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(GDB Graphical Interface): Don't reference

gdb-mouse-set-clear-breakpoint.  Explain gdb-mouse-until
must stay in same frame.
This commit is contained in:
Nick Roberts 2005-10-30 22:16:46 +00:00
parent 3f866d90e6
commit 4cf716044e

View File

@ -758,10 +758,10 @@ without needing to know GDB commands. For example, you can click
@kbd{Mouse-1} in the fringe or display margin of a source buffer to @kbd{Mouse-1} in the fringe or display margin of a source buffer to
set a breakpoint there and, on a graphical display, a red bullet will set a breakpoint there and, on a graphical display, a red bullet will
appear. If a breakpoint already exists on that line, this action will appear. If a breakpoint already exists on that line, this action will
remove it (@code{gdb-mouse-set-clear-breakpoint}). You can also remove it. You can also enable or disable a breakpoint by clicking
enable or disable a breakpoint by clicking @kbd{Mouse-3} on the @kbd{Mouse-3} on the bullet. If you drag the debugger arrow in the
bullet. If you drag the debugger arrow in the fringe with fringe with @kbd{Mouse-1}, execution will continue to the line where
@kbd{Mouse-1}, execution will continue to where you release the button you release the button, provided it is still in the same frame
(@code{gdb-mouse-until}). Alternatively, you can click @kbd{Mouse-2} (@code{gdb-mouse-until}). Alternatively, you can click @kbd{Mouse-2}
at some point in the fringe of this buffer and execution will advance at some point in the fringe of this buffer and execution will advance
to there. to there.