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992 lines
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992 lines
38 KiB
Plaintext
@c -*-texinfo-*-
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@c This is part of the GNU Emacs Lisp Reference Manual.
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@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2000, 2001,
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@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
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@c See the file elisp.texi for copying conditions.
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@setfilename ../../info/positions
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@node Positions, Markers, Frames, Top
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@chapter Positions
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@cindex position (in buffer)
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A @dfn{position} is the index of a character in the text of a buffer.
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More precisely, a position identifies the place between two characters
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(or before the first character, or after the last character), so we can
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speak of the character before or after a given position. However, we
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often speak of the character ``at'' a position, meaning the character
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after that position.
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Positions are usually represented as integers starting from 1, but
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can also be represented as @dfn{markers}---special objects that
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relocate automatically when text is inserted or deleted so they stay
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with the surrounding characters. Functions that expect an argument to
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be a position (an integer), but accept a marker as a substitute,
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normally ignore which buffer the marker points into; they convert the
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marker to an integer, and use that integer, exactly as if you had
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passed the integer as the argument, even if the marker points to the
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``wrong'' buffer. A marker that points nowhere cannot convert to an
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integer; using it instead of an integer causes an error.
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@xref{Markers}.
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See also the ``field'' feature (@pxref{Fields}), which provides
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functions that are used by many cursor-motion commands.
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@menu
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* Point:: The special position where editing takes place.
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* Motion:: Changing point.
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* Excursions:: Temporary motion and buffer changes.
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* Narrowing:: Restricting editing to a portion of the buffer.
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@end menu
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@node Point
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@section Point
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@cindex point
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@dfn{Point} is a special buffer position used by many editing
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commands, including the self-inserting typed characters and text
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insertion functions. Other commands move point through the text
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to allow editing and insertion at different places.
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Like other positions, point designates a place between two characters
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(or before the first character, or after the last character), rather
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than a particular character. Usually terminals display the cursor over
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the character that immediately follows point; point is actually before
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the character on which the cursor sits.
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@cindex point with narrowing
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The value of point is a number no less than 1, and no greater than the
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buffer size plus 1. If narrowing is in effect (@pxref{Narrowing}), then
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point is constrained to fall within the accessible portion of the buffer
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(possibly at one end of it).
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Each buffer has its own value of point, which is independent of the
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value of point in other buffers. Each window also has a value of point,
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which is independent of the value of point in other windows on the same
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buffer. This is why point can have different values in various windows
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that display the same buffer. When a buffer appears in only one window,
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the buffer's point and the window's point normally have the same value,
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so the distinction is rarely important. @xref{Window Point}, for more
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details.
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@defun point
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@cindex current buffer position
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This function returns the value of point in the current buffer,
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as an integer.
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@need 700
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@example
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@group
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(point)
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@result{} 175
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@end group
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@end example
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@end defun
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@defun point-min
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This function returns the minimum accessible value of point in the
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current buffer. This is normally 1, but if narrowing is in effect, it
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is the position of the start of the region that you narrowed to.
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(@xref{Narrowing}.)
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@end defun
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@defun point-max
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This function returns the maximum accessible value of point in the
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current buffer. This is @code{(1+ (buffer-size))}, unless narrowing is
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in effect, in which case it is the position of the end of the region
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that you narrowed to. (@xref{Narrowing}.)
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@end defun
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@defun buffer-end flag
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This function returns @code{(point-max)} if @var{flag} is greater than
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0, @code{(point-min)} otherwise. The argument @var{flag} must be a
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number.
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@end defun
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@defun buffer-size &optional buffer
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This function returns the total number of characters in the current
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buffer. In the absence of any narrowing (@pxref{Narrowing}),
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@code{point-max} returns a value one larger than this.
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If you specify a buffer, @var{buffer}, then the value is the
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size of @var{buffer}.
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@example
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@group
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(buffer-size)
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@result{} 35
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@end group
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@group
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(point-max)
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@result{} 36
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@end group
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@end example
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@end defun
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@node Motion
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@section Motion
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@cindex motion by chars, words, lines, lists
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Motion functions change the value of point, either relative to the
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current value of point, relative to the beginning or end of the buffer,
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or relative to the edges of the selected window. @xref{Point}.
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@menu
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* Character Motion:: Moving in terms of characters.
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* Word Motion:: Moving in terms of words.
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* Buffer End Motion:: Moving to the beginning or end of the buffer.
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* Text Lines:: Moving in terms of lines of text.
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* Screen Lines:: Moving in terms of lines as displayed.
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* List Motion:: Moving by parsing lists and sexps.
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* Skipping Characters:: Skipping characters belonging to a certain set.
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@end menu
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@node Character Motion
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@subsection Motion by Characters
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These functions move point based on a count of characters.
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@code{goto-char} is the fundamental primitive; the other functions use
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that.
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@deffn Command goto-char position
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This function sets point in the current buffer to the value
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@var{position}. If @var{position} is less than 1, it moves point to the
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beginning of the buffer. If @var{position} is greater than the length
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of the buffer, it moves point to the end.
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If narrowing is in effect, @var{position} still counts from the
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beginning of the buffer, but point cannot go outside the accessible
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portion. If @var{position} is out of range, @code{goto-char} moves
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point to the beginning or the end of the accessible portion.
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When this function is called interactively, @var{position} is the
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numeric prefix argument, if provided; otherwise it is read from the
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minibuffer.
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@code{goto-char} returns @var{position}.
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@end deffn
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@deffn Command forward-char &optional count
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@c @kindex beginning-of-buffer
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@c @kindex end-of-buffer
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This function moves point @var{count} characters forward, towards the
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end of the buffer (or backward, towards the beginning of the buffer, if
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@var{count} is negative). If @var{count} is @code{nil}, the default
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is 1.
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If this attempts to move past the beginning or end of the buffer (or
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the limits of the accessible portion, when narrowing is in effect), it
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signals an error with error symbol @code{beginning-of-buffer} or
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@code{end-of-buffer}.
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In an interactive call, @var{count} is the numeric prefix argument.
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@end deffn
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@deffn Command backward-char &optional count
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This is just like @code{forward-char} except that it moves
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in the opposite direction.
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@end deffn
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@node Word Motion
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@subsection Motion by Words
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These functions for parsing words use the syntax table to decide
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whether a given character is part of a word. @xref{Syntax Tables}.
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@deffn Command forward-word &optional count
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This function moves point forward @var{count} words (or backward if
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@var{count} is negative). If @var{count} is @code{nil}, it moves
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forward one word.
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``Moving one word'' means moving until point crosses a
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word-constituent character and then encounters a word-separator
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character. However, this function cannot move point past the boundary
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of the accessible portion of the buffer, or across a field boundary
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(@pxref{Fields}). The most common case of a field boundary is the end
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of the prompt in the minibuffer.
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If it is possible to move @var{count} words, without being stopped
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prematurely by the buffer boundary or a field boundary, the value is
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@code{t}. Otherwise, the return value is @code{nil} and point stops at
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the buffer boundary or field boundary.
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If @code{inhibit-field-text-motion} is non-@code{nil},
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this function ignores field boundaries.
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In an interactive call, @var{count} is specified by the numeric prefix
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argument. If @var{count} is omitted or @code{nil}, it defaults to 1.
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@end deffn
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@deffn Command backward-word &optional count
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This function is just like @code{forward-word}, except that it moves
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backward until encountering the front of a word, rather than forward.
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@end deffn
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@defopt words-include-escapes
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@c Emacs 19 feature
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This variable affects the behavior of @code{forward-word} and everything
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that uses it. If it is non-@code{nil}, then characters in the
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``escape'' and ``character quote'' syntax classes count as part of
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words. Otherwise, they do not.
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@end defopt
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@defvar inhibit-field-text-motion
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If this variable is non-@code{nil}, certain motion functions including
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@code{forward-word}, @code{forward-sentence}, and
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@code{forward-paragraph} ignore field boundaries.
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@end defvar
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@node Buffer End Motion
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@subsection Motion to an End of the Buffer
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@cindex move to beginning or end of buffer
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To move point to the beginning of the buffer, write:
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@example
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@group
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(goto-char (point-min))
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@end group
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@end example
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@noindent
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Likewise, to move to the end of the buffer, use:
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@example
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@group
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(goto-char (point-max))
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@end group
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@end example
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Here are two commands that users use to do these things. They are
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documented here to warn you not to use them in Lisp programs, because
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they set the mark and display messages in the echo area.
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@deffn Command beginning-of-buffer &optional n
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This function moves point to the beginning of the buffer (or the limits
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of the accessible portion, when narrowing is in effect), setting the
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mark at the previous position (except in Transient Mark mode, if
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the mark is already active, it does not set the mark.)
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If @var{n} is non-@code{nil}, then it puts point @var{n} tenths of the
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way from the beginning of the accessible portion of the buffer. In an
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interactive call, @var{n} is the numeric prefix argument, if provided;
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otherwise @var{n} defaults to @code{nil}.
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@strong{Warning:} Don't use this function in Lisp programs!
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@end deffn
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@deffn Command end-of-buffer &optional n
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This function moves point to the end of the buffer (or the limits of
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the accessible portion, when narrowing is in effect), setting the mark
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at the previous position (except in Transient Mark mode when the mark
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is already active). If @var{n} is non-@code{nil}, then it puts point
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@var{n} tenths of the way from the end of the accessible portion of
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the buffer.
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In an interactive call, @var{n} is the numeric prefix argument,
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if provided; otherwise @var{n} defaults to @code{nil}.
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@strong{Warning:} Don't use this function in Lisp programs!
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@end deffn
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@node Text Lines
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@subsection Motion by Text Lines
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@cindex lines
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Text lines are portions of the buffer delimited by newline characters,
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which are regarded as part of the previous line. The first text line
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begins at the beginning of the buffer, and the last text line ends at
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the end of the buffer whether or not the last character is a newline.
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The division of the buffer into text lines is not affected by the width
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of the window, by line continuation in display, or by how tabs and
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control characters are displayed.
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@deffn Command beginning-of-line &optional count
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This function moves point to the beginning of the current line. With an
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argument @var{count} not @code{nil} or 1, it moves forward
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@var{count}@minus{}1 lines and then to the beginning of the line.
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This function does not move point across a field boundary
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(@pxref{Fields}) unless doing so would move beyond there to a
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different line; therefore, if @var{count} is @code{nil} or 1, and
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point starts at a field boundary, point does not move. To ignore
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field boundaries, either bind @code{inhibit-field-text-motion} to
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@code{t}, or use the @code{forward-line} function instead. For
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instance, @code{(forward-line 0)} does the same thing as
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@code{(beginning-of-line)}, except that it ignores field boundaries.
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If this function reaches the end of the buffer (or of the accessible
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portion, if narrowing is in effect), it positions point there. No error
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is signaled.
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@end deffn
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@defun line-beginning-position &optional count
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Return the position that @code{(beginning-of-line @var{count})}
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would move to.
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@end defun
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@deffn Command end-of-line &optional count
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This function moves point to the end of the current line. With an
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argument @var{count} not @code{nil} or 1, it moves forward
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@var{count}@minus{}1 lines and then to the end of the line.
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This function does not move point across a field boundary
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(@pxref{Fields}) unless doing so would move beyond there to a
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different line; therefore, if @var{count} is @code{nil} or 1, and
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point starts at a field boundary, point does not move. To ignore
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field boundaries, bind @code{inhibit-field-text-motion} to @code{t}.
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If this function reaches the end of the buffer (or of the accessible
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portion, if narrowing is in effect), it positions point there. No error
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is signaled.
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@end deffn
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@defun line-end-position &optional count
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Return the position that @code{(end-of-line @var{count})}
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would move to.
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@end defun
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@deffn Command forward-line &optional count
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@cindex beginning of line
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This function moves point forward @var{count} lines, to the beginning of
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the line. If @var{count} is negative, it moves point
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@minus{}@var{count} lines backward, to the beginning of a line. If
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@var{count} is zero, it moves point to the beginning of the current
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line. If @var{count} is @code{nil}, that means 1.
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If @code{forward-line} encounters the beginning or end of the buffer (or
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of the accessible portion) before finding that many lines, it sets point
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there. No error is signaled.
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@code{forward-line} returns the difference between @var{count} and the
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number of lines actually moved. If you attempt to move down five lines
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from the beginning of a buffer that has only three lines, point stops at
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the end of the last line, and the value will be 2.
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In an interactive call, @var{count} is the numeric prefix argument.
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@end deffn
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@defun count-lines start end
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@cindex lines in region
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@anchor{Definition of count-lines}
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This function returns the number of lines between the positions
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@var{start} and @var{end} in the current buffer. If @var{start} and
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@var{end} are equal, then it returns 0. Otherwise it returns at least
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1, even if @var{start} and @var{end} are on the same line. This is
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because the text between them, considered in isolation, must contain at
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least one line unless it is empty.
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Here is an example of using @code{count-lines}:
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@example
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@group
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(defun current-line ()
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"Return the vertical position of point@dots{}"
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(+ (count-lines (window-start) (point))
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(if (= (current-column) 0) 1 0)))
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@end group
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@end example
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@end defun
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@defun line-number-at-pos &optional pos
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@cindex line number
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This function returns the line number in the current buffer
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corresponding to the buffer position @var{pos}. If @var{pos} is @code{nil}
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or omitted, the current buffer position is used.
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@end defun
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@ignore
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@c ================
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The @code{previous-line} and @code{next-line} commands are functions
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that should not be used in programs. They are for users and are
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mentioned here only for completeness.
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@deffn Command previous-line count
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@cindex goal column
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This function moves point up @var{count} lines (down if @var{count}
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is negative). In moving, it attempts to keep point in the ``goal column''
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(normally the same column that it was at the beginning of the move).
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If there is no character in the target line exactly under the current
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column, point is positioned after the character in that line which
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spans this column, or at the end of the line if it is not long enough.
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If it attempts to move beyond the top or bottom of the buffer (or clipped
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region), then point is positioned in the goal column in the top or
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bottom line. No error is signaled.
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In an interactive call, @var{count} will be the numeric
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prefix argument.
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The command @code{set-goal-column} can be used to create a semipermanent
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goal column to which this command always moves. Then it does not try to
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move vertically.
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If you are thinking of using this in a Lisp program, consider using
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@code{forward-line} with a negative argument instead. It is usually easier
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to use and more reliable (no dependence on goal column, etc.).
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@end deffn
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@deffn Command next-line count
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This function moves point down @var{count} lines (up if @var{count}
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is negative). In moving, it attempts to keep point in the ``goal column''
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(normally the same column that it was at the beginning of the move).
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If there is no character in the target line exactly under the current
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column, point is positioned after the character in that line which
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spans this column, or at the end of the line if it is not long enough.
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If it attempts to move beyond the top or bottom of the buffer (or clipped
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region), then point is positioned in the goal column in the top or
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bottom line. No error is signaled.
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In the case where the @var{count} is 1, and point is on the last
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line of the buffer (or clipped region), a new empty line is inserted at the
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end of the buffer (or clipped region) and point moved there.
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In an interactive call, @var{count} will be the numeric
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prefix argument.
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The command @code{set-goal-column} can be used to create a semipermanent
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goal column to which this command always moves. Then it does not try to
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move vertically.
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If you are thinking of using this in a Lisp program, consider using
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@code{forward-line} instead. It is usually easier
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to use and more reliable (no dependence on goal column, etc.).
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@end deffn
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@c ================
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@end ignore
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Also see the functions @code{bolp} and @code{eolp} in @ref{Near Point}.
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These functions do not move point, but test whether it is already at the
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beginning or end of a line.
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@node Screen Lines
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@subsection Motion by Screen Lines
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The line functions in the previous section count text lines, delimited
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only by newline characters. By contrast, these functions count screen
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lines, which are defined by the way the text appears on the screen. A
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text line is a single screen line if it is short enough to fit the width
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of the selected window, but otherwise it may occupy several screen
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lines.
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In some cases, text lines are truncated on the screen rather than
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continued onto additional screen lines. In these cases,
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@code{vertical-motion} moves point much like @code{forward-line}.
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@xref{Truncation}.
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Because the width of a given string depends on the flags that control
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the appearance of certain characters, @code{vertical-motion} behaves
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differently, for a given piece of text, depending on the buffer it is
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in, and even on the selected window (because the width, the truncation
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flag, and display table may vary between windows). @xref{Usual
|
|
Display}.
|
|
|
|
These functions scan text to determine where screen lines break, and
|
|
thus take time proportional to the distance scanned. If you intend to
|
|
use them heavily, Emacs provides caches which may improve the
|
|
performance of your code. @xref{Truncation, cache-long-line-scans}.
|
|
|
|
@defun vertical-motion count &optional window
|
|
This function moves point to the start of the screen line @var{count}
|
|
screen lines down from the screen line containing point. If @var{count}
|
|
is negative, it moves up instead.
|
|
|
|
The @var{count} argument can be a cons cell, @code{(@var{cols}
|
|
. @var{lines})}, instead of an integer. Then the function moves by
|
|
@var{lines} screen lines, and puts point @var{cols} columns from the
|
|
start of that screen line.
|
|
|
|
The return value is the number of screen lines over which point was
|
|
moved. The value may be less in absolute value than @var{count} if
|
|
the beginning or end of the buffer was reached.
|
|
|
|
The window @var{window} is used for obtaining parameters such as the
|
|
width, the horizontal scrolling, and the display table. But
|
|
@code{vertical-motion} always operates on the current buffer, even if
|
|
@var{window} currently displays some other buffer.
|
|
@end defun
|
|
|
|
@defun count-screen-lines &optional beg end count-final-newline window
|
|
This function returns the number of screen lines in the text from
|
|
@var{beg} to @var{end}. The number of screen lines may be different
|
|
from the number of actual lines, due to line continuation, the display
|
|
table, etc. If @var{beg} and @var{end} are @code{nil} or omitted,
|
|
they default to the beginning and end of the accessible portion of the
|
|
buffer.
|
|
|
|
If the region ends with a newline, that is ignored unless the optional
|
|
third argument @var{count-final-newline} is non-@code{nil}.
|
|
|
|
The optional fourth argument @var{window} specifies the window for
|
|
obtaining parameters such as width, horizontal scrolling, and so on.
|
|
The default is to use the selected window's parameters.
|
|
|
|
Like @code{vertical-motion}, @code{count-screen-lines} always uses the
|
|
current buffer, regardless of which buffer is displayed in
|
|
@var{window}. This makes possible to use @code{count-screen-lines} in
|
|
any buffer, whether or not it is currently displayed in some window.
|
|
@end defun
|
|
|
|
@deffn Command move-to-window-line count
|
|
This function moves point with respect to the text currently displayed
|
|
in the selected window. It moves point to the beginning of the screen
|
|
line @var{count} screen lines from the top of the window. If
|
|
@var{count} is negative, that specifies a position
|
|
@w{@minus{}@var{count}} lines from the bottom (or the last line of the
|
|
buffer, if the buffer ends above the specified screen position).
|
|
|
|
If @var{count} is @code{nil}, then point moves to the beginning of the
|
|
line in the middle of the window. If the absolute value of @var{count}
|
|
is greater than the size of the window, then point moves to the place
|
|
that would appear on that screen line if the window were tall enough.
|
|
This will probably cause the next redisplay to scroll to bring that
|
|
location onto the screen.
|
|
|
|
In an interactive call, @var{count} is the numeric prefix argument.
|
|
|
|
The value returned is the window line number point has moved to, with
|
|
the top line in the window numbered 0.
|
|
@end deffn
|
|
|
|
@defun compute-motion from frompos to topos width offsets window
|
|
This function scans the current buffer, calculating screen positions.
|
|
It scans the buffer forward from position @var{from}, assuming that is
|
|
at screen coordinates @var{frompos}, to position @var{to} or coordinates
|
|
@var{topos}, whichever comes first. It returns the ending buffer
|
|
position and screen coordinates.
|
|
|
|
The coordinate arguments @var{frompos} and @var{topos} are cons cells of
|
|
the form @code{(@var{hpos} . @var{vpos})}.
|
|
|
|
The argument @var{width} is the number of columns available to display
|
|
text; this affects handling of continuation lines. @code{nil} means
|
|
the actual number of usable text columns in the window, which is
|
|
equivalent to the value returned by @code{(window-width window)}.
|
|
|
|
The argument @var{offsets} is either @code{nil} or a cons cell of the
|
|
form @code{(@var{hscroll} . @var{tab-offset})}. Here @var{hscroll} is
|
|
the number of columns not being displayed at the left margin; most
|
|
callers get this by calling @code{window-hscroll}. Meanwhile,
|
|
@var{tab-offset} is the offset between column numbers on the screen and
|
|
column numbers in the buffer. This can be nonzero in a continuation
|
|
line, when the previous screen lines' widths do not add up to a multiple
|
|
of @code{tab-width}. It is always zero in a non-continuation line.
|
|
|
|
The window @var{window} serves only to specify which display table to
|
|
use. @code{compute-motion} always operates on the current buffer,
|
|
regardless of what buffer is displayed in @var{window}.
|
|
|
|
The return value is a list of five elements:
|
|
|
|
@example
|
|
(@var{pos} @var{hpos} @var{vpos} @var{prevhpos} @var{contin})
|
|
@end example
|
|
|
|
@noindent
|
|
Here @var{pos} is the buffer position where the scan stopped, @var{vpos}
|
|
is the vertical screen position, and @var{hpos} is the horizontal screen
|
|
position.
|
|
|
|
The result @var{prevhpos} is the horizontal position one character back
|
|
from @var{pos}. The result @var{contin} is @code{t} if the last line
|
|
was continued after (or within) the previous character.
|
|
|
|
For example, to find the buffer position of column @var{col} of screen line
|
|
@var{line} of a certain window, pass the window's display start location
|
|
as @var{from} and the window's upper-left coordinates as @var{frompos}.
|
|
Pass the buffer's @code{(point-max)} as @var{to}, to limit the scan to
|
|
the end of the accessible portion of the buffer, and pass @var{line} and
|
|
@var{col} as @var{topos}. Here's a function that does this:
|
|
|
|
@example
|
|
(defun coordinates-of-position (col line)
|
|
(car (compute-motion (window-start)
|
|
'(0 . 0)
|
|
(point-max)
|
|
(cons col line)
|
|
(window-width)
|
|
(cons (window-hscroll) 0)
|
|
(selected-window))))
|
|
@end example
|
|
|
|
When you use @code{compute-motion} for the minibuffer, you need to use
|
|
@code{minibuffer-prompt-width} to get the horizontal position of the
|
|
beginning of the first screen line. @xref{Minibuffer Contents}.
|
|
@end defun
|
|
|
|
@node List Motion
|
|
@comment node-name, next, previous, up
|
|
@subsection Moving over Balanced Expressions
|
|
@cindex sexp motion
|
|
@cindex Lisp expression motion
|
|
@cindex list motion
|
|
@cindex balanced parenthesis motion
|
|
|
|
Here are several functions concerned with balanced-parenthesis
|
|
expressions (also called @dfn{sexps} in connection with moving across
|
|
them in Emacs). The syntax table controls how these functions interpret
|
|
various characters; see @ref{Syntax Tables}. @xref{Parsing
|
|
Expressions}, for lower-level primitives for scanning sexps or parts of
|
|
sexps. For user-level commands, see @ref{Parentheses,, Commands for
|
|
Editing with Parentheses, emacs, The GNU Emacs Manual}.
|
|
|
|
@deffn Command forward-list &optional arg
|
|
This function moves forward across @var{arg} (default 1) balanced groups of
|
|
parentheses. (Other syntactic entities such as words or paired string
|
|
quotes are ignored.)
|
|
@end deffn
|
|
|
|
@deffn Command backward-list &optional arg
|
|
This function moves backward across @var{arg} (default 1) balanced groups of
|
|
parentheses. (Other syntactic entities such as words or paired string
|
|
quotes are ignored.)
|
|
@end deffn
|
|
|
|
@deffn Command up-list &optional arg
|
|
This function moves forward out of @var{arg} (default 1) levels of parentheses.
|
|
A negative argument means move backward but still to a less deep spot.
|
|
@end deffn
|
|
|
|
@deffn Command down-list &optional arg
|
|
This function moves forward into @var{arg} (default 1) levels of
|
|
parentheses. A negative argument means move backward but still go
|
|
deeper in parentheses (@minus{}@var{arg} levels).
|
|
@end deffn
|
|
|
|
@deffn Command forward-sexp &optional arg
|
|
This function moves forward across @var{arg} (default 1) balanced expressions.
|
|
Balanced expressions include both those delimited by parentheses and
|
|
other kinds, such as words and string constants.
|
|
@xref{Parsing Expressions}. For example,
|
|
|
|
@example
|
|
@group
|
|
---------- Buffer: foo ----------
|
|
(concat@point{} "foo " (car x) y z)
|
|
---------- Buffer: foo ----------
|
|
@end group
|
|
|
|
@group
|
|
(forward-sexp 3)
|
|
@result{} nil
|
|
|
|
---------- Buffer: foo ----------
|
|
(concat "foo " (car x) y@point{} z)
|
|
---------- Buffer: foo ----------
|
|
@end group
|
|
@end example
|
|
@end deffn
|
|
|
|
@deffn Command backward-sexp &optional arg
|
|
This function moves backward across @var{arg} (default 1) balanced expressions.
|
|
@end deffn
|
|
|
|
@deffn Command beginning-of-defun &optional arg
|
|
This function moves back to the @var{arg}th beginning of a defun. If
|
|
@var{arg} is negative, this actually moves forward, but it still moves
|
|
to the beginning of a defun, not to the end of one. @var{arg} defaults
|
|
to 1.
|
|
@end deffn
|
|
|
|
@deffn Command end-of-defun &optional arg
|
|
This function moves forward to the @var{arg}th end of a defun. If
|
|
@var{arg} is negative, this actually moves backward, but it still moves
|
|
to the end of a defun, not to the beginning of one. @var{arg} defaults
|
|
to 1.
|
|
@end deffn
|
|
|
|
@defopt defun-prompt-regexp
|
|
If non-@code{nil}, this buffer-local variable holds a regular
|
|
expression that specifies what text can appear before the
|
|
open-parenthesis that starts a defun. That is to say, a defun begins
|
|
on a line that starts with a match for this regular expression,
|
|
followed by a character with open-parenthesis syntax.
|
|
@end defopt
|
|
|
|
@defopt open-paren-in-column-0-is-defun-start
|
|
If this variable's value is non-@code{nil}, an open parenthesis in
|
|
column 0 is considered to be the start of a defun. If it is
|
|
@code{nil}, an open parenthesis in column 0 has no special meaning.
|
|
The default is @code{t}.
|
|
@end defopt
|
|
|
|
@defvar beginning-of-defun-function
|
|
If non-@code{nil}, this variable holds a function for finding the
|
|
beginning of a defun. The function @code{beginning-of-defun}
|
|
calls this function instead of using its normal method, passing it its
|
|
optional argument. If the argument is non-@code{nil}, the function
|
|
should move back by that many functions, like
|
|
@code{beginning-of-defun} does.
|
|
@end defvar
|
|
|
|
@defvar end-of-defun-function
|
|
If non-@code{nil}, this variable holds a function for finding the end of
|
|
a defun. The function @code{end-of-defun} calls this function instead
|
|
of using its normal method.
|
|
@end defvar
|
|
|
|
@node Skipping Characters
|
|
@comment node-name, next, previous, up
|
|
@subsection Skipping Characters
|
|
@cindex skipping characters
|
|
|
|
The following two functions move point over a specified set of
|
|
characters. For example, they are often used to skip whitespace. For
|
|
related functions, see @ref{Motion and Syntax}.
|
|
|
|
These functions convert the set string to multibyte if the buffer is
|
|
multibyte, and they convert it to unibyte if the buffer is unibyte, as
|
|
the search functions do (@pxref{Searching and Matching}).
|
|
|
|
@defun skip-chars-forward character-set &optional limit
|
|
This function moves point in the current buffer forward, skipping over a
|
|
given set of characters. It examines the character following point,
|
|
then advances point if the character matches @var{character-set}. This
|
|
continues until it reaches a character that does not match. The
|
|
function returns the number of characters moved over.
|
|
|
|
The argument @var{character-set} is a string, like the inside of a
|
|
@samp{[@dots{}]} in a regular expression except that @samp{]} does not
|
|
terminate it, and @samp{\} quotes @samp{^}, @samp{-} or @samp{\}.
|
|
Thus, @code{"a-zA-Z"} skips over all letters, stopping before the
|
|
first nonletter, and @code{"^a-zA-Z"} skips nonletters stopping before
|
|
the first letter. See @xref{Regular Expressions}. Character classes
|
|
can also be used, e.g. @code{"[:alnum:]"}. See @pxref{Char Classes}.
|
|
|
|
If @var{limit} is supplied (it must be a number or a marker), it
|
|
specifies the maximum position in the buffer that point can be skipped
|
|
to. Point will stop at or before @var{limit}.
|
|
|
|
In the following example, point is initially located directly before the
|
|
@samp{T}. After the form is evaluated, point is located at the end of
|
|
that line (between the @samp{t} of @samp{hat} and the newline). The
|
|
function skips all letters and spaces, but not newlines.
|
|
|
|
@example
|
|
@group
|
|
---------- Buffer: foo ----------
|
|
I read "@point{}The cat in the hat
|
|
comes back" twice.
|
|
---------- Buffer: foo ----------
|
|
@end group
|
|
|
|
@group
|
|
(skip-chars-forward "a-zA-Z ")
|
|
@result{} 18
|
|
|
|
---------- Buffer: foo ----------
|
|
I read "The cat in the hat@point{}
|
|
comes back" twice.
|
|
---------- Buffer: foo ----------
|
|
@end group
|
|
@end example
|
|
@end defun
|
|
|
|
@defun skip-chars-backward character-set &optional limit
|
|
This function moves point backward, skipping characters that match
|
|
@var{character-set}, until @var{limit}. It is just like
|
|
@code{skip-chars-forward} except for the direction of motion.
|
|
|
|
The return value indicates the distance traveled. It is an integer that
|
|
is zero or less.
|
|
@end defun
|
|
|
|
@node Excursions
|
|
@section Excursions
|
|
@cindex excursion
|
|
|
|
It is often useful to move point ``temporarily'' within a localized
|
|
portion of the program, or to switch buffers temporarily. This is
|
|
called an @dfn{excursion}, and it is done with the @code{save-excursion}
|
|
special form. This construct initially remembers the identity of the
|
|
current buffer, and its values of point and the mark, and restores them
|
|
after the completion of the excursion.
|
|
|
|
The forms for saving and restoring the configuration of windows are
|
|
described elsewhere (see @ref{Window Configurations}, and @pxref{Frame
|
|
Configurations}). When only the identity of the current buffer needs
|
|
to be saved and restored, it is preferable to use
|
|
@code{save-current-buffer} instead.
|
|
|
|
@defspec save-excursion body@dots{}
|
|
@cindex mark excursion
|
|
@cindex point excursion
|
|
The @code{save-excursion} special form saves the identity of the current
|
|
buffer and the values of point and the mark in it, evaluates
|
|
@var{body}, and finally restores the buffer and its saved values of
|
|
point and the mark. All three saved values are restored even in case of
|
|
an abnormal exit via @code{throw} or error (@pxref{Nonlocal Exits}).
|
|
|
|
The @code{save-excursion} special form is the standard way to move
|
|
point within one part of a program and avoid affecting the rest of the
|
|
program. It is used more than 4000 times in the Lisp sources
|
|
of Emacs.
|
|
|
|
@code{save-excursion} does not save the values of point and the mark for
|
|
other buffers, so changes in other buffers remain in effect after
|
|
@code{save-excursion} exits.
|
|
|
|
@cindex window excursions
|
|
Likewise, @code{save-excursion} does not restore window-buffer
|
|
correspondences altered by functions such as @code{switch-to-buffer}.
|
|
One way to restore these correspondences, and the selected window, is to
|
|
use @code{save-window-excursion} inside @code{save-excursion}
|
|
(@pxref{Window Configurations}).
|
|
|
|
The value returned by @code{save-excursion} is the result of the last
|
|
form in @var{body}, or @code{nil} if no body forms were given.
|
|
|
|
@example
|
|
@group
|
|
(save-excursion @var{forms})
|
|
@equiv{}
|
|
(let ((old-buf (current-buffer))
|
|
(old-pnt (point-marker))
|
|
@end group
|
|
(old-mark (copy-marker (mark-marker))))
|
|
(unwind-protect
|
|
(progn @var{forms})
|
|
(set-buffer old-buf)
|
|
@group
|
|
(goto-char old-pnt)
|
|
(set-marker (mark-marker) old-mark)))
|
|
@end group
|
|
@end example
|
|
@end defspec
|
|
|
|
@strong{Warning:} Ordinary insertion of text adjacent to the saved
|
|
point value relocates the saved value, just as it relocates all markers.
|
|
More precisely, the saved value is a marker with insertion type
|
|
@code{nil}. @xref{Marker Insertion Types}. Therefore, when the saved
|
|
point value is restored, it normally comes before the inserted text.
|
|
|
|
Although @code{save-excursion} saves the location of the mark, it does
|
|
not prevent functions which modify the buffer from setting
|
|
@code{deactivate-mark}, and thus causing the deactivation of the mark
|
|
after the command finishes. @xref{The Mark}.
|
|
|
|
@node Narrowing
|
|
@section Narrowing
|
|
@cindex narrowing
|
|
@cindex restriction (in a buffer)
|
|
@cindex accessible portion (of a buffer)
|
|
|
|
@dfn{Narrowing} means limiting the text addressable by Emacs editing
|
|
commands to a limited range of characters in a buffer. The text that
|
|
remains addressable is called the @dfn{accessible portion} of the
|
|
buffer.
|
|
|
|
Narrowing is specified with two buffer positions which become the
|
|
beginning and end of the accessible portion. For most editing commands
|
|
and most Emacs primitives, these positions replace the values of the
|
|
beginning and end of the buffer. While narrowing is in effect, no text
|
|
outside the accessible portion is displayed, and point cannot move
|
|
outside the accessible portion.
|
|
|
|
Values such as positions or line numbers, which usually count from the
|
|
beginning of the buffer, do so despite narrowing, but the functions
|
|
which use them refuse to operate on text that is inaccessible.
|
|
|
|
The commands for saving buffers are unaffected by narrowing; they save
|
|
the entire buffer regardless of any narrowing.
|
|
|
|
If you need to display in a single buffer several very different
|
|
types of text, consider using an alternative facility described in
|
|
@ref{Swapping Text}.
|
|
|
|
@deffn Command narrow-to-region start end
|
|
This function sets the accessible portion of the current buffer to start
|
|
at @var{start} and end at @var{end}. Both arguments should be character
|
|
positions.
|
|
|
|
In an interactive call, @var{start} and @var{end} are set to the bounds
|
|
of the current region (point and the mark, with the smallest first).
|
|
@end deffn
|
|
|
|
@deffn Command narrow-to-page &optional move-count
|
|
This function sets the accessible portion of the current buffer to
|
|
include just the current page. An optional first argument
|
|
@var{move-count} non-@code{nil} means to move forward or backward by
|
|
@var{move-count} pages and then narrow to one page. The variable
|
|
@code{page-delimiter} specifies where pages start and end
|
|
(@pxref{Standard Regexps}).
|
|
|
|
In an interactive call, @var{move-count} is set to the numeric prefix
|
|
argument.
|
|
@end deffn
|
|
|
|
@deffn Command widen
|
|
@cindex widening
|
|
This function cancels any narrowing in the current buffer, so that the
|
|
entire contents are accessible. This is called @dfn{widening}.
|
|
It is equivalent to the following expression:
|
|
|
|
@example
|
|
(narrow-to-region 1 (1+ (buffer-size)))
|
|
@end example
|
|
@end deffn
|
|
|
|
@defspec save-restriction body@dots{}
|
|
This special form saves the current bounds of the accessible portion,
|
|
evaluates the @var{body} forms, and finally restores the saved bounds,
|
|
thus restoring the same state of narrowing (or absence thereof) formerly
|
|
in effect. The state of narrowing is restored even in the event of an
|
|
abnormal exit via @code{throw} or error (@pxref{Nonlocal Exits}).
|
|
Therefore, this construct is a clean way to narrow a buffer temporarily.
|
|
|
|
The value returned by @code{save-restriction} is that returned by the
|
|
last form in @var{body}, or @code{nil} if no body forms were given.
|
|
|
|
@c Wordy to avoid overfull hbox. --rjc 16mar92
|
|
@strong{Caution:} it is easy to make a mistake when using the
|
|
@code{save-restriction} construct. Read the entire description here
|
|
before you try it.
|
|
|
|
If @var{body} changes the current buffer, @code{save-restriction} still
|
|
restores the restrictions on the original buffer (the buffer whose
|
|
restrictions it saved from), but it does not restore the identity of the
|
|
current buffer.
|
|
|
|
@code{save-restriction} does @emph{not} restore point and the mark; use
|
|
@code{save-excursion} for that. If you use both @code{save-restriction}
|
|
and @code{save-excursion} together, @code{save-excursion} should come
|
|
first (on the outside). Otherwise, the old point value would be
|
|
restored with temporary narrowing still in effect. If the old point
|
|
value were outside the limits of the temporary narrowing, this would
|
|
fail to restore it accurately.
|
|
|
|
Here is a simple example of correct use of @code{save-restriction}:
|
|
|
|
@example
|
|
@group
|
|
---------- Buffer: foo ----------
|
|
This is the contents of foo
|
|
This is the contents of foo
|
|
This is the contents of foo@point{}
|
|
---------- Buffer: foo ----------
|
|
@end group
|
|
|
|
@group
|
|
(save-excursion
|
|
(save-restriction
|
|
(goto-char 1)
|
|
(forward-line 2)
|
|
(narrow-to-region 1 (point))
|
|
(goto-char (point-min))
|
|
(replace-string "foo" "bar")))
|
|
|
|
---------- Buffer: foo ----------
|
|
This is the contents of bar
|
|
This is the contents of bar
|
|
This is the contents of foo@point{}
|
|
---------- Buffer: foo ----------
|
|
@end group
|
|
@end example
|
|
@end defspec
|
|
|
|
@ignore
|
|
arch-tag: 56e8ff26-4ffe-4832-a141-7e991a2d0f87
|
|
@end ignore
|