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353 lines
13 KiB
EmacsLisp
353 lines
13 KiB
EmacsLisp
;;; window.el --- GNU Emacs window commands aside from those written in C.
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;; Copyright (C) 1985, 1989, 1992, 1993, 1994 Free Software Foundation, Inc.
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;; Maintainer: FSF
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;; This file is part of GNU Emacs.
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;; GNU Emacs is free software; you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation; either version 2, or (at your option)
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;; any later version.
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;; GNU Emacs is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with GNU Emacs; see the file COPYING. If not, write to the
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;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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;; Boston, MA 02111-1307, USA.
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;;; Code:
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;;;; Window tree functions.
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(defun one-window-p (&optional nomini all-frames)
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"Returns non-nil if the selected window is the only window (in its frame).
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Optional arg NOMINI non-nil means don't count the minibuffer
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even if it is active.
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The optional arg ALL-FRAMES t means count windows on all frames.
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If it is `visible', count windows on all visible frames.
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ALL-FRAMES nil or omitted means count only the selected frame,
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plus the minibuffer it uses (which may be on another frame).
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If ALL-FRAMES is neither nil nor t, count only the selected frame."
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(let ((base-window (selected-window)))
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(if (and nomini (eq base-window (minibuffer-window)))
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(setq base-window (next-window base-window)))
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(eq base-window
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(next-window base-window (if nomini 'arg) all-frames))))
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(defun walk-windows (proc &optional minibuf all-frames)
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"Cycle through all visible windows, calling PROC for each one.
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PROC is called with a window as argument.
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Optional second arg MINIBUF t means count the minibuffer window even
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if not active. MINIBUF nil or omitted means count the minibuffer iff
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it is active. MINIBUF neither t nor nil means not to count the
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minibuffer even if it is active.
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Several frames may share a single minibuffer; if the minibuffer
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counts, all windows on all frames that share that minibuffer count
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too. Therefore, if you are using a separate minibuffer frame
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and the minibuffer is active and MINIBUF says it counts,
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`walk-windows' includes the windows in the frame from which you
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entered the minibuffer, as well as the minibuffer window.
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ALL-FRAMES is the optional third argument.
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ALL-FRAMES nil or omitted means cycle within the frames as specified above.
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ALL-FRAMES = `visible' means include windows on all visible frames.
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ALL-FRAMES = 0 means include windows on all visible and iconified frames.
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ALL-FRAMES = t means include windows on all frames including invisible frames.
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Anything else means restrict to the selected frame."
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;; If we start from the minibuffer window, don't fail to come back to it.
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(if (window-minibuffer-p (selected-window))
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(setq minibuf t))
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(let* ((walk-windows-start (selected-window))
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(walk-windows-current walk-windows-start))
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(while (progn
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(setq walk-windows-current
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(next-window walk-windows-current minibuf all-frames))
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(funcall proc walk-windows-current)
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(not (eq walk-windows-current walk-windows-start))))))
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(defun minibuffer-window-active-p (window)
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"Return t if WINDOW (a minibuffer window) is now active."
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(eq window (active-minibuffer-window)))
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(defmacro save-selected-window (&rest body)
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"Execute BODY, then select the window that was selected before BODY."
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(list 'let
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'((save-selected-window-window (selected-window)))
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(list 'unwind-protect
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(cons 'progn body)
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(list 'select-window 'save-selected-window-window))))
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(defun count-windows (&optional minibuf)
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"Returns the number of visible windows.
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This counts the windows in the selected frame and (if the minibuffer is
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to be counted) its minibuffer frame (if that's not the same frame).
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The optional arg MINIBUF non-nil means count the minibuffer
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even if it is inactive."
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(let ((count 0))
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(walk-windows (function (lambda (w)
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(setq count (+ count 1))))
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minibuf)
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count))
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(defun balance-windows ()
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"Makes all visible windows the same height (approximately)."
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(interactive)
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(let ((count -1) levels newsizes size
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;; Don't count the lines that are above the uppermost windows.
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;; (These are the menu bar lines, if any.)
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(mbl (nth 1 (window-edges (frame-first-window (selected-frame))))))
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;; Find all the different vpos's at which windows start,
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;; then count them. But ignore levels that differ by only 1.
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(save-window-excursion
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(let (tops (prev-top -2))
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(walk-windows (function (lambda (w)
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(setq tops (cons (nth 1 (window-edges w))
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tops))))
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'nomini)
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(setq tops (sort tops '<))
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(while tops
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(if (> (car tops) (1+ prev-top))
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(setq prev-top (car tops)
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count (1+ count)))
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(setq levels (cons (cons (car tops) count) levels))
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(setq tops (cdr tops)))
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(setq count (1+ count))))
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;; Subdivide the frame into that many vertical levels.
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(setq size (/ (- (frame-height) mbl) count))
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(walk-windows (function
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(lambda (w)
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(select-window w)
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(let ((newtop (cdr (assq (nth 1 (window-edges))
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levels)))
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(newbot (or (cdr (assq (+ (window-height)
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(nth 1 (window-edges)))
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levels))
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count)))
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(setq newsizes
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(cons (cons w (* size (- newbot newtop)))
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newsizes)))))
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'nomini)
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(walk-windows (function (lambda (w)
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(select-window w)
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(let ((newsize (cdr (assq w newsizes))))
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(enlarge-window (- newsize
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(window-height))))))
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'nomini)))
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;;; I think this should be the default; I think people will prefer it--rms.
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(defcustom split-window-keep-point t
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"*If non-nil, split windows keeps the original point in both children.
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This is often more convenient for editing.
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If nil, adjust point in each of the two windows to minimize redisplay.
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This is convenient on slow terminals, but point can move strangely."
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:type 'boolean
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:group 'windows)
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(defun split-window-vertically (&optional arg)
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"Split current window into two windows, one above the other.
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The uppermost window gets ARG lines and the other gets the rest.
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Negative arg means select the size of the lowermost window instead.
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With no argument, split equally or close to it.
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Both windows display the same buffer now current.
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If the variable `split-window-keep-point' is non-nil, both new windows
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will get the same value of point as the current window. This is often
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more convenient for editing.
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Otherwise, we chose window starts so as to minimize the amount of
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redisplay; this is convenient on slow terminals. The new selected
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window is the one that the current value of point appears in. The
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value of point can change if the text around point is hidden by the
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new mode line."
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(interactive "P")
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(let ((old-w (selected-window))
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(old-point (point))
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(size (and arg (prefix-numeric-value arg)))
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(window-full-p nil)
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new-w bottom switch moved)
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(and size (< size 0) (setq size (+ (window-height) size)))
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(setq new-w (split-window nil size))
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(or split-window-keep-point
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(progn
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(save-excursion
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(set-buffer (window-buffer))
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(goto-char (window-start))
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(setq moved (vertical-motion (window-height)))
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(set-window-start new-w (point))
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(if (> (point) (window-point new-w))
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(set-window-point new-w (point)))
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(and (= moved (window-height))
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(progn
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(setq window-full-p t)
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(vertical-motion -1)))
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(setq bottom (point)))
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(and window-full-p
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(<= bottom (point))
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(set-window-point old-w (1- bottom)))
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(and window-full-p
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(<= (window-start new-w) old-point)
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(progn
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(set-window-point new-w old-point)
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(select-window new-w)))))
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(split-window-save-restore-data new-w old-w)))
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;; This is to avoid compiler warnings.
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(defvar view-return-to-alist)
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(defun split-window-save-restore-data (new-w old-w)
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(save-excursion
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(set-buffer (window-buffer))
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(if view-mode
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(let ((old-info (assq old-w view-return-to-alist)))
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(setq view-return-to-alist
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(cons (cons new-w (cons (and old-info (car (cdr old-info))) t))
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view-return-to-alist))))
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new-w))
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(defun split-window-horizontally (&optional arg)
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"Split current window into two windows side by side.
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This window becomes the leftmost of the two, and gets ARG columns.
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Negative arg means select the size of the rightmost window instead.
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The argument includes the width of the window's scroll bar; if there
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are no scroll bars, it includes the width of the divider column
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to the window's right, if any. No arg means split equally."
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(interactive "P")
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(let ((old-w (selected-window))
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(size (and arg (prefix-numeric-value arg))))
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(and size (< size 0)
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(setq size (+ (window-width) size)))
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(split-window-save-restore-data (split-window nil size t) old-w)))
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(defun enlarge-window-horizontally (arg)
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"Make current window ARG columns wider."
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(interactive "p")
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(enlarge-window arg t))
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(defun shrink-window-horizontally (arg)
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"Make current window ARG columns narrower."
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(interactive "p")
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(shrink-window arg t))
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(defun shrink-window-if-larger-than-buffer (&optional window)
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"Shrink the WINDOW to be as small as possible to display its contents.
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Do not shrink to less than `window-min-height' lines.
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Do nothing if the buffer contains more lines than the present window height,
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or if some of the window's contents are scrolled out of view,
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or if the window is not the full width of the frame,
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or if the window is the only window of its frame."
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(interactive)
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(save-selected-window
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(if window
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(select-window window)
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(setq window (selected-window)))
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(save-excursion
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(set-buffer (window-buffer window))
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(goto-char (point-min))
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(let* ((ignore-final-newline
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;; If buffer ends with a newline, ignore it when counting height
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;; unless point is after it.
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(and (not (eobp))
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(eq ?\n (char-after (1- (point-max))))))
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(params (frame-parameters))
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(mini (cdr (assq 'minibuffer params)))
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(edges (window-edges))
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text-height)
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(if (and (< 1 (count-windows))
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(= (window-width) (frame-width))
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(pos-visible-in-window-p (point-min) window)
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(not (eq mini 'only))
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(or (not mini)
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(< (nth 3 edges)
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(nth 1 (window-edges mini)))
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(> (nth 1 edges)
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(cdr (assq 'menu-bar-lines params)))))
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(let (result height)
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(setq result
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(compute-motion (point-min) '(0 . 0)
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(- (point-max)
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(if ignore-final-newline 1 0))
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(cons 0 (window-height))
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(window-width) nil
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window))
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;; Get number of screen lines that the text needs.
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(setq text-height (+ 1 (nth 2 result)))
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;; Shrink down to that, or as far as we can go.
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(if (> (window-height) (1+ text-height))
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(shrink-window (- (window-height)
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(max (1+ text-height) window-min-height))))))))))
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(defun kill-buffer-and-window ()
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"Kill the current buffer and delete the selected window."
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(interactive)
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(if (yes-or-no-p (format "Kill buffer `%s'? " (buffer-name)))
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(let ((buffer (current-buffer)))
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(delete-window (selected-window))
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(kill-buffer buffer))
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(error "Aborted")))
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(defun quit-window (&optional kill window)
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"Quit the current buffer. Bury it, and maybe delete the selected frame.
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\(The frame is deleted if it is contains a dedicated window for the buffer.)
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With a prefix argument, kill the buffer instead.
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Noninteractively, if KILL is non-nil, then kill the current buffer,
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otherwise bury it.
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If WINDOW is non-nil, it specifies a window; we delete that window,
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and the buffer that is killed or buried is the one in that window."
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(interactive "P")
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(let ((buffer (window-buffer window))
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(frame (window-frame (or window (selected-window))))
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(window-solitary
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(save-selected-window
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(if window
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(select-window window))
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(one-window-p t)))
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window-handled)
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(save-selected-window
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(if window
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(select-window window))
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(or (window-minibuffer-p)
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(window-dedicated-p (selected-window))
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(switch-to-buffer (other-buffer))))
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;; Get rid of the frame, if it has just one dedicated window
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;; and other visible frames exist.
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(and (or (window-minibuffer-p) (window-dedicated-p window))
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(delq frame (visible-frame-list))
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window-solitary
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(if (and (eq default-minibuffer-frame frame)
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(= 1 (length (minibuffer-frame-list))))
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(setq window nil)
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(delete-frame frame)
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(setq window-handled t)))
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;; Deal with the buffer.
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(if kill
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(kill-buffer buffer)
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(bury-buffer buffer))
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;; Maybe get rid of the window.
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(and window (not window-handled) (not window-solitary)
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(delete-window window))))
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(define-key ctl-x-map "2" 'split-window-vertically)
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(define-key ctl-x-map "3" 'split-window-horizontally)
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(define-key ctl-x-map "}" 'enlarge-window-horizontally)
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(define-key ctl-x-map "{" 'shrink-window-horizontally)
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(define-key ctl-x-map "-" 'shrink-window-if-larger-than-buffer)
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(define-key ctl-x-map "+" 'balance-windows)
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(define-key ctl-x-4-map "0" 'kill-buffer-and-window)
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;;; windows.el ends here
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