mirror of
https://git.savannah.gnu.org/git/emacs.git
synced 2024-12-17 10:06:13 +00:00
601 lines
17 KiB
EmacsLisp
601 lines
17 KiB
EmacsLisp
;;; tetris.el -- Implementation of Tetris for Emacs
|
|
|
|
;; Copyright (C) 1997 Free Software Foundation, Inc.
|
|
|
|
;; Author: Glynn Clements <glynn@sensei.co.uk>
|
|
;; Version: 2.01
|
|
;; Created: 1997-08-13
|
|
;; Keywords: games
|
|
|
|
;; This file is part of GNU Emacs.
|
|
|
|
;; GNU Emacs is free software; you can redistribute it and/or modify
|
|
;; it under the terms of the GNU General Public License as published by
|
|
;; the Free Software Foundation; either version 2, or (at your option)
|
|
;; any later version.
|
|
|
|
;; GNU Emacs is distributed in the hope that it will be useful,
|
|
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
;; GNU General Public License for more details.
|
|
|
|
;; You should have received a copy of the GNU General Public License
|
|
;; along with GNU Emacs; see the file COPYING. If not, write to the
|
|
;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
;; Boston, MA 02111-1307, USA.
|
|
|
|
;;; Commentary:
|
|
|
|
(eval-when-compile
|
|
(require 'cl))
|
|
|
|
(require 'gamegrid)
|
|
|
|
;; ;;;;;;;;;;;;; customization variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
(defvar tetris-use-glyphs t
|
|
"Non-nil means use glyphs when available.")
|
|
|
|
(defvar tetris-use-color t
|
|
"Non-nil means use color when available.")
|
|
|
|
(defvar tetris-draw-border-with-glyphs t
|
|
"Non-nil means draw a border even when using glyphs.")
|
|
|
|
(defvar tetris-default-tick-period 0.3
|
|
"The default time taken for a shape to drop one row.")
|
|
|
|
(defvar tetris-update-speed-function
|
|
'tetris-default-update-speed-function
|
|
"Function run whenever the Tetris score changes
|
|
Called with two arguments: (SHAPES ROWS)
|
|
SHAPES is the number of shapes which have been dropped
|
|
ROWS is the number of rows which have been completed
|
|
|
|
If the return value is a number, it is used as the timer period.")
|
|
|
|
(defvar tetris-mode-hook nil
|
|
"Hook run upon starting Tetris.")
|
|
|
|
(defvar tetris-tty-colors
|
|
[nil "blue" "white" "yellow" "magenta" "cyan" "green" "red"]
|
|
"Vector of colors of the various shapes in text mode
|
|
Element 0 is ignored.")
|
|
|
|
(defvar tetris-x-colors
|
|
[nil [0 0 1] [0.7 0 1] [1 1 0] [1 0 1] [0 1 1] [0 1 0] [1 0 0]]
|
|
"Vector of colors of the various shapes
|
|
Element 0 is ignored.")
|
|
|
|
(defvar tetris-buffer-name "*Tetris*"
|
|
"Name used for Tetris buffer.")
|
|
|
|
(defvar tetris-buffer-width 30
|
|
"Width of used portion of buffer.")
|
|
|
|
(defvar tetris-buffer-height 22
|
|
"Height of used portion of buffer.")
|
|
|
|
(defvar tetris-width 10
|
|
"Width of playing area.")
|
|
|
|
(defvar tetris-height 20
|
|
"Height of playing area.")
|
|
|
|
(defvar tetris-top-left-x 3
|
|
"X position of top left of playing area.")
|
|
|
|
(defvar tetris-top-left-y 1
|
|
"Y position of top left of playing area.")
|
|
|
|
(defvar tetris-next-x (+ (* 2 tetris-top-left-x) tetris-width)
|
|
"X position of next shape.")
|
|
|
|
(defvar tetris-next-y tetris-top-left-y
|
|
"Y position of next shape.")
|
|
|
|
(defvar tetris-score-x tetris-next-x
|
|
"X position of score.")
|
|
|
|
(defvar tetris-score-y (+ tetris-next-y 6)
|
|
"Y position of score.")
|
|
|
|
(defvar tetris-score-file "/tmp/tetris-scores"
|
|
;; anybody with a well-connected server want to host this?
|
|
;(defvar tetris-score-file "/anonymous@ftp.pgt.com:/pub/cgw/tetris-scores"
|
|
"File for holding high scores.")
|
|
|
|
;; ;;;;;;;;;;;;; display options ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
(defvar tetris-border-options
|
|
'(((glyph colorize)
|
|
(t ?\+))
|
|
((color-x color-x)
|
|
(mono-x grid-x)
|
|
(t nil))
|
|
(((glyph color-x) [0.5 0.5 0.5])
|
|
(t nil))))
|
|
|
|
(defvar tetris-blank-options
|
|
'(((glyph colorize)
|
|
(t ?\040))
|
|
((color-x color-x)
|
|
(mono-x grid-x)
|
|
(color-tty color-tty)
|
|
(t nil))
|
|
(((glyph color-x) [0 0 0])
|
|
(color-tty "black")
|
|
(t nil))))
|
|
|
|
(defvar tetris-cell-options
|
|
'(((glyph colorize)
|
|
(emacs-tty ?O)
|
|
(t ?\040))
|
|
((color-x color-x)
|
|
(mono-x mono-x)
|
|
(color-tty color-tty)
|
|
(mono-tty mono-tty)
|
|
(t nil))
|
|
;; color information is taken from tetris-x-colors and tetris-tty-colors
|
|
))
|
|
|
|
(defvar tetris-space-options
|
|
'(((t ?\040))
|
|
nil
|
|
nil))
|
|
|
|
;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
(defconst tetris-shapes
|
|
[[[[1 1 0 0] [1 1 0 0] [1 1 0 0] [1 1 0 0]]
|
|
[[1 1 0 0] [1 1 0 0] [1 1 0 0] [1 1 0 0]]
|
|
[[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]
|
|
[[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]]
|
|
|
|
[[[2 2 2 0] [0 2 0 0] [2 0 0 0] [2 2 0 0]]
|
|
[[0 0 2 0] [0 2 0 0] [2 2 2 0] [2 0 0 0]]
|
|
[[0 0 0 0] [2 2 0 0] [0 0 0 0] [2 0 0 0]]
|
|
[[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]]
|
|
|
|
[[[3 3 3 0] [3 3 0 0] [0 0 3 0] [3 0 0 0]]
|
|
[[3 0 0 0] [0 3 0 0] [3 3 3 0] [3 0 0 0]]
|
|
[[0 0 0 0] [0 3 0 0] [0 0 0 0] [3 3 0 0]]
|
|
[[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]]
|
|
|
|
[[[4 4 0 0] [0 4 0 0] [4 4 0 0] [0 4 0 0]]
|
|
[[0 4 4 0] [4 4 0 0] [0 4 4 0] [4 4 0 0]]
|
|
[[0 0 0 0] [4 0 0 0] [0 0 0 0] [4 0 0 0]]
|
|
[[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]]
|
|
|
|
[[[0 5 5 0] [5 0 0 0] [0 5 5 0] [5 0 0 0]]
|
|
[[5 5 0 0] [5 5 0 0] [5 5 0 0] [5 5 0 0]]
|
|
[[0 0 0 0] [0 5 0 0] [0 0 0 0] [0 5 0 0]]
|
|
[[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]]
|
|
|
|
[[[0 6 0 0] [6 0 0 0] [6 6 6 0] [0 6 0 0]]
|
|
[[6 6 6 0] [6 6 0 0] [0 6 0 0] [6 6 0 0]]
|
|
[[0 0 0 0] [6 0 0 0] [0 0 0 0] [0 6 0 0]]
|
|
[[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]]
|
|
|
|
[[[7 7 7 7] [7 0 0 0] [7 7 7 7] [7 0 0 0]]
|
|
[[0 0 0 0] [7 0 0 0] [0 0 0 0] [7 0 0 0]]
|
|
[[0 0 0 0] [7 0 0 0] [0 0 0 0] [7 0 0 0]]
|
|
[[0 0 0 0] [7 0 0 0] [0 0 0 0] [7 0 0 0]]]])
|
|
|
|
;;the scoring rules were taken from "xtetris". Blocks score differently
|
|
;;depending on their rotation
|
|
|
|
(defconst tetris-shape-scores
|
|
[ [6 6 6 6] [6 7 6 7] [6 7 6 7] [6 7 6 7] [6 7 6 7] [5 5 6 5] [5 8 5 8]] )
|
|
|
|
(defconst tetris-shape-dimensions
|
|
[[2 2] [3 2] [3 2] [3 2] [3 2] [3 2] [4 1]])
|
|
|
|
(defconst tetris-blank 0)
|
|
|
|
(defconst tetris-border 8)
|
|
|
|
(defconst tetris-space 9)
|
|
|
|
(defun tetris-default-update-speed-function (shapes rows)
|
|
(/ 20.0 (+ 50.0 rows)))
|
|
|
|
;; ;;;;;;;;;;;;; variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
(defvar tetris-shape 0)
|
|
(defvar tetris-rot 0)
|
|
(defvar tetris-next-shape 0)
|
|
(defvar tetris-n-shapes 0)
|
|
(defvar tetris-n-rows 0)
|
|
(defvar tetris-score 0)
|
|
(defvar tetris-pos-x 0)
|
|
(defvar tetris-pos-y 0)
|
|
(defvar tetris-paused nil)
|
|
|
|
(make-variable-buffer-local 'tetris-shape)
|
|
(make-variable-buffer-local 'tetris-rot)
|
|
(make-variable-buffer-local 'tetris-next-shape)
|
|
(make-variable-buffer-local 'tetris-n-shapes)
|
|
(make-variable-buffer-local 'tetris-n-rows)
|
|
(make-variable-buffer-local 'tetris-score)
|
|
(make-variable-buffer-local 'tetris-pos-x)
|
|
(make-variable-buffer-local 'tetris-pos-y)
|
|
(make-variable-buffer-local 'tetris-paused)
|
|
|
|
;; ;;;;;;;;;;;;; keymaps ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
(defvar tetris-mode-map
|
|
(make-sparse-keymap 'tetris-mode-map))
|
|
|
|
(define-key tetris-mode-map "n" 'tetris-start-game)
|
|
(define-key tetris-mode-map "q" 'tetris-end-game)
|
|
(define-key tetris-mode-map "p" 'tetris-pause-game)
|
|
|
|
(define-key tetris-mode-map " " 'tetris-move-bottom)
|
|
(define-key tetris-mode-map [left] 'tetris-move-left)
|
|
(define-key tetris-mode-map [right] 'tetris-move-right)
|
|
(define-key tetris-mode-map [up] 'tetris-rotate-prev)
|
|
(define-key tetris-mode-map [down] 'tetris-rotate-next)
|
|
|
|
(defvar tetris-null-map
|
|
(make-sparse-keymap 'tetris-null-map))
|
|
|
|
(define-key tetris-null-map "n" 'tetris-start-game)
|
|
|
|
;; ;;;;;;;;;;;;;;;; game functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
(defun tetris-display-options ()
|
|
(let ((options (make-vector 256 nil)))
|
|
(loop for c from 0 to 255 do
|
|
(aset options c
|
|
(cond ((= c tetris-blank)
|
|
tetris-blank-options)
|
|
((and (>= c 1) (<= c 7))
|
|
(append
|
|
tetris-cell-options
|
|
`((((glyph color-x) ,(aref tetris-x-colors c))
|
|
(color-tty ,(aref tetris-tty-colors c))
|
|
(t nil)))))
|
|
((= c tetris-border)
|
|
tetris-border-options)
|
|
((= c tetris-space)
|
|
tetris-space-options)
|
|
(t
|
|
'(nil nil nil)))))
|
|
options))
|
|
|
|
(defun tetris-get-tick-period ()
|
|
(if (boundp 'tetris-update-speed-function)
|
|
(let ((period (apply tetris-update-speed-function
|
|
tetris-n-shapes
|
|
tetris-n-rows nil)))
|
|
(and (numberp period) period))))
|
|
|
|
(defun tetris-get-shape-cell (x y)
|
|
(aref (aref (aref (aref tetris-shapes
|
|
tetris-shape)
|
|
y)
|
|
tetris-rot)
|
|
x))
|
|
|
|
(defun tetris-shape-width ()
|
|
(aref (aref tetris-shape-dimensions tetris-shape)
|
|
(% tetris-rot 2)))
|
|
|
|
(defun tetris-shape-height ()
|
|
(aref (aref tetris-shape-dimensions tetris-shape)
|
|
(- 1 (% tetris-rot 2))))
|
|
|
|
(defun tetris-draw-score ()
|
|
(let ((strings (vector (format "Shapes: %05d" tetris-n-shapes)
|
|
(format "Rows: %05d" tetris-n-rows)
|
|
(format "Score: %05d" tetris-score))))
|
|
(loop for y from 0 to 2 do
|
|
(let* ((string (aref strings y))
|
|
(len (length string)))
|
|
(loop for x from 0 to (1- len) do
|
|
(gamegrid-set-cell (+ tetris-score-x x)
|
|
(+ tetris-score-y y)
|
|
(aref string x)))))))
|
|
|
|
(defun tetris-update-score ()
|
|
(tetris-draw-score)
|
|
(let ((period (tetris-get-tick-period)))
|
|
(if period (gamegrid-set-timer period))))
|
|
|
|
(defun tetris-new-shape ()
|
|
(setq tetris-shape tetris-next-shape)
|
|
(setq tetris-rot 0)
|
|
(setq tetris-next-shape (random 7))
|
|
(setq tetris-pos-x (/ (- tetris-width (tetris-shape-width)) 2))
|
|
(setq tetris-pos-y 0)
|
|
(if (tetris-test-shape)
|
|
(tetris-end-game)
|
|
(tetris-draw-shape))
|
|
(tetris-draw-next-shape)
|
|
(tetris-update-score))
|
|
|
|
(defun tetris-draw-next-shape ()
|
|
(loop for y from 0 to 3 do
|
|
(loop for x from 0 to 3 do
|
|
(gamegrid-set-cell (+ tetris-next-x x)
|
|
(+ tetris-next-y y)
|
|
(let ((tetris-shape tetris-next-shape)
|
|
(tetris-rot 0))
|
|
(tetris-get-shape-cell x y))))))
|
|
|
|
(defun tetris-draw-shape ()
|
|
(loop for y from 0 to (1- (tetris-shape-height)) do
|
|
(loop for x from 0 to (1- (tetris-shape-width)) do
|
|
(let ((c (tetris-get-shape-cell x y)))
|
|
(if (/= c tetris-blank)
|
|
(gamegrid-set-cell (+ tetris-top-left-x
|
|
tetris-pos-x
|
|
x)
|
|
(+ tetris-top-left-y
|
|
tetris-pos-y
|
|
y)
|
|
c))))))
|
|
|
|
(defun tetris-erase-shape ()
|
|
(loop for y from 0 to (1- (tetris-shape-height)) do
|
|
(loop for x from 0 to (1- (tetris-shape-width)) do
|
|
(let ((c (tetris-get-shape-cell x y))
|
|
(px (+ tetris-top-left-x tetris-pos-x x))
|
|
(py (+ tetris-top-left-y tetris-pos-y y)))
|
|
(if (/= c tetris-blank)
|
|
(gamegrid-set-cell px py tetris-blank))))))
|
|
|
|
(defun tetris-test-shape ()
|
|
(let ((hit nil))
|
|
(loop for y from 0 to (1- (tetris-shape-height)) do
|
|
(loop for x from 0 to (1- (tetris-shape-width)) do
|
|
(unless hit
|
|
(setq hit
|
|
(let* ((c (tetris-get-shape-cell x y))
|
|
(xx (+ tetris-pos-x x))
|
|
(yy (+ tetris-pos-y y))
|
|
(px (+ tetris-top-left-x xx))
|
|
(py (+ tetris-top-left-y yy)))
|
|
(and (/= c tetris-blank)
|
|
(or (>= xx tetris-width)
|
|
(>= yy tetris-height)
|
|
(/= (gamegrid-get-cell px py)
|
|
tetris-blank))))))))
|
|
hit))
|
|
|
|
(defun tetris-full-row (y)
|
|
(let ((full t))
|
|
(loop for x from 0 to (1- tetris-width) do
|
|
(if (= (gamegrid-get-cell (+ tetris-top-left-x x)
|
|
(+ tetris-top-left-y y))
|
|
tetris-blank)
|
|
(setq full nil)))
|
|
full))
|
|
|
|
(defun tetris-shift-row (y)
|
|
(if (= y 0)
|
|
(loop for x from 0 to (1- tetris-width) do
|
|
(gamegrid-set-cell (+ tetris-top-left-x x)
|
|
(+ tetris-top-left-y y)
|
|
tetris-blank))
|
|
(loop for x from 0 to (1- tetris-width) do
|
|
(let ((c (gamegrid-get-cell (+ tetris-top-left-x x)
|
|
(+ tetris-top-left-y y -1))))
|
|
(gamegrid-set-cell (+ tetris-top-left-x x)
|
|
(+ tetris-top-left-y y)
|
|
c)))))
|
|
|
|
(defun tetris-shift-down ()
|
|
(loop for y0 from 0 to (1- tetris-height) do
|
|
(if (tetris-full-row y0)
|
|
(progn (setq tetris-n-rows (1+ tetris-n-rows))
|
|
(loop for y from y0 downto 0 do
|
|
(tetris-shift-row y))))))
|
|
|
|
(defun tetris-draw-border-p ()
|
|
(or (not (eq gamegrid-display-mode 'glyph))
|
|
tetris-draw-border-with-glyphs))
|
|
|
|
(defun tetris-init-buffer ()
|
|
(gamegrid-init-buffer tetris-buffer-width
|
|
tetris-buffer-height
|
|
tetris-space)
|
|
(let ((buffer-read-only nil))
|
|
(if (tetris-draw-border-p)
|
|
(loop for y from -1 to tetris-height do
|
|
(loop for x from -1 to tetris-width do
|
|
(gamegrid-set-cell (+ tetris-top-left-x x)
|
|
(+ tetris-top-left-y y)
|
|
tetris-border))))
|
|
(loop for y from 0 to (1- tetris-height) do
|
|
(loop for x from 0 to (1- tetris-width) do
|
|
(gamegrid-set-cell (+ tetris-top-left-x x)
|
|
(+ tetris-top-left-y y)
|
|
tetris-blank)))
|
|
(if (tetris-draw-border-p)
|
|
(loop for y from -1 to 4 do
|
|
(loop for x from -1 to 4 do
|
|
(gamegrid-set-cell (+ tetris-next-x x)
|
|
(+ tetris-next-y y)
|
|
tetris-border))))))
|
|
|
|
(defun tetris-reset-game ()
|
|
(gamegrid-kill-timer)
|
|
(tetris-init-buffer)
|
|
(setq tetris-next-shape (random 7))
|
|
(setq tetris-shape 0
|
|
tetris-rot 0
|
|
tetris-pos-x 0
|
|
tetris-pos-y 0
|
|
tetris-n-shapes 0
|
|
tetris-n-rows 0
|
|
tetris-score 0
|
|
tetris-paused nil)
|
|
(tetris-new-shape))
|
|
|
|
(defun tetris-shape-done ()
|
|
(tetris-shift-down)
|
|
(setq tetris-n-shapes (1+ tetris-n-shapes))
|
|
(setq tetris-score
|
|
(+ tetris-score
|
|
(aref (aref tetris-shape-scores tetris-shape) tetris-rot)))
|
|
(tetris-update-score)
|
|
(tetris-new-shape))
|
|
|
|
(defun tetris-update-game (tetris-buffer)
|
|
"Called on each clock tick.
|
|
Drops the shape one square, testing for collision."
|
|
(if (and (not tetris-paused)
|
|
(eq (current-buffer) tetris-buffer))
|
|
(let (hit)
|
|
(tetris-erase-shape)
|
|
(setq tetris-pos-y (1+ tetris-pos-y))
|
|
(setq hit (tetris-test-shape))
|
|
(if hit
|
|
(setq tetris-pos-y (1- tetris-pos-y)))
|
|
(tetris-draw-shape)
|
|
(if hit
|
|
(tetris-shape-done)))))
|
|
|
|
(defun tetris-move-bottom ()
|
|
"Drops the shape to the bottom of the playing area"
|
|
(interactive)
|
|
(let ((hit nil))
|
|
(tetris-erase-shape)
|
|
(while (not hit)
|
|
(setq tetris-pos-y (1+ tetris-pos-y))
|
|
(setq hit (tetris-test-shape)))
|
|
(setq tetris-pos-y (1- tetris-pos-y))
|
|
(tetris-draw-shape)
|
|
(tetris-shape-done)))
|
|
|
|
(defun tetris-move-left ()
|
|
"Moves the shape one square to the left"
|
|
(interactive)
|
|
(unless (= tetris-pos-x 0)
|
|
(tetris-erase-shape)
|
|
(setq tetris-pos-x (1- tetris-pos-x))
|
|
(if (tetris-test-shape)
|
|
(setq tetris-pos-x (1+ tetris-pos-x)))
|
|
(tetris-draw-shape)))
|
|
|
|
(defun tetris-move-right ()
|
|
"Moves the shape one square to the right"
|
|
(interactive)
|
|
(unless (= (+ tetris-pos-x (tetris-shape-width))
|
|
tetris-width)
|
|
(tetris-erase-shape)
|
|
(setq tetris-pos-x (1+ tetris-pos-x))
|
|
(if (tetris-test-shape)
|
|
(setq tetris-pos-x (1- tetris-pos-x)))
|
|
(tetris-draw-shape)))
|
|
|
|
(defun tetris-rotate-prev ()
|
|
"Rotates the shape clockwise"
|
|
(interactive)
|
|
(tetris-erase-shape)
|
|
(setq tetris-rot (% (+ 1 tetris-rot) 4))
|
|
(if (tetris-test-shape)
|
|
(setq tetris-rot (% (+ 3 tetris-rot) 4)))
|
|
(tetris-draw-shape))
|
|
|
|
(defun tetris-rotate-next ()
|
|
"Rotates the shape anticlockwise"
|
|
(interactive)
|
|
(tetris-erase-shape)
|
|
(setq tetris-rot (% (+ 3 tetris-rot) 4))
|
|
(if (tetris-test-shape)
|
|
(setq tetris-rot (% (+ 1 tetris-rot) 4)))
|
|
(tetris-draw-shape))
|
|
|
|
(defun tetris-end-game ()
|
|
"Terminates the current game"
|
|
(interactive)
|
|
(gamegrid-kill-timer)
|
|
(use-local-map tetris-null-map)
|
|
(gamegrid-add-score tetris-score-file tetris-score))
|
|
|
|
(defun tetris-start-game ()
|
|
"Starts a new game of Tetris"
|
|
(interactive)
|
|
(tetris-reset-game)
|
|
(use-local-map tetris-mode-map)
|
|
(let ((period (or (tetris-get-tick-period)
|
|
tetris-default-tick-period)))
|
|
(gamegrid-start-timer period 'tetris-update-game)))
|
|
|
|
(defun tetris-pause-game ()
|
|
"Pauses (or resumes) the current game"
|
|
(interactive)
|
|
(setq tetris-paused (not tetris-paused))
|
|
(message (and tetris-paused "Game paused (press p to resume)")))
|
|
|
|
(defun tetris-active-p ()
|
|
(eq (current-local-map) tetris-mode-map))
|
|
|
|
(put 'tetris-mode 'mode-class 'special)
|
|
|
|
(defun tetris-mode ()
|
|
"A mode for playing Tetris.
|
|
|
|
tetris-mode keybindings:
|
|
\\{tetris-mode-map}
|
|
"
|
|
(kill-all-local-variables)
|
|
|
|
(make-local-hook 'kill-buffer-hook)
|
|
(add-hook 'kill-buffer-hook 'gamegrid-kill-timer nil t)
|
|
|
|
(use-local-map tetris-null-map)
|
|
|
|
(setq major-mode 'tetris-mode)
|
|
(setq mode-name "Tetris")
|
|
|
|
(setq mode-popup-menu
|
|
'("Tetris Commands"
|
|
["Start new game" tetris-start-game]
|
|
["End game" tetris-end-game
|
|
(tetris-active-p)]
|
|
["Pause" tetris-pause-game
|
|
(and (tetris-active-p) (not tetris-paused))]
|
|
["Resume" tetris-pause-game
|
|
(and (tetris-active-p) tetris-paused)]))
|
|
|
|
(setq gamegrid-use-glyphs tetris-use-glyphs)
|
|
(setq gamegrid-use-color tetris-use-color)
|
|
|
|
(gamegrid-init (tetris-display-options))
|
|
|
|
(run-hooks 'tetris-mode-hook))
|
|
|
|
;;;###autoload
|
|
(defun tetris ()
|
|
"Play the Tetris game.
|
|
Shapes drop from the top of the screen, and the user has to move and
|
|
rotate the shape to fit in with those at the bottom of the screen so
|
|
as to form complete rows.
|
|
|
|
tetris-mode keybindings:
|
|
\\<tetris-mode-map>
|
|
\\[tetris-start-game] Starts a new game of Tetris
|
|
\\[tetris-end-game] Terminates the current game
|
|
\\[tetris-pause-game] Pauses (or resumes) the current game
|
|
\\[tetris-move-left] Moves the shape one square to the left
|
|
\\[tetris-move-right] Moves the shape one square to the right
|
|
\\[tetris-rotate-prev] Rotates the shape clockwise
|
|
\\[tetris-rotate-next] Rotates the shape anticlockwise
|
|
\\[tetris-move-bottom] Drops the shape to the bottom of the playing area
|
|
|
|
"
|
|
(interactive)
|
|
|
|
(switch-to-buffer tetris-buffer-name)
|
|
(gamegrid-kill-timer)
|
|
(tetris-mode)
|
|
(tetris-start-game))
|
|
|
|
(provide 'tetris)
|
|
|
|
;;; tetris.el ends here
|