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emacs/lisp/emacs-lisp/eieio-speedbar.el
Stefan Monnier 4c6554413d EIEIO: Promote the CLOS behavior over the EIEIO-specific behavior
Change docs to advertize `slot-value` rather than `oref`.
Change the implementation of `:initform` to better match the CLOS semantics,
while preserving the EIEIO semantics, but warn when encountering cases
where the two diverge.
Demote the mostly unused special semantics of `oref-default`
on non-class allocated slots.

* doc/misc/eieio.texi (Quick Start): Use `slot-value`.
(Accessing Slots): Move `slot-value` before `oref`.
Fix paren-typo in example (reported by pillule <pillule@riseup.net>).
(Introspection): Remove mention of `class-slot-initarg`.

* lisp/transient.el (transient--parse-group, transient--parse-suffix):
Don't use `oref-default` to get the default value.
(transient-lisp-variable): Init forms are evaluated.

* lisp/emacs-lisp/eieio.el (defclass): Warn about inapplicable
`:initarg` and about uses of init forms that are ambiguous.
(oref): Don't advertize the deprecated use of initargs as slot names.
(oref-default): Don't advertize the deprecated case where it returns the
initform's value.
(initialize-instance): Use `macroexp-const-p`.
* lisp/emacs-lisp/eieio-core.el (eieio--unbound): Rename from
`eieio-unbound`.
(eieio--unbound-form): New var.
(eieio--slot-override): Use it.
(eieio-defclass-internal): Use it.  Change `init` so it should always
be evaluated.
(eieio--known-class-slot-names): New var.
(eieio--eval-default-p): Rename from `eieio-eval-default-p`.
(eieio--perform-slot-validation-for-default): Use `macroexp-const-p` to
decide whether to skip the test.
(eieio--add-new-slot): Register slot in `eieio--known-class-slot-names`
when applicable.
(eieio-oref-default, eieio-oset-default): Add warning for unknown slots
and slots not known to be allocated to the class.
(eieio-default-eval-maybe): Delete function.  Use just `eval` instead.
(eieio-declare-slots): Allow slots to specify their allocation class.

* lisp/cedet/srecode/insert.el (point): Declare the slot instead of
moving the class definition before the slot's first use.
(srecode-template-inserter-point, srecode-insert-fcn):
Use nil instead of unbound for the `point` slot.

* lisp/cedet/srecode/compile.el (srecode-template-inserter):
Declare the `key` slot that all children should have.

* lisp/emacs-lisp/eieio-speedbar.el (eieio-speedbar)
(eieio-speedbar-directory-button, eieio-speedbar-file-button):
* lisp/emacs-lisp/eieio-custom.el (eieio-widget-test-class):
* lisp/emacs-lisp/chart.el (chart-bar):
* lisp/cedet/semantic/ede-grammar.el (semantic-ede-proj-target-grammar):
* lisp/cedet/semantic/db.el (semanticdb-project-database):
* lisp/cedet/semantic/db-javascript.el (semanticdb-table-javascript)
(semanticdb-project-database-javascript):
* lisp/cedet/semantic/db-el.el (semanticdb-table-emacs-lisp)
(semanticdb-project-database-emacs-lisp):
* lisp/cedet/semantic/db-ebrowse.el (semanticdb-table-ebrowse)
(semanticdb-project-database-ebrowse):
* lisp/cedet/ede/proj.el (ede-proj-project):
* lisp/cedet/ede/proj-obj.el (ede-proj-target-makefile-objectcode):
* lisp/cedet/ede/generic.el (ede-generic-project):
* lisp/cedet/ede/config.el (ede-project-with-config):
* lisp/cedet/ede/base.el (ede-target, ede-project):
* lisp/auth-source.el (auth-source-backend): Init forms are evaluated,
so quote them accordingly.
2021-06-12 16:22:03 -04:00

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;;; eieio-speedbar.el --- Classes for managing speedbar displays. -*- lexical-binding:t -*-
;; Copyright (C) 1999-2002, 2005, 2007-2021 Free Software Foundation,
;; Inc.
;; Author: Eric M. Ludlam <zappo@gnu.org>
;; Keywords: OO, tools
;; Package: eieio
;; This file is part of GNU Emacs.
;; GNU Emacs is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>.
;;; Commentary:
;;
;; This provides some classes that can be used as a parent which
;; will automatically provide SPEEDBAR support for any list of objects
;; of that type.
;;
;; This file requires speedbar version 0.10 or later.
;;; Creating a new speedbar mode based on a pre-existing object hierarchy
;;
;; To create a new speedbar mode based on lists of objects is easier
;; than creating a whole new speedbar mode from scratch.
;;
;; 1) Objects that will have lists of items that can be expanded
;; should also inherit from the classes:
;; * `eieio-speedbar' - specify your own button behavior
;; * `eieio-speedbar-directory-button' - objects that behave like directories
;; * `eieio-speedbar-file-button' - objects that behave like files
;;
;; 2) Objects that have lists of children should implement the method
;; `eieio-speedbar-object-children' which returns a list of more
;; objects, or a list of strings.
;;
;; 3) Objects that return a list of strings should also implement these
;; methods:
;; * `eieio-speedbar-child-make-tag-lines' - make tag lines for a child.
;; * `eieio-speedbar-child-description' - describe non-object children
;;
;; 4) Objects which have expanded information should implement the method
;; `eieio-speedbar-description' to produce more information.
;;
;; 5) Objects that are associated with a directory should implement
;; the method `eieio-speedbar-derive-line-path' which returns a
;; path.
;;
;; 6) Objects that have a specialized behavior when clicked should
;; define the method `eieio-speedbar-handle-click'.
;;
;; To initialize a new eieio based speedbar display, do the following.
;;
;; 1) Create a keymap variable `foo-speedbar-key-map'.
;; This keymap variable should be initialized in a function.
;; If you have no special needs, use `eieio-speedbar-key-map'
;;
;; 2) Create a variable containing an easymenu definition compatible
;; with speedbar. if you have no special needs, use
;; `eieio-speedbar-menu'.
;;
;; 3) Create a function which returns the top-level list of children
;; objects to be displayed in speedbar.
;;
;; 4) Call `eieio-speedbar-create' as specified in it's documentation
;; string. This will automatically handle cases when speedbar is
;; not already loaded, and specifying all overload functions.
;;
;; 5) Create an initializer function which looks like this:
;;
;; (defun my-speedbar-mode-initialize ()
;; "documentation"
;; (interactive)
;; (speedbar-frame-mode 1)
;; (speedbar-change-initial-expansion-list mymodename)
;; (speedbar-get-focus))
;;
;; where `mymodename' is the same value as passed to `eieio-speedbar-create'
;; as the MODENAME parameter.
;; @todo - Can we make this ECB friendly?
;;; Code:
(require 'eieio)
(require 'eieio-custom)
(require 'speedbar)
;;; Support a way of adding generic object based modes into speedbar.
;;
(defun eieio-speedbar-make-map ()
"Make the generic object based speedbar keymap."
(let ((map (speedbar-make-specialized-keymap)))
;; General viewing things
(define-key map "\C-m" 'speedbar-edit-line)
(define-key map "+" 'speedbar-expand-line)
(define-key map "=" 'speedbar-expand-line)
(define-key map "-" 'speedbar-contract-line)
;; Some object based things
(define-key map "C" 'eieio-speedbar-customize-line)
map))
(defvar eieio-speedbar-key-map (eieio-speedbar-make-map)
"A generic object based speedbar display keymap.")
(defvar eieio-speedbar-menu
'([ "Edit Object/Field" speedbar-edit-line t]
[ "Expand Object" speedbar-expand-line
(save-excursion (beginning-of-line)
(looking-at "[0-9]+: *.\\+. "))]
[ "Contract Object" speedbar-contract-line
(save-excursion (beginning-of-line)
(looking-at "[0-9]+: *.-. "))]
"---"
[ "Customize Object" eieio-speedbar-customize-line
(eieio-object-p (speedbar-line-token)) ]
)
"Menu part in easymenu format used in speedbar while browsing objects.")
;; Note to self: Fix this silly thing!
(defalias 'eieio-speedbar-customize-line 'speedbar-edit-line)
(defun eieio-speedbar-create (map-fn map-var menu-var modename fetcher)
"Create a speedbar mode for displaying an object hierarchy.
MAP-FN is the keymap generator function used for extra keys.
MAP-VAR is the keymap variable used.
MENU-VAR is the symbol containing an easymenu compatible menu part to use.
MODENAME is a string used to identify this browser mode.
FETCHER is a generic function used to fetch the base object list used when
creating the speedbar display."
(with-eval-after-load 'speedbar
(eieio-speedbar-create-engine map-fn map-var menu-var modename fetcher)))
(defun eieio-speedbar-create-engine (map-fn map-var menu-var modename fetcher)
"Create a speedbar mode for displaying an object hierarchy.
Called from `eieio-speedbar-create', or the speedbar load-hook.
MAP-FN, MAP-VAR, MENU-VAR, MODENAME, and FETCHER are the same as in
`eieio-speedbar-create'."
;; make sure the keymap exists
(funcall map-fn)
;; Add to the expansion list.
(speedbar-add-expansion-list
(list modename
menu-var
map-var
(list 'lambda '(dir depth)
(list 'eieio-speedbar-buttons 'dir 'depth
(list 'quote fetcher)))))
;; Set the special functions.
(speedbar-add-mode-functions-list
(list modename
'(speedbar-item-info . eieio-speedbar-item-info)
'(speedbar-line-directory . eieio-speedbar-line-path))))
(defun eieio-speedbar-buttons (dir-or-object depth fetcher)
"Create buttons for the speedbar display.
Start in directory DIR-OR-OBJECT. If it is an object, just display that
object's subelements.
Argument DEPTH specifies how far down we have already been displayed.
If it is a directory, use FETCHER to fetch all objects associated with
that path."
(let ((objlst (cond ((eieio-object-p dir-or-object)
(list dir-or-object))
((stringp dir-or-object)
(funcall fetcher dir-or-object))
(t dir-or-object))))
(if (not objlst)
(speedbar-make-tag-line nil nil nil nil "Empty display" nil nil nil
depth)
;; Dump all objects into speedbar
(while objlst
(eieio-speedbar-make-tag-line (car objlst) depth)
(setq objlst (cdr objlst))))))
;;; DEFAULT SUPERCLASS baseline methods
;;
;; First, define methods with no class defined. These will work as if
;; on the default superclass. Specifying no class will allow these to be used
;; when no other methods are found, allowing multiple inheritance to work
;; reliably with eieio-speedbar.
(cl-defmethod eieio-speedbar-description (object)
"Return a string describing OBJECT."
(eieio-object-name-string object))
(cl-defmethod eieio-speedbar-derive-line-path (_object)
"Return the path which OBJECT has something to do with."
nil)
(cl-defmethod eieio-speedbar-object-buttonname (object)
"Return a string to use as a speedbar button for OBJECT."
(eieio-object-name-string object))
(cl-defmethod eieio-speedbar-make-tag-line (object depth)
"Insert a tag line into speedbar at point for OBJECT.
By default, all objects appear as simple TAGS with no need to inherit from
the special `eieio-speedbar' classes. Child classes should redefine this
method to create more accurate tag lines.
Argument DEPTH is the depth at which the tag line is inserted."
(speedbar-make-tag-line nil nil nil nil
(eieio-speedbar-object-buttonname object)
'eieio-speedbar-object-click
object
'speedbar-tag-face
depth))
(cl-defmethod eieio-speedbar-handle-click (object)
"Handle a click action on OBJECT in speedbar.
Any object can be represented as a tag in SPEEDBAR without special
attributes. These default objects will be pulled up in a custom
object edit buffer doing an in-place edit.
If your object represents some other item, override this method
and take the appropriate action."
(require 'eieio-custom)
(dframe-with-attached-buffer
(eieio-customize-object object))
(dframe-maybee-jump-to-attached-frame))
;;; Class definitions
;;
;; Now define a special speedbar class with some
;; variables with :allocation class which can be attached into
;; object hierarchies.
;;
;; These more complex types are for objects which wish to display
;; lists of children buttons.
(defclass eieio-speedbar nil
((buttontype :initform nil
:type symbol
:documentation
"The type of expansion button used for objects of this class.
Possible values are those symbols supported by the `exp-button-type' argument
to `speedbar-make-tag-line'."
:allocation :class)
(buttonface :initform 'speedbar-tag-face
:type (or symbol face)
:documentation
"The face used on the textual part of the button for this class.
See `speedbar-make-tag-line' for details."
:allocation :class)
(expanded :initform nil
:type boolean
:documentation
"State of an object being expanded in speedbar.")
)
"Class which provides basic speedbar support for child classes.
Add one of the child classes to this class to the parent list of a class."
:method-invocation-order :depth-first
:abstract t)
(defclass eieio-speedbar-directory-button (eieio-speedbar)
((buttontype :initform 'angle)
(buttonface :initform 'speedbar-directory-face))
"Class providing support for objects which behave like a directory."
:method-invocation-order :depth-first
:abstract t)
(defclass eieio-speedbar-file-button (eieio-speedbar)
((buttontype :initform 'bracket)
(buttonface :initform 'speedbar-file-face))
"Class providing support for objects which behave like a file."
:method-invocation-order :depth-first
:abstract t)
;;; Methods to eieio-speedbar-* which do not need to be overridden
;;
(cl-defmethod eieio-speedbar-make-tag-line ((object eieio-speedbar)
depth)
"Insert a tag line into speedbar at point for OBJECT.
All objects a child of symbol `eieio-speedbar' can be created from
this method. Override this if you need non-traditional tag lines.
Argument DEPTH is the depth at which the tag line is inserted."
(let ((children (eieio-speedbar-object-children object))
(exp (oref object expanded)))
(if (not children)
(if (eq (oref object buttontype) 'expandtag)
(speedbar-make-tag-line 'statictag
? nil nil
(eieio-speedbar-object-buttonname object)
'eieio-speedbar-object-click
object
(oref object buttonface)
depth)
(speedbar-make-tag-line (oref object buttontype)
? nil nil
(eieio-speedbar-object-buttonname object)
'eieio-speedbar-object-click
object
(oref object buttonface)
depth))
(speedbar-make-tag-line (oref object buttontype)
(if exp ?- ?+)
'eieio-speedbar-object-expand
object
(eieio-speedbar-object-buttonname object)
'eieio-speedbar-object-click
object
(oref object buttonface)
depth)
(if exp
(eieio-speedbar-expand object (1+ depth))))))
(cl-defmethod eieio-speedbar-child-make-tag-lines ((object eieio-speedbar) _depth)
"Base method for creating tag lines for non-object children."
(error "You must implement `eieio-speedbar-child-make-tag-lines' for %s"
(eieio-object-name object)))
(cl-defmethod eieio-speedbar-expand ((object eieio-speedbar) depth)
"Expand OBJECT at indentation DEPTH.
Inserts a list of new tag lines representing expanded elements within
OBJECT."
(let ((children (eieio-speedbar-object-children object)))
(cond ((eieio-object-p (car children))
(mapcar (lambda (car)
(eieio-speedbar-make-tag-line car depth))
children))
(children (eieio-speedbar-child-make-tag-lines object depth)))))
;;; Speedbar specific function callbacks.
;;
(defun eieio-speedbar-object-click (_text token _indent)
"Handle a user click on TEXT representing object TOKEN.
The object is at indentation level INDENT."
(eieio-speedbar-handle-click token))
(defun eieio-speedbar-object-expand (text token indent)
"Expand object represented by TEXT.
TOKEN is the object. INDENT is the current indentation level."
(cond ((string-match "\\+" text) ;we have to expand this file
(speedbar-change-expand-button-char ?-)
(oset token expanded t)
(speedbar-with-writable
(save-excursion
(end-of-line) (forward-char 1)
(eieio-speedbar-expand token (1+ indent)))))
((string-match "-" text) ;we have to contract this node
(speedbar-change-expand-button-char ?+)
(oset token expanded nil)
(speedbar-delete-subblock indent))
(t (error "Ooops... not sure what to do")))
(speedbar-center-buffer-smartly))
(cl-defmethod eieio-speedbar-child-description ((obj eieio-speedbar))
"Return a description for a child of OBJ which is not an object."
(error "You must implement `eieio-speedbar-child-description' for %s"
(eieio-object-name obj)))
(defun eieio-speedbar-item-info ()
"Display info for the current line when in EDE display mode."
;; Switch across the types of the tokens.
(let ((tok (speedbar-line-token)))
(cond ((eieio-object-p tok)
(message (eieio-speedbar-description tok)))
(t
(let ((no (eieio-speedbar-find-nearest-object)))
(if no
(eieio-speedbar-child-description no)))))))
(defun eieio-speedbar-find-nearest-object (&optional depth)
"Search backwards to the first line associated with an object.
Optional argument DEPTH is the current depth of the search."
(save-excursion
(if (not depth)
(progn
(beginning-of-line)
(when (looking-at "^\\([0-9]+\\):")
(setq depth (string-to-number (match-string 1))))))
(when depth
(while (and (not (eieio-object-p (speedbar-line-token)))
(> depth 0))
(setq depth (1- depth))
(re-search-backward (format "^%d:" depth) nil t))
(speedbar-line-token))))
(defun eieio-speedbar-line-path (&optional depth)
"If applicable, return the path to the file the cursor is on.
Optional DEPTH is the depth we start at."
(save-match-data
(if (not depth)
(progn
(beginning-of-line)
(looking-at "^\\([0-9]+\\):")
(setq depth (string-to-number (match-string 1)))))
;; This whole function is presently bogus. Make it better later.
(let ((tok (eieio-speedbar-find-nearest-object depth)))
(if (eieio-object-p tok)
(eieio-speedbar-derive-line-path tok)
default-directory))))
;;; Methods to the eieio-speedbar-* classes which need to be overridden.
;;
(cl-defmethod eieio-speedbar-object-children ((_object eieio-speedbar))
"Return a list of children to be displayed in speedbar.
If the return value is a list of OBJECTs, then those objects are
queried for details. If the return list is made of strings,
then this object will be queried for the details needed
to create a speedbar button."
nil)
(provide 'eieio-speedbar)
;;; eieio-speedbar.el ends here