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src/window.h
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246
src/window.h
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/* Window definitions for GNU Emacs.
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Copyright (C) 1985, 1986 Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 1, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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/* Windows are allocated as if they were vectors, but then the
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Lisp data type is changed to Lisp_Window. They are garbage
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collected along with the vectors.
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All windows in use are arranged into a tree, with pointers up and down.
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Windows that are leaves of the tree are actually displayed
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and show the contents of buffers. Windows that are not leaves
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are used for representing the way groups of leaf windows are
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arranged on the screen. Leaf windows never become non-leaves.
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They are deleted only by calling delete-window on them (but
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this can be done implicitly). Combination windows can be created
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and deleted at any time.
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A leaf window has a non-nil buffer field, and also
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has markers in its start and pointm fields. Non-leaf windows
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have nil in these fields.
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Non-leaf windows are either vertical or horizontal combinations.
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A vertical combination window has children that are arranged on the screen
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one above the next. Its vchild field points to the uppermost child.
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The parent field of each of the children points to the vertical
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combination window. The next field of each child points to the
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child below it, or is nil for the lowest child. The prev field
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of each child points to the child above it, or is nil for the
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highest child.
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A horizontal combination window has children that are side by side.
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Its hchild field points to the leftmost child. In each child
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the next field points to the child to the right and the prev field
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points to the child to the left.
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The children of a vertical combination window may be leaf windows
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or horizontal combination windows. The children of a horizontal
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combination window may be leaf windows or vertical combination windows.
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At the top of the tree are two windows which have nil as parent.
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The second of these is minibuf_window. The first one manages all
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the screen area that is not minibuffer, and is called the root window.
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Different windows can be the root at different times;
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initially the root window is a leaf window, but if more windows
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are created then that leaf window ceases to be root and a newly
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made combination window becomes root instead.
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In any case, prev of the minibuf window is the root window and
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next of the root window is the minibuf window. To find the
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root window at any time, do XWINDOW (minibuf_window)->prev.
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*/
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struct window
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{
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/* The first two fields are really the header of a vector */
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/* The window code does not refer to them. */
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int size;
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struct Lisp_Vector *vec_next;
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/* The screen this window is on. */
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Lisp_Object screen;
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/* t if this window is a minibuffer window. */
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Lisp_Object mini_p;
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/* Following child (to right or down) at same level of tree */
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Lisp_Object next;
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/* Preceding child (to left or up) at same level of tree */
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Lisp_Object prev;
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/* First child of this window. */
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/* vchild is used if this is a vertical combination,
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hchild if this is a horizontal combination. */
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Lisp_Object hchild, vchild;
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/* The window this one is a child of. */
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Lisp_Object parent;
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/* The upper left corner coordinates of this window,
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as integers relative to upper left corner of screen = 0, 0 */
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Lisp_Object left;
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Lisp_Object top;
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/* The size of the window */
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Lisp_Object height;
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Lisp_Object width;
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/* The buffer displayed in this window */
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/* Of the fields vchild, hchild and buffer, only one is non-nil. */
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Lisp_Object buffer;
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/* A marker pointing to where in the text to start displaying */
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Lisp_Object start;
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/* A marker pointing to where in the text point is in this window,
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used only when the window is not selected.
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This exists so that when multiple windows show one buffer
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each one can have its own value of point. */
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Lisp_Object pointm;
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/* Non-nil means next redisplay must use the value of start
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set up for it in advance. Set by scrolling commands. */
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Lisp_Object force_start;
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/* Number of columns display within the window is scrolled to the left. */
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Lisp_Object hscroll;
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/* Number saying how recently window was selected */
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Lisp_Object use_time;
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/* Unique number of window assigned when it was created */
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Lisp_Object sequence_number;
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/* No permanent meaning; used by save-window-excursion's bookkeeping */
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Lisp_Object temslot;
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/* text.modified of displayed buffer as of last time display completed */
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Lisp_Object last_modified;
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/* Value of point at that time */
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Lisp_Object last_point;
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/* The rest are currently not used or only half used */
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/* Screen coords of point at that time */
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Lisp_Object last_point_x;
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Lisp_Object last_point_y;
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/* Screen coords of mark as of last time display completed */
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/* May be nil if mark does not exist or was not on screen */
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Lisp_Object last_mark_x;
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Lisp_Object last_mark_y;
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/* Number of characters in buffer past bottom of window,
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as of last redisplay that finished. */
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Lisp_Object window_end_pos;
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/* t if window_end_pos is truly valid.
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This is nil if nontrivial redisplay is preempted
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since in that case the screen image that window_end_pos
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did not get onto the screen. */
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Lisp_Object window_end_valid;
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/* Vertical position (relative to window top) of that buffer position
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of the first of those characters */
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Lisp_Object window_end_vpos;
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/* Non-nil means must regenerate mode line of this window */
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Lisp_Object update_mode_line;
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/* Non-nil means current value of `start'
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was the beginning of a line when it was chosen. */
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Lisp_Object start_at_line_beg;
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/* Display-table to use for displaying chars in this window.
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Nil means use the buffer's own display-table. */
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Lisp_Object display_table;
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/* Non-nil means window is marked as dedicated. */
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Lisp_Object dedicated;
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};
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/* 1 if W is a minibuffer window. */
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#define MINI_WINDOW_P(W) (!EQ ((W)->mini_p, Qnil))
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/* This is the window in which the terminal's cursor should
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be left when nothing is being done with it. This must
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always be a leaf window, and its buffer is selected by
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the top level editing loop at the end of each command.
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This value is always the same as
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SCREEN_SELECTED_WINDOW (selected_screen). */
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extern Lisp_Object selected_window;
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/* This is a time stamp for window selection, so we can find the least
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recently used window. Its only users are Fselect_window,
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init_window_once, and make_screen. */
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extern int window_select_count;
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/* The minibuffer window of the selected screen.
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Note that you cannot test for minibufferness of an arbitrary window
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by comparing against this; but you can test for minibufferness of
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the selected window or of any window that is displayed. */
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extern Lisp_Object minibuf_window;
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/* Non-nil => window to for C-M-v to scroll
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when the minibuffer is selected. */
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extern Lisp_Object Vminibuf_scroll_window;
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/* nil or a symbol naming the window system
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under which emacs is running
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('x is the only current possibility) */
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extern Lisp_Object Vwindow_system;
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/* Version number of X windows: 10, 11 or nil. */
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extern Lisp_Object Vwindow_system_version;
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/* Window that the mouse is over (nil if no mouse support). */
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extern Lisp_Object Vmouse_window;
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/* Last mouse-click event (nil if no mouse support). */
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extern Lisp_Object Vmouse_event;
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extern Lisp_Object Fnext_window ();
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extern Lisp_Object Fselect_window ();
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extern Lisp_Object Fdisplay_buffer ();
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extern Lisp_Object Fset_window_buffer ();
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/* Prompt to display in front of the minibuffer contents. */
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extern char *minibuf_prompt;
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/* Message to display instead of minibuffer contents.
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This is what the functions error and message make,
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and command echoing uses it as well. It overrides the
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minibuf_prompt as well as the buffer. */
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extern char *echo_area_glyphs;
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/* Depth in recursive edits. */
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extern int command_loop_level;
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/* Depth in minibuffer invocations. */
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extern int minibuf_level;
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/* true iff we should redraw the mode lines on the next redisplay. */
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extern int update_mode_lines;
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/* Minimum value of GPT since last redisplay that finished. */
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extern int beg_unchanged;
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/* Minimum value of Z - GPT since last redisplay that finished. */
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extern int end_unchanged;
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/* MODIFF as of last redisplay that finished;
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if it matches MODIFF, beg_unchanged and end_unchangedn
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contain no useful information. */
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extern int unchanged_modified;
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/* Nonzero if BEGV - BEG or Z - ZV of current buffer has changed
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since last redisplay that finished. */
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extern int clip_changed;
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/* Nonzero if window sizes or contents have changed
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since last redisplay that finished */
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extern int windows_or_buffers_changed;
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/* Number of windows displaying the selected buffer.
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Normally this is 1, but it can be more. */
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extern int buffer_shared;
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