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(facemenu-add-new-face): Use this only for faces. Delete arg MENU.

(facemenu-add-new-color): New function.
(facemenu-set-foreground, facemenu-set-background):
Use facemenu-add-new-color.
This commit is contained in:
Richard M. Stallman 2002-04-15 22:05:52 +00:00
parent 538af1cd67
commit 9bf4c4e564
2 changed files with 64 additions and 27 deletions

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@ -1,3 +1,11 @@
2002-04-15 Richard M. Stallman <rms@gnu.org>
* facemenu.el (facemenu-add-new-face): Use this only for faces.
Delete arg MENU.
(facemenu-add-new-color): New function.
(facemenu-set-foreground, facemenu-set-background):
Use facemenu-add-new-color.
2002-04-15 Eli Zaretskii <eliz@is.elta.co.il>
* ediff-init.el (ediff-current-diff-face-A)

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@ -363,7 +363,7 @@ typing a character to insert cancels the specification."
(region-end))))
(unless (color-defined-p color)
(message "Color `%s' undefined" color))
(facemenu-add-new-face color 'facemenu-foreground-menu)
(facemenu-add-new-color color 'facemenu-foreground-menu)
(facemenu-add-face (list (list :foreground color)) start end))
;;;###autoload
@ -387,7 +387,7 @@ typing a character to insert cancels the specification."
(region-end))))
(unless (color-defined-p color)
(message "Color `%s' undefined" color))
(facemenu-add-new-face color 'facemenu-background-menu)
(facemenu-add-new-color color 'facemenu-background-menu)
(facemenu-add-face (list (list :background color)) start end))
;;;###autoload
@ -805,37 +805,24 @@ If not, create it and add it to the appropriate menu. Return the SYMBOL."
(t (make-face symbol))))
symbol)
(defun facemenu-add-new-face (face-or-color &optional menu)
"Add FACE-OR-COLOR (a face or a color) to the appropriate Face menu.
If MENU is nil, then FACE-OR-COLOR is a face to be added
to `facemenu-face-menu'. If MENU is `facemenu-foreground-menu'
or `facemenu-background-menu', FACE-OR-COLOR is a color
to be added to the specified menu.
(defun facemenu-add-new-face (face)
"Add FACE (a face) to the Face menu.
This is called whenever you create a new face."
(let* (name
symbol
docstring
(key (cdr (assoc face-or-color facemenu-keybindings)))
menu docstring
(key (cdr (assoc face facemenu-keybindings)))
function menu-val)
(if (symbolp face-or-color)
(setq name (symbol-name face-or-color)
symbol face-or-color)
(setq name face-or-color
(if (symbolp face)
(setq name (symbol-name face)
symbol face)
(setq name face
symbol (intern name)))
(cond ((eq menu 'facemenu-foreground-menu)
(setq docstring
(format "Select foreground color %s for subsequent insertion."
name)))
((eq menu 'facemenu-background-menu)
(setq docstring
(format "Select background color %s for subsequent insertion."
name)))
(t
(setq menu 'facemenu-face-menu)
(setq docstring
(format "Select face `%s' for subsequent insertion."
name))))
(setq menu 'facemenu-face-menu)
(setq docstring
(format "Select face `%s' for subsequent insertion."
name))
(cond ((eq t facemenu-unlisted-faces))
((memq symbol facemenu-unlisted-faces))
;; test against regexps in facemenu-unlisted-faces
@ -877,6 +864,48 @@ This is called whenever you create a new face."
(define-key menu key (cons name function))))))
nil) ; Return nil for facemenu-iterate
(defun facemenu-add-new-color (color &optional menu)
"Add COLOR (a color name string) to the appropriate Face menu.
MENU should be `facemenu-foreground-menu' or
`facemenu-background-menu'.
This is called whenever you use a new color."
(let* (name
symbol
docstring
function menu-val key
(color-p (memq menu '(facemenu-foreground-menu
facemenu-background-menu))))
(unless (stringp color)
(error "%s is not a color" color))
(setq name color
symbol (intern name))
(cond ((eq menu 'facemenu-foreground-menu)
(setq docstring
(format "Select foreground color %s for subsequent insertion."
name)))
((eq menu 'facemenu-background-menu)
(setq docstring
(format "Select background color %s for subsequent insertion."
name))))
(cond ((facemenu-iterate ; check if equivalent face is already in the menu
(lambda (m) (and (listp m)
(symbolp (car m))
(stringp (cadr m))
(string-equal (cadr m) color)))
(cdr (symbol-function menu))))
(t ; No keyboard equivalent. Figure out where to put it:
(setq key (vector symbol)
function 'facemenu-set-face-from-menu
menu-val (symbol-function menu))
(if (and facemenu-new-faces-at-end
(> (length menu-val) 3))
(define-key-after menu-val key (cons name function)
(car (nth (- (length menu-val) 3) menu-val)))
(define-key menu key (cons name function))))))
nil) ; Return nil for facemenu-iterate
(defun facemenu-complete-face-list (&optional oldlist)
"Return list of all faces that look different.
Starts with given ALIST of faces, and adds elements only if they display