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554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
864 lines
18 KiB
C
864 lines
18 KiB
C
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* hack.invent.c - version 1.0.3 */
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#include "hack.h"
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#include <stdio.h>
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extern struct obj *splitobj();
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extern struct obj zeroobj;
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extern char morc;
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extern char quitchars[];
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static char *xprname();
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#ifndef NOWORM
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#include "def.wseg.h"
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extern struct wseg *wsegs[32];
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#endif NOWORM
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#define NOINVSYM '#'
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static int lastinvnr = 51; /* 0 ... 51 */
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static
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assigninvlet(otmp)
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register struct obj *otmp;
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{
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boolean inuse[52];
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register int i;
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register struct obj *obj;
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for(i = 0; i < 52; i++) inuse[i] = FALSE;
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for(obj = invent; obj; obj = obj->nobj) if(obj != otmp) {
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i = obj->invlet;
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if('a' <= i && i <= 'z') inuse[i - 'a'] = TRUE; else
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if('A' <= i && i <= 'Z') inuse[i - 'A' + 26] = TRUE;
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if(i == otmp->invlet) otmp->invlet = 0;
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}
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if((i = otmp->invlet) &&
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(('a' <= i && i <= 'z') || ('A' <= i && i <= 'Z')))
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return;
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for(i = lastinvnr+1; i != lastinvnr; i++) {
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if(i == 52) { i = -1; continue; }
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if(!inuse[i]) break;
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}
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otmp->invlet = (inuse[i] ? NOINVSYM :
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(i < 26) ? ('a'+i) : ('A'+i-26));
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lastinvnr = i;
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}
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struct obj *
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addinv(obj)
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register struct obj *obj;
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{
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register struct obj *otmp;
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/* merge or attach to end of chain */
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if(!invent) {
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invent = obj;
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otmp = 0;
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} else
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for(otmp = invent; /* otmp */; otmp = otmp->nobj) {
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if(merged(otmp, obj, 0))
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return(otmp);
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if(!otmp->nobj) {
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otmp->nobj = obj;
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break;
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}
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}
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obj->nobj = 0;
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if(flags.invlet_constant) {
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assigninvlet(obj);
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/*
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* The ordering of the chain is nowhere significant
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* so in case you prefer some other order than the
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* historical one, change the code below.
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*/
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if(otmp) { /* find proper place in chain */
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otmp->nobj = 0;
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if((invent->invlet ^ 040) > (obj->invlet ^ 040)) {
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obj->nobj = invent;
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invent = obj;
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} else
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for(otmp = invent; ; otmp = otmp->nobj) {
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if(!otmp->nobj ||
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(otmp->nobj->invlet ^ 040) > (obj->invlet ^ 040)){
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obj->nobj = otmp->nobj;
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otmp->nobj = obj;
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break;
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}
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}
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}
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}
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return(obj);
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}
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useup(obj)
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register struct obj *obj;
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{
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if(obj->quan > 1){
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obj->quan--;
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obj->owt = weight(obj);
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} else {
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setnotworn(obj);
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freeinv(obj);
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obfree(obj, (struct obj *) 0);
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}
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}
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freeinv(obj)
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register struct obj *obj;
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{
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register struct obj *otmp;
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if(obj == invent)
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invent = invent->nobj;
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else {
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for(otmp = invent; otmp->nobj != obj; otmp = otmp->nobj)
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if(!otmp->nobj) panic("freeinv");
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otmp->nobj = obj->nobj;
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}
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}
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/* destroy object in fobj chain (if unpaid, it remains on the bill) */
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delobj(obj) register struct obj *obj; {
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freeobj(obj);
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unpobj(obj);
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obfree(obj, (struct obj *) 0);
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}
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/* unlink obj from chain starting with fobj */
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freeobj(obj) register struct obj *obj; {
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register struct obj *otmp;
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if(obj == fobj) fobj = fobj->nobj;
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else {
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for(otmp = fobj; otmp->nobj != obj; otmp = otmp->nobj)
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if(!otmp) panic("error in freeobj");
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otmp->nobj = obj->nobj;
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}
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}
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/* Note: freegold throws away its argument! */
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freegold(gold) register struct gold *gold; {
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register struct gold *gtmp;
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if(gold == fgold) fgold = gold->ngold;
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else {
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for(gtmp = fgold; gtmp->ngold != gold; gtmp = gtmp->ngold)
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if(!gtmp) panic("error in freegold");
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gtmp->ngold = gold->ngold;
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}
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free((char *) gold);
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}
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deltrap(trap)
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register struct trap *trap;
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{
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register struct trap *ttmp;
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if(trap == ftrap)
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ftrap = ftrap->ntrap;
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else {
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for(ttmp = ftrap; ttmp->ntrap != trap; ttmp = ttmp->ntrap) ;
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ttmp->ntrap = trap->ntrap;
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}
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free((char *) trap);
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}
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struct wseg *m_atseg;
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struct monst *
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m_at(x,y)
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register x,y;
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{
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register struct monst *mtmp;
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#ifndef NOWORM
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register struct wseg *wtmp;
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#endif NOWORM
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m_atseg = 0;
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for(mtmp = fmon; mtmp; mtmp = mtmp->nmon){
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if(mtmp->mx == x && mtmp->my == y)
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return(mtmp);
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#ifndef NOWORM
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if(mtmp->wormno){
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for(wtmp = wsegs[mtmp->wormno]; wtmp; wtmp = wtmp->nseg)
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if(wtmp->wx == x && wtmp->wy == y){
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m_atseg = wtmp;
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return(mtmp);
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}
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}
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#endif NOWORM
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}
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return(0);
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}
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struct obj *
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o_at(x,y)
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register x,y;
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{
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register struct obj *otmp;
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for(otmp = fobj; otmp; otmp = otmp->nobj)
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if(otmp->ox == x && otmp->oy == y) return(otmp);
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return(0);
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}
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struct obj *
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sobj_at(n,x,y)
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register n,x,y;
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{
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register struct obj *otmp;
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for(otmp = fobj; otmp; otmp = otmp->nobj)
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if(otmp->ox == x && otmp->oy == y && otmp->otyp == n)
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return(otmp);
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return(0);
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}
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carried(obj) register struct obj *obj; {
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register struct obj *otmp;
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for(otmp = invent; otmp; otmp = otmp->nobj)
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if(otmp == obj) return(1);
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return(0);
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}
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carrying(type)
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register int type;
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{
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register struct obj *otmp;
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for(otmp = invent; otmp; otmp = otmp->nobj)
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if(otmp->otyp == type)
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return(TRUE);
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return(FALSE);
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}
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struct obj *
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o_on(id, objchn) unsigned int id; register struct obj *objchn; {
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while(objchn) {
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if(objchn->o_id == id) return(objchn);
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objchn = objchn->nobj;
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}
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return((struct obj *) 0);
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}
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struct trap *
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t_at(x,y)
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register x,y;
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{
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register struct trap *trap = ftrap;
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while(trap) {
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if(trap->tx == x && trap->ty == y) return(trap);
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trap = trap->ntrap;
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}
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return(0);
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}
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struct gold *
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g_at(x,y)
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register x,y;
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{
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register struct gold *gold = fgold;
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while(gold) {
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if(gold->gx == x && gold->gy == y) return(gold);
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gold = gold->ngold;
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}
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return(0);
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}
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/* make dummy object structure containing gold - for temporary use only */
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struct obj *
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mkgoldobj(q)
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register long q;
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{
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register struct obj *otmp;
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otmp = newobj(0);
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/* should set o_id etc. but otmp will be freed soon */
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otmp->olet = '$';
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u.ugold -= q;
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OGOLD(otmp) = q;
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flags.botl = 1;
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return(otmp);
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}
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/*
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* getobj returns:
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* struct obj *xxx: object to do something with.
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* (struct obj *) 0 error return: no object.
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* &zeroobj explicitly no object (as in w-).
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*/
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struct obj *
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getobj(let,word)
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register char *let,*word;
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{
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register struct obj *otmp;
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register char ilet,ilet1,ilet2;
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char buf[BUFSZ];
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char lets[BUFSZ];
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register int foo = 0, foo2;
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register char *bp = buf;
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xchar allowcnt = 0; /* 0, 1 or 2 */
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boolean allowgold = FALSE;
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boolean allowall = FALSE;
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boolean allownone = FALSE;
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xchar foox = 0;
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long cnt;
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if(*let == '0') let++, allowcnt = 1;
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if(*let == '$') let++, allowgold = TRUE;
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if(*let == '#') let++, allowall = TRUE;
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if(*let == '-') let++, allownone = TRUE;
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if(allownone) *bp++ = '-';
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if(allowgold) *bp++ = '$';
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if(bp > buf && bp[-1] == '-') *bp++ = ' ';
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ilet = 'a';
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for(otmp = invent; otmp; otmp = otmp->nobj){
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if(!*let || index(let, otmp->olet)) {
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bp[foo++] = flags.invlet_constant ? otmp->invlet : ilet;
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/* ugly check: remove inappropriate things */
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if((!strcmp(word, "take off") &&
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!(otmp->owornmask & (W_ARMOR - W_ARM2)))
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|| (!strcmp(word, "wear") &&
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(otmp->owornmask & (W_ARMOR | W_RING)))
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|| (!strcmp(word, "wield") &&
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(otmp->owornmask & W_WEP))) {
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foo--;
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foox++;
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}
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}
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if(ilet == 'z') ilet = 'A'; else ilet++;
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}
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bp[foo] = 0;
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if(foo == 0 && bp > buf && bp[-1] == ' ') *--bp = 0;
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(void) strcpy(lets, bp); /* necessary since we destroy buf */
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if(foo > 5) { /* compactify string */
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foo = foo2 = 1;
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ilet2 = bp[0];
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ilet1 = bp[1];
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while(ilet = bp[++foo2] = bp[++foo]){
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if(ilet == ilet1+1){
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if(ilet1 == ilet2+1)
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bp[foo2 - 1] = ilet1 = '-';
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else if(ilet2 == '-') {
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bp[--foo2] = ++ilet1;
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continue;
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}
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}
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ilet2 = ilet1;
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ilet1 = ilet;
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}
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}
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if(!foo && !allowall && !allowgold && !allownone) {
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pline("You don't have anything %sto %s.",
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foox ? "else " : "", word);
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return(0);
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}
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for(;;) {
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if(!buf[0])
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pline("What do you want to %s [*]? ", word);
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else
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pline("What do you want to %s [%s or ?*]? ",
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word, buf);
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cnt = 0;
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ilet = readchar();
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while(digit(ilet) && allowcnt) {
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if (cnt < 100000000)
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cnt = 10*cnt + (ilet - '0');
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else
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cnt = 999999999;
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allowcnt = 2; /* signal presence of cnt */
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ilet = readchar();
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}
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if(digit(ilet)) {
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pline("No count allowed with this command.");
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continue;
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}
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if(index(quitchars,ilet))
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return((struct obj *)0);
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if(ilet == '-') {
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return(allownone ? &zeroobj : (struct obj *) 0);
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}
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if(ilet == '$') {
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if(!allowgold){
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pline("You cannot %s gold.", word);
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continue;
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}
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if(!(allowcnt == 2 && cnt < u.ugold))
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cnt = u.ugold;
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return(mkgoldobj(cnt));
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}
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if(ilet == '?') {
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doinv(lets);
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if(!(ilet = morc)) continue;
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/* he typed a letter (not a space) to more() */
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} else if(ilet == '*') {
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doinv((char *) 0);
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if(!(ilet = morc)) continue;
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/* ... */
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}
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if(flags.invlet_constant) {
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for(otmp = invent; otmp; otmp = otmp->nobj)
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if(otmp->invlet == ilet) break;
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} else {
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if(ilet >= 'A' && ilet <= 'Z') ilet += 'z'-'A'+1;
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ilet -= 'a';
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for(otmp = invent; otmp && ilet;
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ilet--, otmp = otmp->nobj) ;
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}
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if(!otmp) {
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pline("You don't have that object.");
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continue;
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}
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if(cnt < 0 || otmp->quan < cnt) {
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pline("You don't have that many! [You have %u]"
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, otmp->quan);
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continue;
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}
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break;
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}
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if(!allowall && let && !index(let,otmp->olet)) {
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pline("That is a silly thing to %s.",word);
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return(0);
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}
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if(allowcnt == 2) { /* cnt given */
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if(cnt == 0) return(0);
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if(cnt != otmp->quan) {
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register struct obj *obj;
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obj = splitobj(otmp, (int) cnt);
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if(otmp == uwep) setuwep(obj);
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}
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}
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return(otmp);
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}
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ckunpaid(otmp) register struct obj *otmp; {
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return( otmp->unpaid );
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}
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/* interactive version of getobj - used for Drop and Identify */
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/* return the number of times fn was called successfully */
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ggetobj(word, fn, max)
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char *word;
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int (*fn)(), max;
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{
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char buf[BUFSZ];
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register char *ip;
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register char sym;
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register int oletct = 0, iletct = 0;
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register boolean allflag = FALSE;
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char olets[20], ilets[20];
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int (*ckfn)() = (int (*)()) 0;
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xchar allowgold = (u.ugold && !strcmp(word, "drop")) ? 1 : 0; /* BAH */
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if(!invent && !allowgold){
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pline("You have nothing to %s.", word);
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return(0);
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} else {
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register struct obj *otmp = invent;
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register int uflg = 0;
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if(allowgold) ilets[iletct++] = '$';
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ilets[iletct] = 0;
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while(otmp) {
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if(!index(ilets, otmp->olet)){
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ilets[iletct++] = otmp->olet;
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ilets[iletct] = 0;
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}
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if(otmp->unpaid) uflg = 1;
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otmp = otmp->nobj;
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}
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ilets[iletct++] = ' ';
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if(uflg) ilets[iletct++] = 'u';
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if(invent) ilets[iletct++] = 'a';
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ilets[iletct] = 0;
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}
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pline("What kinds of thing do you want to %s? [%s] ",
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word, ilets);
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getlin(buf);
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if(buf[0] == '\033') {
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clrlin();
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return(0);
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}
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ip = buf;
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olets[0] = 0;
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while(sym = *ip++){
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if(sym == ' ') continue;
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if(sym == '$') {
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if(allowgold == 1)
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(*fn)(mkgoldobj(u.ugold));
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else if(!u.ugold)
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pline("You have no gold.");
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allowgold = 2;
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} else
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if(sym == 'a' || sym == 'A') allflag = TRUE; else
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if(sym == 'u' || sym == 'U') ckfn = ckunpaid; else
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if(index("!%?[()=*/\"0", sym)){
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if(!index(olets, sym)){
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olets[oletct++] = sym;
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olets[oletct] = 0;
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}
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}
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else pline("You don't have any %c's.", sym);
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}
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if(allowgold == 2 && !oletct)
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return(1); /* he dropped gold (or at least tried to) */
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else
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return(askchain(invent, olets, allflag, fn, ckfn, max));
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}
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/*
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* Walk through the chain starting at objchn and ask for all objects
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* with olet in olets (if nonNULL) and satisfying ckfn (if nonNULL)
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* whether the action in question (i.e., fn) has to be performed.
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* If allflag then no questions are asked. Max gives the max nr of
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* objects to be treated. Return the number of objects treated.
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*/
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askchain(objchn, olets, allflag, fn, ckfn, max)
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struct obj *objchn;
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register char *olets;
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int allflag;
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int (*fn)(), (*ckfn)();
|
|
int max;
|
|
{
|
|
register struct obj *otmp, *otmp2;
|
|
register char sym, ilet;
|
|
register int cnt = 0;
|
|
ilet = 'a'-1;
|
|
for(otmp = objchn; otmp; otmp = otmp2){
|
|
if(ilet == 'z') ilet = 'A'; else ilet++;
|
|
otmp2 = otmp->nobj;
|
|
if(olets && *olets && !index(olets, otmp->olet)) continue;
|
|
if(ckfn && !(*ckfn)(otmp)) continue;
|
|
if(!allflag) {
|
|
pline(xprname(otmp, ilet));
|
|
addtopl(" [nyaq]? ");
|
|
sym = readchar();
|
|
}
|
|
else sym = 'y';
|
|
|
|
switch(sym){
|
|
case 'a':
|
|
allflag = 1;
|
|
case 'y':
|
|
cnt += (*fn)(otmp);
|
|
if(--max == 0) goto ret;
|
|
case 'n':
|
|
default:
|
|
break;
|
|
case 'q':
|
|
goto ret;
|
|
}
|
|
}
|
|
pline(cnt ? "That was all." : "No applicable objects.");
|
|
ret:
|
|
return(cnt);
|
|
}
|
|
|
|
obj_to_let(obj) /* should of course only be called for things in invent */
|
|
register struct obj *obj;
|
|
{
|
|
register struct obj *otmp;
|
|
register char ilet;
|
|
|
|
if(flags.invlet_constant)
|
|
return(obj->invlet);
|
|
ilet = 'a';
|
|
for(otmp = invent; otmp && otmp != obj; otmp = otmp->nobj)
|
|
if(++ilet > 'z') ilet = 'A';
|
|
return(otmp ? ilet : NOINVSYM);
|
|
}
|
|
|
|
prinv(obj)
|
|
register struct obj *obj;
|
|
{
|
|
pline(xprname(obj, obj_to_let(obj)));
|
|
}
|
|
|
|
static char *
|
|
xprname(obj,let)
|
|
register struct obj *obj;
|
|
register char let;
|
|
{
|
|
static char li[BUFSZ];
|
|
|
|
(void) sprintf(li, "%c - %s.",
|
|
flags.invlet_constant ? obj->invlet : let,
|
|
doname(obj));
|
|
return(li);
|
|
}
|
|
|
|
ddoinv()
|
|
{
|
|
doinv((char *) 0);
|
|
return(0);
|
|
}
|
|
|
|
/* called with 0 or "": all objects in inventory */
|
|
/* otherwise: all objects with (serial) letter in lets */
|
|
doinv(lets)
|
|
register char *lets;
|
|
{
|
|
register struct obj *otmp;
|
|
register char ilet;
|
|
int ct = 0;
|
|
char any[BUFSZ];
|
|
|
|
morc = 0; /* just to be sure */
|
|
|
|
if(!invent){
|
|
pline("Not carrying anything.");
|
|
return;
|
|
}
|
|
|
|
cornline(0, (char *) 0);
|
|
ilet = 'a';
|
|
for(otmp = invent; otmp; otmp = otmp->nobj) {
|
|
if(flags.invlet_constant) ilet = otmp->invlet;
|
|
if(!lets || !*lets || index(lets, ilet)) {
|
|
cornline(1, xprname(otmp, ilet));
|
|
any[ct++] = ilet;
|
|
}
|
|
if(!flags.invlet_constant) if(++ilet > 'z') ilet = 'A';
|
|
}
|
|
any[ct] = 0;
|
|
cornline(2, any);
|
|
}
|
|
|
|
dotypeinv () /* free after Robert Viduya */
|
|
/* Changed to one type only, so he doesnt have to type cr */
|
|
{
|
|
char c, ilet;
|
|
char stuff[BUFSZ];
|
|
register int stct;
|
|
register struct obj *otmp;
|
|
boolean billx = inshop() && doinvbill(0);
|
|
boolean unpd = FALSE;
|
|
|
|
if (!invent && !u.ugold && !billx) {
|
|
pline ("You aren't carrying anything.");
|
|
return(0);
|
|
}
|
|
|
|
stct = 0;
|
|
if(u.ugold) stuff[stct++] = '$';
|
|
stuff[stct] = 0;
|
|
for(otmp = invent; otmp; otmp = otmp->nobj) {
|
|
if (!index (stuff, otmp->olet)) {
|
|
stuff[stct++] = otmp->olet;
|
|
stuff[stct] = 0;
|
|
}
|
|
if(otmp->unpaid)
|
|
unpd = TRUE;
|
|
}
|
|
if(unpd) stuff[stct++] = 'u';
|
|
if(billx) stuff[stct++] = 'x';
|
|
stuff[stct] = 0;
|
|
|
|
if(stct > 1) {
|
|
pline ("What type of object [%s] do you want an inventory of? ",
|
|
stuff);
|
|
c = readchar();
|
|
if(index(quitchars,c)) return(0);
|
|
} else
|
|
c = stuff[0];
|
|
|
|
if(c == '$')
|
|
return(doprgold());
|
|
|
|
if(c == 'x' || c == 'X') {
|
|
if(billx)
|
|
(void) doinvbill(1);
|
|
else
|
|
pline("No used-up objects on the shopping bill.");
|
|
return(0);
|
|
}
|
|
|
|
if((c == 'u' || c == 'U') && !unpd) {
|
|
pline("You are not carrying any unpaid objects.");
|
|
return(0);
|
|
}
|
|
|
|
stct = 0;
|
|
ilet = 'a';
|
|
for (otmp = invent; otmp; otmp = otmp -> nobj) {
|
|
if(flags.invlet_constant) ilet = otmp->invlet;
|
|
if (c == otmp -> olet || (c == 'u' && otmp -> unpaid))
|
|
stuff[stct++] = ilet;
|
|
if(!flags.invlet_constant) if(++ilet > 'z') ilet = 'A';
|
|
}
|
|
stuff[stct] = '\0';
|
|
if(stct == 0)
|
|
pline("You have no such objects.");
|
|
else
|
|
doinv (stuff);
|
|
|
|
return(0);
|
|
}
|
|
|
|
/* look at what is here */
|
|
dolook() {
|
|
register struct obj *otmp, *otmp0;
|
|
register struct gold *gold;
|
|
char *verb = Blind ? "feel" : "see";
|
|
int ct = 0;
|
|
|
|
if(!u.uswallow) {
|
|
if(Blind) {
|
|
pline("You try to feel what is lying here on the floor.");
|
|
if(Levitation) { /* ab@unido */
|
|
pline("You cannot reach the floor!");
|
|
return(1);
|
|
}
|
|
}
|
|
otmp0 = o_at(u.ux, u.uy);
|
|
gold = g_at(u.ux, u.uy);
|
|
}
|
|
|
|
if(u.uswallow || (!otmp0 && !gold)) {
|
|
pline("You %s no objects here.", verb);
|
|
return(!!Blind);
|
|
}
|
|
|
|
cornline(0, "Things that are here:");
|
|
for(otmp = otmp0; otmp; otmp = otmp->nobj) {
|
|
if(otmp->ox == u.ux && otmp->oy == u.uy) {
|
|
ct++;
|
|
cornline(1, doname(otmp));
|
|
if(Blind && otmp->otyp == DEAD_COCKATRICE && !uarmg) {
|
|
pline("Touching the dead cockatrice is a fatal mistake ...");
|
|
pline("You die ...");
|
|
killer = "dead cockatrice";
|
|
done("died");
|
|
}
|
|
}
|
|
}
|
|
|
|
if(gold) {
|
|
char gbuf[30];
|
|
|
|
(void) sprintf(gbuf, "%ld gold piece%s",
|
|
gold->amount, plur(gold->amount));
|
|
if(!ct++)
|
|
pline("You %s here %s.", verb, gbuf);
|
|
else
|
|
cornline(1, gbuf);
|
|
}
|
|
|
|
if(ct == 1 && !gold) {
|
|
pline("You %s here %s.", verb, doname(otmp0));
|
|
cornline(3, (char *) 0);
|
|
}
|
|
if(ct > 1)
|
|
cornline(2, (char *) 0);
|
|
return(!!Blind);
|
|
}
|
|
|
|
stackobj(obj) register struct obj *obj; {
|
|
register struct obj *otmp = fobj;
|
|
for(otmp = fobj; otmp; otmp = otmp->nobj) if(otmp != obj)
|
|
if(otmp->ox == obj->ox && otmp->oy == obj->oy &&
|
|
merged(obj,otmp,1))
|
|
return;
|
|
}
|
|
|
|
/* merge obj with otmp and delete obj if types agree */
|
|
merged(otmp,obj,lose) register struct obj *otmp, *obj; {
|
|
if(obj->otyp == otmp->otyp &&
|
|
obj->unpaid == otmp->unpaid &&
|
|
obj->spe == otmp->spe &&
|
|
obj->dknown == otmp->dknown &&
|
|
obj->cursed == otmp->cursed &&
|
|
(index("%*?!", obj->olet) ||
|
|
(obj->known == otmp->known &&
|
|
(obj->olet == WEAPON_SYM && obj->otyp < BOOMERANG)))) {
|
|
otmp->quan += obj->quan;
|
|
otmp->owt += obj->owt;
|
|
if(lose) freeobj(obj);
|
|
obfree(obj,otmp); /* free(obj), bill->otmp */
|
|
return(1);
|
|
} else return(0);
|
|
}
|
|
|
|
/*
|
|
* Gold is no longer displayed; in fact, when you have a lot of money,
|
|
* it may take a while before you have counted it all.
|
|
* [Bug: d$ and pickup still tell you how much it was.]
|
|
*/
|
|
extern int (*occupation)();
|
|
extern char *occtxt;
|
|
static long goldcounted;
|
|
|
|
countgold(){
|
|
if((goldcounted += 100*(u.ulevel + 1)) >= u.ugold) {
|
|
long eps = 0;
|
|
if(!rn2(2)) eps = rnd((int) (u.ugold/100 + 1));
|
|
pline("You probably have about %ld gold pieces.",
|
|
u.ugold + eps);
|
|
return(0); /* done */
|
|
}
|
|
return(1); /* continue */
|
|
}
|
|
|
|
doprgold(){
|
|
if(!u.ugold)
|
|
pline("You do not carry any gold.");
|
|
else if(u.ugold <= 500)
|
|
pline("You are carrying %ld gold pieces.", u.ugold);
|
|
else {
|
|
pline("You sit down in order to count your gold pieces.");
|
|
goldcounted = 500;
|
|
occupation = countgold;
|
|
occtxt = "counting your gold";
|
|
}
|
|
return(1);
|
|
}
|
|
|
|
/* --- end of gold counting section --- */
|
|
|
|
doprwep(){
|
|
if(!uwep) pline("You are empty handed.");
|
|
else prinv(uwep);
|
|
return(0);
|
|
}
|
|
|
|
doprarm(){
|
|
if(!uarm && !uarmg && !uarms && !uarmh)
|
|
pline("You are not wearing any armor.");
|
|
else {
|
|
char lets[6];
|
|
register int ct = 0;
|
|
|
|
if(uarm) lets[ct++] = obj_to_let(uarm);
|
|
if(uarm2) lets[ct++] = obj_to_let(uarm2);
|
|
if(uarmh) lets[ct++] = obj_to_let(uarmh);
|
|
if(uarms) lets[ct++] = obj_to_let(uarms);
|
|
if(uarmg) lets[ct++] = obj_to_let(uarmg);
|
|
lets[ct] = 0;
|
|
doinv(lets);
|
|
}
|
|
return(0);
|
|
}
|
|
|
|
doprring(){
|
|
if(!uleft && !uright)
|
|
pline("You are not wearing any rings.");
|
|
else {
|
|
char lets[3];
|
|
register int ct = 0;
|
|
|
|
if(uleft) lets[ct++] = obj_to_let(uleft);
|
|
if(uright) lets[ct++] = obj_to_let(uright);
|
|
lets[ct] = 0;
|
|
doinv(lets);
|
|
}
|
|
return(0);
|
|
}
|
|
|
|
digit(c) char c; {
|
|
return(c >= '0' && c <= '9');
|
|
}
|