{ lib, stdenv, SDL2, cmake, copyDesktopItems, fetchFromGitHub, fetchpatch, fetchurl, imagemagick, imgui, libpng, libpulseaudio, libzip, lsb-release, makeDesktopItem, makeWrapper, ninja, nlohmann_json, pkg-config, python3, spdlog, stormlib, tinyxml-2, writeTextFile, zenity, }: let # This would get fetched at build time otherwise, see: # https://github.com/HarbourMasters/2ship2harkinian/blob/1.0.2/mm/CMakeLists.txt#L708 gamecontrollerdb = fetchurl { name = "gamecontrollerdb.txt"; url = "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/b1759cf84028aab89caa1c395e198c340b8dfd89/gamecontrollerdb.txt"; hash = "sha256-7C5EkqBIhLGNJuhi3832y0ffW5Ep7iuTYXb1bL5h2Js="; }; # 2ship needs a specific imgui version imgui' = imgui.overrideAttrs rec { version = "1.90.6"; src = fetchFromGitHub { owner = "ocornut"; repo = "imgui"; rev = "v${version}-docking"; hash = "sha256-Y8lZb1cLJF48sbuxQ3vXq6GLru/WThR78pq7LlORIzc="; }; }; libgfxd = fetchFromGitHub { owner = "glankk"; repo = "libgfxd"; rev = "96fd3b849f38b3a7c7b7f3ff03c5921d328e6cdf"; hash = "sha256-dedZuV0BxU6goT+rPvrofYqTz9pTA/f6eQcsvpDWdvQ="; }; yaml_cpp = fetchFromGitHub { owner = "jbeder"; repo = "yaml-cpp"; rev = "f7320141120f720aecc4c32be25586e7da9eb978"; hash = "sha256-J87oS6Az1/vNdyXu3L7KmUGWzU0IAkGrGMUUha+xDXI="; }; # spdlog = fetchFromGitHub { # owner = "gabime"; # repo = "spdlog"; # rev = "7e635fca68d014934b4af8a1cf874f63989352b7"; # hash = "sha256-cxTaOuLXHRU8xMz9gluYz0a93O0ez2xOxbloyc1m1ns="; # }; # stb_impl = writeTextFile { # name = "stb_impl.c"; # text = '' # #define STB_IMAGE_IMPLEMENTATION # #include "stb_image.h" # ''; # }; # stb' = fetchurl { # name = "stb_image.h"; # url = "https://raw.githubusercontent.com/nothings/stb/0bc88af4de5fb022db643c2d8e549a0927749354/stb_image.h"; # hash = "sha256-xUsVponmofMsdeLsI6+kQuPg436JS3PBl00IZ5sg3Vw="; # }; # Apply 2ship's patch for stormlib stormlib' = stormlib.overrideAttrs (prev: rec { version = "9.25"; src = fetchFromGitHub { owner = "ladislav-zezula"; repo = "StormLib"; rev = "v${version}"; hash = "sha256-HTi2FKzKCbRaP13XERUmHkJgw8IfKaRJvsK3+YxFFdc="; }; nativeBuildInputs = prev.nativeBuildInputs ++ [ pkg-config ]; patches = (prev.patches or [ ]) ++ [ (fetchpatch { name = "stormlib-optimizations.patch"; url = "https://github.com/briaguya-ai/StormLib/commit/ff338b230544f8b2bb68d2fbe075175ed2fd758c.patch"; hash = "sha256-Jbnsu5E6PkBifcx/yULMVC//ab7tszYgktS09Azs5+4="; }) ]; }); thread_pool = fetchFromGitHub { owner = "bshoshany"; repo = "thread-pool"; rev = "v4.1.0"; hash = "sha256-zhRFEmPYNFLqQCfvdAaG5VBNle9Qm8FepIIIrT9sh88="; }; in stdenv.mkDerivation (finalAttrs: { pname = "starship-game"; version = "v1.0.0"; src = fetchFromGitHub { owner = "HarbourMasters"; repo = "starship"; # rev = "5e5e49da93e066f51c3010ba38f09331d866f2db"; tag = finalAttrs.version; hash = "sha256-kaLLlLuonqE2DJcRlWR4tCEBNjwIYFlzeDLcYsvMO7I="; fetchSubmodules = true; }; # patches = [ # # remove fetching stb as we will patch our own # ./0001-deps.patch # ]; nativeBuildInputs = [ cmake copyDesktopItems imagemagick lsb-release makeWrapper ninja pkg-config python3 ]; buildInputs = [ SDL2 imgui' libpng libpulseaudio libzip nlohmann_json spdlog stormlib' tinyxml-2 zenity ]; cmakeFlags = [ (lib.cmakeBool "NON_PORTABLE" true) (lib.cmakeFeature "CMAKE_INSTALL_PREFIX" "${placeholder "out"}/starship-game") (lib.cmakeFeature "FETCHCONTENT_SOURCE_DIR_IMGUI" "${imgui'.src}") (lib.cmakeFeature "FETCHCONTENT_SOURCE_DIR_LIBGFXD" "${libgfxd}") (lib.cmakeFeature "FETCHCONTENT_SOURCE_DIR_STORMLIB" "${stormlib'}") (lib.cmakeFeature "FETCHCONTENT_SOURCE_DIR_THREADPOOL" "${thread_pool}") ]; dontAddPrefix = true; # Linking fails without this hardeningDisable = [ "format" ]; # Pie needs to be enabled or else it segfaults hardeningEnable = [ "pie" ]; # preConfigure = '' # # mirror 2ship's stb # mkdir stb # cp ${stb'} ./stb/${stb'.name} # cp ${stb_impl} ./stb/${stb_impl.name} # substituteInPlace libultraship/cmake/dependencies/common.cmake \ # --replace-fail "\''${STB_DIR}" "/build/source/stb" # ''; # (cd tools/Torch && cmake -H. -Bbuild-cmake -GNinja \ # -DFETCHCONTENT_SOURCE_DIR_LIBGFXD=${libgfxd} \ # -DFETCHCONTENT_SOURCE_DIR_YAML-CPP=${finalAttrs.yaml_cpp_src} \ # -DFETCHCONTENT_SOURCE_DIR_SPDLOG=${finalAttrs.spdlog_src} # ) configurePhase = '' cmake -H. -Bbuild-cmake -GNinja \ -DFETCHCONTENT_SOURCE_DIR_IMGUI=${imgui'.src} \ -DFETCHCONTENT_SOURCE_DIR_STORMLIB=${stormlib'} \ -DFETCHCONTENT_SOURCE_DIR_THREADPOOL=${thread_pool} (cd tools/Torch && cmake -H. -Bbuild-cmake -GNinja \ -DFETCHCONTENT_SOURCE_DIR_LIBGFXD=${libgfxd} \ -DFETCHCONTENT_SOURCE_DIR_YAML-CPP=${yaml_cpp} \ -DFETCHCONTENT_SOURCE_DIR_SPDLOG=${spdlog} ) (cd libultraship && cmake -H. -Bbuild-cmake -GNinja \ -DFETCHCONTENT_SOURCE_DIR_LIBGFXD=${libgfxd} \ -DFETCHCONTENT_SOURCE_DIR_IMGUI=${imgui'.src} \ -DFETCHCONTENT_SOURCE_DIR_STORMLIB=${stormlib'} \ -DFETCHCONTENT_SOURCE_DIR_THREADPOOL=${thread_pool} ) ''; buildPhase = '' cmake --build build-cmake ''; postBuild = '' cp ${gamecontrollerdb} ${gamecontrollerdb.name} pushd ../OTRExporter python3 ./extract_assets.py -z ../build/ZAPD/ZAPD.out --norom --xml-root ../mm/assets/xml --custom-assets-path ../mm/assets/custom --custom-otr-file 2ship.o2r --port-ver ${finalAttrs.version} popd ''; preInstall = '' # Cmake likes it here for its install paths cp ../OTRExporter/2ship.o2r mm/ ''; postInstall = '' mkdir -p $out/bin ln -s $out/2s2h/2s2h.elf $out/bin/2s2h install -Dm644 ../mm/linux/2s2hIcon.png $out/share/pixmaps/2s2h.png ''; postFixup = '' wrapProgram $out/2s2h/2s2h.elf --prefix PATH ":" ${lib.makeBinPath [ zenity ]} ''; desktopItems = [ (makeDesktopItem { name = "starship"; icon = "starship"; exec = "starship"; comment = finalAttrs.meta.description; genericName = "Starship"; desktopName = "starship"; categories = [ "Game" ]; }) ]; meta = { homepage = "https://github.com/HarbourMasters/2ship2harkinian"; description = "A PC port of Majora's Mask with modern controls, widescreen, high-resolution, and more"; mainProgram = "starship"; platforms = [ "x86_64-linux" ]; maintainers = with lib.maintainers; [ ]; license = with lib.licenses; [ # # OTRExporter, OTRGui, ZAPDTR, libultraship # mit # # 2 Ship 2 Harkinian # cc0 # # Reverse engineering # unfree ]; }; })