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4e8231f3a1
Swap bytes in short integer if fringe bitmap width > 8.
1731 lines
44 KiB
C
1731 lines
44 KiB
C
/* Fringe handling (split from xdisp.c).
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Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1997,
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1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005,
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2006, 2007, 2008, 2009 Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
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#include <config.h>
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#include <stdio.h>
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#include "lisp.h"
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#include "frame.h"
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#include "window.h"
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#include "dispextern.h"
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#include "buffer.h"
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#include "blockinput.h"
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#include "termhooks.h"
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#ifdef HAVE_WINDOW_SYSTEM
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extern Lisp_Object Qfringe;
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extern Lisp_Object Qtop, Qbottom, Qcenter;
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extern Lisp_Object Qup, Qdown, Qleft, Qright;
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/* Non-nil means that newline may flow into the right fringe. */
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Lisp_Object Voverflow_newline_into_fringe;
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/* List of known fringe bitmap symbols.
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The fringe bitmap number is stored in the `fringe' property on
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those symbols. Names for the built-in bitmaps are installed by
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loading fringe.el.
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*/
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Lisp_Object Vfringe_bitmaps;
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/* Fringe bitmaps are represented in three different ways:
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Logical bitmaps are used internally to denote things like
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'end-of-buffer', 'left-truncation', 'overlay-arrow', etc.
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Physical bitmaps specify the visual appearence of the bitmap,
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e.g. 'bottom-left-angle', 'left-arrow', 'left-triangle', etc.
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User defined bitmaps are physical bitmaps.
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Internally, fringe bitmaps for a specific display row are
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represented as a simple integer that is used as an index
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into the table of all defined bitmaps. This index is stored
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in the `fringe' property of the physical bitmap symbol.
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Logical bitmaps are mapped to physical bitmaps through the
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buffer-local `fringe-indicator-alist' variable.
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Each element of this alist is a cons (LOGICAL . PHYSICAL)
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mapping a logical bitmap to a physical bitmap.
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PHYSICAL is either a symbol to use in both left and right fringe,
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or a cons of two symbols (LEFT . RIGHT) denoting different
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bitmaps to use in left and right fringe.
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LOGICAL is first looked up in the window's buffer's buffer-local
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value of the fringe-indicator-alist variable, and if not present,
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in the global value of fringe-indicator-alist.
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If LOGICAL is not present in either alist, or the PHYSICAL value
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found is nil, no bitmap is shown for the logical bitmap.
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The `left-fringe' and `right-fringe' display properties
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must specify physical bitmap symbols.
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*/
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extern Lisp_Object Qunknown;
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Lisp_Object Qtruncation, Qcontinuation, Qoverlay_arrow;
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Lisp_Object Qempty_line, Qtop_bottom;
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extern Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
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Lisp_Object Qhollow_small;
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enum fringe_bitmap_align
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{
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ALIGN_BITMAP_CENTER = 0,
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ALIGN_BITMAP_TOP,
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ALIGN_BITMAP_BOTTOM
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};
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struct fringe_bitmap
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{
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unsigned short *bits;
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unsigned height : 8;
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unsigned width : 8;
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unsigned period : 8;
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unsigned align : 2;
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unsigned dynamic : 1;
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};
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/***********************************************************************
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Fringe bitmaps
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***********************************************************************/
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/* Undefined bitmap. A question mark. */
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/*
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..xxxx..
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.xxxxxx.
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xx....xx
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xx....xx
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....xx..
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...xx...
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...xx...
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........
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...xx...
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...xx...
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*/
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static unsigned short question_mark_bits[] = {
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0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
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/* An arrow like this: `<-'. */
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/*
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...xx...
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..xx....
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.xx.....
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xxxxxx..
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xxxxxx..
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.xx.....
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..xx....
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...xx...
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*/
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static unsigned short left_arrow_bits[] = {
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0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
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/* Right truncation arrow bitmap `->'. */
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/*
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...xx...
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....xx..
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.....xx.
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..xxxxxx
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..xxxxxx
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.....xx.
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....xx..
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...xx...
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*/
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static unsigned short right_arrow_bits[] = {
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0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
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/* Up arrow bitmap. */
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/*
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...xx...
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..xxxx..
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.xxxxxx.
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xxxxxxxx
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...xx...
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...xx...
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...xx...
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...xx...
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*/
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static unsigned short up_arrow_bits[] = {
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0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
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/* Down arrow bitmap. */
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/*
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...xx...
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...xx...
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...xx...
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...xx...
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xxxxxxxx
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.xxxxxx.
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..xxxx..
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...xx...
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*/
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static unsigned short down_arrow_bits[] = {
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0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
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/* Marker for continuation lines. */
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/*
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..xxxx..
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.xxxxx..
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xx......
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xxx..x..
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xxxxxx..
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.xxxxx..
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..xxxx..
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.xxxxx..
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*/
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static unsigned short left_curly_arrow_bits[] = {
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0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
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/* Marker for continued lines. */
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/*
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..xxxx..
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..xxxxx.
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......xx
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..x..xxx
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..xxxxxx
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..xxxxx.
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..xxxx..
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..xxxxx.
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*/
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static unsigned short right_curly_arrow_bits[] = {
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0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
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/* Reverse Overlay arrow bitmap. A triangular arrow. */
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/*
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......xx
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....xxxx
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...xxxxx
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..xxxxxx
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..xxxxxx
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...xxxxx
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....xxxx
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......xx
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*/
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static unsigned short left_triangle_bits[] = {
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0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
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/* Overlay arrow bitmap. A triangular arrow. */
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/*
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xx......
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xxxx....
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xxxxx...
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xxxxxx..
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xxxxxx..
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xxxxx...
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xxxx....
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xx......
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*/
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static unsigned short right_triangle_bits[] = {
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0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
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/* First line bitmap. An top-left angle. */
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/*
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xxxxxx..
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xxxxxx..
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xx......
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xx......
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xx......
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xx......
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xx......
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........
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*/
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static unsigned short top_left_angle_bits[] = {
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0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
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/* First line bitmap. An right-up angle. */
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/*
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..xxxxxx
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..xxxxxx
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......xx
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......xx
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......xx
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......xx
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......xx
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........
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*/
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static unsigned short top_right_angle_bits[] = {
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0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
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/* Last line bitmap. An left-down angle. */
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/*
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........
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xx......
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xx......
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xx......
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xx......
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xx......
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xxxxxx..
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xxxxxx..
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*/
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static unsigned short bottom_left_angle_bits[] = {
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0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
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/* Last line bitmap. An right-down angle. */
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/*
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........
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......xx
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......xx
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......xx
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......xx
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......xx
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..xxxxxx
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..xxxxxx
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*/
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static unsigned short bottom_right_angle_bits[] = {
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0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
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/* First/last line bitmap. An left bracket. */
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/*
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xxxxxx..
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xxxxxx..
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xx......
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xx......
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xx......
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xx......
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xx......
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xx......
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xxxxxx..
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xxxxxx..
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*/
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static unsigned short left_bracket_bits[] = {
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0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
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/* First/last line bitmap. An right bracket. */
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/*
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..xxxxxx
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..xxxxxx
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......xx
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......xx
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......xx
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......xx
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......xx
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......xx
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..xxxxxx
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..xxxxxx
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*/
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static unsigned short right_bracket_bits[] = {
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0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
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/* Filled box cursor bitmap. A filled box; max 13 pixels high. */
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/*
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xxxxxxx.
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xxxxxxx.
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xxxxxxx.
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xxxxxxx.
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xxxxxxx.
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xxxxxxx.
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xxxxxxx.
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xxxxxxx.
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xxxxxxx.
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xxxxxxx.
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xxxxxxx.
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xxxxxxx.
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xxxxxxx.
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*/
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static unsigned short filled_rectangle_bits[] = {
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0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
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/* Hollow box cursor bitmap. A hollow box; max 13 pixels high. */
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/*
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xxxxxxx.
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x.....x.
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x.....x.
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x.....x.
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x.....x.
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x.....x.
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x.....x.
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x.....x.
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x.....x.
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x.....x.
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x.....x.
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x.....x.
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xxxxxxx.
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*/
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static unsigned short hollow_rectangle_bits[] = {
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0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
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/* Hollow square bitmap. */
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/*
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.xxxxxx.
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.x....x.
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.x....x.
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.x....x.
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.x....x.
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.xxxxxx.
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*/
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static unsigned short hollow_square_bits[] = {
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0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
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/* Filled square bitmap. */
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/*
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.xxxxxx.
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.xxxxxx.
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.xxxxxx.
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.xxxxxx.
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.xxxxxx.
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.xxxxxx.
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*/
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static unsigned short filled_square_bits[] = {
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0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e};
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/* Bar cursor bitmap. A vertical bar; max 13 pixels high. */
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/*
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xx......
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xx......
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xx......
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xx......
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xx......
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xx......
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xx......
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xx......
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xx......
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xx......
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xx......
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xx......
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xx......
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*/
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static unsigned short vertical_bar_bits[] = {
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0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
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/* HBar cursor bitmap. A horizontal bar; 2 pixels high. */
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/*
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xxxxxxx.
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xxxxxxx.
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*/
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static unsigned short horizontal_bar_bits[] = {
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0xfe, 0xfe};
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/* Bitmap drawn to indicate lines not displaying text if
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`indicate-empty-lines' is non-nil. */
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/*
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........
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..xxxx..
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........
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........
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..xxxx..
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........
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*/
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static unsigned short empty_line_bits[] = {
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0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
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0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
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0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
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0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
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0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
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0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
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0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
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0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
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#define BYTES_PER_BITMAP_ROW (sizeof (unsigned short))
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#define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW)
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#define FRBITS(bits) bits, STANDARD_BITMAP_HEIGHT (bits)
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/* NOTE: The order of these bitmaps must match the sequence
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used in fringe.el to define the corresponding symbols. */
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struct fringe_bitmap standard_bitmaps[] =
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{
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{ NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
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{ FRBITS (question_mark_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
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{ FRBITS (left_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
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{ FRBITS (right_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
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{ FRBITS (up_arrow_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
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{ FRBITS (down_arrow_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
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{ FRBITS (left_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
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{ FRBITS (right_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
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{ FRBITS (left_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
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{ FRBITS (right_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
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{ FRBITS (top_left_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
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{ FRBITS (top_right_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
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{ FRBITS (bottom_left_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
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{ FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
|
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{ FRBITS (left_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
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{ FRBITS (right_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
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{ FRBITS (filled_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
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{ FRBITS (hollow_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
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{ FRBITS (filled_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
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{ FRBITS (hollow_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
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{ FRBITS (vertical_bar_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
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{ FRBITS (horizontal_bar_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
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{ FRBITS (empty_line_bits), 8, 3, ALIGN_BITMAP_TOP, 0 },
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};
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||
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#define NO_FRINGE_BITMAP 0
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||
#define UNDEF_FRINGE_BITMAP 1
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#define MAX_STANDARD_FRINGE_BITMAPS (sizeof(standard_bitmaps)/sizeof(standard_bitmaps[0]))
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||
|
||
static struct fringe_bitmap **fringe_bitmaps;
|
||
static Lisp_Object *fringe_faces;
|
||
static int max_fringe_bitmaps;
|
||
|
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int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
|
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|
||
|
||
/* Lookup bitmap number for symbol BITMAP.
|
||
Return 0 if not a bitmap. */
|
||
|
||
int
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lookup_fringe_bitmap (bitmap)
|
||
Lisp_Object bitmap;
|
||
{
|
||
int bn;
|
||
|
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bitmap = Fget (bitmap, Qfringe);
|
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if (!INTEGERP (bitmap))
|
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return 0;
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||
|
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bn = XINT (bitmap);
|
||
if (bn > NO_FRINGE_BITMAP
|
||
&& bn < max_used_fringe_bitmap
|
||
&& (bn < MAX_STANDARD_FRINGE_BITMAPS
|
||
|| fringe_bitmaps[bn] != NULL))
|
||
return bn;
|
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|
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return 0;
|
||
}
|
||
|
||
/* Get fringe bitmap name for bitmap number BN.
|
||
|
||
Found by traversing Vfringe_bitmaps comparing BN to the
|
||
fringe property for each symbol.
|
||
|
||
Return BN if not found in Vfringe_bitmaps. */
|
||
|
||
static Lisp_Object
|
||
get_fringe_bitmap_name (bn)
|
||
int bn;
|
||
{
|
||
Lisp_Object bitmaps;
|
||
Lisp_Object num;
|
||
|
||
/* Zero means no bitmap -- return nil. */
|
||
if (bn <= 0)
|
||
return Qnil;
|
||
|
||
bitmaps = Vfringe_bitmaps;
|
||
num = make_number (bn);
|
||
|
||
while (CONSP (bitmaps))
|
||
{
|
||
Lisp_Object bitmap = XCAR (bitmaps);
|
||
if (EQ (num, Fget (bitmap, Qfringe)))
|
||
return bitmap;
|
||
bitmaps = XCDR (bitmaps);
|
||
}
|
||
|
||
return num;
|
||
}
|
||
|
||
|
||
/* Draw the bitmap WHICH in one of the left or right fringes of
|
||
window W. ROW is the glyph row for which to display the bitmap; it
|
||
determines the vertical position at which the bitmap has to be
|
||
drawn.
|
||
LEFT_P is 1 for left fringe, 0 for right fringe.
|
||
*/
|
||
|
||
static void
|
||
draw_fringe_bitmap_1 (w, row, left_p, overlay, which)
|
||
struct window *w;
|
||
struct glyph_row *row;
|
||
int left_p, overlay;
|
||
int which;
|
||
{
|
||
struct frame *f = XFRAME (WINDOW_FRAME (w));
|
||
struct draw_fringe_bitmap_params p;
|
||
struct fringe_bitmap *fb;
|
||
int period;
|
||
int face_id = DEFAULT_FACE_ID;
|
||
|
||
p.cursor_p = 0;
|
||
p.overlay_p = (overlay & 1) == 1;
|
||
p.cursor_p = (overlay & 2) == 2;
|
||
|
||
if (which != NO_FRINGE_BITMAP)
|
||
{
|
||
}
|
||
else if (left_p)
|
||
{
|
||
which = row->left_fringe_bitmap;
|
||
face_id = row->left_fringe_face_id;
|
||
}
|
||
else
|
||
{
|
||
which = row->right_fringe_bitmap;
|
||
face_id = row->right_fringe_face_id;
|
||
}
|
||
|
||
if (face_id == DEFAULT_FACE_ID)
|
||
{
|
||
Lisp_Object face;
|
||
|
||
if ((face = fringe_faces[which], NILP (face))
|
||
|| (face_id = lookup_derived_face (f, face, FRINGE_FACE_ID, 0),
|
||
face_id < 0))
|
||
face_id = FRINGE_FACE_ID;
|
||
}
|
||
|
||
fb = fringe_bitmaps[which];
|
||
if (fb == NULL)
|
||
fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS
|
||
? which : UNDEF_FRINGE_BITMAP];
|
||
|
||
period = fb->period;
|
||
|
||
/* Convert row to frame coordinates. */
|
||
p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
|
||
|
||
p.which = which;
|
||
p.bits = fb->bits;
|
||
p.wd = fb->width;
|
||
|
||
p.h = fb->height;
|
||
p.dh = (period > 0 ? (p.y % period) : 0);
|
||
p.h -= p.dh;
|
||
/* Clip bitmap if too high. */
|
||
if (p.h > row->height)
|
||
p.h = row->height;
|
||
|
||
p.face = FACE_FROM_ID (f, face_id);
|
||
|
||
if (p.face == NULL)
|
||
{
|
||
/* This could happen after clearing face cache.
|
||
But it shouldn't happen anymore. ++kfs */
|
||
return;
|
||
}
|
||
|
||
PREPARE_FACE_FOR_DISPLAY (f, p.face);
|
||
|
||
/* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
|
||
the fringe. */
|
||
p.bx = -1;
|
||
if (left_p)
|
||
{
|
||
int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
|
||
int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
|
||
? LEFT_MARGIN_AREA
|
||
: TEXT_AREA));
|
||
if (p.wd > wd)
|
||
p.wd = wd;
|
||
p.x = x - p.wd - (wd - p.wd) / 2;
|
||
|
||
if (p.wd < wd || row->height > p.h)
|
||
{
|
||
/* If W has a vertical border to its left, don't draw over it. */
|
||
wd -= ((!WINDOW_LEFTMOST_P (w)
|
||
&& !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
|
||
? 1 : 0);
|
||
p.bx = x - wd;
|
||
p.nx = wd;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
int x = window_box_right (w,
|
||
(WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
|
||
? RIGHT_MARGIN_AREA
|
||
: TEXT_AREA));
|
||
int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
|
||
if (p.wd > wd)
|
||
p.wd = wd;
|
||
p.x = x + (wd - p.wd) / 2;
|
||
/* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
|
||
the fringe. */
|
||
if (p.wd < wd || row->height > p.h)
|
||
{
|
||
p.bx = x;
|
||
p.nx = wd;
|
||
}
|
||
}
|
||
|
||
if (p.bx >= 0)
|
||
{
|
||
int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
|
||
|
||
p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
|
||
p.ny = row->visible_height;
|
||
}
|
||
|
||
/* Adjust y to the offset in the row to start drawing the bitmap. */
|
||
switch (fb->align)
|
||
{
|
||
case ALIGN_BITMAP_CENTER:
|
||
p.y += (row->height - p.h) / 2;
|
||
break;
|
||
case ALIGN_BITMAP_BOTTOM:
|
||
p.h = fb->height;
|
||
p.y += (row->visible_height - p.h);
|
||
break;
|
||
case ALIGN_BITMAP_TOP:
|
||
break;
|
||
}
|
||
|
||
FRAME_RIF (f)->draw_fringe_bitmap (w, row, &p);
|
||
}
|
||
|
||
static int
|
||
get_logical_cursor_bitmap (w, cursor)
|
||
struct window *w;
|
||
Lisp_Object cursor;
|
||
{
|
||
Lisp_Object cmap, bm = Qnil;
|
||
|
||
if ((cmap = XBUFFER (w->buffer)->fringe_cursor_alist), !NILP (cmap))
|
||
{
|
||
bm = Fassq (cursor, cmap);
|
||
if (CONSP (bm))
|
||
{
|
||
if ((bm = XCDR (bm)), NILP (bm))
|
||
return NO_FRINGE_BITMAP;
|
||
return lookup_fringe_bitmap (bm);
|
||
}
|
||
}
|
||
if (EQ (cmap, buffer_defaults.fringe_cursor_alist))
|
||
return NO_FRINGE_BITMAP;
|
||
bm = Fassq (cursor, buffer_defaults.fringe_cursor_alist);
|
||
if (!CONSP (bm) || ((bm = XCDR (bm)), NILP (bm)))
|
||
return NO_FRINGE_BITMAP;
|
||
return lookup_fringe_bitmap (bm);
|
||
}
|
||
|
||
static int
|
||
get_logical_fringe_bitmap (w, bitmap, right_p, partial_p)
|
||
struct window *w;
|
||
Lisp_Object bitmap;
|
||
int right_p, partial_p;
|
||
{
|
||
Lisp_Object cmap, bm1 = Qnil, bm2 = Qnil, bm;
|
||
int ln1 = 0, ln2 = 0;
|
||
int ix1 = right_p;
|
||
int ix2 = ix1 + (partial_p ? 2 : 0);
|
||
|
||
/* Lookup in buffer-local fringe-indicator-alist before global alist.
|
||
|
||
Elements are:
|
||
BITMAP -- use for all
|
||
(L R) -- use for left right (whether partial or not)
|
||
(L R PL PR) -- use for left rigth partial-left partial-right
|
||
If any value in local binding is not present or t, use global value.
|
||
|
||
If partial, lookup partial bitmap in default value if not found here.
|
||
If not partial, or no partial spec is present, use non-partial bitmap. */
|
||
|
||
if ((cmap = XBUFFER (w->buffer)->fringe_indicator_alist), !NILP (cmap))
|
||
{
|
||
bm1 = Fassq (bitmap, cmap);
|
||
if (CONSP (bm1))
|
||
{
|
||
if ((bm1 = XCDR (bm1)), NILP (bm1))
|
||
return NO_FRINGE_BITMAP;
|
||
if (CONSP (bm1))
|
||
{
|
||
ln1 = XINT (Flength (bm1));
|
||
if (partial_p)
|
||
{
|
||
if (ln1 > ix2)
|
||
{
|
||
bm = Fnth (make_number (ix2), bm1);
|
||
if (!EQ (bm, Qt))
|
||
goto found;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (ln1 > ix1)
|
||
{
|
||
bm = Fnth (make_number (ix1), bm1);
|
||
if (!EQ (bm, Qt))
|
||
goto found;
|
||
}
|
||
}
|
||
}
|
||
else if ((bm = bm1, !EQ (bm, Qt)))
|
||
goto found;
|
||
}
|
||
}
|
||
|
||
if (!EQ (cmap, buffer_defaults.fringe_indicator_alist)
|
||
&& !NILP (buffer_defaults.fringe_indicator_alist))
|
||
{
|
||
bm2 = Fassq (bitmap, buffer_defaults.fringe_indicator_alist);
|
||
if (CONSP (bm2))
|
||
{
|
||
if ((bm2 = XCDR (bm2)), !NILP (bm2))
|
||
{
|
||
if (CONSP (bm2))
|
||
{
|
||
ln2 = XINT (Flength (bm2));
|
||
if (partial_p)
|
||
{
|
||
if (ln2 > ix2)
|
||
{
|
||
bm = Fnth (make_number (ix2), bm2);
|
||
if (!EQ (bm, Qt))
|
||
goto found;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
if (ln1 > ix1)
|
||
{
|
||
bm = Fnth (make_number (ix1), bm1);
|
||
if (!EQ (bm, Qt))
|
||
goto found;
|
||
}
|
||
|
||
if (ln2 > ix1)
|
||
{
|
||
bm = Fnth (make_number (ix1), bm2);
|
||
if (!EQ (bm, Qt))
|
||
goto found;
|
||
return NO_FRINGE_BITMAP;
|
||
}
|
||
else if ((bm = bm2, NILP (bm)))
|
||
return NO_FRINGE_BITMAP;
|
||
|
||
found:
|
||
return lookup_fringe_bitmap (bm);
|
||
}
|
||
|
||
|
||
void
|
||
draw_fringe_bitmap (w, row, left_p)
|
||
struct window *w;
|
||
struct glyph_row *row;
|
||
int left_p;
|
||
{
|
||
int overlay = 0;
|
||
|
||
if (!left_p && row->cursor_in_fringe_p)
|
||
{
|
||
Lisp_Object cursor = Qnil;
|
||
|
||
switch (w->phys_cursor_type)
|
||
{
|
||
case HOLLOW_BOX_CURSOR:
|
||
if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_rectangle_bits))
|
||
cursor = Qhollow;
|
||
else
|
||
cursor = Qhollow_small;
|
||
break;
|
||
case FILLED_BOX_CURSOR:
|
||
cursor = Qbox;
|
||
break;
|
||
case BAR_CURSOR:
|
||
cursor = Qbar;
|
||
break;
|
||
case HBAR_CURSOR:
|
||
cursor = Qhbar;
|
||
break;
|
||
case NO_CURSOR:
|
||
default:
|
||
w->phys_cursor_on_p = 0;
|
||
row->cursor_in_fringe_p = 0;
|
||
break;
|
||
}
|
||
if (!NILP (cursor))
|
||
{
|
||
int bm = get_logical_cursor_bitmap (w, cursor);
|
||
if (bm != NO_FRINGE_BITMAP)
|
||
{
|
||
draw_fringe_bitmap_1 (w, row, 0, 2, bm);
|
||
overlay = EQ (cursor, Qbox) ? 3 : 1;
|
||
}
|
||
}
|
||
}
|
||
|
||
draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
|
||
|
||
if (left_p && row->overlay_arrow_bitmap != NO_FRINGE_BITMAP)
|
||
draw_fringe_bitmap_1 (w, row, 1, 1, row->overlay_arrow_bitmap);
|
||
}
|
||
|
||
|
||
/* Draw fringe bitmaps for glyph row ROW on window W. Call this
|
||
function with input blocked. */
|
||
|
||
void
|
||
draw_row_fringe_bitmaps (w, row)
|
||
struct window *w;
|
||
struct glyph_row *row;
|
||
{
|
||
xassert (interrupt_input_blocked);
|
||
|
||
/* If row is completely invisible, because of vscrolling, we
|
||
don't have to draw anything. */
|
||
if (row->visible_height <= 0)
|
||
return;
|
||
|
||
if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
|
||
draw_fringe_bitmap (w, row, 1);
|
||
|
||
if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
|
||
draw_fringe_bitmap (w, row, 0);
|
||
}
|
||
|
||
/* Draw the fringes of window W. Only fringes for rows marked for
|
||
update in redraw_fringe_bitmaps_p are drawn.
|
||
|
||
Return >0 if left or right fringe was redrawn in any way.
|
||
|
||
If NO_FRINGE is non-zero, also return >0 if either fringe has zero width.
|
||
|
||
A return value >0 indicates that the vertical line between windows
|
||
needs update (as it may be drawn in the fringe).
|
||
*/
|
||
|
||
int
|
||
draw_window_fringes (w, no_fringe)
|
||
struct window *w;
|
||
int no_fringe;
|
||
{
|
||
struct glyph_row *row;
|
||
int yb = window_text_bottom_y (w);
|
||
int nrows = w->current_matrix->nrows;
|
||
int y = 0, rn;
|
||
int updated = 0;
|
||
|
||
if (w->pseudo_window_p)
|
||
return 0;
|
||
|
||
/* Must draw line if no fringe */
|
||
if (no_fringe
|
||
&& (WINDOW_LEFT_FRINGE_WIDTH (w) == 0
|
||
|| WINDOW_RIGHT_FRINGE_WIDTH (w) == 0))
|
||
updated++;
|
||
|
||
for (y = 0, rn = 0, row = w->current_matrix->rows;
|
||
y < yb && rn < nrows;
|
||
y += row->height, ++row, ++rn)
|
||
{
|
||
if (!row->redraw_fringe_bitmaps_p)
|
||
continue;
|
||
draw_row_fringe_bitmaps (w, row);
|
||
row->redraw_fringe_bitmaps_p = 0;
|
||
updated++;
|
||
}
|
||
|
||
return updated;
|
||
}
|
||
|
||
|
||
/* Recalculate the bitmaps to show in the fringes of window W.
|
||
Only mark rows with modified bitmaps for update in redraw_fringe_bitmaps_p.
|
||
|
||
If KEEP_CURRENT_P is 0, update current_matrix too. */
|
||
|
||
int
|
||
update_window_fringes (w, keep_current_p)
|
||
struct window *w;
|
||
int keep_current_p;
|
||
{
|
||
struct glyph_row *row, *cur = 0;
|
||
int yb = window_text_bottom_y (w);
|
||
int rn, nrows = w->current_matrix->nrows;
|
||
int y;
|
||
int redraw_p = 0;
|
||
Lisp_Object boundary_top = Qnil, boundary_bot = Qnil;
|
||
Lisp_Object arrow_top = Qnil, arrow_bot = Qnil;
|
||
Lisp_Object empty_pos;
|
||
Lisp_Object ind = Qnil;
|
||
#define MAX_BITMAP_CACHE (8*4)
|
||
int bitmap_cache[MAX_BITMAP_CACHE];
|
||
|
||
if (w->pseudo_window_p)
|
||
return 0;
|
||
|
||
if (!MINI_WINDOW_P (w)
|
||
&& (ind = XBUFFER (w->buffer)->indicate_buffer_boundaries, !NILP (ind)))
|
||
{
|
||
if (EQ (ind, Qleft) || EQ (ind, Qright))
|
||
boundary_top = boundary_bot = arrow_top = arrow_bot = ind;
|
||
else if (CONSP (ind) && CONSP (XCAR (ind)))
|
||
{
|
||
Lisp_Object pos;
|
||
if (pos = Fassq (Qt, ind), !NILP (pos))
|
||
boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos);
|
||
if (pos = Fassq (Qtop, ind), !NILP (pos))
|
||
boundary_top = XCDR (pos);
|
||
if (pos = Fassq (Qbottom, ind), !NILP (pos))
|
||
boundary_bot = XCDR (pos);
|
||
if (pos = Fassq (Qup, ind), !NILP (pos))
|
||
arrow_top = XCDR (pos);
|
||
if (pos = Fassq (Qdown, ind), !NILP (pos))
|
||
arrow_bot = XCDR (pos);
|
||
}
|
||
else
|
||
/* Anything else means boundary on left and no arrows. */
|
||
boundary_top = boundary_bot = Qleft;
|
||
}
|
||
|
||
if (!NILP (ind))
|
||
{
|
||
int done_top = 0, done_bot = 0;
|
||
|
||
for (y = 0, rn = 0;
|
||
y < yb && rn < nrows;
|
||
y += row->height, ++rn)
|
||
{
|
||
unsigned indicate_bob_p, indicate_top_line_p;
|
||
unsigned indicate_eob_p, indicate_bottom_line_p;
|
||
|
||
row = w->desired_matrix->rows + rn;
|
||
if (!row->enabled_p)
|
||
row = w->current_matrix->rows + rn;
|
||
|
||
indicate_bob_p = row->indicate_bob_p;
|
||
indicate_top_line_p = row->indicate_top_line_p;
|
||
indicate_eob_p = row->indicate_eob_p;
|
||
indicate_bottom_line_p = row->indicate_bottom_line_p;
|
||
|
||
row->indicate_bob_p = row->indicate_top_line_p = 0;
|
||
row->indicate_eob_p = row->indicate_bottom_line_p = 0;
|
||
|
||
if (!row->mode_line_p)
|
||
{
|
||
if (!done_top)
|
||
{
|
||
if (MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer))
|
||
&& !MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
|
||
row->indicate_bob_p = !NILP (boundary_top);
|
||
else
|
||
row->indicate_top_line_p = !NILP (arrow_top);
|
||
done_top = 1;
|
||
}
|
||
|
||
if (!done_bot)
|
||
{
|
||
if (MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer))
|
||
&& !MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row))
|
||
row->indicate_eob_p = !NILP (boundary_bot), done_bot = 1;
|
||
else if (y + row->height >= yb)
|
||
row->indicate_bottom_line_p = !NILP (arrow_bot), done_bot = 1;
|
||
}
|
||
}
|
||
|
||
if (indicate_bob_p != row->indicate_bob_p
|
||
|| indicate_top_line_p != row->indicate_top_line_p
|
||
|| indicate_eob_p != row->indicate_eob_p
|
||
|| indicate_bottom_line_p != row->indicate_bottom_line_p)
|
||
row->redraw_fringe_bitmaps_p = 1;
|
||
}
|
||
}
|
||
|
||
empty_pos = XBUFFER (w->buffer)->indicate_empty_lines;
|
||
if (!NILP (empty_pos) && !EQ (empty_pos, Qright))
|
||
empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft;
|
||
|
||
for (y = 0; y < MAX_BITMAP_CACHE; y++)
|
||
bitmap_cache[y] = -1;
|
||
|
||
#define LEFT_FRINGE(cache, which, partial_p) \
|
||
(bitmap_cache[cache*4+partial_p] >= 0 \
|
||
? bitmap_cache[cache*4+partial_p] \
|
||
: (bitmap_cache[cache*4+partial_p] = \
|
||
get_logical_fringe_bitmap (w, which, 0, partial_p)))
|
||
|
||
#define RIGHT_FRINGE(cache, which, partial_p) \
|
||
(bitmap_cache[cache*4+2+partial_p] >= 0 \
|
||
? bitmap_cache[cache*4+2+partial_p] \
|
||
: (bitmap_cache[cache*4+2+partial_p] = \
|
||
get_logical_fringe_bitmap (w, which, 1, partial_p)))
|
||
|
||
|
||
for (y = 0, rn = 0;
|
||
y < yb && rn < nrows;
|
||
y += row->height, rn++)
|
||
{
|
||
int left, right;
|
||
unsigned left_face_id, right_face_id;
|
||
|
||
row = w->desired_matrix->rows + rn;
|
||
cur = w->current_matrix->rows + rn;
|
||
if (!row->enabled_p)
|
||
row = cur;
|
||
|
||
left_face_id = right_face_id = DEFAULT_FACE_ID;
|
||
|
||
/* Decide which bitmap to draw in the left fringe. */
|
||
if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
|
||
left = NO_FRINGE_BITMAP;
|
||
else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
|
||
{
|
||
left = row->left_user_fringe_bitmap;
|
||
left_face_id = row->left_user_fringe_face_id;
|
||
}
|
||
else if (row->truncated_on_left_p)
|
||
left = LEFT_FRINGE(0, Qtruncation, 0);
|
||
else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
|
||
left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
|
||
? LEFT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
|
||
: LEFT_FRINGE (2, Qtop, 0));
|
||
else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
|
||
left = LEFT_FRINGE (3, Qbottom, row->ends_at_zv_p);
|
||
else if (MATRIX_ROW_CONTINUATION_LINE_P (row))
|
||
left = LEFT_FRINGE (4, Qcontinuation, 0);
|
||
else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
|
||
left = LEFT_FRINGE (5, Qempty_line, 0);
|
||
else if (row->indicate_top_line_p && EQ (arrow_top, Qleft))
|
||
left = LEFT_FRINGE (6, Qup, 0);
|
||
else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft))
|
||
left = LEFT_FRINGE (7, Qdown, 0);
|
||
else
|
||
left = NO_FRINGE_BITMAP;
|
||
|
||
/* Decide which bitmap to draw in the right fringe. */
|
||
if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
|
||
right = NO_FRINGE_BITMAP;
|
||
else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
|
||
{
|
||
right = row->right_user_fringe_bitmap;
|
||
right_face_id = row->right_user_fringe_face_id;
|
||
}
|
||
else if (row->truncated_on_right_p)
|
||
right = RIGHT_FRINGE (0, Qtruncation, 0);
|
||
else if (row->indicate_bob_p && EQ (boundary_top, Qright))
|
||
right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
|
||
? RIGHT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
|
||
: RIGHT_FRINGE (2, Qtop, 0));
|
||
else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
|
||
right = RIGHT_FRINGE (3, Qbottom, row->ends_at_zv_p);
|
||
else if (row->continued_p)
|
||
right = RIGHT_FRINGE (4, Qcontinuation, 0);
|
||
else if (row->indicate_top_line_p && EQ (arrow_top, Qright))
|
||
right = RIGHT_FRINGE (6, Qup, 0);
|
||
else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright))
|
||
right = RIGHT_FRINGE (7, Qdown, 0);
|
||
else if (row->indicate_empty_line_p && EQ (empty_pos, Qright))
|
||
right = RIGHT_FRINGE (5, Qempty_line, 0);
|
||
else
|
||
right = NO_FRINGE_BITMAP;
|
||
|
||
if (row->y != cur->y
|
||
|| row->visible_height != cur->visible_height
|
||
|| row->ends_at_zv_p != cur->ends_at_zv_p
|
||
|| left != cur->left_fringe_bitmap
|
||
|| right != cur->right_fringe_bitmap
|
||
|| left_face_id != cur->left_fringe_face_id
|
||
|| right_face_id != cur->right_fringe_face_id
|
||
|| cur->redraw_fringe_bitmaps_p)
|
||
{
|
||
redraw_p = row->redraw_fringe_bitmaps_p = 1;
|
||
if (!keep_current_p)
|
||
{
|
||
cur->redraw_fringe_bitmaps_p = 1;
|
||
cur->left_fringe_bitmap = left;
|
||
cur->right_fringe_bitmap = right;
|
||
cur->left_fringe_face_id = left_face_id;
|
||
cur->right_fringe_face_id = right_face_id;
|
||
}
|
||
}
|
||
|
||
if (row->overlay_arrow_bitmap < 0)
|
||
row->overlay_arrow_bitmap = get_logical_fringe_bitmap (w, Qoverlay_arrow, 0, 0);
|
||
|
||
if (row->overlay_arrow_bitmap != cur->overlay_arrow_bitmap)
|
||
{
|
||
redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
|
||
cur->overlay_arrow_bitmap = row->overlay_arrow_bitmap;
|
||
}
|
||
|
||
row->left_fringe_bitmap = left;
|
||
row->right_fringe_bitmap = right;
|
||
row->left_fringe_face_id = left_face_id;
|
||
row->right_fringe_face_id = right_face_id;
|
||
|
||
if (rn > 0 && row->redraw_fringe_bitmaps_p)
|
||
row[-1].redraw_fringe_bitmaps_p = cur[-1].redraw_fringe_bitmaps_p = 1;
|
||
}
|
||
|
||
return redraw_p && !keep_current_p;
|
||
}
|
||
|
||
|
||
/* Compute actual fringe widths for frame F.
|
||
|
||
If REDRAW is 1, redraw F if the fringe settings was actually
|
||
modified and F is visible.
|
||
|
||
Since the combined left and right fringe must occupy an integral
|
||
number of columns, we may need to add some pixels to each fringe.
|
||
Typically, we add an equal amount (+/- 1 pixel) to each fringe,
|
||
but a negative width value is taken literally (after negating it).
|
||
|
||
We never make the fringes narrower than specified.
|
||
*/
|
||
|
||
void
|
||
compute_fringe_widths (f, redraw)
|
||
struct frame *f;
|
||
int redraw;
|
||
{
|
||
int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
|
||
int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
|
||
int o_cols = FRAME_FRINGE_COLS (f);
|
||
|
||
Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
|
||
Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
|
||
int left_fringe_width, right_fringe_width;
|
||
|
||
if (!NILP (left_fringe))
|
||
left_fringe = Fcdr (left_fringe);
|
||
if (!NILP (right_fringe))
|
||
right_fringe = Fcdr (right_fringe);
|
||
|
||
left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
|
||
XINT (left_fringe));
|
||
right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
|
||
XINT (right_fringe));
|
||
|
||
if (left_fringe_width || right_fringe_width)
|
||
{
|
||
int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
|
||
int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
|
||
int conf_wid = left_wid + right_wid;
|
||
int font_wid = FRAME_COLUMN_WIDTH (f);
|
||
int cols = (left_wid + right_wid + font_wid-1) / font_wid;
|
||
int real_wid = cols * font_wid;
|
||
if (left_wid && right_wid)
|
||
{
|
||
if (left_fringe_width < 0)
|
||
{
|
||
/* Left fringe width is fixed, adjust right fringe if necessary */
|
||
FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
|
||
FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
|
||
}
|
||
else if (right_fringe_width < 0)
|
||
{
|
||
/* Right fringe width is fixed, adjust left fringe if necessary */
|
||
FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
|
||
FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
|
||
}
|
||
else
|
||
{
|
||
/* Adjust both fringes with an equal amount.
|
||
Note that we are doing integer arithmetic here, so don't
|
||
lose a pixel if the total width is an odd number. */
|
||
int fill = real_wid - conf_wid;
|
||
FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
|
||
FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
|
||
}
|
||
}
|
||
else if (left_fringe_width)
|
||
{
|
||
FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
|
||
FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
|
||
}
|
||
else
|
||
{
|
||
FRAME_LEFT_FRINGE_WIDTH (f) = 0;
|
||
FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
|
||
}
|
||
FRAME_FRINGE_COLS (f) = cols;
|
||
}
|
||
else
|
||
{
|
||
FRAME_LEFT_FRINGE_WIDTH (f) = 0;
|
||
FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
|
||
FRAME_FRINGE_COLS (f) = 0;
|
||
}
|
||
|
||
if (redraw && FRAME_VISIBLE_P (f))
|
||
if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
|
||
o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
|
||
o_cols != FRAME_FRINGE_COLS (f))
|
||
redraw_frame (f);
|
||
}
|
||
|
||
|
||
/* Free resources used by a user-defined bitmap. */
|
||
|
||
void
|
||
destroy_fringe_bitmap (n)
|
||
int n;
|
||
{
|
||
struct fringe_bitmap **fbp;
|
||
|
||
fringe_faces[n] = Qnil;
|
||
|
||
fbp = &fringe_bitmaps[n];
|
||
if (*fbp && (*fbp)->dynamic)
|
||
{
|
||
/* XXX Is SELECTED_FRAME OK here? */
|
||
struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
|
||
if (rif && rif->destroy_fringe_bitmap)
|
||
rif->destroy_fringe_bitmap (n);
|
||
xfree (*fbp);
|
||
*fbp = NULL;
|
||
}
|
||
|
||
while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
|
||
&& fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
|
||
max_used_fringe_bitmap--;
|
||
}
|
||
|
||
|
||
DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
|
||
1, 1, 0,
|
||
doc: /* Destroy fringe bitmap BITMAP.
|
||
If BITMAP overrides a standard fringe bitmap, the original bitmap is restored. */)
|
||
(bitmap)
|
||
Lisp_Object bitmap;
|
||
{
|
||
int n;
|
||
|
||
CHECK_SYMBOL (bitmap);
|
||
n = lookup_fringe_bitmap (bitmap);
|
||
if (!n)
|
||
return Qnil;
|
||
|
||
destroy_fringe_bitmap (n);
|
||
|
||
if (n >= MAX_STANDARD_FRINGE_BITMAPS)
|
||
{
|
||
Vfringe_bitmaps = Fdelq (bitmap, Vfringe_bitmaps);
|
||
/* It would be better to remove the fringe property. */
|
||
Fput (bitmap, Qfringe, Qnil);
|
||
}
|
||
|
||
return Qnil;
|
||
}
|
||
|
||
|
||
/* Initialize bitmap bit.
|
||
|
||
On X, we bit-swap the built-in bitmaps and reduce bitmap
|
||
from short to char array if width is <= 8 bits.
|
||
|
||
On MAC with big-endian CPU, we need to byte-swap each short.
|
||
|
||
On W32 and MAC (little endian), there's no need to do this.
|
||
*/
|
||
|
||
#if defined (HAVE_X_WINDOWS)
|
||
static unsigned char swap_nibble[16] = {
|
||
0x0, 0x8, 0x4, 0xc, /* 0000 1000 0100 1100 */
|
||
0x2, 0xa, 0x6, 0xe, /* 0010 1010 0110 1110 */
|
||
0x1, 0x9, 0x5, 0xd, /* 0001 1001 0101 1101 */
|
||
0x3, 0xb, 0x7, 0xf}; /* 0011 1011 0111 1111 */
|
||
#endif /* HAVE_X_WINDOWS */
|
||
|
||
void
|
||
init_fringe_bitmap (which, fb, once_p)
|
||
int which;
|
||
struct fringe_bitmap *fb;
|
||
int once_p;
|
||
{
|
||
if (once_p || fb->dynamic)
|
||
{
|
||
#if defined (HAVE_X_WINDOWS)
|
||
unsigned short *bits = fb->bits;
|
||
int j;
|
||
|
||
if (fb->width <= 8)
|
||
{
|
||
unsigned char *cbits = (unsigned char *)fb->bits;
|
||
for (j = 0; j < fb->height; j++)
|
||
{
|
||
unsigned short b = *bits++;
|
||
unsigned char c;
|
||
c = (unsigned char)((swap_nibble[b & 0xf] << 4)
|
||
| (swap_nibble[(b>>4) & 0xf]));
|
||
*cbits++ = (c >> (8 - fb->width));
|
||
}
|
||
}
|
||
else
|
||
{
|
||
for (j = 0; j < fb->height; j++)
|
||
{
|
||
unsigned short b = *bits;
|
||
b = (unsigned short)((swap_nibble[b & 0xf] << 12)
|
||
| (swap_nibble[(b>>4) & 0xf] << 8)
|
||
| (swap_nibble[(b>>8) & 0xf] << 4)
|
||
| (swap_nibble[(b>>12) & 0xf]));
|
||
b >>= (16 - fb->width);
|
||
#ifdef WORDS_BIG_ENDIAN
|
||
b = ((b >> 8) | (b << 8));
|
||
#endif
|
||
*bits++ = b;
|
||
}
|
||
}
|
||
#endif /* HAVE_X_WINDOWS */
|
||
|
||
}
|
||
|
||
if (!once_p)
|
||
{
|
||
/* XXX Is SELECTED_FRAME OK here? */
|
||
struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
|
||
|
||
destroy_fringe_bitmap (which);
|
||
|
||
if (rif && rif->define_fringe_bitmap)
|
||
rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
|
||
|
||
fringe_bitmaps[which] = fb;
|
||
if (which >= max_used_fringe_bitmap)
|
||
max_used_fringe_bitmap = which + 1;
|
||
}
|
||
}
|
||
|
||
|
||
DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
|
||
2, 5, 0,
|
||
doc: /* Define fringe bitmap BITMAP from BITS of size HEIGHT x WIDTH.
|
||
BITMAP is a symbol identifying the new fringe bitmap.
|
||
BITS is either a string or a vector of integers.
|
||
HEIGHT is height of bitmap. If HEIGHT is nil, use length of BITS.
|
||
WIDTH must be an integer between 1 and 16, or nil which defaults to 8.
|
||
Optional fifth arg ALIGN may be one of `top', `center', or `bottom',
|
||
indicating the positioning of the bitmap relative to the rows where it
|
||
is used; the default is to center the bitmap. Fifth arg may also be a
|
||
list (ALIGN PERIODIC) where PERIODIC non-nil specifies that the bitmap
|
||
should be repeated.
|
||
If BITMAP already exists, the existing definition is replaced. */)
|
||
(bitmap, bits, height, width, align)
|
||
Lisp_Object bitmap, bits, height, width, align;
|
||
{
|
||
int n, h, i, j;
|
||
unsigned short *b;
|
||
struct fringe_bitmap fb, *xfb;
|
||
int fill1 = 0, fill2 = 0;
|
||
|
||
CHECK_SYMBOL (bitmap);
|
||
|
||
if (STRINGP (bits))
|
||
h = SCHARS (bits);
|
||
else if (VECTORP (bits))
|
||
h = XVECTOR (bits)->size;
|
||
else
|
||
wrong_type_argument (Qsequencep, bits);
|
||
|
||
if (NILP (height))
|
||
fb.height = h;
|
||
else
|
||
{
|
||
CHECK_NUMBER (height);
|
||
fb.height = min (XINT (height), 255);
|
||
if (fb.height > h)
|
||
{
|
||
fill1 = (fb.height - h) / 2;
|
||
fill2 = fb.height - h - fill1;
|
||
}
|
||
}
|
||
|
||
if (NILP (width))
|
||
fb.width = 8;
|
||
else
|
||
{
|
||
CHECK_NUMBER (width);
|
||
fb.width = min (XINT (width), 255);
|
||
}
|
||
|
||
fb.period = 0;
|
||
fb.align = ALIGN_BITMAP_CENTER;
|
||
|
||
if (CONSP (align))
|
||
{
|
||
Lisp_Object period = XCDR (align);
|
||
if (CONSP (period))
|
||
{
|
||
period = XCAR (period);
|
||
if (!NILP (period))
|
||
{
|
||
fb.period = fb.height;
|
||
fb.height = 255;
|
||
}
|
||
}
|
||
align = XCAR (align);
|
||
}
|
||
if (EQ (align, Qtop))
|
||
fb.align = ALIGN_BITMAP_TOP;
|
||
else if (EQ (align, Qbottom))
|
||
fb.align = ALIGN_BITMAP_BOTTOM;
|
||
else if (!NILP (align) && !EQ (align, Qcenter))
|
||
error ("Bad align argument");
|
||
|
||
n = lookup_fringe_bitmap (bitmap);
|
||
if (!n)
|
||
{
|
||
if (max_used_fringe_bitmap < max_fringe_bitmaps)
|
||
n = max_used_fringe_bitmap++;
|
||
else
|
||
{
|
||
for (n = MAX_STANDARD_FRINGE_BITMAPS;
|
||
n < max_fringe_bitmaps;
|
||
n++)
|
||
if (fringe_bitmaps[n] == NULL)
|
||
break;
|
||
|
||
if (n == max_fringe_bitmaps)
|
||
{
|
||
if ((max_fringe_bitmaps + 20) > MAX_FRINGE_BITMAPS)
|
||
error ("No free fringe bitmap slots");
|
||
|
||
i = max_fringe_bitmaps;
|
||
max_fringe_bitmaps += 20;
|
||
fringe_bitmaps
|
||
= ((struct fringe_bitmap **)
|
||
xrealloc (fringe_bitmaps, max_fringe_bitmaps * sizeof (struct fringe_bitmap *)));
|
||
fringe_faces
|
||
= (Lisp_Object *) xrealloc (fringe_faces, max_fringe_bitmaps * sizeof (Lisp_Object));
|
||
|
||
for (; i < max_fringe_bitmaps; i++)
|
||
{
|
||
fringe_bitmaps[i] = NULL;
|
||
fringe_faces[i] = Qnil;
|
||
}
|
||
}
|
||
}
|
||
|
||
Vfringe_bitmaps = Fcons (bitmap, Vfringe_bitmaps);
|
||
Fput (bitmap, Qfringe, make_number (n));
|
||
}
|
||
|
||
fb.dynamic = 1;
|
||
|
||
xfb = (struct fringe_bitmap *) xmalloc (sizeof fb
|
||
+ fb.height * BYTES_PER_BITMAP_ROW);
|
||
fb.bits = b = (unsigned short *) (xfb + 1);
|
||
bzero (b, fb.height);
|
||
|
||
j = 0;
|
||
while (j < fb.height)
|
||
{
|
||
for (i = 0; i < fill1 && j < fb.height; i++)
|
||
b[j++] = 0;
|
||
for (i = 0; i < h && j < fb.height; i++)
|
||
{
|
||
Lisp_Object elt = Faref (bits, make_number (i));
|
||
b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
|
||
}
|
||
for (i = 0; i < fill2 && j < fb.height; i++)
|
||
b[j++] = 0;
|
||
}
|
||
|
||
*xfb = fb;
|
||
|
||
init_fringe_bitmap (n, xfb, 0);
|
||
|
||
return bitmap;
|
||
}
|
||
|
||
DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
|
||
1, 2, 0,
|
||
doc: /* Set face for fringe bitmap BITMAP to FACE.
|
||
If FACE is nil, reset face to default fringe face. */)
|
||
(bitmap, face)
|
||
Lisp_Object bitmap, face;
|
||
{
|
||
int n;
|
||
int face_id;
|
||
|
||
CHECK_SYMBOL (bitmap);
|
||
n = lookup_fringe_bitmap (bitmap);
|
||
if (!n)
|
||
error ("Undefined fringe bitmap");
|
||
|
||
if (!NILP (face))
|
||
{
|
||
face_id = lookup_derived_face (SELECTED_FRAME (), face,
|
||
FRINGE_FACE_ID, 1);
|
||
if (face_id < 0)
|
||
error ("No such face");
|
||
}
|
||
|
||
fringe_faces[n] = face;
|
||
|
||
return Qnil;
|
||
}
|
||
|
||
DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
|
||
0, 2, 0,
|
||
doc: /* Return fringe bitmaps of row containing position POS in window WINDOW.
|
||
If WINDOW is nil, use selected window. If POS is nil, use value of point
|
||
in that window. Return value is a list (LEFT RIGHT OV), where LEFT
|
||
is the symbol for the bitmap in the left fringe (or nil if no bitmap),
|
||
RIGHT is similar for the right fringe, and OV is non-nil if there is an
|
||
overlay arrow in the left fringe.
|
||
Return nil if POS is not visible in WINDOW. */)
|
||
(pos, window)
|
||
Lisp_Object pos, window;
|
||
{
|
||
struct window *w;
|
||
struct glyph_row *row;
|
||
int textpos;
|
||
|
||
if (NILP (window))
|
||
window = selected_window;
|
||
CHECK_WINDOW (window);
|
||
w = XWINDOW (window);
|
||
|
||
if (!NILP (pos))
|
||
{
|
||
CHECK_NUMBER_COERCE_MARKER (pos);
|
||
textpos = XINT (pos);
|
||
}
|
||
else if (w == XWINDOW (selected_window))
|
||
textpos = PT;
|
||
else
|
||
textpos = XMARKER (w->pointm)->charpos;
|
||
|
||
row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
|
||
row = row_containing_pos (w, textpos, row, NULL, 0);
|
||
if (row)
|
||
return list3 (get_fringe_bitmap_name (row->left_fringe_bitmap),
|
||
get_fringe_bitmap_name (row->right_fringe_bitmap),
|
||
(row->overlay_arrow_bitmap == 0 ? Qnil
|
||
: row->overlay_arrow_bitmap < 0 ? Qt
|
||
: get_fringe_bitmap_name (row->overlay_arrow_bitmap)));
|
||
else
|
||
return Qnil;
|
||
}
|
||
|
||
|
||
/***********************************************************************
|
||
Initialization
|
||
***********************************************************************/
|
||
|
||
void
|
||
syms_of_fringe ()
|
||
{
|
||
Qtruncation = intern ("truncation");
|
||
staticpro (&Qtruncation);
|
||
Qcontinuation = intern ("continuation");
|
||
staticpro (&Qcontinuation);
|
||
Qoverlay_arrow = intern ("overlay-arrow");
|
||
staticpro (&Qoverlay_arrow);
|
||
Qempty_line = intern ("empty-line");
|
||
staticpro (&Qempty_line);
|
||
Qtop_bottom = intern ("top-bottom");
|
||
staticpro (&Qtop_bottom);
|
||
Qhollow_small = intern ("hollow-small");
|
||
staticpro (&Qhollow_small);
|
||
|
||
defsubr (&Sdestroy_fringe_bitmap);
|
||
defsubr (&Sdefine_fringe_bitmap);
|
||
defsubr (&Sfringe_bitmaps_at_pos);
|
||
defsubr (&Sset_fringe_bitmap_face);
|
||
|
||
DEFVAR_LISP ("overflow-newline-into-fringe", &Voverflow_newline_into_fringe,
|
||
doc: /* *Non-nil means that newline may flow into the right fringe.
|
||
This means that display lines which are exactly as wide as the window
|
||
(not counting the final newline) will only occupy one screen line, by
|
||
showing (or hiding) the final newline in the right fringe; when point
|
||
is at the final newline, the cursor is shown in the right fringe.
|
||
If nil, also continue lines which are exactly as wide as the window. */);
|
||
Voverflow_newline_into_fringe = Qt;
|
||
|
||
DEFVAR_LISP ("fringe-bitmaps", &Vfringe_bitmaps,
|
||
doc: /* List of fringe bitmap symbols. */);
|
||
Vfringe_bitmaps = Qnil;
|
||
}
|
||
|
||
/* Garbage collection hook */
|
||
|
||
void
|
||
mark_fringe_data ()
|
||
{
|
||
int i;
|
||
|
||
for (i = 0; i < max_fringe_bitmaps; i++)
|
||
if (!NILP (fringe_faces[i]))
|
||
mark_object (fringe_faces[i]);
|
||
}
|
||
|
||
/* Initialize this module when Emacs starts. */
|
||
|
||
void
|
||
init_fringe_once ()
|
||
{
|
||
int bt;
|
||
|
||
for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
|
||
init_fringe_bitmap(bt, &standard_bitmaps[bt], 1);
|
||
}
|
||
|
||
void
|
||
init_fringe ()
|
||
{
|
||
int i;
|
||
|
||
max_fringe_bitmaps = MAX_STANDARD_FRINGE_BITMAPS + 20;
|
||
|
||
fringe_bitmaps
|
||
= (struct fringe_bitmap **) xmalloc (max_fringe_bitmaps * sizeof (struct fringe_bitmap *));
|
||
fringe_faces
|
||
= (Lisp_Object *) xmalloc (max_fringe_bitmaps * sizeof (Lisp_Object));
|
||
|
||
for (i = 0; i < max_fringe_bitmaps; i++)
|
||
{
|
||
fringe_bitmaps[i] = NULL;
|
||
fringe_faces[i] = Qnil;
|
||
}
|
||
}
|
||
|
||
#ifdef HAVE_NTGUI
|
||
|
||
void
|
||
w32_init_fringe (struct redisplay_interface *rif)
|
||
{
|
||
int bt;
|
||
|
||
if (!rif)
|
||
return;
|
||
|
||
for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
|
||
{
|
||
struct fringe_bitmap *fb = &standard_bitmaps[bt];
|
||
rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
|
||
}
|
||
}
|
||
|
||
void
|
||
w32_reset_fringes ()
|
||
{
|
||
/* Destroy row bitmaps. */
|
||
int bt;
|
||
struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
|
||
|
||
if (!rif)
|
||
return;
|
||
|
||
for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
|
||
rif->destroy_fringe_bitmap (bt);
|
||
}
|
||
|
||
#endif /* HAVE_NTGUI */
|
||
|
||
#endif /* HAVE_WINDOW_SYSTEM */
|
||
|
||
/* arch-tag: 04596920-43eb-473d-b319-82712338162d
|
||
(do not change this comment) */
|