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Don't say just "option" when talking about variables.
Other minor cleanups.
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@ -219,7 +219,7 @@ Font Lock mode whenever you edit a C file, you can do this:
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@findex global-font-lock-mode
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@vindex global-font-lock-mode
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To turn on Font Lock mode automatically in all modes which support
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it, customize the user option @code{global-font-lock-mode} or use the
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it, customize the variable @code{global-font-lock-mode} or use the
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function @code{global-font-lock-mode} in your @file{.emacs} file, like
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this:
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@ -327,9 +327,9 @@ portion of a buffer. As you scroll through the buffer, each portion
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that becomes visible is fontified as soon as it is displayed. The
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parts of the buffer that are not displayed are fontified
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``stealthily'', in the background, i.e.@: when Emacs is idle. You can
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control this background fontification, called @dfn{Just-In-Time}, or
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@dfn{JIT} Font Lock, by customizing various options in the
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customization group @samp{jit-lock}. @xref{Specific Customization}.
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control this background fontification, also called @dfn{Just-In-Time}
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(or @dfn{JIT}) Lock, by customizing variables in the customization
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group @samp{jit-lock}. @xref{Specific Customization}.
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@node Highlight Changes
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@section Highlight Changes Mode
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@ -1087,7 +1087,7 @@ the variable @code{blink-cursor-alist}.
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state, with the same appearance as when the blinking cursor blinks
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``off''. For a box cursor, this is a hollow box; for a bar cursor,
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this is a thinner bar. To turn off cursors in non-selected windows,
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customize the option @code{cursor-in-non-selected-windows} and assign
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customize the variable @code{cursor-in-non-selected-windows} and assign
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it a @code{nil} value.
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@vindex x-stretch-cursor
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@ -996,11 +996,11 @@ your locale specification (@pxref{Language Environments}).
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@findex set-keyboard-coding-system
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@vindex keyboard-coding-system
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The command @kbd{C-x @key{RET} k} (@code{set-keyboard-coding-system})
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or the Custom option @code{keyboard-coding-system}
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specifies the coding system for keyboard input. Character-code
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translation of keyboard input is useful for terminals with keys that
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send non-@acronym{ASCII} graphic characters---for example, some terminals designed
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for ISO Latin-1 or subsets of it.
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or the variable @code{keyboard-coding-system} specifies the coding
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system for keyboard input. Character-code translation of keyboard
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input is useful for terminals with keys that send non-@acronym{ASCII}
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graphic characters---for example, some terminals designed for ISO
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Latin-1 or subsets of it.
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By default, keyboard input is translated based on your system locale
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setting. If your terminal does not really support the encoding
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@ -1276,7 +1276,7 @@ instead, e.g.@: @samp{"o} for o-umlaut. Load the library
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@vindex latin1-display
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If your terminal can display Latin-1, you can display characters
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from other European character sets using a mixture of equivalent
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Latin-1 characters and @acronym{ASCII} mnemonics. Use the Custom option
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Latin-1 characters and @acronym{ASCII} mnemonics. Customize the variable
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@code{latin1-display} to enable this. The mnemonic @acronym{ASCII}
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sequences mostly correspond to those of the prefix input methods.
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@ -1338,10 +1338,10 @@ directly.
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On a windowing terminal, you should not need to do anything special to
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use these keys; they should simply work. On a text-only terminal, you
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should use the command @code{M-x set-keyboard-coding-system} or the
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Custom option @code{keyboard-coding-system} to specify which coding
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variable @code{keyboard-coding-system} to specify which coding
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system your keyboard uses (@pxref{Specify Coding}). Enabling this
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feature will probably require you to use @kbd{ESC} to type Meta
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characters; however, on a Linux console or in @code{xterm}, you can
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characters; however, on a console terminal or in @code{xterm}, you can
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arrange for Meta to be converted to @kbd{ESC} and still be able type
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8-bit characters present directly on the keyboard or using
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@kbd{Compose} or @kbd{AltGr} keys. @xref{User Input}.
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