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(Glyphs): Clarifications.

This commit is contained in:
Richard M. Stallman 2006-09-12 01:43:17 +00:00
parent 8b170b8222
commit c5b0bab9dc
2 changed files with 22 additions and 21 deletions

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@ -1,6 +1,7 @@
2006-09-11 Richard Stallman <rms@gnu.org>
* display.texi (Display Table Format): Wording clarification.
(Glyphs): Clarifications.
2006-09-10 Chong Yidong <cyd@stupidchicken.com>

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@ -5252,14 +5252,14 @@ are defined in the library @file{disp-table}.
A @dfn{glyph} is a generalization of a character; it stands for an
image that takes up a single character position on the screen. Glyphs
are represented in Lisp as integers, just as characters are. Normally
Emacs finds glyphs in the display table (@pxref{Display Tables}).
glyph come from vectors in the display table (@pxref{Display Tables}).
A glyph can be @dfn{simple} or it can be defined by the @dfn{glyph
table}. A simple glyph is just a way of specifying a character and a
face to output it in. The glyph code for a simple glyph, mod 524288,
is the character to output, and the glyph code divided by 524288
specifies the face number (@pxref{Face Functions}) to use while
outputting it. (524288 is
A glyph code can be @dfn{simple} or it can be defined by the
@dfn{glyph table}. A simple glyph code is just a way of specifying a
character and a face to output it in. When a glyph code is simple,
the code, mod 524288, is the character to output, and the code divided
by 524288 specifies the face number (@pxref{Face Functions}) to use
while outputting it. (524288 is
@ifnottex
2**19.)
@end ifnottex
@ -5269,35 +5269,35 @@ $2^{19}$.)
@xref{Faces}.
On character terminals, you can set up a @dfn{glyph table} to define
the meaning of glyph codes. The glyph codes is the value of the
variable @code{glyph-table}.
the meaning of glyph codes.
@defvar glyph-table
The value of this variable is the current glyph table. It should be a
vector; the @var{g}th element defines glyph code @var{g}.
The value of this variable is the current glyph table. It should be
@code{nil} or a vector whose @var{g}th element defines glyph code
@var{g}.
If a glyph code is greater than or equal to the length of the glyph
table, that code is automatically simple. If the value of
@code{glyph-table} is @code{nil} instead of a vector, then all glyphs
are simple. The glyph table is not used on graphical displays, only
on character terminals. On graphical displays, all glyphs are simple.
table, that code is automatically simple. If @code{glyph-table} is
@code{nil} then all glyph codes are simple.
The glyph table is used only on character terminals. On graphical
displays, all glyph codes are simple.
@end defvar
Here are the possible types of elements in the glyph table:
Here are the meaningful types of elements in the glyph table:
@table @asis
@item @var{string}
Send the characters in @var{string} to the terminal to output
this glyph. This alternative is available on character terminals,
but not on graphical displays.
this glyph code.
@item @var{integer}
Define this glyph code as an alias for glyph code @var{integer}. You
can use an alias to specify a face code for the glyph and use a small
number as its code.
can use such an alias to define a small-numbered glyph code which
specifies a face.
@item @code{nil}
This glyph is simple.
This glyph code is simple.
@end table
@defun create-glyph string