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(Fredraw_display): Redraw all visible frames.
(redraw_garbaged_frames): New function.
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@ -201,26 +201,26 @@ DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
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Lisp_Object tail, frame;
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FOR_EACH_FRAME (tail, frame)
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/* If we simply redrew all visible frames, whether or not they
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were garbaged, then this would make all frames clear and
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nredraw whenever a new frame is created or an existing frame
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is de-iconified; those events set the global frame_garbaged
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flag, to which redisplay responds by calling this function.
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This used to redraw all visible frames; the only advantage of
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that approach is that if a frame changes from invisible to
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visible without setting its garbaged flag, it still gets
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redisplayed. But that should never happen; since invisible
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frames are not updated, they should always be marked as
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garbaged when they become visible again. If that doesn't
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happen, it's a bug in the visibility code, not a bug here. */
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if (FRAME_VISIBLE_P (XFRAME (frame))
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&& FRAME_GARBAGED_P (XFRAME (frame)))
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if (FRAME_VISIBLE_P (XFRAME (frame)))
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Fredraw_frame (frame);
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return Qnil;
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}
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/* This is used when frame_garbaged is set.
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Redraw the individual frames marked as garbaged. */
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void
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redraw_garbaged_frames ()
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{
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Lisp_Object tail, frame;
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FOR_EACH_FRAME (tail, frame)
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if (FRAME_VISIBLE_P (XFRAME (frame))
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&& FRAME_GARBAGED_P (XFRAME (frame)))
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Fredraw_frame (frame);
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}
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static struct frame_glyphs *
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make_frame_glyphs (frame, empty)
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