %5d",mvstr1,
|
||||
GameList[i].score,GameList[i].depth,
|
||||
GameList[i].nodes,GameList[i].time);
|
||||
}
|
||||
fprintf(fd,"\n\n");
|
||||
fclose(fd);
|
||||
}
|
||||
|
||||
|
||||
Undo()
|
||||
|
||||
/*
|
||||
Undo the most recent half-move.
|
||||
*/
|
||||
|
||||
{
|
||||
short f,t;
|
||||
f = GameList[GameCnt].gmove>>8;
|
||||
t = GameList[GameCnt].gmove & 0xFF;
|
||||
if (board[t] == king && distance(t,f) > 1)
|
||||
castle(GameList[GameCnt].color,f,t,2);
|
||||
else
|
||||
{
|
||||
board[f] = board[t]; color[f] = color[t];
|
||||
board[t] = GameList[GameCnt].piece;
|
||||
color[t] = GameList[GameCnt].color;
|
||||
if (board[f] == king) --kingmoved[color[f]];
|
||||
}
|
||||
if (TCflag) ++TimeControl.moves[color[f]];
|
||||
GameCnt--; mate = false; Sdepth = 0;
|
||||
UpdateDisplay(0,0,1,0);
|
||||
InitializeStats();
|
||||
}
|
||||
|
||||
|
||||
ShowMessage(s)
|
||||
char *s;
|
||||
{
|
||||
gotoXY(50,24); printz("%s",s); ClrEoln();
|
||||
}
|
||||
|
||||
ClearMessage()
|
||||
{
|
||||
gotoXY(50,24); ClrEoln();
|
||||
}
|
||||
|
||||
ShowSidetomove()
|
||||
{
|
||||
gotoXY(50,14);
|
||||
if (player == white) printz("%2d: WHITE",1+(GameCnt+1)/2);
|
||||
else printz("%2d: BLACK",1+(GameCnt+1)/2);
|
||||
ClrEoln();
|
||||
}
|
||||
|
||||
PromptForMove()
|
||||
{
|
||||
gotoXY(50,19); printz("Your move is? "); ClrEoln();
|
||||
}
|
||||
|
||||
ShowCurrentMove(pnt,f,t)
|
||||
short pnt,f,t;
|
||||
{
|
||||
algbr(f,t,false);
|
||||
gotoXY(50,7); printz("(%2d) %4s",pnt,mvstr1);
|
||||
}
|
||||
|
||||
ChangeAlphaWindow()
|
||||
{
|
||||
ShowMessage("window: ");
|
||||
scanz("%hd",&Awindow);
|
||||
}
|
||||
|
||||
ChangeBetaWindow()
|
||||
{
|
||||
ShowMessage("window: ");
|
||||
scanz("%hd",&Bwindow);
|
||||
}
|
||||
|
||||
GiveHint()
|
||||
{
|
||||
char s[40];
|
||||
algbr((short)(hint>>8),(short)(hint & 0xFF),false);
|
||||
strcpy(s,"try ");
|
||||
strcat(s,mvstr1);
|
||||
ShowMessage(s);
|
||||
}
|
||||
|
||||
ChangeSearchDepth()
|
||||
{
|
||||
ShowMessage("depth= ");
|
||||
scanz("%hd",&MaxSearchDepth);
|
||||
}
|
||||
|
||||
SetContempt()
|
||||
{
|
||||
ShowMessage("contempt= ");
|
||||
scanz("%hd",&contempt);
|
||||
}
|
||||
|
||||
ChangeXwindow()
|
||||
{
|
||||
ShowMessage("xwndw= ");
|
||||
scanz("%hd",&xwndw);
|
||||
}
|
||||
|
||||
|
||||
SelectLevel()
|
||||
{
|
||||
ClrScreen();
|
||||
gotoXY(32,2); printz("CHESS");
|
||||
gotoXY(20,4); printz(" 1. 60 moves in 5 minutes");
|
||||
gotoXY(20,5); printz(" 2. 60 moves in 15 minutes");
|
||||
gotoXY(20,6); printz(" 3. 60 moves in 30 minutes");
|
||||
gotoXY(20,7); printz(" 4. 40 moves in 30 minutes");
|
||||
gotoXY(20,8); printz(" 5. 40 moves in 60 minutes");
|
||||
gotoXY(20,9); printz(" 6. 40 moves in 120 minutes");
|
||||
gotoXY(20,10); printz(" 7. 40 moves in 240 minutes");
|
||||
gotoXY(20,11); printz(" 8. 1 move in 15 minutes");
|
||||
gotoXY(20,12); printz(" 9. 1 move in 60 minutes");
|
||||
gotoXY(20,13); printz("10. 1 move in 600 minutes");
|
||||
|
||||
OperatorTime = 0; TCmoves = 60; TCminutes = 5;
|
||||
|
||||
gotoXY(20,17); printz("Enter Level: ");
|
||||
refresh();
|
||||
scanz("%ld",&Level);
|
||||
switch (Level)
|
||||
{
|
||||
case 1 : TCmoves = 60; TCminutes = 5; break;
|
||||
case 2 : TCmoves = 60; TCminutes = 15; break;
|
||||
case 3 : TCmoves = 60; TCminutes = 30; break;
|
||||
case 4 : TCmoves = 40; TCminutes = 30; break;
|
||||
case 5 : TCmoves = 40; TCminutes = 60; break;
|
||||
case 6 : TCmoves = 40; TCminutes = 120; break;
|
||||
case 7 : TCmoves = 40; TCminutes = 240; break;
|
||||
case 8 : TCmoves = 1; TCminutes = 15; break;
|
||||
case 9 : TCmoves = 1; TCminutes = 60; break;
|
||||
case 10 : TCmoves = 1; TCminutes = 600; break;
|
||||
}
|
||||
|
||||
TCflag = (TCmoves > 1);
|
||||
SetTimeControl();
|
||||
ClrScreen();
|
||||
UpdateDisplay(0,0,1,0);
|
||||
}
|
||||
|
||||
|
||||
ShowPostnValues()
|
||||
{
|
||||
short i,r,c;
|
||||
ExaminePosition();
|
||||
for (i = 0; i < 64; i++)
|
||||
{
|
||||
if (reverse) r = 7-row[i]; else r = row[i];
|
||||
if (reverse) c = 7-column[i]; else c = column[i];
|
||||
gotoXY(4+5*c,5+2*(7-r));
|
||||
c1 = color[i]; c2 = otherside[c1];
|
||||
PC1 = PawnCnt[c1]; PC2 = PawnCnt[c2];
|
||||
atk1 = atak[c1]; atk2 = atak[c2];
|
||||
if (color[i] == neutral) printz(" ");
|
||||
else printz("%3d ",SqValue(i,opponent));
|
||||
}
|
||||
ScorePosition(opponent,&i);
|
||||
gotoXY(50,24);
|
||||
printz("Score= %d",i); ClrEoln();
|
||||
}
|
||||
|
||||
|
||||
DoDebug()
|
||||
{
|
||||
short k,p,i,r,c,tp,tc;
|
||||
char s[40];
|
||||
ExaminePosition();
|
||||
ShowMessage("Enter piece: ");
|
||||
scanz("%s",s);
|
||||
if (s[0] == 'w') k = white; else k = black;
|
||||
if (s[1] == 'p') p = pawn;
|
||||
else if (s[1] == 'n') p = knight;
|
||||
else if (s[1] == 'b') p = bishop;
|
||||
else if (s[1] == 'r') p = rook;
|
||||
else if (s[1] == 'q') p = queen;
|
||||
else if (s[1] == 'k') p = king;
|
||||
else p = no_piece;
|
||||
for (i = 0; i < 64; i++)
|
||||
{
|
||||
if (reverse) r = 7-row[i]; else r = row[i];
|
||||
if (reverse) c = 7-column[i]; else c = column[i];
|
||||
gotoXY(4+5*c,5+2*(7-r));
|
||||
tp = board[i]; tc = color[i];
|
||||
board[i] = p; color[i] = k;
|
||||
c1 = k; c2 = otherside[c1];
|
||||
PC1 = PawnCnt[c1]; PC2 = PawnCnt[c2];
|
||||
atk1 = atak[c1]; atk2 = atak[c2];
|
||||
printz("%3d ",SqValue(i,opponent));
|
||||
board[i] = tp; color[i] = tc;
|
||||
}
|
||||
ScorePosition(opponent,&i);
|
||||
gotoXY(50,24);
|
||||
printz("Score= %d",i); ClrEoln();
|
||||
}
|
7
share/man/man4/man4.i386/Makefile
Normal file
7
share/man/man4/man4.i386/Makefile
Normal file
@ -0,0 +1,7 @@
|
||||
# @(#)Makefile 0.1 (RWGrimes) 3/25/93
|
||||
|
||||
MAN4= mem.0 spkr.0
|
||||
MLINKS= mem.4 kmem.4
|
||||
MANSUBDIR=/i386
|
||||
|
||||
.include <bsd.prog.mk>
|
82
share/man/man4/man4.i386/mem.4
Normal file
82
share/man/man4/man4.i386/mem.4
Normal file
@ -0,0 +1,82 @@
|
||||
.\" Copyright (c) 1991 The Regents of the University of California.
|
||||
.\" All rights reserved.
|
||||
.\"
|
||||
.\" Redistribution and use in source and binary forms, with or without
|
||||
.\" modification, are permitted provided that the following conditions
|
||||
.\" are met:
|
||||
.\" 1. Redistributions of source code must retain the above copyright
|
||||
.\" notice, this list of conditions and the following disclaimer.
|
||||
.\" 2. Redistributions in binary form must reproduce the above copyright
|
||||
.\" notice, this list of conditions and the following disclaimer in the
|
||||
.\" documentation and/or other materials provided with the distribution.
|
||||
.\" 3. All advertising materials mentioning features or use of this software
|
||||
.\" must display the following acknowledgement:
|
||||
.\" This product includes software developed by the University of
|
||||
.\" California, Berkeley and its contributors.
|
||||
.\" 4. Neither the name of the University nor the names of its contributors
|
||||
.\" may be used to endorse or promote products derived from this software
|
||||
.\" without specific prior written permission.
|
||||
.\"
|
||||
.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||||
.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
||||
.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
.\" SUCH DAMAGE.
|
||||
.\"
|
||||
.\" @(#)mem.4 5.3 (Berkeley) 5/2/91
|
||||
.\"
|
||||
.Dd May 2, 1991
|
||||
.Dt MEM 4 i386
|
||||
.Os
|
||||
.Sh NAME
|
||||
.Nm mem ,
|
||||
.Nm kmem
|
||||
.Nd memory files
|
||||
.Sh DESCRIPTION
|
||||
The special file
|
||||
.Nm /dev/mem
|
||||
is an interface to the physical memory of the computer.
|
||||
Byte offsets in this file are interpreted as physical memory addresses.
|
||||
Reading and writing this file is equivalent to reading and writing
|
||||
memory itself.
|
||||
Only offsets within the bounds of
|
||||
.Nm /dev/mem
|
||||
are allowed.
|
||||
.Pp
|
||||
Kernel virtual memory is accessed through the interface
|
||||
.Nm /dev/kmem
|
||||
in the same manner as
|
||||
.Nm /dev/mem .
|
||||
Only kernel virtual addresses that are currently mapped to memory are allowed.
|
||||
.Pp
|
||||
On
|
||||
.Tn ISA
|
||||
the
|
||||
.Tn I/O
|
||||
memory space begins at physical address 0x000a0000
|
||||
and runs to 0x00100000.
|
||||
The
|
||||
per-process data
|
||||
size
|
||||
for the current process
|
||||
is
|
||||
.Dv UPAGES
|
||||
long, and ends at virtual
|
||||
address 0xfe000000.
|
||||
.Sh FILES
|
||||
.Bl -tag -width Pa -compact
|
||||
.It Pa /dev/mem
|
||||
.It Pa /dev/kmem
|
||||
.El
|
||||
.Sh HISTORY
|
||||
The
|
||||
.Nm mem ,
|
||||
.Nm kmem
|
||||
files appeared in
|
||||
.At v6 .
|
117
share/man/man4/man4.i386/spkr.4
Normal file
117
share/man/man4/man4.i386/spkr.4
Normal file
@ -0,0 +1,117 @@
|
||||
.TH SPKR 4
|
||||
.SH NAME
|
||||
spkr \- console speaker device driver
|
||||
.SH DESCRIPTION
|
||||
The speaker device driver allows applications to control the PC console
|
||||
speaker on an IBM-PC-compatible machine running UNIX.
|
||||
.PP
|
||||
Only one process may have this device open at any given time; open() and
|
||||
close() are used to lock and relinquish it. An attempt to open() when
|
||||
another process has the device locked will return -1 with an EBUSY error
|
||||
indication. Writes to the device are interpreted as 'play strings' in a
|
||||
simple ASCII melody notation. An ioctl() for tone generation at arbitrary
|
||||
frequencies is also supported.
|
||||
.PP
|
||||
Sound-generation does \fInot\fR monopolize the processor; in fact, the driver
|
||||
spends most of its time sleeping while the PC hardware is emitting
|
||||
tones. Other processes may emit beeps while the driver is running.
|
||||
.PP
|
||||
Applications may call ioctl() on a speaker file descriptor to control the
|
||||
speaker driver directly; definitions for the ioctl() interface are in
|
||||
sys/spkr.h. The tone_t structure used in these calls has two fields,
|
||||
specifying a frequency (in hz) and a duration (in 1/100ths of a second).
|
||||
A frequency of zero is interpreted as a rest.
|
||||
.PP
|
||||
At present there are two such ioctls. SPKRTONE accepts a pointer to a
|
||||
single tone structure as third argument and plays it. SPKRTUNE accepts a
|
||||
pointer to the first of an array of tone structures and plays them in
|
||||
continuous sequence; this array must be terminated by a final member with
|
||||
a zero duration.
|
||||
.PP
|
||||
The play-string language is modelled on the PLAY statement conventions of
|
||||
IBM BASIC 2.0. The MB, MF and X primitives of PLAY are not useful in a UNIX
|
||||
environment and are omitted. The `octave-tracking' feature is also new.
|
||||
.PP
|
||||
There are 84 accessible notes numbered 1-83 in 7 octaves, each running from
|
||||
C to B, numbered 0-6; the scale is equal-tempered A440 and octave 3 starts
|
||||
with middle C. By default, the play function emits half-second notes with the
|
||||
last 1/16th second being `rest time'.
|
||||
.PP
|
||||
Play strings are interpreted left to right as a series of play command groups;
|
||||
letter case is ignored. Play command groups are as follows:
|
||||
.PP
|
||||
CDEFGAB -- letters A through G cause the corresponding note to be played in the
|
||||
current octave. A note letter may optionally be followed by an \fIaccidental
|
||||
sign\fR, one of # + or -; the first two of these cause it to be sharped one
|
||||
half-tone, the last causes it to be flatted one half-tone. It may also be
|
||||
followed by a time value number and by sustain dots (see below). Time values
|
||||
are interpreted as for the L command below;.
|
||||
.PP
|
||||
O <n> -- if <n> is numeric, this sets the current octave. <n> may also be one
|
||||
of 'L' or 'N' to enable or disable octave-tracking (it is disabled by default).
|
||||
When octave-tracking is on, interpretation of a pair of letter notes will
|
||||
change octaves if necessary in order to make the smallest possible jump between
|
||||
notes. Thus "olbc" will be played as "olb>c", and "olcb" as "olc<b". Octave
|
||||
locking is disabled for one letter note following by >, < and O[0123456].
|
||||
.PP
|
||||
> -- bump the current octave up one.
|
||||
.PP
|
||||
< -- drop the current octave down one.
|
||||
.PP
|
||||
N <n> -- play note n, n being 1 to 84 or 0 for a rest of current time value.
|
||||
May be followedv by sustain dots.
|
||||
.PP
|
||||
L <n> -- sets the current time value for notes. The default is L4, quarter
|
||||
notes. The lowest possible value is 1; values up to 64 are accepted. L1 sets
|
||||
whole notes, L2 sets half notes, L4 sets quarter notes, etc..
|
||||
.PP
|
||||
P <n> -- pause (rest), with <n> interpreted as for L. May be followed by
|
||||
sustain dots. May also be written '~'.
|
||||
.PP
|
||||
T <n> -- Sets the number of quarter notes per minute; default is 120. Musical
|
||||
names for common tempi are:
|
||||
|
||||
.TS
|
||||
a a a.
|
||||
Tempo Beats Per Minute
|
||||
very slow Larghissimo
|
||||
Largo 40-60
|
||||
Larghetto 60-66
|
||||
Grave
|
||||
Lento
|
||||
Adagio 66-76
|
||||
slow Adagietto
|
||||
Andante 76-108
|
||||
medium Andantino
|
||||
Moderato 108-120
|
||||
fast Allegretto
|
||||
Allegro 120-168
|
||||
Vivace
|
||||
Veloce
|
||||
Presto 168-208
|
||||
very fast Prestissimo
|
||||
.TE
|
||||
.PP
|
||||
M[LNS] -- set articulation. MN (N for normal) is the default; the last 1/8th of
|
||||
the note's value is rest time. You can set ML for legato (no rest space) or
|
||||
MS (staccato) 1/4 rest space.
|
||||
.PP
|
||||
Notes (that is, CDEFGAB or N command character groups) may be followed by
|
||||
sustain dots. Each dot causes the note's value to be lengthened by one-half
|
||||
for each one. Thus, a note dotted once is held for 3/2 of its undotted value;
|
||||
dotted twice, it is held 9/4, and three times would give 27/8.
|
||||
.PP
|
||||
Whitespace in play strings is simply skipped and may be used to separate
|
||||
melody sections.
|
||||
.SH BUGS
|
||||
Due to roundoff in the pitch tables and slop in the tone-generation and timer
|
||||
hardware (neither of which was designed for precision), neither pitch accuracy
|
||||
nor timings will be mathematically exact. There is no volume control.
|
||||
.PP
|
||||
In play strings which are very long (longer than your system's physical I/O
|
||||
blocks) note suffixes or numbers may occasionally be parsed incorrectly due
|
||||
to crossing a block boundary.
|
||||
.SH FILES
|
||||
/dev/speaker -- speaker device file
|
||||
.SH AUTHOR
|
||||
Eric S. Raymond (esr@snark.thyrsus.com) Feb 1990
|
82
share/man/man4/mem.4
Normal file
82
share/man/man4/mem.4
Normal file
@ -0,0 +1,82 @@
|
||||
.\" Copyright (c) 1991 The Regents of the University of California.
|
||||
.\" All rights reserved.
|
||||
.\"
|
||||
.\" Redistribution and use in source and binary forms, with or without
|
||||
.\" modification, are permitted provided that the following conditions
|
||||
.\" are met:
|
||||
.\" 1. Redistributions of source code must retain the above copyright
|
||||
.\" notice, this list of conditions and the following disclaimer.
|
||||
.\" 2. Redistributions in binary form must reproduce the above copyright
|
||||
.\" notice, this list of conditions and the following disclaimer in the
|
||||
.\" documentation and/or other materials provided with the distribution.
|
||||
.\" 3. All advertising materials mentioning features or use of this software
|
||||
.\" must display the following acknowledgement:
|
||||
.\" This product includes software developed by the University of
|
||||
.\" California, Berkeley and its contributors.
|
||||
.\" 4. Neither the name of the University nor the names of its contributors
|
||||
.\" may be used to endorse or promote products derived from this software
|
||||
.\" without specific prior written permission.
|
||||
.\"
|
||||
.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||||
.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
||||
.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
.\" SUCH DAMAGE.
|
||||
.\"
|
||||
.\" @(#)mem.4 5.3 (Berkeley) 5/2/91
|
||||
.\"
|
||||
.Dd May 2, 1991
|
||||
.Dt MEM 4 i386
|
||||
.Os
|
||||
.Sh NAME
|
||||
.Nm mem ,
|
||||
.Nm kmem
|
||||
.Nd memory files
|
||||
.Sh DESCRIPTION
|
||||
The special file
|
||||
.Nm /dev/mem
|
||||
is an interface to the physical memory of the computer.
|
||||
Byte offsets in this file are interpreted as physical memory addresses.
|
||||
Reading and writing this file is equivalent to reading and writing
|
||||
memory itself.
|
||||
Only offsets within the bounds of
|
||||
.Nm /dev/mem
|
||||
are allowed.
|
||||
.Pp
|
||||
Kernel virtual memory is accessed through the interface
|
||||
.Nm /dev/kmem
|
||||
in the same manner as
|
||||
.Nm /dev/mem .
|
||||
Only kernel virtual addresses that are currently mapped to memory are allowed.
|
||||
.Pp
|
||||
On
|
||||
.Tn ISA
|
||||
the
|
||||
.Tn I/O
|
||||
memory space begins at physical address 0x000a0000
|
||||
and runs to 0x00100000.
|
||||
The
|
||||
per-process data
|
||||
size
|
||||
for the current process
|
||||
is
|
||||
.Dv UPAGES
|
||||
long, and ends at virtual
|
||||
address 0xfe000000.
|
||||
.Sh FILES
|
||||
.Bl -tag -width Pa -compact
|
||||
.It Pa /dev/mem
|
||||
.It Pa /dev/kmem
|
||||
.El
|
||||
.Sh HISTORY
|
||||
The
|
||||
.Nm mem ,
|
||||
.Nm kmem
|
||||
files appeared in
|
||||
.At v6 .
|
117
share/man/man4/spkr.4
Normal file
117
share/man/man4/spkr.4
Normal file
@ -0,0 +1,117 @@
|
||||
.TH SPKR 4
|
||||
.SH NAME
|
||||
spkr \- console speaker device driver
|
||||
.SH DESCRIPTION
|
||||
The speaker device driver allows applications to control the PC console
|
||||
speaker on an IBM-PC-compatible machine running UNIX.
|
||||
.PP
|
||||
Only one process may have this device open at any given time; open() and
|
||||
close() are used to lock and relinquish it. An attempt to open() when
|
||||
another process has the device locked will return -1 with an EBUSY error
|
||||
indication. Writes to the device are interpreted as 'play strings' in a
|
||||
simple ASCII melody notation. An ioctl() for tone generation at arbitrary
|
||||
frequencies is also supported.
|
||||
.PP
|
||||
Sound-generation does \fInot\fR monopolize the processor; in fact, the driver
|
||||
spends most of its time sleeping while the PC hardware is emitting
|
||||
tones. Other processes may emit beeps while the driver is running.
|
||||
.PP
|
||||
Applications may call ioctl() on a speaker file descriptor to control the
|
||||
speaker driver directly; definitions for the ioctl() interface are in
|
||||
sys/spkr.h. The tone_t structure used in these calls has two fields,
|
||||
specifying a frequency (in hz) and a duration (in 1/100ths of a second).
|
||||
A frequency of zero is interpreted as a rest.
|
||||
.PP
|
||||
At present there are two such ioctls. SPKRTONE accepts a pointer to a
|
||||
single tone structure as third argument and plays it. SPKRTUNE accepts a
|
||||
pointer to the first of an array of tone structures and plays them in
|
||||
continuous sequence; this array must be terminated by a final member with
|
||||
a zero duration.
|
||||
.PP
|
||||
The play-string language is modelled on the PLAY statement conventions of
|
||||
IBM BASIC 2.0. The MB, MF and X primitives of PLAY are not useful in a UNIX
|
||||
environment and are omitted. The `octave-tracking' feature is also new.
|
||||
.PP
|
||||
There are 84 accessible notes numbered 1-83 in 7 octaves, each running from
|
||||
C to B, numbered 0-6; the scale is equal-tempered A440 and octave 3 starts
|
||||
with middle C. By default, the play function emits half-second notes with the
|
||||
last 1/16th second being `rest time'.
|
||||
.PP
|
||||
Play strings are interpreted left to right as a series of play command groups;
|
||||
letter case is ignored. Play command groups are as follows:
|
||||
.PP
|
||||
CDEFGAB -- letters A through G cause the corresponding note to be played in the
|
||||
current octave. A note letter may optionally be followed by an \fIaccidental
|
||||
sign\fR, one of # + or -; the first two of these cause it to be sharped one
|
||||
half-tone, the last causes it to be flatted one half-tone. It may also be
|
||||
followed by a time value number and by sustain dots (see below). Time values
|
||||
are interpreted as for the L command below;.
|
||||
.PP
|
||||
O <n> -- if <n> is numeric, this sets the current octave. <n> may also be one
|
||||
of 'L' or 'N' to enable or disable octave-tracking (it is disabled by default).
|
||||
When octave-tracking is on, interpretation of a pair of letter notes will
|
||||
change octaves if necessary in order to make the smallest possible jump between
|
||||
notes. Thus "olbc" will be played as "olb>c", and "olcb" as "olc<b". Octave
|
||||
locking is disabled for one letter note following by >, < and O[0123456].
|
||||
.PP
|
||||
> -- bump the current octave up one.
|
||||
.PP
|
||||
< -- drop the current octave down one.
|
||||
.PP
|
||||
N <n> -- play note n, n being 1 to 84 or 0 for a rest of current time value.
|
||||
May be followedv by sustain dots.
|
||||
.PP
|
||||
L <n> -- sets the current time value for notes. The default is L4, quarter
|
||||
notes. The lowest possible value is 1; values up to 64 are accepted. L1 sets
|
||||
whole notes, L2 sets half notes, L4 sets quarter notes, etc..
|
||||
.PP
|
||||
P <n> -- pause (rest), with <n> interpreted as for L. May be followed by
|
||||
sustain dots. May also be written '~'.
|
||||
.PP
|
||||
T <n> -- Sets the number of quarter notes per minute; default is 120. Musical
|
||||
names for common tempi are:
|
||||
|
||||
.TS
|
||||
a a a.
|
||||
Tempo Beats Per Minute
|
||||
very slow Larghissimo
|
||||
Largo 40-60
|
||||
Larghetto 60-66
|
||||
Grave
|
||||
Lento
|
||||
Adagio 66-76
|
||||
slow Adagietto
|
||||
Andante 76-108
|
||||
medium Andantino
|
||||
Moderato 108-120
|
||||
fast Allegretto
|
||||
Allegro 120-168
|
||||
Vivace
|
||||
Veloce
|
||||
Presto 168-208
|
||||
very fast Prestissimo
|
||||
.TE
|
||||
.PP
|
||||
M[LNS] -- set articulation. MN (N for normal) is the default; the last 1/8th of
|
||||
the note's value is rest time. You can set ML for legato (no rest space) or
|
||||
MS (staccato) 1/4 rest space.
|
||||
.PP
|
||||
Notes (that is, CDEFGAB or N command character groups) may be followed by
|
||||
sustain dots. Each dot causes the note's value to be lengthened by one-half
|
||||
for each one. Thus, a note dotted once is held for 3/2 of its undotted value;
|
||||
dotted twice, it is held 9/4, and three times would give 27/8.
|
||||
.PP
|
||||
Whitespace in play strings is simply skipped and may be used to separate
|
||||
melody sections.
|
||||
.SH BUGS
|
||||
Due to roundoff in the pitch tables and slop in the tone-generation and timer
|
||||
hardware (neither of which was designed for precision), neither pitch accuracy
|
||||
nor timings will be mathematically exact. There is no volume control.
|
||||
.PP
|
||||
In play strings which are very long (longer than your system's physical I/O
|
||||
blocks) note suffixes or numbers may occasionally be parsed incorrectly due
|
||||
to crossing a block boundary.
|
||||
.SH FILES
|
||||
/dev/speaker -- speaker device file
|
||||
.SH AUTHOR
|
||||
Eric S. Raymond (esr@snark.thyrsus.com) Feb 1990
|
5
usr.bin/symorder/Makefile
Normal file
5
usr.bin/symorder/Makefile
Normal file
@ -0,0 +1,5 @@
|
||||
# @(#)Makefile 5.3 (Berkeley) 5/11/90
|
||||
|
||||
PROG= symorder
|
||||
|
||||
.include <bsd.prog.mk>
|
81
usr.bin/symorder/symorder.1
Normal file
81
usr.bin/symorder/symorder.1
Normal file
@ -0,0 +1,81 @@
|
||||
.\" Copyright (c) 1980, 1990 The Regents of the University of California.
|
||||
.\" All rights reserved.
|
||||
.\"
|
||||
.\" Redistribution and use in source and binary forms, with or without
|
||||
.\" modification, are permitted provided that the following conditions
|
||||
.\" are met:
|
||||
.\" 1. Redistributions of source code must retain the above copyright
|
||||
.\" notice, this list of conditions and the following disclaimer.
|
||||
.\" 2. Redistributions in binary form must reproduce the above copyright
|
||||
.\" notice, this list of conditions and the following disclaimer in the
|
||||
.\" documentation and/or other materials provided with the distribution.
|
||||
.\" 3. All advertising materials mentioning features or use of this software
|
||||
.\" must display the following acknowledgement:
|
||||
.\" This product includes software developed by the University of
|
||||
.\" California, Berkeley and its contributors.
|
||||
.\" 4. Neither the name of the University nor the names of its contributors
|
||||
.\" may be used to endorse or promote products derived from this software
|
||||
.\" without specific prior written permission.
|
||||
.\"
|
||||
.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||||
.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
||||
.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
.\" SUCH DAMAGE.
|
||||
.\"
|
||||
.\" @(#)symorder.1 6.5 (Berkeley) 4/22/91
|
||||
.\"
|
||||
.Dd April 22, 1991
|
||||
.Dt SYMORDER 1
|
||||
.Os BSD 3
|
||||
.Sh NAME
|
||||
.Nm symorder
|
||||
.Nd rearrange name list
|
||||
.Sh SYNOPSIS
|
||||
.Nm symorder
|
||||
.Fl t Ar symlist file
|
||||
.Sh DESCRIPTION
|
||||
The file
|
||||
.Ar symlist
|
||||
contains a list of symbols to be found in
|
||||
.Ar file,
|
||||
one symbol per line.
|
||||
.Pp
|
||||
The symbol table of
|
||||
.Ar file
|
||||
is updated in place;
|
||||
symbols read from
|
||||
.Ar symlist
|
||||
are relocated to the beginning of the table and in the order given.
|
||||
.Bl -tag -width flag
|
||||
.It Fl t
|
||||
Restrict the symbol table to the symbols listed in
|
||||
.Ar symlist .
|
||||
.El
|
||||
.Pp
|
||||
This program was specifically designed to cut down on the
|
||||
overhead of getting symbols from
|
||||
.Pa /vmunix.
|
||||
.Sh DIAGNOSTICS
|
||||
The
|
||||
.Nm symorder
|
||||
utility exits 0 on success, 1 if a symbol
|
||||
listed in the
|
||||
.Ar symlist
|
||||
file was not found in the symbol
|
||||
table, and >1 if an error occurs.
|
||||
.Sh SEE ALSO
|
||||
.Xr nm 3 ,
|
||||
.Xr nlist 3 ,
|
||||
.Xr strip 3
|
||||
.Sh HISTORY
|
||||
The
|
||||
.Nm
|
||||
command appeared in
|
||||
.Bx 3.0 .
|
281
usr.bin/symorder/symorder.c
Normal file
281
usr.bin/symorder/symorder.c
Normal file
@ -0,0 +1,281 @@
|
||||
/*
|
||||
* Copyright (c) 1980 The Regents of the University of California.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 3. All advertising materials mentioning features or use of this software
|
||||
* must display the following acknowledgement:
|
||||
* This product includes software developed by the University of
|
||||
* California, Berkeley and its contributors.
|
||||
* 4. Neither the name of the University nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
* SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef lint
|
||||
char copyright[] =
|
||||
"@(#) Copyright (c) 1980 The Regents of the University of California.\n\
|
||||
All rights reserved.\n";
|
||||
#endif /* not lint */
|
||||
|
||||
#ifndef lint
|
||||
static char sccsid[] = "@(#)symorder.c 5.8 (Berkeley) 4/1/91";
|
||||
#endif /* not lint */
|
||||
|
||||
/*
|
||||
* symorder - reorder symbol table
|
||||
*/
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <fcntl.h>
|
||||
#include <errno.h>
|
||||
#include <a.out.h>
|
||||
#include <unistd.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#define SPACE 500
|
||||
|
||||
#define OKEXIT 0
|
||||
#define NOTFOUNDEXIT 1
|
||||
#define ERREXIT 2
|
||||
|
||||
struct nlist order[SPACE];
|
||||
|
||||
struct exec exec;
|
||||
struct stat stb;
|
||||
struct nlist *newtab, *symtab;
|
||||
off_t sa;
|
||||
int nsym, strtabsize, symfound, small;
|
||||
char *kfile, *newstrings, *strings, asym[BUFSIZ];
|
||||
|
||||
main(argc, argv)
|
||||
int argc;
|
||||
char **argv;
|
||||
{
|
||||
extern char *optarg;
|
||||
extern int optind;
|
||||
register struct nlist *p, *symp;
|
||||
register FILE *f;
|
||||
register int i;
|
||||
register char *start, *t;
|
||||
int ch, n, o;
|
||||
|
||||
while ((ch = getopt(argc, argv, "t")) != EOF)
|
||||
switch(ch) {
|
||||
case 't':
|
||||
small = 1;
|
||||
break;
|
||||
case '?':
|
||||
default:
|
||||
usage();
|
||||
}
|
||||
argc -= optind;
|
||||
argv += optind;
|
||||
|
||||
if (argc != 2)
|
||||
usage();
|
||||
|
||||
if ((f = fopen(argv[0], "r")) == NULL)
|
||||
error(argv[0]);
|
||||
|
||||
for (p = order; fgets(asym, sizeof(asym), f) != NULL;) {
|
||||
for (t = asym; isspace(*t); ++t);
|
||||
if (!*(start = t))
|
||||
continue;
|
||||
while (*++t);
|
||||
if (*--t == '\n')
|
||||
*t = '\0';
|
||||
p->n_un.n_name = strdup(start);
|
||||
++p;
|
||||
++nsym;
|
||||
}
|
||||
(void)fclose(f);
|
||||
|
||||
kfile = argv[1];
|
||||
if ((f = fopen(kfile, "r")) == NULL)
|
||||
error(kfile);
|
||||
if ((o = open(kfile, O_WRONLY)) < 0)
|
||||
error(kfile);
|
||||
|
||||
/* read exec header */
|
||||
if ((fread(&exec, sizeof(exec), 1, f)) != 1)
|
||||
badfmt("no exec header");
|
||||
if (N_BADMAG(exec))
|
||||
badfmt("bad magic number");
|
||||
if (exec.a_syms == 0)
|
||||
badfmt("stripped");
|
||||
(void)fstat(fileno(f), &stb);
|
||||
if (stb.st_size < N_STROFF(exec) + sizeof(off_t))
|
||||
badfmt("no string table");
|
||||
|
||||
/* seek to and read the symbol table */
|
||||
sa = N_SYMOFF(exec);
|
||||
(void)fseek(f, sa, SEEK_SET);
|
||||
n = exec.a_syms;
|
||||
if (!(symtab = (struct nlist *)malloc(n)))
|
||||
error(NULL);
|
||||
if (fread((void *)symtab, 1, n, f) != n)
|
||||
badfmt("corrupted symbol table");
|
||||
|
||||
/* read string table size and string table */
|
||||
if (fread((void *)&strtabsize, sizeof(int), 1, f) != 1 ||
|
||||
strtabsize <= 0)
|
||||
badfmt("corrupted string table");
|
||||
strings = malloc(strtabsize);
|
||||
if (strings == NULL)
|
||||
error(NULL);
|
||||
/*
|
||||
* Subtract four from strtabsize since strtabsize includes itself,
|
||||
* and we've already read it.
|
||||
*/
|
||||
if (fread(strings, 1, strtabsize - sizeof(int), f) !=
|
||||
strtabsize - sizeof(int))
|
||||
badfmt("corrupted string table");
|
||||
|
||||
newtab = (struct nlist *)malloc(n);
|
||||
if (newtab == (struct nlist *)NULL)
|
||||
error(NULL);
|
||||
|
||||
i = n / sizeof(struct nlist);
|
||||
reorder(symtab, newtab, i);
|
||||
free((void *)symtab);
|
||||
symtab = newtab;
|
||||
|
||||
newstrings = malloc(strtabsize);
|
||||
if (newstrings == NULL)
|
||||
error(NULL);
|
||||
t = newstrings;
|
||||
for (symp = symtab; --i >= 0; symp++) {
|
||||
if (symp->n_un.n_strx == 0)
|
||||
continue;
|
||||
if (small && inlist(symp) < 0) continue;
|
||||
symp->n_un.n_strx -= sizeof(int);
|
||||
(void)strcpy(t, &strings[symp->n_un.n_strx]);
|
||||
symp->n_un.n_strx = (t - newstrings) + sizeof(int);
|
||||
t += strlen(t) + 1;
|
||||
}
|
||||
|
||||
/* update shrunk sizes */
|
||||
if(small) {
|
||||
strtabsize = t - newstrings + sizeof(int);
|
||||
n = symfound * sizeof(struct nlist);
|
||||
/* fix exec sym size */
|
||||
(void)lseek(o, 0, SEEK_SET);
|
||||
exec.a_syms = n;
|
||||
if (write(o, (void *)&exec, sizeof(exec)) != sizeof(exec))
|
||||
error(kfile);
|
||||
}
|
||||
|
||||
(void)lseek(o, sa, SEEK_SET);
|
||||
if (write(o, (void *)symtab, n) != n)
|
||||
error(kfile);
|
||||
if (write(o, (void *)&strtabsize, sizeof(int)) != sizeof(int))
|
||||
error(kfile);
|
||||
if (write(o, newstrings, strtabsize - sizeof(int)) !=
|
||||
strtabsize - sizeof(int))
|
||||
error(kfile);
|
||||
|
||||
if (small) ftruncate(o, lseek(o, 0, SEEK_CUR));
|
||||
|
||||
if ((i = nsym - symfound) > 0) {
|
||||
(void)printf("symorder: %d symbol%s not found:\n",
|
||||
i, i == 1 ? "" : "s");
|
||||
for (i = 0; i < nsym; i++)
|
||||
if (order[i].n_value == 0)
|
||||
printf("%s\n", order[i].n_un.n_name);
|
||||
exit(NOTFOUNDEXIT);
|
||||
}
|
||||
exit(OKEXIT);
|
||||
}
|
||||
|
||||
reorder(st1, st2, entries)
|
||||
register struct nlist *st1, *st2;
|
||||
int entries;
|
||||
{
|
||||
register struct nlist *p;
|
||||
register int i, n;
|
||||
|
||||
for (p = st1, n = entries; --n >= 0; ++p)
|
||||
if (inlist(p) != -1)
|
||||
++symfound;
|
||||
for (p = st2 + symfound, n = entries; --n >= 0; ++st1) {
|
||||
i = inlist(st1);
|
||||
if (i == -1)
|
||||
*p++ = *st1;
|
||||
else
|
||||
st2[i] = *st1;
|
||||
}
|
||||
}
|
||||
|
||||
inlist(p)
|
||||
register struct nlist *p;
|
||||
{
|
||||
register char *nam;
|
||||
register struct nlist *op;
|
||||
|
||||
if (p->n_type & N_STAB)
|
||||
return (-1);
|
||||
if (p->n_un.n_strx == 0)
|
||||
return (-1);
|
||||
|
||||
if (p->n_un.n_strx >= strtabsize)
|
||||
badfmt("corrupted symbol table");
|
||||
|
||||
nam = &strings[p->n_un.n_strx - sizeof(int)];
|
||||
for (op = &order[nsym]; --op >= order; ) {
|
||||
if (strcmp(op->n_un.n_name, nam) != 0)
|
||||
continue;
|
||||
op->n_value = 1;
|
||||
return (op - order);
|
||||
}
|
||||
return (-1);
|
||||
}
|
||||
|
||||
badfmt(why)
|
||||
char *why;
|
||||
{
|
||||
(void)fprintf(stderr,
|
||||
"symorder: %s: %s: %s\n", kfile, why, strerror(EFTYPE));
|
||||
exit(ERREXIT);
|
||||
}
|
||||
|
||||
error(n)
|
||||
char *n;
|
||||
{
|
||||
int sverr;
|
||||
|
||||
sverr = errno;
|
||||
(void)fprintf(stderr, "symorder: ");
|
||||
if (n)
|
||||
(void)fprintf(stderr, "%s: ", n);
|
||||
(void)fprintf(stderr, "%s\n", strerror(sverr));
|
||||
exit(ERREXIT);
|
||||
}
|
||||
|
||||
usage()
|
||||
{
|
||||
(void)fprintf(stderr, "usage: symorder [-t] symlist file\n");
|
||||
exit(ERREXIT);
|
||||
}
|
4
usr.sbin/dbsym/Makefile
Normal file
4
usr.sbin/dbsym/Makefile
Normal file
@ -0,0 +1,4 @@
|
||||
PROG= dbsym
|
||||
NOMAN= noman
|
||||
|
||||
.include <bsd.prog.mk>
|
192
usr.sbin/dbsym/dbsym.c
Normal file
192
usr.sbin/dbsym/dbsym.c
Normal file
@ -0,0 +1,192 @@
|
||||
/* Written by Pace Willisson (pace@blitz.com)
|
||||
* and placed in the public domain.
|
||||
*/
|
||||
#include <stdio.h>
|
||||
#include <a.out.h>
|
||||
|
||||
char *malloc ();
|
||||
|
||||
#define FILE_OFFSET(vadr) (((vadr) & ~0xff000000)-N_DATADDR(hdr)+N_DATOFF(hdr))
|
||||
|
||||
struct nlist *old_syms;
|
||||
int num_old_syms;
|
||||
char *old_strtab;
|
||||
int old_strtab_size;
|
||||
|
||||
struct nlist *new_syms;
|
||||
int num_new_syms;
|
||||
int new_syms_bytes;
|
||||
char *new_strtab;
|
||||
int new_strtab_size;
|
||||
|
||||
int db_symtabsize_adr;
|
||||
int db_symtab_adr;
|
||||
|
||||
int avail;
|
||||
|
||||
|
||||
usage ()
|
||||
{
|
||||
fprintf (stderr, "usage: dbsym file\n");
|
||||
exit (1);
|
||||
}
|
||||
|
||||
struct exec hdr;
|
||||
|
||||
main (argc, argv)
|
||||
char **argv;
|
||||
{
|
||||
FILE *f;
|
||||
char *name;
|
||||
extern int optind;
|
||||
int c, i;
|
||||
int need;
|
||||
char *buf, *p;
|
||||
struct nlist *nsp, *sp;
|
||||
int len;
|
||||
|
||||
|
||||
while ((c = getopt (argc, argv, "")) != EOF) {
|
||||
switch (c) {
|
||||
default:
|
||||
usage ();
|
||||
}
|
||||
}
|
||||
|
||||
if (optind >= argc)
|
||||
usage ();
|
||||
|
||||
name = argv[optind++];
|
||||
|
||||
if (optind != argc)
|
||||
usage ();
|
||||
|
||||
if ((f = fopen (name, "r+")) == NULL) {
|
||||
fprintf (stderr, "can't open %s\n", name);
|
||||
exit (1);
|
||||
}
|
||||
|
||||
if (fread ((char *)&hdr, sizeof hdr, 1, f) != 1) {
|
||||
fprintf (stderr, "can't read header\n");
|
||||
exit (1);
|
||||
}
|
||||
|
||||
if (N_BADMAG (hdr)) {
|
||||
fprintf (stderr, "bad magic number\n");
|
||||
exit (1);
|
||||
}
|
||||
|
||||
if (hdr.a_syms == 0) {
|
||||
fprintf (stderr, "no symbols\n");
|
||||
exit (1);
|
||||
}
|
||||
|
||||
fseek (f, N_STROFF (hdr), 0);
|
||||
if (fread ((char *)&old_strtab_size, sizeof (int), 1, f) != 1) {
|
||||
fprintf (stderr, "can't read old strtab size\n");
|
||||
exit (1);
|
||||
}
|
||||
|
||||
if ((old_syms = (struct nlist *)malloc (hdr.a_syms)) == NULL
|
||||
|| ((old_strtab = malloc (old_strtab_size)) == NULL)
|
||||
|| ((new_syms = (struct nlist *)malloc (hdr.a_syms)) == NULL)
|
||||
|| ((new_strtab = malloc (old_strtab_size)) == NULL)) {
|
||||
fprintf (stderr, "out of memory\n");
|
||||
exit (1);
|
||||
}
|
||||
|
||||
fseek (f, N_SYMOFF (hdr), 0);
|
||||
if (fread ((char *)old_syms, hdr.a_syms, 1, f) != 1) {
|
||||
fprintf (stderr, "can't read symbols\n");
|
||||
exit (1);
|
||||
}
|
||||
|
||||
fseek (f, N_STROFF (hdr), 0);
|
||||
if (fread ((char *)old_strtab, old_strtab_size, 1, f) != 1) {
|
||||
fprintf (stderr, "can't read string table\n");
|
||||
exit (1);
|
||||
}
|
||||
|
||||
num_old_syms = hdr.a_syms / sizeof (struct nlist);
|
||||
|
||||
new_strtab_size = 4;
|
||||
|
||||
nsp = new_syms;
|
||||
for (i = 0, sp = old_syms; i < num_old_syms; i++, sp++) {
|
||||
if (sp->n_type & N_STAB)
|
||||
continue;
|
||||
if (sp->n_un.n_strx == 0)
|
||||
continue;
|
||||
|
||||
if (sp->n_value < 0xfe000000)
|
||||
continue;
|
||||
|
||||
if (sp->n_value >= 0xff000000)
|
||||
continue;
|
||||
|
||||
name = old_strtab + sp->n_un.n_strx;
|
||||
|
||||
len = strlen (name);
|
||||
|
||||
if (len == 0)
|
||||
continue;
|
||||
|
||||
if (len >= 2 && name[len - 2] == '.' && name[len - 1] == 'o')
|
||||
continue;
|
||||
|
||||
if (strcmp (name, "gcc_compiled.") == 0)
|
||||
continue;
|
||||
|
||||
*nsp = *sp;
|
||||
|
||||
nsp->n_un.n_strx = new_strtab_size;
|
||||
strcpy (new_strtab + new_strtab_size, name);
|
||||
new_strtab_size += len + 1;
|
||||
nsp++;
|
||||
|
||||
if (strcmp (name, "_db_symtab") == 0)
|
||||
db_symtab_adr = sp->n_value;
|
||||
if (strcmp (name, "_db_symtabsize") == 0)
|
||||
db_symtabsize_adr = sp->n_value;
|
||||
}
|
||||
|
||||
if (db_symtab_adr == 0 || db_symtabsize_adr == 0) {
|
||||
fprintf (stderr, "couldn't find db_symtab symbols\n");
|
||||
exit (1);
|
||||
}
|
||||
|
||||
*(int *)new_strtab = new_strtab_size;
|
||||
num_new_syms = nsp - new_syms;
|
||||
new_syms_bytes = num_new_syms * sizeof (struct nlist);
|
||||
|
||||
need = sizeof (int)
|
||||
+ num_new_syms * sizeof (struct nlist)
|
||||
+ new_strtab_size;
|
||||
|
||||
fseek (f, FILE_OFFSET (db_symtabsize_adr), 0);
|
||||
|
||||
if (fread ((char *)&avail, sizeof (int), 1, f) != 1) {
|
||||
fprintf (stderr, "can't read symtabsize\n");
|
||||
exit (1);
|
||||
}
|
||||
|
||||
printf ("dbsym: need %d; avail %d\n", need, avail);
|
||||
|
||||
if (need > avail) {
|
||||
fprintf (stderr, "not enough room in db_symtab array\n");
|
||||
exit (1);
|
||||
}
|
||||
|
||||
fseek (f, FILE_OFFSET (db_symtab_adr), 0);
|
||||
fwrite ((char *)&new_syms_bytes, sizeof (int), 1, f);
|
||||
fwrite ((char *)new_syms, new_syms_bytes, 1, f);
|
||||
fwrite (new_strtab, new_strtab_size, 1, f);
|
||||
fflush (f);
|
||||
|
||||
if (feof (f) || ferror (f)) {
|
||||
fprintf (stderr, "write error\n");
|
||||
exit (1);
|
||||
}
|
||||
exit (0);
|
||||
}
|
||||
|
5
usr.sbin/tcpdump/Makefile
Normal file
5
usr.sbin/tcpdump/Makefile
Normal file
@ -0,0 +1,5 @@
|
||||
# @(#)Makefile 0.1 (RGrimes) 4/4/93
|
||||
|
||||
SUBDIR= tcpdump tcpslice
|
||||
|
||||
.include <bsd.subdir.mk>
|
3
usr.sbin/tcpdump/Makefile.inc
Normal file
3
usr.sbin/tcpdump/Makefile.inc
Normal file
@ -0,0 +1,3 @@
|
||||
# @(#)Makefile.inc 5.1 (Berkeley) 5/11/90
|
||||
|
||||
BINDIR?= /usr/local/bin
|
24
usr.sbin/tcpdump/tcpdump/Makefile
Normal file
24
usr.sbin/tcpdump/tcpdump/Makefile
Normal file
@ -0,0 +1,24 @@
|
||||
# @(#)Makefile 0.1 (RWGrimes) 3/24/93
|
||||
|
||||
PROG= tcpdump
|
||||
CFLAGS+=-DCSLIP -I.
|
||||
MAN1= tcpdump.0
|
||||
SRCS= version.c addrtoname.c bpf_dump.c bpf_filter.c bpf_image.c etherent.c \
|
||||
gencode.c inet.c md.c nametoaddr.c optimize.c os.c pcap.c \
|
||||
print-arp.c print-atalk.c print-bootp.c print-domain.c \
|
||||
print-egp.c print-ether.c print-fddi.c print-icmp.c print-ip.c \
|
||||
print-nfs.c print-ntp.c print-null.c print-ospf.c print-ppp.c \
|
||||
print-rip.c print-sl.c print-snmp.c print-sunrpc.c print-tcp.c \
|
||||
print-tftp.c print-udp.c savefile.c tcpdump.c tcpgram.c \
|
||||
tcplex.c util.c
|
||||
.PATH: /sys/net
|
||||
CLEANFILES+= tcpgram.c tcplex.c y.tab.h y.tab.c version.c version.h
|
||||
|
||||
version.c version.h: VERSION
|
||||
rm -f version.c ; \
|
||||
sed 's/.*/char version[] = "&";/' $(.CURDIR)/VERSION > version.c
|
||||
set `sed 's/\([0-9]*\)\.\([0-9]*\).*/\1 \2/' $(.CURDIR)/VERSION` ; \
|
||||
{ echo '#define VERSION_MAJOR' $$1 ; \
|
||||
echo '#define VERSION_MINOR' $$2 ; } > version.h
|
||||
|
||||
.include <bsd.prog.mk>
|
1
usr.sbin/tcpdump/tcpdump/VERSION
Normal file
1
usr.sbin/tcpdump/tcpdump/VERSION
Normal file
@ -0,0 +1 @@
|
||||
2.2.1
|
478
usr.sbin/tcpdump/tcpdump/addrtoname.c
Normal file
478
usr.sbin/tcpdump/tcpdump/addrtoname.c
Normal file
@ -0,0 +1,478 @@
|
||||
/*
|
||||
* Copyright (c) 1988, 1990 The Regents of the University of California.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that: (1) source code distributions
|
||||
* retain the above copyright notice and this paragraph in its entirety, (2)
|
||||
* distributions including binary code include the above copyright notice and
|
||||
* this paragraph in its entirety in the documentation or other materials
|
||||
* provided with the distribution, and (3) all advertising materials mentioning
|
||||
* features or use of this software display the following acknowledgement:
|
||||
* ``This product includes software developed by the University of California,
|
||||
* Lawrence Berkeley Laboratory and its contributors.'' Neither the name of
|
||||
* the University nor the names of its contributors may be used to endorse
|
||||
* or promote products derived from this software without specific prior
|
||||
* written permission.
|
||||
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*
|
||||
* Internet, ethernet, port, and protocol string to address
|
||||
* and address to string conversion routines
|
||||
*/
|
||||
#ifndef lint
|
||||
static char rcsid[] =
|
||||
"@(#) $Header: addrtoname.c,v 1.14 92/05/25 14:29:07 mccanne Exp $ (LBL)";
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
#include <strings.h>
|
||||
#include <ctype.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <net/if.h>
|
||||
#include <netdb.h>
|
||||
#include <netinet/in.h>
|
||||
#include <netinet/if_ether.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <signal.h>
|
||||
|
||||
#include "interface.h"
|
||||
#include "addrtoname.h"
|
||||
#include "nametoaddr.h"
|
||||
#include "etherent.h"
|
||||
|
||||
/*
|
||||
* hash tables for whatever-to-name translations
|
||||
*/
|
||||
|
||||
#define HASHNAMESIZE 4096
|
||||
|
||||
struct hnamemem {
|
||||
u_long addr;
|
||||
char *name;
|
||||
struct hnamemem *nxt;
|
||||
};
|
||||
|
||||
struct hnamemem hnametable[HASHNAMESIZE];
|
||||
struct hnamemem tporttable[HASHNAMESIZE];
|
||||
struct hnamemem uporttable[HASHNAMESIZE];
|
||||
struct hnamemem eprototable[HASHNAMESIZE];
|
||||
|
||||
struct enamemem {
|
||||
u_short e_addr0;
|
||||
u_short e_addr1;
|
||||
u_short e_addr2;
|
||||
char *e_name;
|
||||
struct enamemem *e_nxt;
|
||||
};
|
||||
|
||||
struct enamemem enametable[HASHNAMESIZE];
|
||||
|
||||
|
||||
/*
|
||||
* A faster replacement for inet_ntoa().
|
||||
*/
|
||||
char *
|
||||
intoa(addr)
|
||||
u_long addr;
|
||||
{
|
||||
register char *cp;
|
||||
register u_int byte;
|
||||
register int n;
|
||||
static char buf[sizeof(".xxx.xxx.xxx.xxx")];
|
||||
|
||||
NTOHL(addr);
|
||||
cp = &buf[sizeof buf];
|
||||
*--cp = '\0';
|
||||
|
||||
n = 4;
|
||||
do {
|
||||
byte = addr & 0xff;
|
||||
*--cp = byte % 10 + '0';
|
||||
byte /= 10;
|
||||
if (byte > 0) {
|
||||
*--cp = byte % 10 + '0';
|
||||
byte /= 10;
|
||||
if (byte > 0)
|
||||
*--cp = byte + '0';
|
||||
}
|
||||
*--cp = '.';
|
||||
addr >>= 8;
|
||||
} while (--n > 0);
|
||||
|
||||
return cp + 1;
|
||||
}
|
||||
|
||||
static u_long f_netmask;
|
||||
static u_long f_localnet;
|
||||
static u_long netmask;
|
||||
|
||||
/*
|
||||
* "getname" is written in this atrocious way to make sure we don't
|
||||
* wait forever while trying to get hostnames from yp.
|
||||
*/
|
||||
#include <setjmp.h>
|
||||
|
||||
jmp_buf getname_env;
|
||||
|
||||
static void
|
||||
nohostname()
|
||||
{
|
||||
longjmp(getname_env, 1);
|
||||
}
|
||||
|
||||
/*
|
||||
* Return a name for the IP address pointed to by ap. This address
|
||||
* is assumed to be in network byte order.
|
||||
*/
|
||||
char *
|
||||
getname(ap)
|
||||
u_char *ap;
|
||||
{
|
||||
register struct hnamemem *p;
|
||||
register struct hostent *hp;
|
||||
register char *cp;
|
||||
u_long addr;
|
||||
|
||||
#ifndef TCPDUMP_ALIGN
|
||||
addr = *(u_long *)ap;
|
||||
#else
|
||||
/*
|
||||
* Deal with alignment.
|
||||
*/
|
||||
switch ((int)ap & 3) {
|
||||
|
||||
case 0:
|
||||
addr = *(u_long *)ap;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
#if BYTE_ORDER == LITTLE_ENDIAN
|
||||
addr = ((u_long)*(u_short *)(ap + 2) << 16) |
|
||||
(u_long)*(u_short *)ap;
|
||||
#else
|
||||
addr = ((u_long)*(u_short *)ap << 16) |
|
||||
(u_long)*(u_short *)(ap + 2);
|
||||
#endif
|
||||
break;
|
||||
|
||||
default:
|
||||
#if BYTE_ORDER == LITTLE_ENDIAN
|
||||
addr = ((u_long)ap[0] << 24) |
|
||||
((u_long)ap[1] << 16) |
|
||||
((u_long)ap[2] << 8) |
|
||||
(u_long)ap[3];
|
||||
#else
|
||||
addr = ((u_long)ap[3] << 24) |
|
||||
((u_long)ap[2] << 16) |
|
||||
((u_long)ap[1] << 8) |
|
||||
(u_long)ap[0];
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
p = &hnametable[addr & (HASHNAMESIZE-1)];
|
||||
for (; p->nxt; p = p->nxt) {
|
||||
if (p->addr == addr)
|
||||
return (p->name);
|
||||
}
|
||||
p->addr = addr;
|
||||
p->nxt = (struct hnamemem *)calloc(1, sizeof (*p));
|
||||
|
||||
/*
|
||||
* Only print names when:
|
||||
* (1) -n was not given.
|
||||
* (2) Address is foreign and -f was given. If -f was not
|
||||
* present, f_netmask and f_local are 0 and the second
|
||||
* test will succeed.
|
||||
* (3) The host portion is not 0 (i.e., a network address).
|
||||
* (4) The host portion is not broadcast.
|
||||
*/
|
||||
if (!nflag && (addr & f_netmask) == f_localnet
|
||||
&& (addr &~ netmask) != 0 && (addr | netmask) != 0xffffffff) {
|
||||
if (!setjmp(getname_env)) {
|
||||
(void)signal(SIGALRM, nohostname);
|
||||
(void)alarm(20);
|
||||
hp = gethostbyaddr((char *)&addr, 4, AF_INET);
|
||||
(void)alarm(0);
|
||||
if (hp) {
|
||||
char *index();
|
||||
char *dotp;
|
||||
u_int len = strlen(hp->h_name) + 1;
|
||||
p->name = (char *)malloc(len);
|
||||
(void)strcpy(p->name, hp->h_name);
|
||||
if (Nflag) {
|
||||
/* Remove domain qualifications */
|
||||
dotp = index(p->name, '.');
|
||||
if (dotp)
|
||||
*dotp = 0;
|
||||
}
|
||||
return (p->name);
|
||||
}
|
||||
}
|
||||
}
|
||||
cp = intoa(addr);
|
||||
p->name = (char *)malloc((unsigned)(strlen(cp) + 1));
|
||||
(void)strcpy(p->name, cp);
|
||||
return (p->name);
|
||||
}
|
||||
|
||||
static char hex[] = "0123456789abcdef";
|
||||
|
||||
|
||||
/* Find the hash node that corresponds the ether address 'ep'. */
|
||||
|
||||
static inline struct enamemem *
|
||||
lookup_emem(ep)
|
||||
u_char *ep;
|
||||
{
|
||||
register u_int i, j, k;
|
||||
struct enamemem *tp;
|
||||
|
||||
k = (ep[0] << 8) | ep[1];
|
||||
j = (ep[2] << 8) | ep[3];
|
||||
i = (ep[4] << 8) | ep[5];
|
||||
|
||||
tp = &enametable[(i ^ j) & (HASHNAMESIZE-1)];
|
||||
while (tp->e_nxt)
|
||||
if (tp->e_addr0 == i &&
|
||||
tp->e_addr1 == j &&
|
||||
tp->e_addr2 == k)
|
||||
return tp;
|
||||
else
|
||||
tp = tp->e_nxt;
|
||||
tp->e_addr0 = i;
|
||||
tp->e_addr1 = j;
|
||||
tp->e_addr2 = k;
|
||||
tp->e_nxt = (struct enamemem *)calloc(1, sizeof(*tp));
|
||||
|
||||
return tp;
|
||||
}
|
||||
|
||||
char *
|
||||
etheraddr_string(ep)
|
||||
register u_char *ep;
|
||||
{
|
||||
register u_int i, j;
|
||||
register char *cp;
|
||||
register struct enamemem *tp;
|
||||
|
||||
tp = lookup_emem(ep);
|
||||
if (tp->e_name)
|
||||
return tp->e_name;
|
||||
|
||||
#ifdef ETHER_SERVICE
|
||||
if (!nflag) {
|
||||
cp = ETHER_ntohost(ep);
|
||||
if (cp) {
|
||||
tp->e_name = cp;
|
||||
return cp;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
tp->e_name = cp = (char *)malloc(sizeof("00:00:00:00:00:00"));
|
||||
|
||||
if (j = *ep >> 4)
|
||||
*cp++ = hex[j];
|
||||
*cp++ = hex[*ep++ & 0xf];
|
||||
for (i = 5; (int)--i >= 0;) {
|
||||
*cp++ = ':';
|
||||
if (j = *ep >> 4)
|
||||
*cp++ = hex[j];
|
||||
*cp++ = hex[*ep++ & 0xf];
|
||||
}
|
||||
*cp = '\0';
|
||||
return (tp->e_name);
|
||||
}
|
||||
|
||||
char *
|
||||
etherproto_string(port)
|
||||
u_short port;
|
||||
{
|
||||
register char *cp;
|
||||
register struct hnamemem *tp;
|
||||
register u_long i = port;
|
||||
|
||||
for (tp = &eprototable[i & (HASHNAMESIZE-1)]; tp->nxt; tp = tp->nxt)
|
||||
if (tp->addr == i)
|
||||
return (tp->name);
|
||||
|
||||
tp->name = cp = (char *)malloc(sizeof("0000"));
|
||||
tp->addr = i;
|
||||
tp->nxt = (struct hnamemem *)calloc(1, sizeof (*tp));
|
||||
|
||||
NTOHS(port);
|
||||
*cp++ = hex[port >> 12 & 0xf];
|
||||
*cp++ = hex[port >> 8 & 0xf];
|
||||
*cp++ = hex[port >> 4 & 0xf];
|
||||
*cp++ = hex[port & 0xf];
|
||||
*cp++ = '\0';
|
||||
return (tp->name);
|
||||
}
|
||||
|
||||
char *
|
||||
tcpport_string(port)
|
||||
u_short port;
|
||||
{
|
||||
register struct hnamemem *tp;
|
||||
register int i = port;
|
||||
|
||||
for (tp = &tporttable[i & (HASHNAMESIZE-1)]; tp->nxt; tp = tp->nxt)
|
||||
if (tp->addr == i)
|
||||
return (tp->name);
|
||||
|
||||
tp->name = (char *)malloc(sizeof("00000"));
|
||||
tp->addr = i;
|
||||
tp->nxt = (struct hnamemem *)calloc(1, sizeof (*tp));
|
||||
|
||||
(void)sprintf(tp->name, "%d", i);
|
||||
return (tp->name);
|
||||
}
|
||||
|
||||
char *
|
||||
udpport_string(port)
|
||||
register u_short port;
|
||||
{
|
||||
register struct hnamemem *tp;
|
||||
register int i = port;
|
||||
|
||||
for (tp = &uporttable[i & (HASHNAMESIZE-1)]; tp->nxt; tp = tp->nxt)
|
||||
if (tp->addr == i)
|
||||
return (tp->name);
|
||||
|
||||
tp->name = (char *)malloc(sizeof("00000"));
|
||||
tp->addr = i;
|
||||
tp->nxt = (struct hnamemem *)calloc(1, sizeof(*tp));
|
||||
|
||||
(void)sprintf(tp->name, "%d", i);
|
||||
|
||||
return (tp->name);
|
||||
}
|
||||
|
||||
static void
|
||||
init_servarray()
|
||||
{
|
||||
struct servent *sv;
|
||||
register struct hnamemem *table;
|
||||
register int i;
|
||||
|
||||
while (sv = getservent()) {
|
||||
NTOHS(sv->s_port);
|
||||
i = sv->s_port & (HASHNAMESIZE-1);
|
||||
if (strcmp(sv->s_proto, "tcp") == 0)
|
||||
table = &tporttable[i];
|
||||
else if (strcmp(sv->s_proto, "udp") == 0)
|
||||
table = &uporttable[i];
|
||||
else
|
||||
continue;
|
||||
|
||||
while (table->name)
|
||||
table = table->nxt;
|
||||
if (nflag) {
|
||||
char buf[32];
|
||||
|
||||
(void)sprintf(buf, "%d", sv->s_port);
|
||||
table->name = (char *)malloc((unsigned)strlen(buf)+1);
|
||||
(void)strcpy(table->name, buf);
|
||||
} else {
|
||||
table->name =
|
||||
(char *)malloc((unsigned)strlen(sv->s_name)+1);
|
||||
(void)strcpy(table->name, sv->s_name);
|
||||
}
|
||||
table->addr = sv->s_port;
|
||||
table->nxt = (struct hnamemem *)calloc(1, sizeof(*table));
|
||||
}
|
||||
endservent();
|
||||
}
|
||||
|
||||
#include "etherproto.h"
|
||||
|
||||
/* Static data base of ether protocol types. */
|
||||
struct eproto eproto_db[] = {
|
||||
{ "pup", ETHERTYPE_PUP },
|
||||
{ "xns", ETHERTYPE_NS },
|
||||
{ "ip", ETHERTYPE_IP },
|
||||
{ "arp", ETHERTYPE_ARP },
|
||||
{ "rarp", ETHERTYPE_REVARP },
|
||||
{ "sprite", ETHERTYPE_SPRITE },
|
||||
{ "mopdl", ETHERTYPE_MOPDL },
|
||||
{ "moprc", ETHERTYPE_MOPRC },
|
||||
{ "decnet", ETHERTYPE_DN },
|
||||
{ "lat", ETHERTYPE_LAT },
|
||||
{ "lanbridge", ETHERTYPE_LANBRIDGE },
|
||||
{ "vexp", ETHERTYPE_VEXP },
|
||||
{ "vprod", ETHERTYPE_VPROD },
|
||||
{ "atalk", ETHERTYPE_ATALK },
|
||||
{ "atalkarp", ETHERTYPE_AARP },
|
||||
{ "loopback", ETHERTYPE_LOOPBACK },
|
||||
{ (char *)0, 0 }
|
||||
};
|
||||
|
||||
static void
|
||||
init_eprotoarray()
|
||||
{
|
||||
register int i;
|
||||
register struct hnamemem *table;
|
||||
|
||||
for (i = 0; eproto_db[i].s; i++) {
|
||||
int j = ntohs(eproto_db[i].p) & (HASHNAMESIZE-1);
|
||||
table = &eprototable[j];
|
||||
while (table->name)
|
||||
table = table->nxt;
|
||||
table->name = eproto_db[i].s;
|
||||
table->addr = ntohs(eproto_db[i].p);
|
||||
table->nxt = (struct hnamemem *)calloc(1, sizeof(*table));
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
init_etherarray()
|
||||
{
|
||||
#ifndef ETHER_SERVICE
|
||||
FILE *fp;
|
||||
struct etherent *ep;
|
||||
struct enamemem *tp;
|
||||
|
||||
fp = fopen(ETHERS_FILE, "r");
|
||||
if (fp == 0)
|
||||
/* No data base; will have to settle for
|
||||
numeric addresses. */
|
||||
return;
|
||||
|
||||
while (ep = next_etherent(fp)) {
|
||||
tp = lookup_emem(ep->addr);
|
||||
tp->e_name = (char *)malloc((unsigned)strlen(ep->name)+1);
|
||||
strcpy(tp->e_name, ep->name);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
* Initialize the address to name translation machinery. We map all
|
||||
* non-local IP addresses to numeric addresses if fflag is true (i.e.,
|
||||
* to prevent blocking on the nameserver). localnet is the IP address
|
||||
* of the local network. mask is its subnet mask.
|
||||
*/
|
||||
void
|
||||
init_addrtoname(fflag, localnet, mask)
|
||||
int fflag;
|
||||
u_long localnet;
|
||||
u_long mask;
|
||||
{
|
||||
netmask = mask;
|
||||
if (fflag) {
|
||||
f_localnet = localnet;
|
||||
f_netmask = mask;
|
||||
}
|
||||
if (nflag)
|
||||
/*
|
||||
* Simplest way to suppress names.
|
||||
*/
|
||||
return;
|
||||
|
||||
init_etherarray();
|
||||
init_servarray();
|
||||
init_eprotoarray();
|
||||
}
|
36
usr.sbin/tcpdump/tcpdump/addrtoname.h
Normal file
36
usr.sbin/tcpdump/tcpdump/addrtoname.h
Normal file
@ -0,0 +1,36 @@
|
||||
/*
|
||||
* Copyright (c) 1988, 1990 The Regents of the University of California.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that: (1) source code distributions
|
||||
* retain the above copyright notice and this paragraph in its entirety, (2)
|
||||
* distributions including binary code include the above copyright notice and
|
||||
* this paragraph in its entirety in the documentation or other materials
|
||||
* provided with the distribution, and (3) all advertising materials mentioning
|
||||
* features or use of this software display the following acknowledgement:
|
||||
* ``This product includes software developed by the University of California,
|
||||
* Lawrence Berkeley Laboratory and its contributors.'' Neither the name of
|
||||
* the University nor the names of its contributors may be used to endorse
|
||||
* or promote products derived from this software without specific prior
|
||||
* written permission.
|
||||
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*
|
||||
* @(#) $Header: addrtoname.h,v 1.5 92/03/17 13:41:37 mccanne Exp $ (LBL)
|
||||
*/
|
||||
|
||||
/* Name to address translation routines. */
|
||||
|
||||
extern char *etheraddr_string();
|
||||
extern char *etherproto_string();
|
||||
extern char *tcpport_string();
|
||||
extern char *udpport_string();
|
||||
extern char *getname();
|
||||
extern char *intoa();
|
||||
|
||||
extern void init_addrtoname();
|
||||
extern void no_foreign_names();
|
||||
|
||||
#define ipaddr_string(p) getname((u_char *)(p))
|
156
usr.sbin/tcpdump/tcpdump/appletalk.h
Normal file
156
usr.sbin/tcpdump/tcpdump/appletalk.h
Normal file
@ -0,0 +1,156 @@
|
||||
/*
|
||||
* Copyright (c) 1988 The Regents of the University of California.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that: (1) source code distributions
|
||||
* retain the above copyright notice and this paragraph in its entirety, (2)
|
||||
* distributions including binary code include the above copyright notice and
|
||||
* this paragraph in its entirety in the documentation or other materials
|
||||
* provided with the distribution, and (3) all advertising materials mentioning
|
||||
* features or use of this software display the following acknowledgement:
|
||||
* ``This product includes software developed by the University of California,
|
||||
* Lawrence Berkeley Laboratory and its contributors.'' Neither the name of
|
||||
* the University nor the names of its contributors may be used to endorse
|
||||
* or promote products derived from this software without specific prior
|
||||
* written permission.
|
||||
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*
|
||||
* AppleTalk protocol formats (courtesy Bill Croft of Stanford/SUMEX).
|
||||
*
|
||||
* @(#) $Header: appletalk.h,v 1.6 90/10/03 22:14:26 leres Exp $ (LBL)
|
||||
*/
|
||||
|
||||
/* Datagram Delivery Protocol */
|
||||
|
||||
struct atDDP {
|
||||
u_short length;
|
||||
u_short checksum;
|
||||
u_short dstNet;
|
||||
u_short srcNet;
|
||||
u_char dstNode;
|
||||
u_char srcNode;
|
||||
u_char dstSkt;
|
||||
u_char srcSkt;
|
||||
u_char type;
|
||||
};
|
||||
|
||||
struct atShortDDP {
|
||||
u_short length;
|
||||
u_char dstSkt;
|
||||
u_char srcSkt;
|
||||
u_char type;
|
||||
};
|
||||
|
||||
#define ddpMaxWKS 0x7F
|
||||
#define ddpMaxData 586
|
||||
#define ddpLengthMask 0x3FF
|
||||
#define ddpHopShift 10
|
||||
#define ddpSize 13 /* size of DDP header (avoid struct padding) */
|
||||
#define ddpSSize 5
|
||||
#define ddpWKS 128 /* boundary of DDP well known sockets */
|
||||
#define ddpRTMP 1 /* RTMP type */
|
||||
#define ddpRTMPrequest 5 /* RTMP request type */
|
||||
#define ddpNBP 2 /* NBP type */
|
||||
#define ddpATP 3 /* ATP type */
|
||||
#define ddpECHO 4 /* ECHO type */
|
||||
#define ddpIP 22 /* IP type */
|
||||
#define ddpARP 23 /* ARP type */
|
||||
#define ddpKLAP 0x4b /* Kinetics KLAP type */
|
||||
|
||||
|
||||
/* AppleTalk Transaction Protocol */
|
||||
|
||||
struct atATP {
|
||||
u_char control;
|
||||
u_char bitmap;
|
||||
u_short transID;
|
||||
long userData;
|
||||
};
|
||||
|
||||
#define atpReqCode 0x40
|
||||
#define atpRspCode 0x80
|
||||
#define atpRelCode 0xC0
|
||||
#define atpXO 0x20
|
||||
#define atpEOM 0x10
|
||||
#define atpSTS 0x08
|
||||
#define atpFlagMask 0x3F
|
||||
#define atpControlMask 0xF8
|
||||
#define atpMaxNum 8
|
||||
#define atpMaxData 578
|
||||
|
||||
|
||||
/* AppleTalk Echo Protocol */
|
||||
|
||||
struct atEcho {
|
||||
u_char echoFunction;
|
||||
u_char *echoData;
|
||||
};
|
||||
|
||||
#define echoSkt 4 /* the echoer socket */
|
||||
#define echoSize 1 /* size of echo header */
|
||||
#define echoRequest 1 /* echo request */
|
||||
#define echoReply 2 /* echo request */
|
||||
|
||||
|
||||
/* Name Binding Protocol */
|
||||
|
||||
struct atNBP {
|
||||
u_char control;
|
||||
u_char id;
|
||||
};
|
||||
|
||||
struct atNBPtuple {
|
||||
u_short net;
|
||||
u_char node;
|
||||
u_char skt;
|
||||
u_char enumerator;
|
||||
};
|
||||
|
||||
#define nbpBrRq 0x10
|
||||
#define nbpLkUp 0x20
|
||||
#define nbpLkUpReply 0x30
|
||||
|
||||
#define nbpNIS 2
|
||||
#define nbpTupleMax 15
|
||||
|
||||
#define nbpHeaderSize 2
|
||||
#define nbpTupleSize 5;
|
||||
|
||||
|
||||
/* Routing Table Maint. Protocol */
|
||||
|
||||
#define rtmpSkt 1 /* number of RTMP socket */
|
||||
#define rtmpSize 4 /* minimum size */
|
||||
#define rtmpTupleSize 3
|
||||
|
||||
|
||||
/* Zone Information Protocol */
|
||||
|
||||
struct zipHeader {
|
||||
u_char command;
|
||||
u_char netcount;
|
||||
};
|
||||
|
||||
#define zipHeaderSize 2
|
||||
#define zipQuery 1
|
||||
#define zipReply 2
|
||||
#define zipTakedown 3
|
||||
#define zipBringup 4
|
||||
#define ddpZIP 6
|
||||
#define zipSkt 6
|
||||
#define GetMyZone 7
|
||||
#define GetZoneList 8
|
||||
|
||||
/*
|
||||
* UDP port range used for ddp-in-udp encapsulation is 16512-16639
|
||||
* for client sockets (128-255) and 200-327 for server sockets
|
||||
* (0-127). We also try to recognize the pre-April 88 server
|
||||
* socket range of 768-895.
|
||||
*/
|
||||
#define atalk_port(p) \
|
||||
(((unsigned)((p) - 16512) < 128) || \
|
||||
((unsigned)((p) - 200) < 128) || \
|
||||
((unsigned)((p) - 768) < 128))
|
103
usr.sbin/tcpdump/tcpdump/bootp.h
Normal file
103
usr.sbin/tcpdump/tcpdump/bootp.h
Normal file
@ -0,0 +1,103 @@
|
||||
/* @(#) $Header: bootp.h,v 1.2 90/05/29 21:29:16 leres Exp $ (LBL) */
|
||||
/*
|
||||
* Bootstrap Protocol (BOOTP). RFC951 and RFC1048.
|
||||
*
|
||||
* This file specifies the "implementation-independent" BOOTP protocol
|
||||
* information which is common to both client and server.
|
||||
*
|
||||
* Copyright 1988 by Carnegie Mellon.
|
||||
*
|
||||
* Permission to use, copy, modify, and distribute this program for any
|
||||
* purpose and without fee is hereby granted, provided that this copyright
|
||||
* and permission notice appear on all copies and supporting documentation,
|
||||
* the name of Carnegie Mellon not be used in advertising or publicity
|
||||
* pertaining to distribution of the program without specific prior
|
||||
* permission, and notice be given in supporting documentation that copying
|
||||
* and distribution is by permission of Carnegie Mellon and Stanford
|
||||
* University. Carnegie Mellon makes no representations about the
|
||||
* suitability of this software for any purpose. It is provided "as is"
|
||||
* without express or implied warranty.
|
||||
*/
|
||||
|
||||
|
||||
struct bootp {
|
||||
unsigned char bp_op; /* packet opcode type */
|
||||
unsigned char bp_htype; /* hardware addr type */
|
||||
unsigned char bp_hlen; /* hardware addr length */
|
||||
unsigned char bp_hops; /* gateway hops */
|
||||
unsigned long bp_xid; /* transaction ID */
|
||||
unsigned short bp_secs; /* seconds since boot began */
|
||||
unsigned short bp_unused;
|
||||
struct in_addr bp_ciaddr; /* client IP address */
|
||||
struct in_addr bp_yiaddr; /* 'your' IP address */
|
||||
struct in_addr bp_siaddr; /* server IP address */
|
||||
struct in_addr bp_giaddr; /* gateway IP address */
|
||||
unsigned char bp_chaddr[16]; /* client hardware address */
|
||||
unsigned char bp_sname[64]; /* server host name */
|
||||
unsigned char bp_file[128]; /* boot file name */
|
||||
unsigned char bp_vend[64]; /* vendor-specific area */
|
||||
};
|
||||
|
||||
/*
|
||||
* UDP port numbers, server and client.
|
||||
*/
|
||||
#define IPPORT_BOOTPS 67
|
||||
#define IPPORT_BOOTPC 68
|
||||
|
||||
#define BOOTREPLY 2
|
||||
#define BOOTREQUEST 1
|
||||
|
||||
|
||||
/*
|
||||
* Vendor magic cookie (v_magic) for CMU
|
||||
*/
|
||||
#define VM_CMU "CMU"
|
||||
|
||||
/*
|
||||
* Vendor magic cookie (v_magic) for RFC1048
|
||||
*/
|
||||
#define VM_RFC1048 { 99, 130, 83, 99 }
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* RFC1048 tag values used to specify what information is being supplied in
|
||||
* the vendor field of the packet.
|
||||
*/
|
||||
|
||||
#define TAG_PAD ((unsigned char) 0)
|
||||
#define TAG_SUBNET_MASK ((unsigned char) 1)
|
||||
#define TAG_TIME_OFFSET ((unsigned char) 2)
|
||||
#define TAG_GATEWAY ((unsigned char) 3)
|
||||
#define TAG_TIME_SERVER ((unsigned char) 4)
|
||||
#define TAG_NAME_SERVER ((unsigned char) 5)
|
||||
#define TAG_DOMAIN_SERVER ((unsigned char) 6)
|
||||
#define TAG_LOG_SERVER ((unsigned char) 7)
|
||||
#define TAG_COOKIE_SERVER ((unsigned char) 8)
|
||||
#define TAG_LPR_SERVER ((unsigned char) 9)
|
||||
#define TAG_IMPRESS_SERVER ((unsigned char) 10)
|
||||
#define TAG_RLP_SERVER ((unsigned char) 11)
|
||||
#define TAG_HOSTNAME ((unsigned char) 12)
|
||||
#define TAG_BOOTSIZE ((unsigned char) 13)
|
||||
#define TAG_END ((unsigned char) 255)
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* "vendor" data permitted for CMU bootp clients.
|
||||
*/
|
||||
|
||||
struct cmu_vend {
|
||||
unsigned char v_magic[4]; /* magic number */
|
||||
unsigned long v_flags; /* flags/opcodes, etc. */
|
||||
struct in_addr v_smask; /* Subnet mask */
|
||||
struct in_addr v_dgate; /* Default gateway */
|
||||
struct in_addr v_dns1, v_dns2; /* Domain name servers */
|
||||
struct in_addr v_ins1, v_ins2; /* IEN-116 name servers */
|
||||
struct in_addr v_ts1, v_ts2; /* Time servers */
|
||||
unsigned char v_unused[25]; /* currently unused */
|
||||
};
|
||||
|
||||
|
||||
/* v_flags values */
|
||||
#define VF_SMASK 1 /* Subnet mask field contains valid data */
|
61
usr.sbin/tcpdump/tcpdump/bpf_dump.c
Normal file
61
usr.sbin/tcpdump/tcpdump/bpf_dump.c
Normal file
@ -0,0 +1,61 @@
|
||||
/*
|
||||
* Copyright (c) 1990 The Regents of the University of California.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that: (1) source code distributions
|
||||
* retain the above copyright notice and this paragraph in its entirety, (2)
|
||||
* distributions including binary code include the above copyright notice and
|
||||
* this paragraph in its entirety in the documentation or other materials
|
||||
* provided with the distribution, and (3) all advertising materials mentioning
|
||||
* features or use of this software display the following acknowledgement:
|
||||
* ``This product includes software developed by the University of California,
|
||||
* Lawrence Berkeley Laboratory and its contributors.'' Neither the name of
|
||||
* the University nor the names of its contributors may be used to endorse
|
||||
* or promote products derived from this software without specific prior
|
||||
* written permission.
|
||||
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*/
|
||||
#ifndef lint
|
||||
static char rcsid[] =
|
||||
"@(#) $Header: bpf_dump.c,v 1.1 92/01/29 13:25:30 mccanne Exp $ (LBL)";
|
||||
#endif
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <sys/time.h>
|
||||
#include <net/bpf.h>
|
||||
|
||||
void
|
||||
bpf_dump(p, option)
|
||||
struct bpf_program *p;
|
||||
int option;
|
||||
{
|
||||
struct bpf_insn *insn;
|
||||
int i;
|
||||
int n = p->bf_len;
|
||||
|
||||
insn = p->bf_insns;
|
||||
if (option > 2) {
|
||||
printf("%d\n", n);
|
||||
for (i = 0; i < n; ++insn, ++i) {
|
||||
printf("%lu %lu %lu %lu\n", insn->code,
|
||||
insn->jt, insn->jf, insn->k);
|
||||
}
|
||||
return ;
|
||||
}
|
||||
if (option > 1) {
|
||||
for (i = 0; i < n; ++insn, ++i)
|
||||
printf("{ 0x%x, %d, %d, 0x%08x },\n",
|
||||
insn->code, insn->jt, insn->jf, insn->k);
|
||||
return;
|
||||
}
|
||||
for (i = 0; i < n; ++insn, ++i) {
|
||||
#ifdef BDEBUG
|
||||
extern int bids[];
|
||||
printf(bids[i] > 0 ? "[%02d]" : " -- ", bids[i] - 1);
|
||||
#endif
|
||||
puts(bpf_image(insn, i));
|
||||
}
|
||||
}
|
282
usr.sbin/tcpdump/tcpdump/bpf_image.c
Normal file
282
usr.sbin/tcpdump/tcpdump/bpf_image.c
Normal file
@ -0,0 +1,282 @@
|
||||
/*
|
||||
* Copyright (c) 1988-1990 The Regents of the University of California.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that: (1) source code distributions
|
||||
* retain the above copyright notice and this paragraph in its entirety, (2)
|
||||
* distributions including binary code include the above copyright notice and
|
||||
* this paragraph in its entirety in the documentation or other materials
|
||||
* provided with the distribution, and (3) all advertising materials mentioning
|
||||
* features or use of this software display the following acknowledgement:
|
||||
* ``This product includes software developed by the University of California,
|
||||
* Lawrence Berkeley Laboratory and its contributors.'' Neither the name of
|
||||
* the University nor the names of its contributors may be used to endorse
|
||||
* or promote products derived from this software without specific prior
|
||||
* written permission.
|
||||
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*/
|
||||
|
||||
#ifndef lint
|
||||
static char rcsid[] =
|
||||
"@(#) $Header: bpf_image.c,v 1.10 92/01/26 21:01:16 mccanne Exp $ (LBL)";
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <sys/time.h>
|
||||
#include <net/bpf.h>
|
||||
|
||||
char *
|
||||
bpf_image(p, n)
|
||||
struct bpf_insn *p;
|
||||
int n;
|
||||
{
|
||||
int v;
|
||||
char *fmt, *op;
|
||||
static char image[256];
|
||||
char operand[64];
|
||||
|
||||
v = p->k;
|
||||
switch (p->code) {
|
||||
|
||||
default:
|
||||
op = "unimp";
|
||||
fmt = "0x%x";
|
||||
v = p->code;
|
||||
break;
|
||||
|
||||
case BPF_RET|BPF_K:
|
||||
op = "ret";
|
||||
fmt = "#%d";
|
||||
break;
|
||||
|
||||
case BPF_RET|BPF_A:
|
||||
op = "ret";
|
||||
fmt = "";
|
||||
break;
|
||||
|
||||
case BPF_LD|BPF_W|BPF_ABS:
|
||||
op = "ld";
|
||||
fmt = "[%d]";
|
||||
break;
|
||||
|
||||
case BPF_LD|BPF_H|BPF_ABS:
|
||||
op = "ldh";
|
||||
fmt = "[%d]";
|
||||
break;
|
||||
|
||||
case BPF_LD|BPF_B|BPF_ABS:
|
||||
op = "ldb";
|
||||
fmt = "[%d]";
|
||||
break;
|
||||
|
||||
case BPF_LD|BPF_W|BPF_LEN:
|
||||
op = "ld";
|
||||
fmt = "#pktlen";
|
||||
break;
|
||||
|
||||
case BPF_LD|BPF_W|BPF_IND:
|
||||
op = "ld";
|
||||
fmt = "[x + %d]";
|
||||
break;
|
||||
|
||||
case BPF_LD|BPF_H|BPF_IND:
|
||||
op = "ldh";
|
||||
fmt = "[x + %d]";
|
||||
break;
|
||||
|
||||
case BPF_LD|BPF_B|BPF_IND:
|
||||
op = "ldb";
|
||||
fmt = "[x + %d]";
|
||||
break;
|
||||
|
||||
case BPF_LD|BPF_IMM:
|
||||
op = "ld";
|
||||
fmt = "#0x%x";
|
||||
break;
|
||||
|
||||
case BPF_LDX|BPF_IMM:
|
||||
op = "ldx";
|
||||
fmt = "#0x%x";
|
||||
break;
|
||||
|
||||
case BPF_LDX|BPF_MSH|BPF_B:
|
||||
op = "ldxb";
|
||||
fmt = "4*([%d]&0xf)";
|
||||
break;
|
||||
|
||||
case BPF_LD|BPF_MEM:
|
||||
op = "ld";
|
||||
fmt = "M[%d]";
|
||||
break;
|
||||
|
||||
case BPF_LDX|BPF_MEM:
|
||||
op = "ldx";
|
||||
fmt = "M[%d]";
|
||||
break;
|
||||
|
||||
case BPF_ST:
|
||||
op = "st";
|
||||
fmt = "M[%d]";
|
||||
break;
|
||||
|
||||
case BPF_STX:
|
||||
op = "stx";
|
||||
fmt = "M[%d]";
|
||||
break;
|
||||
|
||||
case BPF_JMP|BPF_JA:
|
||||
op = "ja";
|
||||
fmt = "%d";
|
||||
v = n + p->k;
|
||||
break;
|
||||
|
||||
case BPF_JMP|BPF_JGT|BPF_K:
|
||||
op = "jgt";
|
||||
fmt = "#0x%x";
|
||||
break;
|
||||
|
||||
case BPF_JMP|BPF_JGE|BPF_K:
|
||||
op = "jge";
|
||||
fmt = "#0x%x";
|
||||
break;
|
||||
|
||||
case BPF_JMP|BPF_JEQ|BPF_K:
|
||||
op = "jeq";
|
||||
fmt = "#0x%x";
|
||||
break;
|
||||
|
||||
case BPF_JMP|BPF_JSET|BPF_K:
|
||||
op = "jset";
|
||||
fmt = "#0x%x";
|
||||
break;
|
||||
|
||||
case BPF_JMP|BPF_JGT|BPF_X:
|
||||
op = "jgt";
|
||||
fmt = "x";
|
||||
break;
|
||||
|
||||
case BPF_JMP|BPF_JGE|BPF_X:
|
||||
op = "jge";
|
||||
fmt = "x";
|
||||
break;
|
||||
|
||||
case BPF_JMP|BPF_JEQ|BPF_X:
|
||||
op = "jeq";
|
||||
fmt = "x";
|
||||
break;
|
||||
|
||||
case BPF_JMP|BPF_JSET|BPF_X:
|
||||
op = "jset";
|
||||
fmt = "x";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_ADD|BPF_X:
|
||||
op = "add";
|
||||
fmt = "x";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_SUB|BPF_X:
|
||||
op = "sub";
|
||||
fmt = "x";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_MUL|BPF_X:
|
||||
op = "mul";
|
||||
fmt = "x";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_DIV|BPF_X:
|
||||
op = "div";
|
||||
fmt = "x";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_AND|BPF_X:
|
||||
op = "and";
|
||||
fmt = "x";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_OR|BPF_X:
|
||||
op = "or";
|
||||
fmt = "x";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_LSH|BPF_X:
|
||||
op = "lsh";
|
||||
fmt = "x";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_RSH|BPF_X:
|
||||
op = "rsh";
|
||||
fmt = "x";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_ADD|BPF_K:
|
||||
op = "add";
|
||||
fmt = "#%d";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_SUB|BPF_K:
|
||||
op = "sub";
|
||||
fmt = "#%d";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_MUL|BPF_K:
|
||||
op = "mul";
|
||||
fmt = "#%d";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_DIV|BPF_K:
|
||||
op = "div";
|
||||
fmt = "#%d";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_AND|BPF_K:
|
||||
op = "and";
|
||||
fmt = "#%d";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_OR|BPF_K:
|
||||
op = "or";
|
||||
fmt = "#%d";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_LSH|BPF_K:
|
||||
op = "lsh";
|
||||
fmt = "#%d";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_RSH|BPF_K:
|
||||
op = "rsh";
|
||||
fmt = "#%d";
|
||||
break;
|
||||
|
||||
case BPF_ALU|BPF_NEG:
|
||||
op = "neg";
|
||||
fmt = "";
|
||||
break;
|
||||
|
||||
case BPF_MISC|BPF_TAX:
|
||||
op = "tax";
|
||||
fmt = "";
|
||||
break;
|
||||
|
||||
case BPF_MISC|BPF_TXA:
|
||||
op = "txa";
|
||||
fmt = "";
|
||||
break;
|
||||
}
|
||||
(void)sprintf(operand, fmt, v);
|
||||
(void)sprintf(image,
|
||||
(BPF_CLASS(p->code) == BPF_JMP &&
|
||||
BPF_OP(p->code) != BPF_JA) ?
|
||||
"(%03d) %-8s %-16s jt %d\tjf %d"
|
||||
: "(%03d) %-8s %s",
|
||||
n, op, operand, n + 1 + p->jt, n + 1 + p->jf);
|
||||
return image;
|
||||
}
|
144
usr.sbin/tcpdump/tcpdump/etherent.c
Normal file
144
usr.sbin/tcpdump/tcpdump/etherent.c
Normal file
@ -0,0 +1,144 @@
|
||||
/*
|
||||
* Copyright (c) 1990 The Regents of the University of California.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that: (1) source code distributions
|
||||
* retain the above copyright notice and this paragraph in its entirety, (2)
|
||||
* distributions including binary code include the above copyright notice and
|
||||
* this paragraph in its entirety in the documentation or other materials
|
||||
* provided with the distribution, and (3) all advertising materials mentioning
|
||||
* features or use of this software display the following acknowledgement:
|
||||
* ``This product includes software developed by the University of California,
|
||||
* Lawrence Berkeley Laboratory and its contributors.'' Neither the name of
|
||||
* the University nor the names of its contributors may be used to endorse
|
||||
* or promote products derived from this software without specific prior
|
||||
* written permission.
|
||||
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*/
|
||||
#ifndef lint
|
||||
static char rcsid[] =
|
||||
"@(#) $Header: etherent.c,v 1.2 90/09/20 23:16:06 mccanne Exp $ (LBL)";
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
#include <sys/types.h>
|
||||
#include "interface.h"
|
||||
|
||||
#ifndef ETHER_SERVICE
|
||||
|
||||
#include "etherent.h"
|
||||
|
||||
/* Hex digit to integer. */
|
||||
static inline int
|
||||
xdtoi(c)
|
||||
{
|
||||
if (isdigit(c))
|
||||
return c - '0';
|
||||
else if (islower(c))
|
||||
return c - 'a' + 10;
|
||||
else
|
||||
return c - 'A' + 10;
|
||||
}
|
||||
|
||||
static inline int
|
||||
skip_space(f)
|
||||
FILE *f;
|
||||
{
|
||||
int c;
|
||||
|
||||
do {
|
||||
c = getc(f);
|
||||
} while (isspace(c) && c != '\n');
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
static inline int
|
||||
skip_line(f)
|
||||
FILE *f;
|
||||
{
|
||||
int c;
|
||||
|
||||
do
|
||||
c = getc(f);
|
||||
while (c != '\n' && c != EOF);
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
struct etherent *
|
||||
next_etherent(fp)
|
||||
FILE *fp;
|
||||
{
|
||||
register int c, d, i;
|
||||
char *bp;
|
||||
static struct etherent e;
|
||||
static int nline = 1;
|
||||
top:
|
||||
while (nline) {
|
||||
/* Find addr */
|
||||
c = skip_space(fp);
|
||||
if (c == '\n')
|
||||
continue;
|
||||
/* If this is a comment, or first thing on line
|
||||
cannot be etehrnet address, skip the line. */
|
||||
else if (!isxdigit(c))
|
||||
c = skip_line(fp);
|
||||
else {
|
||||
/* must be the start of an address */
|
||||
for (i = 0; i < 6; i += 1) {
|
||||
d = xdtoi(c);
|
||||
c = getc(fp);
|
||||
if (c != ':') {
|
||||
d <<= 4;
|
||||
d |= xdtoi(c);
|
||||
c = getc(fp);
|
||||
}
|
||||
e.addr[i] = d;
|
||||
if (c != ':')
|
||||
break;
|
||||
c = getc(fp);
|
||||
}
|
||||
nline = 0;
|
||||
}
|
||||
if (c == EOF)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* If we started a new line, 'c' holds the char past the ether addr,
|
||||
which we assume is white space. If we are continuning a line,
|
||||
'c' is garbage. In either case, we can throw it away. */
|
||||
|
||||
c = skip_space(fp);
|
||||
if (c == '\n') {
|
||||
nline = 1;
|
||||
goto top;
|
||||
}
|
||||
else if (c == '#') {
|
||||
(void)skip_line(fp);
|
||||
nline = 1;
|
||||
goto top;
|
||||
}
|
||||
else if (c == EOF)
|
||||
return 0;
|
||||
|
||||
/* Must be a name. */
|
||||
bp = e.name;
|
||||
/* Use 'd' to prevent buffer overflow. */
|
||||
d = sizeof(e.name) - 1;
|
||||
do {
|
||||
*bp++ = c;
|
||||
c = getc(fp);
|
||||
} while (!isspace(c) && c != EOF && --d > 0);
|
||||
*bp = '\0';
|
||||
if (c == '\n')
|
||||
nline = 1;
|
||||
|
||||
return &e;
|
||||
}
|
||||
|
||||
#endif
|
34
usr.sbin/tcpdump/tcpdump/etherent.h
Normal file
34
usr.sbin/tcpdump/tcpdump/etherent.h
Normal file
@ -0,0 +1,34 @@
|
||||
/*
|
||||
* Copyright (c) 1990 The Regents of the University of California.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that: (1) source code distributions
|
||||
* retain the above copyright notice and this paragraph in its entirety, (2)
|
||||
* distributions including binary code include the above copyright notice and
|
||||
* this paragraph in its entirety in the documentation or other materials
|
||||
* provided with the distribution, and (3) all advertising materials mentioning
|
||||
* features or use of this software display the following acknowledgement:
|
||||
* ``This product includes software developed by the University of California,
|
||||
* Lawrence Berkeley Laboratory and its contributors.'' Neither the name of
|
||||
* the University nor the names of its contributors may be used to endorse
|
||||
* or promote products derived from this software without specific prior
|
||||
* written permission.
|
||||
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*
|
||||
* @(#) $Header: etherent.h,v 1.2 90/09/20 23:16:17 mccanne Exp $ (LBL)
|
||||
*/
|
||||
|
||||
/* File name of ethernet address data base. */
|
||||
|
||||
#define ETHERS_FILE "/etc/ethers"
|
||||
|
||||
struct etherent {
|
||||
u_char addr[6];
|
||||
char name[122];
|
||||
};
|
||||
|
||||
struct etherent *next_etherent();
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user