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Do interactive mode tagging for tetris.el
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@ -506,7 +506,7 @@ Drops the shape one square, testing for collision."
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(defun tetris-move-bottom ()
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"Drop the shape to the bottom of the playing area."
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(interactive)
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(interactive nil tetris-mode)
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(unless tetris-paused
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(let ((hit nil))
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(tetris-erase-shape)
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@ -519,7 +519,7 @@ Drops the shape one square, testing for collision."
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(defun tetris-move-left ()
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"Move the shape one square to the left."
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(interactive)
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(interactive nil tetris-mode)
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(unless tetris-paused
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(tetris-erase-shape)
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(setq tetris-pos-x (1- tetris-pos-x))
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@ -529,7 +529,7 @@ Drops the shape one square, testing for collision."
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(defun tetris-move-right ()
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"Move the shape one square to the right."
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(interactive)
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(interactive nil tetris-mode)
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(unless tetris-paused
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(tetris-erase-shape)
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(setq tetris-pos-x (1+ tetris-pos-x))
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@ -539,7 +539,7 @@ Drops the shape one square, testing for collision."
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(defun tetris-move-down ()
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"Move the shape one square to the bottom."
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(interactive)
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(interactive nil tetris-mode)
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(unless tetris-paused
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(tetris-erase-shape)
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(setq tetris-pos-y (1+ tetris-pos-y))
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@ -549,7 +549,7 @@ Drops the shape one square, testing for collision."
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(defun tetris-rotate-prev ()
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"Rotate the shape clockwise."
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(interactive)
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(interactive nil tetris-mode)
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(unless tetris-paused
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(tetris-erase-shape)
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(setq tetris-rot (% (+ 1 tetris-rot)
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@ -561,7 +561,7 @@ Drops the shape one square, testing for collision."
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(defun tetris-rotate-next ()
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"Rotate the shape anticlockwise."
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(interactive)
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(interactive nil tetris-mode)
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(unless tetris-paused
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(tetris-erase-shape)
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(setq tetris-rot (% (+ 3 tetris-rot)
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@ -573,14 +573,14 @@ Drops the shape one square, testing for collision."
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(defun tetris-end-game ()
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"Terminate the current game."
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(interactive)
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(interactive nil tetris-mode)
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(gamegrid-kill-timer)
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(use-local-map tetris-null-map)
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(gamegrid-add-score tetris-score-file tetris-score))
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(defun tetris-start-game ()
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"Start a new game of Tetris."
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(interactive)
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(interactive nil tetris-mode)
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(tetris-reset-game)
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(use-local-map tetris-mode-map)
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(let ((period (or (tetris-get-tick-period)
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@ -589,7 +589,7 @@ Drops the shape one square, testing for collision."
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(defun tetris-pause-game ()
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"Pause (or resume) the current game."
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(interactive)
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(interactive nil tetris-mode)
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(setq tetris-paused (not tetris-paused))
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(message (and tetris-paused "Game paused (press p to resume)")))
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@ -600,6 +600,7 @@ Drops the shape one square, testing for collision."
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(define-derived-mode tetris-mode nil "Tetris"
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"A mode for playing Tetris."
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:interactive nil
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(add-hook 'kill-buffer-hook 'gamegrid-kill-timer nil t)
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