mirror of
https://git.savannah.gnu.org/git/emacs.git
synced 2024-11-25 07:28:20 +00:00
357 lines
14 KiB
EmacsLisp
357 lines
14 KiB
EmacsLisp
;;; avoid.el -- make mouse pointer stay out of the way of editing.
|
|
|
|
;;; Copyright (C) 1993, 1994 Free Software Foundation, Inc.
|
|
|
|
;; Author: Boris Goldowsky <boris@cs.rochester.edu>
|
|
;; Keywords: mouse
|
|
;; Version: 1.10
|
|
|
|
;; This file is part of GNU Emacs.
|
|
|
|
;; GNU Emacs is free software; you can redistribute it and/or modify
|
|
;; it under the terms of the GNU General Public License as published by
|
|
;; the Free Software Foundation; either version 2, or (at your option)
|
|
;; any later version.
|
|
|
|
;; GNU Emacs is distributed in the hope that it will be useful,
|
|
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
;; GNU General Public License for more details.
|
|
|
|
;; You should have received a copy of the GNU General Public License
|
|
;; along with GNU Emacs; see the file COPYING. If not, write to
|
|
;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
|
|
;;; Commentary:
|
|
;;;
|
|
;;; For those who are annoyed by the mouse pointer obscuring text,
|
|
;;; this mode moves the mouse pointer - either just a little out of
|
|
;;; the way, or all the way to the corner of the frame.
|
|
;;; To use, load or evaluate this file and type M-x mouse-avoidance-mode .
|
|
;;; To set up permanently, put this file on your load-path and put the
|
|
;;; following in your .emacs:
|
|
;;;
|
|
;;; (cond (window-system
|
|
;;; (require 'avoid)
|
|
;;; (mouse-avoidance-mode 'animate)))
|
|
;;;
|
|
;;; The 'animate can be 'jump or 'banish or 'exile or 'protean if you prefer.
|
|
;;; See the documentation for function `mouse-avoidance-mode' for
|
|
;;; details of the different modes.
|
|
;;;
|
|
;;; For added silliness, make the animatee animate...
|
|
;;; put something similar to the following into your .emacs:
|
|
;;;
|
|
;;; (cond (window-system
|
|
;;; (setq x-pointer-shape
|
|
;;; (eval (nth (random 4)
|
|
;;; '(x-pointer-man x-pointer-spider
|
|
;;; x-pointer-gobbler x-pointer-gumby))))
|
|
;;; (set-mouse-color (cdr (assoc 'mouse-color (frame-parameters))))))
|
|
;;;
|
|
;;; For completely random pointer shape, replace the setq above with:
|
|
;;; (setq x-pointer-shape (mouse-avoidance-random-shape))
|
|
;;;
|
|
;;; Bugs / Warnings / To-Do:
|
|
;;;
|
|
;;; - Using this code does slow emacs down. "banish" mode shouldn't
|
|
;;; ever be too bad though, and on my workstation even "animate" doesn't
|
|
;;; seem to have a noticable effect during editing.
|
|
;;;
|
|
;;; - It should find out where any overlapping frames are and avoid them,
|
|
;;; rather than always raising the frame.
|
|
|
|
;;; Credits:
|
|
;;; This code was helped by all those who contributed suggestions,
|
|
;;; fixes, and additions
|
|
;;; Joe Harrington (and his advisor), for the original inspiration.
|
|
;;; Ken Manheimer, for dreaming up the Protean mode.
|
|
;;; Richard Stallman, for the awful cat-and-mouse pun, among other things.
|
|
;;; Mike Williams, Denis Howe, Bill Benedetto, Chris Moore, Don Morris,
|
|
;;; Simon Marshall, and M.S. Ashton, for their feedback.
|
|
;;;
|
|
;;; Code:
|
|
|
|
(provide 'avoid)
|
|
|
|
(defvar mouse-avoidance-mode nil
|
|
"Value is t or a symbol if the mouse pointer should avoid the cursor.
|
|
See function `mouse-avoidance-mode' for possible values. Changing this
|
|
variable is NOT the recommended way to change modes; use that function
|
|
instead.")
|
|
|
|
(defvar mouse-avoidance-nudge-dist 15
|
|
"*Average distance that mouse will be moved when approached by cursor.
|
|
Only applies in mouse-avoidance-mode `jump' and its derivatives.
|
|
For best results make this larger than `mouse-avoidance-threshold'.")
|
|
|
|
(defvar mouse-avoidance-nudge-var 10
|
|
"*Variability of `mouse-avoidance-nudge-dist' (which see).")
|
|
|
|
(defvar mouse-avoidance-animation-delay .01
|
|
"Delay between animation steps, in seconds.")
|
|
|
|
(defvar mouse-avoidance-threshold 5
|
|
"*Mouse-pointer's flight distance.
|
|
If the cursor gets closer than this, the mouse pointer will move away.
|
|
Only applies in mouse-avoidance-modes `animate' and `jump'.")
|
|
|
|
;; Internal variables
|
|
(defvar mouse-avoidance-state nil)
|
|
(defvar mouse-avoidance-pointer-shapes nil)
|
|
(defvar mouse-avoidance-n-pointer-shapes 0)
|
|
|
|
;;; Functions:
|
|
|
|
(defun mouse-avoidance-point-position ()
|
|
"Return the position of point as (FRAME X . Y).
|
|
Analogous to mouse-position."
|
|
(let* ((w (selected-window))
|
|
(edges (window-edges w))
|
|
(list
|
|
(compute-motion (max (window-start w) (point-min)) ; start pos
|
|
;; window-start can be < point-min if the
|
|
;; latter has changed since the last redisplay
|
|
'(0 . 0) ; start XY
|
|
(point) ; stop pos
|
|
(cons (window-width) (window-height)); stop XY: none
|
|
(1- (window-width)) ; width
|
|
(cons (window-hscroll w) 0) ; 0 may not be right?
|
|
(selected-window))))
|
|
;; compute-motion returns (pos HPOS VPOS prevhpos contin)
|
|
;; we want: (frame hpos . vpos)
|
|
(cons (selected-frame)
|
|
(cons (+ (car edges) (car (cdr list)))
|
|
(+ (car (cdr edges)) (car (cdr (cdr list))))))))
|
|
|
|
;(defun mouse-avoidance-point-position-test ()
|
|
; (interactive)
|
|
; (message (format "point=%s mouse=%s"
|
|
; (cdr (mouse-avoidance-point-position))
|
|
; (cdr (mouse-position)))))
|
|
|
|
(defun mouse-avoidance-set-mouse-position (pos)
|
|
;; Carefully set mouse position to given position (X . Y)
|
|
;; Ideally, should check if X,Y is in the current frame, and if not,
|
|
;; leave the mouse where it was. However, this is currently
|
|
;; difficult to do, so we just raise the frame to avoid frame switches.
|
|
;; Returns t if it moved the mouse.
|
|
(let ((f (selected-frame)))
|
|
(raise-frame f)
|
|
(set-mouse-position f (car pos) (cdr pos))
|
|
t))
|
|
|
|
(defun mouse-avoidance-too-close-p (mouse)
|
|
;; Return t if mouse pointer and point cursor are too close.
|
|
;; Acceptable distance is defined by mouse-avoidance-threshold.
|
|
(let ((point (mouse-avoidance-point-position)))
|
|
(and (eq (car mouse) (car point))
|
|
(car (cdr mouse))
|
|
(< (abs (- (car (cdr mouse)) (car (cdr point))))
|
|
mouse-avoidance-threshold)
|
|
(< (abs (- (cdr (cdr mouse)) (cdr (cdr point))))
|
|
mouse-avoidance-threshold))))
|
|
|
|
(defun mouse-avoidance-banish-destination ()
|
|
"The position to which mouse-avoidance-mode `banish' moves the mouse.
|
|
You can redefine this if you want the mouse banished to a different corner."
|
|
(cons (1- (frame-width))
|
|
0))
|
|
|
|
(defun mouse-avoidance-banish-mouse ()
|
|
;; Put the mouse pointer in the upper-right corner of the current frame.
|
|
(mouse-avoidance-set-mouse-position (mouse-avoidance-banish-destination)))
|
|
|
|
(defsubst mouse-avoidance-delta (cur delta dist var min max)
|
|
;; Decide how far to move in either dimension.
|
|
;; Args are the CURRENT location, the desired DELTA for
|
|
;; warp-conservation, the DISTANCE we like to move, the VARIABILITY
|
|
;; in distance allowed, and the MIN and MAX possible window positions.
|
|
;; Returns something as close to DELTA as possible withing the constraints.
|
|
(let ((L1 (max (- min cur) (+ (- dist) (- var))))
|
|
(R1 (+ (- dist) var ))
|
|
(L2 (+ dist (- var)))
|
|
(R2 (min (- max cur) (+ dist var))))
|
|
(if (< R1 (- min cur)) (setq L1 nil R1 nil))
|
|
(if (> L2 (- max cur)) (setq L2 nil R2 nil))
|
|
(cond ((and L1 (< delta L1)) L1)
|
|
((and R1 (< delta R1)) delta)
|
|
((and R1 (< delta 0)) R1)
|
|
((and L2 (< delta L2)) L2)
|
|
((and R2 (< delta R2)) delta)
|
|
(R2)
|
|
((or R1 L2))
|
|
(t 0))))
|
|
|
|
(defun mouse-avoidance-nudge-mouse ()
|
|
;; Push the mouse a little way away, possibly animating the move
|
|
;; For these modes, state keeps track of the total offset that we've
|
|
;; accumulated, and tries to keep it close to zero.
|
|
(let* ((cur (mouse-position))
|
|
(cur-frame (car cur))
|
|
(cur-pos (cdr cur))
|
|
(deltax (mouse-avoidance-delta
|
|
(car cur-pos) (- (random mouse-avoidance-nudge-var)
|
|
(car mouse-avoidance-state))
|
|
mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
|
|
0 (frame-width)))
|
|
(deltay (mouse-avoidance-delta
|
|
(cdr cur-pos) (- (random mouse-avoidance-nudge-var)
|
|
(cdr mouse-avoidance-state))
|
|
mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
|
|
0 (frame-height))))
|
|
(setq mouse-avoidance-state
|
|
(cons (+ (car mouse-avoidance-state) deltax)
|
|
(+ (cdr mouse-avoidance-state) deltay)))
|
|
(if (or (eq mouse-avoidance-mode 'animate)
|
|
(eq mouse-avoidance-mode 'proteus))
|
|
(let ((i 0.0)
|
|
(color (cdr (assoc 'mouse-color (frame-parameters)))))
|
|
(while (<= i 1)
|
|
(mouse-avoidance-set-mouse-position
|
|
(cons (+ (car cur-pos) (round (* i deltax)))
|
|
(+ (cdr cur-pos) (round (* i deltay)))))
|
|
(setq i (+ i (max .1 (/ 1.0 mouse-avoidance-nudge-dist))))
|
|
(if (eq mouse-avoidance-mode 'proteus)
|
|
(progn
|
|
(setq x-pointer-shape (mouse-avoidance-random-shape))
|
|
(set-mouse-color color)))
|
|
(sit-for mouse-avoidance-animation-delay)))
|
|
(mouse-avoidance-set-mouse-position (cons (+ (car (cdr cur)) deltax)
|
|
(+ (cdr (cdr cur)) deltay))))))
|
|
|
|
(defun mouse-avoidance-random-shape ()
|
|
"Return a random cursor shape.
|
|
This assumes that any variable whose name begins with x-pointer- and
|
|
has an integer value is a valid cursor shape. You might want to
|
|
redefine this function to suit your own tastes."
|
|
(if (null mouse-avoidance-pointer-shapes)
|
|
(progn
|
|
(setq mouse-avoidance-pointer-shapes
|
|
(mapcar '(lambda (x) (symbol-value (intern x)))
|
|
(all-completions "x-pointer-" obarray
|
|
'(lambda (x)
|
|
(and (boundp x)
|
|
(integerp (symbol-value x)))))))
|
|
(setq mouse-avoidance-n-pointer-shapes
|
|
(length mouse-avoidance-pointer-shapes))))
|
|
(nth (random mouse-avoidance-n-pointer-shapes)
|
|
mouse-avoidance-pointer-shapes))
|
|
|
|
(defun mouse-avoidance-banish-hook ()
|
|
(if (and (not executing-kbd-macro) ; don't check inside macro
|
|
(mouse-avoidance-kbd-command (this-command-keys)))
|
|
(mouse-avoidance-banish-mouse)))
|
|
|
|
(defun mouse-avoidance-exile-hook ()
|
|
;; For exile mode, the state is nil when the mouse is in its normal
|
|
;; position, and set to the old mouse-position when the mouse is in exile.
|
|
(if (and (not executing-kbd-macro)
|
|
(mouse-avoidance-kbd-command (this-command-keys)))
|
|
(let ((mp (mouse-position)))
|
|
(cond ((and (not mouse-avoidance-state)
|
|
(mouse-avoidance-too-close-p mp))
|
|
(setq mouse-avoidance-state mp)
|
|
(mouse-avoidance-banish-mouse))
|
|
((and mouse-avoidance-state
|
|
(not (mouse-avoidance-too-close-p mouse-avoidance-state)))
|
|
(if (and (eq (car mp) (selected-frame))
|
|
(equal (cdr mp) (mouse-avoidance-banish-destination)))
|
|
(mouse-avoidance-set-mouse-position
|
|
;; move back only if user has not moved mouse
|
|
(cdr mouse-avoidance-state)))
|
|
;; but clear state anyway, to be ready for another move
|
|
(setq mouse-avoidance-state nil))))))
|
|
|
|
(defun mouse-avoidance-fancy-hook ()
|
|
;; Used for the "fancy" modes, ie jump et al.
|
|
(if (and (not executing-kbd-macro) ; don't check inside macro
|
|
(mouse-avoidance-kbd-command (this-command-keys))
|
|
(mouse-avoidance-too-close-p (mouse-position)))
|
|
(let ((old-pos (mouse-position)))
|
|
(mouse-avoidance-nudge-mouse)
|
|
(if (not (eq (selected-frame) (car old-pos))) ; move went awry
|
|
(set-mouse-position old-pos (car old-pos) ; sigh..
|
|
(car (cdr old-pos))
|
|
(cdr (cdr old-pos)))))))
|
|
|
|
(defun mouse-avoidance-kbd-command (key)
|
|
"Return t if the KEYSEQENCE is composed of keyboard events only.
|
|
Return nil if there are any lists in the key sequence."
|
|
(cond ((null key) nil) ; Null event seems to be
|
|
; returned occasionally.
|
|
((not (vectorp key)) t) ; Strings are keyboard events.
|
|
((catch 'done
|
|
(let ((i 0)
|
|
(l (length key)))
|
|
(while (< i l)
|
|
(if (listp (aref key i))
|
|
(throw 'done nil))
|
|
(setq i (1+ i))))
|
|
t))))
|
|
|
|
(defun mouse-avoidance-mode (&optional mode)
|
|
"Set cursor avoidance mode to MODE.
|
|
MODE should be one of the symbols `banish', `exile', `jump', `animate',
|
|
`cat-and-mouse', `proteus', or `none'.
|
|
|
|
If MODE is nil, toggle mouse avoidance between `none` and `banish'
|
|
modes. Positive numbers and symbols other than the above are treated
|
|
as equivalent to `banish'; negative numbers and `-' are equivalent to `none'.
|
|
|
|
Effects of the different modes:
|
|
* banish: Move the mouse to the upper-right corner on any keypress.
|
|
* exile: Move the mouse to the corner only if the cursor gets too close,
|
|
and allow it to return once the cursor is out of the way.
|
|
* jump: If the cursor gets too close to the mouse, displace the mouse
|
|
a random distance & direction.
|
|
* animate: As `jump', but shows steps along the way for illusion of motion.
|
|
* cat-and-mouse: Same as `animate'.
|
|
* proteus: As `animate', but changes the shape of the mouse pointer too.
|
|
|
|
Whenever the mouse is moved, the frame is also raised.
|
|
|
|
\(see `mouse-avoidance-threshold' for definition of \"too close\",
|
|
and `mouse-avoidance-nudge-dist' and `mouse-avoidance-nudge-var' for
|
|
definition of \"random distance\".)"
|
|
(interactive
|
|
(list (intern (completing-read
|
|
"Select cursor avoidance technique (SPACE for list): "
|
|
'(("banish") ("exile") ("jump") ("animate")
|
|
("cat-and-mouse") ("proteus") ("none"))
|
|
nil t))))
|
|
(if (eq mode 'cat-and-mouse)
|
|
(setq mode 'animate))
|
|
(setq post-command-hook
|
|
(delete 'mouse-avoidance-banish-hook (append post-command-hook nil)))
|
|
(setq post-command-hook
|
|
(delete 'mouse-avoidance-exile-hook (append post-command-hook nil)))
|
|
(setq post-command-hook
|
|
(delete 'mouse-avoidance-fancy-hook (append post-command-hook nil)))
|
|
(cond ((eq mode 'none)
|
|
(setq mouse-avoidance-mode nil))
|
|
((or (eq mode 'jump)
|
|
(eq mode 'animate)
|
|
(eq mode 'proteus))
|
|
(add-hook 'post-command-hook 'mouse-avoidance-fancy-hook)
|
|
(setq mouse-avoidance-mode mode
|
|
mouse-avoidance-state (cons 0 0)))
|
|
((eq mode 'exile)
|
|
(add-hook 'post-command-hook 'mouse-avoidance-exile-hook)
|
|
(setq mouse-avoidance-mode mode
|
|
mouse-avoidance-state nil))
|
|
((or (eq mode 'banish)
|
|
(eq mode t)
|
|
(and (null mode) (null mouse-avoidance-mode))
|
|
(and mode (> (prefix-numeric-value mode) 0)))
|
|
(add-hook 'post-command-hook 'mouse-avoidance-banish-hook)
|
|
(setq mouse-avoidance-mode 'banish))
|
|
(t (setq mouse-avoidance-mode nil)))
|
|
(force-mode-line-update))
|
|
|
|
(or (assq 'mouse-avoidance-mode minor-mode-alist)
|
|
(setq minor-mode-alist (cons '(mouse-avoidance-mode " Avoid")
|
|
minor-mode-alist)))
|
|
|
|
;;; End of avoid.el
|