{ stdenv, lib, fetchpatch, fetchpatch2, perl, fetchurl, python3, fmt, libidn, pkg-config, spidermonkey_115, boost, icu, libxml2, libpng, libsodium, libjpeg, zlib, curl, libogg, libvorbis, enet, miniupnpc, openal, libGLU, libGL, xorgproto, libX11, libXcursor, nspr, SDL2, gloox, nvidia-texture-tools, premake5, cxxtest, freetype, withEditor ? true, wxGTK, }: # You can find more instructions on how to build 0ad here: # https://trac.wildfiregames.com/wiki/BuildInstructions stdenv.mkDerivation rec { pname = "0ad"; version = "0.27.0"; src = fetchurl { url = "http://releases.wildfiregames.com/0ad-${version}-unix-build.tar.xz"; hash = "sha256-qpSFcAl1DV9h2/AWvBUOO9y9s6zfyK0gtzq4tD6aG6Y="; }; nativeBuildInputs = [ python3 perl pkg-config ]; buildInputs = [ spidermonkey_115 boost icu libxml2 libpng libjpeg zlib curl libogg libvorbis enet miniupnpc openal libidn libGLU libGL xorgproto libX11 libXcursor nspr SDL2 gloox nvidia-texture-tools libsodium fmt freetype premake5 cxxtest ] ++ lib.optional withEditor wxGTK; env.NIX_CFLAGS_COMPILE = toString [ "-I${xorgproto}/include" "-I${libX11.dev}/include" "-I${libXcursor.dev}/include" "-I${SDL2}/include/SDL2" "-I${fmt.dev}/include" "-I${nvidia-texture-tools.dev}/include" ]; NIX_CFLAGS_LINK = toString [ "-L${nvidia-texture-tools.lib}/lib/static" ]; patches = [ ./rootdir_env.patch # Fix build script when using system premake # https://gitea.wildfiregames.com/0ad/0ad/pulls/7571 # FIXME: Remove with next package update ./fix-build-script.patch ]; configurePhase = '' # Delete shipped libraries which we don't need. rm -rf libraries/source/{cxxtest-4.4,nvtt,premake-core,spidermonkey,spirv-reflect} # Build remaining library dependencies (should be fcollada only) pushd libraries ./build-source-libs.sh \ --with-system-cxxtest \ --with-system-nvtt \ --with-system-mozjs \ --with-system-premake \ -j$NIX_BUILD_CORES popd # Update Makefiles pushd build/workspaces ./update-workspaces.sh \ --with-system-premake5 \ --with-system-cxxtest \ --with-system-nvtt \ --with-system-mozjs \ ${lib.optionalString (!withEditor) "--without-atlas"} \ --bindir="$out"/bin \ --libdir="$out"/lib/0ad \ --without-tests \ -j $NIX_BUILD_CORES popd # Move to the build directory. pushd build/workspaces/gcc ''; enableParallelBuilding = true; installPhase = '' popd # Copy executables. install -Dm755 binaries/system/pyrogenesis "$out"/bin/0ad ${lib.optionalString withEditor '' install -Dm755 binaries/system/ActorEditor "$out"/bin/ActorEditor ''} # Copy l10n data. install -Dm755 -t $out/share/0ad/data/l10n binaries/data/l10n/* # Copy libraries. install -Dm644 -t $out/lib/0ad binaries/system/*.so # Copy icon. install -D build/resources/0ad.png $out/share/icons/hicolor/128x128/apps/0ad.png install -D build/resources/0ad.desktop $out/share/applications/0ad.desktop ''; meta = with lib; { description = "Free, open-source game of ancient warfare"; homepage = "https://play0ad.com/"; license = with licenses; [ gpl2Plus lgpl21 mit cc-by-sa-30 licenses.zlib # otherwise masked by pkgs.zlib ]; maintainers = with maintainers; [ chvp ]; platforms = subtractLists platforms.i686 platforms.linux; mainProgram = "0ad"; }; }