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ede.texi typo fixes

This commit is contained in:
Glenn Morris 2013-02-03 19:07:26 -08:00
parent cf4dd91110
commit 463d631919

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@ -451,8 +451,8 @@ ede-new}, or click on the @samp{Create Project} item in the
The @command{ede-new} command prompts for the type of project you
would like to create. Each project type has its own benefits or
language specific enhancements. Not all projects that @ede{} supports
also supports creating a new project. Projects such as @code{emacs}
or @code{linux} are design to recognize existing projects only.
also allow creating a new project. Projects such as @code{emacs}
or @code{linux} are designed to recognize existing projects only.
Project types such as @samp{Make} and @samp{Automake} do support
creating new project types with @command{ede-new}.
@ -1041,7 +1041,7 @@ and has an optimized include file identification function.
The @code{ede-generic-project} is a project system that makes it easy
to wrap up different kinds of build systems as an EDE project.
Projects such as @ref{ede-emacs} requires coding skills to create.
Projects such as @ref{ede-emacs} require coding skills to create.
Generic projects also require writing Emacs Lisp code, but the
requirements are minimal. You can then use
@command{customize-project} to configure build commands, includes, and
@ -1049,7 +1049,7 @@ other options for that project. The configuration is saved in
@file{EDEConfig.el}.
Generic projects are disabled by default because they have the
potential to interfere with other projects. To enable the generic
potential to interfere with other projects. To use the generic
project sytem to start detecting projects, you need to enable it.
@deffn Command ede-enable-generic-projects