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Updates to Display chapter of Lisp manual.
* doc/lispref/display.texi (The Echo Area): Add xref to Output Streams. (Displaying Messages): Improve doc of message. (Echo Area Customization, Invisible Text): Copyedits. (Invisible Text): Mention that spec comparison is done with eq. (Width): Improve doc of char-width. (Faces): Recommend using symbol instead of string for face name. Minor clarifications. (Defining Faces): Copyedits. Update face example. (Attribute Functions): Mark set-face-foreground etc as commands. (Face Remapping): Mention text-scale-adjust. Clarify face-remapping-alist and related docs. (Face Functions): Don't document make-face or copy-face. * lisp/faces.el (make-face, make-empty-face, copy-face): * lisp/face-remap.el (face-remap-add-relative, face-remap-set-base): Doc fixes. * src/xfaces.c (Vface_remapping_alist): Doc fix.
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@ -1,3 +1,18 @@
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2012-03-21 Chong Yidong <cyd@gnu.org>
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* display.texi (The Echo Area): Add xref to Output Streams.
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(Displaying Messages): Improve doc of message.
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(Echo Area Customization, Invisible Text): Copyedits.
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(Invisible Text): Mention that spec comparison is done with eq.
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(Width): Improve doc of char-width.
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(Faces): Recommend using symbol instead of string for face name.
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Minor clarifications.
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(Defining Faces): Copyedits. Update face example.
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(Attribute Functions): Mark set-face-foreground etc as commands.
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(Face Remapping): Mention text-scale-adjust. Clarify
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face-remapping-alist and related docs.
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(Face Functions): Don't document make-face or copy-face.
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2012-03-20 Chong Yidong <cyd@gnu.org>
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* display.texi (Forcing Redisplay): Various rewrites to reflect
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@ -243,14 +243,12 @@ This variable is automatically buffer-local in every buffer.
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(@pxref{Errors}), for messages made with the @code{message} primitive,
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and for echoing keystrokes. It is not the same as the minibuffer,
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despite the fact that the minibuffer appears (when active) in the same
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place on the screen as the echo area. The @cite{GNU Emacs Manual}
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specifies the rules for resolving conflicts between the echo area and
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the minibuffer for use of that screen space (@pxref{Minibuffer,, The
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Minibuffer, emacs, The GNU Emacs Manual}).
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place on the screen as the echo area. @xref{Minibuffer,, The
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Minibuffer, emacs, The GNU Emacs Manual}.
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You can write output in the echo area by using the Lisp printing
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functions with @code{t} as the stream (@pxref{Output Functions}), or
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explicitly.
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Apart from the functions documented in this section, you can print
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Lisp objects to the echo area by specifying @code{t} as the output
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stream. @xref{Output Streams}.
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@menu
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* Displaying Messages:: Explicitly displaying text in the echo area.
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@ -263,27 +261,26 @@ explicitly.
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@subsection Displaying Messages in the Echo Area
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@cindex display message in echo area
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This section describes the functions for explicitly producing echo
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area messages. Many other Emacs features display messages there, too.
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This section describes the standard functions for displaying
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messages in the echo area.
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@defun message format-string &rest arguments
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This function displays a message in the echo area. The argument
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@var{format-string} is similar to a C language @code{printf} format
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string. See @code{format} in @ref{Formatting Strings}, for the details
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on the conversion specifications. @code{message} returns the
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constructed string.
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This function displays a message in the echo area.
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@var{format-string} is a format string, and @var{arguments} are the
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objects for its format specifications, like in the @code{format}
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function (@pxref{Formatting Strings}). The resulting formatted string
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is displayed in the echo area; if it contains @code{face} text
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properties, it is displayed with the specified faces (@pxref{Faces}).
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The string is also added to the @samp{*Messages*} buffer, but without
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text properties (@pxref{Logging Messages}).
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In batch mode, @code{message} prints the message text on the standard
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error stream, followed by a newline.
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In batch mode, the message is printed to the standard error stream,
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followed by a newline.
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If @var{format-string}, or strings among the @var{arguments}, have
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@code{face} text properties, these affect the way the message is displayed.
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@c Emacs 19 feature
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If @var{format-string} is @code{nil} or the empty string,
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@code{message} clears the echo area; if the echo area has been
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expanded automatically, this brings it back to its normal size.
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If the minibuffer is active, this brings the minibuffer contents back
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expanded automatically, this brings it back to its normal size. If
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the minibuffer is active, this brings the minibuffer contents back
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onto the screen immediately.
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@example
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@ -559,13 +556,13 @@ If the value is zero, then command input is not echoed.
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Normally, displaying a long message resizes the echo area to display
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the entire message. But if the variable @code{message-truncate-lines}
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is non-@code{nil}, the echo area does not resize, and the message is
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truncated to fit it, as in Emacs 20 and before.
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truncated to fit it.
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@end defvar
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The variable @code{max-mini-window-height}, which specifies the
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maximum height for resizing minibuffer windows, also applies to the
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echo area (which is really a special use of the minibuffer window.
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@xref{Minibuffer Misc}.).
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echo area (which is really a special use of the minibuffer window;
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@pxref{Minibuffer Misc}).
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@node Warnings
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@section Reporting Warnings
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@ -762,10 +759,11 @@ that warning is not logged.
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@cindex invisible text
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You can make characters @dfn{invisible}, so that they do not appear on
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the screen, with the @code{invisible} property. This can be either a
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text property (@pxref{Text Properties}) or a property of an overlay
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text property (@pxref{Text Properties}) or an overlay property
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(@pxref{Overlays}). Cursor motion also partly ignores these
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characters; if the command loop finds point within them, it moves
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point to the other side of them.
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characters; if the command loop finds that point is inside a range of
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invisible text after a command, it relocates point to the other side
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of the text.
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In the simplest case, any non-@code{nil} @code{invisible} property makes
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a character invisible. This is the default case---if you don't alter
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@ -805,13 +803,15 @@ the character is invisible. The list can have two kinds of elements:
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@table @code
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@item @var{atom}
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A character is invisible if its @code{invisible} property value
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is @var{atom} or if it is a list with @var{atom} as a member.
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A character is invisible if its @code{invisible} property value is
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@var{atom} or if it is a list with @var{atom} as a member; comparison
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is done with @code{eq}.
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@item (@var{atom} . t)
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A character is invisible if its @code{invisible} property value is
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@var{atom} or if it is a list with @var{atom} as a member. Moreover,
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a sequence of such characters displays as an ellipsis.
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@var{atom} or if it is a list with @var{atom} as a member; comparison
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is done with @code{eq}. Moreover, a sequence of such characters
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displays as an ellipsis.
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@end table
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@end table
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@end defvar
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@ -846,7 +846,7 @@ major mode should use the mode's own name as an element of
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(overlay-put (make-overlay beginning end)
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'invisible 'my-symbol)
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;; @r{When done with the overlays:}
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;; @r{When done with the invisibility:}
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(remove-from-invisibility-spec '(my-symbol . t))
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;; @r{Or respectively:}
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(remove-from-invisibility-spec 'my-symbol)
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@ -872,15 +872,16 @@ ignore invisible newlines if @code{line-move-ignore-invisible} is
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non-@code{nil} (the default), but only because they are explicitly
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programmed to do so.
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However, if a command ends with point inside or at the boundary of invisible
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text, the main editing loop moves point to one of the two ends of the invisible
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text. Which end to move to is chosen based on the following factors: make sure
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that the overall movement of the command is still in the same direction, and
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prefer a position where an inserted char would not inherit the @code{invisible}
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property. Additionally, if the text is not replaced by an ellipsis and the
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command only moved within the invisible text, then point is moved one extra
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character so as to try and reflect the command's movement by a visible movement
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of the cursor.
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However, if a command ends with point inside or at the boundary of
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invisible text, the main editing loop relocates point to one of the
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two ends of the invisible text. Emacs chooses the direction of
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relocation so that it is the same as the overall movement direction of
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the command; if in doubt, it prefers a position where an inserted char
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would not inherit the @code{invisible} property. Additionally, if the
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text is not replaced by an ellipsis and the command only moved within
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the invisible text, then point is moved one extra character so as to
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try and reflect the command's movement by a visible movement of the
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cursor.
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Thus, if the command moved point back to an invisible range (with the usual
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stickiness), Emacs moves point back to the beginning of that range. If the
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@ -1666,8 +1667,11 @@ check the width of a character. @xref{Primitive Indent}, and
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@ref{Screen Lines}, for related functions.
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@defun char-width char
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This function returns the width in columns of the character @var{char},
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if it were displayed in the current buffer and the selected window.
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This function returns the width in columns of the character
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@var{char}, if it were displayed in the current buffer (i.e.@: taking
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into account the buffer's display table, if any; @pxref{Display
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Tables}). The width of a tab character is usually @code{tab-width}
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(@pxref{Usual Display}).
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@end defun
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@defun string-width string
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@ -1813,26 +1817,27 @@ height.
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@section Faces
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@cindex faces
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A @dfn{face} is a collection of graphical attributes for displaying
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text: font, foreground color, background color, optional underlining,
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and so on. Faces control how buffer text is displayed, and how some
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parts of the frame, such as the mode-line, are displayed.
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A @dfn{face} is a collection of graphical @dfn{attributes} for
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displaying text: font, foreground color, background color, optional
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underlining, and so on. Faces control how Emacs displays text in
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buffers, as well as other parts of the frame such as the mode line.
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@xref{Standard Faces,,, emacs, The GNU Emacs Manual}, for the list of
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faces Emacs normally comes with.
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@cindex face id
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For most purposes, you refer to a face in Lisp programs using its
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@dfn{face name}. This is either a string or (equivalently) a Lisp
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symbol whose name is equal to that string.
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@dfn{face name}, which is usually a Lisp symbol. For backward
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compatibility, a face name can also be a string, which is equivalent
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to a Lisp symbol of the same name.
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@defun facep object
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This function returns a non-@code{nil} value if @var{object} is a Lisp
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symbol or string that names a face. Otherwise, it returns @code{nil}.
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@end defun
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Each face name is meaningful for all frames, and by default it has
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the same meaning in all frames. But you can arrange to give a
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particular face name a special meaning in one frame if you wish.
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By default, each face name corresponds to the same set of attributes
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in all frames. But you can also assign a face name a special set of
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attributes in one frame (@pxref{Attribute Functions}).
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@menu
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* Defining Faces:: How to define a face with @code{defface}.
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@ -1855,9 +1860,8 @@ particular face name a special meaning in one frame if you wish.
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@subsection Defining Faces
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The way to define a new face is with @code{defface}. This creates a
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kind of customization item (@pxref{Customization}) which the user can
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customize using the Customization buffer (@pxref{Easy Customization,,,
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emacs, The GNU Emacs Manual}).
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kind of customization item which the user can customize using the
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Customization buffer (@pxref{Customization}).
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People are sometimes tempted to create variables whose values specify
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which faces to use (for example, Font-Lock does this). In the vast
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@ -1883,14 +1887,16 @@ exactly what the @code{defface} says.
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The purpose of @var{spec} is to specify how the face should appear on
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different kinds of terminals. It should be an alist whose elements
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have the form @code{(@var{display} @var{atts})}. Each element's
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@sc{car}, @var{display}, specifies a class of terminals. (The first
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element, if its @sc{car} is @code{default}, is special---it specifies
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defaults for the remaining elements). The element's @sc{cadr},
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@var{atts}, is a list of face attributes and their values; it
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specifies what the face should look like on that kind of terminal.
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The possible attributes are defined in the value of
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@code{custom-face-attributes}.
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have the form @code{(@var{display} @var{atts})}. @var{display}
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specifies a class of terminals (see below), while @var{atts} is a
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property list of face attributes and their values, specifying the
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appearance of the face on matching terminals
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@iftex
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(see the next section for details about face attributes).
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@end iftex
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@ifnottex
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(@pxref{Face Attributes}, for details about face attributes).
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@end ifnottex
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The @var{display} part of an element of @var{spec} determines which
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frames the element matches. If more than one element of @var{spec}
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@ -1952,29 +1958,23 @@ frame must match one of the @var{value}s specified for it in
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@end table
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@end defmac
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Here's how the standard face @code{region} is defined:
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Here's how the standard face @code{highlight} is defined:
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@example
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@group
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(defface region
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'((((class color) (min-colors 88) (background dark))
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:background "blue3")
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@end group
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(((class color) (min-colors 88) (background light))
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:background "lightgoldenrod2")
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(((class color) (min-colors 16) (background dark))
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:background "blue3")
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(defface highlight
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'((((class color) (min-colors 88) (background light))
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:background "darkseagreen2")
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(((class color) (min-colors 88) (background dark))
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:background "darkolivegreen")
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(((class color) (min-colors 16) (background light))
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:background "lightgoldenrod2")
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:background "darkseagreen2")
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(((class color) (min-colors 16) (background dark))
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:background "darkolivegreen")
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(((class color) (min-colors 8))
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:background "blue" :foreground "white")
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(((type tty) (class mono))
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:inverse-video t)
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(t :background "gray"))
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@group
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"Basic face for highlighting the region."
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:background "green" :foreground "black")
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(t :inverse-video t))
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"Basic face for highlighting."
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:group 'basic-faces)
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@end group
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@end example
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Internally, @code{defface} uses the symbol property
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@ -2010,8 +2010,8 @@ doesn't specify that attribute. In face merging, when the first face
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fails to specify a particular attribute, the next face gets a chance.
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However, the @code{default} face must specify all attributes.
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Some of these font attributes are meaningful only on certain kinds
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of displays. If your display cannot handle a certain attribute, the
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Some of these attributes are meaningful only on certain kinds of
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displays. If your display cannot handle a certain attribute, the
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attribute is ignored.
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@table @code
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@ -2216,20 +2216,18 @@ This function sets one or more attributes of @var{face} for
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the @code{defface} says.
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The extra arguments @var{arguments} specify the attributes to set, and
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the values for them. They should consist of alternating attribute names
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(such as @code{:family} or @code{:underline}) and corresponding values.
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Thus,
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the values for them. They should consist of alternating attribute
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names (such as @code{:family} or @code{:underline}) and values. Thus,
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@example
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(set-face-attribute 'foo nil
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:width 'extended
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:weight 'bold
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:underline "red")
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:weight 'bold)
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@end example
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@noindent
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sets the attributes @code{:width}, @code{:weight} and @code{:underline}
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to the corresponding values.
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sets the attribute @code{:width} to @code{extended} and the attribute
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@code{:weight} to @code{bold}.
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If @var{frame} is @code{t}, this function sets the default attributes
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for new frames. Default attribute values specified this way override
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@ -2306,54 +2304,51 @@ If @var{value1} is a relative value for the face attribute
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face attribute @var{attribute}, returns @var{value1} unchanged.
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@end defun
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The following functions provide compatibility with Emacs 20 and
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below. They work by calling @code{set-face-attribute}. Values of
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@code{t} and @code{nil} for their @var{frame} argument are handled
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just like @code{set-face-attribute} and @code{face-attribute}.
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The following commands and functions mostly provide compatibility
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with old versions of Emacs. They work by calling
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@code{set-face-attribute}. Values of @code{t} and @code{nil} for
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their @var{frame} argument are handled just like
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@code{set-face-attribute} and @code{face-attribute}. The commands
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read their arguments using the minibuffer, if called interactively.
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@defun set-face-foreground face color &optional frame
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@defunx set-face-background face color &optional frame
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These functions set the @code{:foreground} attribute (or
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@code{:background} attribute, respectively) of @var{face} to
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@var{color}.
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@end defun
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@deffn Command set-face-foreground face color &optional frame
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@deffnx Command set-face-background face color &optional frame
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These set the @code{:foreground} attribute (or @code{:background}
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attribute, respectively) of @var{face} to @var{color}.
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@end deffn
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@defun set-face-stipple face pattern &optional frame
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This function sets the @code{:stipple} attribute of @var{face} to
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@deffn Command set-face-stipple face pattern &optional frame
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This sets the @code{:stipple} attribute of @var{face} to
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@var{pattern}.
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@end defun
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@end deffn
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@defun set-face-font face font &optional frame
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This function sets the @code{:font} attribute of @var{face} to
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@var{font}.
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@end defun
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@deffn Command set-face-font face font &optional frame
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This sets the @code{:font} attribute of @var{face} to @var{font}.
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@end deffn
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@defun set-face-bold-p face bold-p &optional frame
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This function sets the @code{:weight} attribute of @var{face} to
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@var{normal} if @var{bold-p} is @code{nil}, and to @var{bold}
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otherwise.
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This sets the @code{:weight} attribute of @var{face} to @var{normal}
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if @var{bold-p} is @code{nil}, and to @var{bold} otherwise.
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@end defun
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@defun set-face-italic-p face italic-p &optional frame
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This function sets the @code{:slant} attribute of @var{face} to
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@var{normal} if @var{italic-p} is @code{nil}, and to @var{italic}
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otherwise.
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This sets the @code{:slant} attribute of @var{face} to @var{normal} if
|
||||
@var{italic-p} is @code{nil}, and to @var{italic} otherwise.
|
||||
@end defun
|
||||
|
||||
@defun set-face-underline-p face underline &optional frame
|
||||
This function sets the @code{:underline} attribute of @var{face} to
|
||||
This sets the @code{:underline} attribute of @var{face} to
|
||||
@var{underline}.
|
||||
@end defun
|
||||
|
||||
@defun set-face-inverse-video-p face inverse-video-p &optional frame
|
||||
This function sets the @code{:inverse-video} attribute of @var{face}
|
||||
to @var{inverse-video-p}.
|
||||
This sets the @code{:inverse-video} attribute of @var{face} to
|
||||
@var{inverse-video-p}.
|
||||
@end defun
|
||||
|
||||
@defun invert-face face &optional frame
|
||||
This function swaps the foreground and background colors of face
|
||||
@var{face}.
|
||||
@end defun
|
||||
@deffn Command invert-face face &optional frame
|
||||
This swaps the foreground and background colors of face @var{face}.
|
||||
@end deffn
|
||||
|
||||
The following functions examine the attributes of a face. If you
|
||||
don't specify @var{frame}, they refer to the selected frame; @code{t}
|
||||
@ -2459,27 +2454,26 @@ steps, Emacs applies the attribute of the @code{default} face.
|
||||
If these various sources together specify more than one face for a
|
||||
particular character, Emacs merges the attributes of the various faces
|
||||
specified. For each attribute, Emacs tries using the above order
|
||||
(i.e., first the face of any special glyph; then the face for region
|
||||
highlighting, if appropriate; then faces specified by overlays, then
|
||||
faces specified by text properties, then the @code{mode-line} or
|
||||
@code{mode-line-inactive} or @code{header-line} face, if appropriate,
|
||||
and finally the @code{default} face).
|
||||
(i.e.@: first the face of any special glyph; then the face for region
|
||||
highlighting, if appropriate; and so on).
|
||||
|
||||
@node Face Remapping
|
||||
@subsection Face Remapping
|
||||
|
||||
The variable @code{face-remapping-alist} is used for buffer-local or
|
||||
global changes in the appearance of a face. For instance, it can be
|
||||
used to make the @code{default} face a variable-pitch face within a
|
||||
particular buffer.
|
||||
global changes in the appearance of a face. For instance, it is used
|
||||
to implement the @code{text-scale-adjust} command (@pxref{Text
|
||||
Scale,,, emacs, The GNU Emacs Manual}).
|
||||
|
||||
@defvar face-remapping-alist
|
||||
An alist whose elements have the form @code{(@var{face}
|
||||
@var{remapping...})}. This causes Emacs to display text using the
|
||||
face @var{face} using @var{remapping...} instead of @var{face}'s
|
||||
ordinary definition. @var{remapping...} may be any face specification
|
||||
suitable for a @code{face} text property: either a face name, or a
|
||||
property list of attribute/value pairs. @xref{Special Properties}.
|
||||
The value of this variable is an alist whose elements have the form
|
||||
@code{(@var{face} . @var{remapping})}. This causes Emacs to display
|
||||
any text having the face @var{face} with @var{remapping}, rather than
|
||||
the ordinary definition of @var{face}. @var{remapping} may be any
|
||||
face specification suitable for a @code{face} text property: either a
|
||||
face name, or a property list of attribute/value pairs, or a list in
|
||||
which each element is either a face name or a property list
|
||||
(@pxref{Special Properties}).
|
||||
|
||||
If @code{face-remapping-alist} is buffer-local, its local value takes
|
||||
effect only within that buffer.
|
||||
@ -2488,17 +2482,15 @@ Two points bear emphasizing:
|
||||
|
||||
@enumerate
|
||||
@item
|
||||
The new definition @var{remapping...} is the complete
|
||||
specification of how to display @var{face}---it entirely replaces,
|
||||
rather than augmenting or modifying, the normal definition of that
|
||||
face.
|
||||
@var{remapping} serves as the complete specification for the remapped
|
||||
face---it replaces the normal definition of @var{face}, instead of
|
||||
modifying it.
|
||||
|
||||
@item
|
||||
If @var{remapping...} recursively references the same face name
|
||||
@var{face}, either directly remapping entry, or via the
|
||||
@code{:inherit} attribute of some other face in @var{remapping...},
|
||||
then that reference uses the normal definition of @var{face} in the
|
||||
selected frame, instead of the ``remapped'' definition.
|
||||
If @var{remapping} references the same face name @var{face}, either
|
||||
directly or via the @code{:inherit} attribute of some other face in
|
||||
@var{remapping}, that reference uses the normal definition of
|
||||
@var{face}. In other words, the remapping cannot be recursive.
|
||||
|
||||
For instance, if the @code{mode-line} face is remapped using this
|
||||
entry in @code{face-remapping-alist}:
|
||||
@ -2512,82 +2504,72 @@ then the new definition of the @code{mode-line} face inherits from the
|
||||
@end enumerate
|
||||
@end defvar
|
||||
|
||||
A typical use of the @code{face-remapping-alist} is to change a
|
||||
buffer's @code{default} face; for example, the following changes a
|
||||
buffer's @code{default} face to use the @code{variable-pitch} face,
|
||||
with the height doubled:
|
||||
|
||||
@example
|
||||
(set (make-local-variable 'face-remapping-alist)
|
||||
'((default variable-pitch :height 2.0)))
|
||||
@end example
|
||||
|
||||
The following functions implement a higher-level interface to
|
||||
@code{face-remapping-alist}, making it easier to use
|
||||
``cooperatively''. They are mainly intended for buffer-local use, and
|
||||
so all make @code{face-remapping-alist} variable buffer-local as a
|
||||
side-effect. They use entries in @code{face-remapping-alist} which
|
||||
have the general form:
|
||||
@code{face-remapping-alist}. Most Lisp code should use these
|
||||
functions instead of setting @code{face-remapping-alist} directly, to
|
||||
avoid trampling on remappings applied elsewhere. These functions are
|
||||
intended for buffer-local remappings, so they all make
|
||||
@code{face-remapping-alist} buffer-local as a side-effect. They manage
|
||||
@code{face-remapping-alist} entries of the form
|
||||
|
||||
@example
|
||||
(@var{face} @var{relative_specs_1} @var{relative_specs_2} @var{...} @var{base_specs})
|
||||
(@var{face} @var{relative-spec-1} @var{relative-spec-2} @var{...} @var{base-spec})
|
||||
@end example
|
||||
|
||||
Everything except @var{face} is a ``face spec'': a list of face names
|
||||
or face attribute-value pairs. All face specs are merged together,
|
||||
with earlier values taking precedence.
|
||||
|
||||
The @var{relative_specs_}n values are ``relative specs'', and are
|
||||
added by @code{face-remap-add-relative} (and removed by
|
||||
@code{face-remap-remove-relative}. These are intended for face
|
||||
modifications (such as increasing the size). Typical users of these
|
||||
relative specs would be minor modes.
|
||||
|
||||
@var{base_specs} is the lowest-priority value, and by default is just the
|
||||
face name, which causes the global definition of that face to be used.
|
||||
|
||||
A non-default value of @var{base_specs} may also be set using
|
||||
@code{face-remap-set-base}. Because this @emph{overwrites} the
|
||||
default base-spec value (which inherits the global face definition),
|
||||
it is up to the caller of @code{face-remap-set-base} to add such
|
||||
inheritance if it is desired. A typical use of
|
||||
@code{face-remap-set-base} would be a major mode adding a face
|
||||
remappings, e.g., of the default face.
|
||||
|
||||
@noindent
|
||||
where, as explained above, each of the @var{relative-spec-N} and
|
||||
@var{base-spec} is either a face name, or a property list of
|
||||
attribute/value pairs. Each of the @dfn{relative remapping} entries,
|
||||
@var{relative-spec-N}, is managed by the
|
||||
@code{face-remap-add-relative} and @code{face-remap-remove-relative}
|
||||
functions; these are intended for simple modifications like changing
|
||||
the text size. The @dfn{base remapping} entry, @var{base-spec}, has
|
||||
the lowest priority and is managed by the @code{face-remap-set-base}
|
||||
and @code{face-remap-reset-base} functions; it is intended for major
|
||||
modes to remap faces in the buffers they control.
|
||||
|
||||
@defun face-remap-add-relative face &rest specs
|
||||
This functions adds a face remapping entry of @var{face} to @var{specs}
|
||||
in the current buffer.
|
||||
This functions adds the face specifications in @var{specs} as relative
|
||||
remappings for face @var{face} in the current buffer. The remaining
|
||||
arguments, @var{specs}, should form either a list of face names, or a
|
||||
property list of attribute/value pairs.
|
||||
|
||||
It returns a ``cookie'' which can be used to later delete the remapping with
|
||||
@code{face-remap-remove-relative}.
|
||||
The return value is a Lisp object that serves as a ``cookie''; you can
|
||||
pass this object as an argument to @code{face-remap-remove-relative}
|
||||
if you need to remove the remapping later.
|
||||
|
||||
@var{specs} can be any value suitable for the @code{face} text
|
||||
property, including a face name, a list of face names, or a
|
||||
face-attribute property list. The attributes given by @var{specs}
|
||||
will be merged with any other currently active face remappings of
|
||||
@var{face}, and with the global definition of @var{face} (by default;
|
||||
this may be changed using @code{face-remap-set-base}), with the most
|
||||
recently added relative remapping taking precedence.
|
||||
@example
|
||||
;; Remap the `escape-glyph' face into a combination
|
||||
;; of the `highlight' and `italic' faces:
|
||||
(face-remap-add-relative 'escape-glyph 'highlight 'italic)
|
||||
|
||||
;; Increase the size of the `default' face by 50%:
|
||||
(face-remap-add-relative 'default :height 1.5)
|
||||
@end example
|
||||
@end defun
|
||||
|
||||
@defun face-remap-remove-relative cookie
|
||||
This function removes a face remapping previously added by
|
||||
@code{face-remap-add-relative}. @var{cookie} should be a return value
|
||||
from that function.
|
||||
This function removes a relative remapping previously added by
|
||||
@code{face-remap-add-relative}. @var{cookie} should be the Lisp
|
||||
object returned by @code{face-remap-add-relative} when the remapping
|
||||
was added.
|
||||
@end defun
|
||||
|
||||
@defun face-remap-set-base face &rest specs
|
||||
This function sets the ``base remapping'' of @var{face} in the current
|
||||
This function sets the base remapping of @var{face} in the current
|
||||
buffer to @var{specs}. If @var{specs} is empty, the default base
|
||||
remapping is restored, which inherits from the global definition of
|
||||
@var{face}; note that this is different from @var{specs} containing a
|
||||
remapping is restored, similar to calling @code{face-remap-reset-base}
|
||||
(see below); note that this is different from @var{specs} containing a
|
||||
single value @code{nil}, which has the opposite result (the global
|
||||
definition of @var{face} is ignored).
|
||||
|
||||
This overwrites the default @var{base-spec}, which inherits the global
|
||||
face definition, so it is up to the caller to add such inheritance if
|
||||
so desired.
|
||||
@end defun
|
||||
|
||||
@defun face-remap-reset-base face
|
||||
This function sets the ``base remapping'' of @var{face} to its default
|
||||
This function sets the base remapping of @var{face} to its default
|
||||
value, which inherits from @var{face}'s global definition.
|
||||
@end defun
|
||||
|
||||
@ -2596,29 +2578,8 @@ value, which inherits from @var{face}'s global definition.
|
||||
|
||||
Here are additional functions for creating and working with faces.
|
||||
|
||||
@defun make-face name
|
||||
This function defines a new face named @var{name}, initially with all
|
||||
attributes @code{nil}. It does nothing if there is already a face named
|
||||
@var{name}.
|
||||
@end defun
|
||||
|
||||
@defun face-list
|
||||
This function returns a list of all defined faces.
|
||||
@end defun
|
||||
|
||||
@defun copy-face old-face new-name &optional frame new-frame
|
||||
This function defines a face named @var{new-name} as a copy of the existing
|
||||
face named @var{old-face}. It creates the face @var{new-name} if that
|
||||
doesn't already exist.
|
||||
|
||||
If the optional argument @var{frame} is given, this function applies
|
||||
only to that frame. Otherwise it applies to each frame individually,
|
||||
copying attributes from @var{old-face} in each frame to @var{new-face}
|
||||
in the same frame.
|
||||
|
||||
If the optional argument @var{new-frame} is given, then @code{copy-face}
|
||||
copies the attributes of @var{old-face} in @var{frame} to @var{new-name}
|
||||
in @var{new-frame}.
|
||||
This function returns a list of all defined face names.
|
||||
@end defun
|
||||
|
||||
@defun face-id face
|
||||
@ -2752,7 +2713,7 @@ these are used for messages in @samp{*Compilation*} buffers.
|
||||
@node Font Selection
|
||||
@subsection Font Selection
|
||||
|
||||
Before Emacs can draw a character on a particular display, it must
|
||||
Before Emacs can draw a character on a graphical display, it must
|
||||
select a @dfn{font} for that character@footnote{In this context, the
|
||||
term @dfn{font} has nothing to do with Font Lock (@pxref{Font Lock
|
||||
Mode}).}. @xref{Fonts,,, emacs, The GNU Emacs Manual}. Normally,
|
||||
|
2
etc/NEWS
2
etc/NEWS
@ -123,6 +123,8 @@ and pops down the *Completions* buffer accordingly.
|
||||
*** Completion style can be set per-category `completion-category-overrides'.
|
||||
+++
|
||||
*** Completion of buffers now uses substring completion by default.
|
||||
---
|
||||
*** The `widget-complete-field' option has been removed.
|
||||
|
||||
** Mail changes
|
||||
|
||||
|
@ -1,3 +1,9 @@
|
||||
2012-03-21 Chong Yidong <cyd@gnu.org>
|
||||
|
||||
* faces.el (make-face, make-empty-face, copy-face):
|
||||
* face-remap.el (face-remap-add-relative, face-remap-set-base):
|
||||
Doc fixes.
|
||||
|
||||
2012-03-21 Stefan Monnier <monnier@iro.umontreal.ca>
|
||||
|
||||
* wid-edit.el (widget-complete-field): Remove (bug#11051).
|
||||
|
@ -106,21 +106,20 @@ The list structure of ENTRY may be destructively modified."
|
||||
;;;###autoload
|
||||
(defun face-remap-add-relative (face &rest specs)
|
||||
"Add a face remapping entry of FACE to SPECS in the current buffer.
|
||||
|
||||
Return a cookie which can be used to delete the remapping with
|
||||
Return a cookie which can be used to delete this remapping with
|
||||
`face-remap-remove-relative'.
|
||||
|
||||
SPECS can be any value suitable for the `face' text property,
|
||||
including a face name, a list of face names, or a face-attribute
|
||||
property list. The attributes given by SPECS will be merged with
|
||||
any other currently active face remappings of FACE, and with the
|
||||
global definition of FACE. An attempt is made to sort multiple
|
||||
entries so that entries with relative face-attributes are applied
|
||||
after entries with absolute face-attributes.
|
||||
The remaining arguments, SPECS, should be either a list of face
|
||||
names, or a property list of face attribute/value pairs. The
|
||||
remapping specified by SPECS takes effect alongside the
|
||||
remappings from other calls to `face-remap-add-relative', as well
|
||||
as the normal definition of FACE (at lowest priority). This
|
||||
function tries to sort multiple remappings for the same face, so
|
||||
that remappings specifying relative face attributes are applied
|
||||
after remappings specifying absolute face attributes.
|
||||
|
||||
The base (lowest priority) remapping may be set to a specific
|
||||
value, instead of the default of the global face definition,
|
||||
using `face-remap-set-base'."
|
||||
The base (lowest priority) remapping may be set to something
|
||||
other than the normal definition of FACE via `face-remap-set-base'."
|
||||
(while (and (consp specs) (null (cdr specs)))
|
||||
(setq specs (car specs)))
|
||||
(make-local-variable 'face-remapping-alist)
|
||||
@ -148,7 +147,9 @@ COOKIE should be the return value from that function."
|
||||
|
||||
;;;###autoload
|
||||
(defun face-remap-reset-base (face)
|
||||
"Set the base remapping of FACE to inherit from FACE's global definition."
|
||||
"Set the base remapping of FACE to the normal definition of FACE.
|
||||
This causes the remappings specified by `face-remap-add-relative'
|
||||
to apply on top of the normal definition of FACE."
|
||||
(let ((entry (assq face face-remapping-alist)))
|
||||
(when entry
|
||||
;; If there's nothing except a base remapping, we simply remove
|
||||
@ -163,10 +164,15 @@ COOKIE should be the return value from that function."
|
||||
;;;###autoload
|
||||
(defun face-remap-set-base (face &rest specs)
|
||||
"Set the base remapping of FACE in the current buffer to SPECS.
|
||||
If SPECS is empty, the default base remapping is restored, which
|
||||
inherits from the global definition of FACE; note that this is
|
||||
different from SPECS containing a single value `nil', which does
|
||||
not inherit from the global definition of FACE."
|
||||
This causes the remappings specified by `face-remap-add-relative'
|
||||
to apply on top of the face specification given by SPECS. SPECS
|
||||
should be either a list of face names, or a property list of face
|
||||
attribute/value pairs.
|
||||
|
||||
If SPECS is empty, call `face-remap-reset-base' to use the normal
|
||||
definition of FACE as the base remapping; note that this is
|
||||
different from SPECS containing a single value `nil', which means
|
||||
not to inherit from the global definition of FACE at all."
|
||||
(while (and (consp specs) (not (null (car specs))) (null (cdr specs)))
|
||||
(setq specs (car specs)))
|
||||
(if (or (null specs)
|
||||
|
@ -122,15 +122,13 @@ REGISTRY, ALTERNATIVE1, ALTERNATIVE2, and etc."
|
||||
"Return a list of all defined faces."
|
||||
(mapcar #'car face-new-frame-defaults))
|
||||
|
||||
|
||||
;;; ### If not frame-local initialize by what X resources?
|
||||
|
||||
(defun make-face (face &optional no-init-from-resources)
|
||||
"Define a new face with name FACE, a symbol.
|
||||
NO-INIT-FROM-RESOURCES non-nil means don't initialize frame-local
|
||||
variants of FACE from X resources. (X resources recognized are found
|
||||
in the global variable `face-x-resources'.) If FACE is already known
|
||||
as a face, leave it unmodified. Value is FACE."
|
||||
Do not call this directly from Lisp code; use `defface' instead.
|
||||
|
||||
If NO-INIT-FROM-RESOURCES is non-nil, don't initialize face
|
||||
attributes from X resources. If FACE is already known as a face,
|
||||
leave it unmodified. Return FACE."
|
||||
(interactive (list (read-from-minibuffer
|
||||
"Make face: " nil nil t 'face-name-history)))
|
||||
(unless (facep face)
|
||||
@ -145,31 +143,30 @@ as a face, leave it unmodified. Value is FACE."
|
||||
(make-face-x-resource-internal face)))
|
||||
face)
|
||||
|
||||
|
||||
(defun make-empty-face (face)
|
||||
"Define a new, empty face with name FACE.
|
||||
If the face already exists, it is left unmodified. Value is FACE."
|
||||
Do not call this directly from Lisp code; use `defface' instead."
|
||||
(interactive (list (read-from-minibuffer
|
||||
"Make empty face: " nil nil t 'face-name-history)))
|
||||
(make-face face 'no-init-from-resources))
|
||||
|
||||
|
||||
(defun copy-face (old-face new-face &optional frame new-frame)
|
||||
"Define a face just like OLD-FACE, with name NEW-FACE.
|
||||
"Define a face named NEW-FACE, which is a copy of OLD-FACE.
|
||||
This function does not copy face customization data, so NEW-FACE
|
||||
will not be made customizable. Most Lisp code should not call
|
||||
this function; use `defface' with :inherit instead.
|
||||
|
||||
If NEW-FACE already exists as a face, it is modified to be like
|
||||
OLD-FACE. If it doesn't already exist, it is created.
|
||||
If NEW-FACE already exists as a face, modify it to be like
|
||||
OLD-FACE. If NEW-FACE doesn't already exist, create it.
|
||||
|
||||
If the optional argument FRAME is given as a frame, NEW-FACE is
|
||||
changed on FRAME only.
|
||||
If FRAME is t, the frame-independent default specification for OLD-FACE
|
||||
is copied to NEW-FACE.
|
||||
If FRAME is nil, copying is done for the frame-independent defaults
|
||||
and for each existing frame.
|
||||
If the optional argument FRAME is a frame, change NEW-FACE on
|
||||
FRAME only. If FRAME is t, copy the frame-independent default
|
||||
specification for OLD-FACE to NEW-FACE. If FRAME is nil, copy
|
||||
the defaults as well as the faces on each existing frame.
|
||||
|
||||
If the optional fourth argument NEW-FRAME is given,
|
||||
copy the information from face OLD-FACE on frame FRAME
|
||||
to NEW-FACE on frame NEW-FRAME. In this case, FRAME may not be nil."
|
||||
If the optional fourth argument NEW-FRAME is given, copy the
|
||||
information from face OLD-FACE on frame FRAME to NEW-FACE on
|
||||
frame NEW-FRAME. In this case, FRAME must not be nil."
|
||||
(let ((inhibit-quit t))
|
||||
(if (null frame)
|
||||
(progn
|
||||
|
@ -1,3 +1,7 @@
|
||||
2012-03-21 Chong Yidong <cyd@gnu.org>
|
||||
|
||||
* xfaces.c (Vface_remapping_alist): Doc fix.
|
||||
|
||||
2012-03-20 Eli Zaretskii <eliz@gnu.org>
|
||||
|
||||
* w32proc.c (Fw32_set_console_codepage)
|
||||
|
36
src/xfaces.c
36
src/xfaces.c
@ -6599,20 +6599,22 @@ ignore. */);
|
||||
doc: /* Alist of face remappings.
|
||||
Each element is of the form:
|
||||
|
||||
(FACE REPLACEMENT...),
|
||||
(FACE . REPLACEMENT),
|
||||
|
||||
which causes display of the face FACE to use REPLACEMENT... instead.
|
||||
REPLACEMENT... is interpreted the same way as the value of a `face'
|
||||
text property: it may be (1) A face name, (2) A list of face names,
|
||||
(3) A property-list of face attribute/value pairs, or (4) A list of
|
||||
face names or lists containing face attribute/value pairs.
|
||||
which causes display of the face FACE to use REPLACEMENT instead.
|
||||
REPLACEMENT is a face specification, i.e. one of the following:
|
||||
|
||||
Multiple entries in REPLACEMENT... are merged together to form the final
|
||||
result, with faces or attributes earlier in the list taking precedence
|
||||
over those that are later.
|
||||
(1) a face name
|
||||
(2) a property list of attribute/value pairs, or
|
||||
(3) a list in which each element has the form of (1) or (2).
|
||||
|
||||
Face-name remapping cycles are suppressed; recursive references use the
|
||||
underlying face instead of the remapped face. So a remapping of the form:
|
||||
List values for REPLACEMENT are merged to form the final face
|
||||
specification, with earlier entries taking precedence, in the same as
|
||||
as in the `face' text property.
|
||||
|
||||
Face-name remapping cycles are suppressed; recursive references use
|
||||
the underlying face instead of the remapped face. So a remapping of
|
||||
the form:
|
||||
|
||||
(FACE EXTRA-FACE... FACE)
|
||||
|
||||
@ -6620,13 +6622,13 @@ underlying face instead of the remapped face. So a remapping of the form:
|
||||
|
||||
(FACE (FACE-ATTR VAL ...) FACE)
|
||||
|
||||
will cause EXTRA-FACE... or (FACE-ATTR VAL ...) to be _merged_ with the
|
||||
existing definition of FACE. Note that for the default face, this isn't
|
||||
necessary, as every face inherits from the default face.
|
||||
causes EXTRA-FACE... or (FACE-ATTR VAL ...) to be _merged_ with the
|
||||
existing definition of FACE. Note that this isn't necessary for the
|
||||
default face, since every face inherits from the default face.
|
||||
|
||||
Making this variable buffer-local is a good way to allow buffer-specific
|
||||
face definitions. For instance, the mode my-mode could define a face
|
||||
`my-mode-default', and then in the mode setup function, do:
|
||||
If this variable is made buffer-local, the face remapping takes effect
|
||||
only in that buffer. For instance, the mode my-mode could define a
|
||||
face `my-mode-default', and then in the mode setup function, do:
|
||||
|
||||
(set (make-local-variable 'face-remapping-alist)
|
||||
'((default my-mode-default)))).
|
||||
|
Loading…
Reference in New Issue
Block a user