mirror of
https://git.savannah.gnu.org/git/emacs.git
synced 2024-12-21 10:24:55 +00:00
51fb064bc7
Revision: emacs@sv.gnu.org/emacs--devo--0--patch-1090
771 lines
31 KiB
Plaintext
771 lines
31 KiB
Plaintext
Debugging GNU Emacs
|
||
|
||
Copyright (C) 1985, 2000, 2001, 2002, 2003, 2004,
|
||
2005, 2006, 2007, 2008 Free Software Foundation, Inc.
|
||
See the end of the file for license conditions.
|
||
|
||
|
||
[People who debug Emacs on Windows using Microsoft debuggers
|
||
should read the Windows-specific section near the end of this
|
||
document.]
|
||
|
||
** When you debug Emacs with GDB, you should start it in the directory
|
||
where the executable was made. That directory has a .gdbinit file
|
||
that defines various "user-defined" commands for debugging Emacs.
|
||
(These commands are described below under "Examining Lisp object
|
||
values" and "Debugging Emacs Redisplay problems".)
|
||
|
||
** When you are trying to analyze failed assertions, it will be
|
||
essential to compile Emacs either completely without optimizations or
|
||
at least (when using GCC) with the -fno-crossjumping option. Failure
|
||
to do so may make the compiler recycle the same abort call for all
|
||
assertions in a given function, rendering the stack backtrace useless
|
||
for identifying the specific failed assertion.
|
||
|
||
** It is a good idea to run Emacs under GDB (or some other suitable
|
||
debugger) *all the time*. Then, when Emacs crashes, you will be able
|
||
to debug the live process, not just a core dump. (This is especially
|
||
important on systems which don't support core files, and instead print
|
||
just the registers and some stack addresses.)
|
||
|
||
** If Emacs hangs, or seems to be stuck in some infinite loop, typing
|
||
"kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to
|
||
kick in, provided that you run under GDB.
|
||
|
||
** Getting control to the debugger
|
||
|
||
`Fsignal' is a very useful place to put a breakpoint in.
|
||
All Lisp errors go through there.
|
||
|
||
It is useful, when debugging, to have a guaranteed way to return to
|
||
the debugger at any time. When using X, this is easy: type C-z at the
|
||
window where Emacs is running under GDB, and it will stop Emacs just
|
||
as it would stop any ordinary program. When Emacs is running in a
|
||
terminal, things are not so easy.
|
||
|
||
The src/.gdbinit file in the Emacs distribution arranges for SIGINT
|
||
(C-g in Emacs) to be passed to Emacs and not give control back to GDB.
|
||
On modern POSIX systems, you can override that with this command:
|
||
|
||
handle SIGINT stop nopass
|
||
|
||
After this `handle' command, SIGINT will return control to GDB. If
|
||
you want the C-g to cause a QUIT within Emacs as well, omit the
|
||
`nopass'.
|
||
|
||
A technique that can work when `handle SIGINT' does not is to store
|
||
the code for some character into the variable stop_character. Thus,
|
||
|
||
set stop_character = 29
|
||
|
||
makes Control-] (decimal code 29) the stop character.
|
||
Typing Control-] will cause immediate stop. You cannot
|
||
use the set command until the inferior process has been started.
|
||
Put a breakpoint early in `main', or suspend the Emacs,
|
||
to get an opportunity to do the set command.
|
||
|
||
When Emacs is running in a terminal, it is sometimes useful to use a separate
|
||
terminal for the debug session. This can be done by starting Emacs as usual,
|
||
then attaching to it from gdb with the `attach' command which is explained in
|
||
the node "Attach" of the GDB manual.
|
||
|
||
** Examining Lisp object values.
|
||
|
||
When you have a live process to debug, and it has not encountered a
|
||
fatal error, you can use the GDB command `pr'. First print the value
|
||
in the ordinary way, with the `p' command. Then type `pr' with no
|
||
arguments. This calls a subroutine which uses the Lisp printer.
|
||
|
||
You can also use `pp value' to print the emacs value directly.
|
||
|
||
To see the current value of a Lisp Variable, use `pv variable'.
|
||
|
||
Note: It is not a good idea to try `pr', `pp', or `pv' if you know that Emacs
|
||
is in deep trouble: its stack smashed (e.g., if it encountered SIGSEGV
|
||
due to stack overflow), or crucial data structures, such as `obarray',
|
||
corrupted, etc. In such cases, the Emacs subroutine called by `pr'
|
||
might make more damage, like overwrite some data that is important for
|
||
debugging the original problem.
|
||
|
||
Also, on some systems it is impossible to use `pr' if you stopped
|
||
Emacs while it was inside `select'. This is in fact what happens if
|
||
you stop Emacs while it is waiting. In such a situation, don't try to
|
||
use `pr'. Instead, use `s' to step out of the system call. Then
|
||
Emacs will be between instructions and capable of handling `pr'.
|
||
|
||
If you can't use `pr' command, for whatever reason, you can use the
|
||
`xpr' command to print out the data type and value of the last data
|
||
value, For example:
|
||
|
||
p it->object
|
||
xpr
|
||
|
||
You may also analyze data values using lower-level commands. Use the
|
||
`xtype' command to print out the data type of the last data value.
|
||
Once you know the data type, use the command that corresponds to that
|
||
type. Here are these commands:
|
||
|
||
xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd
|
||
xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe
|
||
xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar
|
||
|
||
Each one of them applies to a certain type or class of types.
|
||
(Some of these types are not visible in Lisp, because they exist only
|
||
internally.)
|
||
|
||
Each x... command prints some information about the value, and
|
||
produces a GDB value (subsequently available in $) through which you
|
||
can get at the rest of the contents.
|
||
|
||
In general, most of the rest of the contents will be additional Lisp
|
||
objects which you can examine in turn with the x... commands.
|
||
|
||
Even with a live process, these x... commands are useful for
|
||
examining the fields in a buffer, window, process, frame or marker.
|
||
Here's an example using concepts explained in the node "Value History"
|
||
of the GDB manual to print values associated with the variable
|
||
called frame. First, use these commands:
|
||
|
||
cd src
|
||
gdb emacs
|
||
b set_frame_buffer_list
|
||
r -q
|
||
|
||
Then Emacs hits the breakpoint:
|
||
|
||
(gdb) p frame
|
||
$1 = 139854428
|
||
(gdb) xpr
|
||
Lisp_Vectorlike
|
||
PVEC_FRAME
|
||
$2 = (struct frame *) 0x8560258
|
||
"emacs@localhost"
|
||
(gdb) p *$
|
||
$3 = {
|
||
size = 1073742931,
|
||
next = 0x85dfe58,
|
||
name = 140615219,
|
||
[...]
|
||
}
|
||
|
||
Now we can use `pr' to print the frame parameters:
|
||
|
||
(gdb) pp $->param_alist
|
||
((background-mode . light) (display-type . color) [...])
|
||
|
||
|
||
The Emacs C code heavily uses macros defined in lisp.h. So suppose
|
||
we want the address of the l-value expression near the bottom of
|
||
`add_command_key' from keyboard.c:
|
||
|
||
XVECTOR (this_command_keys)->contents[this_command_key_count++] = key;
|
||
|
||
XVECTOR is a macro, so GDB only knows about it if Emacs has been compiled with
|
||
preprocessor macro information. GCC provides this if you specify the options
|
||
`-gdwarf-2' and `-g3'. In this case, GDB can evaluate expressions like
|
||
"p XVECTOR (this_command_keys)".
|
||
|
||
When this information isn't available, you can use the xvector command in GDB
|
||
to get the same result. Here is how:
|
||
|
||
(gdb) p this_command_keys
|
||
$1 = 1078005760
|
||
(gdb) xvector
|
||
$2 = (struct Lisp_Vector *) 0x411000
|
||
0
|
||
(gdb) p $->contents[this_command_key_count]
|
||
$3 = 1077872640
|
||
(gdb) p &$
|
||
$4 = (int *) 0x411008
|
||
|
||
Here's a related example of macros and the GDB `define' command.
|
||
There are many Lisp vectors such as `recent_keys', which contains the
|
||
last 100 keystrokes. We can print this Lisp vector
|
||
|
||
p recent_keys
|
||
pr
|
||
|
||
But this may be inconvenient, since `recent_keys' is much more verbose
|
||
than `C-h l'. We might want to print only the last 10 elements of
|
||
this vector. `recent_keys' is updated in keyboard.c by the command
|
||
|
||
XVECTOR (recent_keys)->contents[recent_keys_index] = c;
|
||
|
||
So we define a GDB command `xvector-elts', so the last 10 keystrokes
|
||
are printed by
|
||
|
||
xvector-elts recent_keys recent_keys_index 10
|
||
|
||
where you can define xvector-elts as follows:
|
||
|
||
define xvector-elts
|
||
set $i = 0
|
||
p $arg0
|
||
xvector
|
||
set $foo = $
|
||
while $i < $arg2
|
||
p $foo->contents[$arg1-($i++)]
|
||
pr
|
||
end
|
||
document xvector-elts
|
||
Prints a range of elements of a Lisp vector.
|
||
xvector-elts v n i
|
||
prints `i' elements of the vector `v' ending at the index `n'.
|
||
end
|
||
|
||
** Getting Lisp-level backtrace information within GDB
|
||
|
||
The most convenient way is to use the `xbacktrace' command. This
|
||
shows the names of the Lisp functions that are currently active.
|
||
|
||
If that doesn't work (e.g., because the `backtrace_list' structure is
|
||
corrupted), type "bt" at the GDB prompt, to produce the C-level
|
||
backtrace, and look for stack frames that call Ffuncall. Select them
|
||
one by one in GDB, by typing "up N", where N is the appropriate number
|
||
of frames to go up, and in each frame that calls Ffuncall type this:
|
||
|
||
p *args
|
||
pr
|
||
|
||
This will print the name of the Lisp function called by that level
|
||
of function calling.
|
||
|
||
By printing the remaining elements of args, you can see the argument
|
||
values. Here's how to print the first argument:
|
||
|
||
p args[1]
|
||
pr
|
||
|
||
If you do not have a live process, you can use xtype and the other
|
||
x... commands such as xsymbol to get such information, albeit less
|
||
conveniently. For example:
|
||
|
||
p *args
|
||
xtype
|
||
|
||
and, assuming that "xtype" says that args[0] is a symbol:
|
||
|
||
xsymbol
|
||
|
||
** Debugging Emacs Redisplay problems
|
||
|
||
The src/.gdbinit file defines many useful commands for dumping redisplay
|
||
related data structures in a terse and user-friendly format:
|
||
|
||
`ppt' prints value of PT, narrowing, and gap in current buffer.
|
||
`pit' dumps the current display iterator `it'.
|
||
`pwin' dumps the current window 'win'.
|
||
`prow' dumps the current glyph_row `row'.
|
||
`pg' dumps the current glyph `glyph'.
|
||
`pgi' dumps the next glyph.
|
||
`pgrow' dumps all glyphs in current glyph_row `row'.
|
||
`pcursor' dumps current output_cursor.
|
||
|
||
The above commands also exist in a version with an `x' suffix which
|
||
takes an object of the relevant type as argument.
|
||
|
||
** Following longjmp call.
|
||
|
||
Recent versions of glibc (2.4+?) encrypt stored values for setjmp/longjmp which
|
||
prevents GDB from being able to follow a longjmp call using `next'. To
|
||
disable this protection you need to set the environment variable
|
||
LD_POINTER_GUARD to 0.
|
||
|
||
** Using GDB in Emacs
|
||
|
||
Debugging with GDB in Emacs offers some advantages over the command line (See
|
||
the GDB Graphical Interface node of the Emacs manual). There are also some
|
||
features available just for debugging Emacs:
|
||
|
||
1) The command gud-pp is available on the tool bar (the `pp' icon) and
|
||
allows the user to print the s-expression of the variable at point,
|
||
in the GUD buffer.
|
||
|
||
2) Pressing `p' on a component of a watch expression that is a lisp object
|
||
in the speedbar prints its s-expression in the GUD buffer.
|
||
|
||
3) The STOP button on the tool bar is adjusted so that it sends SIGTSTP
|
||
instead of the usual SIGINT.
|
||
|
||
4) The command gud-pv has the global binding 'C-x C-a C-v' and prints the
|
||
value of the lisp variable at point.
|
||
|
||
** Debugging what happens while preloading and dumping Emacs
|
||
|
||
Type `gdb temacs' and start it with `r -batch -l loadup dump'.
|
||
|
||
If temacs actually succeeds when running under GDB in this way, do not
|
||
try to run the dumped Emacs, because it was dumped with the GDB
|
||
breakpoints in it.
|
||
|
||
** Debugging `temacs'
|
||
|
||
Debugging `temacs' is useful when you want to establish whether a
|
||
problem happens in an undumped Emacs. To run `temacs' under a
|
||
debugger, type "gdb temacs", then start it with `r -batch -l loadup'.
|
||
|
||
** If you encounter X protocol errors
|
||
|
||
The X server normally reports protocol errors asynchronously,
|
||
so you find out about them long after the primitive which caused
|
||
the error has returned.
|
||
|
||
To get clear information about the cause of an error, try evaluating
|
||
(x-synchronize t). That puts Emacs into synchronous mode, where each
|
||
Xlib call checks for errors before it returns. This mode is much
|
||
slower, but when you get an error, you will see exactly which call
|
||
really caused the error.
|
||
|
||
You can start Emacs in a synchronous mode by invoking it with the -xrm
|
||
option, like this:
|
||
|
||
emacs -xrm "emacs.synchronous: true"
|
||
|
||
Setting a breakpoint in the function `x_error_quitter' and looking at
|
||
the backtrace when Emacs stops inside that function will show what
|
||
code causes the X protocol errors.
|
||
|
||
Some bugs related to the X protocol disappear when Emacs runs in a
|
||
synchronous mode. To track down those bugs, we suggest the following
|
||
procedure:
|
||
|
||
- Run Emacs under a debugger and put a breakpoint inside the
|
||
primitive function which, when called from Lisp, triggers the X
|
||
protocol errors. For example, if the errors happen when you
|
||
delete a frame, put a breakpoint inside `Fdelete_frame'.
|
||
|
||
- When the breakpoint breaks, step through the code, looking for
|
||
calls to X functions (the ones whose names begin with "X" or
|
||
"Xt" or "Xm").
|
||
|
||
- Insert calls to `XSync' before and after each call to the X
|
||
functions, like this:
|
||
|
||
XSync (f->output_data.x->display_info->display, 0);
|
||
|
||
where `f' is the pointer to the `struct frame' of the selected
|
||
frame, normally available via XFRAME (selected_frame). (Most
|
||
functions which call X already have some variable that holds the
|
||
pointer to the frame, perhaps called `f' or `sf', so you shouldn't
|
||
need to compute it.)
|
||
|
||
If your debugger can call functions in the program being debugged,
|
||
you should be able to issue the calls to `XSync' without recompiling
|
||
Emacs. For example, with GDB, just type:
|
||
|
||
call XSync (f->output_data.x->display_info->display, 0)
|
||
|
||
before and immediately after the suspect X calls. If your
|
||
debugger does not support this, you will need to add these pairs
|
||
of calls in the source and rebuild Emacs.
|
||
|
||
Either way, systematically step through the code and issue these
|
||
calls until you find the first X function called by Emacs after
|
||
which a call to `XSync' winds up in the function
|
||
`x_error_quitter'. The first X function call for which this
|
||
happens is the one that generated the X protocol error.
|
||
|
||
- You should now look around this offending X call and try to figure
|
||
out what is wrong with it.
|
||
|
||
** If Emacs causes errors or memory leaks in your X server
|
||
|
||
You can trace the traffic between Emacs and your X server with a tool
|
||
like xmon, available at ftp://ftp.x.org/contrib/devel_tools/.
|
||
|
||
Xmon can be used to see exactly what Emacs sends when X protocol errors
|
||
happen. If Emacs causes the X server memory usage to increase you can
|
||
use xmon to see what items Emacs creates in the server (windows,
|
||
graphical contexts, pixmaps) and what items Emacs delete. If there
|
||
are consistently more creations than deletions, the type of item
|
||
and the activity you do when the items get created can give a hint where
|
||
to start debugging.
|
||
|
||
** If the symptom of the bug is that Emacs fails to respond
|
||
|
||
Don't assume Emacs is `hung'--it may instead be in an infinite loop.
|
||
To find out which, make the problem happen under GDB and stop Emacs
|
||
once it is not responding. (If Emacs is using X Windows directly, you
|
||
can stop Emacs by typing C-z at the GDB job.) Then try stepping with
|
||
`step'. If Emacs is hung, the `step' command won't return. If it is
|
||
looping, `step' will return.
|
||
|
||
If this shows Emacs is hung in a system call, stop it again and
|
||
examine the arguments of the call. If you report the bug, it is very
|
||
important to state exactly where in the source the system call is, and
|
||
what the arguments are.
|
||
|
||
If Emacs is in an infinite loop, try to determine where the loop
|
||
starts and ends. The easiest way to do this is to use the GDB command
|
||
`finish'. Each time you use it, Emacs resumes execution until it
|
||
exits one stack frame. Keep typing `finish' until it doesn't
|
||
return--that means the infinite loop is in the stack frame which you
|
||
just tried to finish.
|
||
|
||
Stop Emacs again, and use `finish' repeatedly again until you get back
|
||
to that frame. Then use `next' to step through that frame. By
|
||
stepping, you will see where the loop starts and ends. Also, examine
|
||
the data being used in the loop and try to determine why the loop does
|
||
not exit when it should.
|
||
|
||
** If certain operations in Emacs are slower than they used to be, here
|
||
is some advice for how to find out why.
|
||
|
||
Stop Emacs repeatedly during the slow operation, and make a backtrace
|
||
each time. Compare the backtraces looking for a pattern--a specific
|
||
function that shows up more often than you'd expect.
|
||
|
||
If you don't see a pattern in the C backtraces, get some Lisp
|
||
backtrace information by typing "xbacktrace" or by looking at Ffuncall
|
||
frames (see above), and again look for a pattern.
|
||
|
||
When using X, you can stop Emacs at any time by typing C-z at GDB.
|
||
When not using X, you can do this with C-g. On non-Unix platforms,
|
||
such as MS-DOS, you might need to press C-BREAK instead.
|
||
|
||
** If GDB does not run and your debuggers can't load Emacs.
|
||
|
||
On some systems, no debugger can load Emacs with a symbol table,
|
||
perhaps because they all have fixed limits on the number of symbols
|
||
and Emacs exceeds the limits. Here is a method that can be used
|
||
in such an extremity. Do
|
||
|
||
nm -n temacs > nmout
|
||
strip temacs
|
||
adb temacs
|
||
0xd:i
|
||
0xe:i
|
||
14:i
|
||
17:i
|
||
:r -l loadup (or whatever)
|
||
|
||
It is necessary to refer to the file `nmout' to convert
|
||
numeric addresses into symbols and vice versa.
|
||
|
||
It is useful to be running under a window system.
|
||
Then, if Emacs becomes hopelessly wedged, you can create
|
||
another window to do kill -9 in. kill -ILL is often
|
||
useful too, since that may make Emacs dump core or return
|
||
to adb.
|
||
|
||
|
||
** Debugging incorrect screen updating.
|
||
|
||
To debug Emacs problems that update the screen wrong, it is useful
|
||
to have a record of what input you typed and what Emacs sent to the
|
||
screen. To make these records, do
|
||
|
||
(open-dribble-file "~/.dribble")
|
||
(open-termscript "~/.termscript")
|
||
|
||
The dribble file contains all characters read by Emacs from the
|
||
terminal, and the termscript file contains all characters it sent to
|
||
the terminal. The use of the directory `~/' prevents interference
|
||
with any other user.
|
||
|
||
If you have irreproducible display problems, put those two expressions
|
||
in your ~/.emacs file. When the problem happens, exit the Emacs that
|
||
you were running, kill it, and rename the two files. Then you can start
|
||
another Emacs without clobbering those files, and use it to examine them.
|
||
|
||
An easy way to see if too much text is being redrawn on a terminal is to
|
||
evaluate `(setq inverse-video t)' before you try the operation you think
|
||
will cause too much redrawing. This doesn't refresh the screen, so only
|
||
newly drawn text is in inverse video.
|
||
|
||
The Emacs display code includes special debugging code, but it is
|
||
normally disabled. You can enable it by building Emacs with the
|
||
pre-processing symbol GLYPH_DEBUG defined. Here's one easy way,
|
||
suitable for Unix and GNU systems, to build such a debugging version:
|
||
|
||
MYCPPFLAGS='-DGLYPH_DEBUG=1' make
|
||
|
||
Building Emacs like that activates many assertions which scrutinize
|
||
display code operation more than Emacs does normally. (To see the
|
||
code which tests these assertions, look for calls to the `xassert'
|
||
macros.) Any assertion that is reported to fail should be
|
||
investigated.
|
||
|
||
Building with GLYPH_DEBUG defined also defines several helper
|
||
functions which can help debugging display code. One such function is
|
||
`dump_glyph_matrix'. If you run Emacs under GDB, you can print the
|
||
contents of any glyph matrix by just calling that function with the
|
||
matrix as its argument. For example, the following command will print
|
||
the contents of the current matrix of the window whose pointer is in
|
||
`w':
|
||
|
||
(gdb) p dump_glyph_matrix (w->current_matrix, 2)
|
||
|
||
(The second argument 2 tells dump_glyph_matrix to print the glyphs in
|
||
a long form.) You can dump the selected window's current glyph matrix
|
||
interactively with "M-x dump-glyph-matrix RET"; see the documentation
|
||
of this function for more details.
|
||
|
||
Several more functions for debugging display code are available in
|
||
Emacs compiled with GLYPH_DEBUG defined; type "C-h f dump- TAB" and
|
||
"C-h f trace- TAB" to see the full list.
|
||
|
||
When you debug display problems running emacs under X, you can use
|
||
the `ff' command to flush all pending display updates to the screen.
|
||
|
||
|
||
** Debugging LessTif
|
||
|
||
If you encounter bugs whereby Emacs built with LessTif grabs all mouse
|
||
and keyboard events, or LessTif menus behave weirdly, it might be
|
||
helpful to set the `DEBUGSOURCES' and `DEBUG_FILE' environment
|
||
variables, so that one can see what LessTif was doing at this point.
|
||
For instance
|
||
|
||
export DEBUGSOURCES="RowColumn.c:MenuShell.c:MenuUtil.c"
|
||
export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE
|
||
emacs &
|
||
|
||
causes LessTif to print traces from the three named source files to a
|
||
file in `/usr/tmp' (that file can get pretty large). The above should
|
||
be typed at the shell prompt before invoking Emacs, as shown by the
|
||
last line above.
|
||
|
||
Running GDB from another terminal could also help with such problems.
|
||
You can arrange for GDB to run on one machine, with the Emacs display
|
||
appearing on another. Then, when the bug happens, you can go back to
|
||
the machine where you started GDB and use the debugger from there.
|
||
|
||
|
||
** Debugging problems which happen in GC
|
||
|
||
The array `last_marked' (defined on alloc.c) can be used to display up
|
||
to 500 last objects marked by the garbage collection process.
|
||
Whenever the garbage collector marks a Lisp object, it records the
|
||
pointer to that object in the `last_marked' array, which is maintained
|
||
as a circular buffer. The variable `last_marked_index' holds the
|
||
index into the `last_marked' array one place beyond where the pointer
|
||
to the very last marked object is stored.
|
||
|
||
The single most important goal in debugging GC problems is to find the
|
||
Lisp data structure that got corrupted. This is not easy since GC
|
||
changes the tag bits and relocates strings which make it hard to look
|
||
at Lisp objects with commands such as `pr'. It is sometimes necessary
|
||
to convert Lisp_Object variables into pointers to C struct's manually.
|
||
|
||
Use the `last_marked' array and the source to reconstruct the sequence
|
||
that objects were marked. In general, you need to correlate the
|
||
values recorded in the `last_marked' array with the corresponding
|
||
stack frames in the backtrace, beginning with the innermost frame.
|
||
Some subroutines of `mark_object' are invoked recursively, others loop
|
||
over portions of the data structure and mark them as they go. By
|
||
looking at the code of those routines and comparing the frames in the
|
||
backtrace with the values in `last_marked', you will be able to find
|
||
connections between the values in `last_marked'. E.g., when GC finds
|
||
a cons cell, it recursively marks its car and its cdr. Similar things
|
||
happen with properties of symbols, elements of vectors, etc. Use
|
||
these connections to reconstruct the data structure that was being
|
||
marked, paying special attention to the strings and names of symbols
|
||
that you encounter: these strings and symbol names can be used to grep
|
||
the sources to find out what high-level symbols and global variables
|
||
are involved in the crash.
|
||
|
||
Once you discover the corrupted Lisp object or data structure, grep
|
||
the sources for its uses and try to figure out what could cause the
|
||
corruption. If looking at the sources doesn't help, you could try
|
||
setting a watchpoint on the corrupted data, and see what code modifies
|
||
it in some invalid way. (Obviously, this technique is only useful for
|
||
data that is modified only very rarely.)
|
||
|
||
It is also useful to look at the corrupted object or data structure in
|
||
a fresh Emacs session and compare its contents with a session that you
|
||
are debugging.
|
||
|
||
** Debugging problems with non-ASCII characters
|
||
|
||
If you experience problems which seem to be related to non-ASCII
|
||
characters, such as \201 characters appearing in the buffer or in your
|
||
files, set the variable byte-debug-flag to t. This causes Emacs to do
|
||
some extra checks, such as look for broken relations between byte and
|
||
character positions in buffers and strings; the resulting diagnostics
|
||
might pinpoint the cause of the problem.
|
||
|
||
** Debugging the TTY (non-windowed) version
|
||
|
||
The most convenient method of debugging the character-terminal display
|
||
is to do that on a window system such as X. Begin by starting an
|
||
xterm window, then type these commands inside that window:
|
||
|
||
$ tty
|
||
$ echo $TERM
|
||
|
||
Let's say these commands print "/dev/ttyp4" and "xterm", respectively.
|
||
|
||
Now start Emacs (the normal, windowed-display session, i.e. without
|
||
the `-nw' option), and invoke "M-x gdb RET emacs RET" from there. Now
|
||
type these commands at GDB's prompt:
|
||
|
||
(gdb) set args -nw -t /dev/ttyp4
|
||
(gdb) set environment TERM xterm
|
||
(gdb) run
|
||
|
||
The debugged Emacs should now start in no-window mode with its display
|
||
directed to the xterm window you opened above.
|
||
|
||
Similar arrangement is possible on a character terminal by using the
|
||
`screen' package.
|
||
|
||
** Running Emacs built with malloc debugging packages
|
||
|
||
If Emacs exhibits bugs that seem to be related to use of memory
|
||
allocated off the heap, it might be useful to link Emacs with a
|
||
special debugging library, such as Electric Fence (a.k.a. efence) or
|
||
GNU Checker, which helps find such problems.
|
||
|
||
Emacs compiled with such packages might not run without some hacking,
|
||
because Emacs replaces the system's memory allocation functions with
|
||
its own versions, and because the dumping process might be
|
||
incompatible with the way these packages use to track allocated
|
||
memory. Here are some of the changes you might find necessary
|
||
(SYSTEM-NAME and MACHINE-NAME are the names of your OS- and
|
||
CPU-specific headers in the subdirectories of `src'):
|
||
|
||
- In src/s/SYSTEM-NAME.h add "#define SYSTEM_MALLOC".
|
||
|
||
- In src/m/MACHINE-NAME.h add "#define CANNOT_DUMP" and
|
||
"#define CANNOT_UNEXEC".
|
||
|
||
- Configure with a different --prefix= option. If you use GCC,
|
||
version 2.7.2 is preferred, as some malloc debugging packages
|
||
work a lot better with it than with 2.95 or later versions.
|
||
|
||
- Type "make" then "make -k install".
|
||
|
||
- If required, invoke the package-specific command to prepare
|
||
src/temacs for execution.
|
||
|
||
- cd ..; src/temacs
|
||
|
||
(Note that this runs `temacs' instead of the usual `emacs' executable.
|
||
This avoids problems with dumping Emacs mentioned above.)
|
||
|
||
Some malloc debugging libraries might print lots of false alarms for
|
||
bitfields used by Emacs in some data structures. If you want to get
|
||
rid of the false alarms, you will have to hack the definitions of
|
||
these data structures on the respective headers to remove the `:N'
|
||
bitfield definitions (which will cause each such field to use a full
|
||
int).
|
||
|
||
** How to recover buffer contents from an Emacs core dump file
|
||
|
||
The file etc/emacs-buffer.gdb defines a set of GDB commands for
|
||
recovering the contents of Emacs buffers from a core dump file. You
|
||
might also find those commands useful for displaying the list of
|
||
buffers in human-readable format from within the debugger.
|
||
|
||
** Some suggestions for debugging on MS Windows:
|
||
|
||
(written by Marc Fleischeuers, Geoff Voelker and Andrew Innes)
|
||
|
||
To debug Emacs with Microsoft Visual C++, you either start emacs from
|
||
the debugger or attach the debugger to a running emacs process.
|
||
|
||
To start emacs from the debugger, you can use the file bin/debug.bat.
|
||
The Microsoft Developer studio will start and under Project, Settings,
|
||
Debug, General you can set the command-line arguments and Emacs's
|
||
startup directory. Set breakpoints (Edit, Breakpoints) at Fsignal and
|
||
other functions that you want to examine. Run the program (Build,
|
||
Start debug). Emacs will start and the debugger will take control as
|
||
soon as a breakpoint is hit.
|
||
|
||
You can also attach the debugger to an already running Emacs process.
|
||
To do this, start up the Microsoft Developer studio and select Build,
|
||
Start debug, Attach to process. Choose the Emacs process from the
|
||
list. Send a break to the running process (Debug, Break) and you will
|
||
find that execution is halted somewhere in user32.dll. Open the stack
|
||
trace window and go up the stack to w32_msg_pump. Now you can set
|
||
breakpoints in Emacs (Edit, Breakpoints). Continue the running Emacs
|
||
process (Debug, Step out) and control will return to Emacs, until a
|
||
breakpoint is hit.
|
||
|
||
To examine the contents of a Lisp variable, you can use the function
|
||
'debug_print'. Right-click on a variable, select QuickWatch (it has
|
||
an eyeglass symbol on its button in the toolbar), and in the text
|
||
field at the top of the window, place 'debug_print(' and ')' around
|
||
the expression. Press 'Recalculate' and the output is sent to stderr,
|
||
and to the debugger via the OutputDebugString routine. The output
|
||
sent to stderr should be displayed in the console window that was
|
||
opened when the emacs.exe executable was started. The output sent to
|
||
the debugger should be displayed in the 'Debug' pane in the Output
|
||
window. If Emacs was started from the debugger, a console window was
|
||
opened at Emacs' startup; this console window also shows the output of
|
||
'debug_print'.
|
||
|
||
For example, start and run Emacs in the debugger until it is waiting
|
||
for user input. Then click on the `Break' button in the debugger to
|
||
halt execution. Emacs should halt in `ZwUserGetMessage' waiting for
|
||
an input event. Use the `Call Stack' window to select the procedure
|
||
`w32_msp_pump' up the call stack (see below for why you have to do
|
||
this). Open the QuickWatch window and enter
|
||
"debug_print(Vexec_path)". Evaluating this expression will then print
|
||
out the contents of the Lisp variable `exec-path'.
|
||
|
||
If QuickWatch reports that the symbol is unknown, then check the call
|
||
stack in the `Call Stack' window. If the selected frame in the call
|
||
stack is not an Emacs procedure, then the debugger won't recognize
|
||
Emacs symbols. Instead, select a frame that is inside an Emacs
|
||
procedure and try using `debug_print' again.
|
||
|
||
If QuickWatch invokes debug_print but nothing happens, then check the
|
||
thread that is selected in the debugger. If the selected thread is
|
||
not the last thread to run (the "current" thread), then it cannot be
|
||
used to execute debug_print. Use the Debug menu to select the current
|
||
thread and try using debug_print again. Note that the debugger halts
|
||
execution (e.g., due to a breakpoint) in the context of the current
|
||
thread, so this should only be a problem if you've explicitly switched
|
||
threads.
|
||
|
||
It is also possible to keep appropriately masked and typecast Lisp
|
||
symbols in the Watch window, this is more convenient when steeping
|
||
though the code. For instance, on entering apply_lambda, you can
|
||
watch (struct Lisp_Symbol *) (0xfffffff & args[0]).
|
||
|
||
Optimizations often confuse the MS debugger. For example, the
|
||
debugger will sometimes report wrong line numbers, e.g., when it
|
||
prints the backtrace for a crash. It is usually best to look at the
|
||
disassembly to determine exactly what code is being run--the
|
||
disassembly will probably show several source lines followed by a
|
||
block of assembler for those lines. The actual point where Emacs
|
||
crashes will be one of those source lines, but not necessarily the one
|
||
that the debugger reports.
|
||
|
||
Another problematic area with the MS debugger is with variables that
|
||
are stored in registers: it will sometimes display wrong values for
|
||
those variables. Usually you will not be able to see any value for a
|
||
register variable, but if it is only being stored in a register
|
||
temporarily, you will see an old value for it. Again, you need to
|
||
look at the disassembly to determine which registers are being used,
|
||
and look at those registers directly, to see the actual current values
|
||
of these variables.
|
||
|
||
|
||
This file is part of GNU Emacs.
|
||
|
||
GNU Emacs is free software; you can redistribute it and/or modify
|
||
it under the terms of the GNU General Public License as published by
|
||
the Free Software Foundation; either version 3, or (at your option)
|
||
any later version.
|
||
|
||
GNU Emacs is distributed in the hope that it will be useful,
|
||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
GNU General Public License for more details.
|
||
|
||
You should have received a copy of the GNU General Public License
|
||
along with GNU Emacs; see the file COPYING. If not, write to the
|
||
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
||
Boston, MA 02110-1301, USA.
|
||
|
||
|
||
Local variables:
|
||
mode: outline
|
||
paragraph-separate: "[ ]*$"
|
||
end:
|
||
|
||
;;; arch-tag: fbf32980-e35d-481f-8e4c-a2eca2586e6b
|