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New minor mode 'pixel-scroll-mode'
* lisp/pixel-scroll.el: New file. * etc/NEWS: Mention pixel-scroll-mode.
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etc/NEWS
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etc/NEWS
@ -828,6 +828,8 @@ processes on exit.
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mode for *.html files. This mode handles indentation,
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fontification, and commenting for embedded JavaScript and CSS.
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** New minor mode 'pixel-scroll-mode' provides smooth pixel-level scrolling.
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* Incompatible Lisp Changes in Emacs 26.1
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lisp/pixel-scroll.el
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lisp/pixel-scroll.el
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;;; pixel-scroll.el --- Scroll a line smoothly
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;; Copyright (C) 2017 Free Software Foundation, Inc.
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;; Author: Tak Kunihiro <tkk@misasa.okayama-u.ac.jp>
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;; Keywords: mouse
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;; Package: emacs
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;; This file is part of GNU Emacs.
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;; GNU Emacs is free software: you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation, either version 3 of the License, or
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;; (at your option) any later version.
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;; GNU Emacs is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
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;; Usage:
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;;
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;; To interactively toggle the mode:
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;;
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;; M-x pixel-scroll-mode RET
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;;
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;; To make the mode permanent, put these in your init file:
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;;
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;; (require 'pixel-scroll)
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;; (pixel-scroll-mode 1)
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;;; Commentary:
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;; This package offers a global minor mode which makes mouse-wheel
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;; scroll a line smoothly.
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;;
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;; Scrolling a line up by `set-window-vscroll' and that by `scroll-up'
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;; give similar display as shown below.
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;;
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;; A: (scroll-up 1)
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;; B: (set-window-vscroll nil (frame-char-height) t)
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;;
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;; Also scrolling a pixel up by `set-window-vscroll' and that by
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;; `scroll-up' give similar display, when vscroll is the last pixel of
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;; the line, as shown below.
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;;
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;; A: (scroll-up 1)
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;; B: (set-window-vscroll nil (1- (frame-char-height) t)) (scroll-up 1)
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;;
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;; When point reaches to the top of a window on scroll by
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;; `set-window-vscroll', vscroll is set to zero. To scroll a line
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;; smoothly and continuously, this package scrolls a line by following
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;; sequences.
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;;
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;; (vertical-motion 1)
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;; (dolist (vs (number-sequence 1 (1- (frame-char-height))))
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;; (set-window-vscroll nil vs t) (sit-for 0))
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;; (scroll-up 1)
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;;; Todo:
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;;
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;; Allowing pixel-level scrolling in Emacs requires a thorough review
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;; of the related functionalities, to make sure none of them zeroes
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;; out vscroll where users won't want that.
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;;; Code:
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(require 'mwheel)
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(defvar pixel-wait 0
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"Idle time on each step of pixel scroll specified in second.
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More wait will result in slow and gentle scroll.")
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(defvar pixel-resolution-fine-flag nil
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"Set scrolling resolution to a pixel instead of a line.
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After a pixel scroll, typing C-n or C-p scrolls the window to
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make it fully visible, and undoes the effect of the pixel-level
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scroll.")
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;;;###autoload
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(define-minor-mode pixel-scroll-mode
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"A minor mode to scroll text pixel-by-pixel.
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With a prefix argument ARG, enable Pixel Scroll mode if ARG is positive,
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and disable it otherwise. If called from Lisp, enable Pixel Scroll mode
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if ARG is omitted or nil."
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:init-value nil
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:group 'scrolling
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:global t
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:version "26.1"
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(if pixel-scroll-mode
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(setq mwheel-scroll-up-function 'pixel-scroll-up
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mwheel-scroll-down-function 'pixel-scroll-down)
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(setq mwheel-scroll-up-function 'scroll-up
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mwheel-scroll-down-function 'scroll-down)))
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(defun pixel-scroll-up (&optional arg)
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"Scroll text of selected window up ARG lines.
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This is an alternative of `scroll-up'. Scope moves downward."
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(interactive)
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(or arg (setq arg 1))
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(dotimes (ii arg) ; move scope downward
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(if (pixel-eob-at-top-p) ; when end-of-the-buffer is close
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(scroll-up 1) ; relay on robust method
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(when (pixel-point-at-top-p) ; prevent too late
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(vertical-motion 1)) ; move point downward
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(pixel-scroll-pixel-up (if pixel-resolution-fine-flag
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1
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(pixel-line-height)))))) ; move scope downward
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(defun pixel-scroll-down (&optional arg)
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"Scroll text of selected window down ARG lines.
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This is and alternative of `scroll-down'. Scope moves upward."
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(interactive)
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(or arg (setq arg 1))
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(dotimes (ii arg)
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(if (or (pixel-bob-at-top-p) ; when beginning-of-the-buffer is seen
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(pixel-eob-at-top-p)) ; for file with a long line
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(scroll-down 1) ; relay on robust method
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(while (pixel-point-at-bottom-p) ; prevent too late (multi tries)
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(vertical-motion -1))
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(pixel-scroll-pixel-down (if pixel-resolution-fine-flag
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1
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(pixel-line-height -1))))))
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(defun pixel-bob-at-top-p ()
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"Return non-nil if beginning of buffer is at top of window."
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(equal (window-start) (point-min)))
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(defun pixel-eob-at-top-p ()
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"Return non-nil if end of buffer is at top of window."
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(<= (count-lines (window-start) (window-end)) 2)) ; count-screen-lines
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(defun pixel-posn-y-at-point ()
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"Return y coordinates of point in pixels of current window."
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(let ((hscroll0 (window-hscroll))
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(y (cdr (posn-x-y (posn-at-point)))))
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;; when point is out of scope by hscroll
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(unless y
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(save-excursion
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(set-window-hscroll nil (current-column))
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(setq y (cdr (posn-x-y (posn-at-point))))
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(set-window-hscroll nil hscroll0)))
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y))
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(defun pixel-point-at-top-p ()
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"Return if point is located at top of a window."
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(let* ((y (pixel-posn-y-at-point))
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(top-margin y))
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(< top-margin (pixel-line-height))))
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(defun pixel-point-at-bottom-p ()
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"Return if point is located at bottom of a window."
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(let* ((y (pixel-posn-y-at-point))
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(edges (window-inside-pixel-edges))
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(height (- (nth 3 edges) (nth 1 edges))) ; (- bottom top)
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(bottom-margin (- height (+ y (line-pixel-height))))) ; bottom margin
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(< bottom-margin (pixel-line-height -1)))) ; coming unseen line
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(defun pixel-scroll-pixel-up (amt)
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"Scroll text of selected windows up AMT pixels.
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Scope moves downward."
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(while (>= (+ (window-vscroll nil t) amt)
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(pixel-line-height))
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(setq amt (- amt (pixel--whistlestop-line-up)))) ; major scroll
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(pixel--whistlestop-pixel-up amt)) ; minor scroll
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(defun pixel-scroll-pixel-down (amt)
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"Scroll text of selected windows down AMT pixels.
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Scope moves upward."
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(while (> amt 0)
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(let ((vs (window-vscroll nil t)))
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(if (equal vs 0)
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(pixel-scroll-down-and-set-window-vscroll
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(1- (pixel-line-height -1)))
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(set-window-vscroll nil (1- vs) t))
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(setq amt (1- amt))
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(sit-for pixel-wait))))
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(defun pixel--whistlestop-line-up ()
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"Scroll text upward a line with each pixel whistlestopped.
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When `vscroll' is non-zero, complete scrolling a line. When
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`vscroll' is larger than height of multiple lines, for example
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88, this flushes multiple lines. At the end, `vscroll' will be
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zero. This assumes that the lines are with the same height.
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Scope moves downward. This function returns number of pixels
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that was scrolled."
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(let* ((src (window-vscroll nil t)) ; EXAMPLE (initial) @0 @8 @88
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(height (pixel-line-height)) ; 25 25 23
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(line (1+ (/ src height))) ; catch up + one line Ä1 Ä1 Ä4
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(dst (* line height)) ; goal @25 @25 @92
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(delta (- dst src))) ; pixels to be scrolled 25 17 4
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(pixel--whistlestop-pixel-up (1- delta)) ; until one less @24 @24 @91
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(scroll-up line) (sit-for pixel-wait) ; scroll 1 pixel @0 @0 @0
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delta))
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(defun pixel--whistlestop-pixel-up (n)
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"Scroll text upward by N pixels with each pixel whistlestopped.
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Scope moves downward."
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(when (> n 0)
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(let ((vs0 (window-vscroll nil t)))
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(dolist (vs (number-sequence (1+ vs0) (+ vs0 n)))
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(set-window-vscroll nil vs t) (sit-for pixel-wait)))))
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(defun pixel-line-height (&optional pos)
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"Return height in pixels of text line at POS in the selected window.
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When POS is nil or negative, height of the first line or the coming
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unseen line above the first line, respectively, is provided."
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(or pos (setq pos (window-start)))
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(when (< pos 0)
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(setq pos (pixel-point-at-unseen-line)))
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(save-excursion
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(goto-char pos)
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(line-pixel-height))) ; frame-char-height
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(defun pixel-point-at-unseen-line ()
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"Return the character position of line above the selected window.
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The returned value is the position of the first character on the
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unseen line just above the scope of current window."
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(let* ((pos0 (window-start))
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(vscroll0 (window-vscroll nil t))
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(pos
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(save-excursion
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(goto-char pos0)
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(if (bobp)
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(point-min)
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;; When there's an overlay string at window-start,
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;; (beginning-of-visual-line 0) stays put.
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(let ((ppos (point))
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(tem (beginning-of-visual-line 0)))
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(if (eq tem ppos)
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(vertical-motion -1))
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(point))))))
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;; restore initial position
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(set-window-start nil pos0 t)
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(set-window-vscroll nil vscroll0 t)
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pos))
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(defun pixel-scroll-down-and-set-window-vscroll (vscroll)
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"Scroll down a line and set VSCROLL in pixels.
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It is important to call `set-window-start' to force the display
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engine use that particular position as the window-start point.
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Otherwise, redisplay will reset the window's vscroll."
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(set-window-start nil (pixel-point-at-unseen-line) t)
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(set-window-vscroll nil vscroll t))
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(provide 'pixel-scroll)
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;;; pixel-scroll.el ends here
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