# For a 64bit + 32bit system the LD_LIBRARY_PATH must contain both the 32bit and 64bit primus # libraries. Providing a different primusrun for each architecture will not work as expected. EG: # Using steam under wine can involve both 32bit and 64bit process. All of which inherit the # same LD_LIBRARY_PATH. # Other distributions do the same. { stdenv, pkgsi686Linux, lib, primusLib, writeScriptBin, runtimeShell, primusLib_i686 ? if stdenv.hostPlatform.system == "x86_64-linux" then pkgsi686Linux.primusLib else null, useNvidia ? true, }: let # We override stdenv in case we need different ABI for libGL primusLib_ = primusLib.override { inherit stdenv; }; primusLib_i686_ = primusLib_i686.override { stdenv = pkgsi686Linux.stdenv; }; primus = if useNvidia then primusLib_ else primusLib_.override { nvidia_x11 = null; }; primus_i686 = if useNvidia then primusLib_i686_ else primusLib_i686_.override { nvidia_x11 = null; }; ldPath = lib.makeLibraryPath ( lib.filter (x: x != null) ( [ primus primus.glvnd ] ++ lib.optionals (primusLib_i686 != null) [ primus_i686 primus_i686.glvnd ] ) ); in writeScriptBin "primusrun" '' #!${runtimeShell} export LD_LIBRARY_PATH=${ldPath}''${LD_LIBRARY_PATH:+:}$LD_LIBRARY_PATH # https://bugs.launchpad.net/ubuntu/+source/bumblebee/+bug/1758243 export __GLVND_DISALLOW_PATCHING=1 exec "$@" ''