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675 lines
26 KiB
EmacsLisp
675 lines
26 KiB
EmacsLisp
;;; window.el --- GNU Emacs window commands aside from those written in C
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;; Copyright (C) 1985, 1989, 1992, 1993, 1994, 2000, 2001, 2002,
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;; 2003, 2004, 2005 Free Software Foundation, Inc.
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;; Maintainer: FSF
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;; Keywords: internal
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;; This file is part of GNU Emacs.
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;; GNU Emacs is free software; you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation; either version 2, or (at your option)
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;; any later version.
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;; GNU Emacs is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with GNU Emacs; see the file COPYING. If not, write to the
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;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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;; Boston, MA 02110-1301, USA.
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;;; Commentary:
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;; Window tree functions.
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;;; Code:
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(defvar window-size-fixed nil
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"*Non-nil in a buffer means windows displaying the buffer are fixed-size.
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If the value is `height', then only the window's height is fixed.
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If the value is `width', then only the window's width is fixed.
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Any other non-nil value fixes both the width and the height.
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Emacs won't change the size of any window displaying that buffer,
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unless you explicitly change the size, or Emacs has no other choice.")
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(make-variable-buffer-local 'window-size-fixed)
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(defmacro save-selected-window (&rest body)
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"Execute BODY, then select the window that was selected before BODY.
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The value returned is the value of the last form in BODY.
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This macro saves and restores the current buffer, since otherwise
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its normal operation could potentially make a different
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buffer current. It does not alter the buffer list ordering.
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This macro saves and restores the selected window, as well as
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the selected window in each frame. If the previously selected
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window of some frame is no longer live at the end of BODY, that
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frame's selected window is left alone. If the selected window is
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no longer live, then whatever window is selected at the end of
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BODY remains selected."
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`(let ((save-selected-window-window (selected-window))
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;; It is necessary to save all of these, because calling
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;; select-window changes frame-selected-window for whatever
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;; frame that window is in.
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(save-selected-window-alist
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(mapcar (lambda (frame) (list frame (frame-selected-window frame)))
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(frame-list))))
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(save-current-buffer
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(unwind-protect
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(progn ,@body)
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(dolist (elt save-selected-window-alist)
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(and (frame-live-p (car elt))
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(window-live-p (cadr elt))
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(set-frame-selected-window (car elt) (cadr elt))))
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(if (window-live-p save-selected-window-window)
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(select-window save-selected-window-window))))))
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(defun window-body-height (&optional window)
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"Return number of lines in window WINDOW for actual buffer text.
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This does not include the mode line (if any) or the header line (if any)."
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(or window (setq window (selected-window)))
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(if (window-minibuffer-p window)
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(window-height window)
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(with-current-buffer (window-buffer window)
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(max 1 (- (window-height window)
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(if mode-line-format 1 0)
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(if header-line-format 1 0))))))
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(defun one-window-p (&optional nomini all-frames)
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"Return non-nil if the selected window is the only window.
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Optional arg NOMINI non-nil means don't count the minibuffer
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even if it is active. Otherwise, the minibuffer is counted
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when it is active.
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The optional arg ALL-FRAMES t means count windows on all frames.
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If it is `visible', count windows on all visible frames.
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ALL-FRAMES nil or omitted means count only the selected frame,
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plus the minibuffer it uses (which may be on another frame).
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ALL-FRAMES 0 means count all windows in all visible or iconified frames.
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If ALL-FRAMES is anything else, count only the selected frame."
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(let ((base-window (selected-window)))
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(if (and nomini (eq base-window (minibuffer-window)))
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(setq base-window (next-window base-window)))
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(eq base-window
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(next-window base-window (if nomini 'arg) all-frames))))
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(defun window-current-scroll-bars (&optional window)
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"Return the current scroll-bar settings in window WINDOW.
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Value is a cons (VERTICAL . HORIZONTAL) where VERTICAL specifies the
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current location of the vertical scroll-bars (left, right, or nil),
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and HORIZONTAL specifies the current location of the horizontal scroll
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bars (top, bottom, or nil)."
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(let ((vert (nth 2 (window-scroll-bars window)))
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(hor nil))
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(when (or (eq vert t) (eq hor t))
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(let ((fcsb (frame-current-scroll-bars
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(window-frame (or window (selected-window))))))
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(if (eq vert t)
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(setq vert (car fcsb)))
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(if (eq hor t)
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(setq hor (cdr fcsb)))))
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(cons vert hor)))
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(defun walk-windows (proc &optional minibuf all-frames)
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"Cycle through all visible windows, calling PROC for each one.
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PROC is called with a window as argument.
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Optional second arg MINIBUF t means count the minibuffer window even
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if not active. MINIBUF nil or omitted means count the minibuffer iff
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it is active. MINIBUF neither t nor nil means not to count the
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minibuffer even if it is active.
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Several frames may share a single minibuffer; if the minibuffer
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counts, all windows on all frames that share that minibuffer count
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too. Therefore, if you are using a separate minibuffer frame
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and the minibuffer is active and MINIBUF says it counts,
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`walk-windows' includes the windows in the frame from which you
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entered the minibuffer, as well as the minibuffer window.
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ALL-FRAMES is the optional third argument.
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ALL-FRAMES nil or omitted means cycle within the frames as specified above.
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ALL-FRAMES = `visible' means include windows on all visible frames.
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ALL-FRAMES = 0 means include windows on all visible and iconified frames.
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ALL-FRAMES = t means include windows on all frames including invisible frames.
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If ALL-FRAMES is a frame, it means include windows on that frame.
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Anything else means restrict to the selected frame."
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;; If we start from the minibuffer window, don't fail to come back to it.
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(if (window-minibuffer-p (selected-window))
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(setq minibuf t))
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(save-selected-window
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(if (framep all-frames)
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(select-window (frame-first-window all-frames)))
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(let* (walk-windows-already-seen
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(walk-windows-current (selected-window)))
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(while (progn
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(setq walk-windows-current
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(next-window walk-windows-current minibuf all-frames))
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(not (memq walk-windows-current walk-windows-already-seen)))
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(setq walk-windows-already-seen
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(cons walk-windows-current walk-windows-already-seen))
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(funcall proc walk-windows-current)))))
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(defun get-window-with-predicate (predicate &optional minibuf
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all-frames default)
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"Return a window satisfying PREDICATE.
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This function cycles through all visible windows using `walk-windows',
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calling PREDICATE on each one. PREDICATE is called with a window as
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argument. The first window for which PREDICATE returns a non-nil
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value is returned. If no window satisfies PREDICATE, DEFAULT is
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returned.
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Optional second arg MINIBUF t means count the minibuffer window even
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if not active. MINIBUF nil or omitted means count the minibuffer iff
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it is active. MINIBUF neither t nor nil means not to count the
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minibuffer even if it is active.
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Several frames may share a single minibuffer; if the minibuffer
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counts, all windows on all frames that share that minibuffer count
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too. Therefore, if you are using a separate minibuffer frame
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and the minibuffer is active and MINIBUF says it counts,
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`walk-windows' includes the windows in the frame from which you
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entered the minibuffer, as well as the minibuffer window.
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ALL-FRAMES is the optional third argument.
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ALL-FRAMES nil or omitted means cycle within the frames as specified above.
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ALL-FRAMES = `visible' means include windows on all visible frames.
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ALL-FRAMES = 0 means include windows on all visible and iconified frames.
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ALL-FRAMES = t means include windows on all frames including invisible frames.
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If ALL-FRAMES is a frame, it means include windows on that frame.
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Anything else means restrict to the selected frame."
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(catch 'found
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(walk-windows #'(lambda (window)
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(when (funcall predicate window)
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(throw 'found window)))
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minibuf all-frames)
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default))
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(defalias 'some-window 'get-window-with-predicate)
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;; This should probably be written in C (i.e., without using `walk-windows').
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(defun get-buffer-window-list (buffer &optional minibuf frame)
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"Return list of all windows displaying BUFFER, or nil if none.
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BUFFER can be a buffer or a buffer name.
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See `walk-windows' for the meaning of MINIBUF and FRAME."
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(let ((buffer (if (bufferp buffer) buffer (get-buffer buffer))) windows)
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(walk-windows (function (lambda (window)
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(if (eq (window-buffer window) buffer)
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(setq windows (cons window windows)))))
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minibuf frame)
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windows))
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(defun minibuffer-window-active-p (window)
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"Return t if WINDOW (a minibuffer window) is now active."
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(eq window (active-minibuffer-window)))
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(defun count-windows (&optional minibuf)
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"Return the number of visible windows.
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This counts the windows in the selected frame and (if the minibuffer is
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to be counted) its minibuffer frame (if that's not the same frame).
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The optional arg MINIBUF non-nil means count the minibuffer
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even if it is inactive."
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(let ((count 0))
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(walk-windows (function (lambda (w)
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(setq count (+ count 1))))
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minibuf)
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count))
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(defun window-safely-shrinkable-p (&optional window)
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"Non-nil if the WINDOW can be shrunk without shrinking other windows.
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If WINDOW is nil or omitted, it defaults to the currently selected window."
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(with-selected-window (or window (selected-window))
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(let ((edges (window-edges)))
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(or (= (nth 2 edges) (nth 2 (window-edges (previous-window))))
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(= (nth 0 edges) (nth 0 (window-edges (next-window))))))))
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(defun balance-windows ()
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"Make all visible windows the same height (approximately)."
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(interactive)
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(let ((count -1) levels newsizes level-size
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;; Don't count the lines that are above the uppermost windows.
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;; (These are the menu bar lines, if any.)
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(mbl (nth 1 (window-edges (frame-first-window (selected-frame)))))
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(last-window (previous-window (frame-first-window (selected-frame))))
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;; Don't count the lines that are past the lowest main window.
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total)
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;; Bottom edge of last window determines what size we have to work with.
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(setq total
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(+ (window-height last-window)
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(nth 1 (window-edges last-window))))
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;; Find all the different vpos's at which windows start,
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;; then count them. But ignore levels that differ by only 1.
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(let (tops (prev-top -2))
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(walk-windows (function (lambda (w)
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(setq tops (cons (nth 1 (window-edges w))
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tops))))
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'nomini)
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(setq tops (sort tops '<))
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(while tops
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(if (> (car tops) (1+ prev-top))
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(setq prev-top (car tops)
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count (1+ count)))
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(setq levels (cons (cons (car tops) count) levels))
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(setq tops (cdr tops)))
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(setq count (1+ count)))
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;; Subdivide the frame into desired number of vertical levels.
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(setq level-size (/ (- total mbl) count))
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(save-selected-window
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;; Set up NEWSIZES to map windows to their desired sizes.
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;; If a window ends at the bottom level, don't include
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;; it in NEWSIZES. Those windows get the right sizes
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;; by adjusting the ones above them.
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(walk-windows (function
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(lambda (w)
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(let ((newtop (cdr (assq (nth 1 (window-edges w))
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levels)))
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(newbot (cdr (assq (+ (window-height w)
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(nth 1 (window-edges w)))
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levels))))
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(if newbot
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(setq newsizes
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(cons (cons w (* level-size (- newbot newtop)))
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newsizes))))))
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'nomini)
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;; Make walk-windows start with the topmost window.
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(select-window (previous-window (frame-first-window (selected-frame))))
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(let (done (count 0))
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;; Give each window its precomputed size, or at least try.
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;; Keep trying until they all get the intended sizes,
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;; but not more than 3 times (to prevent infinite loop).
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(while (and (not done) (< count 3))
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(setq done t)
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(setq count (1+ count))
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(walk-windows (function (lambda (w)
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(select-window w)
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(let ((newsize (cdr (assq w newsizes))))
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(when newsize
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(enlarge-window (- newsize
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(window-height))
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nil t)
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(unless (= (window-height) newsize)
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(setq done nil))))))
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'nomini))))))
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;; I think this should be the default; I think people will prefer it--rms.
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(defcustom split-window-keep-point t
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"*If non-nil, \\[split-window-vertically] keeps the original point \
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in both children.
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This is often more convenient for editing.
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If nil, adjust point in each of the two windows to minimize redisplay.
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This is convenient on slow terminals, but point can move strangely.
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This option applies only to `split-window-vertically' and
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functions that call it. `split-window' always keeps the original
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point in both children,"
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:type 'boolean
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:group 'windows)
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(defun split-window-vertically (&optional arg)
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"Split current window into two windows, one above the other.
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The uppermost window gets ARG lines and the other gets the rest.
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Negative ARG means select the size of the lowermost window instead.
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With no argument, split equally or close to it.
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Both windows display the same buffer now current.
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If the variable `split-window-keep-point' is non-nil, both new windows
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will get the same value of point as the current window. This is often
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more convenient for editing. The upper window is the selected window.
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Otherwise, we choose window starts so as to minimize the amount of
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redisplay; this is convenient on slow terminals. The new selected
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window is the one that the current value of point appears in. The
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value of point can change if the text around point is hidden by the
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new mode line.
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Regardless of the value of `split-window-keep-point', the upper
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window is the original one and the return value is the new, lower
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window."
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(interactive "P")
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(let ((old-w (selected-window))
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(old-point (point))
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(size (and arg (prefix-numeric-value arg)))
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(window-full-p nil)
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new-w bottom switch moved)
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(and size (< size 0) (setq size (+ (window-height) size)))
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(setq new-w (split-window nil size))
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(or split-window-keep-point
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(progn
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(save-excursion
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(set-buffer (window-buffer))
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(goto-char (window-start))
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(setq moved (vertical-motion (window-height)))
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(set-window-start new-w (point))
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(if (> (point) (window-point new-w))
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(set-window-point new-w (point)))
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(and (= moved (window-height))
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(progn
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(setq window-full-p t)
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(vertical-motion -1)))
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(setq bottom (point)))
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(and window-full-p
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(<= bottom (point))
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(set-window-point old-w (1- bottom)))
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(and window-full-p
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(<= (window-start new-w) old-point)
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(progn
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(set-window-point new-w old-point)
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(select-window new-w)))))
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(split-window-save-restore-data new-w old-w)))
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;; This is to avoid compiler warnings.
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(defvar view-return-to-alist)
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(defun split-window-save-restore-data (new-w old-w)
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(with-current-buffer (window-buffer)
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(if view-mode
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(let ((old-info (assq old-w view-return-to-alist)))
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(if old-info
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(push (cons new-w (cons (car (cdr old-info)) t))
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view-return-to-alist))))
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new-w))
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(defun split-window-horizontally (&optional arg)
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"Split current window into two windows side by side.
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This window becomes the leftmost of the two, and gets ARG columns.
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Negative ARG means select the size of the rightmost window instead.
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The argument includes the width of the window's scroll bar; if there
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are no scroll bars, it includes the width of the divider column
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to the window's right, if any. No ARG means split equally.
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The original, leftmost window remains selected.
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The return value is the new, rightmost window."
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(interactive "P")
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(let ((old-w (selected-window))
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(size (and arg (prefix-numeric-value arg))))
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(and size (< size 0)
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(setq size (+ (window-width) size)))
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(split-window-save-restore-data (split-window nil size t) old-w)))
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(defun set-window-text-height (window height)
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"Sets the height in lines of the text display area of WINDOW to HEIGHT.
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This doesn't include the mode-line (or header-line if any) or any
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partial-height lines in the text display area.
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If WINDOW is nil, the selected window is used.
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Note that the current implementation of this function cannot always set
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the height exactly, but attempts to be conservative, by allocating more
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lines than are actually needed in the case where some error may be present."
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(let ((delta (- height (window-text-height window))))
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(unless (zerop delta)
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(let ((window-min-height 1))
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(if (and window (not (eq window (selected-window))))
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(save-selected-window
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(select-window window)
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(enlarge-window delta))
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(enlarge-window delta))))))
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(defun enlarge-window-horizontally (arg)
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"Make current window ARG columns wider."
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(interactive "p")
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(enlarge-window arg t))
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(defun shrink-window-horizontally (arg)
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"Make current window ARG columns narrower."
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(interactive "p")
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(shrink-window arg t))
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(defun window-buffer-height (window)
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"Return the height (in screen lines) of the buffer that WINDOW is displaying."
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(with-current-buffer (window-buffer window)
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(max 1
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(count-screen-lines (point-min) (point-max)
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;; If buffer ends with a newline, ignore it when
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;; counting height unless point is after it.
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(eobp)
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window))))
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(defun count-screen-lines (&optional beg end count-final-newline window)
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"Return the number of screen lines in the region.
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The number of screen lines may be different from the number of actual lines,
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due to line breaking, display table, etc.
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Optional arguments BEG and END default to `point-min' and `point-max'
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respectively.
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If region ends with a newline, ignore it unless optional third argument
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COUNT-FINAL-NEWLINE is non-nil.
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The optional fourth argument WINDOW specifies the window used for obtaining
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parameters such as width, horizontal scrolling, and so on. The default is
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to use the selected window's parameters.
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Like `vertical-motion', `count-screen-lines' always uses the current buffer,
|
||
regardless of which buffer is displayed in WINDOW. This makes possible to use
|
||
`count-screen-lines' in any buffer, whether or not it is currently displayed
|
||
in some window."
|
||
(unless beg
|
||
(setq beg (point-min)))
|
||
(unless end
|
||
(setq end (point-max)))
|
||
(if (= beg end)
|
||
0
|
||
(save-excursion
|
||
(save-restriction
|
||
(widen)
|
||
(narrow-to-region (min beg end)
|
||
(if (and (not count-final-newline)
|
||
(= ?\n (char-before (max beg end))))
|
||
(1- (max beg end))
|
||
(max beg end)))
|
||
(goto-char (point-min))
|
||
(1+ (vertical-motion (buffer-size) window))))))
|
||
|
||
(defun fit-window-to-buffer (&optional window max-height min-height)
|
||
"Make WINDOW the right size to display its contents exactly.
|
||
If WINDOW is omitted or nil, it defaults to the selected window.
|
||
If the optional argument MAX-HEIGHT is supplied, it is the maximum height
|
||
the window is allowed to be, defaulting to the frame height.
|
||
If the optional argument MIN-HEIGHT is supplied, it is the minimum
|
||
height the window is allowed to be, defaulting to `window-min-height'.
|
||
|
||
The heights in MAX-HEIGHT and MIN-HEIGHT include the mode-line and/or
|
||
header-line."
|
||
(interactive)
|
||
|
||
(when (null window)
|
||
(setq window (selected-window)))
|
||
(when (null max-height)
|
||
(setq max-height (frame-height (window-frame window))))
|
||
|
||
(let* ((buf
|
||
;; Buffer that is displayed in WINDOW
|
||
(window-buffer window))
|
||
(window-height
|
||
;; The current height of WINDOW
|
||
(window-height window))
|
||
(desired-height
|
||
;; The height necessary to show the buffer displayed by WINDOW
|
||
;; (`count-screen-lines' always works on the current buffer).
|
||
(with-current-buffer buf
|
||
(+ (count-screen-lines)
|
||
;; If the buffer is empty, (count-screen-lines) is
|
||
;; zero. But, even in that case, we need one text line
|
||
;; for cursor.
|
||
(if (= (point-min) (point-max))
|
||
1 0)
|
||
;; For non-minibuffers, count the mode-line, if any
|
||
(if (and (not (window-minibuffer-p window))
|
||
mode-line-format)
|
||
1 0)
|
||
;; Count the header-line, if any
|
||
(if header-line-format 1 0))))
|
||
(delta
|
||
;; Calculate how much the window height has to change to show
|
||
;; desired-height lines, constrained by MIN-HEIGHT and MAX-HEIGHT.
|
||
(- (max (min desired-height max-height)
|
||
(or min-height window-min-height))
|
||
window-height))
|
||
;; We do our own height checking, so avoid any restrictions due to
|
||
;; window-min-height.
|
||
(window-min-height 1))
|
||
|
||
;; Don't try to redisplay with the cursor at the end
|
||
;; on its own line--that would force a scroll and spoil things.
|
||
(when (with-current-buffer buf
|
||
(and (eobp) (bolp) (not (bobp))))
|
||
(set-window-point window (1- (window-point window))))
|
||
|
||
(save-selected-window
|
||
(select-window window)
|
||
|
||
;; Adjust WINDOW to the nominally correct size (which may actually
|
||
;; be slightly off because of variable height text, etc).
|
||
(unless (zerop delta)
|
||
(enlarge-window delta))
|
||
|
||
;; Check if the last line is surely fully visible. If not,
|
||
;; enlarge the window.
|
||
(let ((end (with-current-buffer buf
|
||
(save-excursion
|
||
(goto-char (point-max))
|
||
(when (and (bolp) (not (bobp)))
|
||
;; Don't include final newline
|
||
(backward-char 1))
|
||
(when truncate-lines
|
||
;; If line-wrapping is turned off, test the
|
||
;; beginning of the last line for visibility
|
||
;; instead of the end, as the end of the line
|
||
;; could be invisible by virtue of extending past
|
||
;; the edge of the window.
|
||
(forward-line 0))
|
||
(point)))))
|
||
(set-window-vscroll window 0)
|
||
(while (and (< desired-height max-height)
|
||
(= desired-height (window-height window))
|
||
(not (pos-visible-in-window-p end window)))
|
||
(enlarge-window 1)
|
||
(setq desired-height (1+ desired-height)))))))
|
||
|
||
(defun shrink-window-if-larger-than-buffer (&optional window)
|
||
"Shrink the WINDOW to be as small as possible to display its contents.
|
||
If WINDOW is omitted or nil, it defaults to the selected window.
|
||
Do not shrink to less than `window-min-height' lines.
|
||
Do nothing if the buffer contains more lines than the present window height,
|
||
or if some of the window's contents are scrolled out of view,
|
||
or if shrinking this window would also shrink another window,
|
||
or if the window is the only window of its frame."
|
||
(interactive)
|
||
(when (null window)
|
||
(setq window (selected-window)))
|
||
(let* ((frame (window-frame window))
|
||
(mini (frame-parameter frame 'minibuffer))
|
||
(edges (window-edges window)))
|
||
(if (and (not (eq window (frame-root-window frame)))
|
||
(window-safely-shrinkable-p)
|
||
(pos-visible-in-window-p (point-min) window)
|
||
(not (eq mini 'only))
|
||
(or (not mini)
|
||
(let ((mini-window (minibuffer-window frame)))
|
||
(or (null mini-window)
|
||
(not (eq frame (window-frame mini-window)))
|
||
(< (nth 3 edges)
|
||
(nth 1 (window-edges mini-window)))
|
||
(> (nth 1 edges)
|
||
(frame-parameter frame 'menu-bar-lines))))))
|
||
(fit-window-to-buffer window (window-height window)))))
|
||
|
||
(defun kill-buffer-and-window ()
|
||
"Kill the current buffer and delete the selected window."
|
||
(interactive)
|
||
(let ((window-to-delete (selected-window))
|
||
(delete-window-hook (lambda ()
|
||
(condition-case nil
|
||
(delete-window)
|
||
(error nil)))))
|
||
(add-hook 'kill-buffer-hook delete-window-hook t t)
|
||
(if (kill-buffer (current-buffer))
|
||
;; If `delete-window' failed before, we rerun it to regenerate
|
||
;; the error so it can be seen in the minibuffer.
|
||
(when (eq (selected-window) window-to-delete)
|
||
(delete-window))
|
||
(remove-hook 'kill-buffer-hook delete-window-hook t))))
|
||
|
||
(defun quit-window (&optional kill window)
|
||
"Quit the current buffer. Bury it, and maybe delete the selected frame.
|
||
\(The frame is deleted if it contains a dedicated window for the buffer.)
|
||
With a prefix argument, kill the buffer instead.
|
||
|
||
Noninteractively, if KILL is non-nil, then kill the current buffer,
|
||
otherwise bury it.
|
||
|
||
If WINDOW is non-nil, it specifies a window; we delete that window,
|
||
and the buffer that is killed or buried is the one in that window."
|
||
(interactive "P")
|
||
(let ((buffer (window-buffer window))
|
||
(frame (window-frame (or window (selected-window))))
|
||
(window-solitary
|
||
(save-selected-window
|
||
(if window
|
||
(select-window window))
|
||
(one-window-p t)))
|
||
window-handled)
|
||
|
||
(save-selected-window
|
||
(if window
|
||
(select-window window))
|
||
(or (window-minibuffer-p)
|
||
(window-dedicated-p (selected-window))
|
||
(switch-to-buffer (other-buffer))))
|
||
|
||
;; Get rid of the frame, if it has just one dedicated window
|
||
;; and other visible frames exist.
|
||
(and (or (window-minibuffer-p) (window-dedicated-p window))
|
||
(delq frame (visible-frame-list))
|
||
window-solitary
|
||
(if (and (eq default-minibuffer-frame frame)
|
||
(= 1 (length (minibuffer-frame-list))))
|
||
(setq window nil)
|
||
(delete-frame frame)
|
||
(setq window-handled t)))
|
||
|
||
;; Deal with the buffer.
|
||
(if kill
|
||
(kill-buffer buffer)
|
||
(bury-buffer buffer))
|
||
|
||
;; Maybe get rid of the window.
|
||
(and window (not window-handled) (not window-solitary)
|
||
(delete-window window))))
|
||
|
||
(defun handle-select-window (event)
|
||
"Handle select-window events."
|
||
(interactive "e")
|
||
(let ((window (posn-window (event-start event))))
|
||
(if (and (window-live-p window)
|
||
;; Don't switch if we're currently in the minibuffer.
|
||
;; This tries to work around problems where the minibuffer gets
|
||
;; unselected unexpectedly, and where you then have to move
|
||
;; your mouse all the way down to the minibuffer to select it.
|
||
(not (window-minibuffer-p (selected-window)))
|
||
;; Don't switch to a minibuffer window unless it's active.
|
||
(or (not (window-minibuffer-p window))
|
||
(minibuffer-window-active-p window)))
|
||
(select-window window))))
|
||
|
||
(define-key ctl-x-map "2" 'split-window-vertically)
|
||
(define-key ctl-x-map "3" 'split-window-horizontally)
|
||
(define-key ctl-x-map "}" 'enlarge-window-horizontally)
|
||
(define-key ctl-x-map "{" 'shrink-window-horizontally)
|
||
(define-key ctl-x-map "-" 'shrink-window-if-larger-than-buffer)
|
||
(define-key ctl-x-map "+" 'balance-windows)
|
||
(define-key ctl-x-4-map "0" 'kill-buffer-and-window)
|
||
|
||
;; arch-tag: b508dfcc-c353-4c37-89fa-e773fe10cea9
|
||
;;; window.el ends here
|