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Fix conditions for prototype declarations.
* src/dispextern.h (erase_phys_cursor): * src/keyboard.h (make_ctrl_char): Declare prototypes if HAVE_NTGUI.
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@ -1,3 +1,8 @@
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2013-12-11 Ken Brown <kbrown@cornell.edu>
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* dispextern.h (erase_phys_cursor):
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* keyboard.h (make_ctrl_char): Declare prototypes if HAVE_NTGUI.
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2013-12-11 Dmitry Antipov <dmantipov@yandex.ru>
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* nsterm.m (x_free_frame_resources):
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@ -3251,7 +3251,7 @@ extern void draw_phys_cursor_glyph (struct window *,
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enum draw_glyphs_face);
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extern void get_phys_cursor_geometry (struct window *, struct glyph_row *,
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struct glyph *, int *, int *, int *);
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#ifdef WINDOWSNT
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#if HAVE_NTGUI
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extern void erase_phys_cursor (struct window *);
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#endif
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extern void display_and_set_cursor (struct window *, bool, int, int, int, int);
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@ -518,7 +518,7 @@ extern bool input_polling_used (void);
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extern void clear_input_pending (void);
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extern bool requeued_events_pending_p (void);
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extern void bind_polling_period (int);
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#ifdef WINDOWSNT
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#if HAVE_NTGUI
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extern int make_ctrl_char (int) ATTRIBUTE_CONST;
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#endif
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extern void stuff_buffered_input (Lisp_Object);
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