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816 lines
31 KiB
C
816 lines
31 KiB
C
/* Header for multibyte character handler.
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Copyright (C) 1995, 1997, 1998 Electrotechnical Laboratory, JAPAN.
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Licensed to the Free Software Foundation.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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#ifndef EMACS_CHARSET_H
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#define EMACS_CHARSET_H
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/* #define BYTE_COMBINING_DEBUG */
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/*** GENERAL NOTE on CHARACTER SET (CHARSET) ***
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A character set ("charset" hereafter) is a meaningful collection
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(i.e. language, culture, functionality, etc) of characters. Emacs
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handles multiple charsets at once. Each charset corresponds to one
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of the ISO charsets. Emacs identifies a charset by a unique
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identification number, whereas ISO identifies a charset by a triplet
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of DIMENSION, CHARS and FINAL-CHAR. So, hereafter, just saying
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"charset" means an identification number (integer value).
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The value range of charsets is 0x00, 0x81..0xFE. There are four
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kinds of charset depending on DIMENSION (1 or 2) and CHARS (94 or
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96). For instance, a charset of DIMENSION2_CHARS94 contains 94x94
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characters.
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Within Emacs Lisp, a charset is treated as a symbol which has a
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property `charset'. The property value is a vector containing
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various information about the charset. For readability of C code,
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we use the following convention for C variable names:
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charset_symbol: Emacs Lisp symbol of a charset
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charset_id: Emacs Lisp integer of an identification number of a charset
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charset: C integer of an identification number of a charset
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Each charset (except for ascii) is assigned a base leading-code
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(range 0x80..0x9E). In addition, a charset of greater than 0xA0
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(whose base leading-code is 0x9A..0x9D) is assigned an extended
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leading-code (range 0xA0..0xFE). In this case, each base
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leading-code specifies the allowable range of extended leading-code
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as shown in the table below. A leading-code is used to represent a
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character in Emacs' buffer and string.
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We call a charset which has extended leading-code a "private
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charset" because those are mainly for a charset which is not yet
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registered by ISO. On the contrary, we call a charset which does
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not have extended leading-code an "official charset".
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---------------------------------------------------------------------------
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charset dimension base leading-code extended leading-code
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---------------------------------------------------------------------------
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0x00 official dim1 -- none -- -- none --
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(ASCII)
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0x01..0x7F --never used--
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0x80 official dim1 -- none -- -- none --
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(eight-bit-graphic)
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0x81..0x8F official dim1 same as charset -- none --
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0x90..0x99 official dim2 same as charset -- none --
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0x9A..0x9D --never used--
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0x9E official dim1 same as charset -- none --
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(eight-bit-control)
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0x9F --never used--
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0xA0..0xDF private dim1 0x9A same as charset
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of 1-column width
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0xE0..0xEF private dim1 0x9B same as charset
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of 2-column width
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0xF0..0xF4 private dim2 0x9C same as charset
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of 1-column width
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0xF5..0xFE private dim2 0x9D same as charset
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of 2-column width
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0xFF --never used--
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---------------------------------------------------------------------------
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*/
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/* Definition of special leading-codes. */
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/* Leading-code followed by extended leading-code. */
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#define LEADING_CODE_PRIVATE_11 0x9A /* for private DIMENSION1 of 1-column */
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#define LEADING_CODE_PRIVATE_12 0x9B /* for private DIMENSION1 of 2-column */
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#define LEADING_CODE_PRIVATE_21 0x9C /* for private DIMENSION2 of 1-column */
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#define LEADING_CODE_PRIVATE_22 0x9D /* for private DIMENSION2 of 2-column */
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#define LEADING_CODE_8_BIT_CONTROL 0x9E /* for `eight-bit-control' */
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/* Extended leading-code. */
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/* Start of each extended leading-codes. */
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#define LEADING_CODE_EXT_11 0xA0 /* follows LEADING_CODE_PRIVATE_11 */
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#define LEADING_CODE_EXT_12 0xE0 /* follows LEADING_CODE_PRIVATE_12 */
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#define LEADING_CODE_EXT_21 0xF0 /* follows LEADING_CODE_PRIVATE_21 */
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#define LEADING_CODE_EXT_22 0xF5 /* follows LEADING_CODE_PRIVATE_22 */
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/* Maximum value of extended leading-codes. */
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#define LEADING_CODE_EXT_MAX 0xFE
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/* Definition of minimum/maximum charset of each DIMENSION. */
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#define MIN_CHARSET_OFFICIAL_DIMENSION1 0x80
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#define MAX_CHARSET_OFFICIAL_DIMENSION1 0x8F
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#define MIN_CHARSET_OFFICIAL_DIMENSION2 0x90
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#define MAX_CHARSET_OFFICIAL_DIMENSION2 0x99
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#define MIN_CHARSET_PRIVATE_DIMENSION1 LEADING_CODE_EXT_11
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#define MIN_CHARSET_PRIVATE_DIMENSION2 LEADING_CODE_EXT_21
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/* Maximum value of overall charset identification number. */
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#define MAX_CHARSET 0xFE
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/* Definition of special charsets. */
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#define CHARSET_ASCII 0 /* 0x00..0x7F */
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#define CHARSET_8_BIT_CONTROL 0x9E /* 0x80..0x9F */
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#define CHARSET_8_BIT_GRAPHIC 0x80 /* 0xA0..0xFF */
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extern int charset_latin_iso8859_1; /* ISO8859-1 (Latin-1) */
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extern int charset_jisx0208_1978; /* JISX0208.1978 (Japanese Kanji old set) */
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extern int charset_jisx0208; /* JISX0208.1983 (Japanese Kanji) */
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extern int charset_katakana_jisx0201; /* JISX0201.Kana (Japanese Katakana) */
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extern int charset_latin_jisx0201; /* JISX0201.Roman (Japanese Roman) */
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extern int charset_big5_1; /* Big5 Level 1 (Chinese Traditional) */
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extern int charset_big5_2; /* Big5 Level 2 (Chinese Traditional) */
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/* Check if CH is an ASCII character or a base leading-code.
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Nowadays, any byte can be the first byte of a character in a
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multibyte buffer/string. So this macro name is not appropriate. */
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#define CHAR_HEAD_P(ch) ((unsigned char) (ch) < 0xA0)
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/*** GENERAL NOTE on CHARACTER REPRESENTATION ***
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Firstly, the term "character" or "char" is used for a multilingual
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character (of course, including ASCII characters), not for a byte in
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computer memory. We use the term "code" or "byte" for the latter
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case.
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A character is identified by charset and one or two POSITION-CODEs.
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POSITION-CODE is the position of the character in the charset. A
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character of DIMENSION1 charset has one POSITION-CODE: POSITION-CODE-1.
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A character of DIMENSION2 charset has two POSITION-CODE:
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POSITION-CODE-1 and POSITION-CODE-2. The code range of
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POSITION-CODE is 0x20..0x7F.
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Emacs has two kinds of representation of a character: multi-byte
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form (for buffers and strings) and single-word form (for character
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objects in Emacs Lisp). The latter is called "character code"
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hereafter. Both representations encode the information of charset
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and POSITION-CODE but in a different way (for instance, the MSB of
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POSITION-CODE is set in multi-byte form).
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For details of the multi-byte form, see the section "2. Emacs
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internal format handlers" of `coding.c'.
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Emacs uses 19 bits for a character code. The bits are divided into
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3 fields: FIELD1(5bits):FIELD2(7bits):FIELD3(7bits).
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A character code of DIMENSION1 character uses FIELD2 to hold charset
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and FIELD3 to hold POSITION-CODE-1. A character code of DIMENSION2
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character uses FIELD1 to hold charset, FIELD2 and FIELD3 to hold
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POSITION-CODE-1 and POSITION-CODE-2 respectively.
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More precisely...
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FIELD2 of DIMENSION1 character (except for ascii, eight-bit-control,
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and eight-bit-graphic) is "charset - 0x70". This is to make all
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character codes except for ASCII and 8-bit codes greater than 256.
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So, the range of FIELD2 of DIMENSION1 character is 0, 1, or
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0x11..0x7F.
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FIELD1 of DIMENSION2 character is "charset - 0x8F" for official
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charset and "charset - 0xE0" for private charset. So, the range of
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FIELD1 of DIMENSION2 character is 0x01..0x1E.
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-----------------------------------------------------------------------------
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charset FIELD1 (5-bit) FIELD2 (7-bit) FIELD3 (7-bit)
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-----------------------------------------------------------------------------
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ascii 0 0 0x00..0x7F
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eight-bit-control 0 1 0x00..0x1F
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eight-bit-graphic 0 1 0x20..0x7F
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DIMENSION1 0 charset - 0x70 POSITION-CODE-1
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DIMENSION2(o) charset - 0x8F POSITION-CODE-1 POSITION-CODE-2
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DIMENSION2(p) charset - 0xE0 POSITION-CODE-1 POSITION-CODE-2
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-----------------------------------------------------------------------------
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"(o)": official, "(p)": private
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-----------------------------------------------------------------------------
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*/
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/* Masks of each field of character code. */
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#define CHAR_FIELD1_MASK (0x1F << 14)
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#define CHAR_FIELD2_MASK (0x7F << 7)
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#define CHAR_FIELD3_MASK 0x7F
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/* Macros to access each field of character C. */
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#define CHAR_FIELD1(c) (((c) & CHAR_FIELD1_MASK) >> 14)
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#define CHAR_FIELD2(c) (((c) & CHAR_FIELD2_MASK) >> 7)
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#define CHAR_FIELD3(c) ((c) & CHAR_FIELD3_MASK)
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/* Minimum character code of character of each DIMENSION. */
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#define MIN_CHAR_OFFICIAL_DIMENSION1 \
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((0x81 - 0x70) << 7)
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#define MIN_CHAR_PRIVATE_DIMENSION1 \
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((MIN_CHARSET_PRIVATE_DIMENSION1 - 0x70) << 7)
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#define MIN_CHAR_OFFICIAL_DIMENSION2 \
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((MIN_CHARSET_OFFICIAL_DIMENSION2 - 0x8F) << 14)
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#define MIN_CHAR_PRIVATE_DIMENSION2 \
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((MIN_CHARSET_PRIVATE_DIMENSION2 - 0xE0) << 14)
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/* Maximum character code currently used plus 1. */
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#define MAX_CHAR (0x1F << 14)
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/* 1 if C is a single byte character, else 0. */
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#define SINGLE_BYTE_CHAR_P(c) ((unsigned) (c) < 0x100)
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/* 1 if BYTE is an ASCII character in itself, in multibyte mode. */
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#define ASCII_BYTE_P(byte) ((byte) < 0x80)
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/* A char-table containing information on each character set.
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Unlike ordinary char-tables, this doesn't contain any nested tables.
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Only the top level elements are used. Each element is a vector of
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the following information:
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CHARSET-ID, BYTES, DIMENSION, CHARS, WIDTH, DIRECTION,
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LEADING-CODE-BASE, LEADING-CODE-EXT,
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ISO-FINAL-CHAR, ISO-GRAPHIC-PLANE,
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REVERSE-CHARSET, SHORT-NAME, LONG-NAME, DESCRIPTION,
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PLIST.
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CHARSET-ID (integer) is the identification number of the charset.
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BYTES (integer) is the length of the multi-byte form of a character
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in the charset: one of 1, 2, 3, and 4.
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DIMENSION (integer) is the number of bytes to represent a character: 1 or 2.
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CHARS (integer) is the number of characters in a dimension: 94 or 96.
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WIDTH (integer) is the number of columns a character in the charset
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occupies on the screen: one of 0, 1, and 2..
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DIRECTION (integer) is the rendering direction of characters in the
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charset when rendering. If 0, render from left to right, else
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render from right to left.
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LEADING-CODE-BASE (integer) is the base leading-code for the
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charset.
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LEADING-CODE-EXT (integer) is the extended leading-code for the
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charset. All charsets of less than 0xA0 have the value 0.
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ISO-FINAL-CHAR (character) is the final character of the
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corresponding ISO 2022 charset. It is -1 for such a character
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that is used only internally (e.g. `eight-bit-control').
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ISO-GRAPHIC-PLANE (integer) is the graphic plane to be invoked
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while encoding to variants of ISO 2022 coding system, one of the
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following: 0/graphic-plane-left(GL), 1/graphic-plane-right(GR). It
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is -1 for such a character that is used only internally
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(e.g. `eight-bit-control').
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REVERSE-CHARSET (integer) is the charset which differs only in
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LEFT-TO-RIGHT value from the charset. If there's no such a
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charset, the value is -1.
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SHORT-NAME (string) is the short name to refer to the charset.
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LONG-NAME (string) is the long name to refer to the charset.
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DESCRIPTION (string) is the description string of the charset.
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PLIST (property list) may contain any type of information a user
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wants to put and get by functions `put-charset-property' and
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`get-charset-property' respectively. */
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extern Lisp_Object Vcharset_table;
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/* Macros to access various information of CHARSET in Vcharset_table.
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We provide these macros for efficiency. No range check of CHARSET. */
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/* Return entry of CHARSET (C integer) in Vcharset_table. */
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#define CHARSET_TABLE_ENTRY(charset) \
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XCHAR_TABLE (Vcharset_table)->contents[((charset) == CHARSET_ASCII \
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? 0 : (charset) + 128)]
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/* Return information INFO-IDX of CHARSET. */
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#define CHARSET_TABLE_INFO(charset, info_idx) \
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XVECTOR (CHARSET_TABLE_ENTRY (charset))->contents[info_idx]
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#define CHARSET_ID_IDX (0)
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#define CHARSET_BYTES_IDX (1)
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#define CHARSET_DIMENSION_IDX (2)
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#define CHARSET_CHARS_IDX (3)
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#define CHARSET_WIDTH_IDX (4)
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#define CHARSET_DIRECTION_IDX (5)
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#define CHARSET_LEADING_CODE_BASE_IDX (6)
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#define CHARSET_LEADING_CODE_EXT_IDX (7)
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#define CHARSET_ISO_FINAL_CHAR_IDX (8)
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#define CHARSET_ISO_GRAPHIC_PLANE_IDX (9)
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#define CHARSET_REVERSE_CHARSET_IDX (10)
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#define CHARSET_SHORT_NAME_IDX (11)
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#define CHARSET_LONG_NAME_IDX (12)
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#define CHARSET_DESCRIPTION_IDX (13)
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#define CHARSET_PLIST_IDX (14)
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/* Size of a vector of each entry of Vcharset_table. */
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#define CHARSET_MAX_IDX (15)
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/* And several more macros to be used frequently. */
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#define CHARSET_BYTES(charset) \
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XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_BYTES_IDX))
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#define CHARSET_DIMENSION(charset) \
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XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_DIMENSION_IDX))
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#define CHARSET_CHARS(charset) \
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XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_CHARS_IDX))
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#define CHARSET_WIDTH(charset) \
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XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_WIDTH_IDX))
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#define CHARSET_DIRECTION(charset) \
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XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_DIRECTION_IDX))
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#define CHARSET_LEADING_CODE_BASE(charset) \
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XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_BASE_IDX))
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#define CHARSET_LEADING_CODE_EXT(charset) \
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XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_EXT_IDX))
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#define CHARSET_ISO_FINAL_CHAR(charset) \
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XINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_FINAL_CHAR_IDX))
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#define CHARSET_ISO_GRAPHIC_PLANE(charset) \
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XINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_GRAPHIC_PLANE_IDX))
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#define CHARSET_REVERSE_CHARSET(charset) \
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XINT (CHARSET_TABLE_INFO (charset, CHARSET_REVERSE_CHARSET_IDX))
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/* Macros to specify direction of a charset. */
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#define CHARSET_DIRECTION_LEFT_TO_RIGHT 0
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#define CHARSET_DIRECTION_RIGHT_TO_LEFT 1
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/* A vector of charset symbol indexed by charset-id. This is used
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only for returning charset symbol from C functions. */
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extern Lisp_Object Vcharset_symbol_table;
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/* Return symbol of CHARSET. */
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#define CHARSET_SYMBOL(charset) \
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XVECTOR (Vcharset_symbol_table)->contents[charset]
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/* 1 if CHARSET is in valid value range, else 0. */
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#define CHARSET_VALID_P(charset) \
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((charset) == 0 \
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|| ((charset) > 0x80 && (charset) <= MAX_CHARSET_OFFICIAL_DIMENSION2) \
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|| ((charset) >= MIN_CHARSET_PRIVATE_DIMENSION1 \
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&& (charset) <= MAX_CHARSET) \
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|| ((charset) == CHARSET_8_BIT_CONTROL) \
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|| ((charset) == CHARSET_8_BIT_GRAPHIC))
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/* 1 if CHARSET is already defined, else 0. */
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#define CHARSET_DEFINED_P(charset) \
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(((charset) >= 0) && ((charset) <= MAX_CHARSET) \
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&& !NILP (CHARSET_TABLE_ENTRY (charset)))
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/* Since the information CHARSET-BYTES and CHARSET-WIDTH of
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Vcharset_table can be retrieved only by the first byte of
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multi-byte form (an ASCII code or a base leading-code), we provide
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here tables to be used by macros BYTES_BY_CHAR_HEAD and
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WIDTH_BY_CHAR_HEAD for faster information retrieval. */
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extern int bytes_by_char_head[256];
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extern int width_by_char_head[256];
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#define BYTES_BY_CHAR_HEAD(char_head) \
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(ASCII_BYTE_P (char_head) ? 1 : bytes_by_char_head[char_head])
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#define WIDTH_BY_CHAR_HEAD(char_head) \
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(ASCII_BYTE_P (char_head) ? 1 : width_by_char_head[char_head])
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/* Charset of the character C. */
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#define CHAR_CHARSET(c) \
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(SINGLE_BYTE_CHAR_P (c) \
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? (ASCII_BYTE_P (c) \
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? CHARSET_ASCII \
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: (c) < 0xA0 ? CHARSET_8_BIT_CONTROL : CHARSET_8_BIT_GRAPHIC) \
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: ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \
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? CHAR_FIELD2 (c) + 0x70 \
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: ((c) < MIN_CHAR_PRIVATE_DIMENSION2 \
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? CHAR_FIELD1 (c) + 0x8F \
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: CHAR_FIELD1 (c) + 0xE0)))
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/* Check if two characters C1 and C2 belong to the same charset. */
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#define SAME_CHARSET_P(c1, c2) \
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(c1 < MIN_CHAR_OFFICIAL_DIMENSION2 \
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? (c1 & CHAR_FIELD2_MASK) == (c2 & CHAR_FIELD2_MASK) \
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: (c1 & CHAR_FIELD1_MASK) == (c2 & CHAR_FIELD1_MASK))
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/* Return a character of which charset is CHARSET and position-codes
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are C1 and C2. DIMENSION1 character ignores C2. */
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#define MAKE_CHAR(charset, c1, c2) \
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((charset) == CHARSET_ASCII \
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? (c1) & 0x7F \
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: (((charset) == CHARSET_8_BIT_CONTROL \
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|| (charset) == CHARSET_8_BIT_GRAPHIC) \
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? ((c1) & 0x7F) | 0x80 \
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: ((CHARSET_DEFINED_P (charset) \
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? CHARSET_DIMENSION (charset) == 1 \
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: (charset) < MIN_CHARSET_PRIVATE_DIMENSION2) \
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? (((charset) - 0x70) << 7) | ((c1) <= 0 ? 0 : ((c1) & 0x7F)) \
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: ((((charset) \
|
|
- ((charset) < MIN_CHARSET_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)) \
|
|
<< 14) \
|
|
| ((c2) <= 0 ? 0 : ((c2) & 0x7F)) \
|
|
| ((c1) <= 0 ? 0 : (((c1) & 0x7F) << 7))))))
|
|
|
|
|
|
/* If GENERICP is nonzero, return nonzero iff C is a valid normal or
|
|
generic character. If GENERICP is zero, return nonzero iff C is a
|
|
valid normal character. */
|
|
#define CHAR_VALID_P(c, genericp) \
|
|
((c) >= 0 \
|
|
&& (SINGLE_BYTE_CHAR_P (c) || char_valid_p (c, genericp)))
|
|
|
|
/* This default value is used when nonascii-translation-table or
|
|
nonascii-insert-offset fail to convert unibyte character to a valid
|
|
multibyte character. This makes a Latin-1 character. */
|
|
|
|
#define DEFAULT_NONASCII_INSERT_OFFSET 0x800
|
|
|
|
/* Parse multibyte string STR of length LENGTH and set BYTES to the
|
|
byte length of a character at STR. */
|
|
|
|
#ifdef BYTE_COMBINING_DEBUG
|
|
|
|
#define PARSE_MULTIBYTE_SEQ(str, length, bytes) \
|
|
do { \
|
|
int i = 1; \
|
|
while (i < (length) && ! CHAR_HEAD_P ((str)[i])) i++; \
|
|
(bytes) = BYTES_BY_CHAR_HEAD ((str)[0]); \
|
|
if ((bytes) > i) \
|
|
abort (); \
|
|
} while (0)
|
|
|
|
#else /* not BYTE_COMBINING_DEBUG */
|
|
|
|
#define PARSE_MULTIBYTE_SEQ(str, length, bytes) \
|
|
(bytes) = BYTES_BY_CHAR_HEAD ((str)[0])
|
|
|
|
#endif /* not BYTE_COMBINING_DEBUG */
|
|
|
|
/* Return 1 iff the byte sequence at unibyte string STR (LENGTH bytes)
|
|
is valid as a multibyte form. If valid, by a side effect, BYTES is
|
|
set to the byte length of the multibyte form. */
|
|
|
|
#define UNIBYTE_STR_AS_MULTIBYTE_P(str, length, bytes) \
|
|
(((str)[0] < 0x80 || (str)[0] >= 0xA0) \
|
|
? (bytes) = 1 \
|
|
: (((bytes) = BYTES_BY_CHAR_HEAD ((str)[0])), \
|
|
((bytes) > 1 && (bytes) <= (length) \
|
|
&& (str)[0] != LEADING_CODE_8_BIT_CONTROL \
|
|
&& !CHAR_HEAD_P ((str)[1]) \
|
|
&& ((bytes) == 2 \
|
|
|| (!CHAR_HEAD_P ((str)[2]) \
|
|
&& ((bytes) == 3 \
|
|
|| !CHAR_HEAD_P ((str)[3])))))))
|
|
|
|
/* Return 1 iff the byte sequence at multibyte string STR is valid as
|
|
a unibyte form. By a side effect, BYTES is set to the byte length
|
|
of one character at STR. */
|
|
|
|
#define MULTIBYTE_STR_AS_UNIBYTE_P(str, bytes) \
|
|
((bytes) = BYTES_BY_CHAR_HEAD ((str)[0]), \
|
|
(str)[0] != LEADING_CODE_8_BIT_CONTROL)
|
|
|
|
/* The charset of character C is stored in CHARSET, and the
|
|
position-codes of C are stored in C1 and C2.
|
|
We store -1 in C2 if the dimension of the charset is 1. */
|
|
|
|
#define SPLIT_CHAR(c, charset, c1, c2) \
|
|
(SINGLE_BYTE_CHAR_P (c) \
|
|
? ((charset \
|
|
= (ASCII_BYTE_P (c) \
|
|
? CHARSET_ASCII \
|
|
: ((c) < 0xA0 ? CHARSET_8_BIT_CONTROL : CHARSET_8_BIT_GRAPHIC))), \
|
|
c1 = (c), c2 = -1) \
|
|
: ((c) & CHAR_FIELD1_MASK \
|
|
? (charset = (CHAR_FIELD1 (c) \
|
|
+ ((c) < MIN_CHAR_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)), \
|
|
c1 = CHAR_FIELD2 (c), \
|
|
c2 = CHAR_FIELD3 (c)) \
|
|
: (charset = CHAR_FIELD2 (c) + 0x70, \
|
|
c1 = CHAR_FIELD3 (c), \
|
|
c2 = -1)))
|
|
|
|
/* Return 1 iff character C has valid printable glyph. */
|
|
#define CHAR_PRINTABLE_P(c) (ASCII_BYTE_P (c) || char_printable_p (c))
|
|
|
|
/* The charset of the character at STR is stored in CHARSET, and the
|
|
position-codes are stored in C1 and C2.
|
|
We store -1 in C2 if the character is just 2 bytes. */
|
|
|
|
#define SPLIT_STRING(str, len, charset, c1, c2) \
|
|
((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) < 2 \
|
|
|| BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > len \
|
|
|| split_string (str, len, &charset, &c1, &c2) < 0) \
|
|
? c1 = *(str), charset = CHARSET_ASCII \
|
|
: charset)
|
|
|
|
/* Mapping table from ISO2022's charset (specified by DIMENSION,
|
|
CHARS, and FINAL_CHAR) to Emacs' charset. Should be accessed by
|
|
macro ISO_CHARSET_TABLE (DIMENSION, CHARS, FINAL_CHAR). */
|
|
extern int iso_charset_table[2][2][128];
|
|
|
|
#define ISO_CHARSET_TABLE(dimension, chars, final_char) \
|
|
iso_charset_table[XINT (dimension) - 1][XINT (chars) > 94][XINT (final_char)]
|
|
|
|
#define BASE_LEADING_CODE_P(c) (BYTES_BY_CHAR_HEAD ((unsigned char) (c)) > 1)
|
|
|
|
/* Return how many bytes C will occupy in a multibyte buffer. */
|
|
#define CHAR_BYTES(c) \
|
|
(SINGLE_BYTE_CHAR_P (c) \
|
|
? ((ASCII_BYTE_P (c) || (c) >= 0xA0) ? 1 : 2) \
|
|
: char_bytes (c))
|
|
|
|
/* The following two macros CHAR_STRING and STRING_CHAR are the main
|
|
entry points to convert between Emacs's two types of character
|
|
representations: multi-byte form and single-word form (character
|
|
code). */
|
|
|
|
/* Store multi-byte form of the character C in STR. The caller should
|
|
allocate at least MAX_MULTIBYTE_LENGTH bytes area at STR in
|
|
advance. Returns the length of the multi-byte form. If C is an
|
|
invalid character code, signal an error. */
|
|
|
|
#define CHAR_STRING(c, str) \
|
|
(SINGLE_BYTE_CHAR_P (c) \
|
|
? ((ASCII_BYTE_P (c) || c >= 0xA0) \
|
|
? (*(str) = (unsigned char)(c), 1) \
|
|
: (*(str) = LEADING_CODE_8_BIT_CONTROL, *((str)+ 1) = c + 0x20, 2)) \
|
|
: char_to_string (c, (unsigned char *) str))
|
|
|
|
/* Return a character code of the character of which multi-byte form
|
|
is at STR and the length is LEN. If STR doesn't contain valid
|
|
multi-byte form, only the first byte in STR is returned. */
|
|
|
|
#define STRING_CHAR(str, len) \
|
|
(BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1 \
|
|
? (unsigned char) *(str) \
|
|
: string_to_char (str, len, 0))
|
|
|
|
/* This is like STRING_CHAR but the third arg ACTUAL_LEN is set to the
|
|
length of the multi-byte form. Just to know the length, use
|
|
MULTIBYTE_FORM_LENGTH. */
|
|
|
|
#define STRING_CHAR_AND_LENGTH(str, len, actual_len) \
|
|
(BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1 \
|
|
? ((actual_len) = 1), (unsigned char) *(str) \
|
|
: string_to_char (str, len, &(actual_len)))
|
|
|
|
/* Fetch the "next" character from Lisp string STRING at byte position
|
|
BYTEIDX, character position CHARIDX. Store it into OUTPUT.
|
|
|
|
All the args must be side-effect-free.
|
|
BYTEIDX and CHARIDX must be lvalues;
|
|
we increment them past the character fetched. */
|
|
|
|
#define FETCH_STRING_CHAR_ADVANCE(OUTPUT, STRING, CHARIDX, BYTEIDX) \
|
|
if (1) \
|
|
{ \
|
|
CHARIDX++; \
|
|
if (STRING_MULTIBYTE (STRING)) \
|
|
{ \
|
|
unsigned char *ptr = &XSTRING (STRING)->data[BYTEIDX]; \
|
|
int space_left = XSTRING (STRING)->size_byte - BYTEIDX; \
|
|
int actual_len; \
|
|
\
|
|
OUTPUT = STRING_CHAR_AND_LENGTH (ptr, space_left, actual_len); \
|
|
BYTEIDX += actual_len; \
|
|
} \
|
|
else \
|
|
OUTPUT = XSTRING (STRING)->data[BYTEIDX++]; \
|
|
} \
|
|
else
|
|
|
|
/* Like FETCH_STRING_CHAR_ADVANCE but assume STRING is multibyte. */
|
|
|
|
#define FETCH_STRING_CHAR_ADVANCE_NO_CHECK(OUTPUT, STRING, CHARIDX, BYTEIDX) \
|
|
if (1) \
|
|
{ \
|
|
unsigned char *fetch_string_char_ptr = &XSTRING (STRING)->data[BYTEIDX]; \
|
|
int fetch_string_char_space_left = XSTRING (STRING)->size_byte - BYTEIDX; \
|
|
int actual_len; \
|
|
\
|
|
OUTPUT \
|
|
= STRING_CHAR_AND_LENGTH (fetch_string_char_ptr, \
|
|
fetch_string_char_space_left, actual_len); \
|
|
\
|
|
BYTEIDX += actual_len; \
|
|
CHARIDX++; \
|
|
} \
|
|
else
|
|
|
|
/* Like FETCH_STRING_CHAR_ADVANCE but fetch character from the current
|
|
buffer. */
|
|
|
|
#define FETCH_CHAR_ADVANCE(OUTPUT, CHARIDX, BYTEIDX) \
|
|
if (1) \
|
|
{ \
|
|
CHARIDX++; \
|
|
if (!NILP (current_buffer->enable_multibyte_characters)) \
|
|
{ \
|
|
unsigned char *ptr = BYTE_POS_ADDR (BYTEIDX); \
|
|
int space_left = ((CHARIDX < GPT ? GPT_BYTE : Z_BYTE) - BYTEIDX); \
|
|
int actual_len; \
|
|
\
|
|
OUTPUT= STRING_CHAR_AND_LENGTH (ptr, space_left, actual_len); \
|
|
BYTEIDX += actual_len; \
|
|
} \
|
|
else \
|
|
{ \
|
|
OUTPUT = *(BYTE_POS_ADDR (BYTEIDX)); \
|
|
BYTEIDX++; \
|
|
} \
|
|
} \
|
|
else
|
|
|
|
/* Return the length of the multi-byte form at string STR of length LEN. */
|
|
|
|
#define MULTIBYTE_FORM_LENGTH(str, len) \
|
|
(BYTES_BY_CHAR_HEAD (*(unsigned char *)(str)) == 1 \
|
|
? 1 \
|
|
: multibyte_form_length (str, len))
|
|
|
|
#ifdef emacs
|
|
|
|
/* Increase the buffer byte position POS_BYTE of the current buffer to
|
|
the next character boundary. This macro relies on the fact that
|
|
*GPT_ADDR and *Z_ADDR are always accessible and the values are
|
|
'\0'. No range checking of POS. */
|
|
|
|
#ifdef BYTE_COMBINING_DEBUG
|
|
|
|
#define INC_POS(pos_byte) \
|
|
do { \
|
|
unsigned char *p = BYTE_POS_ADDR (pos_byte); \
|
|
if (BASE_LEADING_CODE_P (*p)) \
|
|
{ \
|
|
int len, bytes; \
|
|
len = Z_BYTE - pos_byte; \
|
|
PARSE_MULTIBYTE_SEQ (p, len, bytes); \
|
|
pos_byte += bytes; \
|
|
} \
|
|
else \
|
|
pos_byte++; \
|
|
} while (0)
|
|
|
|
#else /* not BYTE_COMBINING_DEBUG */
|
|
|
|
#define INC_POS(pos_byte) \
|
|
do { \
|
|
unsigned char *p = BYTE_POS_ADDR (pos_byte); \
|
|
pos_byte += BYTES_BY_CHAR_HEAD (*p); \
|
|
} while (0)
|
|
|
|
#endif /* not BYTE_COMBINING_DEBUG */
|
|
|
|
/* Decrease the buffer byte position POS_BYTE of the current buffer to
|
|
the previous character boundary. No range checking of POS. */
|
|
#define DEC_POS(pos_byte) \
|
|
do { \
|
|
unsigned char *p, *p_min; \
|
|
\
|
|
pos_byte--; \
|
|
if (pos_byte < GPT_BYTE) \
|
|
p = BEG_ADDR + pos_byte - 1, p_min = BEG_ADDR; \
|
|
else \
|
|
p = BEG_ADDR + GAP_SIZE + pos_byte - 1, p_min = GAP_END_ADDR; \
|
|
if (p > p_min && !CHAR_HEAD_P (*p)) \
|
|
{ \
|
|
unsigned char *pend = p--; \
|
|
int len, bytes; \
|
|
while (p > p_min && !CHAR_HEAD_P (*p)) p--; \
|
|
len = pend + 1 - p; \
|
|
PARSE_MULTIBYTE_SEQ (p, len, bytes); \
|
|
if (bytes == len) \
|
|
pos_byte -= len - 1; \
|
|
} \
|
|
} while (0)
|
|
|
|
/* Increment both CHARPOS and BYTEPOS, each in the appropriate way. */
|
|
|
|
#define INC_BOTH(charpos, bytepos) \
|
|
do \
|
|
{ \
|
|
(charpos)++; \
|
|
if (NILP (current_buffer->enable_multibyte_characters)) \
|
|
(bytepos)++; \
|
|
else \
|
|
INC_POS ((bytepos)); \
|
|
} \
|
|
while (0)
|
|
|
|
/* Decrement both CHARPOS and BYTEPOS, each in the appropriate way. */
|
|
|
|
#define DEC_BOTH(charpos, bytepos) \
|
|
do \
|
|
{ \
|
|
(charpos)--; \
|
|
if (NILP (current_buffer->enable_multibyte_characters)) \
|
|
(bytepos)--; \
|
|
else \
|
|
DEC_POS ((bytepos)); \
|
|
} \
|
|
while (0)
|
|
|
|
/* Increase the buffer byte position POS_BYTE of the current buffer to
|
|
the next character boundary. This macro relies on the fact that
|
|
*GPT_ADDR and *Z_ADDR are always accessible and the values are
|
|
'\0'. No range checking of POS_BYTE. */
|
|
|
|
#ifdef BYTE_COMBINING_DEBUG
|
|
|
|
#define BUF_INC_POS(buf, pos_byte) \
|
|
do { \
|
|
unsigned char *p = BUF_BYTE_ADDRESS (buf, pos_byte); \
|
|
if (BASE_LEADING_CODE_P (*p)) \
|
|
{ \
|
|
int len, bytes; \
|
|
len = BUF_Z_BYTE (buf) - pos_byte; \
|
|
PARSE_MULTIBYTE_SEQ (p, len, bytes); \
|
|
pos_byte += bytes; \
|
|
} \
|
|
else \
|
|
pos_byte++; \
|
|
} while (0)
|
|
|
|
#else /* not BYTE_COMBINING_DEBUG */
|
|
|
|
#define BUF_INC_POS(buf, pos_byte) \
|
|
do { \
|
|
unsigned char *p = BUF_BYTE_ADDRESS (buf, pos_byte); \
|
|
pos_byte += BYTES_BY_CHAR_HEAD (*p); \
|
|
} while (0)
|
|
|
|
#endif /* not BYTE_COMBINING_DEBUG */
|
|
|
|
/* Decrease the buffer byte position POS_BYTE of the current buffer to
|
|
the previous character boundary. No range checking of POS_BYTE. */
|
|
#define BUF_DEC_POS(buf, pos_byte) \
|
|
do { \
|
|
unsigned char *p, *p_min; \
|
|
pos_byte--; \
|
|
if (pos_byte < BUF_GPT_BYTE (buf)) \
|
|
{ \
|
|
p = BUF_BEG_ADDR (buf) + pos_byte - 1; \
|
|
p_min = BUF_BEG_ADDR (buf); \
|
|
} \
|
|
else \
|
|
{ \
|
|
p = BUF_BEG_ADDR (buf) + BUF_GAP_SIZE (buf) + pos_byte - 1; \
|
|
p_min = BUF_GAP_END_ADDR (buf); \
|
|
} \
|
|
if (p > p_min && !CHAR_HEAD_P (*p)) \
|
|
{ \
|
|
unsigned char *pend = p--; \
|
|
int len, bytes; \
|
|
while (p > p_min && !CHAR_HEAD_P (*p)) p--; \
|
|
len = pend + 1 - p; \
|
|
PARSE_MULTIBYTE_SEQ (p, len, bytes); \
|
|
if (bytes == len) \
|
|
pos_byte -= len - 1; \
|
|
} \
|
|
} while (0)
|
|
|
|
#endif /* emacs */
|
|
|
|
/* This is the maximum byte length of multi-byte sequence. */
|
|
#define MAX_MULTIBYTE_LENGTH 4
|
|
|
|
extern void invalid_character P_ ((int));
|
|
|
|
extern int translate_char P_ ((Lisp_Object, int, int, int, int));
|
|
extern int split_string P_ ((const unsigned char *, int, int *,
|
|
unsigned char *, unsigned char *));
|
|
extern int char_to_string P_ ((int, unsigned char *));
|
|
extern int string_to_char P_ ((const unsigned char *, int, int *));
|
|
extern int char_printable_p P_ ((int c));
|
|
extern int multibyte_form_length P_ ((const unsigned char *, int));
|
|
extern void parse_str_as_multibyte P_ ((unsigned char *, int, int *, int *));
|
|
extern int str_as_multibyte P_ ((unsigned char *, int, int, int *));
|
|
extern int str_to_multibyte P_ ((unsigned char *, int, int));
|
|
extern int str_as_unibyte P_ ((unsigned char *, int));
|
|
extern int get_charset_id P_ ((Lisp_Object));
|
|
extern int find_charset_in_text P_ ((unsigned char *, int, int, int *,
|
|
Lisp_Object));
|
|
extern int strwidth P_ ((unsigned char *, int));
|
|
extern int c_string_width P_ ((unsigned char *, int, int, int *, int *));
|
|
extern int lisp_string_width P_ ((Lisp_Object, int, int *, int *));
|
|
extern int char_bytes P_ ((int));
|
|
extern int char_valid_p P_ ((int, int));
|
|
|
|
extern Lisp_Object Vtranslation_table_vector;
|
|
|
|
/* Return a translation table of id number ID. */
|
|
#define GET_TRANSLATION_TABLE(id) \
|
|
(XCDR(XVECTOR(Vtranslation_table_vector)->contents[(id)]))
|
|
|
|
/* A char-table for characters which may invoke auto-filling. */
|
|
extern Lisp_Object Vauto_fill_chars;
|
|
|
|
/* Copy LEN bytes from FROM to TO. This macro should be used only
|
|
when a caller knows that LEN is short and the obvious copy loop is
|
|
faster than calling bcopy which has some overhead. Copying a
|
|
multibyte sequence of a multibyte character is the typical case. */
|
|
|
|
#define BCOPY_SHORT(from, to, len) \
|
|
do { \
|
|
int i = len; \
|
|
unsigned char *from_p = from, *to_p = to; \
|
|
while (i--) *to_p++ = *from_p++; \
|
|
} while (0)
|
|
|
|
#endif /* EMACS_CHARSET_H */
|