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mirror of https://git.savannah.gnu.org/git/emacs.git synced 2025-01-02 11:21:42 +00:00

(w32_read_socket) <WM_CHAR>: Use locale-coding-system

instead of using mule-unicode-* charsets directly.
This commit is contained in:
Jason Rumney 2008-02-05 23:48:23 +00:00
parent f508362459
commit 85bb72eefd
2 changed files with 45 additions and 67 deletions

View File

@ -1,3 +1,8 @@
2008-02-05 Jason Rumney <jasonr@gnu.org>
* w32term.c (w32_read_socket) <WM_CHAR>: Use locale-coding-system
instead of using mule-unicode-* charsets directly.
2008-02-05 Juanma Barranquero <lekktu@gmail.com>
* unexec.c (make_hdr):

View File

@ -4338,7 +4338,7 @@ w32_read_socket (sd, expected, hold_quit)
}
}
/* Now process unicode input as per xterm.c */
/* Process unicode input for ASCII and ISO Control only. */
if (code < 0x80)
{
inev.kind = ASCII_KEYSTROKE_EVENT;
@ -4346,82 +4346,56 @@ w32_read_socket (sd, expected, hold_quit)
}
else if (code < 0xA0)
inev.code = MAKE_CHAR (CHARSET_8_BIT_CONTROL, code, 0);
else if (code < 0x100)
inev.code = MAKE_CHAR (charset_latin_iso8859_1, code, 0);
else
{
int c1, c2;
int charset_id;
/* Many locales do not have full mapping from
unicode on save, so use the locale coding to
decode them. Windows only allows non-Unicode
Windows to receive characters in the system
locale anyway, so this doesn't really limit
us. */
int nbytes, nchars, require, i, len;
unsigned char *dest;
struct coding_system coding;
if (code < 0x2500)
if (dbcs[0] == 0)
{
charset_id = charset_mule_unicode_0100_24ff;
code -= 0x100;
}
else if (code < 0x3400)
{
charset_id = charset_mule_unicode_2500_33ff;
code -= 0x2500;
}
else if (code >= 0xE000)
{
charset_id = charset_mule_unicode_e000_ffff;
code -= 0xE000;
nbytes = 1;
dbcs[0] = dbcs[1];
}
else
{
/* Not in the unicode range that we can handle in
Emacs-22, so decode the original character
using the locale */
int nbytes, nchars, require, i, len;
unsigned char *dest;
struct coding_system coding;
nbytes = 2;
if (dbcs[0] == 0)
setup_coding_system (Vlocale_coding_system, &coding);
coding.src_multibyte = 0;
coding.dst_multibyte = 1;
coding.composing = COMPOSITION_DISABLED;
require = decoding_buffer_size (&coding, nbytes);
dest = (unsigned char *) alloca (require);
coding.mode |= CODING_MODE_LAST_BLOCK;
decode_coding (&coding, dbcs, dest, nbytes, require);
nbytes = coding.produced;
nchars = coding.produced_char;
for (i = 0; i < nbytes; i += len)
{
if (nchars == nbytes)
{
nbytes = 1;
dbcs[0] = dbcs[1];
inev.code = dest[i];
len = 1;
}
else
nbytes = 2;
setup_coding_system (Vlocale_coding_system, &coding);
coding.src_multibyte = 0;
coding.dst_multibyte = 1;
coding.composing = COMPOSITION_DISABLED;
require = decoding_buffer_size (&coding, nbytes);
dest = (unsigned char *) alloca (require);
coding.mode |= CODING_MODE_LAST_BLOCK;
decode_coding (&coding, dbcs, dest, nbytes, require);
nbytes = coding.produced;
nchars = coding.produced_char;
for (i = 0; i < nbytes; i += len)
{
if (nchars == nbytes)
{
inev.code = dest[i];
len = 1;
}
else
inev.code = STRING_CHAR_AND_LENGTH (dest + i,
nbytes - 1,
len);
inev.kind = (SINGLE_BYTE_CHAR_P (inev.code)
? ASCII_KEYSTROKE_EVENT
: MULTIBYTE_CHAR_KEYSTROKE_EVENT);
kbd_buffer_store_event_hold (&inev, hold_quit);
count++;
}
inev.kind = NO_EVENT; /* Already handled */
break;
inev.code = STRING_CHAR_AND_LENGTH (dest + i,
nbytes - 1,
len);
inev.kind = (SINGLE_BYTE_CHAR_P (inev.code)
? ASCII_KEYSTROKE_EVENT
: MULTIBYTE_CHAR_KEYSTROKE_EVENT);
kbd_buffer_store_event_hold (&inev, hold_quit);
count++;
}
/* Unicode characters from above. */
c1 = (code / 96) + 32;
c2 = (code % 96) + 32;
inev.code = MAKE_CHAR (charset_id, c1, c2);
inev.kind = NO_EVENT; /* Already handled */
}
}
else
@ -4430,7 +4404,6 @@ w32_read_socket (sd, expected, hold_quit)
in non-Unicode message handlers. */
DebPrint (("Non-byte WM_CHAR: %d\n", msg.msg.wParam));
inev.kind = NO_EVENT;
break;
}
}
break;