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192 lines
3.2 KiB
C++
192 lines
3.2 KiB
C++
// testsubclass.hh --- unit test for analyzer and complex C++ inheritance
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// Copyright (C) 2007-2013 Free Software Foundation, Inc.
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// Author: Eric M. Ludlam <eric@siege-engine.com>
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// This file is part of GNU Emacs.
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// GNU Emacs is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// GNU Emacs is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
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//#include <cmath>
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// #include <stdio.h>
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#ifndef TESTSUBCLASS_HH
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#define TESTSUBCLASS_HH
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namespace animal {
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class moose {
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public:
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moose() : fFeet(0),
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fIsValid(false)
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{ }
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virtual void setFeet(int);
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int getFeet();
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void doNothing();
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enum moose_enum {
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NAME1, NAME2, NAME3 };
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protected:
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bool fIsValid;
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int fIsProtectedInt;
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private:
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int fFeet; // Usually 2 or 4.
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bool fIsPrivateBool;
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}; // moose
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int two_prototypes();
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int two_prototypes();
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class quadruped {
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public:
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quadruped(int a) : fQuadPrivate(a)
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{ }
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int fQuadPublic;
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protected:
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int fQuadProtected;
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private:
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int fQuadPrivate;
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};
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}
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namespace deer {
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class moose : public animal::moose {
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public:
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moose() : fAntlers(false)
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{ }
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void setAntlers(bool);
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bool getAntlers();
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void doSomething();
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protected:
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bool fSomeField;
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private:
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bool fAntlers;
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};
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} // deer
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// A second namespace of the same name will test the
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// namespace merging needed to resolve deer::alces
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namespace deer {
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class alces : public animal::moose {
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public:
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alces(int lat) : fLatin(lat)
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{ }
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void setLatin(bool);
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bool getLatin();
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void doLatinStuff(moose moosein); // for completion testing
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moose createMoose(); // for completion testing.
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protected:
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bool fAlcesBool;
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int fAlcesInt;
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private:
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bool fLatin;
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int fGreek;
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};
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};
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// A third namespace with classes that does protected and private inheritance.
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namespace sneaky {
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class antelope : public animal::quadruped {
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public:
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antelope(int a) : animal::quadruped(),
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fAntyProtected(a)
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{}
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int fAntyPublic;
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bool testAccess();
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protected:
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int fAntyProtected;
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private :
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int fAntyPrivate;
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};
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class jackalope : protected animal::quadruped {
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public:
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jackalope(int a) : animal::quadruped(),
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fBunny(a)
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{}
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int fBunnyPublic;
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bool testAccess();
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protected:
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bool fBunnyProtected;
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private :
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bool fBunnyPrivate;
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};
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// Nothing specified means private.
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class bugalope : /* private*/ animal::quadruped {
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public:
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bugalope(int a) : animal::quadruped(),
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fBug(a)
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{}
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int fBugPublic;
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bool testAccess();
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protected:
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bool fBugProtected;
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private :
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bool fBugPrivate;
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};
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};
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#endif
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