53 lines
1.2 KiB
Nix
53 lines
1.2 KiB
Nix
{
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lib,
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SDL2,
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SDL2_image,
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SDL2_mixer,
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SDL2_ttf,
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directoryListingUpdater,
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fetchurl,
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stdenv,
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}:
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stdenv.mkDerivation (finalAttrs: {
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pname = "lbreakouthd";
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version = "1.1.11";
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src = fetchurl {
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url = "mirror://sourceforge/lgames/lbreakouthd-${finalAttrs.version}.tar.gz";
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hash = "sha256-QFqNGv2+XXe1Dt8HAoqXEHWXFNU/IQ2c9FYEqehrWdI=";
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};
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# On macOS with a case-insensitive filesystem, "sdl.h" shadows <SDL.h>
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postPatch = lib.optionalString stdenv.buildPlatform.isDarwin ''
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mv src/sdl.h src/lbhd_sdl.h
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for file in src/*.cpp src/*.h; do
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substituteInPlace "$file" --replace-quiet 'sdl.h' 'lbhd_sdl.h'
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done
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'';
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buildInputs = [
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SDL2
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SDL2_image
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SDL2_mixer
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SDL2_ttf
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];
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hardeningDisable = [ "format" ];
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passthru.updateScript = directoryListingUpdater {
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inherit (finalAttrs) pname version;
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url = "https://lgames.sourceforge.io/LBreakoutHD/";
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extraRegex = "(?!.*-win(32|64)).*";
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};
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meta = {
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homepage = "https://lgames.sourceforge.io/LBreakoutHD/";
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description = "Widescreen Breakout clone";
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license = lib.licenses.gpl2Plus;
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mainProgram = "lbreakouthd";
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maintainers = with lib.maintainers; [ ];
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inherit (SDL2.meta) platforms;
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};
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})
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