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(Selecting Windows): Clarify descriptions of

with-selected-window and get-lru-window.
(Cyclic Window Ordering): Refer to particular frame when talking
about how splitting affects the ordering.
(Displaying Buffers): Fix descriptions of switch-to-buffer and
switch-to-buffer-other-window.  Explain how setting of
display-buffer-reuse-frames affects pop-to-buffer.
(Choosing Window): Clarify some details in descriptions of
display-buffer-reuse-frames, pop-up-frames, and
pop-up-frame-function.
(Dedicated Windows): Clarify some details.
(Textual Scrolling): Replace term vscroll by term vertical
scroll position.
(Vertical Scrolling): Fix typo.
(Window Hooks): Relate text on jit-lock-register to window
scrolling and size changes.
This commit is contained in:
Martin Rudalics 2009-05-17 12:11:18 +00:00
parent 2793b89ee4
commit b87661795f
2 changed files with 76 additions and 61 deletions

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@ -1,3 +1,22 @@
2009-05-17 Martin Rudalics <rudalics@gmx.at>
* windows.texi (Selecting Windows): Clarify descriptions of
with-selected-window and get-lru-window.
(Cyclic Window Ordering): Refer to particular frame when talking
about how splitting affects the ordering.
(Displaying Buffers): Fix descriptions of switch-to-buffer and
switch-to-buffer-other-window. Explain how setting of
display-buffer-reuse-frames affects pop-to-buffer.
(Choosing Window): Clarify some details in descriptions of
display-buffer-reuse-frames, pop-up-frames, and
pop-up-frame-function.
(Dedicated Windows): Clarify some details.
(Textual Scrolling): Replace term vscroll by term vertical
scroll position.
(Vertical Scrolling): Fix typo.
(Window Hooks): Relate text on jit-lock-register to window
scrolling and size changes.
2009-05-14 Chong Yidong <cyd@stupidchicken.com>
* frames.texi (Initial Parameters): Clarify what the initial

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@ -436,8 +436,7 @@ This macro selects @var{window}, executes @var{forms} in sequence, then
restores the previously selected window and current buffer. The ordering
of recently selected windows and the buffer list remain unchanged unless
you deliberately change them within @var{forms}, for example, by calling
@code{select-window} with argument @var{norecord} @code{nil} or omitted
there.
@code{select-window} with argument @var{norecord} @code{nil}.
@end defmac
@cindex finding windows
@ -446,14 +445,13 @@ offering various criteria for the choice.
@defun get-lru-window &optional frame dedicated
This function returns the window least recently ``used'' (that is,
selected). If any full-width windows are present, it only considers
these.
selected) among a set of candidate windows. If any full-width windows
are present, it only considers these.
The selected window can be the least recently used window if it is the
only window. A newly created window becomes the least recently used
window until it is selected. A minibuffer window is never a candidate.
A dedicated window (@pxref{Dedicated Windows}) is never a candidate
unless the optional argument @var{dedicated} is non-@code{nil}.
The selected window is returned if it is the only candidate. A
minibuffer window is never a candidate. A dedicated window
(@pxref{Dedicated Windows}) is never a candidate unless the optional
argument @var{dedicated} is non-@code{nil}.
The optional argument @var{frame} specifies which windows are
considered.
@ -514,9 +512,9 @@ some other window, it moves through the windows on the screen in a
specific order. For any given configuration of windows, this order
never varies. It is called the @dfn{cyclic ordering of windows}.
This ordering generally goes from top to bottom, and from left to
right. But it may go down first or go right first, depending on the
order in which windows were split.
For a particular frame, this ordering generally goes from top to
bottom, and from left to right. But it may go down first or go right
first, depending on the order in which windows were split.
If the first split was vertical (into windows one above each other),
and then the subwindows were split horizontally, then the ordering is
@ -795,9 +793,8 @@ that does not identify an existing buffer, then a new buffer by that
name is created. The major mode for the new buffer is set according to
the variable @code{default-major-mode}; see @ref{Auto Major Mode}.
When @code{enable-recursive-minibuffers} is non-@code{nil} and the
selected window is either the minibuffer window or is dedicated to its
buffer (@pxref{Dedicated Windows}), @code{switch-to-buffer} calls
When the selected window is the minibuffer window or is strongly
dedicated to its buffer (@pxref{Dedicated Windows}), this function calls
@code{pop-to-buffer} (see below) to display the buffer in some other
window.
@ -817,15 +814,13 @@ for the described features.
@deffn Command switch-to-buffer-other-window buffer-or-name &optional norecord
This function makes the buffer specified by @var{buffer-or-name} current
and displays it in a window not currently selected. It then selects
that window. The handling of the buffer is the same as in
@code{switch-to-buffer}.
and displays it in a window not currently selected, using the function
@code{pop-to-buffer} (see below).
The currently selected window is absolutely never used to do the job.
If it is the only window, then it is split to make a distinct window for
this purpose. If the selected window is already displaying the buffer,
then it continues to do so, but another window is nonetheless found to
display it in as well.
If the selected window already displays @var{buffer-or-name}, then it
continues to do so, but another window is nonetheless found to display
it in as well.
This function updates the buffer list just like @code{switch-to-buffer}
unless @var{norecord} is non-@code{nil}.
@ -835,8 +830,8 @@ unless @var{norecord} is non-@code{nil}.
This command makes @var{buffer-or-name} the current buffer and switches
to it in some window, preferably not the window previously selected.
The ``popped-to'' window becomes the selected window. Its frame is
given the X server's focus, if possible; see @ref{Input Focus}. The return
value is the buffer that was switched to.
given the X server's focus, if possible; see @ref{Input Focus}. The
return value is the buffer that was switched to.
If @var{buffer-or-name} is @code{nil}, that means to choose some other
buffer, but you don't specify which. If @var{buffer-or-name} is a
@ -844,16 +839,15 @@ string that does not name an existing buffer, a buffer by that name is
created. The major mode for the new buffer is set according to the
variable @code{default-major-mode}. @xref{Auto Major Mode}.
If the variable @code{pop-up-frames} is non-@code{nil},
@code{pop-to-buffer} looks for a window in any visible frame already
displaying the buffer; if there is one, it selects and returns that
window. If no such window exists, it creates a new frame and displays
the buffer in it.
If @code{pop-up-frames} is @code{nil}, then @code{pop-to-buffer}
operates entirely within the selected frame. (If the selected frame has
just a minibuffer, @code{pop-to-buffer} operates within the most
recently selected frame that was not just a minibuffer.)
If either of the variables @code{display-buffer-reuse-frames} or
@code{pop-up-frames} is non-@code{nil}, @code{pop-to-buffer} looks for a
window in any visible frame already displaying the buffer; if there is
one, it selects and returns that window. If no such window exists and
@code{pop-up-frames} is non-@code{nil}, it creates a new frame and
displays the buffer in it. Otherwise, @code{pop-to-buffer} operates
entirely within the selected frame. (If the selected frame has just a
minibuffer, @code{pop-to-buffer} operates within the most recently
selected frame that was not just a minibuffer.)
If the variable @code{pop-up-windows} is non-@code{nil}, windows may be
split to create a new window that is different from the original window.
@ -946,10 +940,10 @@ the variables described below.
@defopt display-buffer-reuse-frames
If this variable is non-@code{nil}, @code{display-buffer} searches
existing frames for a window displaying @var{buffer-or-name}. If the
buffer is already displayed in a window in some frame,
@code{display-buffer} makes the frame visible and raises it, to use that
window. If the buffer is not already displayed, or
visible and iconified frames for a window displaying
@var{buffer-or-name}. If there is such a window, @code{display-buffer}
makes that window's frame visible and raises it if necessary, and
returns the window. If there is no such window or
@code{display-buffer-reuse-frames} is @code{nil}, the behavior of
@code{display-buffer} is determined by the variables described next.
@end defopt
@ -1050,12 +1044,14 @@ window heights will be left alone.
@c Emacs 19 feature
@defopt pop-up-frames
This variable specifies whether @code{display-buffer} makes new frames.
If it is non-@code{nil}, @code{display-buffer} looks for an existing
window already displaying the desired buffer, on any visible frame. If
it finds one, it returns that window. Otherwise it makes a new frame,
unless the variable's value is @code{graphic-only} and the selected
frame is not on a graphic display. @xref{Frames}, for more information.
This variable specifies whether @code{display-buffer} should make new
frames. If it is non-@code{nil}, @code{display-buffer} looks for a
window already displaying @var{buffer-or-name} on any visible or
iconified frame. If it finds such a window, it makes that window's
frame visible and raises it if necessary, and returns the window.
Otherwise it makes a new frame, unless the variable's value is
@code{graphic-only} and the selected frame is not on a graphic display.
@xref{Frames}, for more information.
Note that the value of @code{pop-up-windows} does not matter if
@code{pop-up-frames} is non-@code{nil}. If @code{pop-up-frames} is
@ -1068,11 +1064,11 @@ one.
This variable specifies how to make a new frame if @code{pop-up-frames}
is non-@code{nil}.
Its value should be a function of no arguments. When
The value of this variable must be a function of no arguments. When
@code{display-buffer} makes a new frame, it does so by calling that
function, which should return a frame. The default value of the
variable is a function that creates a frame using parameters from
@code{pop-up-frame-alist}.
function, which should return a frame. The default value of this
variable is a function that creates a frame using the parameters
specified by @code{pop-up-frame-alist} described next.
@end defopt
@defopt pop-up-frame-alist
@ -1232,9 +1228,9 @@ When you kill a buffer (@pxref{Killing Buffers}) displayed in a
dedicated window, any such window usually gets deleted too, since
@code{kill-buffer} calls @code{replace-buffer-in-windows} for cleaning
up windows. Burying a buffer (@pxref{The Buffer List}) deletes the
selected window if it is dedicated and shows that buffer. However, if
that window is the only window on its frame, another buffer is displayed
in it and the frame is iconified.
selected window if it is dedicated to that buffer. If, however, that
window is the only window on its frame, @code{bury-buffer} displays
another buffer in it and iconifies the frame.
@defun window-dedicated-p &optional window
This function returns non-@code{nil} if @var{window} is dedicated to its
@ -1253,9 +1249,8 @@ As a special case, if @var{flag} is @code{t}, @var{window} becomes
@dfn{strongly} dedicated to its buffer. @code{set-window-buffer}
signals an error when the window it acts upon is strongly dedicated to
its buffer and does not already display the buffer it is asked to
display. In any other case, @code{set-window-buffer} will display
another buffer in that window. Other functions do not treat @code{t}
differently from any non-@code{nil} value.
display. Other functions do not treat @code{t} differently from any
non-@code{nil} value.
@end defun
@node Window Point
@ -1558,9 +1553,10 @@ window. @xref{Current Buffer}.
If the window contains a row which is taller than the height of the
window (for example in the presence of a large image), the scroll
functions will adjust the window vscroll to scroll the partially visible
row. To disable this feature, Lisp code may bind the variable
@code{auto-window-vscroll} to @code{nil} (@pxref{Vertical Scrolling}).
functions will adjust the window's vertical scroll position to scroll
the partially visible row. To disable this feature, Lisp code may bind
the variable @code{auto-window-vscroll} to @code{nil} (@pxref{Vertical
Scrolling}).
@deffn Command scroll-up &optional count
This function scrolls the text in the selected window upward
@ -1792,7 +1788,7 @@ pixels. In this case, the return value is @var{lines}.
@defvar auto-window-vscroll
If this variable is non-@code{nil}, the line-move, scroll-up, and
scroll-down functions will automatically modify the vertical scroll
position to scroll through display rows that are taller that the height
position to scroll through display rows that are taller than the height
of the window, for example in the presence of large images.
@end defvar
@ -2598,9 +2594,9 @@ frame selected.
@end defvar
In addition, you can use @code{jit-lock-register} to register a Font
Lock fontification function, which will be called whenever part of the
buffer needs to be refontified (usually because it has been changed).
@xref{Other Font Lock Variables}.
Lock fontification function, which will be called whenever parts of a
buffer are (re)fontified because a window was scrolled or its size
changed. @xref{Other Font Lock Variables}.
@ignore
arch-tag: 3f6c36e8-df49-4986-b757-417feed88be3