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180 lines
3.6 KiB
C
180 lines
3.6 KiB
C
/* uint64_t-like operations that work even on hosts lacking uint64_t
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Copyright (C) 2006, 2009-2014 Free Software Foundation, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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/* Written by Paul Eggert. */
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#include <stdint.h>
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#ifndef _GL_INLINE_HEADER_BEGIN
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#error "Please include config.h first."
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#endif
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_GL_INLINE_HEADER_BEGIN
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#ifndef _GL_U64_INLINE
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# define _GL_U64_INLINE _GL_INLINE
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#endif
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/* Return X rotated left by N bits, where 0 < N < 64. */
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#define u64rol(x, n) u64or (u64shl (x, n), u64shr (x, 64 - n))
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#ifdef UINT64_MAX
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/* Native implementations are trivial. See below for comments on what
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these operations do. */
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typedef uint64_t u64;
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# define u64hilo(hi, lo) ((u64) (((u64) (hi) << 32) + (lo)))
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# define u64init(hi, lo) u64hilo (hi, lo)
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# define u64lo(x) ((u64) (x))
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# define u64size(x) u64lo (x)
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# define u64lt(x, y) ((x) < (y))
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# define u64and(x, y) ((x) & (y))
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# define u64or(x, y) ((x) | (y))
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# define u64xor(x, y) ((x) ^ (y))
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# define u64plus(x, y) ((x) + (y))
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# define u64shl(x, n) ((x) << (n))
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# define u64shr(x, n) ((x) >> (n))
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#else
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/* u64 is a 64-bit unsigned integer value.
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u64init (HI, LO), is like u64hilo (HI, LO), but for use in
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initializer contexts. */
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# ifdef WORDS_BIGENDIAN
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typedef struct { uint32_t hi, lo; } u64;
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# define u64init(hi, lo) { hi, lo }
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# else
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typedef struct { uint32_t lo, hi; } u64;
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# define u64init(hi, lo) { lo, hi }
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# endif
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/* Given the high and low-order 32-bit quantities HI and LO, return a u64
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value representing (HI << 32) + LO. */
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_GL_U64_INLINE u64
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u64hilo (uint32_t hi, uint32_t lo)
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{
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u64 r;
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r.hi = hi;
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r.lo = lo;
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return r;
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}
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/* Return a u64 value representing LO. */
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_GL_U64_INLINE u64
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u64lo (uint32_t lo)
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{
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u64 r;
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r.hi = 0;
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r.lo = lo;
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return r;
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}
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/* Return a u64 value representing SIZE. */
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_GL_U64_INLINE u64
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u64size (size_t size)
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{
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u64 r;
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r.hi = size >> 31 >> 1;
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r.lo = size;
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return r;
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}
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/* Return X < Y. */
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_GL_U64_INLINE int
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u64lt (u64 x, u64 y)
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{
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return x.hi < y.hi || (x.hi == y.hi && x.lo < y.lo);
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}
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/* Return X & Y. */
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_GL_U64_INLINE u64
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u64and (u64 x, u64 y)
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{
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u64 r;
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r.hi = x.hi & y.hi;
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r.lo = x.lo & y.lo;
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return r;
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}
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/* Return X | Y. */
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_GL_U64_INLINE u64
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u64or (u64 x, u64 y)
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{
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u64 r;
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r.hi = x.hi | y.hi;
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r.lo = x.lo | y.lo;
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return r;
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}
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/* Return X ^ Y. */
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_GL_U64_INLINE u64
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u64xor (u64 x, u64 y)
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{
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u64 r;
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r.hi = x.hi ^ y.hi;
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r.lo = x.lo ^ y.lo;
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return r;
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}
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/* Return X + Y. */
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_GL_U64_INLINE u64
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u64plus (u64 x, u64 y)
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{
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u64 r;
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r.lo = x.lo + y.lo;
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r.hi = x.hi + y.hi + (r.lo < x.lo);
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return r;
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}
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/* Return X << N. */
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_GL_U64_INLINE u64
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u64shl (u64 x, int n)
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{
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u64 r;
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if (n < 32)
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{
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r.hi = (x.hi << n) | (x.lo >> (32 - n));
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r.lo = x.lo << n;
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}
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else
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{
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r.hi = x.lo << (n - 32);
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r.lo = 0;
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}
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return r;
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}
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/* Return X >> N. */
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_GL_U64_INLINE u64
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u64shr (u64 x, int n)
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{
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u64 r;
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if (n < 32)
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{
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r.hi = x.hi >> n;
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r.lo = (x.hi << (32 - n)) | (x.lo >> n);
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}
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else
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{
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r.hi = 0;
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r.lo = x.hi >> (n - 32);
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}
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return r;
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}
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#endif
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_GL_INLINE_HEADER_END
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