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emacs/lisp/emacs-lisp/easymenu.el

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;;; easymenu.el --- support the easymenu interface for defining a menu.
;; Copyright (C) 1994 Free Software Foundation, Inc.
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;; Keywords: emulations
;; Author: rms
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;; This file is part of GNU Emacs.
;; GNU Emacs is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.
;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs; see the file COPYING. If not, write to
;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
;;; This is compatible with easymenu.el by Per Abrahamsen
;;; but it is much simpler as it doesn't try to support other Emacs versions.
;;; The code was mostly derived from lmenu.el.
;;; Code:
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;;;###autoload
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(defmacro easy-menu-define (symbol maps doc menu)
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"Define a menu bar submenu in maps MAPS, according to MENU.
The arguments SYMBOL and DOC are ignored; they are present for
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compatibility only. SYMBOL is not evaluated. In other Emacs versions
these arguments may be used as a variable to hold the menu data, and a
doc string for that variable.
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The first element of MENU must be a string. It is the menu bar item name.
The rest of the elements are menu items.
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A menu item is usually a vector of three elements: [NAME CALLBACK ENABLE]
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NAME is a string--the menu item name.
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CALLBACK is a command to run when the item is chosen,
or a list to evaluate when the item is chosen.
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ENABLE is an expression; the item is enabled for selection
whenever this expression's value is non-nil.
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A menu item can be a string. Then that string appears in the menu as
unselectable text. A string consisting solely of hyphens is displayed
as a solid horizontal line.
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A menu item can be a list. It is treated as a submenu.
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The first element should be the submenu name. That's used as the
menu item in the top-level menu. The cdr of the submenu list
is a list of menu items, as above."
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(` (let* ((maps (, maps))
(menu (, menu))
(keymap (easy-menu-create-keymaps (car menu) (cdr menu))))
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(and (keymapp maps) (setq maps (list maps)))
(while maps
(define-key (car maps) (vector 'menu-bar (intern (car menu)))
(cons (car menu) keymap))
(setq maps (cdr maps))))))
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(defvar easy-menu-item-count 0)
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;; Return a menu keymap corresponding to a Lucid-style menu list
;; MENU-ITEMS, and with name MENU-NAME.
;;;###autoload
(defun easy-menu-create-keymaps (menu-name menu-items)
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(let ((menu (make-sparse-keymap menu-name)))
;; Process items in reverse order,
;; since the define-key loop reverses them again.
(setq menu-items (reverse menu-items))
(while menu-items
(let* ((item (car menu-items))
(callback (if (vectorp item) (aref item 1)))
command enabler name)
(cond ((stringp item)
(setq command nil)
(setq name (if (string-match "^-+$" item) "" item)))
((consp item)
(setq command (easy-menu-create-keymaps (car item) (cdr item)))
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(setq name (car item)))
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((vectorp item)
(setq command (make-symbol (format "menu-function-%d"
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easy-menu-item-count)))
(setq easy-menu-item-count (1+ easy-menu-item-count))
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(put command 'menu-enable (aref item 2))
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(setq name (aref item 0))
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(if (keymapp callback)
(setq name (concat name " ...")))
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(if (symbolp callback)
(fset command callback)
(fset command (list 'lambda () '(interactive) callback)))))
(if (null command)
;; Handle inactive strings specially--allow any number
;; of identical ones.
(setcdr menu (cons (list nil name) (cdr menu)))
(if name
(define-key menu (vector (intern name)) (cons name command)))))
(setq menu-items (cdr menu-items)))
menu))
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(defun easy-menu-change (path name items)
"Change menu found at PATH as item NAME to contain ITEMS.
PATH is a list of strings for locating the menu containing NAME in the
menu bar. ITEMS is a list of menu items, as in `easy-menu-define'.
These items entirely replace the previous items in that map.
Call this from `activate-menubar-hook' to implement dynamic menus."
(let ((map (key-binding (apply 'vector
'menu-bar
(mapcar 'intern (append path (list name)))))))
(if (keymapp map)
(setcdr map (cdr (easy-menu-create-keymaps name items)))
(error "Malformed menu in `easy-menu-change'"))))
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(defmacro easy-menu-remove (menu))
(defmacro easy-menu-add (menu &optional map))
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(provide 'easymenu)
;;; easymenu.el ends here