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Minor copyedits in landmark.el
* lisp/obsolete/landmark.el: Fix author's email and commentary.
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;; Copyright (C) 1996-1997, 2000-2018 Free Software Foundation, Inc.
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;; Author: Terrence Brannon (was: <brannon@rana.usc.edu>)
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;; Author: Terrence Brannon <metaperl@gmail.com>
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;; Created: December 16, 1996 - first release to usenet
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;; Keywords: games, neural network, adaptive search, chemotaxis
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;; Version: 1.0
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@ -36,7 +36,7 @@
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;; the smell of the tree increases, then the weights in the robot's
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;; brain are adjusted to encourage this odor-driven behavior in the
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;; future. If the smell of the tree decreases, the robots weights are
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;; adjusted to discourage a correct move.
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;; adjusted to discourage that odor-driven behavior.
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;; In laymen's terms, the search space is initially flat. The point
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;; of training is to "turn up the edges of the search space" so that
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@ -53,6 +53,13 @@
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;; a single move, one moves east,west and south, then both east and
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;; west will be improved when they shouldn't
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;; The source code was developed as part of a course on Brain Theory
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;; and Neural Networks at the University of Southern California. The
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;; original problem description and solution appeared in 1981 in the
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;; paper "Landmark Learning: An Illustration of Associative
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;; Search" authored by Andrew G. Barto and Richard S. Sutton and
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;; published to Biological Cybernetics.
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;; Many thanks to Yuri Pryadkin <yuri@rana.usc.edu> for this
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;; concise problem description.
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