1995-10-30 17:35:01 +00:00
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;;; solitaire.el --- game of solitaire in Emacs Lisp
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1995-08-04 03:03:01 +00:00
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2015-01-01 22:26:41 +00:00
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;; Copyright (C) 1994, 2001-2015 Free Software Foundation, Inc.
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1995-08-04 03:03:01 +00:00
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2002-04-12 19:08:32 +00:00
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;; Author: Jan Schormann <Jan.Schormann@rechen-gilde.de>
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1995-08-04 03:03:01 +00:00
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;; Created: Fri afternoon, Jun 3, 1994
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;; Keywords: games
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;; This file is part of GNU Emacs.
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2008-05-06 07:25:26 +00:00
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;; GNU Emacs is free software: you can redistribute it and/or modify
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1995-08-04 03:03:01 +00:00
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;; it under the terms of the GNU General Public License as published by
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2008-05-06 07:25:26 +00:00
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;; the Free Software Foundation, either version 3 of the License, or
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;; (at your option) any later version.
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1995-08-04 03:03:01 +00:00
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;; GNU Emacs is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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2008-05-06 07:25:26 +00:00
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;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
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1995-08-04 03:03:01 +00:00
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;;; Commentary:
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;; This mode is for playing a well-known game of solitaire
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;; in which you jump pegs across other pegs.
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;; The game itself is somehow self-explanatory. Read the help text to
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;; solitaire, and try it.
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;;; Code:
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1998-04-05 16:14:58 +00:00
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(defgroup solitaire nil
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2008-07-24 10:55:12 +00:00
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"Game of Solitaire."
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1998-04-05 16:14:58 +00:00
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:prefix "solitaire-"
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:group 'games)
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(defcustom solitaire-mode-hook nil
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2008-07-24 10:55:12 +00:00
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"Hook to run upon entry to Solitaire."
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1998-04-05 16:14:58 +00:00
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:type 'hook
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:group 'solitaire)
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Move keymap initialization into declaration.
* lisp/textmodes/enriched.el (enriched-mode-map):
* lisp/textmodes/bib-mode.el (bib-mode-map):
* lisp/term/lk201.el (lk201-function-map):
* lisp/tar-mode.el (tar-mode-map):
* lisp/replace.el (occur-mode-map):
* lisp/progmodes/idlwave.el (idlwave-rinfo-mouse-map, idlwave-rinfo-map):
* lisp/progmodes/idlw-help.el (idlwave-help-mode-map):
* lisp/progmodes/gdb-mi.el (gdb-memory-format-menu, gdb-memory-unit-menu):
* lisp/play/solitaire.el (solitaire-mode-map):
* lisp/play/snake.el (snake-mode-map, snake-null-map):
* lisp/play/pong.el (pong-mode-map):
* lisp/play/handwrite.el (menu-bar-handwrite-map):
* lisp/play/gametree.el (gametree-mode-map):
* lisp/net/rcirc.el (rcirc-mode-map, rcirc-browse-url-map
(rcirc-multiline-minor-mode-map, rcirc-track-minor-mode-map):
* lisp/net/newst-plainview.el (newsticker-menu, newsticker-mode-map)
(newsticker--url-keymap):
* lisp/net/net-utils.el (nslookup-mode-map, ftp-mode-map):
* lisp/menu-bar.el (menu-bar-file-menu, menu-bar-i-search-menu)
(menu-bar-search-menu, menu-bar-replace-menu, menu-bar-goto-menu)
(menu-bar-edit-menu, menu-bar-custom-menu)
(menu-bar-showhide-fringe-ind-menu, menu-bar-showhide-fringe-menu)
(menu-bar-showhide-scroll-bar-menu, menu-bar-showhide-menu)
(menu-bar-line-wrapping-menu, menu-bar-options-menu)
(menu-bar-games-menu, menu-bar-encryption-decryption-menu)
(menu-bar-tools-menu, menu-bar-describe-menu)
(menu-bar-search-documentation-menu, menu-bar-manuals-menu)
(menu-bar-help-menu):
* lisp/mail/rmailsum.el (rmail-summary-mode-map):
* lisp/kmacro.el (kmacro-step-edit-map):
* lisp/ibuffer.el (ibuffer-mode-groups-popup, ibuffer-mode-map)
(ibuffer-mode-operate-map):
* lisp/hi-lock.el (hi-lock-menu, hi-lock-map):
* lisp/emulation/vip.el (vip-mode-map):
* lisp/emacs-lisp/re-builder.el (reb-lisp-mode-map):
* lisp/bookmark.el (bookmark-bmenu-mode-map):
* lisp/help-mode.el (help-mode-map):
* lisp/erc/erc-list.el (erc-list-menu-mode-map):
* lisp/org/org-remember.el (org-remember-mode-map):
* lisp/org/org-src.el (org-src-mode-map): Move initialization into declaration.
2011-02-10 16:56:00 +00:00
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(defvar solitaire-mode-map
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(let ((map (make-sparse-keymap)))
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(set-keymap-parent map special-mode-map)
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(define-key map "\C-f" 'solitaire-right)
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(define-key map "\C-b" 'solitaire-left)
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(define-key map "\C-p" 'solitaire-up)
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(define-key map "\C-n" 'solitaire-down)
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(define-key map "\r" 'solitaire-move)
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(define-key map [remap undo] 'solitaire-undo)
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(define-key map " " 'solitaire-do-check)
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(define-key map [right] 'solitaire-right)
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(define-key map [left] 'solitaire-left)
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(define-key map [up] 'solitaire-up)
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(define-key map [down] 'solitaire-down)
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(define-key map [S-right] 'solitaire-move-right)
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(define-key map [S-left] 'solitaire-move-left)
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(define-key map [S-up] 'solitaire-move-up)
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(define-key map [S-down] 'solitaire-move-down)
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(define-key map [kp-6] 'solitaire-right)
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(define-key map [kp-4] 'solitaire-left)
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(define-key map [kp-8] 'solitaire-up)
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(define-key map [kp-2] 'solitaire-down)
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(define-key map [kp-5] 'solitaire-center-point)
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(define-key map [S-kp-6] 'solitaire-move-right)
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(define-key map [S-kp-4] 'solitaire-move-left)
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(define-key map [S-kp-8] 'solitaire-move-up)
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(define-key map [S-kp-2] 'solitaire-move-down)
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(define-key map [kp-enter] 'solitaire-move)
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(define-key map [kp-0] 'solitaire-undo)
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;; spoil it with s ;)
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(define-key map [?s] 'solitaire-solve)
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;; (define-key map [kp-0] 'solitaire-hint) - Not yet provided ;)
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map)
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"Keymap for playing Solitaire.")
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1995-08-04 03:03:01 +00:00
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;; Solitaire mode is suitable only for specially formatted data.
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(put 'solitaire-mode 'mode-class 'special)
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2011-02-01 21:22:21 +00:00
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(define-derived-mode solitaire-mode special-mode "Solitaire"
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2008-07-24 10:55:12 +00:00
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"Major mode for playing Solitaire.
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To learn how to play Solitaire, see the documentation for function
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1995-08-04 03:03:01 +00:00
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`solitaire'.
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\\<solitaire-mode-map>
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The usual mnemonic keys move the cursor around the board; in addition,
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\\[solitaire-move] is a prefix character for actually moving a stone on the board."
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(setq truncate-lines t)
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2008-07-25 15:57:59 +00:00
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(setq show-trailing-whitespace nil))
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1995-08-04 03:03:01 +00:00
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(defvar solitaire-stones 0
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"Counter for the stones that are still there.")
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(defvar solitaire-center nil
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"Center of the board.")
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(defvar solitaire-start nil
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"Upper left corner of the board.")
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(defvar solitaire-start-x nil)
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(defvar solitaire-start-y nil)
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(defvar solitaire-end nil
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"Lower right corner of the board.")
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(defvar solitaire-end-x nil)
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(defvar solitaire-end-y nil)
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1998-04-05 16:14:58 +00:00
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(defcustom solitaire-auto-eval t
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2009-09-04 07:00:22 +00:00
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"Non-nil means check for possible moves after each major change.
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1995-08-04 03:03:01 +00:00
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This takes a while, so switch this on if you like to be informed when
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1998-04-05 16:14:58 +00:00
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the game is over, or off, if you are working on a slow machine."
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:type 'boolean
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:group 'solitaire)
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1995-08-04 03:03:01 +00:00
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(defconst solitaire-valid-directions
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'(solitaire-left solitaire-right solitaire-up solitaire-down))
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;;;###autoload
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2011-04-21 12:24:46 +00:00
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(defun solitaire (_arg)
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"Play Solitaire.
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To play Solitaire, type \\[solitaire].
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\\<solitaire-mode-map>
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Move around the board using the cursor keys.
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Move stones using \\[solitaire-move] followed by a direction key.
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Undo moves using \\[solitaire-undo].
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Check for possible moves using \\[solitaire-do-check].
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1998-04-05 16:14:58 +00:00
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\(The variable `solitaire-auto-eval' controls whether to automatically
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2008-07-24 10:55:12 +00:00
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check after each move or undo.)
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1995-08-04 03:03:01 +00:00
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What is Solitaire?
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I don't know who invented this game, but it seems to be rather old and
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1998-05-21 01:54:43 +00:00
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its origin seems to be northern Africa. Here's how to play:
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1995-08-04 03:03:01 +00:00
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Initially, the board will look similar to this:
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2003-02-04 13:24:35 +00:00
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Le Solitaire
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============
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o o o
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o o o
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1995-08-04 03:03:01 +00:00
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o o o o o o o
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1995-08-04 03:03:01 +00:00
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o o o . o o o
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2003-02-04 13:24:35 +00:00
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1995-08-04 03:03:01 +00:00
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o o o o o o o
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2003-02-04 13:24:35 +00:00
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o o o
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o o o
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1995-08-04 03:03:01 +00:00
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Let's call the o's stones and the .'s holes. One stone fits into one
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hole. As you can see, all holes but one are occupied by stones. The
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aim of the game is to get rid of all but one stone, leaving that last
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one in the middle of the board if you're cool.
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A stone can be moved if there is another stone next to it, and a hole
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after that one. Thus there must be three fields in a row, either
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horizontally or vertically, up, down, left or right, which look like
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this: o o .
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Then the first stone is moved to the hole, jumping over the second,
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which therefore is taken away. The above thus `evaluates' to: . . o
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That's all. Here's the board after two moves:
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2003-02-04 13:24:35 +00:00
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o o o
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. o o
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1995-08-04 03:03:01 +00:00
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o o . o o o o
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2003-02-04 13:24:35 +00:00
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1995-08-04 03:03:01 +00:00
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o . o o o o o
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2003-02-04 13:24:35 +00:00
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1995-08-04 03:03:01 +00:00
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o o o o o o o
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2003-02-04 13:24:35 +00:00
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o o o
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1995-08-04 03:03:01 +00:00
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o o o
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2011-11-17 17:40:48 +00:00
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Pick your favorite shortcuts:
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1995-08-04 03:03:01 +00:00
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\\{solitaire-mode-map}"
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(interactive "P")
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(switch-to-buffer "*Solitaire*")
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2011-02-18 22:52:58 +00:00
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(let ((inhibit-read-only t))
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(solitaire-mode)
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(setq buffer-read-only t)
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(setq solitaire-stones 32)
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(solitaire-insert-board)
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2012-06-02 10:56:09 +00:00
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(solitaire-build-mode-line)
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2011-02-18 22:52:58 +00:00
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(goto-char (point-max))
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(setq solitaire-center (search-backward "."))
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(setq buffer-undo-list (list (point)))))
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1995-08-04 03:03:01 +00:00
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2012-06-02 10:56:09 +00:00
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(defun solitaire-build-mode-line ()
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1995-08-04 03:03:01 +00:00
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(setq mode-line-format
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(list "" "---" 'mode-line-buffer-identification
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(if (< 1 solitaire-stones)
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(format "--> There are %d stones left <--" solitaire-stones)
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"------")
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'global-mode-string " %[(" 'mode-name 'minor-mode-alist "%n"
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")%]-%-"))
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(force-mode-line-update))
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(defun solitaire-insert-board ()
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(let* ((buffer-read-only nil)
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(w (window-width))
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(h (window-height))
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(hsep (cond ((> w 26) " ")
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((> w 20) " ")
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(t "")))
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(vsep (cond ((> h 17) "\n\n")
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(t "\n")))
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2008-07-25 15:57:59 +00:00
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(indent (make-string (/ (- w 7 (* 6 (length hsep))) 2) ?\s)))
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1995-08-04 03:03:01 +00:00
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(erase-buffer)
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(insert (make-string (/ (- h 7 (if (> h 12) 3 0)
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(* 6 (1- (length vsep)))) 2) ?\n))
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2008-07-25 15:57:59 +00:00
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(when (or (string= vsep "\n\n") (> h 12))
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(insert (format "%sLe Solitaire\n" indent))
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(insert (format "%s============\n\n" indent)))
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1995-08-04 03:03:01 +00:00
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(insert indent)
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(setq solitaire-start (point))
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(setq solitaire-start-x (current-column))
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(setq solitaire-start-y (solitaire-current-line))
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(insert (format " %s %so%so%so%s" hsep hsep hsep hsep vsep))
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(insert (format "%s %s %so%so%so%s" indent hsep hsep hsep hsep vsep))
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(insert (format "%so%so%so%so%so%so%so%s" indent hsep hsep hsep hsep hsep hsep vsep))
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(insert (format "%so%so%so%s" indent hsep hsep hsep))
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(setq solitaire-center (point))
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(insert (format ".%so%so%so%s" hsep hsep hsep vsep))
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(insert (format "%so%so%so%so%so%so%so%s" indent hsep hsep hsep hsep hsep hsep vsep))
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(insert (format "%s %s %so%so%so%s" indent hsep hsep hsep hsep vsep))
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(insert (format "%s %s %so%so%so%s %s " indent hsep hsep hsep hsep hsep hsep))
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(setq solitaire-end (point))
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(setq solitaire-end-x (current-column))
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2008-07-25 15:57:59 +00:00
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(setq solitaire-end-y (solitaire-current-line))))
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1995-08-04 03:03:01 +00:00
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(defun solitaire-right ()
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(interactive)
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(let ((start (point)))
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(forward-char)
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2008-07-25 15:57:59 +00:00
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(while (= ?\s (following-char))
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(forward-char))
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2008-07-25 15:57:59 +00:00
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(when (or (= 0 (following-char))
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(= ?\s (following-char))
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(= ?\n (following-char)))
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(goto-char start))))
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1995-08-04 03:03:01 +00:00
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(defun solitaire-left ()
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(interactive)
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(let ((start (point)))
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(backward-char)
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2008-07-25 15:57:59 +00:00
|
|
|
(while (= ?\s (following-char))
|
1995-08-04 03:03:01 +00:00
|
|
|
(backward-char))
|
2008-07-25 15:57:59 +00:00
|
|
|
(when (or (= 0 (preceding-char))
|
|
|
|
(= ?\s (following-char))
|
|
|
|
(= ?\n (following-char)))
|
|
|
|
(goto-char start))))
|
1995-08-04 03:03:01 +00:00
|
|
|
|
|
|
|
(defun solitaire-up ()
|
|
|
|
(interactive)
|
|
|
|
(let ((start (point))
|
|
|
|
(c (current-column)))
|
|
|
|
(forward-line -1)
|
|
|
|
(move-to-column c)
|
|
|
|
(while (and (= ?\n (following-char))
|
|
|
|
(forward-line -1)
|
|
|
|
(move-to-column c)
|
|
|
|
(not (bolp))))
|
2008-07-25 15:57:59 +00:00
|
|
|
(when (or (= 0 (preceding-char))
|
|
|
|
(= ?\s (following-char))
|
|
|
|
(= ?\= (following-char))
|
|
|
|
(= ?\n (following-char)))
|
|
|
|
(goto-char start))))
|
1995-08-04 03:03:01 +00:00
|
|
|
|
|
|
|
(defun solitaire-down ()
|
|
|
|
(interactive)
|
|
|
|
(let ((start (point))
|
|
|
|
(c (current-column)))
|
|
|
|
(forward-line 1)
|
|
|
|
(move-to-column c)
|
|
|
|
(while (and (= ?\n (following-char))
|
|
|
|
(forward-line 1)
|
|
|
|
(move-to-column c)
|
|
|
|
(not (eolp))))
|
2008-07-25 15:57:59 +00:00
|
|
|
(when (or (= 0 (following-char))
|
|
|
|
(= ?\s (following-char))
|
|
|
|
(= ?\n (following-char)))
|
|
|
|
(goto-char start))))
|
1995-08-04 03:03:01 +00:00
|
|
|
|
|
|
|
(defun solitaire-center-point ()
|
|
|
|
(interactive)
|
|
|
|
(goto-char solitaire-center))
|
|
|
|
|
|
|
|
(defun solitaire-move-right () (interactive) (solitaire-move '[right]))
|
|
|
|
(defun solitaire-move-left () (interactive) (solitaire-move '[left]))
|
|
|
|
(defun solitaire-move-up () (interactive) (solitaire-move '[up]))
|
|
|
|
(defun solitaire-move-down () (interactive) (solitaire-move '[down]))
|
|
|
|
|
|
|
|
(defun solitaire-possible-move (movesymbol)
|
|
|
|
"Check if a move is possible from current point in the specified direction.
|
|
|
|
MOVESYMBOL specifies the direction.
|
|
|
|
Returns either a string, indicating cause of contraindication, or a
|
|
|
|
list containing three numbers: starting field, skipped field (from
|
|
|
|
which a stone will be taken away) and target."
|
|
|
|
|
|
|
|
(save-excursion
|
1998-05-24 16:49:00 +00:00
|
|
|
(if (memq movesymbol solitaire-valid-directions)
|
|
|
|
(let ((start (point))
|
|
|
|
(skip (progn (funcall movesymbol) (point)))
|
|
|
|
(target (progn (funcall movesymbol) (point))))
|
|
|
|
(if (= skip target)
|
|
|
|
"Off Board!"
|
|
|
|
(if (or (/= ?o (char-after start))
|
|
|
|
(/= ?o (char-after skip))
|
|
|
|
(/= ?. (char-after target)))
|
|
|
|
"Wrong move!"
|
|
|
|
(list start skip target))))
|
|
|
|
"Not a valid direction")))
|
1995-08-04 03:03:01 +00:00
|
|
|
|
|
|
|
(defun solitaire-move (dir)
|
|
|
|
"Pseudo-prefix command to move a stone in Solitaire."
|
|
|
|
(interactive "kMove where? ")
|
|
|
|
(let* ((class (solitaire-possible-move (lookup-key solitaire-mode-map dir)))
|
|
|
|
(buffer-read-only nil))
|
|
|
|
(if (stringp class)
|
|
|
|
(error class)
|
|
|
|
(let ((start (car class))
|
|
|
|
(skip (car (cdr class)))
|
2003-02-04 13:24:35 +00:00
|
|
|
(target (car (cdr (cdr class)))))
|
1995-08-04 03:03:01 +00:00
|
|
|
(goto-char start)
|
|
|
|
(delete-char 1)
|
|
|
|
(insert ?.)
|
|
|
|
(goto-char skip)
|
|
|
|
(delete-char 1)
|
|
|
|
(insert ?.)
|
|
|
|
(goto-char target)
|
|
|
|
(delete-char 1)
|
|
|
|
(insert ?o)
|
|
|
|
(goto-char target)
|
|
|
|
(setq solitaire-stones (1- solitaire-stones))
|
2012-06-02 10:56:09 +00:00
|
|
|
(solitaire-build-mode-line)
|
1995-08-04 03:03:01 +00:00
|
|
|
(if solitaire-auto-eval (solitaire-do-check))))))
|
|
|
|
|
|
|
|
(defun solitaire-undo (arg)
|
|
|
|
"Undo a move in Solitaire."
|
|
|
|
(interactive "P")
|
|
|
|
(let ((buffer-read-only nil))
|
|
|
|
(undo arg))
|
|
|
|
(save-excursion
|
|
|
|
(setq solitaire-stones
|
|
|
|
(let ((count 0))
|
|
|
|
(goto-char solitaire-end)
|
|
|
|
(while (search-backward "o" solitaire-start 'done)
|
|
|
|
(and (>= (current-column) solitaire-start-x)
|
|
|
|
(<= (current-column) solitaire-end-x)
|
|
|
|
(>= (solitaire-current-line) solitaire-start-y)
|
|
|
|
(<= (solitaire-current-line) solitaire-end-y)
|
|
|
|
(setq count (1+ count))))
|
|
|
|
count)))
|
2012-06-02 10:56:09 +00:00
|
|
|
(solitaire-build-mode-line)
|
2008-07-25 15:57:59 +00:00
|
|
|
(when solitaire-auto-eval (solitaire-do-check)))
|
1995-08-04 03:03:01 +00:00
|
|
|
|
|
|
|
(defun solitaire-check ()
|
|
|
|
(save-excursion
|
|
|
|
(if (= 1 solitaire-stones)
|
|
|
|
0
|
|
|
|
(goto-char solitaire-end)
|
|
|
|
(let ((count 0))
|
|
|
|
(while (search-backward "o" solitaire-start 'done)
|
|
|
|
(and (>= (current-column) solitaire-start-x)
|
|
|
|
(<= (current-column) solitaire-end-x)
|
|
|
|
(>= (solitaire-current-line) solitaire-start-y)
|
|
|
|
(<= (solitaire-current-line) solitaire-end-y)
|
2007-09-26 00:22:45 +00:00
|
|
|
(mapc
|
1995-08-04 03:03:01 +00:00
|
|
|
(lambda (movesymbol)
|
2008-07-25 15:57:59 +00:00
|
|
|
(when (listp (solitaire-possible-move movesymbol))
|
|
|
|
(setq count (1+ count))))
|
1995-08-04 03:03:01 +00:00
|
|
|
solitaire-valid-directions)))
|
|
|
|
count))))
|
|
|
|
|
2011-04-21 12:24:46 +00:00
|
|
|
(defun solitaire-do-check (&optional _arg)
|
1995-08-04 03:03:01 +00:00
|
|
|
"Check for any possible moves in Solitaire."
|
|
|
|
(interactive "P")
|
|
|
|
(let ((moves (solitaire-check)))
|
|
|
|
(cond ((= 1 solitaire-stones)
|
|
|
|
(message "Yeah! You made it! Only the King is left!"))
|
|
|
|
((zerop moves)
|
|
|
|
(message "Sorry, no more possible moves."))
|
|
|
|
((= 1 moves)
|
|
|
|
(message "There is one possible move."))
|
|
|
|
(t (message "There are %d possible moves." moves)))))
|
|
|
|
|
|
|
|
(defun solitaire-current-line ()
|
|
|
|
"Return the vertical position of point.
|
|
|
|
Seen in info on text lines."
|
|
|
|
(+ (count-lines (point-min) (point))
|
|
|
|
(if (= (current-column) 0) 1 0)
|
|
|
|
-1))
|
|
|
|
|
|
|
|
;; And here's the spoiler:)
|
|
|
|
(defun solitaire-solve ()
|
2008-07-24 10:55:12 +00:00
|
|
|
"Spoil Solitaire by solving the game for you - nearly ...
|
1995-08-04 03:03:01 +00:00
|
|
|
... stops with five stones left ;)"
|
|
|
|
(interactive)
|
2008-07-25 15:57:59 +00:00
|
|
|
(when (< solitaire-stones 32)
|
|
|
|
(error "Cannot solve game in progress"))
|
1995-08-04 03:03:01 +00:00
|
|
|
(let ((allmoves [up up S-down up left left S-right up up left S-down
|
|
|
|
up up right right S-left down down down S-up up
|
|
|
|
S-down down down down S-up left left down
|
|
|
|
S-right left left up up S-down right right right
|
|
|
|
S-left left S-right right right right S-left
|
|
|
|
right down down S-up down down left left S-right
|
|
|
|
up up up S-down down S-up up up up S-down up
|
|
|
|
right right S-left down right right down S-up
|
|
|
|
left left left S-right right S-left down down
|
|
|
|
left S-right S-up S-left S-left S-down S-right
|
|
|
|
up S-right left left])
|
|
|
|
;; down down S-up left S-right
|
|
|
|
;; right S-left
|
|
|
|
(solitaire-auto-eval nil))
|
|
|
|
(solitaire-center-point)
|
2007-09-26 00:22:45 +00:00
|
|
|
(mapc (lambda (op)
|
2008-07-25 15:57:59 +00:00
|
|
|
(when (memq op '(S-left S-right S-up S-down))
|
|
|
|
(sit-for 0.2))
|
2007-09-26 00:22:45 +00:00
|
|
|
(execute-kbd-macro (vector op))
|
2008-07-25 15:57:59 +00:00
|
|
|
(when (memq op '(S-left S-right S-up S-down))
|
|
|
|
(sit-for 0.4)))
|
2007-09-26 00:22:45 +00:00
|
|
|
allmoves))
|
1995-08-04 03:03:01 +00:00
|
|
|
(solitaire-do-check))
|
|
|
|
|
|
|
|
(provide 'solitaire)
|
|
|
|
|
|
|
|
;;; solitaire.el ends here
|