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399 lines
18 KiB
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399 lines
18 KiB
Plaintext
Building and Installing Emacs
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on Windows NT/2K/XP and Windows 95/98/ME
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Copyright (C) 2001, 2002, 2003, 2004, 2005, 2006
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Free Software Foundation, Inc.
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See the end of the file for copying permissions.
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* For the impatient
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Here are the concise instructions for configuring and building the
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native Win32 binary of Emacs on Windows, for those who want to skip
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the complex explanations and ``just do it'':
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1. Change to the `nt' directory (the directory of this file):
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cd nt
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2. Run configure.bat. From the COMMAND.COM/CMD.EXE command prompt:
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configure
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from a Unixy shell prompt:
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cmd /c configure.bat
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or
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command.com /c configure.bat
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3. Run the Make utility suitable for your environment. If you build
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with the Microsoft's Visual C compiler:
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nmake
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For the development environments based on GNU GCC (MinGW, MSYS,
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Cygwin), depending on how Make is called, it could be:
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make
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or
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gnumake
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or
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gmake
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(If you are building from CVS, say "make bootstrap" or "nmake
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bootstrap" instead.)
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4. Generate the Info manuals (only if you are building out of CVS):
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make info
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(change "make" to "nmake" if you use MSVC).
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5. Install the produced binaries:
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make install
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That's it!
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If these short instructions somehow fail, read the rest of this
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file.
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* Preliminaries
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If you used WinZip to unpack the distribution, we suggest to
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remove the files and unpack again with a different program!
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WinZip is known to create some subtle and hard to debug problems,
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such as converting files to DOS CR-LF format, not creating empty
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directories, etc. We suggest to use djtarnt.exe from the GNU FTP
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site.
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If you are building out of CVS, then some files in this directory
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(.bat files, nmake.defs and makefile.w32-in) may need the line-ends
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fixing first. The easiest way to do this and avoid future conflicts
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is to run the following command in this (emacs/nt) directory:
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cvs update -kb
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Alternatively, use programs that convert end-of-line format, such as
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dos2unix and unix2dos available from GnuWin32 or dtou and utod from
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the DJGPP project.
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In addition to this file, you should also read INSTALL.CVS in the
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parent directory, and make sure that you have a version of
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"touch.exe" in your path, and that it will create files that do not
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yet exist.
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* Supported development environments
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To compile Emacs, you will need either Microsoft Visual C++ 2.0 or
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later and nmake, or a Windows port of GCC 2.95 or later with MinGW
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and W32 API support and a port of GNU Make. You can use the Cygwin
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ports of GCC, but Emacs requires the MinGW headers and libraries to
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build (latest versions of the Cygwin toolkit, at least since v1.3.3,
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include the MinGW headers and libraries as an integral part).
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The rest of this file assumes you have a working development
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environment. If you just installed such an environment, try
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building a trivial C "Hello world" program, and see if it works. If
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it doesn't work, resolve that problem first!
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If you use the MinGW port of GCC and GNU Make to build Emacs, there
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are some compatibility issues wrt Make and the shell that is run by
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Make, either the standard COMMAND.COM/CMD.EXE supplied with Windows
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or sh.exe., a port of a Unixy shell. For reference, here is a list
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of which builds of GNU Make are known to work or not, and whether
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they work in the presence and/or absence of sh.exe, the Cygwin port
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of Bash. Note that any version of Make that is compiled with Cygwin
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will only work with Cygwin tools, due to the use of cygwin style
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paths. This means Cygwin Make is unsuitable for building parts of
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Emacs that need to invoke Emacs itself (leim and "make bootstrap",
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for example). Also see the Trouble-shooting section below if you
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decide to go ahead and use Cygwin make.
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In addition, using 4NT as your shell is known to fail the build process,
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at least for 4NT version 3.01. Use CMD.EXE, the default Windows shell,
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instead. MSYS sh.exe also appears to cause various problems. If you have
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MSYS installed, try "make SHELL=cmd.exe" to force the use of cmd.exe
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instead of sh.exe.
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sh exists no sh
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cygwin b20.1 make (3.75): fails[1, 5] fails[2, 5]
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MSVC compiled gmake 3.77: okay okay
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MSVC compiled gmake 3.78.1: okay okay
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MSVC compiled gmake 3.79.1: okay okay
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mingw32/gcc-2.92.2 make (3.77): okay okay[4]
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cygwin compiled gmake 3.77: fails[1, 5] fails[2, 5]
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cygwin compiled make 3.78.1: fails[5] fails[2, 5]
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cygwin compiled make 3.79.1: fails[3, 5] fails[2?, 5]
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mingw32 compiled make 3.79.1: okay okay
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mingw32 compiled make 3.80: okay unknown[6]
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Notes:
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[1] doesn't cope with makefiles with DOS line endings, so must mount
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emacs source with text!=binary.
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[2] fails when needs to invoke shell commands; okay invoking gcc etc.
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[3] requires LC_MESSAGES support to build; cannot build with early
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versions of cygwin.
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[4] may fail on Windows 9X and Windows ME; if so, install Bash.
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[5] fails when building leim due to the use of cygwin style paths.
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May work if building emacs without leim.
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[6] please report if you try this combination.
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Other compilers may work, but specific reports from people that have
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tried suggest that the Intel C compiler (for example) may produce an
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Emacs executable with strange filename completion behaviour. Unless
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you would like to assist by finding and fixing the cause of any bugs
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like this, we recommend the use of the supported compilers mentioned
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in the previous paragraph.
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You will also need a copy of the Posix cp, rm and mv programs. These
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and other useful Posix utilities can be obtained from one of several
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projects:
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* http://gnuwin32.sourceforge.net/ ( GnuWin32 )
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* http://www.mingw.org/ ( MinGW )
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* http://www.cygwin.com/ ( Cygwin )
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* http://unxutils.sourceforge.net/ ( UnxUtils )
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If you build Emacs on Windows 9X or ME, not on Windows 2K/XP or
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Windows NT, we suggest to install the Cygwin port of Bash. That is
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because the native Windows shell COMMAND.COM is too limited; the
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Emacs build procedure tries very hard to support even such limited
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shells, but as none of the Windows developers of Emacs work on
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Windows 9x, we cannot guarantee that it works without a more
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powerful shell.
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Additional instructions and help for building Emacs on Windows can be
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found at the Emacs Wiki:
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http://www.emacswiki.org/cgi-bin/wiki/WThirtyTwoInstallationKit
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and at this URL:
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http://ourcomments.org/Emacs/w32-build-emacs.html
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* Configuring
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Configuration of Emacs is now handled by running configure.bat in the
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`nt' subdirectory. It will detect which compiler you have available,
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and generate makefiles accordingly. You can override the compiler
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detection, and control optimization and debug settings, by specifying
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options on the command line when invoking configure.
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To configure Emacs to build with GCC or MSVC, whichever is available,
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simply change to the `nt' subdirectory and run `configure.bat' with no
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options. To see what options are available, run `configure --help'.
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N.B. It is normal to see a few error messages output while configure
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is running, when gcc support is being tested. These cannot be
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surpressed because of limitations in the Windows 9x command.com shell.
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You are encouraged to look at the file config.log which shows details
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for failed tests, after configure.bat finishes. Any unexplained failure
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should be investigated and perhaps reported as a bug (see the section
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about reporting bugs in the file README in this directory and in the
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Emacs manual).
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* Optional image library support
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In addition to its "native" image formats (pbm and xbm), Emacs can
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handle other image types: xpm, tiff, gif, png and jpeg (postscript is
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currently unsupported on Windows). To build Emacs with support for
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them, the corresponding headers must be in the include path when the
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configure script is run. This can be setup using environment
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variables, or by specifying --cflags -I... options on the command-line
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to configure.bat. The configure script will report whether it was
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able to detect the headers. If the results of this testing appear to be
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incorrect, please look for details in the file config.log: it will show
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the failed test programs and compiler error messages that should explain
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what is wrong. (Usually, any such failures happen because some headers
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are missing due to bad packaging of the image support libraries.)
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To use the external image support, the DLLs implementing the
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functionality must be found when Emacs first needs them, either on the
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PATH, or in the same directory as emacs.exe. Failure to find a
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library is not an error; the associated image format will simply be
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unavailable. Note that once Emacs has determined that a library can
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not be found, there's no way to force it to try again, other than
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restarting. See the variable `image-library-alist' to configure the
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expected names of the libraries.
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Some image libraries have dependencies on one another, or on zlib.
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For example, tiff support depends on the jpeg library. If you did not
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compile the libraries yourself, you must make sure that any dependency
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is in the PATH or otherwise accesible and that the binaries are
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compatible (for example, that they were built with the same compiler).
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Binaries for the image libraries (among many others) can be found at
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the GnuWin32 project. These are built with MinGW, but they can be
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used with both GCC/MinGW and MSVC builds of Emacs. See the info on
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http://ourcomments.org/Emacs/EmacsW32.html for more details about
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installing image support libraries.
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* Building
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After running configure, simply run the appropriate `make' program for
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your compiler to build Emacs. For MSVC, this is nmake; for GCC, it is
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GNU make. (If you are building out of CVS, say "make bootstrap" or
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"nmake bootstrap" instead.)
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As the files are compiled, you will see some warning messages
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declaring that some functions don't return a value, or that some data
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conversions will be lossy, etc. You can safely ignore these messages.
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The warnings may be fixed in the main FSF source at some point, but
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until then we will just live with them.
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If you are building from CVS, the following commands will produce
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the Info manuals (which are not part of the CVS repository):
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make info
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or
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nmake info
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* Installing
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To install Emacs after it has compiled, simply run `nmake install'
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or `make install', depending on which version of the Make utility
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do you have.
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By default, Emacs will be installed in the location where it was
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built, but a different location can be specified either using the
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--prefix option to configure, or by setting INSTALL_DIR when running
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make, like so:
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make install INSTALL_DIR=D:/emacs
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(for `nmake', type "nmake install INSTALL_DIR=D:/emacs" instead).
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The install process will run addpm to setup the registry entries, and
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to create a Start menu icon for Emacs.
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* Trouble-shooting
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The main problems that are likely to be encountered when building
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Emacs stem from using an old version of GCC, or old MinGW or W32 API
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headers. Additionally, cygwin ports of GNU make may require the Emacs
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source tree to be mounted with text!=binary, because the makefiles
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generated by configure.bat necessarily use DOS line endings. Also,
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cygwin ports of make must run in UNIX mode, either by specifying
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--unix on the command line, or MAKE_MODE=UNIX in the environment.
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When configure runs, it attempts to detect when GCC itself, or the
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headers it is using, are not suitable for building Emacs. GCC version
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2.95 or later is needed, because that is when the Windows port gained
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sufficient support for anonymous structs and unions to cope with some
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definitions from winnt.h that are used by addsection.c. The W32 API
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headers that come with Cygwin b20.1 are incomplete, and do not include
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some definitions required by addsection.c, for instance. Also, older
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releases of the W32 API headers from Anders Norlander contain a typo
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in the definition of IMAGE_FIRST_SECTION in winnt.h, which
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addsection.c relies on. Versions of w32api-xxx.zip from at least
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1999-11-18 onwards are okay.
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When in doubt about correctness of what configure did, look at the file
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config.log, which shows all the failed test programs and compiler
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messages associated with the failures. If that doesn't give a clue,
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please report the problems, together with the relevant fragments from
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config.log, as bugs.
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If configure succeeds, but make fails, install the Cygwin port of
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Bash, even if the table above indicates that Emacs should be able to
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build without sh.exe. (Some versions of Windows shells are too dumb
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for Makefile's used by Emacs.)
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If you are using certain Cygwin builds of GCC, such as Cygwin version
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1.1.8, you may need to specify some extra compiler flags like so:
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configure --with-gcc --cflags -mwin32 --cflags -D__MSVCRT__
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--ldflags -mwin32
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However, the latest Cygwin versions, such as 1.3.3, don't need those
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switches; you can simply use "configure --with-gcc".
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We will attempt to auto-detect the need for these flags in a future
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release.
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* Debugging
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You should be able to debug Emacs using the debugger that is
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appropriate for the compiler you used, namely DevStudio or Windbg if
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compiled with MSVC, or GDB if compiled with GCC.
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When Emacs aborts due to a fatal internal error, Emacs on Windows
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pops up an Emacs Abort Dialog asking you whether you want to debug
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Emacs or terminate it. If Emacs was built with MSVC, click YES
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twice, and Windbg or the DevStudio debugger will start up
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automatically. If Emacs was built with GCC, first start GDB and
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attach it to the Emacs process with the "gdb -p EMACS-PID" command,
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where EMACS-PID is the Emacs process ID (which you can see in the
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Windows Task Manager), type the "continue" command inside GDB, and
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only then click YES on the abort dialog. This will pass control to
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the debugger, and you will be able to debug the cause of the fatal
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error.
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Emacs functions implemented in C use a naming convention that reflects
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their names in lisp. The names of the C routines are the lisp names
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prefixed with 'F', and with dashes converted to underscores. For
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example, the function call-process is implemented in C by
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Fcall_process. Similarly, lisp variables are prefixed with 'V', again
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with dashes converted to underscores. These conventions enable you to
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easily set breakpoints or examine familiar lisp variables by name.
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Since Emacs data is often in the form of a lisp object, and the
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Lisp_Object type is difficult to examine manually in a debugger,
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Emacs provides a helper routine called debug_print that prints out a
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readable representation of a Lisp_Object. If you are using GDB,
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there is a .gdbinit file in the src directory which provides
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definitions that are useful for examining lisp objects. Therefore,
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the following tips are mainly of interest when using MSVC.
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The output from debug_print is sent to stderr, and to the debugger
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via the OutputDebugString routine. The output sent to stderr should
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be displayed in the console window that was opened when the
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emacs.exe executable was started. The output sent to the debugger
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should be displayed in its "Debug" output window.
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When you are in the process of debugging Emacs and you would like to
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examine the contents of a Lisp_Object variable, popup the QuickWatch
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window (QuickWatch has an eyeglass symbol on its button in the
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toolbar). In the text field at the top of the window, enter
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debug_print(<variable>) and hit return. For example, start and run
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Emacs in the debugger until it is waiting for user input. Then click
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on the Break button in the debugger to halt execution. Emacs should
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halt in ZwUserGetMessage waiting for an input event. Use the Call
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Stack window to select the procedure w32_msp_pump up the call stack
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(see below for why you have to do this). Open the QuickWatch window
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and enter debug_print(Vexec_path). Evaluating this expression will
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then print out the contents of the lisp variable exec-path.
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If QuickWatch reports that the symbol is unknown, then check the call
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stack in the Call Stack window. If the selected frame in the call
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stack is not an Emacs procedure, then the debugger won't recognize
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Emacs symbols. Instead, select a frame that is inside an Emacs
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procedure and try using debug_print again.
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If QuickWatch invokes debug_print but nothing happens, then check the
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thread that is selected in the debugger. If the selected thread is
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not the last thread to run (the "current" thread), then it cannot be
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used to execute debug_print. Use the Debug menu to select the current
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thread and try using debug_print again. Note that the debugger halts
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execution (e.g., due to a breakpoint) in the context of the current
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thread, so this should only be a problem if you've explicitly switched
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threads.
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COPYING PERMISSIONS
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Permission is granted to anyone to make or distribute verbatim copies
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of this document as received, in any medium, provided that the
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copyright notice and permission notice are preserved,
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and that the distributor grants the recipient permission
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for further redistribution as permitted by this notice.
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Permission is granted to distribute modified versions
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of this document, or of portions of it,
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under the above conditions, provided also that they
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carry prominent notices stating who last changed them,
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and that any new or changed statements about the activities
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of the Free Software Foundation are approved by the Foundation.
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