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638 lines
26 KiB
Plaintext
\input texinfo
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@c This is an annex of the Emacs manual.
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@c Copyright (C) 1994, 1995 Free Software Foundation, Inc.
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@c Author: Daniel.Pfeiffer@Informatik.START.dbp.de, fax (+49 69) 7588-2389
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@c See file emacs.texi for copying conditions.
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@setfilename ../info/autotype
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@c @node Autotypist, Picture, Abbrevs, Top
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@c @chapter Features for Automatic Typing
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@settitle Features for Automatic Typing
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@c @cindex text
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@c @cindex selfinserting text
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@c @cindex autotypist
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@dircategory Emacs
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@direntry
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* Autotype: (autotype). Convenient features for text that you enter frequently
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in Emacs.
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@end direntry
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@ifinfo
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Copyright @copyright{} 1994, 1995, 1999 Free Software Foundation, Inc.
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@end ifinfo
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@titlepage
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@sp 10
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@center @titlefont{Autotyping}
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@sp 2
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@center @subtitlefont{Convenient features for text that you enter
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frequently in Emacs}
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@sp 2
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@center Daniel Pfeiffer
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@center additions by Dave Love
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@page
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@vskip 0pt plus 1filll
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Copyright @copyright{} 1994, 1995, 1999 Free Software Foundation, Inc.
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@end titlepage
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@node Top
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@top Autotyping
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Under certain circumstances you will find yourself typing similar things
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over and over again. This is especially true of form letters and programming
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language constructs. Project-specific header comments, flow-control
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constructs or magic numbers are essentially the same every time. Emacs has
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various features for doing tedious and repetitive typing chores for you
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in addition to the Abbrev features (@pxref{(emacs)Abbrevs}).
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One solution is using skeletons, flexible rules that say what to
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insert, and how to do it. Various programming language modes offer some
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ready-to-use skeletons, and you can adapt them to suit your needs or
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taste, or define new ones.
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Another feature is automatic insertion of what you want into empty files,
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depending on the file-name or the mode as appropriate. You can have a file or
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a skeleton inserted, or you can call a function. Then there is the
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possibility to have Un*x interpreter scripts automatically take on a magic
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number and be executable as soon as they are saved. Or you can have a
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copyright notice's year updated, if necessary, every time you save a
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file. Similarly for time stamps in the file.
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URLs can be inserted based on a word at point. Flexible templates can
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be defined for inserting and navigating between text more generally. A
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sort of meta-expansion facility can be used to try a set of alternative
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completions and expansions of text at point.
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@menu
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* Using Skeletons:: How to insert a skeleton into your text.
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* Wrapping Skeletons:: Putting existing text within a skeleton.
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* Skeletons as Abbrevs:: An alternative for issuing skeleton commands.
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* Skeleton Language:: Making skeleton commands insert what you want.
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* Inserting Pairs:: Typing one character and getting another
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after point.
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* Autoinserting:: Filling up empty files as soon as you visit them.
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* Copyrights:: Inserting and updating copyrights.
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* Executables:: Turning interpreter scripts into executables.
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* Timestamps:: Updating dates and times in modified files.
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* QuickURL:: Inserting URLs based on text at point.
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* Tempo:: Flexible template insertion.
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* Hippie Expand:: Expansion of text trying various methods.
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* Concept Index::
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* Command Index::
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* Variable Index::
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@end menu
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@node Using Skeletons
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@chapter Using Skeletons
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@cindex skeletons
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@cindex using skeletons
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When you want Emacs to insert a form letter or a typical construct of the
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programming language you are using, skeletons are a means of accomplishing
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this. Normally skeletons each have a command of their own, that, when called,
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will insert the skeleton. These commands can be issued in the usual ways
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(@pxref{(emacs)Commands}). Modes that offer various skeletons will often
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bind these to key-sequences on the @kbd{C-c} prefix, as well as having
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an @cite{Insert} menu and maybe even predefined abbrevs for them
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(@pxref{Skeletons as Abbrevs}).
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The simplest kind of skeleton will simply insert some text indented
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according to the major mode and leave the cursor at a likely place in the
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middle. Interactive skeletons may prompt you for a string that will be part
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of the inserted text.
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Skeletons may ask for input several times. They even have a looping
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mechanism in which you will be asked for input as long as you are willing to
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furnish it. An example would be multiple ``else if'' conditions. You can
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recognize this situation by a prompt ending in ``RET, C-g or C-h''. This
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means that entering an empty string will simply assume that you are finished.
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Typing quit on the other hand terminates the loop but also the rest of the
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skeleton, e.g. an ``else'' clause is skipped. Only a syntactically necessary
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termination still gets inserted.
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@node Wrapping Skeletons
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@chapter Wrapping Skeletons Around Existing Text
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@cindex wrapping skeletons
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Often you will find yourself with some code that for whatever reason
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suddenly becomes conditional. Or you have written a bit of text and want to
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put it in the middle of a form letter. Skeletons provide a means for
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accomplishing this, and can even, in the case of programming languages,
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reindent the wrapped code for you.
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Skeleton commands take an optional numeric prefix argument
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(@pxref{(emacs)Arguments}). This is interpreted in two different ways depending
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on whether the prefix is positive, i.e. forwards oriented or negative,
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i.e. backwards oriented.
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A positive prefix means to wrap the skeleton around that many
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following words. This is accomplished by putting the words there where
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the point is normally left after that skeleton is inserted (@pxref{Using
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Skeletons}). The point (@pxref{(emacs)Point}) is left at the next
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interesting spot in the skeleton instead.
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A negative prefix means to do something similar with that many precedingly
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marked interregions (@pxref{(emacs)Mark}). In the simplest case, if you type
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@kbd{M--} just before issuing the skeleton command, that will wrap the
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skeleton around the current region, just like a positive argument would have
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wrapped it around a number of words.
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Smaller negative arguments will wrap that many interregions into successive
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interesting spots within the skeleton, again leaving the point at the next one.
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We speak about interregions rather than regions here, because we treat them in
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the order they appear in the buffer, which coincides with successive regions
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only if they were marked in order.
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That is, if you marked in alphabetical order the points A B C [] (where []
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represents the point) and call a skeleton command with @kbd{M-- 3}, you will
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wrap the text from A to B into the first interesting spot of the skeleton, the
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text from B to C into the next one, the text from C to the point into the
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third one, and leave the point in the fourth one. If there are less marks in
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the buffer, or if the skeleton defines less interesting points, the surplus is
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ignored.
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If, on the other hand, you marked in alphabetical order the points [] A C B,
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and call a skeleton command with @kbd{M-- 3}, you will wrap the text from
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point to A, then the text from A to C and finally the text from C to B. This
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is done because the regions overlap and Emacs would be helplessly lost if it
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tried to follow the order in which you marked these points.
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@node Skeletons as Abbrevs
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@chapter Skeletons as Abbrev Expansions
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@cindex skeletons as abbrevs
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Rather than use a keybinding for every skeleton command, you can also
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define an abbreviation (@pxref{(emacs)Defining Abbrevs}) that will expand
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(@pxref{(emacs)Expanding Abbrevs}) into the skeleton.
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Say you want @samp{ifst} to be an abbreviation for the C language if
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statement. You will tell Emacs that @samp{ifst} expands to the empty string
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and then calls the skeleton command. In Emacs-lisp you can say something like
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@code{(define-abbrev c-mode-abbrev-table "ifst" "" 'c-if)}. Or you can edit
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the output from @kbd{M-x list-abbrevs} to make it look like this:
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@example
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(c-mode-abbrev-table)
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"if" 0 "" c-if
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@end example
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@noindent
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(Some blank lines of no semantic significance, and other abbrev tables,
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have been omitted.)
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@node Skeleton Language
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@chapter Skeleton Language
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@cindex skeleton language
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@findex skeleton-insert
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Skeletons are an shorthand extension to the Lisp language, where various
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atoms directly perform either actions on the current buffer or rudimentary
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flow control mechanisms. Skeletons are interpreted by the function
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@code{skeleton-insert}.
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A skeleton is a list starting with an interactor, which is usually a
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prompt-string, or @code{nil} when not needed, but can also be a Lisp
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expression for complex read functions or for returning some calculated value.
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The rest of the list are any number of elements as described in the following
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table:
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@table @code
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@item "string", ?c, ?\c
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@vindex skeleton-transformation
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Insert string or character. Literal strings and characters are passed through
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@code{skeleton-transformation} when that is non-@code{nil}.
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@item \n
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Insert a newline and align under current line. Use newline character
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@code{?\n} to prevent alignment.
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@item _
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Interesting point. When wrapping skeletons around successive regions, they are
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put at these places. Point is left at first @code{_} where nothing is wrapped.
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@item >
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Indent line according to major mode. When following element is @code{_}, and
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there is a interregion that will be wrapped here, indent that interregion.
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@item &
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Logical and. Iff preceding element moved point, i.e. usually inserted
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something, do following element.
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@item |
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Logical xor. Iff preceding element didn't move point, i.e. usually inserted
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nothing, do following element.
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@item -number
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Delete preceding number characters. Depends on value of
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@code{skeleton-untabify}.
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@item (), nil
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Ignored.
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@item lisp expression
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Evaluated, and the return value is again interpreted as a skeleton element.
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@item str
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A special variable that, when evaluated the first time, usually prompts
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for input according to the skeleton's interactor. It is then set to the
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return value resulting from the interactor. Each subskeleton has its local
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copy of this variable.
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@item v1, v2
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Skeleton-local user variables.
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@item '
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Evaluate following lisp expression for its side-effect, but prevent it from
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being interpreted as a skeleton element.
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@item skeleton
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Subskeletons are inserted recursively, not once, but as often as the user
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enters something at the subskeletons interactor. Thus there must be a
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@code{str} in the subskeleton. They can also be used non-interactively, when
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prompt is a lisp-expression that returns successive list-elements.
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@item resume:
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Ignored. Execution resumes here when the user quit during skeleton
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interpretation.
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@item quit
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A constant which is non-@code{nil} when the @code{resume:} section was entered
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because the user quit.
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@end table
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@findex skeleton-further-elements
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Some modes also use other skeleton elements they themselves defined. For
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example in shell script mode's skeletons you will find @code{<} which does a
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rigid indentation backwards, or in cc-mode's skeletons you find the
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self-inserting elements @code{@{} and @code{@}}. These are defined by the
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buffer-local variable @code{skeleton-further-elements} which is a list of
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variables bound while interpreting a skeleton.
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@findex define-skeleton
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The macro @code{define-skeleton} defines a command for interpreting a
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skeleton. The first argument is the command name, the second is a
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documentation string, and the rest is an interactor and any number of skeleton
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elements together forming a skeleton. This skeleton is assigned to a variable
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of the same name as the command and can thus be overridden from your
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@file{~/.emacs} file (@pxref{(emacs)Init File}).
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@node Inserting Pairs
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@chapter Inserting Matching Pairs of Characters
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@cindex inserting pairs
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@cindex pairs
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Various characters usually appear in pairs. When, for example, you insert
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an open parenthesis, no matter whether you are programming or writing prose,
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you will surely enter a closing one later. By entering both at the same time
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and leaving the cursor inbetween, Emacs can guarantee you that such
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parentheses are always balanced. And if you have a non-qwerty keyboard, where
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typing some of the stranger programming language symbols makes you bend your
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fingers backwards, this can be quite relieving too.
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@findex skeleton-pair-insert-maybe
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@vindex skeleton-pair
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This is done by binding the first key (@pxref{(emacs)Rebinding}) of the
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pair to @code{skeleton-pair-insert-maybe} instead of @code{self-insert-command}.
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The ``maybe'' comes from the fact that this at first surprising behaviour is
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initially turned off. To enable it, you must set @code{skeleton-pair} to some
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non-@code{nil} value. And even then, a positive argument
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(@pxref{(emacs)Arguments}) will make this key behave like a self
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inserting key (@pxref{(emacs)Inserting Text}).
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@vindex skeleton-pair-on-word
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While this breaks with the stated intention of always balancing pairs, it
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turns out that one often doesn't want pairing to occur, when the following
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character is part of a word. If you want pairing to occur even then, set
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@code{skeleton-pair-on-word} to some non-@code{nil} value.
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@vindex skeleton-pair-alist
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Pairing is possible for all visible characters. By default the parenthesis
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`(', the square bracket `[', the brace `@{', the pointed bracket `<' and the
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backquote ``' will all pair to the symmetrical character. All other
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characters will pair themselves. This behaviour can be modified by the
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variable @code{skeleton-pair-alist}. This is in fact an alist of skeletons
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(@pxref{Skeleton Language}), with the first part of each sublist matching the
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typed character. This is the position of the interactor, but since pairs
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don't need the @code{str} element, this is ignored.
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Some modes have bound the command @code{skeleton-pair-insert-maybe} to
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relevant keys. These modes also configure the pairs as appropriate.
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For example, when typing english prose, you'd expect the backquote (`)
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to pair to the quote (') while in Shell script mode it must pair to
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itself. They can also inhibit pairing in certain contexts. For example
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an escaped character will stand for itself.
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@node Autoinserting
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@chapter Autoinserting Text in Empty Files
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@cindex autoinserting
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@findex auto-insert
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@kbd{M-x auto-insert} will put some predefined text at the beginning of
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the buffer. The main application for this function, as its name suggests,
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is to have it be called automatically every time an empty, and only an
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empty file is visited. This is accomplished by putting @code{(add-hook
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'find-file-hooks 'auto-insert)} into your @file{~/.emacs} file
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(@pxref{(emacs)Init File}).
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@vindex auto-insert-alist
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What gets inserted, if anything, is determined by the variable
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@code{auto-insert-alist}. The @code{car}s of this list are each either a mode
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name, making an element applicable when a buffer is in that mode. Or they
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can be a string, which is a regexp matched against the buffer's file name.
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In that way different kinds of files that have the same mode in Emacs can be
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distinguished. The @code{car}s may also be @code{cons}-cells consisting of
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mode name or regexp as above and an additional descriptive string.
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When a matching element is found, the @code{cdr} says what to do. It may
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be a string, which is a file name, whose contents are to be inserted, if
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that file is found in the directory @code{auto-insert-directory} or under a
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absolute file name. Or it can be a skeleton (@pxref{Skeleton Language}) to
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be inserted.
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It can also be a function, which allows doing various things. The function
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can simply insert some text, indeed, it can be skeleton command (@pxref{Using
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Skeletons}). It can be a lambda function which will for example conditionally
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call another function. Or it can even reset the mode for the buffer. If you
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want to perform several such actions in order, you use a vector, i.e. several
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of the above elements between square brackets ([...]).
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By default C and C++ headers insert a definition of a symbol derived from
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the filename to prevent multiple inclusions. C and C++ sources insert an
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include of the header. Makefiles insert the file makefile.inc if it exists.
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TeX and bibTeX mode files insert the file tex-insert.tex if it exists, while
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LaTeX mode files insert insert a typical @code{\documentclass} frame. Html
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files insert a skeleton with the usual frame.
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Ada mode files call the Ada header skeleton command. Emacs lisp source
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files insert the usual header, with a copyright of your environment variable
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@code{$ORGANIZATION} or else the FSF, and prompt for valid keywords describing
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the contents. Files in a @code{bin/} directory for which Emacs could
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determine no specialised mode (@pxref{(emacs)Choosing Modes}) are set to Shell script
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mode.
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@findex define-auto-insert
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In Lisp (@pxref{(emacs)Init File}) you can use the function @code{define-auto-insert}
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to add to or modify @code{auto-insert-alist}. See its documentation with
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@kbd{C-h f auto-insert-alist}.
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@vindex auto-insert
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The variable @code{auto-insert} says what to do when @code{auto-insert} is
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called non-interactively, e.g. when a newly found file is empty (see above):
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@table @code
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@item nil
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Do nothing.
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@item t
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Insert something if possible, i.e. there is a matching entry in
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@code{auto-insert-alist}.
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@item other
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Insert something if possible, but mark as unmodified.
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@end table
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@vindex auto-insert-query
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The variable @code{auto-insert-query} controls whether to ask about
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inserting something. When this is @code{nil} inserting is only done with
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@kbd{M-x auto-insert}. When this is @code{'function} you are queried
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whenever @code{auto-insert} is called as a function, such as when Emacs
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visits an empty file and you have set the above-mentioned hook. Otherwise
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you are alway queried.
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@vindex auto-insert-prompt
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When querying, the variable @code{auto-insert-prompt}'s value is used as a
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prompt for a y-or-n-type question. If this includes a @code{%s} construct,
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that is replaced by what caused the insertion rule to be chosen. This is
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either a descriptive text, the mode-name of the buffer or the regular
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expression that matched the filename.
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@node Copyrights
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@chapter Inserting and Updating Copyrights
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@cindex copyrights
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@findex copyright
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@kbd{M-x copyright} is a skeleton inserting command, that adds a copyright
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notice at the point. The ``by'' part is taken from your environment variable
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@code{$ORGANIZATION} or if that isn't set you are prompted for it. If the
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buffer has a comment syntax (@pxref{(emacs)Comments}), this is inserted as a comment.
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@findex copyright-update
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@vindex copyright-limit
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@vindex copyright-current-year
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@kbd{M-x copyright-update} looks for a copyright notice in the first
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@code{copyright-limit} characters of the buffer and updates it when necessary.
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The current year (variable @code{copyright-current-year}) is added to the
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existing ones, in the same format as the preceding year, i.e. 1994, '94 or 94.
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If a dash-separated year list up to last year is found, that is extended to
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current year, else the year is added separated by a comma. Or it replaces
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them when this is called with a prefix argument. If a header referring to a
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wrong version of the GNU General Public License (@pxref{(emacs)Copying}) is found,
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that is updated too.
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An interesting application for this function is to have it be called
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automatically every time a file is saved. This is accomplished by putting
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@code{(add-hook 'write-file-hooks 'copyright-update)} into your @file{~/.emacs}
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file (@pxref{(emacs)Init File}).
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@vindex copyright-query
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The variable @code{copyright-query} controls whether to update the
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copyright or whether to ask about it. When this is @code{nil} updating is
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only done with @kbd{M-x copyright-update}. When this is @code{'function}
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you are queried whenever @code{copyright-update} is called as a function,
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such as in the @code{write-file-hooks} feature mentioned above. Otherwise
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you are always queried.
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@node Executables
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@chapter Making Interpreter Scripts Executable
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@cindex executables
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|
|
|
@vindex executable-prefix
|
|
@vindex executable-chmod
|
|
Various Un*x interpreter modes such as Shell script mode or AWK mode
|
|
will automatically insert or update the buffer's magic number, a special
|
|
comment on the first line that makes the @code{exec()} systemcall know how
|
|
to execute the script. To this end the script is automatically made
|
|
executable upon saving, with @code{executable-chmod} as argument to the
|
|
system @code{chmod} command. The magic number is prefixed by the value of
|
|
@code{executable-prefix}.
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|
|
|
@vindex executable-magicless-file-regexp
|
|
Any file whose name matches @code{executable-magicless-file-regexp} is not
|
|
furnished with a magic number, nor is it made executable. This is mainly
|
|
intended for resource files, which are only meant to be read in.
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|
|
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@vindex executable-insert
|
|
The variable @code{executable-insert} says what to do when
|
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@code{executable-set-magic} is called non-interactively, e.g. when file has no
|
|
or the wrong magic number:
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@table @code
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@item nil
|
|
Do nothing.
|
|
@item t
|
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Insert or update magic number.
|
|
@item other
|
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Insert or update magic number, but mark as unmodified.
|
|
@end table
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|
|
|
@findex executable-set-magic
|
|
@vindex executable-query
|
|
The variable @code{executable-query} controls whether to ask about
|
|
inserting or updating the magic number. When this is @code{nil} updating
|
|
is only done with @kbd{M-x executable-set-magic}. When this is
|
|
@code{'function} you are queried whenever @code{executable-set-magic} is
|
|
called as a function, such as when Emacs puts a buffer in Shell script
|
|
mode. Otherwise you are alway queried.
|
|
|
|
@findex executable-self-display
|
|
@kbd{M-x executable-self-display} adds a magic number to the buffer, which
|
|
will turn it into a self displaying text file, when called as a Un*x command.
|
|
The ``interpreter'' used is @code{executable-self-display} with argument
|
|
@code{+2}.
|
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|
|
@node Timestamps
|
|
@chapter Maintaining Timestamps in Modified Files
|
|
@cindex timestamps
|
|
|
|
@findex time-stamp
|
|
@vindex write-file-hooks
|
|
The @code{time-stamp} command can be used to update automatically a
|
|
template in a file with a new time stamp every time you save the file.
|
|
Customize the hook @code{write-file-hooks} to add the function
|
|
@code{time-stamp} to arrange this.
|
|
|
|
@vindex time-stamp-active
|
|
@vindex time-stamp-format
|
|
@vindex time-stamp-start
|
|
The time stamp is updated only if the customizable variable
|
|
@code{time-stamp-active} is on, which it is by default; the command
|
|
@code{time-stamp-toggle-active} can be used to toggle it. The format of
|
|
the time stamp is set by the customizable variable
|
|
@code{time-stamp-format}.
|
|
|
|
@vindex time-stamp-line-limit
|
|
@vindex time-stamp-end
|
|
@vindex time-stamp-count
|
|
@vindex time-stamp-inserts-lines
|
|
The variables @code{time-stamp-line-limit}, @code{time-stamp-start},
|
|
@code{time-stamp-end}, @code{time-stamp-count}, and
|
|
@code{time-stamp-inserts-lines} control finding the template. Do not
|
|
change these in your init file or you will be incompatible with other
|
|
people's files. If you must change them, do so only in the local
|
|
variables section of the file itself.
|
|
|
|
Normally the template must appear in the first 8 lines of a file and
|
|
look like one of the following:
|
|
|
|
@example
|
|
Time-stamp: <>
|
|
Time-stamp: " "
|
|
@end example
|
|
|
|
The time stamp is written between the brackets or quotes:
|
|
|
|
@example
|
|
Time-stamp: <1998-02-18 10:20:51 gildea>
|
|
@end example
|
|
|
|
@node QuickURL
|
|
@chapter QuickURL: Inserting URLs Based on Text at Point
|
|
|
|
@vindex quickurl-url-file
|
|
@findex quickurl
|
|
@cindex URLs
|
|
@kbd{M-x quickurl} can be used to insert a URL into a buffer based on
|
|
the text at point. The URLs are stored in an external file defined by
|
|
the variable @code{quickurl-url-file} as a list of either cons cells of
|
|
the form @code{(@var{key} . @var{URL})} or
|
|
lists of the form @code{(@var{key} @var{URL} @var{comment})}. These
|
|
specify that @kbd{M-x quickurl} should insert @var{URL} if the word
|
|
@var{key} is at point, for example:
|
|
|
|
@example
|
|
(("FSF" "http://www.fsf.org/" "The Free Software Foundation")
|
|
("emacs" . "http://www.emacs.org/")
|
|
("hagbard" "http://www.hagbard.demon.co.uk" "Hagbard's World"))
|
|
@end example
|
|
|
|
@findex quickurl-add-url
|
|
@findex quickurl-list
|
|
@kbd{M-x quickurl-add-url} can be used to add a new @var{key}/@var{URL}
|
|
pair. @kbd{M-x quickurl-list} provides interactive editing of the URL
|
|
list.
|
|
|
|
@node Tempo
|
|
@chapter Tempo: Flexible Template Insertion
|
|
|
|
@cindex templates
|
|
The Tempo package provides a simple way to define powerful templates, or
|
|
macros, if you wish. It is mainly intended for, but not limited to,
|
|
programmers to be used for creating shortcuts for editing
|
|
certain kinds of documents.
|
|
|
|
@findex tempo-backward-mark
|
|
@findex tempo-forward-mark
|
|
A template is defined as a list of items to be inserted in the current
|
|
buffer at point. Some can be simple strings, while others can control
|
|
formatting or define special points of interest in the inserted text.
|
|
@kbd{M-x tempo-backward-mark} and @kbd{M-x tempo-forward-mark} can be
|
|
used to jump between such points.
|
|
|
|
More flexible templates can be created by including lisp symbols, which
|
|
will be evaluated as variables, or lists, which will will be evaluated
|
|
as lisp expressions. Automatic completion of specified tags to expanded
|
|
templates can be provided.
|
|
|
|
@findex tempo-define-template
|
|
See the documentation for @code{tempo-define-template} for the different
|
|
items that can be used to define a tempo template with a command for
|
|
inserting it.
|
|
|
|
See the commentary in @file{tempo.el} for more information on using the
|
|
Tempo package.
|
|
|
|
@node Hippie Expand
|
|
@chapter `Hippie' Expansion
|
|
|
|
@findex hippie-expand
|
|
@kindex M-/
|
|
@vindex hippie-expand-try-functions-list
|
|
@kbd{M-x hippie-expand} is a single command providing a variety of
|
|
completions and expansions. Called repeatedly, it tries all possible
|
|
completions in succession.
|
|
|
|
Which ones to try, and in which order, is determined by the contents of
|
|
the customizable option @code{hippie-expand-try-functions-list}. Much
|
|
customization of the expansion behaviour can be made by changing the
|
|
order of, removing, or inserting new functions in this list. Given a
|
|
positive numeric argument, @kbd{M-x hippie-expand} jumps directly that
|
|
number of functions forward in this list. Given some other argument (a
|
|
negative argument or just @kbd{C-u}) it undoes the tried completion.
|
|
|
|
See the commentary in @file{hippie-exp.el} for more information on the
|
|
possibilities.
|
|
|
|
Typically you would bind @code{hippie-expand} to @kbd{M-/} with
|
|
@code{dabbrev-expand}, the standard binding of @kbd{M-/}, providing one
|
|
of the expansion possibilities.
|
|
|
|
|
|
@node Concept Index
|
|
@unnumbered Concept Index
|
|
@printindex cp
|
|
|
|
@node Command Index
|
|
@unnumbered Command Index
|
|
@printindex fn
|
|
|
|
@node Variable Index
|
|
@unnumbered Variable Index
|
|
@printindex vr
|
|
|
|
@setchapternewpage odd
|
|
@contents
|
|
@bye
|