mirror of
https://git.savannah.gnu.org/git/emacs.git
synced 2024-11-24 07:20:37 +00:00
932 lines
37 KiB
Plaintext
932 lines
37 KiB
Plaintext
@c This is part of the Emacs manual.
|
|
@c Copyright (C) 1985, 86, 87, 93, 94, 95, 97, 99, 2000, 2001
|
|
@c Free Software Foundation, Inc.
|
|
@c See file emacs.texi for copying conditions.
|
|
@node Frames, International, Windows, Top
|
|
@chapter Frames and X Windows
|
|
@cindex frames
|
|
|
|
When using the X Window System, you can create multiple windows at the
|
|
X level in a single Emacs session. Each X window that belongs to Emacs
|
|
displays a @dfn{frame} which can contain one or several Emacs windows.
|
|
A frame initially contains a single general-purpose Emacs window which
|
|
you can subdivide vertically or horizontally into smaller windows. A
|
|
frame normally contains its own echo area and minibuffer, but you can
|
|
make frames that don't have these---they use the echo area and
|
|
minibuffer of another frame.
|
|
|
|
Editing you do in one frame also affects the other frames. For
|
|
instance, if you put text in the kill ring in one frame, you can yank it
|
|
in another frame. If you exit Emacs through @kbd{C-x C-c} in one frame,
|
|
it terminates all the frames. To delete just one frame, use @kbd{C-x 5
|
|
0} (that is zero, not @kbd{o}).
|
|
|
|
To avoid confusion, we reserve the word ``window'' for the
|
|
subdivisions that Emacs implements, and never use it to refer to a
|
|
frame.
|
|
|
|
Emacs compiled for MS-DOS emulates some aspects of the window system
|
|
so that you can use many of the features described in this chapter.
|
|
@xref{MS-DOS Input}, for more information.
|
|
|
|
@cindex MS Windows
|
|
Emacs compiled for MS Windows mostly supports the same features as
|
|
under X. However, images and tool bars are not yet available in Emacs
|
|
version 21.3 on MS-Windows.
|
|
|
|
@menu
|
|
* Mouse Commands:: Moving, cutting, and pasting, with the mouse.
|
|
* Secondary Selection:: Cutting without altering point and mark.
|
|
* Clipboard:: Using the clipboard for selections.
|
|
* Mouse References:: Using the mouse to select an item from a list.
|
|
* Menu Mouse Clicks:: Mouse clicks that bring up menus.
|
|
* Mode Line Mouse:: Mouse clicks on the mode line.
|
|
* Creating Frames:: Creating additional Emacs frames with various contents.
|
|
* Frame Commands:: Iconifying, deleting, and switching frames.
|
|
* Speedbar:: How to make and use a speedbar frame.
|
|
* Multiple Displays:: How one Emacs job can talk to several displays.
|
|
* Special Buffer Frames:: You can make certain buffers have their own frames.
|
|
* Frame Parameters:: Changing the colors and other modes of frames.
|
|
* Scroll Bars:: How to enable and disable scroll bars; how to use them.
|
|
* Wheeled Mice:: Using mouse wheels for scrolling.
|
|
* Menu Bars:: Enabling and disabling the menu bar.
|
|
* Tool Bars:: Enabling and disabling the tool bar.
|
|
* Dialog Boxes:: Controlling use of dialog boxes.
|
|
* Tooltips:: Showing "tooltips", AKA "balloon help" for active text.
|
|
* Mouse Avoidance:: Moving the mouse pointer out of the way.
|
|
* Non-Window Terminals:: Multiple frames on terminals that show only one.
|
|
* XTerm Mouse:: Using the mouse in an XTerm terminal emulator.
|
|
@end menu
|
|
|
|
@node Mouse Commands
|
|
@section Mouse Commands for Editing
|
|
@cindex mouse buttons (what they do)
|
|
|
|
The mouse commands for selecting and copying a region are mostly
|
|
compatible with the @code{xterm} program. You can use the same mouse
|
|
commands for copying between Emacs and other X client programs.
|
|
|
|
@kindex DELETE @r{(and mouse selection)}
|
|
If you select a region with any of these mouse commands, and then
|
|
immediately afterward type the @key{DELETE} function key, it deletes the
|
|
region that you selected. The @key{BACKSPACE} function key and the
|
|
ASCII character @key{DEL} do not do this; if you type any other key
|
|
in between the mouse command and @key{DELETE}, it does not do this.
|
|
|
|
@findex mouse-set-region
|
|
@findex mouse-set-point
|
|
@findex mouse-yank-at-click
|
|
@findex mouse-save-then-click
|
|
@kindex Mouse-1
|
|
@kindex Mouse-2
|
|
@kindex Mouse-3
|
|
@table @kbd
|
|
@item Mouse-1
|
|
Move point to where you click (@code{mouse-set-point}).
|
|
This is normally the left button.
|
|
|
|
@item Drag-Mouse-1
|
|
Set the region to the text you select by dragging, and copy it to the
|
|
kill ring (@code{mouse-set-region}). You can specify both ends of the
|
|
region with this single command.
|
|
|
|
@vindex mouse-scroll-min-lines
|
|
If you move the mouse off the top or bottom of the window while
|
|
dragging, the window scrolls at a steady rate until you move the mouse
|
|
back into the window. This way, you can select regions that don't fit
|
|
entirely on the screen. The number of lines scrolled per step depends
|
|
on how far away from the window edge the mouse has gone; the variable
|
|
@code{mouse-scroll-min-lines} specifies a minimum step size.
|
|
|
|
@item Mouse-2
|
|
Yank the last killed text, where you click (@code{mouse-yank-at-click}).
|
|
This is normally the middle button.
|
|
|
|
@item Mouse-3
|
|
This command, @code{mouse-save-then-kill}, has several functions
|
|
depending on where you click and the status of the region.
|
|
|
|
The most basic case is when you click @kbd{Mouse-1} in one place and
|
|
then @kbd{Mouse-3} in another. This selects the text between those two
|
|
positions as the region. It also copies the new region to the kill
|
|
ring, so that you can copy it to someplace else.
|
|
|
|
If you click @kbd{Mouse-1} in the text, scroll with the scroll bar, and
|
|
then click @kbd{Mouse-3}, it remembers where point was before scrolling
|
|
(where you put it with @kbd{Mouse-1}), and uses that position as the
|
|
other end of the region. This is so that you can select a region that
|
|
doesn't fit entirely on the screen.
|
|
|
|
More generally, if you do not have a highlighted region, @kbd{Mouse-3}
|
|
selects the text between point and the click position as the region. It
|
|
does this by setting the mark where point was, and moving point to where
|
|
you click.
|
|
|
|
If you have a highlighted region, or if the region was set just before
|
|
by dragging button 1, @kbd{Mouse-3} adjusts the nearer end of the region
|
|
by moving it to where you click. The adjusted region's text also
|
|
replaces the old region's text in the kill ring.
|
|
|
|
If you originally specified the region using a double or triple
|
|
@kbd{Mouse-1}, so that the region is defined to consist of entire words
|
|
or lines, then adjusting the region with @kbd{Mouse-3} also proceeds by
|
|
entire words or lines.
|
|
|
|
If you use @kbd{Mouse-3} a second time consecutively, at the same place,
|
|
that kills the region already selected.
|
|
|
|
@item Double-Mouse-1
|
|
This key sets the region around the word which you click on. If you
|
|
click on a character with ``symbol'' syntax (such as underscore, in C
|
|
mode), it sets the region around the symbol surrounding that character.
|
|
|
|
If you click on a character with open-parenthesis or close-parenthesis
|
|
syntax, it sets the region around the parenthetical grouping
|
|
which that character starts or ends. If you click on a character with
|
|
string-delimiter syntax (such as a singlequote or doublequote in C), it
|
|
sets the region around the string constant (using heuristics to figure
|
|
out whether that character is the beginning or the end of it).
|
|
|
|
@item Double-Drag-Mouse-1
|
|
This key selects a region made up of the words you drag across.
|
|
|
|
@item Triple-Mouse-1
|
|
This key sets the region around the line you click on.
|
|
|
|
@item Triple-Drag-Mouse-1
|
|
This key selects a region made up of the lines you drag across.
|
|
@end table
|
|
|
|
The simplest way to kill text with the mouse is to press @kbd{Mouse-1}
|
|
at one end, then press @kbd{Mouse-3} twice at the other end.
|
|
@xref{Killing}. To copy the text into the kill ring without deleting it
|
|
from the buffer, press @kbd{Mouse-3} just once---or just drag across the
|
|
text with @kbd{Mouse-1}. Then you can copy it elsewhere by yanking it.
|
|
|
|
@vindex mouse-yank-at-point
|
|
To yank the killed or copied text somewhere else, move the mouse there
|
|
and press @kbd{Mouse-2}. @xref{Yanking}. However, if
|
|
@code{mouse-yank-at-point} is non-@code{nil}, @kbd{Mouse-2} yanks at
|
|
point. Then it does not matter where you click, or even which of the
|
|
frame's windows you click on. The default value is @code{nil}. This
|
|
variable also affects yanking the secondary selection.
|
|
|
|
@cindex cutting and X
|
|
@cindex pasting and X
|
|
@cindex X cutting and pasting
|
|
To copy text to another X window, kill it or save it in the kill ring.
|
|
Under X, this also sets the @dfn{primary selection}. Then use the
|
|
``paste'' or ``yank'' command of the program operating the other window
|
|
to insert the text from the selection.
|
|
|
|
To copy text from another X window, use the ``cut'' or ``copy''
|
|
command of the program operating the other window, to select the text
|
|
you want. Then yank it in Emacs with @kbd{C-y} or @kbd{Mouse-2}.
|
|
|
|
The standard coding system for X selections is @code{compound-text}.
|
|
To specify another coding system for X selections, use @kbd{C-x
|
|
@key{RET} x} or @kbd{C-x @key{RET} X}. @xref{Specify Coding}.
|
|
|
|
These cutting and pasting commands also work on MS-Windows.
|
|
|
|
@cindex primary selection
|
|
@cindex cut buffer
|
|
@cindex selection, primary
|
|
@vindex x-cut-buffer-max
|
|
When Emacs puts text into the kill ring, or rotates text to the front
|
|
of the kill ring, it sets the @dfn{primary selection} in the X server.
|
|
This is how other X clients can access the text. Emacs also stores the
|
|
text in the cut buffer, but only if the text is short enough
|
|
(the value of @code{x-cut-buffer-max} specifies the maximum number of
|
|
characters); putting long strings in the cut buffer can be slow.
|
|
|
|
The commands to yank the first entry in the kill ring actually check
|
|
first for a primary selection in another program; after that, they check
|
|
for text in the cut buffer. If neither of those sources provides text
|
|
to yank, the kill ring contents are used.
|
|
|
|
@node Secondary Selection
|
|
@section Secondary Selection
|
|
@cindex secondary selection
|
|
|
|
The @dfn{secondary selection} is another way of selecting text using
|
|
X. It does not use point or the mark, so you can use it to kill text
|
|
without setting point or the mark.
|
|
|
|
@table @kbd
|
|
@findex mouse-set-secondary
|
|
@kindex M-Drag-Mouse-1
|
|
@item M-Drag-Mouse-1
|
|
Set the secondary selection, with one end at the place where you press
|
|
down the button, and the other end at the place where you release it
|
|
(@code{mouse-set-secondary}). The highlighting appears and changes as
|
|
you drag. You can control the appearance of the highlighting by
|
|
customizing the @code{secondary-selection} face (@pxref{Face
|
|
Customization}).
|
|
|
|
If you move the mouse off the top or bottom of the window while
|
|
dragging, the window scrolls at a steady rate until you move the mouse
|
|
back into the window. This way, you can mark regions that don't fit
|
|
entirely on the screen.
|
|
|
|
@findex mouse-start-secondary
|
|
@kindex M-Mouse-1
|
|
@item M-Mouse-1
|
|
Set one endpoint for the @dfn{secondary selection}
|
|
(@code{mouse-start-secondary}).
|
|
|
|
@findex mouse-secondary-save-then-kill
|
|
@kindex M-Mouse-3
|
|
@item M-Mouse-3
|
|
Make a secondary selection, using the place specified with @kbd{M-Mouse-1}
|
|
as the other end (@code{mouse-secondary-save-then-kill}). A second click
|
|
at the same place kills the secondary selection just made.
|
|
|
|
@findex mouse-yank-secondary
|
|
@kindex M-Mouse-2
|
|
@item M-Mouse-2
|
|
Insert the secondary selection where you click
|
|
(@code{mouse-yank-secondary}). This places point at the end of the
|
|
yanked text.
|
|
@end table
|
|
|
|
Double or triple clicking of @kbd{M-Mouse-1} operates on words and
|
|
lines, much like @kbd{Mouse-1}.
|
|
|
|
If @code{mouse-yank-at-point} is non-@code{nil}, @kbd{M-Mouse-2}
|
|
yanks at point. Then it does not matter precisely where you click; all
|
|
that matters is which window you click on. @xref{Mouse Commands}.
|
|
|
|
@node Clipboard
|
|
@section Using the Clipboard
|
|
@cindex X clipboard
|
|
@cindex clipboard
|
|
@vindex x-select-enable-clipboard
|
|
@findex menu-bar-enable-clipboard
|
|
@cindex OpenWindows
|
|
@cindex Gnome
|
|
|
|
As well as the primary and secondary selection types, X supports a
|
|
@dfn{clipboard} selection type which is used by some applications,
|
|
particularly under OpenWindows and Gnome.
|
|
|
|
The command @kbd{M-x menu-bar-enable-clipboard} makes the @code{Cut},
|
|
@code{Paste} and @code{Copy} menu items, as well as the keys of the same
|
|
names, all use the clipboard.
|
|
|
|
You can customize the option @code{x-select-enable-clipboard} to make
|
|
the Emacs yank functions consult the clipboard before the primary
|
|
selection, and to make the kill functions to store in the clipboard as
|
|
well as the primary selection. Otherwise they do not access the
|
|
clipboard at all. Using the clipboard is the default on MS-Windows,
|
|
unlike most systems.
|
|
|
|
@node Mouse References
|
|
@section Following References with the Mouse
|
|
@kindex Mouse-2 @r{(selection)}
|
|
|
|
Some Emacs buffers display lists of various sorts. These include
|
|
lists of files, of buffers, of possible completions, of matches for
|
|
a pattern, and so on.
|
|
|
|
Since yanking text into these buffers is not very useful, most of them
|
|
define @kbd{Mouse-2} specially, as a command to use or view the item you
|
|
click on.
|
|
|
|
For example, if you click @kbd{Mouse-2} on a file name in a Dired
|
|
buffer, you visit that file. If you click @kbd{Mouse-2} on an error
|
|
message in the @samp{*Compilation*} buffer, you go to the source code
|
|
for that error message. If you click @kbd{Mouse-2} on a completion in
|
|
the @samp{*Completions*} buffer, you choose that completion.
|
|
|
|
You can usually tell when @kbd{Mouse-2} has this special sort of
|
|
meaning because the sensitive text highlights when you move the mouse
|
|
over it.
|
|
|
|
@node Menu Mouse Clicks
|
|
@section Mouse Clicks for Menus
|
|
|
|
Mouse clicks modified with the @key{CTRL} and @key{SHIFT} keys
|
|
bring up menus.
|
|
|
|
@table @kbd
|
|
@item C-Mouse-1
|
|
@kindex C-Mouse-1
|
|
This menu is for selecting a buffer.
|
|
|
|
The MSB (``mouse select buffer'') global minor mode makes this
|
|
menu smarter and more customizable. @xref{Buffer Menus}.
|
|
|
|
@item C-Mouse-2
|
|
@kindex C-Mouse-2
|
|
This menu is for specifying faces and other text properties
|
|
for editing formatted text. @xref{Formatted Text}.
|
|
|
|
@item C-Mouse-3
|
|
@kindex C-Mouse-3
|
|
This menu is mode-specific. For most modes if Menu-bar mode is on, this
|
|
menu has the same items as all the mode-specific menu-bar menus put
|
|
together. Some modes may specify a different menu for this
|
|
button.@footnote{Some systems use @kbd{Mouse-3} for a mode-specific
|
|
menu. We took a survey of users, and found they preferred to keep
|
|
@kbd{Mouse-3} for selecting and killing regions. Hence the decision to
|
|
use @kbd{C-Mouse-3} for this menu.} If Menu-bar mode is off, this menu
|
|
contains all the items which would be present in the menu bar---not just
|
|
the mode-specific ones---so that you can access them without having to
|
|
display the menu bar.
|
|
|
|
@item S-Mouse-1
|
|
This menu is for specifying the frame's principal font.
|
|
@end table
|
|
|
|
@node Mode Line Mouse
|
|
@section Mode Line Mouse Commands
|
|
@cindex mode line, mouse
|
|
@cindex mouse on mode line
|
|
|
|
You can use mouse clicks on window mode lines to select and manipulate
|
|
windows.
|
|
|
|
@table @kbd
|
|
@item Mouse-1
|
|
@kindex Mouse-1 @r{(mode line)}
|
|
@kbd{Mouse-1} on a mode line selects the window above. By dragging
|
|
@kbd{Mouse-1} on the mode line, you can move it, thus changing the
|
|
height of the windows above and below.
|
|
|
|
@item Mouse-2
|
|
@kindex Mouse-2 @r{(mode line)}
|
|
@kbd{Mouse-2} on a mode line expands that window to fill its frame.
|
|
|
|
@item Mouse-3
|
|
@kindex Mouse-3 @r{(mode line)}
|
|
@kbd{Mouse-3} on a mode line deletes the window above. If the frame has
|
|
only one window, it buries the current buffer instead and switches to
|
|
another buffer.
|
|
|
|
@item C-Mouse-2
|
|
@kindex C-mouse-2 @r{(mode line)}
|
|
@kbd{C-Mouse-2} on a mode line splits the window above
|
|
horizontally, above the place in the mode line where you click.
|
|
@end table
|
|
|
|
@kindex C-Mouse-2 @r{(scroll bar)}
|
|
@kbd{C-Mouse-2} on a scroll bar splits the corresponding window
|
|
vertically, unless you are using an X toolkit's implementation of
|
|
scroll bars. @xref{Split Window}.
|
|
|
|
The commands above apply to areas of the mode line which do not have
|
|
special mouse bindings of their own. Some areas, such as the buffer
|
|
name and the major mode name, have their own special mouse bindings.
|
|
Emacs displays information about these bindings when you hold the
|
|
mouse over such a place (@pxref{Tooltips}).
|
|
|
|
@node Creating Frames
|
|
@section Creating Frames
|
|
@cindex creating frames
|
|
|
|
@kindex C-x 5
|
|
The prefix key @kbd{C-x 5} is analogous to @kbd{C-x 4}, with parallel
|
|
subcommands. The difference is that @kbd{C-x 5} commands create a new
|
|
frame rather than just a new window in the selected frame (@pxref{Pop
|
|
Up Window}). If an existing visible or iconified frame already displays
|
|
the requested material, these commands use the existing frame, after
|
|
raising or deiconifying as necessary.
|
|
|
|
The various @kbd{C-x 5} commands differ in how they find or create the
|
|
buffer to select:
|
|
|
|
@table @kbd
|
|
@item C-x 5 2
|
|
@kindex C-x 5 2
|
|
@findex make-frame-command
|
|
Create a new frame (@code{make-frame-command}).
|
|
@item C-x 5 b @var{bufname} @key{RET}
|
|
Select buffer @var{bufname} in another frame. This runs
|
|
@code{switch-to-buffer-other-frame}.
|
|
@item C-x 5 f @var{filename} @key{RET}
|
|
Visit file @var{filename} and select its buffer in another frame. This
|
|
runs @code{find-file-other-frame}. @xref{Visiting}.
|
|
@item C-x 5 d @var{directory} @key{RET}
|
|
Select a Dired buffer for directory @var{directory} in another frame.
|
|
This runs @code{dired-other-frame}. @xref{Dired}.
|
|
@item C-x 5 m
|
|
Start composing a mail message in another frame. This runs
|
|
@code{mail-other-frame}. It is the other-frame variant of @kbd{C-x m}.
|
|
@xref{Sending Mail}.
|
|
@item C-x 5 .
|
|
Find a tag in the current tag table in another frame. This runs
|
|
@code{find-tag-other-frame}, the multiple-frame variant of @kbd{M-.}.
|
|
@xref{Tags}.
|
|
@item C-x 5 r @var{filename} @key{RET}
|
|
@kindex C-x 5 r
|
|
@findex find-file-read-only-other-frame
|
|
Visit file @var{filename} read-only, and select its buffer in another
|
|
frame. This runs @code{find-file-read-only-other-frame}.
|
|
@xref{Visiting}.
|
|
@end table
|
|
|
|
@cindex default-frame-alist
|
|
@cindex initial-frame-alist
|
|
You can control the appearance of new frames you create by setting the
|
|
frame parameters in @code{default-frame-alist}. You can use the
|
|
variable @code{initial-frame-alist} to specify parameters that affect
|
|
only the initial frame. @xref{Initial Parameters,,, elisp, The Emacs
|
|
Lisp Reference Manual}, for more information.
|
|
|
|
@cindex font (default)
|
|
The easiest way to specify the principal font for all your Emacs
|
|
frames is with an X resource (@pxref{Font X}), but you can also do it by
|
|
modifying @code{default-frame-alist} to specify the @code{font}
|
|
parameter, as shown here:
|
|
|
|
@example
|
|
(add-to-list 'default-frame-alist '(font . "10x20"))
|
|
@end example
|
|
|
|
@noindent
|
|
Here's a similar example for specifying a foreground color:
|
|
|
|
@example
|
|
(add-to-list 'default-frame-alist '(background-color . "blue"))
|
|
@end example
|
|
|
|
|
|
@node Frame Commands
|
|
@section Frame Commands
|
|
|
|
The following commands let you create, delete and operate on frames:
|
|
|
|
@table @kbd
|
|
@item C-z
|
|
@kindex C-z @r{(X windows)}
|
|
@findex iconify-or-deiconify-frame
|
|
Iconify the selected Emacs frame (@code{iconify-or-deiconify-frame}).
|
|
The normal meaning of @kbd{C-z}, to suspend Emacs, is not useful under a
|
|
window system, so it has a different binding in that case.
|
|
|
|
If you type this command on an Emacs frame's icon, it deiconifies the frame.
|
|
|
|
@item C-x 5 0
|
|
@kindex C-x 5 0
|
|
@findex delete-frame
|
|
Delete the selected frame (@code{delete-frame}). This is not allowed if
|
|
there is only one frame.
|
|
|
|
@item C-x 5 o
|
|
@kindex C-x 5 o
|
|
@findex other-frame
|
|
Select another frame, raise it, and warp the mouse to it so that it
|
|
stays selected. If you repeat this command, it cycles through all the
|
|
frames on your terminal.
|
|
|
|
@item C-x 5 1
|
|
@kindex C-x 5 1
|
|
@findex delete-other-frames
|
|
Delete all frames except the selected one.
|
|
@end table
|
|
|
|
@node Speedbar
|
|
@section Making and Using a Speedbar Frame
|
|
@cindex speedbar
|
|
|
|
An Emacs frame can have a @dfn{speedbar}, which is a vertical window
|
|
that serves as a scrollable menu of files you could visit and tags
|
|
within those files. To create a speedbar, type @kbd{M-x speedbar}; this
|
|
creates a speedbar window for the selected frame. From then on, you can
|
|
click on a file name in the speedbar to visit that file in the
|
|
corresponding Emacs frame, or click on a tag name to jump to that tag in
|
|
the Emacs frame.
|
|
|
|
Initially the speedbar lists the immediate contents of the current
|
|
directory, one file per line. Each line also has a box, @samp{[+]} or
|
|
@samp{<+>}, that you can click on with @kbd{Mouse-2} to ``open up'' the
|
|
contents of that item. If the line names a directory, opening it adds
|
|
the contents of that directory to the speedbar display, underneath the
|
|
directory's own line. If the line lists an ordinary file, opening it up
|
|
adds a list of the tags in that file to the speedbar display. When a
|
|
file is opened up, the @samp{[+]} changes to @samp{[-]}; you can click
|
|
on that box to ``close up'' that file (hide its contents).
|
|
|
|
Some major modes, including Rmail mode, Info, and GUD, have
|
|
specialized ways of putting useful items into the speedbar for you to
|
|
select. For example, in Rmail mode, the speedbar shows a list of Rmail
|
|
files, and lets you move the current message to another Rmail file by
|
|
clicking on its @samp{<M>} box.
|
|
|
|
A speedbar belongs to one Emacs frame, and always operates on that
|
|
frame. If you use multiple frames, you can make a speedbar for some or
|
|
all of the frames; type @kbd{M-x speedbar} in any given frame to make a
|
|
speedbar for it.
|
|
|
|
@node Multiple Displays
|
|
@section Multiple Displays
|
|
@cindex multiple displays
|
|
|
|
A single Emacs can talk to more than one X display. Initially, Emacs
|
|
uses just one display---the one specified with the @env{DISPLAY}
|
|
environment variable or with the @samp{--display} option (@pxref{Initial
|
|
Options}). To connect to another display, use the command
|
|
@code{make-frame-on-display}:
|
|
|
|
@findex make-frame-on-display
|
|
@table @kbd
|
|
@item M-x make-frame-on-display @key{RET} @var{display} @key{RET}
|
|
Create a new frame on display @var{display}.
|
|
@end table
|
|
|
|
A single X server can handle more than one screen. When you open
|
|
frames on two screens belonging to one server, Emacs knows they share a
|
|
single keyboard, and it treats all the commands arriving from these
|
|
screens as a single stream of input.
|
|
|
|
When you open frames on different X servers, Emacs makes a separate
|
|
input stream for each server. This way, two users can type
|
|
simultaneously on the two displays, and Emacs will not garble their
|
|
input. Each server also has its own selected frame. The commands you
|
|
enter with a particular X server apply to that server's selected frame.
|
|
|
|
Despite these features, people using the same Emacs job from different
|
|
displays can still interfere with each other if they are not careful.
|
|
For example, if any one types @kbd{C-x C-c}, that exits the Emacs job
|
|
for all of them!
|
|
|
|
@node Special Buffer Frames
|
|
@section Special Buffer Frames
|
|
|
|
@vindex special-display-buffer-names
|
|
You can make certain chosen buffers, for which Emacs normally creates
|
|
a second window when you have just one window, appear in special frames
|
|
of their own. To do this, set the variable
|
|
@code{special-display-buffer-names} to a list of buffer names; any
|
|
buffer whose name is in that list automatically gets a special frame,
|
|
when an Emacs command wants to display it ``in another window.''
|
|
|
|
For example, if you set the variable this way,
|
|
|
|
@example
|
|
(setq special-display-buffer-names
|
|
'("*Completions*" "*grep*" "*tex-shell*"))
|
|
@end example
|
|
|
|
@noindent
|
|
then completion lists, @code{grep} output and the @TeX{} mode shell
|
|
buffer get individual frames of their own. These frames, and the
|
|
windows in them, are never automatically split or reused for any other
|
|
buffers. They continue to show the buffers they were created for,
|
|
unless you alter them by hand. Killing the special buffer deletes its
|
|
frame automatically.
|
|
|
|
@vindex special-display-regexps
|
|
More generally, you can set @code{special-display-regexps} to a list
|
|
of regular expressions; then a buffer gets its own frame if its name
|
|
matches any of those regular expressions. (Once again, this applies only
|
|
to buffers that normally get displayed for you in a separate window.)
|
|
|
|
@vindex special-display-frame-alist
|
|
The variable @code{special-display-frame-alist} specifies the frame
|
|
parameters for these frames. It has a default value, so you don't need
|
|
to set it.
|
|
|
|
For those who know Lisp, an element of
|
|
@code{special-display-buffer-names} or @code{special-display-regexps}
|
|
can also be a list. Then the first element is the buffer name or
|
|
regular expression; the rest of the list specifies how to create the
|
|
frame. It can be an association list specifying frame parameter values;
|
|
these values take precedence over parameter values specified in
|
|
@code{special-display-frame-alist}. Alternatively, it can have this
|
|
form:
|
|
|
|
@example
|
|
(@var{function} @var{args}...)
|
|
@end example
|
|
|
|
@noindent
|
|
where @var{function} is a symbol. Then the frame is constructed by
|
|
calling @var{function}; its first argument is the buffer, and its
|
|
remaining arguments are @var{args}.
|
|
|
|
An analogous feature lets you specify buffers which should be
|
|
displayed in the selected window. @xref{Force Same Window}. The
|
|
same-window feature takes precedence over the special-frame feature;
|
|
therefore, if you add a buffer name to
|
|
@code{special-display-buffer-names} and it has no effect, check to see
|
|
whether that feature is also in use for the same buffer name.
|
|
|
|
@node Frame Parameters
|
|
@section Setting Frame Parameters
|
|
@cindex colors
|
|
@cindex Auto-Raise mode
|
|
@cindex Auto-Lower mode
|
|
|
|
This section describes commands for altering the display style and
|
|
window management behavior of the selected frame.
|
|
|
|
@findex set-foreground-color
|
|
@findex set-background-color
|
|
@findex set-cursor-color
|
|
@findex set-mouse-color
|
|
@findex set-border-color
|
|
@findex auto-raise-mode
|
|
@findex auto-lower-mode
|
|
@table @kbd
|
|
@item M-x set-foreground-color @key{RET} @var{color} @key{RET}
|
|
Specify color @var{color} for the foreground of the selected frame.
|
|
(This also changes the foreground color of the default face.)
|
|
|
|
@item M-x set-background-color @key{RET} @var{color} @key{RET}
|
|
Specify color @var{color} for the background of the selected frame.
|
|
(This also changes the background color of the default face.)
|
|
|
|
@item M-x set-cursor-color @key{RET} @var{color} @key{RET}
|
|
Specify color @var{color} for the cursor of the selected frame.
|
|
|
|
@item M-x set-mouse-color @key{RET} @var{color} @key{RET}
|
|
Specify color @var{color} for the mouse cursor when it is over the
|
|
selected frame.
|
|
|
|
@item M-x set-border-color @key{RET} @var{color} @key{RET}
|
|
Specify color @var{color} for the border of the selected frame.
|
|
|
|
@item M-x list-colors-display
|
|
Display the defined color names and show what the colors look like.
|
|
This command is somewhat slow.
|
|
|
|
@item M-x auto-raise-mode
|
|
Toggle whether or not the selected frame should auto-raise. Auto-raise
|
|
means that every time you move the mouse onto the frame, it raises the
|
|
frame.
|
|
|
|
Note that this auto-raise feature is implemented by Emacs itself. Some
|
|
window managers also implement auto-raise. If you enable auto-raise for
|
|
Emacs frames in your X window manager, it should work, but it is beyond
|
|
Emacs's control and therefore @code{auto-raise-mode} has no effect on
|
|
it.
|
|
|
|
@item M-x auto-lower-mode
|
|
Toggle whether or not the selected frame should auto-lower.
|
|
Auto-lower means that every time you move the mouse off the frame,
|
|
the frame moves to the bottom of the stack of X windows.
|
|
|
|
The command @code{auto-lower-mode} has no effect on auto-lower
|
|
implemented by the X window manager. To control that, you must use
|
|
the appropriate window manager features.
|
|
|
|
@findex set-frame-font
|
|
@item M-x set-frame-font @key{RET} @var{font} @key{RET}
|
|
@cindex font (principal)
|
|
Specify font @var{font} as the principal font for the selected frame.
|
|
The principal font controls several face attributes of the
|
|
@code{default} face (@pxref{Faces}). For example, if the principal font
|
|
has a height of 12 pt, all text will be drawn in 12 pt fonts, unless you
|
|
use another face that specifies a different height. @xref{Font X}, for
|
|
ways to list the available fonts on your system.
|
|
|
|
@kindex S-Mouse-1
|
|
You can also set a frame's principal font through a pop-up menu.
|
|
Press @kbd{S-Mouse-1} to activate this menu.
|
|
@end table
|
|
|
|
In Emacs versions that use an X toolkit, the color-setting and
|
|
font-setting functions don't affect menus and the menu bar, since they
|
|
are displayed by their own widget classes. To change the appearance of
|
|
the menus and menu bar, you must use X resources (@pxref{Resources}).
|
|
@xref{Colors X}, regarding colors. @xref{Font X}, regarding choice of
|
|
font.
|
|
|
|
Colors, fonts, and other attributes of the frame's display can also
|
|
be customized by setting frame parameters in the variable
|
|
@code{default-frame-alist} (@pxref{Creating Frames}). For a detailed
|
|
description of frame parameters and customization, see @ref{Frame
|
|
Parameters,,, elisp, The Emacs Lisp Reference Manual}.
|
|
|
|
@node Scroll Bars
|
|
@section Scroll Bars
|
|
@cindex Scroll Bar mode
|
|
@cindex mode, Scroll Bar
|
|
|
|
When using X, Emacs normally makes a @dfn{scroll bar} at the left of
|
|
each Emacs window.@footnote{Placing it at the left is usually more
|
|
useful with overlapping frames with text starting at the left margin.}
|
|
The scroll bar runs the height of the window, and shows a moving
|
|
rectangular inner box which represents the portion of the buffer
|
|
currently displayed. The entire height of the scroll bar represents the
|
|
entire length of the buffer.
|
|
|
|
You can use @kbd{Mouse-2} (normally, the middle button) in the scroll
|
|
bar to move or drag the inner box up and down. If you move it to the
|
|
top of the scroll bar, you see the top of the buffer. If you move it to
|
|
the bottom of the scroll bar, you see the bottom of the buffer.
|
|
|
|
The left and right buttons in the scroll bar scroll by controlled
|
|
increments. @kbd{Mouse-1} (normally, the left button) moves the line at
|
|
the level where you click up to the top of the window. @kbd{Mouse-3}
|
|
(normally, the right button) moves the line at the top of the window
|
|
down to the level where you click. By clicking repeatedly in the same
|
|
place, you can scroll by the same distance over and over.
|
|
|
|
If you are using Emacs's own implementation of scroll bars, as opposed
|
|
to scroll bars from an X toolkit, you can also click @kbd{C-Mouse-2} in
|
|
the scroll bar to split a window vertically. The split occurs on the
|
|
line where you click.
|
|
|
|
@findex scroll-bar-mode
|
|
@vindex scroll-bar-mode
|
|
You can enable or disable Scroll Bar mode with the command @kbd{M-x
|
|
scroll-bar-mode}. With no argument, it toggles the use of scroll bars.
|
|
With an argument, it turns use of scroll bars on if and only if the
|
|
argument is positive. This command applies to all frames, including
|
|
frames yet to be created. Customize the option @code{scroll-bar-mode}
|
|
to control the use of scroll bars at startup. You can use it to specify
|
|
that they are placed at the right of windows if you prefer that. You
|
|
can use the X resource @samp{verticalScrollBars} to control the initial
|
|
setting of Scroll Bar mode similarly. @xref{Resources}.
|
|
|
|
@findex toggle-scroll-bar
|
|
To enable or disable scroll bars for just the selected frame, use the
|
|
@kbd{M-x toggle-scroll-bar} command.
|
|
|
|
@vindex scroll-bar-width
|
|
@cindex width of the scroll bar
|
|
You can control the scroll bar width by changing the value of the
|
|
@code{scroll-bar-width} frame parameter.
|
|
|
|
@node Wheeled Mice
|
|
@section Scrolling With ``Wheeled'' Mice
|
|
|
|
@cindex mouse wheel
|
|
@cindex wheel, mouse
|
|
@findex mouse-wheel-mode
|
|
@cindex Mouse Wheel minor mode
|
|
@cindex mode, Mouse Wheel
|
|
Some mice have a ``wheel'' instead of a third button. You can
|
|
usually click the wheel to act as either @kbd{Mouse-2} or
|
|
@kbd{Mouse-3}, depending on the setup. You can also use the wheel to
|
|
scroll windows instead of using the scroll bar or keyboard commands.
|
|
To do so, turn on Mouse Wheel global minor mode with the command
|
|
@kbd{M-x mouse-wheel-mode} or by customizing the option
|
|
@code{mouse-wheel-mode}. Support for the wheel depends on the system
|
|
generating appropriate events for Emacs.
|
|
|
|
@vindex mouse-wheel-follow-mouse
|
|
@vindex mouse-wheel-scroll-amount
|
|
The variables @code{mouse-wheel-follow-mouse} and
|
|
@code{mouse-wheel-scroll-amount} determine where and by how much
|
|
buffers are scrolled.
|
|
|
|
@node Menu Bars
|
|
@section Menu Bars
|
|
@cindex Menu Bar mode
|
|
@cindex mode, Menu Bar
|
|
|
|
You can turn display of menu bars on or off with @kbd{M-x
|
|
menu-bar-mode} or by customizing the option @code{menu-bar-mode}.
|
|
With no argument, this command toggles Menu Bar mode, a
|
|
minor mode. With an argument, the command turns Menu Bar mode on if the
|
|
argument is positive, off if the argument is not positive. You can use
|
|
the X resource @samp{menuBarLines} to control the initial setting of
|
|
Menu Bar mode. @xref{Resources}.
|
|
|
|
@kindex C-Mouse-3 @r{(when menu bar is disabled)}
|
|
Expert users often turn off the menu bar, especially on text-only
|
|
terminals, where this makes one additional line available for text.
|
|
If the menu bar is off, you can still pop up a menu of its contents
|
|
with @kbd{C-Mouse-3} on a display which supports pop-up menus.
|
|
@xref{Menu Mouse Clicks}.
|
|
|
|
@xref{Menu Bar}, for information on how to invoke commands with the
|
|
menu bar. @xref{X Resources}, for how to customize the menu bar
|
|
menus.
|
|
|
|
@node Tool Bars
|
|
@section Tool Bars
|
|
@cindex Tool Bar mode
|
|
@cindex mode, Tool Bar
|
|
@cindex icons, tool bar
|
|
|
|
The @dfn{tool bar} is a line (or multiple lines) of icons at the top
|
|
of the Emacs window. You can click on these icons with the mouse
|
|
to do various jobs.
|
|
|
|
The global tool bar contains general commands. Some major modes
|
|
define their own tool bars to replace it. A few ``special'' modes
|
|
that are not designed for ordinary editing remove some items from the
|
|
global tool bar.
|
|
|
|
Tool bars work only on a graphical display. The tool bar uses colored
|
|
XPM icons if Emacs was built with XPM support. Otherwise, the tool
|
|
bar uses monochrome icons (PBM or XBM format).
|
|
|
|
You can turn display of tool bars on or off with @kbd{M-x
|
|
tool-bar-mode}.
|
|
|
|
@node Dialog Boxes
|
|
@section Using Dialog Boxes
|
|
@cindex dialog boxes
|
|
|
|
@vindex use-dialog-box
|
|
A dialog box is a special kind of menu for asking you a yes-or-no
|
|
question or some other special question. Many Emacs commands use a
|
|
dialog box to ask a yes-or-no question, if you used the mouse to
|
|
invoke the command to begin with.
|
|
|
|
You can customize the option @code{use-dialog-box} to suppress the
|
|
use of dialog boxes. This also controls whether to use file selection
|
|
windows (but those are not supported on all platforms).
|
|
|
|
@node Tooltips
|
|
@section Tooltips (or ``Balloon Help'')
|
|
|
|
@cindex balloon help
|
|
Tooltips are small X windows displaying a help string at the current
|
|
mouse position, typically over text---including the mode line---which
|
|
can be activated with the mouse or other keys. (This facility is
|
|
sometimes known as @dfn{balloon help}.) Help text may be available for
|
|
menu items too.
|
|
|
|
@findex tooltip-mode
|
|
To use tooltips, enable Tooltip mode with the command @kbd{M-x
|
|
tooltip-mode}. The customization group @code{tooltip} controls
|
|
various aspects of how tooltips work. When Tooltip mode is disabled,
|
|
the help text is displayed in the echo area instead.
|
|
|
|
@xref{X Resources}, for information on customizing the windows
|
|
that display tooltips.
|
|
|
|
@node Mouse Avoidance
|
|
@section Mouse Avoidance
|
|
@cindex avoiding mouse in the way of your typing
|
|
@cindex mouse avoidance
|
|
|
|
@vindex mouse-avoidance-mode
|
|
Mouse Avoidance mode keeps the window system mouse pointer away from
|
|
point, to avoid obscuring text. Whenever it moves the mouse, it also
|
|
raises the frame. To use Mouse Avoidance mode, customize the option
|
|
@code{mouse-avoidance-mode}. You can set this to various values to
|
|
move the mouse in several ways:
|
|
|
|
@table @code
|
|
@item banish
|
|
Move the mouse to the upper-right corner on any key-press;
|
|
@item exile
|
|
Move the mouse to the corner only if the cursor gets too close,
|
|
and allow it to return once the cursor is out of the way;
|
|
@item jump
|
|
If the cursor gets too close to the mouse, displace the mouse
|
|
a random distance & direction;
|
|
@item animate
|
|
As @code{jump}, but shows steps along the way for illusion of motion;
|
|
@item cat-and-mouse
|
|
The same as @code{animate};
|
|
@item proteus
|
|
As @code{animate}, but changes the shape of the mouse pointer too.
|
|
@end table
|
|
|
|
@findex mouse-avoidance-mode
|
|
You can also use the command @kbd{M-x mouse-avoidance-mode} to enable
|
|
the mode.
|
|
|
|
@node Non-Window Terminals
|
|
@section Non-Window Terminals
|
|
@cindex non-window terminals
|
|
@cindex single-frame terminals
|
|
|
|
If your terminal does not have a window system that Emacs supports,
|
|
then it can display only one Emacs frame at a time. However, you can
|
|
still create multiple Emacs frames, and switch between them. Switching
|
|
frames on these terminals is much like switching between different
|
|
window configurations.
|
|
|
|
Use @kbd{C-x 5 2} to create a new frame and switch to it; use @kbd{C-x
|
|
5 o} to cycle through the existing frames; use @kbd{C-x 5 0} to delete
|
|
the current frame.
|
|
|
|
Each frame has a number to distinguish it. If your terminal can
|
|
display only one frame at a time, the selected frame's number @var{n}
|
|
appears near the beginning of the mode line, in the form
|
|
@samp{F@var{n}}.
|
|
|
|
@findex set-frame-name
|
|
@findex select-frame-by-name
|
|
@samp{F@var{n}} is actually the frame's name. You can also specify a
|
|
different name if you wish, and you can select a frame by its name. Use
|
|
the command @kbd{M-x set-frame-name @key{RET} @var{name} @key{RET}} to
|
|
specify a new name for the selected frame, and use @kbd{M-x
|
|
select-frame-by-name @key{RET} @var{name} @key{RET}} to select a frame
|
|
according to its name. The name you specify appears in the mode line
|
|
when the frame is selected.
|
|
|
|
@node XTerm Mouse
|
|
@section Using a Mouse in Terminal Emulators
|
|
@cindex xterm, mouse support
|
|
@cindex terminal emulators, mouse support
|
|
|
|
Some terminal emulators under X support mouse clicks in the terminal
|
|
window. In a terminal emulator which is compatible with @code{xterm},
|
|
you can use @kbd{M-x xterm-mouse-mode} to enable simple use of the
|
|
mouse---only single clicks are supported. The normal @code{xterm} mouse
|
|
functionality is still available by holding down the @kbd{SHIFT} key
|
|
when you press the mouse button. The Linux console supports this
|
|
mode if it has support for the mouse enabled, e.g.@: using the
|
|
@command{gpm} daemon.
|