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* lisp/windmove.el: Directional window display (bug#32790)

* lisp/windmove.el (windmove-display-no-select): New defcustom.
(windmove-display-in-direction, windmove-display-left)
(windmove-display-up, windmove-display-right)
(windmove-display-down, windmove-display-same-window)
(windmove-display-default-keybindings): New functions.
This commit is contained in:
Juri Linkov 2018-11-16 01:40:15 +02:00
parent f22a16ae06
commit 2cf9d9fed7
2 changed files with 119 additions and 1 deletions

View File

@ -304,6 +304,18 @@ back, customize follow-hide-ghost-cursors to nil.
** Windmove
*** Windmove supports directional window display and selection.
The new command windmove-display-default-keybindings binds default
keys with provided modifiers (by default, shift-meta) to the commands
that display the next buffer in the window at the specified direction.
This is like windmove-default-keybindings that binds keys to commands
that select the window in the specified direction, but additionally it
displays the buffer from the next command in that window. For example,
'S-M-right C-h i' displays the *Info* buffer in the right window,
creating the window if necessary. A special key can be customized to
display the buffer in the same window, for example, 'S-M-0 C-h e'
displays the *Messages* buffer in the same window.
*** windmove-create-window when non-nil makes a new window on moving off
the edge of the frame.

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@ -1,4 +1,4 @@
;;; windmove.el --- directional window-selection routines
;;; windmove.el --- directional window-selection routines -*- lexical-binding:t -*-
;;
;; Copyright (C) 1998-2018 Free Software Foundation, Inc.
;;
@ -571,6 +571,112 @@ Default value of MODIFIERS is `shift'."
(global-set-key (vector (append modifiers '(up))) 'windmove-up)
(global-set-key (vector (append modifiers '(down))) 'windmove-down))
;;; Directional window display and selection
(defcustom windmove-display-no-select nil
"Whether the window should be selected after displaying the buffer in it."
:type 'boolean
:group 'windmove
:version "27.1")
(defun windmove-display-in-direction (dir &optional arg)
"Display the next buffer in the window at direction DIR.
The next buffer is the buffer displayed by the next command invoked
immediately after this command (ignoring reading from the minibuffer).
Create a new window if there is no window in that direction.
By default, select the window with a displayed buffer.
If prefix ARG is `C-u', reselect a previously selected window.
If `windmove-display-no-select' is non-nil, this command doesn't
select the window with a displayed buffer, and the meaning of
the prefix argument is reversed."
(let* ((no-select (not (eq (consp arg) windmove-display-no-select))) ; xor
(old-window (or (minibuffer-selected-window) (selected-window)))
(new-window)
(minibuffer-depth (minibuffer-depth))
(action display-buffer-overriding-action)
(command this-command)
(clearfun (make-symbol "clear-display-buffer-overriding-action"))
(exitfun
(lambda ()
(setq display-buffer-overriding-action action)
(when (window-live-p (if no-select old-window new-window))
(select-window (if no-select old-window new-window)))
(remove-hook 'post-command-hook clearfun))))
(fset clearfun
(lambda ()
(unless (or
;; Remove the hook immediately
;; after exiting the minibuffer.
(> (minibuffer-depth) minibuffer-depth)
;; But don't remove immediately after
;; adding the hook by the same command below.
(eq this-command command))
(funcall exitfun))))
(add-hook 'post-command-hook clearfun)
(push (lambda (buffer alist)
(unless (> (minibuffer-depth) minibuffer-depth)
(let ((window (if (eq dir 'same-window)
(selected-window)
(window-in-direction
dir nil nil
(and arg (prefix-numeric-value arg))
windmove-wrap-around)))
(type 'reuse))
(unless window
(setq window (split-window nil nil dir) type 'window))
(setq new-window (window--display-buffer buffer window type alist)))))
display-buffer-overriding-action)
(message "[display-%s]" dir)))
;;;###autoload
(defun windmove-display-left (&optional arg)
"Display the next buffer in window to the left of the current one.
See the logic of the prefix ARG in `windmove-display-in-direction'."
(interactive "P")
(windmove-display-in-direction 'left arg))
;;;###autoload
(defun windmove-display-up (&optional arg)
"Display the next buffer in window above the current one.
See the logic of the prefix ARG in `windmove-display-in-direction'."
(interactive "P")
(windmove-display-in-direction 'up arg))
;;;###autoload
(defun windmove-display-right (&optional arg)
"Display the next buffer in window to the right of the current one.
See the logic of the prefix ARG in `windmove-display-in-direction'."
(interactive "P")
(windmove-display-in-direction 'right arg))
;;;###autoload
(defun windmove-display-down (&optional arg)
"Display the next buffer in window below the current one.
See the logic of the prefix ARG in `windmove-display-in-direction'."
(interactive "P")
(windmove-display-in-direction 'down arg))
;;;###autoload
(defun windmove-display-same-window (&optional arg)
"Display the next buffer in the same window."
(interactive "P")
(windmove-display-in-direction 'same-window arg))
;;;###autoload
(defun windmove-display-default-keybindings (&optional modifiers)
"Set up keybindings for directional buffer display.
Keys are bound to commands that display the next buffer in the specified
direction. Keybindings are of the form MODIFIERS-{left,right,up,down},
where MODIFIERS is either a list of modifiers or a single modifier.
Default value of MODIFIERS is `shift-meta'."
(interactive)
(unless modifiers (setq modifiers '(shift meta)))
(unless (listp modifiers) (setq modifiers (list modifiers)))
(global-set-key (vector (append modifiers '(left))) 'windmove-display-left)
(global-set-key (vector (append modifiers '(right))) 'windmove-display-right)
(global-set-key (vector (append modifiers '(up))) 'windmove-display-up)
(global-set-key (vector (append modifiers '(down))) 'windmove-display-down)
(global-set-key (vector (append modifiers '(?0))) 'windmove-display-same-window))
(provide 'windmove)