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* character.c (syms_of_character) <script-representative-chars>:

<unicode-category-table>: Doc fixes.
This commit is contained in:
Juanma Barranquero 2008-10-23 08:55:34 +00:00
parent fd0dd4c366
commit 472a4dc990
2 changed files with 8 additions and 3 deletions

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@ -1,3 +1,8 @@
2008-10-23 Juanma Barranquero <lekktu@gmail.com>
* character.c (syms_of_character) <script-representative-chars>:
<unicode-category-table>: Doc fixes.
2008-10-23 Noah Friedman <friedman@splode.com>
* coding.c (make_conversion_work_buffer): Check that

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@ -1107,15 +1107,15 @@ It has one extra slot whose value is a list of script symbols. */);
doc: /* Alist of scripts vs the representative characters.
Each element is a cons (SCRIPT . CHARS), where SCRIPT is a script name symbol,
CHARS is a list or a vector of characters.
If it is a list, all characters in the list is necessary for supporting SCRIPT.
If it is a list, all characters in the list are necessary for supporting SCRIPT.
If it is a vector, one of the characters in the vector is necessary.
This variable is used to find a font for a specific script. */);
Vscript_representative_chars = Qnil;
DEFVAR_LISP ("unicode-category-table", &Vunicode_category_table,
doc: /* Char table of Unicode's "General Category".
All Unicode characters has one of the following values (symbol):
Lw, Ll, Lt, Lm, Lo, Mn, Mc, Me, Nd, Nl, No, Pc, Pd, Ps, Pe, Pi, Pf, Po,
All Unicode characters have one of the following values (symbol):
Lu, Ll, Lt, Lm, Lo, Mn, Mc, Me, Nd, Nl, No, Pc, Pd, Ps, Pe, Pi, Pf, Po,
Sm, Sc, Sk, So, Zs, Zl, Zp, Cc, Cf, Cs, Co, Cn
See The Unicode Standard for the meaning of those values. */);
/* The correct char-table is setup in characters.el. */