mirror of
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a03b3ce13b
interactive. (last-next-selection-coding-system): New variable. (set-next-selection-coding-system): New function.
1200 lines
47 KiB
EmacsLisp
1200 lines
47 KiB
EmacsLisp
;;; mule.el --- basic commands for mulitilingual environment
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;; Copyright (C) 1995 Electrotechnical Laboratory, JAPAN.
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;; Licensed to the Free Software Foundation.
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;; Keywords: mule, multilingual, character set, coding system
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;; This file is part of GNU Emacs.
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;; GNU Emacs is free software; you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation; either version 2, or (at your option)
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;; any later version.
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;; GNU Emacs is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with GNU Emacs; see the file COPYING. If not, write to the
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;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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;; Boston, MA 02111-1307, USA.
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;;; Code:
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(defconst mule-version "4.0 (HANANOEN)" "\
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Version number and name of this version of MULE (multilingual environment).")
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(defconst mule-version-date "1998.7.1" "\
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Distribution date of this version of MULE (multilingual environment).")
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(defun load-with-code-conversion (fullname file &optional noerror nomessage)
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"Execute a file of Lisp code named FILE whose absolute name is FULLNAME.
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The file contents are decoded before evaluation if necessary.
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If optional second arg NOERROR is non-nil,
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report no error if FILE doesn't exist.
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Print messages at start and end of loading unless
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optional third arg NOMESSAGE is non-nil.
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Return t if file exists."
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(if (null (file-readable-p fullname))
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(and (null noerror)
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(signal 'file-error (list "Cannot open load file" file)))
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;; Read file with code conversion, and then eval.
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(let* ((buffer
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;; To avoid any autoloading, set default-major-mode to
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;; fundamental-mode.
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;; So that we don't get completely screwed if the
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;; file is encoded in some complicated character set,
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;; read it with real decoding, as a multibyte buffer,
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;; even if this is a --unibyte Emacs session.
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(let ((default-major-mode 'fundamental-mode)
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(default-enable-multibyte-characters t))
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;; We can't use `generate-new-buffer' because files.el
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;; is not yet loaded.
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(get-buffer-create (generate-new-buffer-name " *load*"))))
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(load-in-progress t)
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(source (save-match-data (string-match "\\.el\\'" fullname))))
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(unless nomessage
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(if source
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(message "Loading %s (source)..." file)
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(message "Loading %s..." file)))
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(when purify-flag
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(setq preloaded-file-list (cons file preloaded-file-list)))
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(unwind-protect
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(let ((load-file-name fullname)
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(set-auto-coding-for-load t)
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(inhibit-file-name-operation nil))
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(save-excursion
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(set-buffer buffer)
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(insert-file-contents fullname)
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;; Make `kill-buffer' quiet.
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(set-buffer-modified-p nil))
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;; Have the original buffer current while we eval.
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(eval-buffer buffer nil file
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;; If this Emacs is running with --unibyte,
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;; convert multibyte strings to unibyte
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;; after reading them.
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;; (not default-enable-multibyte-characters)
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))
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(let (kill-buffer-hook kill-buffer-query-functions)
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(kill-buffer buffer)))
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(let ((hook (assoc file after-load-alist)))
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(when hook
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(mapcar (function eval) (cdr hook))))
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(unless (or nomessage noninteractive)
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(if source
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(message "Loading %s (source)...done" file)
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(message "Loading %s...done" file)))
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t)))
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;; API (Application Program Interface) for charsets.
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;; Return t if OBJ is a quoted symbol
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;; and the symbol is the name of a standard charset.
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(defsubst charset-quoted-standard-p (obj)
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(and (listp obj) (eq (car obj) 'quote)
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(symbolp (car-safe (cdr obj)))
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(let ((vector (get (car-safe (cdr obj)) 'charset)))
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(and (vectorp vector)
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(< (aref vector 0) 160)))))
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(defsubst charsetp (object)
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"T is OBJECT is a charset."
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(and (symbolp object) (vectorp (get object 'charset))))
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(defsubst charset-info (charset)
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"Return a vector of information of CHARSET.
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The elements of the vector are:
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CHARSET-ID, BYTES, DIMENSION, CHARS, WIDTH, DIRECTION,
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LEADING-CODE-BASE, LEADING-CODE-EXT,
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ISO-FINAL-CHAR, ISO-GRAPHIC-PLANE,
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REVERSE-CHARSET, SHORT-NAME, LONG-NAME, DESCRIPTION,
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PLIST,
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where
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CHARSET-ID (integer) is the identification number of the charset.
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DIMENSION (integer) is the number of bytes to represent a character of
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the charset: 1 or 2.
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CHARS (integer) is the number of characters in a dimension: 94 or 96.
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BYTE (integer) is the length of multi-byte form of a character in
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the charset: one of 1, 2, 3, and 4.
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WIDTH (integer) is the number of columns a character in the charset
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occupies on the screen: one of 0, 1, and 2.
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DIRECTION (integer) is the rendering direction of characters in the
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charset when rendering. If 0, render from right to left, else
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render from left to right.
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LEADING-CODE-BASE (integer) is the base leading-code for the
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charset.
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LEADING-CODE-EXT (integer) is the extended leading-code for the
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charset. All charsets of less than 0xA0 has the value 0.
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ISO-FINAL-CHAR (character) is the final character of the
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corresponding ISO 2022 charset.
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ISO-GRAPHIC-PLANE (integer) is the graphic plane to be invoked
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while encoding to variants of ISO 2022 coding system, one of the
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following: 0/graphic-plane-left(GL), 1/graphic-plane-right(GR).
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REVERSE-CHARSET (integer) is the charset which differs only in
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LEFT-TO-RIGHT value from the charset. If there's no such a
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charset, the value is -1.
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SHORT-NAME (string) is the short name to refer to the charset.
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LONG-NAME (string) is the long name to refer to the charset
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DESCRIPTION (string) is the description string of the charset.
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PLIST (property list) may contain any type of information a user
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want to put and get by functions `put-charset-property' and
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`get-charset-property' respectively."
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(get charset 'charset))
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(defmacro charset-id (charset)
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"Return charset identification number of CHARSET."
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(if (charset-quoted-standard-p charset)
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(aref (charset-info (nth 1 charset)) 0)
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`(aref (charset-info ,charset) 0)))
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(defmacro charset-bytes (charset)
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"Return bytes of CHARSET.
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See the function `charset-info' for more detail."
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(if (charset-quoted-standard-p charset)
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(aref (charset-info (nth 1 charset)) 1)
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`(aref (charset-info ,charset) 1)))
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(defmacro charset-dimension (charset)
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"Return dimension of CHARSET.
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See the function `charset-info' for more detail."
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(if (charset-quoted-standard-p charset)
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(aref (charset-info (nth 1 charset)) 2)
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`(aref (charset-info ,charset) 2)))
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(defmacro charset-chars (charset)
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"Return character numbers contained in a dimension of CHARSET.
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See the function `charset-info' for more detail."
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(if (charset-quoted-standard-p charset)
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(aref (charset-info (nth 1 charset)) 3)
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`(aref (charset-info ,charset) 3)))
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(defmacro charset-width (charset)
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"Return width (how many column occupied on a screen) of CHARSET.
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See the function `charset-info' for more detail."
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(if (charset-quoted-standard-p charset)
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(aref (charset-info (nth 1 charset)) 4)
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`(aref (charset-info ,charset) 4)))
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(defmacro charset-direction (charset)
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"Return direction of CHARSET.
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See the function `charset-info' for more detail."
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(if (charset-quoted-standard-p charset)
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(aref (charset-info (nth 1 charset)) 5)
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`(aref (charset-info ,charset) 5)))
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(defmacro charset-iso-final-char (charset)
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"Return final char of CHARSET.
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See the function `charset-info' for more detail."
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(if (charset-quoted-standard-p charset)
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(aref (charset-info (nth 1 charset)) 8)
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`(aref (charset-info ,charset) 8)))
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(defmacro charset-iso-graphic-plane (charset)
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"Return graphic plane of CHARSET.
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See the function `charset-info' for more detail."
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(if (charset-quoted-standard-p charset)
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(aref (charset-info (nth 1 charset)) 9)
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`(aref (charset-info ,charset) 9)))
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(defmacro charset-reverse-charset (charset)
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"Return reverse charset of CHARSET.
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See the function `charset-info' for more detail."
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(if (charset-quoted-standard-p charset)
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(aref (charset-info (nth 1 charset)) 10)
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`(aref (charset-info ,charset) 10)))
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(defmacro charset-short-name (charset)
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"Return short name of CHARSET.
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See the function `charset-info' for more detail."
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(if (charset-quoted-standard-p charset)
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(aref (charset-info (nth 1 charset)) 11)
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`(aref (charset-info ,charset) 11)))
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(defmacro charset-long-name (charset)
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"Return long name of CHARSET.
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See the function `charset-info' for more detail."
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(if (charset-quoted-standard-p charset)
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(aref (charset-info (nth 1 charset)) 12)
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`(aref (charset-info ,charset) 12)))
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(defmacro charset-description (charset)
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"Return descriptoin of CHARSET.
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See the function `charset-info' for more detail."
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(if (charset-quoted-standard-p charset)
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(aref (charset-info (nth 1 charset)) 13)
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`(aref (charset-info ,charset) 13)))
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(defmacro charset-plist (charset)
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"Return list charset property of CHARSET.
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See the function `charset-info' for more detail."
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(if (charset-quoted-standard-p charset)
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`(aref ,(charset-info (nth 1 charset)) 14)
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`(aref (charset-info ,charset) 14)))
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(defun set-charset-plist (charset plist)
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"Set CHARSET's property list to PLIST, and retrun PLIST."
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(aset (charset-info charset) 14 plist))
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(defun make-char (charset &optional c1 c2)
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"Return a character of CHARSET and position-codes CODE1 and CODE2.
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CODE1 and CODE2 are optional, but if you don't supply
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sufficient position-codes, return a generic character which stands for
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all characters or group of characters in the character sets.
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A generic character can be used to index a char table (e.g. syntax-table)."
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(make-char-internal (charset-id charset) c1 c2))
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(put 'make-char 'byte-compile
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(function
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(lambda (form)
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(let ((charset (nth 1 form)))
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(if (charset-quoted-standard-p charset)
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(byte-compile-normal-call
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(cons 'make-char-internal
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(cons (charset-id (nth 1 charset)) (nthcdr 2 form))))
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(byte-compile-normal-call
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(cons 'make-char-internal
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(cons (list 'charset-id charset) (nthcdr 2 form)))))))))
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(defun charset-list ()
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"Return list of charsets ever defined.
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This function is provided for backward compatibility.
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Now we have the variable `charset-list'."
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charset-list)
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(defsubst generic-char-p (char)
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"Return t if and only if CHAR is a generic character.
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See also the documentation of make-char."
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(and (>= char 0400)
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(let ((l (split-char char)))
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(and (or (= (nth 1 l) 0) (eq (nth 2 l) 0))
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(not (eq (car l) 'composition))))))
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;; Coding system staffs
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;; Coding system is a symbol that has the property `coding-system'.
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;;
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;; The value of the property `coding-system' is a vector of the
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;; following format:
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;; [TYPE MNEMONIC DOC-STRING PLIST FLAGS]
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;; We call this vector as coding-spec. See comments in src/coding.c
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;; for more detail.
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(defconst coding-spec-type-idx 0)
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(defconst coding-spec-mnemonic-idx 1)
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(defconst coding-spec-doc-string-idx 2)
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(defconst coding-spec-plist-idx 3)
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(defconst coding-spec-flags-idx 4)
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;; PLIST is a property list of a coding system. To share PLIST among
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;; alias coding systems, a coding system has PLIST in coding-spec
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;; instead of having it in normal property list of Lisp symbol.
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;; Here's a list of coding system properties currently being used.
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;;
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;; o coding-category
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;;
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;; The value is a coding category the coding system belongs to. The
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;; function `make-coding-system' and `define-coding-system-alias' sets
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;; this value automatically.
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;;
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;; o alias-coding-systems
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;;
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;; The value is a list of coding systems of the same alias group. The
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;; first element is the coding system made at first, which we call as
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;; `base coding system'. The function `make-coding-system' and
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;; `define-coding-system-alias' set this value automatically.
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;;
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;; o post-read-conversion
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;;
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;; The value is a function to call after some text is inserted and
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;; decoded by the coding system itself and before any functions in
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;; `after-insert-functions' are called. The arguments to this
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;; function is the same as those of a function in
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;; `after-insert-functions', i.e. LENGTH of a text while putting point
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;; at the head of the text to be decoded
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;;
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;; o pre-write-conversion
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;;
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;; The value is a function to call after all functions in
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;; `write-region-annotate-functions' and `buffer-file-format' are
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;; called, and before the text is encoded by the coding system itself.
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;; The arguments to this function is the same as those of a function
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;; in `write-region-annotate-functions', i.e. FROM and TO specifying
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;; region of a text.
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;;
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;; o translation-table-for-decode
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;;
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;; The value is a translation table to be applied on decoding. See
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;; the function `make-translation-table' for the format of translation
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;; table.
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;;
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;; o translation-table-for-encode
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;;
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;; The value is a translation table to be applied on encoding.
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;;
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;; o safe-charsets
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;;
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;; The value is a list of charsets safely supported by the coding
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;; system. The value t means that all charsets Emacs handles are
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;; supported. Even if some charset is not in this list, it doesn't
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;; mean that the charset can't be encoded in the coding system,
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;; instead, it just means that some other receiver of a text encoded
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;; in the coding system won't be able to handle that charset.
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;;
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;; o mime-charset
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;;
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;; The value is a symbol of which name is `MIME-charset' parameter of
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;; the coding system.
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;;
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;; o valid-codes (meaningful only for a coding system based on CCL)
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;;
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;; The value is a list to indicate valid byte ranges of the encoded
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;; file. Each element of the list is an integer or a cons of integer.
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;; In the former case, the integer value is a valid byte code. In the
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;; latter case, the integers specifies the range of valie byte codes.
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;; Return coding-spec of CODING-SYSTEM
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(defsubst coding-system-spec (coding-system)
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(get (check-coding-system coding-system) 'coding-system))
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(defun coding-system-type (coding-system)
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"Return the coding type of CODING-SYSTEM.
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A coding type is an integer value indicating the encoding method
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of CODING-SYSTEM. See the function `make-coding-system' for more detail."
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(aref (coding-system-spec coding-system) coding-spec-type-idx))
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(defun coding-system-mnemonic (coding-system)
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"Return the mnemonic character of CODING-SYSTEM.
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The mnemonic character of a coding system is used in mode line
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to indicate the coding system. If the arg is nil, return ?-."
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(let ((spec (coding-system-spec coding-system)))
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(if spec (aref spec coding-spec-mnemonic-idx) ?-)))
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(defun coding-system-doc-string (coding-system)
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"Return the documentation string for CODING-SYSTEM."
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(aref (coding-system-spec coding-system) coding-spec-doc-string-idx))
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(defun coding-system-plist (coding-system)
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"Return the property list of CODING-SYSTEM."
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(aref (coding-system-spec coding-system) coding-spec-plist-idx))
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(defun coding-system-flags (coding-system)
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"Return `flags' of CODING-SYSTEM.
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A `flags' of a coding system is a vector of length 32 indicating detailed
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information of a coding system. See the function `make-coding-system'
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for more detail."
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(aref (coding-system-spec coding-system) coding-spec-flags-idx))
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(defun coding-system-get (coding-system prop)
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"Extract a value from CODING-SYSTEM's property list for property PROP."
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(plist-get (coding-system-plist coding-system) prop))
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(defun coding-system-put (coding-system prop val)
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"Change value in CODING-SYSTEM's property list PROP to VAL."
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(let ((plist (coding-system-plist coding-system)))
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(if plist
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(plist-put plist prop val)
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(aset (coding-system-spec coding-system) coding-spec-plist-idx
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(list prop val)))))
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(defun coding-system-category (coding-system)
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"Return the coding category of CODING-SYSTEM."
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(coding-system-get coding-system 'coding-category))
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(defun coding-system-base (coding-system)
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"Return the base coding system of CODING-SYSTEM.
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A base coding system is what made by `make-coding-system'.
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Any alias nor subsidiary coding systems are not base coding system."
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(car (coding-system-get coding-system 'alias-coding-systems)))
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(defalias 'coding-system-parent 'coding-system-base)
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(make-obsolete 'coding-system-parent 'coding-system-base)
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;; Coding system also has a property `eol-type'.
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;;
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;; This property indicates how the coding system handles end-of-line
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;; format. The value is integer 0, 1, 2, or a vector of three coding
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;; systems. Each integer value 0, 1, and 2 indicates the format of
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;; end-of-line LF, CRLF, and CR respectively. A vector value
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;; indicates that the format of end-of-line should be detected
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;; automatically. Nth element of the vector is the subsidiary coding
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;; system whose `eol-type' property is N.
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(defun coding-system-eol-type (coding-system)
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"Return eol-type of CODING-SYSTEM.
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An eol-type is integer 0, 1, 2, or a vector of coding systems.
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Integer values 0, 1, and 2 indicate a format of end-of-line; LF,
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CRLF, and CR respectively.
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A vector value indicates that a format of end-of-line should be
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detected automatically. Nth element of the vector is the subsidiary
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coding system whose eol-type is N."
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(get coding-system 'eol-type))
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;; Make subsidiary coding systems (eol-type variants) of CODING-SYSTEM.
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(defun make-subsidiary-coding-system (coding-system)
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(let ((coding-spec (coding-system-spec coding-system))
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(subsidiaries (vector (intern (format "%s-unix" coding-system))
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(intern (format "%s-dos" coding-system))
|
||
(intern (format "%s-mac" coding-system))))
|
||
(i 0)
|
||
temp)
|
||
(while (< i 3)
|
||
(put (aref subsidiaries i) 'coding-system coding-spec)
|
||
(put (aref subsidiaries i) 'eol-type i)
|
||
(setq coding-system-list
|
||
(cons (aref subsidiaries i) coding-system-list))
|
||
(setq coding-system-alist
|
||
(cons (list (symbol-name (aref subsidiaries i)))
|
||
coding-system-alist))
|
||
(setq i (1+ i)))
|
||
subsidiaries))
|
||
|
||
(defun make-coding-system (coding-system type mnemonic doc-string
|
||
&optional flags properties)
|
||
"Define a new coding system CODING-SYSTEM (symbol).
|
||
Remaining arguments are TYPE, MNEMONIC, DOC-STRING, FLAGS (optional),
|
||
and PROPERTIES (optional) which construct a coding-spec of CODING-SYSTEM
|
||
in the following format:
|
||
[TYPE MNEMONIC DOC-STRING PLIST FLAGS]
|
||
|
||
TYPE is an integer value indicating the type of the coding system as follows:
|
||
0: Emacs internal format,
|
||
1: Shift-JIS (or MS-Kanji) used mainly on Japanese PC,
|
||
2: ISO-2022 including many variants,
|
||
3: Big5 used mainly on Chinese PC,
|
||
4: private, CCL programs provide encoding/decoding algorithm,
|
||
5: Raw-text, which means that text contains random 8-bit codes.
|
||
|
||
MNEMONIC is a character to be displayed on mode line for the coding system.
|
||
|
||
DOC-STRING is a documentation string for the coding system.
|
||
|
||
FLAGS specifies more detailed information of the coding system as follows:
|
||
|
||
If TYPE is 2 (ISO-2022), FLAGS is a list of these elements:
|
||
CHARSET0, CHARSET1, CHARSET2, CHARSET3, SHORT-FORM,
|
||
ASCII-EOL, ASCII-CNTL, SEVEN, LOCKING-SHIFT, SINGLE-SHIFT,
|
||
USE-ROMAN, USE-OLDJIS, NO-ISO6429, INIT-BOL, DESIGNATION-BOL,
|
||
SAFE, ACCEPT-LATIN-EXTRA-CODE.
|
||
CHARSETn are character sets initially designated to Gn graphic registers.
|
||
If CHARSETn is nil, Gn is never used.
|
||
If CHARSETn is t, Gn can be used but nothing designated initially.
|
||
If CHARSETn is a list of character sets, those character sets are
|
||
designated to Gn on output, but nothing designated to Gn initially.
|
||
SHORT-FORM non-nil means use short designation sequence on output.
|
||
ASCII-EOL non-nil means designate ASCII to g0 at end of line on output.
|
||
ASCII-CNTL non-nil means designate ASCII to g0 before control codes and
|
||
SPACE on output.
|
||
SEVEN non-nil means use 7-bit code only on output.
|
||
LOCKING-SHIFT non-nil means use locking-shift.
|
||
SINGLE-SHIFT non-nil means use single-shift.
|
||
USE-ROMAN non-nil means designate JIS0201-1976-Roman instead of ASCII.
|
||
USE-OLDJIS non-nil means designate JIS0208-1976 instead of JIS0208-1983.
|
||
NO-ISO6429 non-nil means not use ISO6429's direction specification.
|
||
INIT-BOL non-nil means any designation state is assumed to be reset
|
||
to initial at each beginning of line on output.
|
||
DESIGNATION-BOL non-nil means designation sequences should be placed
|
||
at beginning of line on output.
|
||
SAFE non-nil means convert unsafe characters to `?' on output.
|
||
Unsafe characters are what not specified in SAFE-CHARSET.
|
||
ACCEPT-LATIN-EXTRA-CODE non-nil means code-detection routine accepts
|
||
a code specified in `latin-extra-code-table' (which see) as a valid
|
||
code of the coding system.
|
||
|
||
If TYPE is 4 (private), FLAGS should be a cons of CCL programs, for
|
||
decoding and encoding. CCL programs should be specified by their
|
||
symbols.
|
||
|
||
PROPERTIES is an alist of properties vs the corresponding values.
|
||
These properties are set in PLIST, a property list. This function
|
||
also sets properties `coding-category' and `alias-coding-systems'
|
||
automatically.
|
||
|
||
Kludgy features for backward compatibility:
|
||
|
||
1. If TYPE is 4 and car or cdr of FLAGS is a vector, the vector is
|
||
treated as a compiled CCL code.
|
||
|
||
2. If PROPERTIES is just a list of character sets, the list is set as
|
||
a value of `safe-charsets' in PLIST."
|
||
(if (memq coding-system coding-system-list)
|
||
(error "Coding system %s already exists" coding-system))
|
||
|
||
;; Set a value of `coding-system' property.
|
||
(let ((coding-spec (make-vector 5 nil))
|
||
(no-initial-designation t)
|
||
(no-alternative-designation t)
|
||
coding-category)
|
||
(if (or (not (integerp type)) (< type 0) (> type 5))
|
||
(error "TYPE argument must be 0..5"))
|
||
(if (or (not (integerp mnemonic)) (<= mnemonic ? ) (> mnemonic 127))
|
||
(error "MNEMONIC arguemnt must be an ASCII printable character."))
|
||
(aset coding-spec coding-spec-type-idx type)
|
||
(aset coding-spec coding-spec-mnemonic-idx mnemonic)
|
||
(aset coding-spec coding-spec-doc-string-idx
|
||
(if (stringp doc-string) doc-string ""))
|
||
(cond ((= type 0)
|
||
(setq coding-category 'coding-category-emacs-mule))
|
||
((= type 1)
|
||
(setq coding-category 'coding-category-sjis))
|
||
((= type 2) ; ISO2022
|
||
(let ((i 0)
|
||
(vec (make-vector 32 nil))
|
||
(g1-designation nil))
|
||
(while (< i 4)
|
||
(let ((charset (car flags)))
|
||
(if (and no-initial-designation
|
||
(> i 0)
|
||
(or (charsetp charset)
|
||
(and (consp charset)
|
||
(charsetp (car charset)))))
|
||
(setq no-initial-designation nil))
|
||
(if (charsetp charset)
|
||
(if (= i 1) (setq g1-designation charset))
|
||
(if (consp charset)
|
||
(let ((tail charset)
|
||
elt)
|
||
(while tail
|
||
(setq elt (car tail))
|
||
(if (eq elt t)
|
||
(setq no-alternative-designation nil)
|
||
(if (and elt (not (charsetp elt)))
|
||
(error "Invalid charset: %s" elt)))
|
||
(setq tail (cdr tail)))
|
||
(setq g1-designation (car charset)))
|
||
(if charset
|
||
(if (eq charset t)
|
||
(setq no-alternative-designation nil)
|
||
(error "Invalid charset: %s" charset)))))
|
||
(aset vec i charset))
|
||
(setq flags (cdr flags) i (1+ i)))
|
||
(while (and (< i 32) flags)
|
||
(aset vec i (car flags))
|
||
(setq flags (cdr flags) i (1+ i)))
|
||
(aset coding-spec 4 vec)
|
||
(setq coding-category
|
||
(if (aref vec 8) ; Use locking-shift.
|
||
(or (and (aref vec 7) 'coding-category-iso-7-else)
|
||
'coding-category-iso-8-else)
|
||
(if (aref vec 7) ; 7-bit only.
|
||
(if (aref vec 9) ; Use single-shift.
|
||
'coding-category-iso-7-else
|
||
(if no-alternative-designation
|
||
'coding-category-iso-7-tight
|
||
'coding-category-iso-7))
|
||
(if (or no-initial-designation
|
||
(not no-alternative-designation))
|
||
'coding-category-iso-8-else
|
||
(if (and (charsetp g1-designation)
|
||
(= (charset-dimension g1-designation) 2))
|
||
'coding-category-iso-8-2
|
||
'coding-category-iso-8-1)))))))
|
||
((= type 3)
|
||
(setq coding-category 'coding-category-big5))
|
||
((= type 4) ; private
|
||
(setq coding-category 'coding-category-ccl)
|
||
(if (not (consp flags))
|
||
(error "Invalid FLAGS argument for TYPE 4 (CCL)")
|
||
(let ((decoder (check-ccl-program
|
||
(car flags)
|
||
(intern (format "%s-decoder" coding-system))))
|
||
(encoder (check-ccl-program
|
||
(cdr flags)
|
||
(intern (format "%s-encoder" coding-system)))))
|
||
(if (and decoder encoder)
|
||
(aset coding-spec 4 (cons decoder encoder))
|
||
(error "Invalid FLAGS argument for TYPE 4 (CCL)")))))
|
||
(t ; i.e. (= type 5)
|
||
(setq coding-category 'coding-category-raw-text)))
|
||
|
||
(let ((plist (list 'coding-category coding-category
|
||
'alias-coding-systems (list coding-system))))
|
||
(if no-initial-designation
|
||
(plist-put plist 'no-initial-designation t))
|
||
(if (and properties
|
||
(or (eq properties t)
|
||
(not (consp (car properties)))))
|
||
;; In the old version, the arg PROPERTIES is a list to be
|
||
;; set in PLIST as a value of property `safe-charsets'.
|
||
(plist-put plist 'safe-charsets properties)
|
||
(while properties
|
||
(plist-put plist (car (car properties)) (cdr (car properties)))
|
||
(setq properties (cdr properties))))
|
||
(aset coding-spec coding-spec-plist-idx plist))
|
||
(put coding-system 'coding-system coding-spec)
|
||
(put coding-category 'coding-systems
|
||
(cons coding-system (get coding-category 'coding-systems))))
|
||
|
||
;; Next, set a value of `eol-type' property. The value is a vector
|
||
;; of subsidiary coding systems, each corresponds to a coding system
|
||
;; for the detected end-of-line format.
|
||
(put coding-system 'eol-type
|
||
(if (or (<= type 3) (= type 5))
|
||
(make-subsidiary-coding-system coding-system)
|
||
0))
|
||
|
||
;; At last, register CODING-SYSTEM in `coding-system-list' and
|
||
;; `coding-system-alist'.
|
||
(setq coding-system-list (cons coding-system coding-system-list))
|
||
(setq coding-system-alist (cons (list (symbol-name coding-system))
|
||
coding-system-alist))
|
||
coding-system)
|
||
|
||
(defun define-coding-system-alias (alias coding-system)
|
||
"Define ALIAS as an alias for coding system CODING-SYSTEM."
|
||
(put alias 'coding-system (coding-system-spec coding-system))
|
||
(nconc (coding-system-get alias 'alias-coding-systems) (list alias))
|
||
(setq coding-system-list (cons alias coding-system-list))
|
||
(setq coding-system-alist (cons (list (symbol-name alias))
|
||
coding-system-alist))
|
||
(let ((eol-type (coding-system-eol-type coding-system)))
|
||
(if (vectorp eol-type)
|
||
(put alias 'eol-type (make-subsidiary-coding-system alias))
|
||
(put alias 'eol-type eol-type))))
|
||
|
||
(defun set-buffer-file-coding-system (coding-system &optional force)
|
||
"Set the file coding-system of the current buffer to CODING-SYSTEM.
|
||
This means that when you save the buffer, it will be converted
|
||
according to CODING-SYSTEM. For a list of possible values of CODING-SYSTEM,
|
||
use \\[list-coding-systems].
|
||
|
||
If the buffer's previous file coding-system value specifies end-of-line
|
||
conversion, and CODING-SYSTEM does not specify one, CODING-SYSTEM is
|
||
merged with the already-specified end-of-line conversion.
|
||
However, if the optional prefix argument FORCE is non-nil,
|
||
then CODING-SYSTEM is used exactly as specified."
|
||
(interactive "zCoding system for visited file (default, nil): \nP")
|
||
(check-coding-system coding-system)
|
||
(if (null force)
|
||
(let ((x (coding-system-eol-type buffer-file-coding-system))
|
||
(y (coding-system-eol-type coding-system)))
|
||
(if (and (numberp x) (>= x 0) (<= x 2) (vectorp y))
|
||
(setq coding-system (aref y x)))))
|
||
(setq buffer-file-coding-system coding-system)
|
||
(set-buffer-modified-p t)
|
||
(force-mode-line-update))
|
||
|
||
(defvar default-terminal-coding-system nil
|
||
"Default value for the terminal coding system.
|
||
This is normally set according to the selected language environment.
|
||
See also the command `set-terminal-coding-system'.")
|
||
|
||
(defun set-terminal-coding-system (coding-system)
|
||
"Set coding system of your terminal to CODING-SYSTEM.
|
||
All text output to the terminal will be encoded
|
||
with the specified coding system.
|
||
For a list of possible values of CODING-SYSTEM, use \\[list-coding-systems].
|
||
The default is determined by the selected language environment
|
||
or by the previous use of this command."
|
||
(interactive
|
||
(list (let ((default (if (and (not (terminal-coding-system))
|
||
default-terminal-coding-system)
|
||
default-terminal-coding-system)))
|
||
(read-coding-system
|
||
(format "Coding system for terminal display (default, %s): "
|
||
default)
|
||
default))))
|
||
(if (and (not coding-system)
|
||
(not (terminal-coding-system)))
|
||
(setq coding-system default-terminal-coding-system))
|
||
(if coding-system
|
||
(setq default-terminal-coding-system coding-system))
|
||
(set-terminal-coding-system-internal coding-system)
|
||
(redraw-frame (selected-frame)))
|
||
|
||
(defvar default-keyboard-coding-system nil
|
||
"Default value of the keyboard coding system.
|
||
This is normally set according to the selected language environment.
|
||
See also the command `set-keyboard-coding-system'.")
|
||
|
||
(defun set-keyboard-coding-system (coding-system)
|
||
"Set coding system for keyboard input to CODING-SYSTEM.
|
||
In addition, this command enables Encoded-kbd minor mode.
|
||
\(If CODING-SYSTEM is nil, Encoded-kbd mode is turned off.)
|
||
For a list of possible values of CODING-SYSTEM, use \\[list-coding-systems].
|
||
The default is determined by the selected language environment
|
||
or by the previous use of this command."
|
||
(interactive
|
||
(list (let ((default (if (and (not (keyboard-coding-system))
|
||
default-keyboard-coding-system)
|
||
default-keyboard-coding-system)))
|
||
(read-coding-system
|
||
(format "Coding system for keyboard input (default, %s): "
|
||
default)
|
||
default))))
|
||
(if (and (not coding-system)
|
||
(not (keyboard-coding-system)))
|
||
(setq coding-system default-keyboard-coding-system))
|
||
(if coding-system
|
||
(setq default-keyboard-coding-system coding-system))
|
||
(set-keyboard-coding-system-internal coding-system)
|
||
(encoded-kbd-mode (if coding-system 1 0)))
|
||
|
||
(defun set-buffer-process-coding-system (decoding encoding)
|
||
"Set coding systems for the process associated with the current buffer.
|
||
DECODING is the coding system to be used to decode input from the process,
|
||
ENCODING is the coding system to be used to encode output to the process.
|
||
|
||
For a list of possible values of CODING-SYSTEM, use \\[list-coding-systems]."
|
||
(interactive
|
||
"zCoding-system for process input: \nzCoding-system for process output: ")
|
||
(let ((proc (get-buffer-process (current-buffer))))
|
||
(if (null proc)
|
||
(error "no process")
|
||
(check-coding-system decoding)
|
||
(check-coding-system encoding)
|
||
(set-process-coding-system proc decoding encoding)))
|
||
(force-mode-line-update))
|
||
|
||
(defalias 'set-clipboard-coding-system 'set-selection-coding-system)
|
||
|
||
(defun set-selection-coding-system (coding-system)
|
||
"Make CODING-SYSTEM used for communicating with other X clients .
|
||
When sending or receiving text via cut_buffer, selection, and clipboard,
|
||
the text is encoded or decoded by CODING-SYSTEM."
|
||
(interactive "zCoding system for X selection: ")
|
||
(check-coding-system coding-system)
|
||
(setq selection-coding-system coding-system))
|
||
|
||
;; Coding system lastly specfied by the command
|
||
;; set-next-selection-coding-system.
|
||
(defvar last-next-selection-coding-system nil)
|
||
|
||
(defun set-next-selection-coding-system (coding-system)
|
||
"Make CODING-SYSTEM used for the next communication with other X clients.
|
||
This setting is effective for the next communication only."
|
||
(interactive
|
||
(list (read-coding-system
|
||
(if last-next-selection-coding-system
|
||
(format "Coding system for the next X selection (default, %S): "
|
||
last-next-selection-coding-system)
|
||
"Coding system for the next X selection: ")
|
||
last-next-selection-coding-system)))
|
||
(if coding-system
|
||
(setq last-next-selection-coding-system coding-system)
|
||
(setq coding-system last-next-selection-coding-system))
|
||
(check-coding-system coding-system)
|
||
|
||
(setq next-selection-coding-system coding-system))
|
||
|
||
(defun set-coding-priority (arg)
|
||
"Set priority of coding categories according to LIST.
|
||
LIST is a list of coding categories ordered by priority."
|
||
(let ((l arg)
|
||
(current-list (copy-sequence coding-category-list)))
|
||
;; Check the varidity of ARG while deleting coding categories in
|
||
;; ARG from CURRENT-LIST. We assume that CODING-CATEGORY-LIST
|
||
;; contains all coding categories.
|
||
(while l
|
||
(if (or (null (get (car l) 'coding-category-index))
|
||
(null (memq (car l) current-list)))
|
||
(error "Invalid or duplicated element in argument: %s" arg))
|
||
(setq current-list (delq (car l) current-list))
|
||
(setq l (cdr l)))
|
||
;; Update `coding-category-list' and return it.
|
||
(setq coding-category-list (append arg current-list))
|
||
(set-coding-priority-internal)))
|
||
|
||
;;; FILE I/O
|
||
|
||
(defvar auto-coding-alist
|
||
'(("\\.\\(arc\\|zip\\|lzh\\|zoo\\|jar\\|tar\\)\\'" . no-conversion)
|
||
("\\.\\(ARC\\|ZIP\\|LZH\\|ZOO\\|JAR\\|TAR\\)\\'" . no-conversion))
|
||
"Alist of filename patterns vs corresponding coding systems.
|
||
Each element looks like (REGEXP . CODING-SYSTEM).
|
||
A file whose name matches REGEXP is decoded by CODING-SYSTEM on reading.
|
||
|
||
The settings in this alist take priority over `coding:' tags
|
||
in the file (see the function `set-auto-coding')
|
||
and the contents of `file-coding-system-alist'.")
|
||
|
||
(defvar set-auto-coding-for-load nil
|
||
"Non-nil means look for `load-coding' property instead of `coding'.
|
||
This is used for loading and byte-compiling Emacs Lisp files.")
|
||
|
||
(defun set-auto-coding (filename size)
|
||
"Return coding system for a file FILENAME of which SIZE bytes follow point.
|
||
These bytes should include at least the first 1k of the file
|
||
and the last 3k of the file, but the middle may be omitted.
|
||
|
||
It checks FILENAME against the variable `auto-coding-alist'.
|
||
If FILENAME doesn't match any entries in the variable,
|
||
it checks for a `coding:' tag in the first one or two lines following
|
||
point. If no `coding:' tag is found, it checks for alocal variables
|
||
list in the last 3K bytes out of the SIZE bytes.
|
||
|
||
The return value is the specified coding system,
|
||
or nil if nothing specified.
|
||
|
||
The variable `set-auto-coding-function' (which see) is set to this
|
||
function by default."
|
||
(let ((alist auto-coding-alist)
|
||
(case-fold-search (memq system-type '(vax-vms windows-nt)))
|
||
coding-system)
|
||
(while (and alist (not coding-system))
|
||
(if (string-match (car (car alist)) filename)
|
||
(setq coding-system (cdr (car alist)))
|
||
(setq alist (cdr alist))))
|
||
|
||
(or coding-system
|
||
(let* ((case-fold-search t)
|
||
(head-start (point))
|
||
(head-end (+ head-start (min size 1024)))
|
||
(tail-start (+ head-start (max (- size 3072) 0)))
|
||
(tail-end (+ head-start size))
|
||
coding-system head-found tail-found pos)
|
||
;; Try a short cut by searching for the string "coding:"
|
||
;; and for "unibyte:" at th ehead and tail of SIZE bytes.
|
||
(setq head-found (or (search-forward "coding:" head-end t)
|
||
(search-forward "unibyte:" head-end t)))
|
||
(if (and head-found (> head-found tail-start))
|
||
;; Head and tail are overlapped.
|
||
(setq tail-found head-found)
|
||
(goto-char tail-start)
|
||
(setq tail-found (or (search-forward "coding:" tail-end t)
|
||
(search-forward "unibyte:" tail-end t))))
|
||
|
||
;; At first check the head.
|
||
(when head-found
|
||
(goto-char head-start)
|
||
(setq pos (re-search-forward "[\n\r]" head-end t))
|
||
(if (and pos
|
||
(= (char-after head-start) ?#)
|
||
(= (char-after (1+ head-start)) ?!))
|
||
;; If the file begins with "#!" (exec interpreter magic),
|
||
;; look for coding frobs in the first two lines. You cannot
|
||
;; necessarily put them in the first line of such a file
|
||
;; without screwing up the interpreter invocation.
|
||
(setq pos (search-forward "\n" head-end t)))
|
||
(if pos (setq head-end pos))
|
||
(when (< head-found head-end)
|
||
(goto-char head-start)
|
||
(when (and set-auto-coding-for-load
|
||
(re-search-forward
|
||
"-\\*-\\(.*;\\)?[ \t]*unibyte:[ \t]*\\([^ ;]+\\)"
|
||
head-end t))
|
||
(setq coding-system 'raw-text))
|
||
(when (and (not coding-system)
|
||
(re-search-forward
|
||
"-\\*-\\(.*;\\)?[ \t]*coding:[ \t]*\\([^ ;]+\\)"
|
||
head-end t))
|
||
(setq coding-system (intern (match-string 2)))
|
||
(or (coding-system-p coding-system)
|
||
(setq coding-system nil)))))
|
||
|
||
;; If no coding: tag in the head, check the tail.
|
||
(when (and tail-found (not coding-system))
|
||
(goto-char tail-start)
|
||
(search-forward "\n\^L" nil t)
|
||
(if (re-search-forward
|
||
"^\\(.*\\)[ \t]*Local Variables:[ \t]*\\(.*\\)$" tail-end t)
|
||
;; The prefix is what comes before "local variables:" in its
|
||
;; line. The suffix is what comes after "local variables:"
|
||
;; in its line.
|
||
(let* ((prefix (regexp-quote (match-string 1)))
|
||
(suffix (regexp-quote (match-string 2)))
|
||
(re-coding (concat
|
||
"^" prefix
|
||
"coding[ \t]*:[ \t]*\\([^ \t]+\\)[ \t]*"
|
||
suffix "$"))
|
||
(re-unibyte (concat
|
||
"^" prefix
|
||
"unibyte[ \t]*:[ \t]*\\([^ \t]+\\)[ \t]*"
|
||
suffix "$"))
|
||
(re-end (concat
|
||
"^" prefix "end *:[ \t]*" suffix "$"))
|
||
(pos (point)))
|
||
(re-search-forward re-end tail-end 'move)
|
||
(setq tail-end (point))
|
||
(goto-char pos)
|
||
(when (and set-auto-coding-for-load
|
||
(re-search-forward re-unibyte tail-end t))
|
||
(setq coding-system 'raw-text))
|
||
(when (and (not coding-system)
|
||
(re-search-forward re-coding tail-end t))
|
||
(setq coding-system (intern (match-string 1)))
|
||
(or (coding-system-p coding-system)
|
||
(setq coding-system nil))))))
|
||
coding-system))))
|
||
|
||
(setq set-auto-coding-function 'set-auto-coding)
|
||
|
||
;; Set buffer-file-coding-system of the current buffer after some text
|
||
;; is inserted.
|
||
(defun after-insert-file-set-buffer-file-coding-system (inserted)
|
||
(if last-coding-system-used
|
||
(let ((coding-system
|
||
(find-new-buffer-file-coding-system last-coding-system-used))
|
||
(modified-p (buffer-modified-p)))
|
||
(when coding-system
|
||
(set-buffer-file-coding-system coding-system)
|
||
(if (and (or (eq coding-system 'no-conversion)
|
||
(eq (coding-system-type coding-system) 5))
|
||
;; If buffer was unmodified, we must be visiting it.
|
||
(not modified-p))
|
||
;; For coding systems no-conversion and raw-text...,
|
||
;; edit the buffer as unibyte.
|
||
(set-buffer-multibyte nil))
|
||
(set-buffer-modified-p modified-p))))
|
||
nil)
|
||
|
||
(add-hook 'after-insert-file-functions
|
||
'after-insert-file-set-buffer-file-coding-system)
|
||
|
||
;; The coding-spec and eol-type of coding-system returned is decided
|
||
;; independently in the following order.
|
||
;; 1. That of buffer-file-coding-system locally bound.
|
||
;; 2. That of CODING.
|
||
|
||
(defun find-new-buffer-file-coding-system (coding)
|
||
"Return a coding system for a buffer when a file of CODING is inserted.
|
||
The local variable `buffer-file-coding-system' of the current buffer
|
||
is set to the returned value.
|
||
Return nil if there's no need of setting new buffer-file-coding-system."
|
||
(let (local-coding local-eol
|
||
found-coding found-eol
|
||
new-coding new-eol)
|
||
(if (null coding)
|
||
;; Nothing found about coding.
|
||
nil
|
||
|
||
;; Get information of `buffer-file-coding-system' in LOCAL-EOL
|
||
;; and LOCAL-CODING.
|
||
(setq local-eol (coding-system-eol-type buffer-file-coding-system))
|
||
(if (null (numberp local-eol))
|
||
;; But eol-type is not yet set.
|
||
(setq local-eol nil))
|
||
(if (and buffer-file-coding-system
|
||
(not (eq (coding-system-type buffer-file-coding-system) t)))
|
||
;; This is not `undecided'.
|
||
(setq local-coding (coding-system-base buffer-file-coding-system)))
|
||
|
||
(if (and (local-variable-p 'buffer-file-coding-system)
|
||
local-eol local-coding)
|
||
;; The current buffer has already set full coding-system, we
|
||
;; had better not change it.
|
||
nil
|
||
|
||
(setq found-eol (coding-system-eol-type coding))
|
||
(if (null (numberp found-eol))
|
||
;; But eol-type is not found.
|
||
;; If EOL conversions are inhibited, force unix eol-type.
|
||
(setq found-eol (if inhibit-eol-conversion 0)))
|
||
(if (eq (coding-system-type coding) t)
|
||
(setq found-coding 'undecided)
|
||
(setq found-coding (coding-system-base coding)))
|
||
|
||
(if (and (not found-eol) (eq found-coding 'undecided))
|
||
;; No valid coding information found.
|
||
nil
|
||
|
||
;; Some coding information (eol or text) found.
|
||
|
||
;; The local setting takes precedence over the found one.
|
||
(setq new-coding (if (local-variable-p 'buffer-file-coding-system)
|
||
(or local-coding found-coding)
|
||
(or found-coding local-coding)))
|
||
(setq new-eol (if (local-variable-p 'buffer-file-coding-system)
|
||
(or local-eol found-eol)
|
||
(or found-eol local-eol)))
|
||
|
||
(let ((eol-type (coding-system-eol-type new-coding)))
|
||
(if (and (numberp new-eol) (vectorp eol-type))
|
||
(aref eol-type new-eol)
|
||
new-coding)))))))
|
||
|
||
(defun modify-coding-system-alist (target-type regexp coding-system)
|
||
"Modify one of look up tables for finding a coding system on I/O operation.
|
||
There are three of such tables, `file-coding-system-alist',
|
||
`process-coding-system-alist', and `network-coding-system-alist'.
|
||
|
||
TARGET-TYPE specifies which of them to modify.
|
||
If it is `file', it affects `file-coding-system-alist' (which see).
|
||
If it is `process', it affects `process-coding-system-alist' (which see).
|
||
If it is `network', it affects `network-codign-system-alist' (which see).
|
||
|
||
REGEXP is a regular expression matching a target of I/O operation.
|
||
The target is a file name if TARGET-TYPE is `file', a program name if
|
||
TARGET-TYPE is `process', or a network service name or a port number
|
||
to connect to if TARGET-TYPE is `network'.
|
||
|
||
CODING-SYSTEM is a coding system to perform code conversion on the I/O
|
||
operation, or a cons cell (DECODING . ENCODING) specifying the coding systems
|
||
for decoding and encoding respectively,
|
||
or a function symbol which, when called, returns such a cons cell."
|
||
(or (memq target-type '(file process network))
|
||
(error "Invalid target type: %s" target-type))
|
||
(or (stringp regexp)
|
||
(and (eq target-type 'network) (integerp regexp))
|
||
(error "Invalid regular expression: %s" regexp))
|
||
(if (symbolp coding-system)
|
||
(if (not (fboundp coding-system))
|
||
(progn
|
||
(check-coding-system coding-system)
|
||
(setq coding-system (cons coding-system coding-system))))
|
||
(check-coding-system (car coding-system))
|
||
(check-coding-system (cdr coding-system)))
|
||
(cond ((eq target-type 'file)
|
||
(let ((slot (assoc regexp file-coding-system-alist)))
|
||
(if slot
|
||
(setcdr slot coding-system)
|
||
(setq file-coding-system-alist
|
||
(cons (cons regexp coding-system)
|
||
file-coding-system-alist)))))
|
||
((eq target-type 'process)
|
||
(let ((slot (assoc regexp process-coding-system-alist)))
|
||
(if slot
|
||
(setcdr slot coding-system)
|
||
(setq process-coding-system-alist
|
||
(cons (cons regexp coding-system)
|
||
process-coding-system-alist)))))
|
||
(t
|
||
(let ((slot (assoc regexp network-coding-system-alist)))
|
||
(if slot
|
||
(setcdr slot coding-system)
|
||
(setq network-coding-system-alist
|
||
(cons (cons regexp coding-system)
|
||
network-coding-system-alist)))))))
|
||
|
||
(defvar charset-origin-alist nil
|
||
"Alist of Emacs charset vs the information of the origin of the charset.
|
||
Each element looks like (CHARSET ORIGIN-NAME GET-ORIGIN-CODE-FUNCTION).
|
||
CHARSET is Emacs character set (symbol).
|
||
ORIGIN-NAME is a name of original (external) character set (string).
|
||
GET-ORIGIN-CODE-FUNCTION is a function which returns an original
|
||
\(external) code. This function is called with one argument, Emacs
|
||
character code.
|
||
|
||
The command \\[what-cursor-position] when called with prefix argument
|
||
shows a character set name and character code based on this alist. If
|
||
a character set of a character at point is not listed here, the
|
||
character set is regarded as identical with the original (external)
|
||
character set.
|
||
|
||
Setting specific language environment will change the value of this
|
||
variable.")
|
||
|
||
(defun make-translation-table (&rest args)
|
||
"Make a translation table (char table) from arguments.
|
||
Each argument is a list of the form (FROM . TO),
|
||
where FROM is a character to be translated to TO.
|
||
|
||
FROM can be a generic character (see `make-char'). In this case, TO is
|
||
a generic character containing the same number of characters, or a
|
||
ordinary character. If FROM and TO are both generic characters, all
|
||
characters belonging to FROM are translated to characters belonging to TO
|
||
without changing their position code(s)."
|
||
(let ((table (make-char-table 'translation-table))
|
||
revlist)
|
||
(while args
|
||
(let ((elts (car args)))
|
||
(while elts
|
||
(let* ((from (car (car elts)))
|
||
(from-i 0) ; degree of freedom of FROM
|
||
(from-rev (nreverse (split-char from)))
|
||
(to (cdr (car elts)))
|
||
(to-i 0) ; degree of freedom of TO
|
||
(to-rev (nreverse (split-char to))))
|
||
;; Check numbers of heading 0s in FROM-REV and TO-REV.
|
||
(while (eq (car from-rev) 0)
|
||
(setq from-i (1+ from-i) from-rev (cdr from-rev)))
|
||
(while (eq (car to-rev) 0)
|
||
(setq to-i (1+ to-i) to-rev (cdr to-rev)))
|
||
(if (and (/= from-i to-i) (/= to-i 0))
|
||
(error "Invalid character pair (%d . %d)" from to))
|
||
;; If we have already translated TO to TO-ALT, FROM should
|
||
;; also be translated to TO-ALT. But, this is only if TO
|
||
;; is a generic character or TO-ALT is not a generic
|
||
;; character.
|
||
(let ((to-alt (aref table to)))
|
||
(if (and to-alt
|
||
(or (> to-i 0) (not (generic-char-p to-alt))))
|
||
(setq to to-alt)))
|
||
(if (> from-i 0)
|
||
(set-char-table-default table from to)
|
||
(aset table from to))
|
||
;; If we have already translated some chars to FROM, they
|
||
;; should also be translated to TO.
|
||
(let ((l (assq from revlist)))
|
||
(if l
|
||
(let ((ch (car l)))
|
||
(setcar l to)
|
||
(setq l (cdr l))
|
||
(while l
|
||
(aset table ch to)
|
||
(setq l (cdr l)) ))))
|
||
;; Now update REVLIST.
|
||
(let ((l (assq to revlist)))
|
||
(if l
|
||
(setcdr l (cons from (cdr l)))
|
||
(setq revlist (cons (list to from) revlist)))))
|
||
(setq elts (cdr elts))))
|
||
(setq args (cdr args)))
|
||
;; Return TABLE just created.
|
||
table))
|
||
|
||
(defun make-translation-table-from-vector (vec)
|
||
"Make translation table from decoding vector VEC.
|
||
VEC is an array of 256 elements to map unibyte codes to multibyte characters.
|
||
See also the variable `nonascii-translation-table'."
|
||
(let ((table (make-char-table 'translation-table))
|
||
(rev-table (make-char-table 'translation-table))
|
||
(i 0)
|
||
ch)
|
||
(while (< i 256)
|
||
(setq ch (aref vec i))
|
||
(aset table i ch)
|
||
(if (>= ch 256)
|
||
(aset rev-table ch i))
|
||
(setq i (1+ i)))
|
||
(set-char-table-extra-slot table 0 rev-table)
|
||
table))
|
||
|
||
(defun define-translation-table (symbol &rest args)
|
||
"Define SYMBOL as a name of translation table makde by ARGS.
|
||
|
||
See the documentation of the function `make-translation-table' for the
|
||
meaning of ARGS.
|
||
|
||
This function sets properties `translation-table' and
|
||
`translation-table-id' of SYMBOL to the created table itself and
|
||
identification number of the table respectively."
|
||
(let ((table (apply 'make-translation-table args))
|
||
(len (length translation-table-vector))
|
||
(id 0)
|
||
(done nil))
|
||
(put symbol 'translation-table table)
|
||
(while (not done)
|
||
(if (>= id len)
|
||
(setq translation-table-vector
|
||
(vconcat translation-table-vector (make-vector len nil))))
|
||
(let ((slot (aref translation-table-vector id)))
|
||
(if (or (not slot)
|
||
(eq (car slot) symbol))
|
||
(progn
|
||
(aset translation-table-vector id (cons symbol table))
|
||
(setq done t))))
|
||
(setq id (1+ id)))
|
||
(put symbol 'translation-table-id id)
|
||
id))
|
||
|
||
;;; Initialize some variables.
|
||
|
||
(put 'use-default-ascent 'char-table-extra-slots 0)
|
||
(setq use-default-ascent (make-char-table 'use-default-ascent))
|
||
(put 'ignore-relative-composition 'char-table-extra-slots 0)
|
||
(setq ignore-relative-composition
|
||
(make-char-table 'ignore-relative-composition))
|
||
|
||
;;;
|
||
(provide 'mule)
|
||
|
||
;;; mule.el ends here
|