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emacs/oldXMenu/XCrAssoc.c
Dan Nicolaescu b782e2d7f3 Convert function definitions in oldXMenu to standard C.
* oldXMenu/Activate.c: Convert function definitions to standard C.
* oldXMenu/AddPane.c:
* oldXMenu/AddSel.c:
* oldXMenu/ChgPane.c:
* oldXMenu/ChgSel.c:
* oldXMenu/Create.c:
* oldXMenu/DelPane.c:
* oldXMenu/DelSel.c:
* oldXMenu/Destroy.c:
* oldXMenu/Error.c:
* oldXMenu/EvHand.c:
* oldXMenu/FindPane.c:
* oldXMenu/FindSel.c:
* oldXMenu/InsPane.c:
* oldXMenu/InsSel.c:
* oldXMenu/Internal.c:
* oldXMenu/Locate.c:
* oldXMenu/Post.c:
* oldXMenu/Recomp.c:
* oldXMenu/SetAEQ.c:
* oldXMenu/SetFrz.c:
* oldXMenu/SetPane.c:
* oldXMenu/SetSel.c:
* oldXMenu/X10.h:
* oldXMenu/XCrAssoc.c:
* oldXMenu/XDelAssoc.c:
* oldXMenu/XDestAssoc.c:
* oldXMenu/XLookAssoc.c:
* oldXMenu/XMakeAssoc.c:
* oldXMenu/XMenu.h:
* oldXMenu/XMenuInt.h:
* oldXMenu/insque.c: Likewise.
2010-07-03 22:57:11 -07:00

59 lines
1.5 KiB
C

/* Copyright Massachusetts Institute of Technology 1985 */
#include "copyright.h"
#include <config.h>
#include <X11/Xlib.h>
#include <errno.h>
#include "X10.h"
#ifndef NULL
#define NULL 0
#endif
/*
* XCreateAssocTable - Create an XAssocTable. The size argument should be
* a power of two for efficiency reasons. Some size suggestions: use 32
* buckets per 100 objects; a reasonable maximum number of object per
* buckets is 8. If there is an error creating the XAssocTable, a NULL
* pointer is returned.
*/
XAssocTable *XCreateAssocTable(register int size)
/* Desired size of the table. */
{
register XAssocTable *table; /* XAssocTable to be initialized. */
register XAssoc *buckets; /* Pointer to the first bucket in */
/* the bucket array. */
/* Malloc the XAssocTable. */
if ((table = (XAssocTable *)malloc(sizeof(XAssocTable))) == NULL) {
/* malloc call failed! */
errno = ENOMEM;
return(NULL);
}
/* calloc the buckets (actually just their headers). */
buckets = (XAssoc *)calloc((unsigned)size, (unsigned)sizeof(XAssoc));
if (buckets == NULL) {
/* calloc call failed! */
errno = ENOMEM;
return(NULL);
}
/* Insert table data into the XAssocTable structure. */
table->buckets = buckets;
table->size = size;
while (--size >= 0) {
/* Initialize each bucket. */
buckets->prev = buckets;
buckets->next = buckets;
buckets++;
}
return(table);
}
/* arch-tag: 5df3237d-ada0-4345-a3ab-282cafb397aa
(do not change this comment) */