{ stdenv, SDL2, SDL2_gfx, SDL2_image, SDL2_mixer, SDL2_ttf, cmake, fetchFromGitHub, lib, libGL, libGLU, libwebp, libtiff, libX11, libxml2, libxmlxx5, libxslt, physfs, pkg-config, xorgproto, zlib, gettext, include-what-you-use, }: stdenv.mkDerivation (finalAttrs: { pname = "lincity-ng"; version = "2.13.1"; src = fetchFromGitHub { owner = "lincity-ng"; repo = "lincity-ng"; rev = "lincity-ng-${finalAttrs.version}"; hash = "sha256-ACJVhMq2IEJNrbAdmkgHxQV0uKSXpwR8a/5jcrQS+oI="; }; hardeningDisable = [ "format" ]; nativeBuildInputs = [ cmake pkg-config gettext include-what-you-use libxml2 ]; buildInputs = [ SDL2 SDL2_gfx SDL2_image SDL2_mixer SDL2_ttf libGL libGLU libX11 libwebp libtiff libxmlxx5 libxml2 libxslt physfs xorgproto zlib ]; cmakeFlags = [ "-DLIBXML2_LIBRARY=${lib.getLib libxml2}/lib/libxml2${stdenv.hostPlatform.extensions.sharedLibrary}" "-DLIBXML2_XMLCATALOG_EXECUTABLE=${lib.getBin libxml2}/bin/xmlcatalog" "-DLIBXML2_XMLLINT_EXECUTABLE=${lib.getBin libxml2}/bin/xmllint" ]; env.NIX_CFLAGS_COMPILE = " -I${lib.getDev SDL2_image}/include/SDL2 -I${lib.getDev SDL2_mixer}/include/SDL2 "; meta = with lib; { description = "City building game"; mainProgram = "lincity-ng"; license = licenses.gpl2Plus; maintainers = with maintainers; [ raskin ]; platforms = platforms.linux; }; })