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0f7df8ac6a
(gamegrid-xbm): new variable; XBM image as a replacement for `gamegrid-xpm' on Emacsen compiled without XPM-support. (gamegrid-colorize-glyph): Ported XEmacs-code for the generation of images to Emacs. (gamegrid-match-spec): Call `gamegrid-make-image-from-vector' to convert XEmacs-type image descriptors. (gamegrid-color-display-p): Removed. (Use `display-colors-p' instead.) (gamegrid-make-image-from-vector): New function. Convert XEmacs' image descriptors. (gamegrid-display-type): Use Emacs' standard `display-.*-p' functions to check for display capabilities. Fix the recognition of image-support in Emacs 21 by this way. (gamegrid-hide-cursor): Removed. (gamegrid-setup-default-font): Ported the code from XEmacs to Emacs: create a new face and assign the variable `gamegrid-face' to it. Make sure that the face is not higher than the smallest image used by the game. (gamegrid-initialize-display): Use `(setq cursor-type nil)' instead of `gamegrid-hide-cursor'. (gamegrid-set-face): If `gamegrid-display-mode' is 'glyph, put an image in the buffer, instead of applying a face. (gamegrid-init-buffer): If `gamegrid-display-mode' is 'glyph, put the face held by `gamegrid-face' in an overlay over the whole buffer to emulate a buffer-local default-face. |
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.gitignore | ||
5x5.el | ||
animate.el | ||
blackbox.el | ||
bruce.el | ||
cookie1.el | ||
decipher.el | ||
dissociate.el | ||
doctor.el | ||
dunnet.el | ||
fortune.el | ||
gamegrid.el | ||
gametree.el | ||
gomoku.el | ||
handwrite.el | ||
hanoi.el | ||
landmark.el | ||
life.el | ||
meese.el | ||
morse.el | ||
mpuz.el | ||
pong.el | ||
snake.el | ||
solitaire.el | ||
spook.el | ||
studly.el | ||
tetris.el | ||
yow.el | ||
zone.el |