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(Fredraw_display): Redraw all visible frames.

(redraw_garbaged_frames): New function.
This commit is contained in:
Richard M. Stallman 1993-06-06 06:46:58 +00:00
parent 02a9b6e456
commit 9223a96afd

View File

@ -201,26 +201,26 @@ DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
Lisp_Object tail, frame;
FOR_EACH_FRAME (tail, frame)
/* If we simply redrew all visible frames, whether or not they
were garbaged, then this would make all frames clear and
nredraw whenever a new frame is created or an existing frame
is de-iconified; those events set the global frame_garbaged
flag, to which redisplay responds by calling this function.
This used to redraw all visible frames; the only advantage of
that approach is that if a frame changes from invisible to
visible without setting its garbaged flag, it still gets
redisplayed. But that should never happen; since invisible
frames are not updated, they should always be marked as
garbaged when they become visible again. If that doesn't
happen, it's a bug in the visibility code, not a bug here. */
if (FRAME_VISIBLE_P (XFRAME (frame))
&& FRAME_GARBAGED_P (XFRAME (frame)))
if (FRAME_VISIBLE_P (XFRAME (frame)))
Fredraw_frame (frame);
return Qnil;
}
/* This is used when frame_garbaged is set.
Redraw the individual frames marked as garbaged. */
void
redraw_garbaged_frames ()
{
Lisp_Object tail, frame;
FOR_EACH_FRAME (tail, frame)
if (FRAME_VISIBLE_P (XFRAME (frame))
&& FRAME_GARBAGED_P (XFRAME (frame)))
Fredraw_frame (frame);
}
static struct frame_glyphs *
make_frame_glyphs (frame, empty)