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Revert "Add support for paths to svg.el"
This reverts commit d6bc55ae2d
.
Paperwork not ready for Felix Klee; will reapply once that's in place.
This commit is contained in:
parent
282673e65e
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0a2461be9e
@ -5587,9 +5587,6 @@ The identified of the shape.
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@item :gradient
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If given, this should be the identifier of a previously defined
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gradient object.
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@item :clip-path
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Identifier of a clip path.
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@end table
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@defun svg-rectangle svg x y width height &rest args
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@ -5637,29 +5634,6 @@ that describe the outer circumference of the polygon.
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@end lisp
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@end defun
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@defun svg-path svg commands &rest args
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Add the outline of a shape to @var{svg} according to @var{commands},
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see @ref{SVG Path Commands}.
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Coordinates by default are absolute. To use coordinates relative to
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the last position, or -- initially -- to the origin, set the attribute
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@var{:relative} to @code{t}. This attribute can be specified for the
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function or for individual commands. If specified for the function,
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then all commands use relative coordinates by default. To make an
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individual command use absolute coordinates, set @var{:relative} to
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@code{nil}.
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@lisp
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(svg-path svg
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'((moveto ((100 . 100)))
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(lineto ((200 . 0) (0 . 200) (-200 . 0)))
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(lineto ((100 . 100)) :relative nil))
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:stroke-color "blue"
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:fill-color "lightblue"
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:relative t)
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@end lisp
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@end defun
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@defun svg-text svg text &rest args
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Add the specified @var{text} to @var{svg}.
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@ -5691,30 +5665,6 @@ string containing the image data as raw bytes. @var{image-type} should be a
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@end lisp
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@end defun
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@defun svg-clip-path svg &rest args
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Add a clipping path to @var{svg}. If applied to a shape via the
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@var{:clip-path} property, parts of that shape which lie outside of
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the clipping path are not drawn.
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@lisp
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(let ((clip-path (svg-clip-path svg :id "foo")))
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(svg-circle clip-path 200 200 175))
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(svg-rectangle svg 50 50 300 300
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:fill-color "red"
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:clip-path "url(#foo)")
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@end lisp
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@end defun
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@defun svg-node svg tag &rest args
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Add the custom node @var{tag} to @var{svg}.
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@lisp
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(svg-node svg
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'rect
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:width 300 :height 200 :x 50 :y 100 :fill-color "green")
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@end lisp
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@end defun
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@defun svg-remove svg id
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Remove the element with identifier @code{id} from the @code{svg}.
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@end defun
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@ -5737,193 +5687,6 @@ circle:
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@end lisp
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@node SVG Path Commands
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@subsubsection SVG Path Commands
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@deffn Command moveto points
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Move the pen to the first point in @var{points}. Additional points
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are connected with lines. @var{points} is a list of X/Y coordinate
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pairs. Subsequent @command{moveto} commands represent the start of a
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new @dfn{subpath}.
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@lisp
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(svg-path svg '((moveto ((200 . 100) (100 . 200) (0 . 100))))
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:fill "white" :stroke "black")
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@end lisp
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@end deffn
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@deffn Command closepath
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End the current subpath by connecting it back to its initial point. A
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line is drawn along the connection.
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@lisp
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(svg-path svg '((moveto ((200 . 100) (100 . 200) (0 . 100)))
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(closepath)
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(moveto ((75 . 125) (100 . 150) (125 . 125)))
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(closepath))
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:fill "red" :stroke "black")
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@end lisp
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@end deffn
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@deffn Command lineto points
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Draw a line from the current point to the first element in
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@var{points}, a list of X/Y position pairs. If more than one point is
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specified, draw a polyline.
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@lisp
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(svg-path svg '((moveto ((200 . 100)))
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(lineto ((100 . 200) (0 . 100))))
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:fill "yellow" :stroke "red")
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@end lisp
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@end deffn
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@deffn Command horizontal-lineto x-coordinates
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Draw a horizontal line from the current point to the first element in
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@var{x-coordinates}. Specifying multiple coordinates is possible,
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although usually this doesn’t make sense.
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@lisp
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(svg-path svg '((moveto ((100 . 200)))
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(horizontal-lineto (300)))
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:stroke "green")
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@end lisp
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@end deffn
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@deffn Command vertical-lineto y-coordinates
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Draw vertical lines.
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@lisp
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(svg-path svg '((moveto ((200 . 100)))
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(vertical-lineto (300)))
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:stroke "green")
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@end lisp
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@end deffn
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@deffn Command curveto coordinate-sets
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Using the first element in @var{coordinate-sets}, draw a cubic Bézier
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curve from the current point. If there are multiple coordinate sets,
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draw a polybézier. Each coordinate set is a list of the form
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@code{(@var{x1} @var{y1} @var{x2} @var{y2} @var{x} @var{y})}, where
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@w{(@var{x}, @var{y})} is the curve’s end point. @w{(@var{x1},
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@var{y1})} and @w{(@var{x2}, @var{y2})} are control points at the
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beginning and at the end, respectively.
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@lisp
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(svg-path svg '((moveto ((100 . 100)))
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(curveto ((200 100 100 200 200 200)
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(300 200 0 100 100 100))))
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:fill "transparent" :stroke "red")
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@end lisp
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@end deffn
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@deffn Command smooth-curveto coordinate-sets
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Using the first element in @var{coordinate-sets}, draw a cubic Bézier
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curve from the current point. If there are multiple coordinate sets,
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draw a polybézier. Each coordinate set is a list of the form
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@code{(@var{x2} @var{y2} @var{x} @var{y})}, where @w{(@var{x},
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@var{y})} is the curve’s end point and @w{(@var{x2}, @var{y2})} is the
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corresponding control point. The first control point is the
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reflection of the second control point of the previous command
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relative to the current point, if that command was @command{curveto}
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or @command{smooth-curveto}. Otherwise the first control point
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coincides with the current point.
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@lisp
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(svg-path svg '((moveto ((100 . 100)))
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(curveto ((200 100 100 200 200 200)))
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(smooth-curveto ((0 100 100 100))))
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:fill "transparent" :stroke "blue")
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@end lisp
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@end deffn
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@deffn Command quadratic-bezier-curveto coordinate-sets
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Using the first element in @var{coordinate-sets}, draw a quadratic
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Bézier curve from the current point. If there are multiple coordinate
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sets, draw a polybézier. Each coordinate set is a list of the form
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@code{(@var{x1} @var{y1} @var{x} @var{y})}, where @w{(@var{x},
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@var{y})} is the curve’s end point and @w{(@var{x1}, @var{y1})} is the
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control point.
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@lisp
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(svg-path svg '((moveto ((200 . 100)))
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(quadratic-bezier-curveto ((300 100 300 200)))
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(quadratic-bezier-curveto ((300 300 200 300)))
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(quadratic-bezier-curveto ((100 300 100 200)))
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(quadratic-bezier-curveto ((100 100 200 100))))
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:fill "transparent" :stroke "pink")
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@end lisp
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@end deffn
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@deffn Command smooth-quadratic-bezier-curveto coordinate-sets
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Using the first element in @var{coordinate-sets}, draw a quadratic
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Bézier curve from the current point. If there are multiple coordinate
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sets, draw a polybézier. Each coordinate set is a list of the form
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@code{(@var{x} @var{y})}, where @w{(@var{x}, @var{y})} is the curve’s
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end point. The control point is the reflection of the control point
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of the previous command relative to the current point, if that command
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was @command{quadratic-bezier-curveto} or
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@command{smooth-quadratic-bezier-curveto}. Otherwise the control
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point coincides with the current point.
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@lisp
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(svg-path svg '((moveto ((200 . 100)))
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(quadratic-bezier-curveto ((300 100 300 200)))
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(smooth-quadratic-bezier-curveto ((200 300)))
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(smooth-quadratic-bezier-curveto ((100 200)))
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(smooth-quadratic-bezier-curveto ((200 100))))
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:fill "transparent" :stroke "lightblue")
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@end lisp
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@end deffn
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@deffn Command elliptical-arc coordinate-sets
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Using the first element in @var{coordinate-sets}, draw an elliptical
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arc from the current point. If there are multiple coordinate sets,
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draw a sequence of elliptical arcs. Each coordinate set is a list of
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the form @code{(@var{rx} @var{ry} @var{x} @var{y})}, where
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@w{(@var{x}, @var{y})} is the end point of the ellipse, and
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@w{(@var{rx}, @var{ry})} are its radii. Attributes may be appended to
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the list:
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@table @code
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@item :x-axis-rotation
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The angle in degrees by which the x-axis of the ellipse is rotated
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relative to the x-axis of the current coordinate system.
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@item :large-arc
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If set to @code{t}, draw an arc sweep greater than or equal to 180
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degrees. Otherwise, draw an arc sweep smaller than or equal to 180
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degrees.
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@item :sweep
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If set to @code{t}, draw an arc in @dfn{positive angle direction}.
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Otherwise, draw it in @dfn{negative angle direction}.
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@end table
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@lisp
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(svg-path svg '((moveto ((200 . 250)))
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(elliptical-arc ((75 75 200 350))))
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:fill "transparent" :stroke "red")
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(svg-path svg '((moveto ((200 . 250)))
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(elliptical-arc ((75 75 200 350 :large-arc t))))
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:fill "transparent" :stroke "green")
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(svg-path svg '((moveto ((200 . 250)))
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(elliptical-arc ((75 75 200 350 :sweep t))))
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:fill "transparent" :stroke "blue")
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(svg-path svg '((moveto ((200 . 250)))
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(elliptical-arc ((75 75 200 350 :large-arc t
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:sweep t))))
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:fill "transparent" :stroke "gray")
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(svg-path svg '((moveto ((160 . 100)))
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(elliptical-arc ((40 100 80 0)))
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(elliptical-arc ((40 100 -40 -70
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:x-axis-rotation -120)))
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(elliptical-arc ((40 100 -40 70
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:x-axis-rotation -240))))
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:stroke "pink" :fill "lightblue"
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:relative t)
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@end lisp
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@end deffn
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@node Other Image Types
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@subsection Other Image Types
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@cindex PBM
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148
lisp/svg.el
148
lisp/svg.el
@ -3,7 +3,6 @@
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;; Copyright (C) 2014-2019 Free Software Foundation, Inc.
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;; Author: Lars Magne Ingebrigtsen <larsi@gnus.org>
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;; Felix E. Klee <felix.klee@inka.de>
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;; Keywords: image
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;; Version: 1.0
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;; Package-Requires: ((emacs "25"))
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@ -325,153 +324,6 @@ If the SVG is later changed, the image will also be updated."
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"\\'")))))
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(when node (dom-remove-node svg node))))
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;; Function body copied from `org-plist-delete' in Emacs 26.1.
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(defun svg--plist-delete (plist property)
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"Delete PROPERTY from PLIST.
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This is in contrast to merely setting it to 0."
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(let (p)
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(while plist
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(if (not (eq property (car plist)))
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(setq p (plist-put p (car plist) (nth 1 plist))))
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(setq plist (cddr plist)))
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p))
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(defun svg--path-command-symbol (command-symbol command-args)
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(let ((char (symbol-name command-symbol))
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(relative (if (plist-member command-args :relative)
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(plist-get command-args :relative)
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(plist-get command-args :default-relative))))
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(intern (if relative (downcase char) (upcase char)))))
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(defun svg--elliptical-arc-coordinates
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(rx ry x y &rest args)
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(list
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rx ry
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(or (plist-get args :x-axis-rotation) 0)
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(if (plist-get args :large-arc) 1 0)
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(if (plist-get args :sweep) 1 0)
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x y))
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(defun svg--elliptical-arc-command (coordinates-list &rest args)
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(cons
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(svg--path-command-symbol 'a args)
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(apply 'append
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(mapcar
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(lambda (coordinates)
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(apply 'svg--elliptical-arc-coordinates
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coordinates))
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coordinates-list))))
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(defun svg--moveto-command (coordinates-list &rest args)
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(cons
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(svg--path-command-symbol 'm args)
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(apply 'append
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(mapcar
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(lambda (coordinates)
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(list (car coordinates) (cdr coordinates)))
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coordinates-list))))
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(defun svg--closepath-command (&rest args)
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(list (svg--path-command-symbol 'z args)))
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(defun svg--lineto-command (coordinates-list &rest args)
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(cons
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(svg--path-command-symbol 'l args)
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(apply 'append
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(mapcar
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(lambda (coordinates)
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(list (car coordinates) (cdr coordinates)))
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coordinates-list))))
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(defun svg--horizontal-lineto-command (coordinate-list &rest args)
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(cons
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(svg--path-command-symbol 'h args)
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coordinate-list))
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(defun svg--vertical-lineto-command (coordinate-list &rest args)
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(cons
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(svg--path-command-symbol 'v args)
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coordinate-list))
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(defun svg--curveto-command (coordinates-list &rest args)
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(cons
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(svg--path-command-symbol 'c args)
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(apply 'append coordinates-list)))
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(defun svg--smooth-curveto-command (coordinates-list &rest args)
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(cons
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(svg--path-command-symbol 's args)
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(apply 'append coordinates-list)))
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(defun svg--quadratic-bezier-curveto-command (coordinates-list
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&rest args)
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(cons
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(svg--path-command-symbol 'q args)
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(apply 'append coordinates-list)))
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(defun svg--smooth-quadratic-bezier-curveto-command (coordinates-list
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&rest args)
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(cons
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(svg--path-command-symbol 't args)
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(apply 'append coordinates-list)))
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(defun svg--eval-path-command (command default-relative)
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(cl-letf
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(((symbol-function 'moveto) #'svg--moveto-command)
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((symbol-function 'closepath) #'svg--closepath-command)
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((symbol-function 'lineto) #'svg--lineto-command)
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((symbol-function 'horizontal-lineto)
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#'svg--horizontal-lineto-command)
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((symbol-function 'vertical-lineto)
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#'svg--vertical-lineto-command)
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((symbol-function 'curveto) #'svg--curveto-command)
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((symbol-function 'smooth-curveto)
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#'svg--smooth-curveto-command)
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((symbol-function 'quadratic-bezier-curveto)
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#'svg--quadratic-bezier-curveto-command)
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((symbol-function 'smooth-quadratic-bezier-curveto)
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#'svg--smooth-quadratic-bezier-curveto-command)
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((symbol-function 'elliptical-arc)
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#'svg--elliptical-arc-command)
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(extended-command (append command (list :default-relative
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default-relative))))
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(mapconcat 'prin1-to-string (apply extended-command) " ")))
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(defun svg-path (svg commands &rest args)
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"Add the outline of a shape to SVG according to COMMANDS.
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Coordinates by default are absolute. ARGS is a plist of
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modifiers. If :relative is t, then coordinates are relative to
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the last position, or -- initially -- to the origin."
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(let* ((default-relative (plist-get args :relative))
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(stripped-args (svg--plist-delete args :relative))
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(d (mapconcat 'identity
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(mapcar
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(lambda (command)
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(svg--eval-path-command command
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default-relative))
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commands) " ")))
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(svg--append
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svg
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(dom-node 'path
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`((d . ,d)
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,@(svg--arguments svg stripped-args))))))
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(defun svg-clip-path (svg &rest args)
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"Add a clipping path to SVG, where ARGS is a plist of modifiers.
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If applied to a shape via the :clip-path property, parts of that
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shape which lie outside of the clipping path are not drawn."
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(let ((new-dom-node (dom-node 'clipPath
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`(,@(svg--arguments svg args)))))
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(svg--append svg new-dom-node)
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new-dom-node))
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(defun svg-node (svg tag &rest args)
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"Add the custom node TAG to SVG."
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(let ((new-dom-node (dom-node tag
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`(,@(svg--arguments svg args)))))
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(svg--append svg new-dom-node)
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new-dom-node))
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(provide 'svg)
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;;; svg.el ends here
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