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2632 lines
72 KiB
C
2632 lines
72 KiB
C
/* Code for doing intervals.
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Copyright (C) 1993, 1994, 1995, 1997, 1998, 2002, 2003, 2004,
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2005, 2006 Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA. */
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/* NOTES:
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Have to ensure that we can't put symbol nil on a plist, or some
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functions may work incorrectly.
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An idea: Have the owner of the tree keep count of splits and/or
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insertion lengths (in intervals), and balance after every N.
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Need to call *_left_hook when buffer is killed.
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Scan for zero-length, or 0-length to see notes about handling
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zero length interval-markers.
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There are comments around about freeing intervals. It might be
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faster to explicitly free them (put them on the free list) than
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to GC them.
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*/
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#include <config.h>
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#include "lisp.h"
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#include "intervals.h"
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#include "buffer.h"
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#include "puresize.h"
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#include "keyboard.h"
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#include "keymap.h"
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/* Test for membership, allowing for t (actually any non-cons) to mean the
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universal set. */
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#define TMEM(sym, set) (CONSP (set) ? ! NILP (Fmemq (sym, set)) : ! NILP (set))
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Lisp_Object merge_properties_sticky ();
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static INTERVAL reproduce_tree P_ ((INTERVAL, INTERVAL));
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static INTERVAL reproduce_tree_obj P_ ((INTERVAL, Lisp_Object));
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/* Utility functions for intervals. */
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/* Create the root interval of some object, a buffer or string. */
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INTERVAL
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create_root_interval (parent)
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Lisp_Object parent;
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{
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INTERVAL new;
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CHECK_IMPURE (parent);
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new = make_interval ();
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if (BUFFERP (parent))
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{
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new->total_length = (BUF_Z (XBUFFER (parent))
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- BUF_BEG (XBUFFER (parent)));
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CHECK_TOTAL_LENGTH (new);
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BUF_INTERVALS (XBUFFER (parent)) = new;
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new->position = BEG;
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}
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else if (STRINGP (parent))
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{
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new->total_length = SCHARS (parent);
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CHECK_TOTAL_LENGTH (new);
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STRING_SET_INTERVALS (parent, new);
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new->position = 0;
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}
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SET_INTERVAL_OBJECT (new, parent);
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return new;
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}
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/* Make the interval TARGET have exactly the properties of SOURCE */
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void
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copy_properties (source, target)
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register INTERVAL source, target;
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{
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if (DEFAULT_INTERVAL_P (source) && DEFAULT_INTERVAL_P (target))
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return;
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COPY_INTERVAL_CACHE (source, target);
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target->plist = Fcopy_sequence (source->plist);
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}
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/* Merge the properties of interval SOURCE into the properties
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of interval TARGET. That is to say, each property in SOURCE
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is added to TARGET if TARGET has no such property as yet. */
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static void
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merge_properties (source, target)
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register INTERVAL source, target;
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{
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register Lisp_Object o, sym, val;
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if (DEFAULT_INTERVAL_P (source) && DEFAULT_INTERVAL_P (target))
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return;
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MERGE_INTERVAL_CACHE (source, target);
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o = source->plist;
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while (CONSP (o))
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{
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sym = XCAR (o);
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val = Fmemq (sym, target->plist);
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if (NILP (val))
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{
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o = XCDR (o);
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CHECK_CONS (o);
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val = XCAR (o);
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target->plist = Fcons (sym, Fcons (val, target->plist));
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o = XCDR (o);
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}
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else
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o = Fcdr (XCDR (o));
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}
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}
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/* Return 1 if the two intervals have the same properties,
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0 otherwise. */
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int
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intervals_equal (i0, i1)
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INTERVAL i0, i1;
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{
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register Lisp_Object i0_cdr, i0_sym, i1_val;
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register int i1_len;
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if (DEFAULT_INTERVAL_P (i0) && DEFAULT_INTERVAL_P (i1))
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return 1;
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if (DEFAULT_INTERVAL_P (i0) || DEFAULT_INTERVAL_P (i1))
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return 0;
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i1_len = XFASTINT (Flength (i1->plist));
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if (i1_len & 0x1) /* Paranoia -- plists are always even */
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abort ();
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i1_len /= 2;
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i0_cdr = i0->plist;
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while (CONSP (i0_cdr))
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{
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/* Lengths of the two plists were unequal. */
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if (i1_len == 0)
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return 0;
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i0_sym = XCAR (i0_cdr);
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i1_val = Fmemq (i0_sym, i1->plist);
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/* i0 has something i1 doesn't. */
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if (EQ (i1_val, Qnil))
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return 0;
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/* i0 and i1 both have sym, but it has different values in each. */
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i0_cdr = XCDR (i0_cdr);
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CHECK_CONS (i0_cdr);
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if (!EQ (Fcar (Fcdr (i1_val)), XCAR (i0_cdr)))
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return 0;
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i0_cdr = XCDR (i0_cdr);
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i1_len--;
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}
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/* Lengths of the two plists were unequal. */
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if (i1_len > 0)
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return 0;
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return 1;
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}
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/* Traverse an interval tree TREE, performing FUNCTION on each node.
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No guarantee is made about the order of traversal.
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Pass FUNCTION two args: an interval, and ARG. */
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void
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traverse_intervals_noorder (tree, function, arg)
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INTERVAL tree;
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void (* function) P_ ((INTERVAL, Lisp_Object));
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Lisp_Object arg;
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{
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/* Minimize stack usage. */
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while (!NULL_INTERVAL_P (tree))
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{
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(*function) (tree, arg);
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if (NULL_INTERVAL_P (tree->right))
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tree = tree->left;
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else
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{
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traverse_intervals_noorder (tree->left, function, arg);
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tree = tree->right;
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}
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}
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}
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/* Traverse an interval tree TREE, performing FUNCTION on each node.
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Pass FUNCTION two args: an interval, and ARG. */
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void
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traverse_intervals (tree, position, function, arg)
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INTERVAL tree;
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int position;
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void (* function) P_ ((INTERVAL, Lisp_Object));
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Lisp_Object arg;
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{
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while (!NULL_INTERVAL_P (tree))
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{
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traverse_intervals (tree->left, position, function, arg);
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position += LEFT_TOTAL_LENGTH (tree);
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tree->position = position;
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(*function) (tree, arg);
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position += LENGTH (tree); tree = tree->right;
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}
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}
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#if 0
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static int icount;
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static int idepth;
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static int zero_length;
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/* These functions are temporary, for debugging purposes only. */
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INTERVAL search_interval, found_interval;
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void
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check_for_interval (i)
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register INTERVAL i;
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{
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if (i == search_interval)
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{
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found_interval = i;
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icount++;
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}
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}
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INTERVAL
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search_for_interval (i, tree)
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register INTERVAL i, tree;
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{
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icount = 0;
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search_interval = i;
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found_interval = NULL_INTERVAL;
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traverse_intervals_noorder (tree, &check_for_interval, Qnil);
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return found_interval;
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}
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static void
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inc_interval_count (i)
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INTERVAL i;
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{
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icount++;
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if (LENGTH (i) == 0)
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zero_length++;
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if (depth > idepth)
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idepth = depth;
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}
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int
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count_intervals (i)
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register INTERVAL i;
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{
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icount = 0;
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idepth = 0;
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zero_length = 0;
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traverse_intervals_noorder (i, &inc_interval_count, Qnil);
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return icount;
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}
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static INTERVAL
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root_interval (interval)
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INTERVAL interval;
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{
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register INTERVAL i = interval;
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while (! ROOT_INTERVAL_P (i))
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i = INTERVAL_PARENT (i);
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return i;
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}
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#endif
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/* Assuming that a left child exists, perform the following operation:
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A B
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/ \ / \
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B => A
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/ \ / \
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c c
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*/
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static INLINE INTERVAL
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rotate_right (interval)
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INTERVAL interval;
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{
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INTERVAL i;
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INTERVAL B = interval->left;
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int old_total = interval->total_length;
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/* Deal with any Parent of A; make it point to B. */
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if (! ROOT_INTERVAL_P (interval))
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{
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if (AM_LEFT_CHILD (interval))
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INTERVAL_PARENT (interval)->left = B;
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else
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INTERVAL_PARENT (interval)->right = B;
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}
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COPY_INTERVAL_PARENT (B, interval);
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/* Make B the parent of A */
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i = B->right;
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B->right = interval;
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SET_INTERVAL_PARENT (interval, B);
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/* Make A point to c */
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interval->left = i;
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if (! NULL_INTERVAL_P (i))
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SET_INTERVAL_PARENT (i, interval);
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/* A's total length is decreased by the length of B and its left child. */
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interval->total_length -= B->total_length - LEFT_TOTAL_LENGTH (interval);
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CHECK_TOTAL_LENGTH (interval);
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/* B must have the same total length of A. */
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B->total_length = old_total;
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CHECK_TOTAL_LENGTH (B);
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return B;
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}
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/* Assuming that a right child exists, perform the following operation:
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A B
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/ \ / \
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B => A
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/ \ / \
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c c
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*/
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static INLINE INTERVAL
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rotate_left (interval)
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INTERVAL interval;
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{
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INTERVAL i;
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INTERVAL B = interval->right;
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int old_total = interval->total_length;
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/* Deal with any parent of A; make it point to B. */
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if (! ROOT_INTERVAL_P (interval))
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{
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if (AM_LEFT_CHILD (interval))
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INTERVAL_PARENT (interval)->left = B;
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else
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INTERVAL_PARENT (interval)->right = B;
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}
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COPY_INTERVAL_PARENT (B, interval);
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/* Make B the parent of A */
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i = B->left;
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B->left = interval;
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SET_INTERVAL_PARENT (interval, B);
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/* Make A point to c */
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interval->right = i;
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if (! NULL_INTERVAL_P (i))
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SET_INTERVAL_PARENT (i, interval);
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/* A's total length is decreased by the length of B and its right child. */
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interval->total_length -= B->total_length - RIGHT_TOTAL_LENGTH (interval);
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CHECK_TOTAL_LENGTH (interval);
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/* B must have the same total length of A. */
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B->total_length = old_total;
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CHECK_TOTAL_LENGTH (B);
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return B;
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}
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/* Balance an interval tree with the assumption that the subtrees
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themselves are already balanced. */
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static INTERVAL
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balance_an_interval (i)
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INTERVAL i;
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{
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register int old_diff, new_diff;
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while (1)
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{
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old_diff = LEFT_TOTAL_LENGTH (i) - RIGHT_TOTAL_LENGTH (i);
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if (old_diff > 0)
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{
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/* Since the left child is longer, there must be one. */
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new_diff = i->total_length - i->left->total_length
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+ RIGHT_TOTAL_LENGTH (i->left) - LEFT_TOTAL_LENGTH (i->left);
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if (abs (new_diff) >= old_diff)
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break;
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i = rotate_right (i);
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balance_an_interval (i->right);
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}
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else if (old_diff < 0)
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{
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/* Since the right child is longer, there must be one. */
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new_diff = i->total_length - i->right->total_length
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+ LEFT_TOTAL_LENGTH (i->right) - RIGHT_TOTAL_LENGTH (i->right);
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if (abs (new_diff) >= -old_diff)
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break;
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i = rotate_left (i);
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balance_an_interval (i->left);
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}
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else
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break;
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}
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return i;
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}
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/* Balance INTERVAL, potentially stuffing it back into its parent
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Lisp Object. */
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static INLINE INTERVAL
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balance_possible_root_interval (interval)
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register INTERVAL interval;
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{
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||
Lisp_Object parent;
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int have_parent = 0;
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||
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if (!INTERVAL_HAS_OBJECT (interval) && !INTERVAL_HAS_PARENT (interval))
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return interval;
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if (INTERVAL_HAS_OBJECT (interval))
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{
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have_parent = 1;
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GET_INTERVAL_OBJECT (parent, interval);
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}
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interval = balance_an_interval (interval);
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if (have_parent)
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{
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||
if (BUFFERP (parent))
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BUF_INTERVALS (XBUFFER (parent)) = interval;
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else if (STRINGP (parent))
|
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STRING_SET_INTERVALS (parent, interval);
|
||
}
|
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|
||
return interval;
|
||
}
|
||
|
||
/* Balance the interval tree TREE. Balancing is by weight
|
||
(the amount of text). */
|
||
|
||
static INTERVAL
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balance_intervals_internal (tree)
|
||
register INTERVAL tree;
|
||
{
|
||
/* Balance within each side. */
|
||
if (tree->left)
|
||
balance_intervals_internal (tree->left);
|
||
if (tree->right)
|
||
balance_intervals_internal (tree->right);
|
||
return balance_an_interval (tree);
|
||
}
|
||
|
||
/* Advertised interface to balance intervals. */
|
||
|
||
INTERVAL
|
||
balance_intervals (tree)
|
||
INTERVAL tree;
|
||
{
|
||
if (tree == NULL_INTERVAL)
|
||
return NULL_INTERVAL;
|
||
|
||
return balance_intervals_internal (tree);
|
||
}
|
||
|
||
/* Split INTERVAL into two pieces, starting the second piece at
|
||
character position OFFSET (counting from 0), relative to INTERVAL.
|
||
INTERVAL becomes the left-hand piece, and the right-hand piece
|
||
(second, lexicographically) is returned.
|
||
|
||
The size and position fields of the two intervals are set based upon
|
||
those of the original interval. The property list of the new interval
|
||
is reset, thus it is up to the caller to do the right thing with the
|
||
result.
|
||
|
||
Note that this does not change the position of INTERVAL; if it is a root,
|
||
it is still a root after this operation. */
|
||
|
||
INTERVAL
|
||
split_interval_right (interval, offset)
|
||
INTERVAL interval;
|
||
int offset;
|
||
{
|
||
INTERVAL new = make_interval ();
|
||
int position = interval->position;
|
||
int new_length = LENGTH (interval) - offset;
|
||
|
||
new->position = position + offset;
|
||
SET_INTERVAL_PARENT (new, interval);
|
||
|
||
if (NULL_RIGHT_CHILD (interval))
|
||
{
|
||
interval->right = new;
|
||
new->total_length = new_length;
|
||
CHECK_TOTAL_LENGTH (new);
|
||
}
|
||
else
|
||
{
|
||
/* Insert the new node between INTERVAL and its right child. */
|
||
new->right = interval->right;
|
||
SET_INTERVAL_PARENT (interval->right, new);
|
||
interval->right = new;
|
||
new->total_length = new_length + new->right->total_length;
|
||
CHECK_TOTAL_LENGTH (new);
|
||
balance_an_interval (new);
|
||
}
|
||
|
||
balance_possible_root_interval (interval);
|
||
|
||
return new;
|
||
}
|
||
|
||
/* Split INTERVAL into two pieces, starting the second piece at
|
||
character position OFFSET (counting from 0), relative to INTERVAL.
|
||
INTERVAL becomes the right-hand piece, and the left-hand piece
|
||
(first, lexicographically) is returned.
|
||
|
||
The size and position fields of the two intervals are set based upon
|
||
those of the original interval. The property list of the new interval
|
||
is reset, thus it is up to the caller to do the right thing with the
|
||
result.
|
||
|
||
Note that this does not change the position of INTERVAL; if it is a root,
|
||
it is still a root after this operation. */
|
||
|
||
INTERVAL
|
||
split_interval_left (interval, offset)
|
||
INTERVAL interval;
|
||
int offset;
|
||
{
|
||
INTERVAL new = make_interval ();
|
||
int new_length = offset;
|
||
|
||
new->position = interval->position;
|
||
interval->position = interval->position + offset;
|
||
SET_INTERVAL_PARENT (new, interval);
|
||
|
||
if (NULL_LEFT_CHILD (interval))
|
||
{
|
||
interval->left = new;
|
||
new->total_length = new_length;
|
||
CHECK_TOTAL_LENGTH (new);
|
||
}
|
||
else
|
||
{
|
||
/* Insert the new node between INTERVAL and its left child. */
|
||
new->left = interval->left;
|
||
SET_INTERVAL_PARENT (new->left, new);
|
||
interval->left = new;
|
||
new->total_length = new_length + new->left->total_length;
|
||
CHECK_TOTAL_LENGTH (new);
|
||
balance_an_interval (new);
|
||
}
|
||
|
||
balance_possible_root_interval (interval);
|
||
|
||
return new;
|
||
}
|
||
|
||
/* Return the proper position for the first character
|
||
described by the interval tree SOURCE.
|
||
This is 1 if the parent is a buffer,
|
||
0 if the parent is a string or if there is no parent.
|
||
|
||
Don't use this function on an interval which is the child
|
||
of another interval! */
|
||
|
||
int
|
||
interval_start_pos (source)
|
||
INTERVAL source;
|
||
{
|
||
Lisp_Object parent;
|
||
|
||
if (NULL_INTERVAL_P (source))
|
||
return 0;
|
||
|
||
if (! INTERVAL_HAS_OBJECT (source))
|
||
return 0;
|
||
GET_INTERVAL_OBJECT (parent, source);
|
||
if (BUFFERP (parent))
|
||
return BUF_BEG (XBUFFER (parent));
|
||
return 0;
|
||
}
|
||
|
||
/* Find the interval containing text position POSITION in the text
|
||
represented by the interval tree TREE. POSITION is a buffer
|
||
position (starting from 1) or a string index (starting from 0).
|
||
If POSITION is at the end of the buffer or string,
|
||
return the interval containing the last character.
|
||
|
||
The `position' field, which is a cache of an interval's position,
|
||
is updated in the interval found. Other functions (e.g., next_interval)
|
||
will update this cache based on the result of find_interval. */
|
||
|
||
INTERVAL
|
||
find_interval (tree, position)
|
||
register INTERVAL tree;
|
||
register int position;
|
||
{
|
||
/* The distance from the left edge of the subtree at TREE
|
||
to POSITION. */
|
||
register int relative_position;
|
||
|
||
if (NULL_INTERVAL_P (tree))
|
||
return NULL_INTERVAL;
|
||
|
||
relative_position = position;
|
||
if (INTERVAL_HAS_OBJECT (tree))
|
||
{
|
||
Lisp_Object parent;
|
||
GET_INTERVAL_OBJECT (parent, tree);
|
||
if (BUFFERP (parent))
|
||
relative_position -= BUF_BEG (XBUFFER (parent));
|
||
}
|
||
|
||
if (relative_position > TOTAL_LENGTH (tree))
|
||
abort (); /* Paranoia */
|
||
|
||
if (!handling_signal)
|
||
tree = balance_possible_root_interval (tree);
|
||
|
||
while (1)
|
||
{
|
||
if (relative_position < LEFT_TOTAL_LENGTH (tree))
|
||
{
|
||
tree = tree->left;
|
||
}
|
||
else if (! NULL_RIGHT_CHILD (tree)
|
||
&& relative_position >= (TOTAL_LENGTH (tree)
|
||
- RIGHT_TOTAL_LENGTH (tree)))
|
||
{
|
||
relative_position -= (TOTAL_LENGTH (tree)
|
||
- RIGHT_TOTAL_LENGTH (tree));
|
||
tree = tree->right;
|
||
}
|
||
else
|
||
{
|
||
tree->position
|
||
= (position - relative_position /* left edge of *tree. */
|
||
+ LEFT_TOTAL_LENGTH (tree)); /* left edge of this interval. */
|
||
|
||
return tree;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Find the succeeding interval (lexicographically) to INTERVAL.
|
||
Sets the `position' field based on that of INTERVAL (see
|
||
find_interval). */
|
||
|
||
INTERVAL
|
||
next_interval (interval)
|
||
register INTERVAL interval;
|
||
{
|
||
register INTERVAL i = interval;
|
||
register int next_position;
|
||
|
||
if (NULL_INTERVAL_P (i))
|
||
return NULL_INTERVAL;
|
||
next_position = interval->position + LENGTH (interval);
|
||
|
||
if (! NULL_RIGHT_CHILD (i))
|
||
{
|
||
i = i->right;
|
||
while (! NULL_LEFT_CHILD (i))
|
||
i = i->left;
|
||
|
||
i->position = next_position;
|
||
return i;
|
||
}
|
||
|
||
while (! NULL_PARENT (i))
|
||
{
|
||
if (AM_LEFT_CHILD (i))
|
||
{
|
||
i = INTERVAL_PARENT (i);
|
||
i->position = next_position;
|
||
return i;
|
||
}
|
||
|
||
i = INTERVAL_PARENT (i);
|
||
}
|
||
|
||
return NULL_INTERVAL;
|
||
}
|
||
|
||
/* Find the preceding interval (lexicographically) to INTERVAL.
|
||
Sets the `position' field based on that of INTERVAL (see
|
||
find_interval). */
|
||
|
||
INTERVAL
|
||
previous_interval (interval)
|
||
register INTERVAL interval;
|
||
{
|
||
register INTERVAL i;
|
||
|
||
if (NULL_INTERVAL_P (interval))
|
||
return NULL_INTERVAL;
|
||
|
||
if (! NULL_LEFT_CHILD (interval))
|
||
{
|
||
i = interval->left;
|
||
while (! NULL_RIGHT_CHILD (i))
|
||
i = i->right;
|
||
|
||
i->position = interval->position - LENGTH (i);
|
||
return i;
|
||
}
|
||
|
||
i = interval;
|
||
while (! NULL_PARENT (i))
|
||
{
|
||
if (AM_RIGHT_CHILD (i))
|
||
{
|
||
i = INTERVAL_PARENT (i);
|
||
|
||
i->position = interval->position - LENGTH (i);
|
||
return i;
|
||
}
|
||
i = INTERVAL_PARENT (i);
|
||
}
|
||
|
||
return NULL_INTERVAL;
|
||
}
|
||
|
||
/* Find the interval containing POS given some non-NULL INTERVAL
|
||
in the same tree. Note that we need to update interval->position
|
||
if we go down the tree.
|
||
To speed up the process, we assume that the ->position of
|
||
I and all its parents is already uptodate. */
|
||
INTERVAL
|
||
update_interval (i, pos)
|
||
register INTERVAL i;
|
||
int pos;
|
||
{
|
||
if (NULL_INTERVAL_P (i))
|
||
return NULL_INTERVAL;
|
||
|
||
while (1)
|
||
{
|
||
if (pos < i->position)
|
||
{
|
||
/* Move left. */
|
||
if (pos >= i->position - TOTAL_LENGTH (i->left))
|
||
{
|
||
i->left->position = i->position - TOTAL_LENGTH (i->left)
|
||
+ LEFT_TOTAL_LENGTH (i->left);
|
||
i = i->left; /* Move to the left child */
|
||
}
|
||
else if (NULL_PARENT (i))
|
||
error ("Point before start of properties");
|
||
else
|
||
i = INTERVAL_PARENT (i);
|
||
continue;
|
||
}
|
||
else if (pos >= INTERVAL_LAST_POS (i))
|
||
{
|
||
/* Move right. */
|
||
if (pos < INTERVAL_LAST_POS (i) + TOTAL_LENGTH (i->right))
|
||
{
|
||
i->right->position = INTERVAL_LAST_POS (i)
|
||
+ LEFT_TOTAL_LENGTH (i->right);
|
||
i = i->right; /* Move to the right child */
|
||
}
|
||
else if (NULL_PARENT (i))
|
||
error ("Point %d after end of properties", pos);
|
||
else
|
||
i = INTERVAL_PARENT (i);
|
||
continue;
|
||
}
|
||
else
|
||
return i;
|
||
}
|
||
}
|
||
|
||
|
||
#if 0
|
||
/* Traverse a path down the interval tree TREE to the interval
|
||
containing POSITION, adjusting all nodes on the path for
|
||
an addition of LENGTH characters. Insertion between two intervals
|
||
(i.e., point == i->position, where i is second interval) means
|
||
text goes into second interval.
|
||
|
||
Modifications are needed to handle the hungry bits -- after simply
|
||
finding the interval at position (don't add length going down),
|
||
if it's the beginning of the interval, get the previous interval
|
||
and check the hungry bits of both. Then add the length going back up
|
||
to the root. */
|
||
|
||
static INTERVAL
|
||
adjust_intervals_for_insertion (tree, position, length)
|
||
INTERVAL tree;
|
||
int position, length;
|
||
{
|
||
register int relative_position;
|
||
register INTERVAL this;
|
||
|
||
if (TOTAL_LENGTH (tree) == 0) /* Paranoia */
|
||
abort ();
|
||
|
||
/* If inserting at point-max of a buffer, that position
|
||
will be out of range */
|
||
if (position > TOTAL_LENGTH (tree))
|
||
position = TOTAL_LENGTH (tree);
|
||
relative_position = position;
|
||
this = tree;
|
||
|
||
while (1)
|
||
{
|
||
if (relative_position <= LEFT_TOTAL_LENGTH (this))
|
||
{
|
||
this->total_length += length;
|
||
CHECK_TOTAL_LENGTH (this);
|
||
this = this->left;
|
||
}
|
||
else if (relative_position > (TOTAL_LENGTH (this)
|
||
- RIGHT_TOTAL_LENGTH (this)))
|
||
{
|
||
relative_position -= (TOTAL_LENGTH (this)
|
||
- RIGHT_TOTAL_LENGTH (this));
|
||
this->total_length += length;
|
||
CHECK_TOTAL_LENGTH (this);
|
||
this = this->right;
|
||
}
|
||
else
|
||
{
|
||
/* If we are to use zero-length intervals as buffer pointers,
|
||
then this code will have to change. */
|
||
this->total_length += length;
|
||
CHECK_TOTAL_LENGTH (this);
|
||
this->position = LEFT_TOTAL_LENGTH (this)
|
||
+ position - relative_position + 1;
|
||
return tree;
|
||
}
|
||
}
|
||
}
|
||
#endif
|
||
|
||
/* Effect an adjustment corresponding to the addition of LENGTH characters
|
||
of text. Do this by finding the interval containing POSITION in the
|
||
interval tree TREE, and then adjusting all of its ancestors by adding
|
||
LENGTH to them.
|
||
|
||
If POSITION is the first character of an interval, meaning that point
|
||
is actually between the two intervals, make the new text belong to
|
||
the interval which is "sticky".
|
||
|
||
If both intervals are "sticky", then make them belong to the left-most
|
||
interval. Another possibility would be to create a new interval for
|
||
this text, and make it have the merged properties of both ends. */
|
||
|
||
static INTERVAL
|
||
adjust_intervals_for_insertion (tree, position, length)
|
||
INTERVAL tree;
|
||
int position, length;
|
||
{
|
||
register INTERVAL i;
|
||
register INTERVAL temp;
|
||
int eobp = 0;
|
||
Lisp_Object parent;
|
||
int offset;
|
||
|
||
if (TOTAL_LENGTH (tree) == 0) /* Paranoia */
|
||
abort ();
|
||
|
||
GET_INTERVAL_OBJECT (parent, tree);
|
||
offset = (BUFFERP (parent) ? BUF_BEG (XBUFFER (parent)) : 0);
|
||
|
||
/* If inserting at point-max of a buffer, that position will be out
|
||
of range. Remember that buffer positions are 1-based. */
|
||
if (position >= TOTAL_LENGTH (tree) + offset)
|
||
{
|
||
position = TOTAL_LENGTH (tree) + offset;
|
||
eobp = 1;
|
||
}
|
||
|
||
i = find_interval (tree, position);
|
||
|
||
/* If in middle of an interval which is not sticky either way,
|
||
we must not just give its properties to the insertion.
|
||
So split this interval at the insertion point.
|
||
|
||
Originally, the if condition here was this:
|
||
(! (position == i->position || eobp)
|
||
&& END_NONSTICKY_P (i)
|
||
&& FRONT_NONSTICKY_P (i))
|
||
But, these macros are now unreliable because of introduction of
|
||
Vtext_property_default_nonsticky. So, we always check properties
|
||
one by one if POSITION is in middle of an interval. */
|
||
if (! (position == i->position || eobp))
|
||
{
|
||
Lisp_Object tail;
|
||
Lisp_Object front, rear;
|
||
|
||
tail = i->plist;
|
||
|
||
/* Properties font-sticky and rear-nonsticky override
|
||
Vtext_property_default_nonsticky. So, if they are t, we can
|
||
skip one by one checking of properties. */
|
||
rear = textget (i->plist, Qrear_nonsticky);
|
||
if (! CONSP (rear) && ! NILP (rear))
|
||
{
|
||
/* All properties are nonsticky. We split the interval. */
|
||
goto check_done;
|
||
}
|
||
front = textget (i->plist, Qfront_sticky);
|
||
if (! CONSP (front) && ! NILP (front))
|
||
{
|
||
/* All properties are sticky. We don't split the interval. */
|
||
tail = Qnil;
|
||
goto check_done;
|
||
}
|
||
|
||
/* Does any actual property pose an actual problem? We break
|
||
the loop if we find a nonsticky property. */
|
||
for (; CONSP (tail); tail = Fcdr (XCDR (tail)))
|
||
{
|
||
Lisp_Object prop, tmp;
|
||
prop = XCAR (tail);
|
||
|
||
/* Is this particular property front-sticky? */
|
||
if (CONSP (front) && ! NILP (Fmemq (prop, front)))
|
||
continue;
|
||
|
||
/* Is this particular property rear-nonsticky? */
|
||
if (CONSP (rear) && ! NILP (Fmemq (prop, rear)))
|
||
break;
|
||
|
||
/* Is this particular property recorded as sticky or
|
||
nonsticky in Vtext_property_default_nonsticky? */
|
||
tmp = Fassq (prop, Vtext_property_default_nonsticky);
|
||
if (CONSP (tmp))
|
||
{
|
||
if (NILP (tmp))
|
||
continue;
|
||
break;
|
||
}
|
||
|
||
/* By default, a text property is rear-sticky, thus we
|
||
continue the loop. */
|
||
}
|
||
|
||
check_done:
|
||
/* If any property is a real problem, split the interval. */
|
||
if (! NILP (tail))
|
||
{
|
||
temp = split_interval_right (i, position - i->position);
|
||
copy_properties (i, temp);
|
||
i = temp;
|
||
}
|
||
}
|
||
|
||
/* If we are positioned between intervals, check the stickiness of
|
||
both of them. We have to do this too, if we are at BEG or Z. */
|
||
if (position == i->position || eobp)
|
||
{
|
||
register INTERVAL prev;
|
||
|
||
if (position == BEG)
|
||
prev = 0;
|
||
else if (eobp)
|
||
{
|
||
prev = i;
|
||
i = 0;
|
||
}
|
||
else
|
||
prev = previous_interval (i);
|
||
|
||
/* Even if we are positioned between intervals, we default
|
||
to the left one if it exists. We extend it now and split
|
||
off a part later, if stickiness demands it. */
|
||
for (temp = prev ? prev : i; temp; temp = INTERVAL_PARENT_OR_NULL (temp))
|
||
{
|
||
temp->total_length += length;
|
||
CHECK_TOTAL_LENGTH (temp);
|
||
temp = balance_possible_root_interval (temp);
|
||
}
|
||
|
||
/* If at least one interval has sticky properties,
|
||
we check the stickiness property by property.
|
||
|
||
Originally, the if condition here was this:
|
||
(END_NONSTICKY_P (prev) || FRONT_STICKY_P (i))
|
||
But, these macros are now unreliable because of introduction
|
||
of Vtext_property_default_nonsticky. So, we always have to
|
||
check stickiness of properties one by one. If cache of
|
||
stickiness is implemented in the future, we may be able to
|
||
use those macros again. */
|
||
if (1)
|
||
{
|
||
Lisp_Object pleft, pright;
|
||
struct interval newi;
|
||
|
||
pleft = NULL_INTERVAL_P (prev) ? Qnil : prev->plist;
|
||
pright = NULL_INTERVAL_P (i) ? Qnil : i->plist;
|
||
newi.plist = merge_properties_sticky (pleft, pright);
|
||
|
||
if (! prev) /* i.e. position == BEG */
|
||
{
|
||
if (! intervals_equal (i, &newi))
|
||
{
|
||
i = split_interval_left (i, length);
|
||
i->plist = newi.plist;
|
||
}
|
||
}
|
||
else if (! intervals_equal (prev, &newi))
|
||
{
|
||
prev = split_interval_right (prev,
|
||
position - prev->position);
|
||
prev->plist = newi.plist;
|
||
if (! NULL_INTERVAL_P (i)
|
||
&& intervals_equal (prev, i))
|
||
merge_interval_right (prev);
|
||
}
|
||
|
||
/* We will need to update the cache here later. */
|
||
}
|
||
else if (! prev && ! NILP (i->plist))
|
||
{
|
||
/* Just split off a new interval at the left.
|
||
Since I wasn't front-sticky, the empty plist is ok. */
|
||
i = split_interval_left (i, length);
|
||
}
|
||
}
|
||
|
||
/* Otherwise just extend the interval. */
|
||
else
|
||
{
|
||
for (temp = i; temp; temp = INTERVAL_PARENT_OR_NULL (temp))
|
||
{
|
||
temp->total_length += length;
|
||
CHECK_TOTAL_LENGTH (temp);
|
||
temp = balance_possible_root_interval (temp);
|
||
}
|
||
}
|
||
|
||
return tree;
|
||
}
|
||
|
||
/* Any property might be front-sticky on the left, rear-sticky on the left,
|
||
front-sticky on the right, or rear-sticky on the right; the 16 combinations
|
||
can be arranged in a matrix with rows denoting the left conditions and
|
||
columns denoting the right conditions:
|
||
_ __ _
|
||
_ FR FR FR FR
|
||
FR__ 0 1 2 3
|
||
_FR 4 5 6 7
|
||
FR 8 9 A B
|
||
FR C D E F
|
||
|
||
left-props = '(front-sticky (p8 p9 pa pb pc pd pe pf)
|
||
rear-nonsticky (p4 p5 p6 p7 p8 p9 pa pb)
|
||
p0 L p1 L p2 L p3 L p4 L p5 L p6 L p7 L
|
||
p8 L p9 L pa L pb L pc L pd L pe L pf L)
|
||
right-props = '(front-sticky (p2 p3 p6 p7 pa pb pe pf)
|
||
rear-nonsticky (p1 p2 p5 p6 p9 pa pd pe)
|
||
p0 R p1 R p2 R p3 R p4 R p5 R p6 R p7 R
|
||
p8 R p9 R pa R pb R pc R pd R pe R pf R)
|
||
|
||
We inherit from whoever has a sticky side facing us. If both sides
|
||
do (cases 2, 3, E, and F), then we inherit from whichever side has a
|
||
non-nil value for the current property. If both sides do, then we take
|
||
from the left.
|
||
|
||
When we inherit a property, we get its stickiness as well as its value.
|
||
So, when we merge the above two lists, we expect to get this:
|
||
|
||
result = '(front-sticky (p6 p7 pa pb pc pd pe pf)
|
||
rear-nonsticky (p6 pa)
|
||
p0 L p1 L p2 L p3 L p6 R p7 R
|
||
pa R pb R pc L pd L pe L pf L)
|
||
|
||
The optimizable special cases are:
|
||
left rear-nonsticky = nil, right front-sticky = nil (inherit left)
|
||
left rear-nonsticky = t, right front-sticky = t (inherit right)
|
||
left rear-nonsticky = t, right front-sticky = nil (inherit none)
|
||
*/
|
||
|
||
Lisp_Object
|
||
merge_properties_sticky (pleft, pright)
|
||
Lisp_Object pleft, pright;
|
||
{
|
||
register Lisp_Object props, front, rear;
|
||
Lisp_Object lfront, lrear, rfront, rrear;
|
||
register Lisp_Object tail1, tail2, sym, lval, rval, cat;
|
||
int use_left, use_right;
|
||
int lpresent;
|
||
|
||
props = Qnil;
|
||
front = Qnil;
|
||
rear = Qnil;
|
||
lfront = textget (pleft, Qfront_sticky);
|
||
lrear = textget (pleft, Qrear_nonsticky);
|
||
rfront = textget (pright, Qfront_sticky);
|
||
rrear = textget (pright, Qrear_nonsticky);
|
||
|
||
/* Go through each element of PRIGHT. */
|
||
for (tail1 = pright; CONSP (tail1); tail1 = Fcdr (XCDR (tail1)))
|
||
{
|
||
Lisp_Object tmp;
|
||
|
||
sym = XCAR (tail1);
|
||
|
||
/* Sticky properties get special treatment. */
|
||
if (EQ (sym, Qrear_nonsticky) || EQ (sym, Qfront_sticky))
|
||
continue;
|
||
|
||
rval = Fcar (XCDR (tail1));
|
||
for (tail2 = pleft; CONSP (tail2); tail2 = Fcdr (XCDR (tail2)))
|
||
if (EQ (sym, XCAR (tail2)))
|
||
break;
|
||
|
||
/* Indicate whether the property is explicitly defined on the left.
|
||
(We know it is defined explicitly on the right
|
||
because otherwise we don't get here.) */
|
||
lpresent = ! NILP (tail2);
|
||
lval = (NILP (tail2) ? Qnil : Fcar (Fcdr (tail2)));
|
||
|
||
/* Even if lrear or rfront say nothing about the stickiness of
|
||
SYM, Vtext_property_default_nonsticky may give default
|
||
stickiness to SYM. */
|
||
tmp = Fassq (sym, Vtext_property_default_nonsticky);
|
||
use_left = (lpresent
|
||
&& ! (TMEM (sym, lrear)
|
||
|| (CONSP (tmp) && ! NILP (XCDR (tmp)))));
|
||
use_right = (TMEM (sym, rfront)
|
||
|| (CONSP (tmp) && NILP (XCDR (tmp))));
|
||
if (use_left && use_right)
|
||
{
|
||
if (NILP (lval))
|
||
use_left = 0;
|
||
else if (NILP (rval))
|
||
use_right = 0;
|
||
}
|
||
if (use_left)
|
||
{
|
||
/* We build props as (value sym ...) rather than (sym value ...)
|
||
because we plan to nreverse it when we're done. */
|
||
props = Fcons (lval, Fcons (sym, props));
|
||
if (TMEM (sym, lfront))
|
||
front = Fcons (sym, front);
|
||
if (TMEM (sym, lrear))
|
||
rear = Fcons (sym, rear);
|
||
}
|
||
else if (use_right)
|
||
{
|
||
props = Fcons (rval, Fcons (sym, props));
|
||
if (TMEM (sym, rfront))
|
||
front = Fcons (sym, front);
|
||
if (TMEM (sym, rrear))
|
||
rear = Fcons (sym, rear);
|
||
}
|
||
}
|
||
|
||
/* Now go through each element of PLEFT. */
|
||
for (tail2 = pleft; CONSP (tail2); tail2 = Fcdr (XCDR (tail2)))
|
||
{
|
||
Lisp_Object tmp;
|
||
|
||
sym = XCAR (tail2);
|
||
|
||
/* Sticky properties get special treatment. */
|
||
if (EQ (sym, Qrear_nonsticky) || EQ (sym, Qfront_sticky))
|
||
continue;
|
||
|
||
/* If sym is in PRIGHT, we've already considered it. */
|
||
for (tail1 = pright; CONSP (tail1); tail1 = Fcdr (XCDR (tail1)))
|
||
if (EQ (sym, XCAR (tail1)))
|
||
break;
|
||
if (! NILP (tail1))
|
||
continue;
|
||
|
||
lval = Fcar (XCDR (tail2));
|
||
|
||
/* Even if lrear or rfront say nothing about the stickiness of
|
||
SYM, Vtext_property_default_nonsticky may give default
|
||
stickiness to SYM. */
|
||
tmp = Fassq (sym, Vtext_property_default_nonsticky);
|
||
|
||
/* Since rval is known to be nil in this loop, the test simplifies. */
|
||
if (! (TMEM (sym, lrear) || (CONSP (tmp) && ! NILP (XCDR (tmp)))))
|
||
{
|
||
props = Fcons (lval, Fcons (sym, props));
|
||
if (TMEM (sym, lfront))
|
||
front = Fcons (sym, front);
|
||
}
|
||
else if (TMEM (sym, rfront) || (CONSP (tmp) && NILP (XCDR (tmp))))
|
||
{
|
||
/* The value is nil, but we still inherit the stickiness
|
||
from the right. */
|
||
front = Fcons (sym, front);
|
||
if (TMEM (sym, rrear))
|
||
rear = Fcons (sym, rear);
|
||
}
|
||
}
|
||
props = Fnreverse (props);
|
||
if (! NILP (rear))
|
||
props = Fcons (Qrear_nonsticky, Fcons (Fnreverse (rear), props));
|
||
|
||
cat = textget (props, Qcategory);
|
||
if (! NILP (front)
|
||
&&
|
||
/* If we have inherited a front-stick category property that is t,
|
||
we don't need to set up a detailed one. */
|
||
! (! NILP (cat) && SYMBOLP (cat)
|
||
&& EQ (Fget (cat, Qfront_sticky), Qt)))
|
||
props = Fcons (Qfront_sticky, Fcons (Fnreverse (front), props));
|
||
return props;
|
||
}
|
||
|
||
|
||
/* Delete a node I from its interval tree by merging its subtrees
|
||
into one subtree which is then returned. Caller is responsible for
|
||
storing the resulting subtree into its parent. */
|
||
|
||
static INTERVAL
|
||
delete_node (i)
|
||
register INTERVAL i;
|
||
{
|
||
register INTERVAL migrate, this;
|
||
register int migrate_amt;
|
||
|
||
if (NULL_INTERVAL_P (i->left))
|
||
return i->right;
|
||
if (NULL_INTERVAL_P (i->right))
|
||
return i->left;
|
||
|
||
migrate = i->left;
|
||
migrate_amt = i->left->total_length;
|
||
this = i->right;
|
||
this->total_length += migrate_amt;
|
||
while (! NULL_INTERVAL_P (this->left))
|
||
{
|
||
this = this->left;
|
||
this->total_length += migrate_amt;
|
||
}
|
||
CHECK_TOTAL_LENGTH (this);
|
||
this->left = migrate;
|
||
SET_INTERVAL_PARENT (migrate, this);
|
||
|
||
return i->right;
|
||
}
|
||
|
||
/* Delete interval I from its tree by calling `delete_node'
|
||
and properly connecting the resultant subtree.
|
||
|
||
I is presumed to be empty; that is, no adjustments are made
|
||
for the length of I. */
|
||
|
||
void
|
||
delete_interval (i)
|
||
register INTERVAL i;
|
||
{
|
||
register INTERVAL parent;
|
||
int amt = LENGTH (i);
|
||
|
||
if (amt > 0) /* Only used on zero-length intervals now. */
|
||
abort ();
|
||
|
||
if (ROOT_INTERVAL_P (i))
|
||
{
|
||
Lisp_Object owner;
|
||
GET_INTERVAL_OBJECT (owner, i);
|
||
parent = delete_node (i);
|
||
if (! NULL_INTERVAL_P (parent))
|
||
SET_INTERVAL_OBJECT (parent, owner);
|
||
|
||
if (BUFFERP (owner))
|
||
BUF_INTERVALS (XBUFFER (owner)) = parent;
|
||
else if (STRINGP (owner))
|
||
STRING_SET_INTERVALS (owner, parent);
|
||
else
|
||
abort ();
|
||
|
||
return;
|
||
}
|
||
|
||
parent = INTERVAL_PARENT (i);
|
||
if (AM_LEFT_CHILD (i))
|
||
{
|
||
parent->left = delete_node (i);
|
||
if (! NULL_INTERVAL_P (parent->left))
|
||
SET_INTERVAL_PARENT (parent->left, parent);
|
||
}
|
||
else
|
||
{
|
||
parent->right = delete_node (i);
|
||
if (! NULL_INTERVAL_P (parent->right))
|
||
SET_INTERVAL_PARENT (parent->right, parent);
|
||
}
|
||
}
|
||
|
||
/* Find the interval in TREE corresponding to the relative position
|
||
FROM and delete as much as possible of AMOUNT from that interval.
|
||
Return the amount actually deleted, and if the interval was
|
||
zeroed-out, delete that interval node from the tree.
|
||
|
||
Note that FROM is actually origin zero, aka relative to the
|
||
leftmost edge of tree. This is appropriate since we call ourselves
|
||
recursively on subtrees.
|
||
|
||
Do this by recursing down TREE to the interval in question, and
|
||
deleting the appropriate amount of text. */
|
||
|
||
static int
|
||
interval_deletion_adjustment (tree, from, amount)
|
||
register INTERVAL tree;
|
||
register int from, amount;
|
||
{
|
||
register int relative_position = from;
|
||
|
||
if (NULL_INTERVAL_P (tree))
|
||
return 0;
|
||
|
||
/* Left branch */
|
||
if (relative_position < LEFT_TOTAL_LENGTH (tree))
|
||
{
|
||
int subtract = interval_deletion_adjustment (tree->left,
|
||
relative_position,
|
||
amount);
|
||
tree->total_length -= subtract;
|
||
CHECK_TOTAL_LENGTH (tree);
|
||
return subtract;
|
||
}
|
||
/* Right branch */
|
||
else if (relative_position >= (TOTAL_LENGTH (tree)
|
||
- RIGHT_TOTAL_LENGTH (tree)))
|
||
{
|
||
int subtract;
|
||
|
||
relative_position -= (tree->total_length
|
||
- RIGHT_TOTAL_LENGTH (tree));
|
||
subtract = interval_deletion_adjustment (tree->right,
|
||
relative_position,
|
||
amount);
|
||
tree->total_length -= subtract;
|
||
CHECK_TOTAL_LENGTH (tree);
|
||
return subtract;
|
||
}
|
||
/* Here -- this node. */
|
||
else
|
||
{
|
||
/* How much can we delete from this interval? */
|
||
int my_amount = ((tree->total_length
|
||
- RIGHT_TOTAL_LENGTH (tree))
|
||
- relative_position);
|
||
|
||
if (amount > my_amount)
|
||
amount = my_amount;
|
||
|
||
tree->total_length -= amount;
|
||
CHECK_TOTAL_LENGTH (tree);
|
||
if (LENGTH (tree) == 0)
|
||
delete_interval (tree);
|
||
|
||
return amount;
|
||
}
|
||
|
||
/* Never reach here. */
|
||
}
|
||
|
||
/* Effect the adjustments necessary to the interval tree of BUFFER to
|
||
correspond to the deletion of LENGTH characters from that buffer
|
||
text. The deletion is effected at position START (which is a
|
||
buffer position, i.e. origin 1). */
|
||
|
||
static void
|
||
adjust_intervals_for_deletion (buffer, start, length)
|
||
struct buffer *buffer;
|
||
int start, length;
|
||
{
|
||
register int left_to_delete = length;
|
||
register INTERVAL tree = BUF_INTERVALS (buffer);
|
||
Lisp_Object parent;
|
||
int offset;
|
||
|
||
GET_INTERVAL_OBJECT (parent, tree);
|
||
offset = (BUFFERP (parent) ? BUF_BEG (XBUFFER (parent)) : 0);
|
||
|
||
if (NULL_INTERVAL_P (tree))
|
||
return;
|
||
|
||
if (start > offset + TOTAL_LENGTH (tree)
|
||
|| start + length > offset + TOTAL_LENGTH (tree))
|
||
abort ();
|
||
|
||
if (length == TOTAL_LENGTH (tree))
|
||
{
|
||
BUF_INTERVALS (buffer) = NULL_INTERVAL;
|
||
return;
|
||
}
|
||
|
||
if (ONLY_INTERVAL_P (tree))
|
||
{
|
||
tree->total_length -= length;
|
||
CHECK_TOTAL_LENGTH (tree);
|
||
return;
|
||
}
|
||
|
||
if (start > offset + TOTAL_LENGTH (tree))
|
||
start = offset + TOTAL_LENGTH (tree);
|
||
while (left_to_delete > 0)
|
||
{
|
||
left_to_delete -= interval_deletion_adjustment (tree, start - offset,
|
||
left_to_delete);
|
||
tree = BUF_INTERVALS (buffer);
|
||
if (left_to_delete == tree->total_length)
|
||
{
|
||
BUF_INTERVALS (buffer) = NULL_INTERVAL;
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Make the adjustments necessary to the interval tree of BUFFER to
|
||
represent an addition or deletion of LENGTH characters starting
|
||
at position START. Addition or deletion is indicated by the sign
|
||
of LENGTH. */
|
||
|
||
INLINE void
|
||
offset_intervals (buffer, start, length)
|
||
struct buffer *buffer;
|
||
int start, length;
|
||
{
|
||
if (NULL_INTERVAL_P (BUF_INTERVALS (buffer)) || length == 0)
|
||
return;
|
||
|
||
if (length > 0)
|
||
adjust_intervals_for_insertion (BUF_INTERVALS (buffer), start, length);
|
||
else
|
||
adjust_intervals_for_deletion (buffer, start, -length);
|
||
}
|
||
|
||
/* Merge interval I with its lexicographic successor. The resulting
|
||
interval is returned, and has the properties of the original
|
||
successor. The properties of I are lost. I is removed from the
|
||
interval tree.
|
||
|
||
IMPORTANT:
|
||
The caller must verify that this is not the last (rightmost)
|
||
interval. */
|
||
|
||
INTERVAL
|
||
merge_interval_right (i)
|
||
register INTERVAL i;
|
||
{
|
||
register int absorb = LENGTH (i);
|
||
register INTERVAL successor;
|
||
|
||
/* Zero out this interval. */
|
||
i->total_length -= absorb;
|
||
CHECK_TOTAL_LENGTH (i);
|
||
|
||
/* Find the succeeding interval. */
|
||
if (! NULL_RIGHT_CHILD (i)) /* It's below us. Add absorb
|
||
as we descend. */
|
||
{
|
||
successor = i->right;
|
||
while (! NULL_LEFT_CHILD (successor))
|
||
{
|
||
successor->total_length += absorb;
|
||
CHECK_TOTAL_LENGTH (successor);
|
||
successor = successor->left;
|
||
}
|
||
|
||
successor->total_length += absorb;
|
||
CHECK_TOTAL_LENGTH (successor);
|
||
delete_interval (i);
|
||
return successor;
|
||
}
|
||
|
||
successor = i;
|
||
while (! NULL_PARENT (successor)) /* It's above us. Subtract as
|
||
we ascend. */
|
||
{
|
||
if (AM_LEFT_CHILD (successor))
|
||
{
|
||
successor = INTERVAL_PARENT (successor);
|
||
delete_interval (i);
|
||
return successor;
|
||
}
|
||
|
||
successor = INTERVAL_PARENT (successor);
|
||
successor->total_length -= absorb;
|
||
CHECK_TOTAL_LENGTH (successor);
|
||
}
|
||
|
||
/* This must be the rightmost or last interval and cannot
|
||
be merged right. The caller should have known. */
|
||
abort ();
|
||
}
|
||
|
||
/* Merge interval I with its lexicographic predecessor. The resulting
|
||
interval is returned, and has the properties of the original predecessor.
|
||
The properties of I are lost. Interval node I is removed from the tree.
|
||
|
||
IMPORTANT:
|
||
The caller must verify that this is not the first (leftmost) interval. */
|
||
|
||
INTERVAL
|
||
merge_interval_left (i)
|
||
register INTERVAL i;
|
||
{
|
||
register int absorb = LENGTH (i);
|
||
register INTERVAL predecessor;
|
||
|
||
/* Zero out this interval. */
|
||
i->total_length -= absorb;
|
||
CHECK_TOTAL_LENGTH (i);
|
||
|
||
/* Find the preceding interval. */
|
||
if (! NULL_LEFT_CHILD (i)) /* It's below us. Go down,
|
||
adding ABSORB as we go. */
|
||
{
|
||
predecessor = i->left;
|
||
while (! NULL_RIGHT_CHILD (predecessor))
|
||
{
|
||
predecessor->total_length += absorb;
|
||
CHECK_TOTAL_LENGTH (predecessor);
|
||
predecessor = predecessor->right;
|
||
}
|
||
|
||
predecessor->total_length += absorb;
|
||
CHECK_TOTAL_LENGTH (predecessor);
|
||
delete_interval (i);
|
||
return predecessor;
|
||
}
|
||
|
||
predecessor = i;
|
||
while (! NULL_PARENT (predecessor)) /* It's above us. Go up,
|
||
subtracting ABSORB. */
|
||
{
|
||
if (AM_RIGHT_CHILD (predecessor))
|
||
{
|
||
predecessor = INTERVAL_PARENT (predecessor);
|
||
delete_interval (i);
|
||
return predecessor;
|
||
}
|
||
|
||
predecessor = INTERVAL_PARENT (predecessor);
|
||
predecessor->total_length -= absorb;
|
||
CHECK_TOTAL_LENGTH (predecessor);
|
||
}
|
||
|
||
/* This must be the leftmost or first interval and cannot
|
||
be merged left. The caller should have known. */
|
||
abort ();
|
||
}
|
||
|
||
/* Make an exact copy of interval tree SOURCE which descends from
|
||
PARENT. This is done by recursing through SOURCE, copying
|
||
the current interval and its properties, and then adjusting
|
||
the pointers of the copy. */
|
||
|
||
static INTERVAL
|
||
reproduce_tree (source, parent)
|
||
INTERVAL source, parent;
|
||
{
|
||
register INTERVAL t = make_interval ();
|
||
|
||
bcopy (source, t, INTERVAL_SIZE);
|
||
copy_properties (source, t);
|
||
SET_INTERVAL_PARENT (t, parent);
|
||
if (! NULL_LEFT_CHILD (source))
|
||
t->left = reproduce_tree (source->left, t);
|
||
if (! NULL_RIGHT_CHILD (source))
|
||
t->right = reproduce_tree (source->right, t);
|
||
|
||
return t;
|
||
}
|
||
|
||
static INTERVAL
|
||
reproduce_tree_obj (source, parent)
|
||
INTERVAL source;
|
||
Lisp_Object parent;
|
||
{
|
||
register INTERVAL t = make_interval ();
|
||
|
||
bcopy (source, t, INTERVAL_SIZE);
|
||
copy_properties (source, t);
|
||
SET_INTERVAL_OBJECT (t, parent);
|
||
if (! NULL_LEFT_CHILD (source))
|
||
t->left = reproduce_tree (source->left, t);
|
||
if (! NULL_RIGHT_CHILD (source))
|
||
t->right = reproduce_tree (source->right, t);
|
||
|
||
return t;
|
||
}
|
||
|
||
#if 0
|
||
/* Nobody calls this. Perhaps it's a vestige of an earlier design. */
|
||
|
||
/* Make a new interval of length LENGTH starting at START in the
|
||
group of intervals INTERVALS, which is actually an interval tree.
|
||
Returns the new interval.
|
||
|
||
Generate an error if the new positions would overlap an existing
|
||
interval. */
|
||
|
||
static INTERVAL
|
||
make_new_interval (intervals, start, length)
|
||
INTERVAL intervals;
|
||
int start, length;
|
||
{
|
||
INTERVAL slot;
|
||
|
||
slot = find_interval (intervals, start);
|
||
if (start + length > slot->position + LENGTH (slot))
|
||
error ("Interval would overlap");
|
||
|
||
if (start == slot->position && length == LENGTH (slot))
|
||
return slot;
|
||
|
||
if (slot->position == start)
|
||
{
|
||
/* New right node. */
|
||
split_interval_right (slot, length);
|
||
return slot;
|
||
}
|
||
|
||
if (slot->position + LENGTH (slot) == start + length)
|
||
{
|
||
/* New left node. */
|
||
split_interval_left (slot, LENGTH (slot) - length);
|
||
return slot;
|
||
}
|
||
|
||
/* Convert interval SLOT into three intervals. */
|
||
split_interval_left (slot, start - slot->position);
|
||
split_interval_right (slot, length);
|
||
return slot;
|
||
}
|
||
#endif
|
||
|
||
/* Insert the intervals of SOURCE into BUFFER at POSITION.
|
||
LENGTH is the length of the text in SOURCE.
|
||
|
||
The `position' field of the SOURCE intervals is assumed to be
|
||
consistent with its parent; therefore, SOURCE must be an
|
||
interval tree made with copy_interval or must be the whole
|
||
tree of a buffer or a string.
|
||
|
||
This is used in insdel.c when inserting Lisp_Strings into the
|
||
buffer. The text corresponding to SOURCE is already in the buffer
|
||
when this is called. The intervals of new tree are a copy of those
|
||
belonging to the string being inserted; intervals are never
|
||
shared.
|
||
|
||
If the inserted text had no intervals associated, and we don't
|
||
want to inherit the surrounding text's properties, this function
|
||
simply returns -- offset_intervals should handle placing the
|
||
text in the correct interval, depending on the sticky bits.
|
||
|
||
If the inserted text had properties (intervals), then there are two
|
||
cases -- either insertion happened in the middle of some interval,
|
||
or between two intervals.
|
||
|
||
If the text goes into the middle of an interval, then new
|
||
intervals are created in the middle with only the properties of
|
||
the new text, *unless* the macro MERGE_INSERTIONS is true, in
|
||
which case the new text has the union of its properties and those
|
||
of the text into which it was inserted.
|
||
|
||
If the text goes between two intervals, then if neither interval
|
||
had its appropriate sticky property set (front_sticky, rear_sticky),
|
||
the new text has only its properties. If one of the sticky properties
|
||
is set, then the new text "sticks" to that region and its properties
|
||
depend on merging as above. If both the preceding and succeeding
|
||
intervals to the new text are "sticky", then the new text retains
|
||
only its properties, as if neither sticky property were set. Perhaps
|
||
we should consider merging all three sets of properties onto the new
|
||
text... */
|
||
|
||
void
|
||
graft_intervals_into_buffer (source, position, length, buffer, inherit)
|
||
INTERVAL source;
|
||
int position, length;
|
||
struct buffer *buffer;
|
||
int inherit;
|
||
{
|
||
register INTERVAL under, over, this, prev;
|
||
register INTERVAL tree;
|
||
int over_used;
|
||
|
||
tree = BUF_INTERVALS (buffer);
|
||
|
||
/* If the new text has no properties, then with inheritance it
|
||
becomes part of whatever interval it was inserted into.
|
||
To prevent inheritance, we must clear out the properties
|
||
of the newly inserted text. */
|
||
if (NULL_INTERVAL_P (source))
|
||
{
|
||
Lisp_Object buf;
|
||
if (!inherit && !NULL_INTERVAL_P (tree) && length > 0)
|
||
{
|
||
XSETBUFFER (buf, buffer);
|
||
set_text_properties_1 (make_number (position),
|
||
make_number (position + length),
|
||
Qnil, buf, 0);
|
||
}
|
||
if (! NULL_INTERVAL_P (BUF_INTERVALS (buffer)))
|
||
/* Shouldn't be necessary. -stef */
|
||
BUF_INTERVALS (buffer) = balance_an_interval (BUF_INTERVALS (buffer));
|
||
return;
|
||
}
|
||
|
||
if (NULL_INTERVAL_P (tree))
|
||
{
|
||
/* The inserted text constitutes the whole buffer, so
|
||
simply copy over the interval structure. */
|
||
if ((BUF_Z (buffer) - BUF_BEG (buffer)) == TOTAL_LENGTH (source))
|
||
{
|
||
Lisp_Object buf;
|
||
XSETBUFFER (buf, buffer);
|
||
BUF_INTERVALS (buffer) = reproduce_tree_obj (source, buf);
|
||
BUF_INTERVALS (buffer)->position = BEG;
|
||
BUF_INTERVALS (buffer)->up_obj = 1;
|
||
|
||
/* Explicitly free the old tree here? */
|
||
|
||
return;
|
||
}
|
||
|
||
/* Create an interval tree in which to place a copy
|
||
of the intervals of the inserted string. */
|
||
{
|
||
Lisp_Object buf;
|
||
XSETBUFFER (buf, buffer);
|
||
tree = create_root_interval (buf);
|
||
}
|
||
}
|
||
else if (TOTAL_LENGTH (tree) == TOTAL_LENGTH (source))
|
||
/* If the buffer contains only the new string, but
|
||
there was already some interval tree there, then it may be
|
||
some zero length intervals. Eventually, do something clever
|
||
about inserting properly. For now, just waste the old intervals. */
|
||
{
|
||
BUF_INTERVALS (buffer) = reproduce_tree (source, INTERVAL_PARENT (tree));
|
||
BUF_INTERVALS (buffer)->position = BEG;
|
||
BUF_INTERVALS (buffer)->up_obj = 1;
|
||
/* Explicitly free the old tree here. */
|
||
|
||
return;
|
||
}
|
||
/* Paranoia -- the text has already been added, so this buffer
|
||
should be of non-zero length. */
|
||
else if (TOTAL_LENGTH (tree) == 0)
|
||
abort ();
|
||
|
||
this = under = find_interval (tree, position);
|
||
if (NULL_INTERVAL_P (under)) /* Paranoia */
|
||
abort ();
|
||
over = find_interval (source, interval_start_pos (source));
|
||
|
||
/* Here for insertion in the middle of an interval.
|
||
Split off an equivalent interval to the right,
|
||
then don't bother with it any more. */
|
||
|
||
if (position > under->position)
|
||
{
|
||
INTERVAL end_unchanged
|
||
= split_interval_left (this, position - under->position);
|
||
copy_properties (under, end_unchanged);
|
||
under->position = position;
|
||
}
|
||
else
|
||
{
|
||
/* This call may have some effect because previous_interval may
|
||
update `position' fields of intervals. Thus, don't ignore it
|
||
for the moment. Someone please tell me the truth (K.Handa). */
|
||
prev = previous_interval (under);
|
||
#if 0
|
||
/* But, this code surely has no effect. And, anyway,
|
||
END_NONSTICKY_P is unreliable now. */
|
||
if (prev && !END_NONSTICKY_P (prev))
|
||
prev = 0;
|
||
#endif /* 0 */
|
||
}
|
||
|
||
/* Insertion is now at beginning of UNDER. */
|
||
|
||
/* The inserted text "sticks" to the interval `under',
|
||
which means it gets those properties.
|
||
The properties of under are the result of
|
||
adjust_intervals_for_insertion, so stickiness has
|
||
already been taken care of. */
|
||
|
||
/* OVER is the interval we are copying from next.
|
||
OVER_USED says how many characters' worth of OVER
|
||
have already been copied into target intervals.
|
||
UNDER is the next interval in the target. */
|
||
over_used = 0;
|
||
while (! NULL_INTERVAL_P (over))
|
||
{
|
||
/* If UNDER is longer than OVER, split it. */
|
||
if (LENGTH (over) - over_used < LENGTH (under))
|
||
{
|
||
this = split_interval_left (under, LENGTH (over) - over_used);
|
||
copy_properties (under, this);
|
||
}
|
||
else
|
||
this = under;
|
||
|
||
/* THIS is now the interval to copy or merge into.
|
||
OVER covers all of it. */
|
||
if (inherit)
|
||
merge_properties (over, this);
|
||
else
|
||
copy_properties (over, this);
|
||
|
||
/* If THIS and OVER end at the same place,
|
||
advance OVER to a new source interval. */
|
||
if (LENGTH (this) == LENGTH (over) - over_used)
|
||
{
|
||
over = next_interval (over);
|
||
over_used = 0;
|
||
}
|
||
else
|
||
/* Otherwise just record that more of OVER has been used. */
|
||
over_used += LENGTH (this);
|
||
|
||
/* Always advance to a new target interval. */
|
||
under = next_interval (this);
|
||
}
|
||
|
||
if (! NULL_INTERVAL_P (BUF_INTERVALS (buffer)))
|
||
BUF_INTERVALS (buffer) = balance_an_interval (BUF_INTERVALS (buffer));
|
||
return;
|
||
}
|
||
|
||
/* Get the value of property PROP from PLIST,
|
||
which is the plist of an interval.
|
||
We check for direct properties, for categories with property PROP,
|
||
and for PROP appearing on the default-text-properties list. */
|
||
|
||
Lisp_Object
|
||
textget (plist, prop)
|
||
Lisp_Object plist;
|
||
register Lisp_Object prop;
|
||
{
|
||
return lookup_char_property (plist, prop, 1);
|
||
}
|
||
|
||
Lisp_Object
|
||
lookup_char_property (plist, prop, textprop)
|
||
Lisp_Object plist;
|
||
register Lisp_Object prop;
|
||
int textprop;
|
||
{
|
||
register Lisp_Object tail, fallback = Qnil;
|
||
|
||
for (tail = plist; CONSP (tail); tail = Fcdr (XCDR (tail)))
|
||
{
|
||
register Lisp_Object tem;
|
||
tem = XCAR (tail);
|
||
if (EQ (prop, tem))
|
||
return Fcar (XCDR (tail));
|
||
if (EQ (tem, Qcategory))
|
||
{
|
||
tem = Fcar (XCDR (tail));
|
||
if (SYMBOLP (tem))
|
||
fallback = Fget (tem, prop);
|
||
}
|
||
}
|
||
|
||
if (! NILP (fallback))
|
||
return fallback;
|
||
/* Check for alternative properties */
|
||
tail = Fassq (prop, Vchar_property_alias_alist);
|
||
if (! NILP (tail))
|
||
{
|
||
tail = XCDR (tail);
|
||
for (; NILP (fallback) && CONSP (tail); tail = XCDR (tail))
|
||
fallback = Fplist_get (plist, XCAR (tail));
|
||
}
|
||
|
||
if (textprop && NILP (fallback) && CONSP (Vdefault_text_properties))
|
||
fallback = Fplist_get (Vdefault_text_properties, prop);
|
||
return fallback;
|
||
}
|
||
|
||
|
||
/* Set point "temporarily", without checking any text properties. */
|
||
|
||
INLINE void
|
||
temp_set_point (buffer, charpos)
|
||
struct buffer *buffer;
|
||
int charpos;
|
||
{
|
||
temp_set_point_both (buffer, charpos,
|
||
buf_charpos_to_bytepos (buffer, charpos));
|
||
}
|
||
|
||
/* Set point in BUFFER "temporarily" to CHARPOS, which corresponds to
|
||
byte position BYTEPOS. */
|
||
|
||
INLINE void
|
||
temp_set_point_both (buffer, charpos, bytepos)
|
||
int charpos, bytepos;
|
||
struct buffer *buffer;
|
||
{
|
||
/* In a single-byte buffer, the two positions must be equal. */
|
||
if (BUF_ZV (buffer) == BUF_ZV_BYTE (buffer)
|
||
&& charpos != bytepos)
|
||
abort ();
|
||
|
||
if (charpos > bytepos)
|
||
abort ();
|
||
|
||
if (charpos > BUF_ZV (buffer) || charpos < BUF_BEGV (buffer))
|
||
abort ();
|
||
|
||
BUF_PT_BYTE (buffer) = bytepos;
|
||
BUF_PT (buffer) = charpos;
|
||
}
|
||
|
||
/* Set point in BUFFER to CHARPOS. If the target position is
|
||
before an intangible character, move to an ok place. */
|
||
|
||
void
|
||
set_point (buffer, charpos)
|
||
register struct buffer *buffer;
|
||
register int charpos;
|
||
{
|
||
set_point_both (buffer, charpos, buf_charpos_to_bytepos (buffer, charpos));
|
||
}
|
||
|
||
/* If there's an invisible character at position POS + TEST_OFFS in the
|
||
current buffer, and the invisible property has a `stickiness' such that
|
||
inserting a character at position POS would inherit the property it,
|
||
return POS + ADJ, otherwise return POS. If TEST_INTANG is non-zero,
|
||
then intangibility is required as well as invisibleness.
|
||
|
||
TEST_OFFS should be either 0 or -1, and ADJ should be either 1 or -1.
|
||
|
||
Note that `stickiness' is determined by overlay marker insertion types,
|
||
if the invisible property comes from an overlay. */
|
||
|
||
static int
|
||
adjust_for_invis_intang (pos, test_offs, adj, test_intang)
|
||
int pos, test_offs, adj, test_intang;
|
||
{
|
||
Lisp_Object invis_propval, invis_overlay;
|
||
Lisp_Object test_pos;
|
||
|
||
if ((adj < 0 && pos + adj < BEGV) || (adj > 0 && pos + adj > ZV))
|
||
/* POS + ADJ would be beyond the buffer bounds, so do no adjustment. */
|
||
return pos;
|
||
|
||
test_pos = make_number (pos + test_offs);
|
||
|
||
invis_propval
|
||
= get_char_property_and_overlay (test_pos, Qinvisible, Qnil,
|
||
&invis_overlay);
|
||
|
||
if ((!test_intang
|
||
|| ! NILP (Fget_char_property (test_pos, Qintangible, Qnil)))
|
||
&& TEXT_PROP_MEANS_INVISIBLE (invis_propval)
|
||
/* This next test is true if the invisible property has a stickiness
|
||
such that an insertion at POS would inherit it. */
|
||
&& (NILP (invis_overlay)
|
||
/* Invisible property is from a text-property. */
|
||
? (text_property_stickiness (Qinvisible, make_number (pos), Qnil)
|
||
== (test_offs == 0 ? 1 : -1))
|
||
/* Invisible property is from an overlay. */
|
||
: (test_offs == 0
|
||
? XMARKER (OVERLAY_START (invis_overlay))->insertion_type == 0
|
||
: XMARKER (OVERLAY_END (invis_overlay))->insertion_type == 1)))
|
||
pos += adj;
|
||
|
||
return pos;
|
||
}
|
||
|
||
/* Set point in BUFFER to CHARPOS, which corresponds to byte
|
||
position BYTEPOS. If the target position is
|
||
before an intangible character, move to an ok place. */
|
||
|
||
void
|
||
set_point_both (buffer, charpos, bytepos)
|
||
register struct buffer *buffer;
|
||
register int charpos, bytepos;
|
||
{
|
||
register INTERVAL to, from, toprev, fromprev;
|
||
int buffer_point;
|
||
int old_position = BUF_PT (buffer);
|
||
/* This ensures that we move forward past intangible text when the
|
||
initial position is the same as the destination, in the rare
|
||
instances where this is important, e.g. in line-move-finish
|
||
(simple.el). */
|
||
int backwards = (charpos < old_position ? 1 : 0);
|
||
int have_overlays;
|
||
int original_position;
|
||
|
||
buffer->point_before_scroll = Qnil;
|
||
|
||
if (charpos == BUF_PT (buffer))
|
||
return;
|
||
|
||
/* In a single-byte buffer, the two positions must be equal. */
|
||
if (BUF_ZV (buffer) == BUF_ZV_BYTE (buffer)
|
||
&& charpos != bytepos)
|
||
abort ();
|
||
|
||
/* Check this now, before checking if the buffer has any intervals.
|
||
That way, we can catch conditions which break this sanity check
|
||
whether or not there are intervals in the buffer. */
|
||
if (charpos > BUF_ZV (buffer) || charpos < BUF_BEGV (buffer))
|
||
abort ();
|
||
|
||
have_overlays = (buffer->overlays_before || buffer->overlays_after);
|
||
|
||
/* If we have no text properties and overlays,
|
||
then we can do it quickly. */
|
||
if (NULL_INTERVAL_P (BUF_INTERVALS (buffer)) && ! have_overlays)
|
||
{
|
||
temp_set_point_both (buffer, charpos, bytepos);
|
||
return;
|
||
}
|
||
|
||
/* Set TO to the interval containing the char after CHARPOS,
|
||
and TOPREV to the interval containing the char before CHARPOS.
|
||
Either one may be null. They may be equal. */
|
||
to = find_interval (BUF_INTERVALS (buffer), charpos);
|
||
if (charpos == BUF_BEGV (buffer))
|
||
toprev = 0;
|
||
else if (to && to->position == charpos)
|
||
toprev = previous_interval (to);
|
||
else
|
||
toprev = to;
|
||
|
||
buffer_point = (BUF_PT (buffer) == BUF_ZV (buffer)
|
||
? BUF_ZV (buffer) - 1
|
||
: BUF_PT (buffer));
|
||
|
||
/* Set FROM to the interval containing the char after PT,
|
||
and FROMPREV to the interval containing the char before PT.
|
||
Either one may be null. They may be equal. */
|
||
/* We could cache this and save time. */
|
||
from = find_interval (BUF_INTERVALS (buffer), buffer_point);
|
||
if (buffer_point == BUF_BEGV (buffer))
|
||
fromprev = 0;
|
||
else if (from && from->position == BUF_PT (buffer))
|
||
fromprev = previous_interval (from);
|
||
else if (buffer_point != BUF_PT (buffer))
|
||
fromprev = from, from = 0;
|
||
else
|
||
fromprev = from;
|
||
|
||
/* Moving within an interval. */
|
||
if (to == from && toprev == fromprev && INTERVAL_VISIBLE_P (to)
|
||
&& ! have_overlays)
|
||
{
|
||
temp_set_point_both (buffer, charpos, bytepos);
|
||
return;
|
||
}
|
||
|
||
original_position = charpos;
|
||
|
||
/* If the new position is between two intangible characters
|
||
with the same intangible property value,
|
||
move forward or backward until a change in that property. */
|
||
if (NILP (Vinhibit_point_motion_hooks)
|
||
&& ((! NULL_INTERVAL_P (to) && ! NULL_INTERVAL_P (toprev))
|
||
|| have_overlays)
|
||
/* Intangibility never stops us from positioning at the beginning
|
||
or end of the buffer, so don't bother checking in that case. */
|
||
&& charpos != BEGV && charpos != ZV)
|
||
{
|
||
Lisp_Object pos;
|
||
Lisp_Object intangible_propval;
|
||
|
||
if (backwards)
|
||
{
|
||
/* If the preceding character is both intangible and invisible,
|
||
and the invisible property is `rear-sticky', perturb it so
|
||
that the search starts one character earlier -- this ensures
|
||
that point can never move to the end of an invisible/
|
||
intangible/rear-sticky region. */
|
||
charpos = adjust_for_invis_intang (charpos, -1, -1, 1);
|
||
|
||
XSETINT (pos, charpos);
|
||
|
||
/* If following char is intangible,
|
||
skip back over all chars with matching intangible property. */
|
||
|
||
intangible_propval = Fget_char_property (pos, Qintangible, Qnil);
|
||
|
||
if (! NILP (intangible_propval))
|
||
{
|
||
while (XINT (pos) > BUF_BEGV (buffer)
|
||
&& EQ (Fget_char_property (make_number (XINT (pos) - 1),
|
||
Qintangible, Qnil),
|
||
intangible_propval))
|
||
pos = Fprevious_char_property_change (pos, Qnil);
|
||
|
||
/* Set CHARPOS from POS, and if the final intangible character
|
||
that we skipped over is also invisible, and the invisible
|
||
property is `front-sticky', perturb it to be one character
|
||
earlier -- this ensures that point can never move to the
|
||
beginning of an invisible/intangible/front-sticky region. */
|
||
charpos = adjust_for_invis_intang (XINT (pos), 0, -1, 0);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
/* If the following character is both intangible and invisible,
|
||
and the invisible property is `front-sticky', perturb it so
|
||
that the search starts one character later -- this ensures
|
||
that point can never move to the beginning of an
|
||
invisible/intangible/front-sticky region. */
|
||
charpos = adjust_for_invis_intang (charpos, 0, 1, 1);
|
||
|
||
XSETINT (pos, charpos);
|
||
|
||
/* If preceding char is intangible,
|
||
skip forward over all chars with matching intangible property. */
|
||
|
||
intangible_propval = Fget_char_property (make_number (charpos - 1),
|
||
Qintangible, Qnil);
|
||
|
||
if (! NILP (intangible_propval))
|
||
{
|
||
while (XINT (pos) < BUF_ZV (buffer)
|
||
&& EQ (Fget_char_property (pos, Qintangible, Qnil),
|
||
intangible_propval))
|
||
pos = Fnext_char_property_change (pos, Qnil);
|
||
|
||
/* Set CHARPOS from POS, and if the final intangible character
|
||
that we skipped over is also invisible, and the invisible
|
||
property is `rear-sticky', perturb it to be one character
|
||
later -- this ensures that point can never move to the
|
||
end of an invisible/intangible/rear-sticky region. */
|
||
charpos = adjust_for_invis_intang (XINT (pos), -1, 1, 0);
|
||
}
|
||
}
|
||
|
||
bytepos = buf_charpos_to_bytepos (buffer, charpos);
|
||
}
|
||
|
||
if (charpos != original_position)
|
||
{
|
||
/* Set TO to the interval containing the char after CHARPOS,
|
||
and TOPREV to the interval containing the char before CHARPOS.
|
||
Either one may be null. They may be equal. */
|
||
to = find_interval (BUF_INTERVALS (buffer), charpos);
|
||
if (charpos == BUF_BEGV (buffer))
|
||
toprev = 0;
|
||
else if (to && to->position == charpos)
|
||
toprev = previous_interval (to);
|
||
else
|
||
toprev = to;
|
||
}
|
||
|
||
/* Here TO is the interval after the stopping point
|
||
and TOPREV is the interval before the stopping point.
|
||
One or the other may be null. */
|
||
|
||
temp_set_point_both (buffer, charpos, bytepos);
|
||
|
||
/* We run point-left and point-entered hooks here, iff the
|
||
two intervals are not equivalent. These hooks take
|
||
(old_point, new_point) as arguments. */
|
||
if (NILP (Vinhibit_point_motion_hooks)
|
||
&& (! intervals_equal (from, to)
|
||
|| ! intervals_equal (fromprev, toprev)))
|
||
{
|
||
Lisp_Object leave_after, leave_before, enter_after, enter_before;
|
||
|
||
if (fromprev)
|
||
leave_before = textget (fromprev->plist, Qpoint_left);
|
||
else
|
||
leave_before = Qnil;
|
||
|
||
if (from)
|
||
leave_after = textget (from->plist, Qpoint_left);
|
||
else
|
||
leave_after = Qnil;
|
||
|
||
if (toprev)
|
||
enter_before = textget (toprev->plist, Qpoint_entered);
|
||
else
|
||
enter_before = Qnil;
|
||
|
||
if (to)
|
||
enter_after = textget (to->plist, Qpoint_entered);
|
||
else
|
||
enter_after = Qnil;
|
||
|
||
if (! EQ (leave_before, enter_before) && !NILP (leave_before))
|
||
call2 (leave_before, make_number (old_position),
|
||
make_number (charpos));
|
||
if (! EQ (leave_after, enter_after) && !NILP (leave_after))
|
||
call2 (leave_after, make_number (old_position),
|
||
make_number (charpos));
|
||
|
||
if (! EQ (enter_before, leave_before) && !NILP (enter_before))
|
||
call2 (enter_before, make_number (old_position),
|
||
make_number (charpos));
|
||
if (! EQ (enter_after, leave_after) && !NILP (enter_after))
|
||
call2 (enter_after, make_number (old_position),
|
||
make_number (charpos));
|
||
}
|
||
}
|
||
|
||
/* Move point to POSITION, unless POSITION is inside an intangible
|
||
segment that reaches all the way to point. */
|
||
|
||
void
|
||
move_if_not_intangible (position)
|
||
int position;
|
||
{
|
||
Lisp_Object pos;
|
||
Lisp_Object intangible_propval;
|
||
|
||
XSETINT (pos, position);
|
||
|
||
if (! NILP (Vinhibit_point_motion_hooks))
|
||
/* If intangible is inhibited, always move point to POSITION. */
|
||
;
|
||
else if (PT < position && XINT (pos) < ZV)
|
||
{
|
||
/* We want to move forward, so check the text before POSITION. */
|
||
|
||
intangible_propval = Fget_char_property (pos,
|
||
Qintangible, Qnil);
|
||
|
||
/* If following char is intangible,
|
||
skip back over all chars with matching intangible property. */
|
||
if (! NILP (intangible_propval))
|
||
while (XINT (pos) > BEGV
|
||
&& EQ (Fget_char_property (make_number (XINT (pos) - 1),
|
||
Qintangible, Qnil),
|
||
intangible_propval))
|
||
pos = Fprevious_char_property_change (pos, Qnil);
|
||
}
|
||
else if (XINT (pos) > BEGV)
|
||
{
|
||
/* We want to move backward, so check the text after POSITION. */
|
||
|
||
intangible_propval = Fget_char_property (make_number (XINT (pos) - 1),
|
||
Qintangible, Qnil);
|
||
|
||
/* If following char is intangible,
|
||
skip forward over all chars with matching intangible property. */
|
||
if (! NILP (intangible_propval))
|
||
while (XINT (pos) < ZV
|
||
&& EQ (Fget_char_property (pos, Qintangible, Qnil),
|
||
intangible_propval))
|
||
pos = Fnext_char_property_change (pos, Qnil);
|
||
|
||
}
|
||
else if (position < BEGV)
|
||
position = BEGV;
|
||
else if (position > ZV)
|
||
position = ZV;
|
||
|
||
/* If the whole stretch between PT and POSITION isn't intangible,
|
||
try moving to POSITION (which means we actually move farther
|
||
if POSITION is inside of intangible text). */
|
||
|
||
if (XINT (pos) != PT)
|
||
SET_PT (position);
|
||
}
|
||
|
||
/* If text at position POS has property PROP, set *VAL to the property
|
||
value, *START and *END to the beginning and end of a region that
|
||
has the same property, and return 1. Otherwise return 0.
|
||
|
||
OBJECT is the string or buffer to look for the property in;
|
||
nil means the current buffer. */
|
||
|
||
int
|
||
get_property_and_range (pos, prop, val, start, end, object)
|
||
int pos;
|
||
Lisp_Object prop, *val;
|
||
int *start, *end;
|
||
Lisp_Object object;
|
||
{
|
||
INTERVAL i, prev, next;
|
||
|
||
if (NILP (object))
|
||
i = find_interval (BUF_INTERVALS (current_buffer), pos);
|
||
else if (BUFFERP (object))
|
||
i = find_interval (BUF_INTERVALS (XBUFFER (object)), pos);
|
||
else if (STRINGP (object))
|
||
i = find_interval (STRING_INTERVALS (object), pos);
|
||
else
|
||
abort ();
|
||
|
||
if (NULL_INTERVAL_P (i) || (i->position + LENGTH (i) <= pos))
|
||
return 0;
|
||
*val = textget (i->plist, prop);
|
||
if (NILP (*val))
|
||
return 0;
|
||
|
||
next = i; /* remember it in advance */
|
||
prev = previous_interval (i);
|
||
while (! NULL_INTERVAL_P (prev)
|
||
&& EQ (*val, textget (prev->plist, prop)))
|
||
i = prev, prev = previous_interval (prev);
|
||
*start = i->position;
|
||
|
||
next = next_interval (i);
|
||
while (! NULL_INTERVAL_P (next)
|
||
&& EQ (*val, textget (next->plist, prop)))
|
||
i = next, next = next_interval (next);
|
||
*end = i->position + LENGTH (i);
|
||
|
||
return 1;
|
||
}
|
||
|
||
/* Return the proper local keymap TYPE for position POSITION in
|
||
BUFFER; TYPE should be one of `keymap' or `local-map'. Use the map
|
||
specified by the PROP property, if any. Otherwise, if TYPE is
|
||
`local-map' use BUFFER's local map.
|
||
|
||
POSITION must be in the accessible part of BUFFER. */
|
||
|
||
Lisp_Object
|
||
get_local_map (position, buffer, type)
|
||
register int position;
|
||
register struct buffer *buffer;
|
||
Lisp_Object type;
|
||
{
|
||
Lisp_Object prop, lispy_position, lispy_buffer;
|
||
int old_begv, old_zv, old_begv_byte, old_zv_byte;
|
||
|
||
/* Perhaps we should just change `position' to the limit. */
|
||
if (position > BUF_ZV (buffer) || position < BUF_BEGV (buffer))
|
||
abort ();
|
||
|
||
/* Ignore narrowing, so that a local map continues to be valid even if
|
||
the visible region contains no characters and hence no properties. */
|
||
old_begv = BUF_BEGV (buffer);
|
||
old_zv = BUF_ZV (buffer);
|
||
old_begv_byte = BUF_BEGV_BYTE (buffer);
|
||
old_zv_byte = BUF_ZV_BYTE (buffer);
|
||
BUF_BEGV (buffer) = BUF_BEG (buffer);
|
||
BUF_ZV (buffer) = BUF_Z (buffer);
|
||
BUF_BEGV_BYTE (buffer) = BUF_BEG_BYTE (buffer);
|
||
BUF_ZV_BYTE (buffer) = BUF_Z_BYTE (buffer);
|
||
|
||
XSETFASTINT (lispy_position, position);
|
||
XSETBUFFER (lispy_buffer, buffer);
|
||
/* First check if the CHAR has any property. This is because when
|
||
we click with the mouse, the mouse pointer is really pointing
|
||
to the CHAR after POS. */
|
||
prop = Fget_char_property (lispy_position, type, lispy_buffer);
|
||
/* If not, look at the POS's properties. This is necessary because when
|
||
editing a field with a `local-map' property, we want insertion at the end
|
||
to obey the `local-map' property. */
|
||
if (NILP (prop))
|
||
prop = get_pos_property (lispy_position, type, lispy_buffer);
|
||
|
||
BUF_BEGV (buffer) = old_begv;
|
||
BUF_ZV (buffer) = old_zv;
|
||
BUF_BEGV_BYTE (buffer) = old_begv_byte;
|
||
BUF_ZV_BYTE (buffer) = old_zv_byte;
|
||
|
||
/* Use the local map only if it is valid. */
|
||
prop = get_keymap (prop, 0, 0);
|
||
if (CONSP (prop))
|
||
return prop;
|
||
|
||
if (EQ (type, Qkeymap))
|
||
return Qnil;
|
||
else
|
||
return buffer->keymap;
|
||
}
|
||
|
||
/* Produce an interval tree reflecting the intervals in
|
||
TREE from START to START + LENGTH.
|
||
The new interval tree has no parent and has a starting-position of 0. */
|
||
|
||
INTERVAL
|
||
copy_intervals (tree, start, length)
|
||
INTERVAL tree;
|
||
int start, length;
|
||
{
|
||
register INTERVAL i, new, t;
|
||
register int got, prevlen;
|
||
|
||
if (NULL_INTERVAL_P (tree) || length <= 0)
|
||
return NULL_INTERVAL;
|
||
|
||
i = find_interval (tree, start);
|
||
if (NULL_INTERVAL_P (i) || LENGTH (i) == 0)
|
||
abort ();
|
||
|
||
/* If there is only one interval and it's the default, return nil. */
|
||
if ((start - i->position + 1 + length) < LENGTH (i)
|
||
&& DEFAULT_INTERVAL_P (i))
|
||
return NULL_INTERVAL;
|
||
|
||
new = make_interval ();
|
||
new->position = 0;
|
||
got = (LENGTH (i) - (start - i->position));
|
||
new->total_length = length;
|
||
CHECK_TOTAL_LENGTH (new);
|
||
copy_properties (i, new);
|
||
|
||
t = new;
|
||
prevlen = got;
|
||
while (got < length)
|
||
{
|
||
i = next_interval (i);
|
||
t = split_interval_right (t, prevlen);
|
||
copy_properties (i, t);
|
||
prevlen = LENGTH (i);
|
||
got += prevlen;
|
||
}
|
||
|
||
return balance_an_interval (new);
|
||
}
|
||
|
||
/* Give STRING the properties of BUFFER from POSITION to LENGTH. */
|
||
|
||
INLINE void
|
||
copy_intervals_to_string (string, buffer, position, length)
|
||
Lisp_Object string;
|
||
struct buffer *buffer;
|
||
int position, length;
|
||
{
|
||
INTERVAL interval_copy = copy_intervals (BUF_INTERVALS (buffer),
|
||
position, length);
|
||
if (NULL_INTERVAL_P (interval_copy))
|
||
return;
|
||
|
||
SET_INTERVAL_OBJECT (interval_copy, string);
|
||
STRING_SET_INTERVALS (string, interval_copy);
|
||
}
|
||
|
||
/* Return 1 if strings S1 and S2 have identical properties; 0 otherwise.
|
||
Assume they have identical characters. */
|
||
|
||
int
|
||
compare_string_intervals (s1, s2)
|
||
Lisp_Object s1, s2;
|
||
{
|
||
INTERVAL i1, i2;
|
||
int pos = 0;
|
||
int end = SCHARS (s1);
|
||
|
||
i1 = find_interval (STRING_INTERVALS (s1), 0);
|
||
i2 = find_interval (STRING_INTERVALS (s2), 0);
|
||
|
||
while (pos < end)
|
||
{
|
||
/* Determine how far we can go before we reach the end of I1 or I2. */
|
||
int len1 = (i1 != 0 ? INTERVAL_LAST_POS (i1) : end) - pos;
|
||
int len2 = (i2 != 0 ? INTERVAL_LAST_POS (i2) : end) - pos;
|
||
int distance = min (len1, len2);
|
||
|
||
/* If we ever find a mismatch between the strings,
|
||
they differ. */
|
||
if (! intervals_equal (i1, i2))
|
||
return 0;
|
||
|
||
/* Advance POS till the end of the shorter interval,
|
||
and advance one or both interval pointers for the new position. */
|
||
pos += distance;
|
||
if (len1 == distance)
|
||
i1 = next_interval (i1);
|
||
if (len2 == distance)
|
||
i2 = next_interval (i2);
|
||
}
|
||
return 1;
|
||
}
|
||
|
||
/* Recursively adjust interval I in the current buffer
|
||
for setting enable_multibyte_characters to MULTI_FLAG.
|
||
The range of interval I is START ... END in characters,
|
||
START_BYTE ... END_BYTE in bytes. */
|
||
|
||
static void
|
||
set_intervals_multibyte_1 (i, multi_flag, start, start_byte, end, end_byte)
|
||
INTERVAL i;
|
||
int multi_flag;
|
||
int start, start_byte, end, end_byte;
|
||
{
|
||
/* Fix the length of this interval. */
|
||
if (multi_flag)
|
||
i->total_length = end - start;
|
||
else
|
||
i->total_length = end_byte - start_byte;
|
||
CHECK_TOTAL_LENGTH (i);
|
||
|
||
if (TOTAL_LENGTH (i) == 0)
|
||
{
|
||
delete_interval (i);
|
||
return;
|
||
}
|
||
|
||
/* Recursively fix the length of the subintervals. */
|
||
if (i->left)
|
||
{
|
||
int left_end, left_end_byte;
|
||
|
||
if (multi_flag)
|
||
{
|
||
int temp;
|
||
left_end_byte = start_byte + LEFT_TOTAL_LENGTH (i);
|
||
left_end = BYTE_TO_CHAR (left_end_byte);
|
||
|
||
temp = CHAR_TO_BYTE (left_end);
|
||
|
||
/* If LEFT_END_BYTE is in the middle of a character,
|
||
adjust it and LEFT_END to a char boundary. */
|
||
if (left_end_byte > temp)
|
||
{
|
||
left_end_byte = temp;
|
||
}
|
||
if (left_end_byte < temp)
|
||
{
|
||
left_end--;
|
||
left_end_byte = CHAR_TO_BYTE (left_end);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
left_end = start + LEFT_TOTAL_LENGTH (i);
|
||
left_end_byte = CHAR_TO_BYTE (left_end);
|
||
}
|
||
|
||
set_intervals_multibyte_1 (i->left, multi_flag, start, start_byte,
|
||
left_end, left_end_byte);
|
||
}
|
||
if (i->right)
|
||
{
|
||
int right_start_byte, right_start;
|
||
|
||
if (multi_flag)
|
||
{
|
||
int temp;
|
||
|
||
right_start_byte = end_byte - RIGHT_TOTAL_LENGTH (i);
|
||
right_start = BYTE_TO_CHAR (right_start_byte);
|
||
|
||
/* If RIGHT_START_BYTE is in the middle of a character,
|
||
adjust it and RIGHT_START to a char boundary. */
|
||
temp = CHAR_TO_BYTE (right_start);
|
||
|
||
if (right_start_byte < temp)
|
||
{
|
||
right_start_byte = temp;
|
||
}
|
||
if (right_start_byte > temp)
|
||
{
|
||
right_start++;
|
||
right_start_byte = CHAR_TO_BYTE (right_start);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
right_start = end - RIGHT_TOTAL_LENGTH (i);
|
||
right_start_byte = CHAR_TO_BYTE (right_start);
|
||
}
|
||
|
||
set_intervals_multibyte_1 (i->right, multi_flag,
|
||
right_start, right_start_byte,
|
||
end, end_byte);
|
||
}
|
||
|
||
/* Rounding to char boundaries can theoretically ake this interval
|
||
spurious. If so, delete one child, and copy its property list
|
||
to this interval. */
|
||
if (LEFT_TOTAL_LENGTH (i) + RIGHT_TOTAL_LENGTH (i) >= TOTAL_LENGTH (i))
|
||
{
|
||
if ((i)->left)
|
||
{
|
||
(i)->plist = (i)->left->plist;
|
||
(i)->left->total_length = 0;
|
||
delete_interval ((i)->left);
|
||
}
|
||
else
|
||
{
|
||
(i)->plist = (i)->right->plist;
|
||
(i)->right->total_length = 0;
|
||
delete_interval ((i)->right);
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Update the intervals of the current buffer
|
||
to fit the contents as multibyte (if MULTI_FLAG is 1)
|
||
or to fit them as non-multibyte (if MULTI_FLAG is 0). */
|
||
|
||
void
|
||
set_intervals_multibyte (multi_flag)
|
||
int multi_flag;
|
||
{
|
||
if (BUF_INTERVALS (current_buffer))
|
||
set_intervals_multibyte_1 (BUF_INTERVALS (current_buffer), multi_flag,
|
||
BEG, BEG_BYTE, Z, Z_BYTE);
|
||
}
|
||
|
||
/* arch-tag: 3d402b60-083c-4271-b4a3-ebd9a74bfe27
|
||
(do not change this comment) */
|