mirror of
https://git.savannah.gnu.org/git/emacs.git
synced 2024-12-15 09:47:20 +00:00
404 lines
18 KiB
Plaintext
404 lines
18 KiB
Plaintext
@c This is part of the Emacs manual.
|
|
@c Copyright (C) 1985, 86, 87, 93, 94, 95, 1997 Free Software Foundation, Inc.
|
|
@c See file emacs.texi for copying conditions.
|
|
@node Display, Search, Registers, Top
|
|
@chapter Controlling the Display
|
|
|
|
Since only part of a large buffer fits in the window, Emacs tries to
|
|
show a part that is likely to be interesting. Display-control commands
|
|
allow you to specify which part of the text you want to see, and how to
|
|
display it.
|
|
|
|
@menu
|
|
* Scrolling:: Moving text up and down in a window.
|
|
* Horizontal Scrolling:: Moving text left and right in a window.
|
|
* Follow Mode:: Follow mode lets two windows scroll as one.
|
|
* Selective Display:: Hiding lines with lots of indentation.
|
|
* Optional Mode Line:: Optional mode line display features.
|
|
* Text Display:: How text characters are normally displayed.
|
|
* Display Vars:: Information on variables for customizing display.
|
|
@end menu
|
|
|
|
@node Scrolling
|
|
@section Scrolling
|
|
|
|
If a buffer contains text that is too large to fit entirely within a
|
|
window that is displaying the buffer, Emacs shows a contiguous portion of
|
|
the text. The portion shown always contains point.
|
|
|
|
@cindex scrolling
|
|
@dfn{Scrolling} means moving text up or down in the window so that
|
|
different parts of the text are visible. Scrolling forward means that text
|
|
moves up, and new text appears at the bottom. Scrolling backward moves
|
|
text down and new text appears at the top.
|
|
|
|
Scrolling happens automatically if you move point past the bottom or top
|
|
of the window. You can also explicitly request scrolling with the commands
|
|
in this section.
|
|
|
|
@table @kbd
|
|
@item C-l
|
|
Clear screen and redisplay, scrolling the selected window to center
|
|
point vertically within it (@code{recenter}).
|
|
@item C-v
|
|
Scroll forward (a windowful or a specified number of lines) (@code{scroll-up}).
|
|
@item @key{NEXT}
|
|
Likewise, scroll forward.
|
|
@item M-v
|
|
Scroll backward (@code{scroll-down}).
|
|
@item @key{PRIOR}
|
|
Likewise, scroll backward.
|
|
@item @var{arg} C-l
|
|
Scroll so point is on line @var{arg} (@code{recenter}).
|
|
@item C-M-l
|
|
Scroll heuristically to bring useful information onto the screen
|
|
(@code{reposition-window}).
|
|
@end table
|
|
|
|
@kindex C-l
|
|
@findex recenter
|
|
The most basic scrolling command is @kbd{C-l} (@code{recenter}) with
|
|
no argument. It clears the entire screen and redisplays all windows.
|
|
In addition, it scrolls the selected window so that point is halfway
|
|
down from the top of the window.
|
|
|
|
@kindex C-v
|
|
@kindex M-v
|
|
@kindex NEXT
|
|
@kindex PRIOR
|
|
@findex scroll-up
|
|
@findex scroll-down
|
|
The scrolling commands @kbd{C-v} and @kbd{M-v} let you move all the text
|
|
in the window up or down a few lines. @kbd{C-v} (@code{scroll-up}) with an
|
|
argument shows you that many more lines at the bottom of the window, moving
|
|
the text and point up together as @kbd{C-l} might. @kbd{C-v} with a
|
|
negative argument shows you more lines at the top of the window.
|
|
@kbd{M-v} (@code{scroll-down}) is like @kbd{C-v}, but moves in the
|
|
opposite direction. The function keys @key{NEXT} and @key{PRIOR} are
|
|
equivalent to @kbd{C-v} and @kbd{M-v}.
|
|
|
|
The names of scroll commands are based on the direction that the text
|
|
moves in the window. Thus, the command to scroll forward is called
|
|
@code{scroll-up} because it moves the text upward on the screen.
|
|
|
|
@vindex next-screen-context-lines
|
|
To read the buffer a windowful at a time, use @kbd{C-v} with no argument.
|
|
It takes the last two lines at the bottom of the window and puts them at
|
|
the top, followed by nearly a whole windowful of lines not previously
|
|
visible. If point was in the text scrolled off the top, it moves to the
|
|
new top of the window. @kbd{M-v} with no argument moves backward with
|
|
overlap similarly. The number of lines of overlap across a @kbd{C-v} or
|
|
@kbd{M-v} is controlled by the variable @code{next-screen-context-lines}; by
|
|
default, it is 2.
|
|
|
|
@vindex scroll-preserve-screen-position
|
|
Some users like the full-screen scroll commands to keep point at the
|
|
same screen line. To enable this behavior, set the variable
|
|
@code{scroll-preserve-screen-position} to a non-@code{nil} value. This
|
|
mode is convenient for browsing through a file by scrolling by
|
|
screenfuls; if you come back to the screen where you started, point goes
|
|
back to the line where it started. However, this mode is inconvenient
|
|
when you move to the next screen in order to move point to the text
|
|
there.
|
|
|
|
Another way to do scrolling is with @kbd{C-l} with a numeric argument.
|
|
@kbd{C-l} does not clear the screen when given an argument; it only scrolls
|
|
the selected window. With a positive argument @var{n}, it repositions text
|
|
to put point @var{n} lines down from the top. An argument of zero puts
|
|
point on the very top line. Point does not move with respect to the text;
|
|
rather, the text and point move rigidly on the screen. @kbd{C-l} with a
|
|
negative argument puts point that many lines from the bottom of the window.
|
|
For example, @kbd{C-u - 1 C-l} puts point on the bottom line, and @kbd{C-u
|
|
- 5 C-l} puts it five lines from the bottom. Just @kbd{C-u} as argument,
|
|
as in @kbd{C-u C-l}, scrolls point to the center of the selected window.
|
|
|
|
@kindex C-M-l
|
|
@findex reposition-window
|
|
The @kbd{C-M-l} command (@code{reposition-window}) scrolls the current
|
|
window heuristically in a way designed to get useful information onto
|
|
the screen. For example, in a Lisp file, this command tries to get the
|
|
entire current defun onto the screen if possible.
|
|
|
|
@vindex scroll-conservatively
|
|
Scrolling happens automatically if point has moved out of the visible
|
|
portion of the text when it is time to display. Normally, automatic
|
|
scrolling centers point vertically within the window. However, if you
|
|
set @code{scroll-conservatively} to a small number @var{n}, then if you
|
|
move point just a little off the screen---less than @var{n} lines---then
|
|
Emacs scrolls the text just far enough to bring point back on screen.
|
|
By default, @code{scroll-conservatively} is 0.
|
|
|
|
@vindex scroll-margin
|
|
The variable @code{scroll-margin} restricts how close point can come
|
|
to the top or bottom of a window. Its value is a number of screen
|
|
lines; if point comes within that many lines of the top or bottom of the
|
|
window, Emacs recenters the window. By default, @code{scroll-margin} is
|
|
0.
|
|
|
|
@node Horizontal Scrolling
|
|
@section Horizontal Scrolling
|
|
@cindex horizontal scrolling
|
|
|
|
@dfn{Horizontal scrolling} means shifting all the lines sideways
|
|
within a window---so that some of the text near the left margin
|
|
is not displayed at all.
|
|
|
|
@table @kbd
|
|
@item C-x <
|
|
Scroll text in current window to the left (@code{scroll-left}).
|
|
@item C-x >
|
|
Scroll to the right (@code{scroll-right}).
|
|
@end table
|
|
|
|
When a window has been scrolled horizontally, text lines are truncated
|
|
rather than continued (@pxref{Continuation Lines}), with a @samp{$}
|
|
appearing in the first column when there is text truncated to the left,
|
|
and in the last column when there is text truncated to the right.
|
|
|
|
@kindex C-x <
|
|
@kindex C-x >
|
|
@findex scroll-left
|
|
@findex scroll-right
|
|
The command @kbd{C-x <} (@code{scroll-left}) scrolls the selected
|
|
window to the left by @var{n} columns with argument @var{n}. This moves
|
|
part of the beginning of each line off the left edge of the window.
|
|
With no argument, it scrolls by almost the full width of the window (two
|
|
columns less, to be precise).
|
|
|
|
@kbd{C-x >} (@code{scroll-right}) scrolls similarly to the right. The
|
|
window cannot be scrolled any farther to the right once it is displayed
|
|
normally (with each line starting at the window's left margin);
|
|
attempting to do so has no effect. This means that you don't have to
|
|
calculate the argument precisely for @w{@kbd{C-x >}}; any sufficiently large
|
|
argument will restore the normal display.
|
|
|
|
@cindex Hscroll mode
|
|
@cindex mode, Hscroll
|
|
@findex hscroll-mode
|
|
You can request automatic horizontal scrolling by enabling Hscroll
|
|
mode. When this mode is enabled, Emacs scrolls a window horizontally
|
|
whenever that is necessary to keep point visible and not too far from
|
|
the left or right edge. The command to enable or disable this mode is
|
|
@kbd{M-x hscroll-mode}.
|
|
|
|
@node Follow Mode
|
|
@section Follow Mode
|
|
@cindex Follow mode
|
|
@cindex mode, Follow
|
|
|
|
@dfn{Follow mode} is a minor mode that makes two windows showing the
|
|
same buffer scroll as one tall ``virtual window.'' To use Follow mode,
|
|
go to a frame with just one window, split it into two side-by-side
|
|
windows using @kbd{C-x 3}, and then type @kbd{M-x follow-mode}. From
|
|
then on, you can edit the buffer in either of the two windows, or scroll
|
|
either one; the other window follows it.
|
|
|
|
To turn off Follow mode, type @kbd{M-x follow-mode} a second time.
|
|
|
|
@node Selective Display
|
|
@section Selective Display
|
|
@findex set-selective-display
|
|
@kindex C-x $
|
|
|
|
Emacs has the ability to hide lines indented more than a certain number
|
|
of columns (you specify how many columns). You can use this to get an
|
|
overview of a part of a program.
|
|
|
|
To hide lines, type @kbd{C-x $} (@code{set-selective-display}) with a
|
|
numeric argument @var{n}. Then lines with at least @var{n} columns of
|
|
indentation disappear from the screen. The only indication of their
|
|
presence is that three dots (@samp{@dots{}}) appear at the end of each
|
|
visible line that is followed by one or more hidden ones.
|
|
|
|
The commands @kbd{C-n} and @kbd{C-p} move across the hidden lines as
|
|
if they were not there.
|
|
|
|
The hidden lines are still present in the buffer, and most editing
|
|
commands see them as usual, so you may find point in the middle of the
|
|
hidden text. When this happens, the cursor appears at the end of the
|
|
previous line, after the three dots. If point is at the end of the
|
|
visible line, before the newline that ends it, the cursor appears before
|
|
the three dots.
|
|
|
|
To make all lines visible again, type @kbd{C-x $} with no argument.
|
|
|
|
@vindex selective-display-ellipses
|
|
If you set the variable @code{selective-display-ellipses} to
|
|
@code{nil}, the three dots do not appear at the end of a line that
|
|
precedes hidden lines. Then there is no visible indication of the
|
|
hidden lines. This variable becomes local automatically when set.
|
|
|
|
@node Optional Mode Line
|
|
@section Optional Mode Line Features
|
|
|
|
@cindex Line Number mode
|
|
@cindex mode, Line Number
|
|
@findex line-number-mode
|
|
The current line number of point appears in the mode line when Line
|
|
Number mode is enabled. Use the command @kbd{M-x line-number-mode} to
|
|
turn this mode on and off; normally it is on. The line number appears
|
|
before the buffer percentage @var{pos}, with the letter @samp{L} to
|
|
indicate what it is. @xref{Minor Modes}, for more information about
|
|
minor modes and about how to use this command.
|
|
|
|
@vindex line-number-display-limit
|
|
If the buffer is very large (larger than the value of
|
|
@code{line-number-display-limit}), then the line number doesn't appear.
|
|
Emacs doesn't compute the line number when the buffer is large, because
|
|
that would be too slow. If you have narrowed the buffer
|
|
(@pxref{Narrowing}), the displayed line number is relative to the
|
|
accessible portion of the buffer.
|
|
|
|
@cindex Column Number mode
|
|
@cindex mode, Column Number
|
|
@findex column-number-mode
|
|
You can also display the current column number by turning on Column
|
|
Number mode. It displays the current column number preceded by the
|
|
letter @samp{C}. Type @kbd{M-x column-number-mode} to toggle this mode.
|
|
|
|
@findex display-time
|
|
@cindex time (on mode line)
|
|
Emacs can optionally display the time and system load in all mode
|
|
lines. To enable this feature, type @kbd{M-x display-time}. The
|
|
information added to the mode line usually appears after the buffer
|
|
name, before the mode names and their parentheses. It looks like this:
|
|
|
|
@example
|
|
@var{hh}:@var{mm}pm @var{l.ll}
|
|
@end example
|
|
|
|
@noindent
|
|
@vindex display-time-24hr-format
|
|
Here @var{hh} and @var{mm} are the hour and minute, followed always by
|
|
@samp{am} or @samp{pm}. @var{l.ll} is the average number of running
|
|
processes in the whole system recently. (Some fields may be missing if
|
|
your operating system cannot support them.) If you prefer time display
|
|
in 24-hour format, set the variable @code{display-time-24hr-format}
|
|
to @code{t}.
|
|
|
|
@cindex mail (on mode line)
|
|
@vindex display-time-use-mail-icon
|
|
@vindex display-time-mail-face
|
|
The word @samp{Mail} appears after the load level if there is mail
|
|
for you that you have not read yet. On a graphical display you can use
|
|
an icon instead of @samp{Mail} by customizing
|
|
@code{display-time-use-mail-icon}; this may save some space on the mode
|
|
line. You can customize @code{display-time-mail-face} to make the mail
|
|
indicator prominent.
|
|
|
|
@node Text Display
|
|
@section How Text Is Displayed
|
|
@cindex characters (in text)
|
|
|
|
ASCII printing characters (octal codes 040 through 0176) in Emacs
|
|
buffers are displayed with their graphics. So are non-ASCII multibyte
|
|
printing characters (octal codes above 0400).
|
|
|
|
Some ASCII control characters are displayed in special ways. The
|
|
newline character (octal code 012) is displayed by starting a new line.
|
|
The tab character (octal code 011) is displayed by moving to the next
|
|
tab stop column (normally every 8 columns).
|
|
|
|
Other ASCII control characters are normally displayed as a caret
|
|
(@samp{^}) followed by the non-control version of the character; thus,
|
|
control-A is displayed as @samp{^A}.
|
|
|
|
Non-ASCII characters 0200 through 0377 are displayed with octal escape
|
|
sequences; thus, character code 0243 (octal) is displayed as
|
|
@samp{\243}. However, if you enable European display, most of these
|
|
characters become non-ASCII printing characters, and are displayed using
|
|
their graphics (assuming your terminal supports them).
|
|
@xref{Single-Byte Character Support}.
|
|
|
|
@node Display Vars
|
|
@section Variables Controlling Display
|
|
|
|
This section contains information for customization only. Beginning
|
|
users should skip it.
|
|
|
|
@vindex mode-line-inverse-video
|
|
The variable @code{mode-line-inverse-video} controls whether the mode
|
|
line is displayed in inverse video (assuming the terminal supports it);
|
|
@code{nil} means don't do so. @xref{Mode Line}. If you specify the
|
|
foreground color for the @code{modeline} face, and
|
|
@code{mode-line-inverse-video} is non-@code{nil}, then the default
|
|
background color for that face is the usual foreground color.
|
|
@xref{Faces}.
|
|
|
|
@vindex inverse-video
|
|
If the variable @code{inverse-video} is non-@code{nil}, Emacs attempts
|
|
to invert all the lines of the display from what they normally are.
|
|
|
|
@vindex visible-bell
|
|
If the variable @code{visible-bell} is non-@code{nil}, Emacs attempts
|
|
to make the whole screen blink when it would normally make an audible bell
|
|
sound. This variable has no effect if your terminal does not have a way
|
|
to make the screen blink.@refill
|
|
|
|
@vindex no-redraw-on-reenter
|
|
When you reenter Emacs after suspending, Emacs normally clears the
|
|
screen and redraws the entire display. On some terminals with more than
|
|
one page of memory, it is possible to arrange the termcap entry so that
|
|
the @samp{ti} and @samp{te} strings (output to the terminal when Emacs
|
|
is entered and exited, respectively) switch between pages of memory so
|
|
as to use one page for Emacs and another page for other output. Then
|
|
you might want to set the variable @code{no-redraw-on-reenter}
|
|
non-@code{nil}; this tells Emacs to assume, when resumed, that the
|
|
screen page it is using still contains what Emacs last wrote there.
|
|
|
|
@vindex echo-keystrokes
|
|
The variable @code{echo-keystrokes} controls the echoing of multi-character
|
|
keys; its value is the number of seconds of pause required to cause echoing
|
|
to start, or zero meaning don't echo at all. @xref{Echo Area}.
|
|
|
|
@vindex ctl-arrow
|
|
If the variable @code{ctl-arrow} is @code{nil}, control characters in
|
|
the buffer are displayed with octal escape sequences, except for newline
|
|
and tab. Altering the value of @code{ctl-arrow} makes it local to the
|
|
current buffer; until that time, the default value is in effect. The
|
|
default is initially @code{t}. @xref{Display Tables,, Display Tables,
|
|
elisp, The Emacs Lisp Reference Manual}.
|
|
|
|
@vindex tab-width
|
|
Normally, a tab character in the buffer is displayed as whitespace which
|
|
extends to the next display tab stop position, and display tab stops come
|
|
at intervals equal to eight spaces. The number of spaces per tab is
|
|
controlled by the variable @code{tab-width}, which is made local by
|
|
changing it, just like @code{ctl-arrow}. Note that how the tab character
|
|
in the buffer is displayed has nothing to do with the definition of
|
|
@key{TAB} as a command. The variable @code{tab-width} must have an
|
|
integer value between 1 and 1000, inclusive.
|
|
|
|
@c @vindex truncate-lines @c No index entry here, because we have one
|
|
@c in the continuation section.
|
|
If the variable @code{truncate-lines} is non-@code{nil}, then each
|
|
line of text gets just one screen line for display; if the text line is
|
|
too long, display shows only the part that fits. If
|
|
@code{truncate-lines} is @code{nil}, then long text lines display as
|
|
more than one screen line, enough to show the whole text of the line.
|
|
@xref{Continuation Lines}. Altering the value of @code{truncate-lines}
|
|
makes it local to the current buffer; until that time, the default value
|
|
is in effect. The default is initially @code{nil}.
|
|
|
|
@c @vindex truncate-partial-width-windows @c Idx entry is in Split Windows.
|
|
If the variable @code{truncate-partial-width-windows} is
|
|
non-@code{nil}, it forces truncation rather than continuation in any
|
|
window less than the full width of the screen or frame, regardless of
|
|
the value of @code{truncate-lines}. For information about side-by-side
|
|
windows, see @ref{Split Window}. See also @ref{Display,, Display,
|
|
elisp, The Emacs Lisp Reference Manual}.
|
|
|
|
@vindex baud-rate
|
|
The variable @code{baud-rate} holds the output speed of the
|
|
terminal, as far as Emacs knows. Setting this variable does not change
|
|
the speed of actual data transmission, but the value is used for
|
|
calculations such as padding. It also affects decisions about whether
|
|
to scroll part of the screen or redraw it instead---even when using a
|
|
window system. (We designed it this way, despite the fact that a window
|
|
system has no true ``output speed,'' to give you a way to tune these
|
|
decisions.)
|
|
|
|
You can customize the way any particular character code is displayed
|
|
by means of a display table. @xref{Display Tables,, Display Tables,
|
|
elisp, The Emacs Lisp Reference Manual}.
|