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(draw_fringe_bitmap): Use w->overlay_arrow_bitmap if set.
(update_window_fringes): Remove unused code.
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@ -636,7 +636,10 @@ draw_fringe_bitmap (w, row, left_p)
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draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
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if (left_p && row->overlay_arrow_p)
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draw_fringe_bitmap_1 (w, row, 1, 1, OVERLAY_ARROW_BITMAP);
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draw_fringe_bitmap_1 (w, row, 1, 1,
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(w->overlay_arrow_bitmap
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? w->overlay_arrow_bitmap
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: OVERLAY_ARROW_BITMAP));
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}
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@ -799,10 +802,6 @@ update_window_fringes (w, force_p)
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left = row->left_user_fringe_bitmap;
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left_face_id = row->left_user_fringe_face_id;
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}
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#if 0 /* this is now done via an overlay */
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else if (row->overlay_arrow_p)
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left = OVERLAY_ARROW_BITMAP;
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#endif
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else if (row->indicate_bob_p && boundary_pos <= 0)
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left = ((row->indicate_eob_p && boundary_pos < 0)
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? LEFT_BRACKET_BITMAP : TOP_LEFT_ANGLE_BITMAP);
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