# # Formats for various forms of compressed data # Formats for "compress" proper have been moved into "compress.c", # because it tries to uncompress it to figure out what's inside. # According to gzip.h, this is the correct byte order for packed data. # 0 string \037\036 packed data # # This magic number is byte-order-independent. # 0 short 017437 old packed data # # XXX - why *two* entries for "compacted data", one of which is # byte-order independent, and one of which is byte-order dependent? # 0 short 0x1fff compacted data 0 string \377\037 compacted data 0 short 0145405 huf output # # Squeeze and Crunch... # These numbers were gleaned from the Unix versions of the programs to # handle these formats. Note that I can only uncrunch, not crunch, and # I didn't have a crunched file handy, so the crunch number is untested. # Keith Waclena 0 leshort 0x76FF squeezed data (CP/M, DOS) 0 leshort 0x76FE crunched data (CP/M, DOS) # Freeze 0 string \037\237 Frozen file 2.1 0 string \037\236 Frozen file 1.0 (or gzip 0.5) # # Standard unix compress # 0 string \037\235 compressed data >2 byte&0x80 >0 block compressed >2 byte&0x1f x %d bits 0 string \037\240 LZH compressed data