mirror of
https://git.FreeBSD.org/src.git
synced 2024-12-11 09:50:12 +00:00
b945938c63
frequent use of ``register var'' instead of ``register int var'' and the removal of the register hint in the previous commit.
360 lines
8.9 KiB
C
360 lines
8.9 KiB
C
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
|
/* hack.fight.c - version 1.0.3 */
|
|
/* $FreeBSD$ */
|
|
|
|
#include "hack.h"
|
|
extern struct permonst li_dog, dog, la_dog;
|
|
extern char *exclam(), *xname();
|
|
extern struct obj *mkobj_at();
|
|
|
|
static boolean far_noise;
|
|
static long noisetime;
|
|
|
|
/* hitmm returns 0 (miss), 1 (hit), or 2 (kill) */
|
|
hitmm(magr,mdef) struct monst *magr,*mdef; {
|
|
struct permonst *pa = magr->data, *pd = mdef->data;
|
|
int hit;
|
|
schar tmp;
|
|
boolean vis;
|
|
if(index("Eauy", pa->mlet)) return(0);
|
|
if(magr->mfroz) return(0); /* riv05!a3 */
|
|
tmp = pd->ac + pa->mlevel;
|
|
if(mdef->mconf || mdef->mfroz || mdef->msleep){
|
|
tmp += 4;
|
|
if(mdef->msleep) mdef->msleep = 0;
|
|
}
|
|
hit = (tmp > rnd(20));
|
|
if(hit) mdef->msleep = 0;
|
|
vis = (cansee(magr->mx,magr->my) && cansee(mdef->mx,mdef->my));
|
|
if(vis){
|
|
char buf[BUFSZ];
|
|
if(mdef->mimic) seemimic(mdef);
|
|
if(magr->mimic) seemimic(magr);
|
|
(void) sprintf(buf,"%s %s", Monnam(magr),
|
|
hit ? "hits" : "misses");
|
|
pline("%s %s.", buf, monnam(mdef));
|
|
} else {
|
|
boolean far = (dist(magr->mx, magr->my) > 15);
|
|
if(far != far_noise || moves-noisetime > 10) {
|
|
far_noise = far;
|
|
noisetime = moves;
|
|
pline("You hear some noises%s.",
|
|
far ? " in the distance" : "");
|
|
}
|
|
}
|
|
if(hit){
|
|
if(magr->data->mlet == 'c' && !magr->cham) {
|
|
magr->mhpmax += 3;
|
|
if(vis) pline("%s is turned to stone!", Monnam(mdef));
|
|
else if(mdef->mtame)
|
|
pline("You have a peculiarly sad feeling for a moment, then it passes.");
|
|
monstone(mdef);
|
|
hit = 2;
|
|
} else
|
|
if((mdef->mhp -= d(pa->damn,pa->damd)) < 1) {
|
|
magr->mhpmax += 1 + rn2(pd->mlevel+1);
|
|
if(magr->mtame && magr->mhpmax > 8*pa->mlevel){
|
|
if(pa == &li_dog) magr->data = pa = &dog;
|
|
else if(pa == &dog) magr->data = pa = &la_dog;
|
|
}
|
|
if(vis) pline("%s is killed!", Monnam(mdef));
|
|
else if(mdef->mtame)
|
|
pline("You have a sad feeling for a moment, then it passes.");
|
|
mondied(mdef);
|
|
hit = 2;
|
|
}
|
|
}
|
|
return(hit);
|
|
}
|
|
|
|
/* drop (perhaps) a cadaver and remove monster */
|
|
mondied(mdef) struct monst *mdef; {
|
|
struct permonst *pd = mdef->data;
|
|
if(letter(pd->mlet) && rn2(3)){
|
|
(void) mkobj_at(pd->mlet,mdef->mx,mdef->my);
|
|
if(cansee(mdef->mx,mdef->my)){
|
|
unpmon(mdef);
|
|
atl(mdef->mx,mdef->my,fobj->olet);
|
|
}
|
|
stackobj(fobj);
|
|
}
|
|
mondead(mdef);
|
|
}
|
|
|
|
/* drop a rock and remove monster */
|
|
monstone(mdef) struct monst *mdef; {
|
|
extern char mlarge[];
|
|
if(index(mlarge, mdef->data->mlet))
|
|
mksobj_at(ENORMOUS_ROCK, mdef->mx, mdef->my);
|
|
else
|
|
mksobj_at(ROCK, mdef->mx, mdef->my);
|
|
if(cansee(mdef->mx, mdef->my)){
|
|
unpmon(mdef);
|
|
atl(mdef->mx,mdef->my,fobj->olet);
|
|
}
|
|
mondead(mdef);
|
|
}
|
|
|
|
|
|
fightm(mtmp) struct monst *mtmp; {
|
|
struct monst *mon;
|
|
for(mon = fmon; mon; mon = mon->nmon) if(mon != mtmp) {
|
|
if(DIST(mon->mx,mon->my,mtmp->mx,mtmp->my) < 3)
|
|
if(rn2(4))
|
|
return(hitmm(mtmp,mon));
|
|
}
|
|
return(-1);
|
|
}
|
|
|
|
/* u is hit by sth, but not a monster */
|
|
thitu(tlev,dam,name)
|
|
int tlev,dam;
|
|
char *name;
|
|
{
|
|
char buf[BUFSZ];
|
|
setan(name,buf);
|
|
if(u.uac + tlev <= rnd(20)) {
|
|
if(Blind) pline("It misses.");
|
|
else pline("You are almost hit by %s!", buf);
|
|
return(0);
|
|
} else {
|
|
if(Blind) pline("You are hit!");
|
|
else pline("You are hit by %s!", buf);
|
|
losehp(dam,name);
|
|
return(1);
|
|
}
|
|
}
|
|
|
|
char mlarge[] = "bCDdegIlmnoPSsTUwY',&";
|
|
|
|
boolean
|
|
hmon(mon,obj,thrown) /* return TRUE if mon still alive */
|
|
struct monst *mon;
|
|
struct obj *obj;
|
|
int thrown;
|
|
{
|
|
int tmp;
|
|
boolean hittxt = FALSE;
|
|
|
|
if(!obj){
|
|
tmp = rnd(2); /* attack with bare hands */
|
|
if(mon->data->mlet == 'c' && !uarmg){
|
|
pline("You hit the cockatrice with your bare hands.");
|
|
pline("You turn to stone ...");
|
|
done_in_by(mon);
|
|
}
|
|
} else if(obj->olet == WEAPON_SYM || obj->otyp == PICK_AXE) {
|
|
if(obj == uwep && (obj->otyp > SPEAR || obj->otyp < BOOMERANG))
|
|
tmp = rnd(2);
|
|
else {
|
|
if(index(mlarge, mon->data->mlet)) {
|
|
tmp = rnd(objects[obj->otyp].wldam);
|
|
if(obj->otyp == TWO_HANDED_SWORD) tmp += d(2,6);
|
|
else if(obj->otyp == FLAIL) tmp += rnd(4);
|
|
} else {
|
|
tmp = rnd(objects[obj->otyp].wsdam);
|
|
}
|
|
tmp += obj->spe;
|
|
if(!thrown && obj == uwep && obj->otyp == BOOMERANG
|
|
&& !rn2(3)){
|
|
pline("As you hit %s, the boomerang breaks into splinters.",
|
|
monnam(mon));
|
|
freeinv(obj);
|
|
setworn((struct obj *) 0, obj->owornmask);
|
|
obfree(obj, (struct obj *) 0);
|
|
tmp++;
|
|
}
|
|
}
|
|
if(mon->data->mlet == 'O' && obj->otyp == TWO_HANDED_SWORD &&
|
|
!strcmp(ONAME(obj), "Orcrist"))
|
|
tmp += rnd(10);
|
|
} else switch(obj->otyp) {
|
|
case HEAVY_IRON_BALL:
|
|
tmp = rnd(25); break;
|
|
case EXPENSIVE_CAMERA:
|
|
pline("You succeed in destroying your camera. Congratulations!");
|
|
freeinv(obj);
|
|
if(obj->owornmask)
|
|
setworn((struct obj *) 0, obj->owornmask);
|
|
obfree(obj, (struct obj *) 0);
|
|
return(TRUE);
|
|
case DEAD_COCKATRICE:
|
|
pline("You hit %s with the cockatrice corpse.",
|
|
monnam(mon));
|
|
if(mon->data->mlet == 'c') {
|
|
tmp = 1;
|
|
hittxt = TRUE;
|
|
break;
|
|
}
|
|
pline("%s is turned to stone!", Monnam(mon));
|
|
killed(mon);
|
|
return(FALSE);
|
|
case CLOVE_OF_GARLIC: /* no effect against demons */
|
|
if(index(UNDEAD, mon->data->mlet))
|
|
mon->mflee = 1;
|
|
tmp = 1;
|
|
break;
|
|
default:
|
|
/* non-weapons can damage because of their weight */
|
|
/* (but not too much) */
|
|
tmp = obj->owt/10;
|
|
if(tmp < 1) tmp = 1;
|
|
else tmp = rnd(tmp);
|
|
if(tmp > 6) tmp = 6;
|
|
}
|
|
|
|
/****** NOTE: perhaps obj is undefined!! (if !thrown && BOOMERANG) */
|
|
|
|
tmp += u.udaminc + dbon();
|
|
if(u.uswallow) {
|
|
if((tmp -= u.uswldtim) <= 0) {
|
|
pline("Your arms are no longer able to hit.");
|
|
return(TRUE);
|
|
}
|
|
}
|
|
if(tmp < 1) tmp = 1;
|
|
mon->mhp -= tmp;
|
|
if(mon->mhp < 1) {
|
|
killed(mon);
|
|
return(FALSE);
|
|
}
|
|
if(mon->mtame && (!mon->mflee || mon->mfleetim)) {
|
|
mon->mflee = 1; /* Rick Richardson */
|
|
mon->mfleetim += 10*rnd(tmp);
|
|
}
|
|
|
|
if(!hittxt) {
|
|
if(thrown)
|
|
/* this assumes that we cannot throw plural things */
|
|
hit( xname(obj) /* or: objects[obj->otyp].oc_name */,
|
|
mon, exclam(tmp) );
|
|
else if(Blind)
|
|
pline("You hit it.");
|
|
else
|
|
pline("You hit %s%s", monnam(mon), exclam(tmp));
|
|
}
|
|
|
|
if(u.umconf && !thrown) {
|
|
if(!Blind) {
|
|
pline("Your hands stop glowing blue.");
|
|
if(!mon->mfroz && !mon->msleep)
|
|
pline("%s appears confused.",Monnam(mon));
|
|
}
|
|
mon->mconf = 1;
|
|
u.umconf = 0;
|
|
}
|
|
return(TRUE); /* mon still alive */
|
|
}
|
|
|
|
/* try to attack; return FALSE if monster evaded */
|
|
/* u.dx and u.dy must be set */
|
|
attack(mtmp)
|
|
struct monst *mtmp;
|
|
{
|
|
schar tmp;
|
|
boolean malive = TRUE;
|
|
struct permonst *mdat;
|
|
mdat = mtmp->data;
|
|
|
|
u_wipe_engr(3); /* andrew@orca: prevent unlimited pick-axe attacks */
|
|
|
|
if(mdat->mlet == 'L' && !mtmp->mfroz && !mtmp->msleep &&
|
|
!mtmp->mconf && mtmp->mcansee && !rn2(7) &&
|
|
(m_move(mtmp, 0) == 2 /* he died */ || /* he moved: */
|
|
mtmp->mx != u.ux+u.dx || mtmp->my != u.uy+u.dy))
|
|
return(FALSE);
|
|
|
|
if(mtmp->mimic){
|
|
if(!u.ustuck && !mtmp->mflee) u.ustuck = mtmp;
|
|
switch(levl[u.ux+u.dx][u.uy+u.dy].scrsym){
|
|
case '+':
|
|
pline("The door actually was a Mimic.");
|
|
break;
|
|
case '$':
|
|
pline("The chest was a Mimic!");
|
|
break;
|
|
default:
|
|
pline("Wait! That's a Mimic!");
|
|
}
|
|
wakeup(mtmp); /* clears mtmp->mimic */
|
|
return(TRUE);
|
|
}
|
|
|
|
wakeup(mtmp);
|
|
|
|
if(mtmp->mhide && mtmp->mundetected){
|
|
struct obj *obj;
|
|
|
|
mtmp->mundetected = 0;
|
|
if((obj = o_at(mtmp->mx,mtmp->my)) && !Blind)
|
|
pline("Wait! There's a %s hiding under %s!",
|
|
mdat->mname, doname(obj));
|
|
return(TRUE);
|
|
}
|
|
|
|
tmp = u.uluck + u.ulevel + mdat->ac + abon();
|
|
if(uwep) {
|
|
if(uwep->olet == WEAPON_SYM || uwep->otyp == PICK_AXE)
|
|
tmp += uwep->spe;
|
|
if(uwep->otyp == TWO_HANDED_SWORD) tmp -= 1;
|
|
else if(uwep->otyp == DAGGER) tmp += 2;
|
|
else if(uwep->otyp == CRYSKNIFE) tmp += 3;
|
|
else if(uwep->otyp == SPEAR &&
|
|
index("XDne", mdat->mlet)) tmp += 2;
|
|
}
|
|
if(mtmp->msleep) {
|
|
mtmp->msleep = 0;
|
|
tmp += 2;
|
|
}
|
|
if(mtmp->mfroz) {
|
|
tmp += 4;
|
|
if(!rn2(10)) mtmp->mfroz = 0;
|
|
}
|
|
if(mtmp->mflee) tmp += 2;
|
|
if(u.utrap) tmp -= 3;
|
|
|
|
/* with a lot of luggage, your agility diminishes */
|
|
tmp -= (inv_weight() + 40)/20;
|
|
|
|
if(tmp <= rnd(20) && !u.uswallow){
|
|
if(Blind) pline("You miss it.");
|
|
else pline("You miss %s.",monnam(mtmp));
|
|
} else {
|
|
/* we hit the monster; be careful: it might die! */
|
|
|
|
if((malive = hmon(mtmp,uwep,0)) == TRUE) {
|
|
/* monster still alive */
|
|
if(!rn2(25) && mtmp->mhp < mtmp->mhpmax/2) {
|
|
mtmp->mflee = 1;
|
|
if(!rn2(3)) mtmp->mfleetim = rnd(100);
|
|
if(u.ustuck == mtmp && !u.uswallow)
|
|
u.ustuck = 0;
|
|
}
|
|
#ifndef NOWORM
|
|
if(mtmp->wormno)
|
|
cutworm(mtmp, u.ux+u.dx, u.uy+u.dy,
|
|
uwep ? uwep->otyp : 0);
|
|
#endif NOWORM
|
|
}
|
|
if(mdat->mlet == 'a') {
|
|
if(rn2(2)) {
|
|
pline("You are splashed by the blob's acid!");
|
|
losehp_m(rnd(6), mtmp);
|
|
if(!rn2(30)) corrode_armor();
|
|
}
|
|
if(!rn2(6)) corrode_weapon();
|
|
}
|
|
}
|
|
if(malive && mdat->mlet == 'E' && canseemon(mtmp)
|
|
&& !mtmp->mcan && rn2(3)) {
|
|
if(mtmp->mcansee) {
|
|
pline("You are frozen by the floating eye's gaze!");
|
|
nomul((u.ulevel > 6 || rn2(4)) ? rn1(20,-21) : -200);
|
|
} else {
|
|
pline("The blinded floating eye cannot defend itself.");
|
|
if(!rn2(500)) if((int)u.uluck > LUCKMIN) u.uluck--;
|
|
}
|
|
}
|
|
return(TRUE);
|
|
}
|